1.0.0f
This commit is contained in:
1646
localization/de.lua
1646
localization/de.lua
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
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return {
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return {
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descriptions = {
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Joker = {
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j_joker = {
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@@ -112,15 +112,16 @@ return {
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j_drunkard = {
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name = "Drunkard",
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text = {
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"{C:red}+#1#{} discard"
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"{C:red}+#1#{} discard",
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"each round"
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}
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},
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j_stone = {
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name = "Stone Joker",
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text = {
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"This Joker gains {C:chips}+#1#{} Chips",
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"for each {C:attention}Stone Card",
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"in your full deck",
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"Gives {C:chips}+#1#{} Chips for",
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"each {C:attention}Stone Card",
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"in your {C:attention}full deck",
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"{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)",
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}
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},
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@@ -240,9 +241,9 @@ return {
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j_8_ball = {
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name = "8 Ball",
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text = {
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"Create a {C:planet}Planet{} card",
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"if played hand contains",
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"{C:attenetion}#1#{} or more {C:attention}8s{}",
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"{C:green}#1# in #2#{} chance for each",
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"played {C:attention}8{} to create a",
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"{C:tarot}Tarot{} card when scored",
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"{C:inactive}(Must have room)"
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}
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},
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@@ -271,8 +272,8 @@ return {
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name = "Raised Fist",
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text = {
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"Adds {C:attention}double{} the rank",
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"of {C:attention}lowest{} card held",
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"in hand to Mult"
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"of {C:attention}lowest{} ranked card",
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"held in hand to Mult"
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}
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},
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j_fibonacci = {
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@@ -286,9 +287,9 @@ return {
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j_steel_joker = {
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name = "Steel Joker",
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text = {
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"Gives {X:mult,C:white} X#1# {} Mult",
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"for each {C:attention}Steel Card",
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"in your full deck",
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"in your {C:attention}full deck",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
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}
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},
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@@ -379,9 +380,9 @@ return {
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j_supernova = {
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name = "Supernova",
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text = {
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"Adds the number of",
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"times {C:attention}poker hand{} has",
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"been played to Mult"
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"Adds the number of times",
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"{C:attention}poker hand{} has been",
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"played this run to Mult"
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}
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},
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j_superposition = {
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@@ -396,8 +397,8 @@ return {
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j_ride_the_bus = {
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name = "Ride the Bus",
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text = {
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"{C:mult}+#1#{} Mult per",
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"consecutive hand",
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"This Joker gains {C:mult}+#1#{} Mult",
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"per {C:attention}consecutive{} hand",
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"played without a",
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"scoring {C:attention}face{} card",
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"{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)"
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@@ -488,8 +489,9 @@ return {
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j_constellation = {
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name = "Constellation",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult",
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"per {C:planet}Planet{} card used",
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"This Joker gains",
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"{X:mult,C:white} X#1# {} Mult every time",
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"a {C:planet}Planet{} card is used",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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}
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},
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@@ -516,7 +518,7 @@ return {
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"Earn {C:money}$#1#{} if {C:attention}poker hand{}",
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"is a {C:attention}#2#{},",
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"poker hand changes",
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"on every payout"
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"at end of round"
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}
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},
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j_ticket = {
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@@ -579,9 +581,9 @@ return {
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j_swashbuckler = {
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name = "Swashbuckler",
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text = {
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"Adds the sell value of",
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"all owned {C:attention}Jokers{} left",
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"of this card to Mult",
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"Adds the sell value",
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"of all other owned",
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"{C:attention}Jokers{} to Mult",
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"{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)"
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},
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unlock = {
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@@ -594,7 +596,7 @@ return {
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name = "Troubadour",
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text = {
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"{C:attention}+#1#{} hand size,",
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"{C:red}-#2#{} hands per round"
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"{C:blue}-#2#{} hand each round"
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},
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unlock = {
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"Win {C:attention,E:1}#1#{} consecutive",
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@@ -646,7 +648,8 @@ return {
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name = "Hanging Chad",
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text = {
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"Retrigger {C:attention}first{} played",
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"card used in scoring"
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"card used in scoring",
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"{C:attention}#1#{} additional times"
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},
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unlock = {
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"Beat a Boss Blind",
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@@ -709,7 +712,7 @@ return {
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j_glass = {
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name = "Glass Joker",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"for every {C:attention}Glass Card",
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"that is destroyed",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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@@ -735,8 +738,8 @@ return {
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j_flower_pot = {
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name = "Flower Pot",
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text = {
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"{X:mult,C:white} X#1# {} Mult if played",
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"hand has a scoring",
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"{X:mult,C:white} X#1# {} Mult if poker",
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"hand contains a",
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"{C:diamonds}Diamond{} card, {C:clubs}Club{} card,",
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"{C:hearts}Heart{} card, and {C:spades}Spade{} card"
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},
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@@ -771,7 +774,8 @@ return {
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j_merry_andy = {
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name = "Merry Andy",
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text = {
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"{C:red}+#1#{} discards,",
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"{C:red}+#1#{} discards",
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"each round,",
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"{C:red}#2#{} hand size"
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},
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unlock = {
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@@ -836,9 +840,9 @@ return {
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j_hit_the_road = {
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name = "Hit the Road",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult",
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"per discarded",
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"{C:attention}Jack{} this round",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"for every {C:attention}Jack{}",
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"discarded this round",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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},
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unlock = {
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@@ -932,7 +936,8 @@ return {
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j_red_card = {
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name = "Red Card",
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text = {
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"Gains {C:red}+#1#{} Mult when any",
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"This Joker gains",
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"{C:red}+#1#{} Mult when any",
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"{C:attention}Booster Pack{} is skipped",
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"{C:inactive}(Currently {C:red}+#2#{C:inactive} Mult)"
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}
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@@ -940,17 +945,17 @@ return {
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j_madness = {
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name = "Madness",
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text = {
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"When {C:attention}Blind{} is selected,",
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"gain {X:mult,C:white} X#1# {} Mult and",
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"{C:attention}destroy{} a random Joker",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {} Mult)"
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"When {C:attention}Small Blind{} or {C:attention}Big Blind{}",
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"is selected, gain {X:mult,C:white} X#1# {} Mult",
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"and {C:attention}destroy{} a random Joker",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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}
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},
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j_square = {
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name = "Square Joker",
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text = {
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"Gains {C:chips}+#2#{} Chips if",
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"played hand has",
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"This Joker gains {C:chips}+#2#{} Chips",
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"if played hand has",
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"exactly {C:attention}4{} cards",
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"{C:inactive}(Currently {C:chips}#1#{C:inactive} Chips)"
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}
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@@ -975,8 +980,8 @@ return {
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j_vampire = {
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name = "Vampire",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult per",
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"{C:attention}Enhanced card{} played,",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"per scoring {C:attention}Enhanced card{} played,",
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"removes card {C:attention}Enhancement",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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}
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@@ -986,15 +991,15 @@ return {
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text = {
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"Allows {C:attention}Straights{} to be",
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"made with gaps of {C:attention}1 rank",
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"{C:inactive}(ex: {C:attention}2 3 5 7 8{C:inactive})"
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"{C:inactive}(ex: {C:attention}10 8 6 5 3{C:inactive})"
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}
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},
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j_hologram = {
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name = "Hologram",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult",
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"per {C:attention}playing card{} added",
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"to your deck",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"every time a {C:attention}playing card{}",
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"is added to your deck",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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}
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},
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@@ -1027,16 +1032,16 @@ return {
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j_rocket = {
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name = "Rocket",
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text = {
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"Earn {C:money}$#1#{} at end of",
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"round. Gains {C:money}$#2#{} when",
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"{C:attention}Boss Blind{} is defeated",
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"Earn {C:money}$#1#{} at end of round",
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"Payout increases by {C:money}$#2#{}",
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"when {C:attention}Boss Blind{} is defeated",
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}
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},
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j_obelisk = {
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name = "Obelisk",
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text = {
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"{X:mult,C:white} X#1# {} Mult per",
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"consecutive hand played",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"per {C:attention}consecutive{} hand played",
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"without playing your",
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"most played {C:attention}poker hand",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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@@ -1045,9 +1050,9 @@ return {
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j_midas_mask = {
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name = "Midas Mask",
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text = {
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"All {C:attention}face{} cards",
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"All played {C:attention}face{} cards",
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"become {C:attention}Gold{} cards",
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"when played",
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"when scored",
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}
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},
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j_luchador = {
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@@ -1130,8 +1135,8 @@ return {
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j_lucky_cat = {
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name = "Lucky Cat",
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text = {
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"Gains {X:mult,C:white} X#1# {} Mult each",
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"time a {C:attention}Lucky{} card",
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"This Joker gains {X:mult,C:white} X#1# {} Mult",
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"every time a {C:attention}Lucky{} card",
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"{C:green}successfully{} triggers",
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"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
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}
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@@ -1146,8 +1151,8 @@ return {
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j_bull = {
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name = "Bull",
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text = {
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"{C:chips}+#1#{} Chips for each",
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"{C:money}dollar{} you have",
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"{C:chips}+#1#{} Chips for",
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"each {C:money}$1{} you have",
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"{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)"
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}
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},
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@@ -1170,8 +1175,8 @@ return {
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j_flash = {
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name = "Flash Card",
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text = {
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"{C:mult}+#1#{} Mult per",
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"{C:attention}reroll{} in the shop",
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"This Joker gains {C:mult}+#1#{} Mult",
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"per {C:attention}reroll{} in the shop",
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"{C:inactive}(Currently {C:mult}+#2#{C:inactive} Mult)"
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}
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},
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@@ -1194,8 +1199,8 @@ return {
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j_trousers= {
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name = "Spare Trousers",
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text = {
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"Gains {C:mult}+#1#{} Mult if",
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"played hand contains",
|
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"This Joker gains {C:mult}+#1#{} Mult",
|
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"if played hand contains",
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"a {C:attention}#2#",
|
||||
"{C:inactive}(Currently {C:red}+#3#{C:inactive} Mult)"
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||||
}
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||||
@@ -1306,9 +1311,9 @@ return {
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j_shoot_the_moon = {
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name = "Shoot the Moon",
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text = {
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||||
"{C:mult}+#1#{} Mult for",
|
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"each {C:attention}Queen{}",
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"held in hand"
|
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"Each {C:attention}Queen{}",
|
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"held in hand",
|
||||
"gives {C:mult}+#1#{} Mult",
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},
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unlock = {
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"Play every {E:1,C:attention}Heart",
|
||||
@@ -1370,7 +1375,8 @@ return {
|
||||
name = "Bootstraps",
|
||||
text = {
|
||||
"{C:mult}+#1#{} Mult for every",
|
||||
"{C:money}$#2#{} you have"
|
||||
"{C:money}$#2#{} you have",
|
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"{C:inactive}(Currently {C:mult}+#3#{C:inactive} Mult)"
|
||||
},
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||||
unlock = {
|
||||
"Have at least {E:1,C:attention}#1#",
|
||||
@@ -1380,8 +1386,8 @@ return {
|
||||
j_caino = {
|
||||
name = "Canio",
|
||||
text = {
|
||||
"Gains {X:mult,C:white} X#1# {} Mult when",
|
||||
"a {C:attention}face{} card",
|
||||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||||
"when a {C:attention}face{} card",
|
||||
"is destroyed",
|
||||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)"
|
||||
},
|
||||
@@ -1403,9 +1409,10 @@ return {
|
||||
j_yorick = {
|
||||
name = "Yorick",
|
||||
text = {
|
||||
"{X:mult,C:white} X#1# {} Mult only after",
|
||||
"using {C:attention}#2#{} discards",
|
||||
"{C:inactive}(Discards left: {C:attention}#3#{C:inactive})"
|
||||
"This Joker gains",
|
||||
"{X:mult,C:white} X#1# {} Mult every {C:attention}#2#{C:inactive} [#3#]{}",
|
||||
"cards discarded",
|
||||
"{C:inactive}(Currently {X:mult,C:white} X#4# {C:inactive} Mult)"
|
||||
},
|
||||
unlock = {
|
||||
"{E:1,s:1.3}?????"
|
||||
@@ -1508,15 +1515,15 @@ return {
|
||||
text = {
|
||||
"Permanently",
|
||||
"gain {C:red}+#1#{} discard",
|
||||
"per round"
|
||||
"each round"
|
||||
}
|
||||
},
|
||||
v_seed_money = {
|
||||
name = "Seed Money",
|
||||
text = {
|
||||
"Raise the cap on",
|
||||
"interest earned",
|
||||
"per round to {C:money}$#1#{}"
|
||||
"interest earned in",
|
||||
"each round to {C:money}$#1#{}"
|
||||
}
|
||||
},
|
||||
v_blank = {
|
||||
@@ -1538,7 +1545,7 @@ return {
|
||||
text = {
|
||||
"{C:attention}-#1#{} Ante,",
|
||||
"{C:blue}-#1#{} hand",
|
||||
"per round"
|
||||
"each round"
|
||||
}
|
||||
},
|
||||
v_directors_cut = {
|
||||
@@ -1680,7 +1687,7 @@ return {
|
||||
text = {
|
||||
"Permanently",
|
||||
"gain {C:red}+#1#{} discard",
|
||||
"per round"
|
||||
"each round"
|
||||
},
|
||||
unlock = {
|
||||
"Discard a total",
|
||||
@@ -1692,8 +1699,8 @@ return {
|
||||
name = "Money Tree",
|
||||
text = {
|
||||
"Raise the cap on",
|
||||
"interest earned",
|
||||
"per round to {C:money}$#1#{}"
|
||||
"interest earned in",
|
||||
"each round to {C:money}$#1#{}"
|
||||
},
|
||||
unlock = {
|
||||
"Max out the interest",
|
||||
@@ -1732,7 +1739,7 @@ return {
|
||||
text = {
|
||||
"{C:attention}-#1#{} Ante,",
|
||||
"{C:red}-#1#{} discard",
|
||||
"per round"
|
||||
"each round"
|
||||
},
|
||||
unlock = {
|
||||
"Reach Ante",
|
||||
@@ -1775,9 +1782,9 @@ return {
|
||||
c_magician = {
|
||||
name = "The Magician",
|
||||
text = {
|
||||
"Enhances {C:attention}#1#{} selected",
|
||||
"card into a",
|
||||
"{C:attention}#2#"
|
||||
"Enhances {C:attention}#1#{}",
|
||||
"selected cards to",
|
||||
"{C:attention}#2#s"
|
||||
}
|
||||
},
|
||||
c_high_priestess = {
|
||||
@@ -2348,15 +2355,16 @@ return {
|
||||
stake_orange = {
|
||||
name = "Orange Stake",
|
||||
text = {
|
||||
"{C:attention}Booster Packs{} cost",
|
||||
"{C:money}$1{} more per Ante",
|
||||
"Shop can have {C:attention}Perishable{} Jokers",
|
||||
"{C:inactive,s:0.8}(Debuffed after 5 Rounds)",
|
||||
"{s:0.8}Applies all previous Stakes"
|
||||
}
|
||||
},
|
||||
stake_gold = {
|
||||
name = "Gold Stake",
|
||||
text = {
|
||||
"{C:red}-1{} hand size",
|
||||
"Shop can have {C:attention}Rental{} Jokers",
|
||||
"{C:inactive,s:0.8}(Costs {C:money,s:0.8}$3{C:inactive,s:0.8} per round)",
|
||||
"{s:0.8}Applies all previous Stakes"
|
||||
}
|
||||
}
|
||||
@@ -2365,14 +2373,14 @@ return {
|
||||
tag_uncommon = {
|
||||
name = "Uncommon Tag",
|
||||
text = {
|
||||
"Shop has an",
|
||||
"Shop has a free",
|
||||
"{C:green}Uncommon Joker"
|
||||
}
|
||||
},
|
||||
tag_rare = {
|
||||
name = "Rare Tag",
|
||||
text = {
|
||||
"Shop has a",
|
||||
"Shop has a free",
|
||||
"{C:red}Rare Joker"
|
||||
}
|
||||
},
|
||||
@@ -2380,28 +2388,32 @@ return {
|
||||
name = "Negative Tag",
|
||||
text = {
|
||||
"Next base edition shop",
|
||||
"Joker becomes {C:dark_edition}Negative"
|
||||
"Joker is free and",
|
||||
"becomes {C:dark_edition}Negative"
|
||||
}
|
||||
},
|
||||
tag_foil = {
|
||||
name = "Foil Tag",
|
||||
text = {
|
||||
"Next base edition shop",
|
||||
"Joker becomes {C:dark_edition}Foil"
|
||||
"Joker is free and",
|
||||
"becomes {C:dark_edition}Foil"
|
||||
}
|
||||
},
|
||||
tag_holo = {
|
||||
name = "Holographic Tag",
|
||||
text = {
|
||||
"Next base edition shop",
|
||||
"Joker becomes {C:dark_edition}Holographic"
|
||||
"Joker is free and",
|
||||
"becomes {C:dark_edition}Holographic"
|
||||
}
|
||||
},
|
||||
tag_polychrome = {
|
||||
name = "Polychrome Tag",
|
||||
text = {
|
||||
"Next base edition shop",
|
||||
"Joker becomes {C:dark_edition}Polychrome"
|
||||
"Joker is free and",
|
||||
"becomes {C:dark_edition}Polychrome"
|
||||
}
|
||||
},
|
||||
tag_investment = {
|
||||
@@ -2888,9 +2900,10 @@ return {
|
||||
blue_seal = {
|
||||
name = "Blue Seal",
|
||||
text = {
|
||||
"Creates a {C:planet}Planet{} card",
|
||||
"if this card is {C:attention}held{} in",
|
||||
"hand at end of round"
|
||||
"Creates the {C:planet}Planet{} card",
|
||||
"for final played {C:attention}poker hand{}",
|
||||
"of round if {C:attention}held{} in hand",
|
||||
"{C:inactive}(Must have room)"
|
||||
}
|
||||
},
|
||||
purple_seal = {
|
||||
@@ -2908,6 +2921,21 @@ return {
|
||||
"or destroyed"
|
||||
}
|
||||
},
|
||||
perishable = {
|
||||
name = "Perishable",
|
||||
text = {
|
||||
"Debuffed after",
|
||||
"{C:attention}#1#{} rounds",
|
||||
"{C:inactive}({C:attention}#2#{C:inactive} remaining)"
|
||||
}
|
||||
},
|
||||
rental = {
|
||||
name = "Rental",
|
||||
text = {
|
||||
"Lose {C:money}$#1#{} at",
|
||||
"end of round"
|
||||
}
|
||||
},
|
||||
white_sticker = {
|
||||
name = "White Sticker",
|
||||
text = {
|
||||
@@ -3491,6 +3519,8 @@ return {
|
||||
purple_seal = "Purple Seal",
|
||||
locked = "Locked",
|
||||
eternal = "Eternal",
|
||||
perishable = "Perishable",
|
||||
rental = "Rental",
|
||||
pinned_left = "Pinned",
|
||||
},
|
||||
dictionary = {
|
||||
@@ -3530,6 +3560,7 @@ return {
|
||||
b_set_play_discard_pos = "Play/Discard Button Position",
|
||||
b_set_screenshake = "Screenshake",
|
||||
b_high_contrast_cards = "High Contrast Cards",
|
||||
b_reduced_motion = "Reduced Motion",
|
||||
b_set_rumble = "Controller Rumble",
|
||||
b_set_crash_reports = "Crash Reports",
|
||||
b_set_monitor = "Display Monitor",
|
||||
@@ -3820,6 +3851,7 @@ return {
|
||||
k_val_up = "Value Up!",
|
||||
k_reset = "Reset",
|
||||
k_extinct_ex = "Extinct!",
|
||||
k_disabled_ex = "Disabled!",
|
||||
k_safe_ex = "Safe!",
|
||||
k_saved_ex = "Saved!",
|
||||
k_swapped_ex = "Swapped!",
|
||||
|
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localization/fr.lua
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localization/fr.lua
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localization/id.lua
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localization/it.lua
1598
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localization/ja.lua
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localization/ko.lua
1618
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localization/nl.lua
1628
localization/nl.lua
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localization/pl.lua
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localization/ru.lua
1630
localization/ru.lua
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Reference in New Issue
Block a user