Lonestar/textmap/englishtextmap_talent/EnglishTextMap_Talent
2025-02-13 15:32:45 +08:00

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Talent/talent_init_coin_name;"Extra Star Coins"
Talent/talent_init_shield_name;"Enhanced Shield"
Talent/talent_replace_enemy_name;"Intimidation"
Talent/talent_extrahp_name;"Extra Armor"
Talent/talent_init_move_name;"Enhanced Fuel"
Talent/talent_init_unit_name;"Initial Units"
Talent/talent_bountyevent_upgrade_name;"Upgrade Service"
Talent/talent_bountyevent_days_name;"Company Welfare"
Talent/talent_init_upgrade_init_name;"Initial Upgrade"
Talent/talent_init_treasure_name;"Legacies"
Talent/talent_gethercoin_treasurechoice_name;"Legendary Pick"
Talent/talent_crazyman_name;"Rage"
Talent/talent_init_bounty_discount_name;"Floating Price"
Talent/talent_init_bounty_recover_name;"Association Supply"
Talent/talent_init_bounty_shop_name;"Extra Shop"
Talent/talent_init_point_name;"6-point Energy Resource"
Talent/talent_moneyandmoney_name;"Compound Interest"
Talent/talent_noshoppingtreasure_name;"Treasure Compensation"
Talent/talent_showeventyype_name;"Radar Detector"
Talent/talent_callforhelp_name;"Multiple Support"
Talent/talent_sameunitpoweradded_name;"Stacked Speakers"
Talent/talent_unitcreatecolor_name;"Golden Dye"
Talent/talent_turnmaster_name;"Pocket Watch"
Talent/talent_musician_name;"Rogue Ballade"
Talent/talent_crazydiamond_name;"Eternal Wisdom"
Talent/talent_shopmaster_name;"SVIP Card"
Talent/talent_copytype_name;"Replicant"
Talent/talent_choiceking_name;"I Want Them All"
Talent/talent_rollcoin_name;"/roll 50"
Talent/talent_burnslot_name;"Source of Corruption"
Talent/talent_linedouble_name;"Eye of the Observer"
Talent/talent_limittimer_name;"Bronze Hourglass"
Talent/talent_drawacircle_name;"Vacation In A Circle"
Talent/talent_resonate_name;"Resonance"
Talent/talent_biggership_name;"Megaptain"
Talent/talent_liar_name;"Hello there!"
Talent/talent_changeunit_name;"Transformation Magic"
Talent/talent_ignorecolor_name;"Color Mask"
Talent/talent_dirextension_name;"Offset Goggles"
Talent/talent_makefriends_name;"Make Friends"
Talent/talent_rareorder_name;"Disrupted Rules"
Talent/talent_bobo_name;"Overlapping Time"
Talent/talent_colorequal_name;"OCD"
Talent/talent_otherunit_name;"Colorful Prism"
Talent/talent_cleanover_name;"Grand Finale"
Talent/talent_tritreasure_name;"Accident Maker"
Talent/talent_kingcopy_name;"Double or Nothing"
Talent/talent_kingback_name;"Rebirth"
Talent/talent_handpowerup_name;"Meticulous Calculation"
Talent/talent_tutorial_name;"Tenacity"
Talent/talent_recover_addcoin_name;"Repair Expert"
Talent/talent_centeradded_name;"Center-focused"
Talent/talent_traveler_name;"Traveler"
Talent/talent_theft_name;"Seasoned Thief"
Talent/talent_magic_name;"Disguise Mask"
Talent/talent_movemaster_name;"Helmsman"
Talent/talent_shieldmaster_name;"Shield Modification"
Talent/talent_copylegend_name;"Legendary Clone"
Talent/talent_bothsidemaster_name;"Build Scholar"
Talent/talent_talentother_name;"Two Friends"
Talent/talent_adviser_name;"Helpful Advice"
Talent/talent_treasurenumpower_name;"Master Collector"
Talent/talent_allrace_name;"Master of Disguise"
Talent/talent_removebreak_name;"Dismantler"
Talent/talent_stoneheart_name;"Heart of Stone"
Talent/talent_exchangeload_name;"Swap Energy"
Talent/talent_morechoice_name;"Detector"
Talent/talent_rocketgun_name;"Rocket Launcher"
Talent/talent_treasurehunter_name;"Tracking Skills"
Talent/talent_daydreamer_name;"Vacation Recharge"
Talent/talent_init_treasure2_name;"Double Treasures"
Talent/talent_legendgetcoin_name;"Legend Hunter"
Talent/talent_init_unit_limitzero_name;"Light Gear"
Talent/talent_losecoin_heal_name;"Repair Tape"
Talent/talent_hurt_getcoin_name;"Spaceship Insurance"
Talent/talent_twice_sameevent_name;"Return Marker"
Talent/talent_doublecoin_butlimit_name;"Star Coin Pouch"
Talent/talent_copyother_name;"Shifting Block"
Talent/talent_vacationrefresh_name;"Vacation Refresh"
Talent/talent_resetpoint_name;"Trajectory Reset"
Talent/talent_normalguy_name;"Trinity"
Talent/talent_shopcopy_name;"Have I Bought It?"
Talent/talent_reversecopy_name;"Ever-changing Badge"
Talent/talent_treasurecopy_name;"One More Please"
Talent/talent_moveenemy_name;"Control Chip"
Talent/talent_dreamstart_name;"Dreamy Start"
Talent/talent_backtoolddays_name;"Memories of the Past"
Talent/talent_upgradecenter_name;"Middle Lane Upgrade"
Talent/talent_initother_name;"Can I Borrow It?"
Talent/talent_unitcoin_name;"Stamp Album"
Talent/talent_getoneloseone_name;"Can't Have It All"
Talent/talent_sameloadotherpower_name;"Attuned"
Talent/talent_getsameunitbynum_name;"Mirror of Duplication"
Talent/talent_unitrefitloadlimitbynum_name;"Silver Medal"
Talent/talent_doubletreasure_name;"Double Surprise"
Talent/talent_monk_name;"Alms Beggar"
Talent/talent_init_color_name;"Orange Energy Resource"
Talent/talent_replace_unitbyrare_name;"Waste Conversion"
Talent/talent_init_treasure_recover_name;"Auto Repair"
Talent/talent_init_exchange_name;"Swap Chance"
Talent/talent_gethercoin_goodshop_name;"Premium Shop"
Talent/talent_init_coin_des;"Gain {0} extra Star Coins."
Talent/talent_init_shield_des;"Gain {0} Max Shield."
Talent/talent_replace_enemy_des;"The first henchman in each galaxy will surrender immediately."
Talent/talent_extrahp_des;"Gain {0} Max HP."
Talent/talent_init_move_des;"Gain {0} Max Fuel."
Talent/talent_init_unit_des;"Gain 1 random Rare Unit."
Talent/talent_bountyevent_upgrade_des;"Gain Upgrade Service (Call for Support): Upgrade 1 Unit."
Talent/talent_bountyevent_days_des;"After Vacation Events, 15% chance to restore consumed days."
Talent/talent_init_upgrade_init_des;"Upgrade all Units you have."
Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure."
Talent/talent_gethercoin_treasurechoice_des;"When owning {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure-Unit combinations."
Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of every *Attack Unit*."
Talent/talent_init_bounty_discount_des;"The prices of goods will fluctuate between {0}% and {1}%."
Talent/talent_init_bounty_recover_des;"Gain extra Repair Supply (Call for Support)."
Talent/talent_init_bounty_shop_des;"Gain extra Shop Call (Call for Support)."
Talent/talent_init_point_des;"Gain 1 [{0}-point] Energy Resource."
Talent/talent_moneyandmoney_des;"After the battle, gain 10% Star Coins as interest. (Rounded down)"
Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you can pick 1 out of 3 Common Treasures."
Talent/talent_showeventyype_des;"During vacations, all event types are revealed."
Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Supports are reset."
Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 same Units equipped, apply 1 *Power* to every *Attack Unit*."
Talent/talent_unitcreatecolor_des;"All Energy generated by Units will be changed to [*Orange*]."
Talent/talent_turnmaster_des;"Gain an exclusive Unit: <UNIT>80804|2</UNIT>."
Talent/talent_musician_des;"Each battle, draw 3 points from Energy Resources. After loading Energy in hand in such point order, apply {0} Strength to every *Attack Unit*."
Talent/talent_crazydiamond_des;"The first loaded Energy in hand will not be removed after the Showdown."
Talent/talent_shopmaster_des;"Gain {0} shop-related Treasures."
Talent/talent_copytype_des;"After each of the first 2 boss battles, select 1 Unit to copy."
Talent/talent_choiceking_des;"When choosing Unit rewards, you can choose multiple Units."
Talent/talent_rollcoin_des;"After the battle, your Star Coins will randomly fluctuate within the range of 1-50."
Talent/talent_burnslot_des;"Gain an exclusive Unit: <UNIT>80809|1</UNIT>."
Talent/talent_linedouble_des;"Gain an exclusive Unit: <UNIT>80010|1</UNIT>."
Talent/talent_limittimer_des;"Generate {0} additional Energy per turn, but your turns are only {1} seconds each."
Talent/talent_drawacircle_des;"Visiting a Vacation Event will reduce the days of other Vacation Events in a circular area by 1."
Talent/talent_resonate_des;"When loading Energy in hand with the same point and color consecutively, apply {0} Strength to the *central* *Attack Unit*."
Talent/talent_biggership_des;"Replace your ship with Megaship, which has more space."
Talent/talent_liar_des;"After elite battles, you can scam the criminals by contacting them."
Talent/talent_changeunit_des;"After the battle, transform unequipped Units into new ones (with Type/Rarity/Level unchanged)."
Talent/talent_ignorecolor_des;"Once per turn, you can load Energy in hand regardless of slot color."
Talent/talent_dirextension_des;"All *directional* effects are extended by 1 more grid."
Talent/talent_makefriends_des;"After each of the first two elite battles, choose 1 out of 2 Inherent Talents."
Talent/talent_rareorder_des;"In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures are mandated to be <color=#C9C9C9>Common</color>/<color=#2792FF>Rare</color>/<color=#FF6000>Legendary</color> ones, with no limit on the quantity."
Talent/talent_bobo_des;"Gain an exclusive Unit: <UNIT>80821|2</UNIT>."
Talent/talent_colorequal_des;"Generate 2 additional Energy per turn. Energy in hand can only be loaded into slots of the corresponding color."
Talent/talent_otherunit_des;"After elite battles, gain Shop from Another Dimension (Call for Support): Items from other spaceships on sale."
Talent/talent_cleanover_des;"When the last Energy in hand is loaded, if all Unit slots are loaded, apply {0} *Power* to every *Attack Unit*."
Talent/talent_tritreasure_des;"Choose from 2 emergency events before each battle."
Talent/talent_kingcopy_des;"Choose from 2 effects on gaining a Unit or a Treasure: Gain double, -{0} Max HP. Or: Gain nothing, +{1} Max HP."
Talent/talent_kingback_des;"Lose {0} Max HP. Revive with full health one additional time per battle."
Talent/talent_handpowerup_des;"When loading the {0}th leftmost Energy in hand, increase its point by {1}."
Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel."
Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins."
Talent/talent_centeradded_des;"At the start of the battle, apply {0} *Power* to the *central* *Attack Unit*."
Talent/talent_traveler_des;"Each vacation has 1 more day. Unspent days may be carried over to the next vacation."
Talent/talent_theft_des;"You may steal 1 item in the shop, but you cannot purchase any items."
Talent/talent_magic_des;"Gain an exclusive Unit: <UNIT>80803|1</UNIT>."
Talent/talent_movemaster_des;"Gain {0} Max Fuel. You may move twice per turn."
Talent/talent_shieldmaster_des;"All lost Max HP will be converted to Max Shield. Lose {0} Max HP."
Talent/talent_copylegend_des;"Whenever you gain a Legendary Unit, gain 1 copy."
Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, gain Build Scholar (Call for Support): Pick from 1 *Overclock* and 1 *Tripower* Unit."
Talent/talent_talentother_des;"Your Random Talents are replaced by Inherent Talents of other pilots."
Talent/talent_adviser_des;"Gain 2 matching Units."
Talent/talent_treasurenumpower_des;"At the start of the battle, for every {0} Treasures you own, generate 1 Energy."
Talent/talent_allrace_des;"You are regarded as all races and can detect events with race-exclusive options."
Talent/talent_removebreak_des;"At the start of the turn, reduce the enemy's *Durability* by {0} point."
Talent/talent_stoneheart_des;"During the Showdown, nullify the first damage taken from the middle lane."
Talent/talent_exchangeload_des;"When *swapping*, load 1 [*Blue* 1-point] Energy into *swapped* Units."
Talent/talent_morechoice_des;"Units and Treasures choices have 1 more option."
Talent/talent_rocketgun_des;"At the start of the battle, for each unequipped Unit, deal 1 damage to the enemy."
Talent/talent_treasurehunter_des;"Revealed Treasure/Unit Vacation Events take 1 less day."
Talent/talent_daydreamer_des;"When vacation days run short, you can pay {0} Star Coins for each extended day."
Talent/talent_init_treasure2_des;"Gain 2 random Common Treasures."
Talent/talent_legendgetcoin_des;"Whenever you gain a Legendary Treasure or Unit, gain {0} Star Coins."
Talent/talent_init_unit_limitzero_des;"Gain 1 random Unit of 0 weight."
Talent/talent_losecoin_heal_des;"Restore {0} HP when losing Star Coins."
Talent/talent_hurt_getcoin_des;"Gain {0} Star Coins when taking damage outside of the battle."
Talent/talent_twice_sameevent_des;"You can revisit Vacation Events 1 extra time."
Talent/talent_doublecoin_butlimit_des;"Gain double Star Coins, but you can only hold {0} of them."
Talent/talent_copyother_des;"Copies the ability of the other Random Talent."
Talent/talent_vacationrefresh_des;"You can refresh Vacation Events once."
Talent/talent_resetpoint_des;"Outside of the battle, you can pay 2 Star Coins to reassign Point Energy Resource."
Talent/talent_normalguy_des;"For every 3rd Common Unit gained, gain 1 Common Treasure."
Talent/talent_shopcopy_des;"You can purchase treasures in the shop 1 extra time."
Talent/talent_reversecopy_des;"Change the other Random talent into your Inherent Talent."
Talent/talent_treasurecopy_des;"Gain One More Please (Call for Support): Copy the last gained Common Treasure."
Talent/talent_moveenemy_des;"You can move the enemy once at no cost in the 1st turn."
Talent/talent_dreamstart_des;"Gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP according to its rarity."
Talent/talent_backtoolddays_des;"Gain Recall the Past (Call for support): Re-experience the last Vacation Event."
Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the middle lane."
Talent/talent_initother_des;"Gain Initial Units of other ships."
Talent/talent_unitcoin_des;"Whenever the number of Units owned reaches a multiple of 10, gain {0} Star Coins."
Talent/talent_getoneloseone_des;"Choose a Treasure instead of a Unit upon defeating a henchman."
Talent/talent_sameloadotherpower_des;"When an *Attack Unit* loads Energy, if there is a same Unit, apply {0} Strength."
Talent/talent_getsameunitbynum_des;"Duplicate every {0}th Unit gained."
Talent/talent_unitrefitloadlimitbynum_des;"Apply "Modification: Weight -1" to the {0}nd gained Unit."
Talent/talent_doubletreasure_des;"The first treasure you gain will be copied."
Talent/talent_monk_des;"Units in the shop are free. When you enter the shop, remove all unequipped Units."
Talent/talent_init_color_des;"Gain 1 [*Orange*] Energy Resource."
Talent/talent_replace_unitbyrare_des;"Gain Waste Conversion (Call for Support): Remove 1 selected Unit, pick 1 out of 2 Units of the same rarity."
Talent/talent_init_treasure_recover_des;"Restore {0} HP after the battle."
Talent/talent_init_exchange_des;"Gain {0} Max *Swap*."
Talent/talent_gethercoin_goodshop_des;"Gain Premium Shop (Call for Support): A shop selling only a limited number of legendary items."
VacationEventPanel/UpgradeTips;"<color=#FFFE51>Unit Upgrade</color>: Upgrade 1 Unit. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/RepairTips;"<color=#FFFE51>Fuel Refill</color> or <color=#FFFE51>Spaceship Repair</color>. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/ShopTips;"<color=#FFFE51>Shopping</color>. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/ReplaceUnit;"<color=#FFFE51>Waste Conversion</color>: Remove 1 selected Unit, pick 1 out of 2 Units of the same rarity. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/TreasureChoice;"<color=#FFFE51>Legendary Pick</color>: Pick 1 out of 3 Legendary Treasure-Unit combinations. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/GoodShop;"<color=#FFFE51>Premium Shop</color>: A shop that only sells legendary items. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/BothSideMaster;"<color=#FFFE51>Build Scholar</color>: Pick from 1 Overclock and 1 Tripower Unit. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/TeasureCopy;"<color=#FFFE51>One More Please</color>: Copy the last gained Common Treasure. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/BackToOldDays;"<color=#FFFE51>Recall the Past</color>: Re-experience the last vacation event. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/SavedBountyEvent1;"<color=#FFFE51>Mechanian Master</color>: You can restart the Mechanian Master event at any time."
VacationEventPanel/OtherUnit;"<color=#FFFE51>Shop from Another Dimension</color>: Items from other spaceships for sale. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/OCD;"<color=#FFFE51>Customization</color>: Convert all slots of a selected Unit into a same color. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/RareOrder;"<color=#FFFE51>Shade's Pick</color>: Pick from 2 random Treasure Unit combinations. Limited to <color=#FFFE51>1 use</color> per run."
VacationEventPanel/CopyType;"<color=#FFFE51>X's Shop</color>: Copies of your Units and treasures for sale. (My Computer excluded) Limited to <color=#FFFE51>1 use</color> per run."