2024-04-03 v1.0

This commit is contained in:
2025-04-03 16:47:38 +08:00
parent f1386f6085
commit faab39cafc
78 changed files with 15254 additions and 791 deletions

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@@ -42,11 +42,17 @@ Talent/talent_rareorder_name;"Disrupted Rules"
Talent/talent_bobo_name;"Overlapping Time"
Talent/talent_colorequal_name;"OCD"
Talent/talent_otherunit_name;"Colorful Prism"
Talent/talent_work_name;"Time Rollback"
Talent/talent_cleanover_name;"Grand Finale"
Talent/talent_tritreasure_name;"Accident Maker"
Talent/talent_linecol_name;"Cross Structure"
Talent/talent_colormaster_name;"Colorist"
Talent/talent_nitpick_name;"Discerning Eyes"
Talent/talent_kingcopy_name;"Double or Nothing"
Talent/talent_kingback_name;"Rebirth"
Talent/talent_handpowerup_name;"Meticulous Calculation"
Talent/talent_lightinglink_name;"Chain of Lightning"
Talent/talent_luckyenergy_name;"Lucky Strike"
Talent/talent_tutorial_name;"Tenacity"
Talent/talent_recover_addcoin_name;"Repair Expert"
Talent/talent_centeradded_name;"Center-focused"
@@ -105,20 +111,20 @@ Talent/talent_replace_enemy_des;"The first henchman in each galaxy will surrende
Talent/talent_extrahp_des;"Gain {0} Max HP."
Talent/talent_init_move_des;"Gain {0} Max Fuel."
Talent/talent_init_unit_des;"Gain 1 random Rare Unit."
Talent/talent_bountyevent_upgrade_des;"Gain Upgrade Service (Call for Support): Upgrade 1 Unit."
Talent/talent_bountyevent_upgrade_des;"Gain <color=#59C8FF>Upgrade Service</color>*<sprite="buff" name=call>*: Upgrade 1 Unit."
Talent/talent_bountyevent_days_des;"After Vacation Events, 15% chance to restore consumed days."
Talent/talent_init_upgrade_init_des;"Upgrade all Units you have."
Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure."
Talent/talent_gethercoin_treasurechoice_des;"When owning {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure-Unit combinations."
Talent/talent_gethercoin_treasurechoice_des;"When owning {0} Star Coins for the first time, gain <color=#59C8FF>Legendary Pick</color>*<sprite="buff" name=call>*: Pick 1 out of 3 Legendary Treasure-Unit combinations."
Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of every *Attack Unit*."
Talent/talent_init_bounty_discount_des;"The prices of goods will fluctuate between {0}% and {1}%."
Talent/talent_init_bounty_recover_des;"Gain extra Repair Supply (Call for Support)."
Talent/talent_init_bounty_shop_des;"Gain extra Shop Call (Call for Support)."
Talent/talent_init_bounty_recover_des;"Gain extra <color=#59C8FF>Repair Supply</color>*<sprite="buff" name=call>*."
Talent/talent_init_bounty_shop_des;"Gain extra <color=#59C8FF>Shop Call</color>*<sprite="buff" name=call>*."
Talent/talent_init_point_des;"Gain 1 [{0}-point] Energy Resource."
Talent/talent_moneyandmoney_des;"After the battle, gain 10% Star Coins as interest. (Rounded down)"
Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you can pick 1 out of 3 Common Treasures."
Talent/talent_showeventyype_des;"During vacations, all event types are revealed."
Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Supports are reset."
Talent/talent_callforhelp_des;"After entering the last galaxy, all <color=#59C8FF>Call for Supports</color>*<sprite="buff" name=call>* are reset."
Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 same Units equipped, apply 1 *Power* to every *Attack Unit*."
Talent/talent_unitcreatecolor_des;"All Energy generated by Units will be changed to [*Orange*]."
Talent/talent_turnmaster_des;"Gain an exclusive Unit: <UNIT>80804|2</UNIT>."
@@ -142,12 +148,18 @@ Talent/talent_makefriends_des;"After each of the first two elite battles, choose
Talent/talent_rareorder_des;"In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures are mandated to be <color=#C9C9C9>Common</color>/<color=#2792FF>Rare</color>/<color=#FF6000>Legendary</color> ones, with no limit on the quantity."
Talent/talent_bobo_des;"Gain an exclusive Unit: <UNIT>80821|2</UNIT>."
Talent/talent_colorequal_des;"Generate 2 additional Energy per turn. Energy in hand can only be loaded into slots of the corresponding color."
Talent/talent_otherunit_des;"After elite battles, gain Shop from Another Dimension (Call for Support): Items from other spaceships on sale."
Talent/talent_otherunit_des;"After elite battles, gain <color=#59C8FF>Shop from Another Dimension</color>*<sprite="buff" name=call>*: Items from other spaceships on sale."
Talent/talent_work_des;"You may revisit vacation events at the cost of days (Increasing from 1), but you cannot choose previously selected options."
Talent/talent_cleanover_des;"When the last Energy in hand is loaded, if all Unit slots are loaded, apply {0} *Power* to every *Attack Unit*."
Talent/talent_tritreasure_des;"Choose from 2 emergency events before each battle."
Talent/talent_linecol_des;"Gain an exclusive Unit: <UNIT>80825|2</UNIT>."
Talent/talent_colormaster_des;"Remove all [*Blue*] and [*Orange*] Energy Resources. At the end of the Showdown, gain 1 [*Orange*], [*Blue*] and [*White*] *Paint* each."
Talent/talent_nitpick_des;"After the battle, pick 1 out of 3 treasures, but you lose the leftmost treasure when you have more than {0} treasures. You can reorder treasures."
Talent/talent_kingcopy_des;"Choose from 2 effects on gaining a Unit or a Treasure: Gain double, -{0} Max HP. Or: Gain nothing, +{1} Max HP."
Talent/talent_kingback_des;"Lose {0} Max HP. Revive with full health one additional time per battle."
Talent/talent_handpowerup_des;"When loading the {0}th leftmost Energy in hand, increase its point by {1}."
Talent/talent_lightinglink_des;"When loading Energy in hand, load 1 [*White* {0}-point] Energy to the EXACT middle Unit between the current and previous units loaded with Energy in hand."
Talent/talent_luckyenergy_des;"When loading Energy in hand, {0}% chance to generate 1 Energy copy. (+{1}% chance on failure, resets on success.)"
Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel."
Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins."
Talent/talent_centeradded_des;"At the start of the battle, apply {0} *Power* to the *central* *Attack Unit*."
@@ -157,7 +169,7 @@ Talent/talent_magic_des;"Gain an exclusive Unit: <UNIT>80803|1</UNIT>."
Talent/talent_movemaster_des;"Gain {0} Max Fuel. You may move twice per turn."
Talent/talent_shieldmaster_des;"All lost Max HP will be converted to Max Shield. Lose {0} Max HP."
Talent/talent_copylegend_des;"Whenever you gain a Legendary Unit, gain 1 copy."
Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, gain Build Scholar (Call for Support): Pick from 1 *Overclock* and 1 *Tripower* Unit."
Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, gain <color=#59C8FF>Build Scholar</color>*<sprite="buff" name=call>*: Pick from 1 *Overclock* and 1 *Tripower* Unit."
Talent/talent_talentother_des;"Your Random Talents are replaced by Inherent Talents of other pilots."
Talent/talent_adviser_des;"Gain 2 matching Units."
Talent/talent_treasurenumpower_des;"At the start of the battle, for every {0} Treasures you own, generate 1 Energy."
@@ -182,10 +194,10 @@ Talent/talent_resetpoint_des;"Outside of the battle, you can pay 2 Star Coins to
Talent/talent_normalguy_des;"For every 3rd Common Unit gained, gain 1 Common Treasure."
Talent/talent_shopcopy_des;"You can purchase treasures in the shop 1 extra time."
Talent/talent_reversecopy_des;"Change the other Random talent into your Inherent Talent."
Talent/talent_treasurecopy_des;"Gain One More Please (Call for Support): Copy the last gained Common Treasure."
Talent/talent_treasurecopy_des;"Gain <color=#59C8FF>One More Please</color>*<sprite="buff" name=call>*: Copy the last gained Common Treasure."
Talent/talent_moveenemy_des;"You can move the enemy once at no cost in the 1st turn."
Talent/talent_dreamstart_des;"Gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP according to its rarity."
Talent/talent_backtoolddays_des;"Gain Recall the Past (Call for support): Re-experience the last Vacation Event."
Talent/talent_backtoolddays_des;"Gain <color=#59C8FF>Recall the Past</color>*<sprite="buff" name=call>*: Re-experience the last Vacation Event."
Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the middle lane."
Talent/talent_initother_des;"Gain Initial Units of other ships."
Talent/talent_unitcoin_des;"Whenever the number of Units owned reaches a multiple of 10, gain {0} Star Coins."
@@ -196,10 +208,10 @@ Talent/talent_unitrefitloadlimitbynum_des;"Apply "Modification: Weight -1" to th
Talent/talent_doubletreasure_des;"The first treasure you gain will be copied."
Talent/talent_monk_des;"Units in the shop are free. When you enter the shop, remove all unequipped Units."
Talent/talent_init_color_des;"Gain 1 [*Orange*] Energy Resource."
Talent/talent_replace_unitbyrare_des;"Gain Waste Conversion (Call for Support): Remove 1 selected Unit, pick 1 out of 2 Units of the same rarity."
Talent/talent_replace_unitbyrare_des;"Gain <color=#59C8FF>Waste Conversion</color>*<sprite="buff" name=call>*: Remove 1 selected Unit, pick 1 out of 2 Units of the same rarity."
Talent/talent_init_treasure_recover_des;"Restore {0} HP after the battle."
Talent/talent_init_exchange_des;"Gain {0} Max *Swap*."
Talent/talent_gethercoin_goodshop_des;"Gain Premium Shop (Call for Support): A shop selling only a limited number of legendary items."
Talent/talent_gethercoin_goodshop_des;"Gain <color=#59C8FF>Premium Shop</color>*<sprite="buff" name=call>*: A shop selling only a limited number of legendary items."
VacationEventPanel/UpgradeTips;"<color=#FFFE51>Unit Upgrade</color>: Upgrade 1 Unit. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/RepairTips;"<color=#FFFE51>Fuel Refill</color> or <color=#FFFE51>Spaceship Repair</color>. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/ShopTips;"<color=#FFFE51>Shopping</color>. Limited to <color=#FFFE51>1 use</color> per run."