2024-02-13
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@@ -46,6 +46,7 @@ Talent/talent_cleanover_name;"Grand Finale"
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Talent/talent_tritreasure_name;"Accident Maker"
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Talent/talent_kingcopy_name;"Double or Nothing"
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Talent/talent_kingback_name;"Rebirth"
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Talent/talent_handpowerup_name;"Meticulous Calculation"
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Talent/talent_tutorial_name;"Tenacity"
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Talent/talent_recover_addcoin_name;"Repair Expert"
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Talent/talent_centeradded_name;"Center-focused"
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@@ -146,6 +147,7 @@ Talent/talent_cleanover_des;"When the last Energy in hand is loaded, if all Unit
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Talent/talent_tritreasure_des;"Choose from 2 emergency events before each battle."
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Talent/talent_kingcopy_des;"Choose from 2 effects on gaining a Unit or a Treasure: Gain double, -{0} Max HP. Or: Gain nothing, +{1} Max HP."
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Talent/talent_kingback_des;"Lose {0} Max HP. Revive with full health one additional time per battle."
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Talent/talent_handpowerup_des;"When loading the {0}th leftmost Energy in hand, increase its point by {1}."
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Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel."
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Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins."
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Talent/talent_centeradded_des;"At the start of the battle, apply {0} *Power* to the *central* *Attack Unit*."
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