2024-04-03 v1.0
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@@ -1,7 +1,7 @@
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KeyWord/PowerAdded;"*Power*"
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KeyWord/X;"*X*"
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KeyWord/Win;"*Victory*;*victory*;*win*;*Victory in the Showdown*"
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KeyWord/Lose;"*Failure*;*failed*;*failure*;*Failure in the Showdown*"
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KeyWord/Lose;"*Failure*;*failed*;*failure*;*Failure in the Showdown*;*failed in the Showdown*"
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KeyWord/Equal;"*Draw*;*Draws*;*draw*;*draws*;*Draw in the Showdown*"
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KeyWord/LoadFull;"*Fully Loaded*"
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KeyWord/Charge;"*Charge*;*Charging*;*Charged*"
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@@ -14,12 +14,18 @@ KeyWord/Overclock;"*Overclock*"
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KeyWord/Triangle;"*Tripower*"
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KeyWord/PowerRate;"*Double Strength*"
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KeyWord/DestroyUnit;"*Destroy*;*destroy*;*destroyed*;*Destruction*"
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KeyWord/Times;"*Use*;*Usage*"
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KeyWord/TriColor;"*Tricolor*"
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KeyWord/Sum;"*Sum*"
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KeyWord/Disturb;"*Jam*;*Jammed*;*jam*;*jammed*"
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KeyWord/ColorSlot;"*Paint*;*paint*"
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KeyWord/Grip;"*Suppression*"
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KeyWord/Burn;"*Burn*"
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KeyWord/Link;"*Chain*"
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KeyWord/Mist;"*Mist*"
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KeyWord/Permission;"*Permission*"
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KeyWord/Corrupt;"*Corruption*"
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KeyWord/Taunt;"*Taunt*"
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KeyWord/SecretTreasure;"*Secret Treasure*"
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KeyWord/UnitTest;"*Unit Test*"
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KeyWord/ShopLocation;"*Warping Coordinate*;*Warping Coordinates*"
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@@ -28,6 +34,7 @@ KeyWord/Near;"*adjacent*;*Adjacent*;*adjacent to*"
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KeyWord/Device;"*Support Unit*;*Support Units*"
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KeyWord/Cannon;"*Attack Unit*;*Attack Units*"
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KeyWord/Both;"*Both*;*both sides*"
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KeyWord/Row;"*same column*"
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KeyWord/Front;"*front*"
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KeyWord/Back;"*behind*"
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KeyWord/Up;"*upper*"
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@@ -41,6 +48,10 @@ KeyWord/ShipCenter;"*Spaceship Center*;*Central*;*central*"
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KeyWord/White;"*White*"
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KeyWord/Blue;"*Blue*"
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KeyWord/Purple;"*Orange*"
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KeyWord/Whites;"*White*"
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KeyWord/Blues;"*Blue*"
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KeyWord/Purples;"*Orange*"
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KeyWord/CallForSupport;"*Call for Support<sprite="buff" name=call>*;*<sprite="buff" name=call>*"
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KeyWordDes/Empty;""
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KeyWordDes/PowerAdded;"Boosts strength after first Energy loaded each turn."
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KeyWordDes/Win;"You win the Shockwave Showdown if the Strength of the Units in the lane exceeds that of the enemy."
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@@ -49,6 +60,7 @@ KeyWordDes/Equal;"During Shockwave Showdown, it's considered a draw if the Stren
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KeyWordDes/LoadFull;"Triggers when all slots are loaded."
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KeyWordDes/Charge;"Triggers when sum of Energy Points loaded reaches the threshold."
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KeyWordDes/Use;"When cooldown is ready, click on the Unit to trigger."
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KeyWordDes/Use_gamepad;"When cooldown is ready, press the Unit to trigger."
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KeyWordDes/CountDown;"Triggers when turn counter reaches 0."
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KeyWordDes/Sleep;"Unable to load energy. Strength disabled. Cannot Activate."
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KeyWordDes/Break;"Breaks 1 Durability for each winning lane in the Showdown. Paralyzes the enemy for 1 turn when their durability reaches 0."
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@@ -57,15 +69,23 @@ KeyWordDes/Overclock;"Triggers when Point of one single Energy loaded reaches th
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KeyWordDes/Triangle;"Triggers every 3rd Energy loaded."
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KeyWordDes/PowerRate;"Strength doubled this turn. Does not stack."
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KeyWordDes/DestroyUnit;"Will be removed in this battle."
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KeyWordDes/Times;"Click on the unit to consume usage times and trigger the effect. You may Use once per turn."
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KeyWordDes/Times_gamepad;"Press the unit to consume usage times and trigger the effect. You may Use once per turn."
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KeyWordDes/TriColor;"Triggers after loading each of [<color=#FF6000>Orange</color>], [<color=#2792FF>Blue</color>] and [<color=#C9C9C9>White</color>] Energy colors."
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KeyWordDes/Sum;"Triggers if Energy loaded this turn is EXACTLY equal to the threshold. Reset on trigger or overflow."
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KeyWordDes/Disturb;"Makes the highest-graded slot unable to load Energy in hand."
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KeyWordDes/ColorSlot;"Mixes additional colors into Energy in hand during battles."
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KeyWordDes/Grip;"Negates the next energy to load this turn."
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KeyWordDes/Burn;"Takes 1 damage when loading Energy."
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KeyWordDes/Link;"After loading, other Units with Chain will load the same Energy."
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KeyWordDes/Mist;"Units in the Mist cannot load Energy in hand and cannot be selected. The Mist's position is fixed and will not change with the movement of the spaceship."
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KeyWordDes/Permission;"Can be loaded with Energy by the enemy."
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KeyWordDes/Corrupt;"Takes 1 damage at the start of the turn."
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KeyWordDes/Taunt;"Energy in hand must load Units with Taunt first. After loading, remove this effect."
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KeyWordDes/SecretTreasure;"Gain 1 random Treasure after the battle. Failure in the Showdown: Remove this buff."
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KeyWordDes/UnitTest;"After loading a total of 3 Energy, gain this Unit at the end of the battle."
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KeyWordDes/ShopLocation;"If involved in a Swap, removes all Warping Coordinates."
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KeyWordDes/CheckLoad;"If not loaded with Energy in hand, gain 8 Star Coins at the end of the turn. At the start of the 3rd turn, remove this buff."
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KeyWordDes/Dir;"Includes: Adjacent, Upper, Lower, Front, Behind."
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KeyWordDes/ReadyToLoad;"Will load Energy next turn."
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KeyWordDes/ReadyToLoad;"Will load Energy next turn."
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KeyWordDes/CallForSupport;"A single-use support event that can be called any time."
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