~ 2024-07-25
This commit is contained in:
@@ -232,7 +232,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
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1205,1200,EventName/1200,行星阿尔法,,,,,,EventDes/1205,你在残破的战场中看到了战争的惨烈,四处可见的飞船残骸,不过大部分好像并不是战船,而是商船。你在残骸中找到了一个勉强能用的{0}。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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1206,1200,EventName/1200,行星阿尔法,,,,,1,EventDes/1206,你在残破的战场中看到了战争的惨烈,四处可见的飞船残骸,不过大部分好像并不是战船,而是商船。你在残骸中找到了一个勉强能用的{0},等回到飞船上时,却发现{1}不翼而飞了,愤怒的你却不知道是谁偷走了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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1207,1200,EventName/1200,行星阿尔法,,,,,,EventDes/1207,你围绕小行星转了一圈,似乎也并没有什么有意思的东西。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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1208,1200,EventName/1200,行星阿尔法,,,,,,EventDes/1208,你闭上双眼感知了一下三个地点,顿时察觉到了许多危险,星际探索真是什么风险都可能存在。另外,你似乎察觉到了一个惊天秘密,只不过作为从业者,这个秘密你不会告诉任何人,包括玩家。,,,,EvenOptionDes/1200_5,[探索废墟]<g>获得{0}星币。</g>,OC_StarCoin,;6;;;,,,1201,,,,,,,,,,,
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1208,1200,EventName/1200,行星阿尔法,,,,,,EventDes/1208,你闭上双眼感知了一下三个地点,顿时察觉到了许多危险,星际探索真是什么风险都可能存在。另外,你似乎察觉到了一个惊天秘密,只不过作为从业者,这个秘密你不会告诉任何人,包括玩家。,,,,EvenOptionDes/1200_5,[探索废墟]<g>获得{0}星币。</g>,OC_StarCoin,;8;;;,,,1201,,,,,,,,,,,
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1208,1200,EventName/1200,行星阿尔法,,,,,,,,,,,EvenOptionDes/1200_6,[探索营地]<g>回复{0}点血量。</g>,OC_HP,;8;;;,,,1203,,,,,,,,,,,
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1208,1200,EventName/1200,行星阿尔法,,,,,,,,,,,EvenOptionDes/1200_7,[探索战场]<g>获得[0]。</g>,OC_RandomShipUnitByDic,,,,1205,,,,,,,,,,,
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1208,1200,EventName/1200,行星阿尔法,,,,,,,,,,,EvenOptionDes/Close,[离开],OC_Close,,,,1207,,,,,,,,,,,
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@@ -327,7 +327,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
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1324,1320,EventName/1320,花园蜂蜜,,,,,,EventDes/1324,这位熊熊族乞丐在吃high了之后似乎忘记了一切,此时此刻他想到的不是美食,不是美女,竟然是工作,他为你升级了部件。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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1325,1320,EventName/1320,花园蜂蜜,,,,,,EventDes/1325,你无视了这个熊熊族乞丐,蜂蜜成瘾的人你完全不想接触。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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1330,1330,EventName/1330,树人兄弟,3,4,,;7;;77;;;,,EventDes/1330,一对树人兄弟联系到了你,他们为了寻找更舒适的恒星辐射波长而四处旅行,他们表示想要用珍藏的攻击部件换取一些旅行费用或者燃料。,;1;;;,,,EvenOptionDes/1330_1,[购买]<b>失去{0}星币。</b><g>获得2个[1]。</g>,OC_StarCoinLose,;8;;;,,1,1331,OC_ShipUnit,;80001;;1;;;,,2,,OC_ShipUnit,;80001;;1;;;,,3,,
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1330,1330,EventName/1330,树人兄弟,3,4,,;7;;77;;;,,EventDes/1330,一对树人兄弟联系到了你,他们为了寻找更舒适的恒星辐射波长而四处旅行,他们表示想要用珍藏的攻击部件换取一些旅行费用或者燃料。,;1;;;,-50,,EvenOptionDes/1330_1,[购买]<b>失去{0}星币。</b><g>获得2个[1]。</g>,OC_StarCoinLose,;8;;;,,1,1331,OC_ShipUnit,;80001;;1;;;,,2,,OC_ShipUnit,;80001;;1;;;,,3,,
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1330,1330,EventName/1330,树人兄弟,,,,,,,,,,,EvenOptionDes/1330_2,[交换]<b>失去{0}点燃料。</b><g>获得2个[1]。</g>,OC_MoveLose,;2;;;,,1,1331,OC_ShipUnit,;80001;;1;;;,,2,,OC_ShipUnit,;80001;;1;;;,,3,,
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1330,1330,EventName/1330,树人兄弟,,,,,,,,,,,EvenOptionDes/Refuse,[拒绝],OC_Close,,,,1332,,,,,,,,,,,
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1331,1330,EventName/1330,树人兄弟,,,,,,EventDes/1331,你们达成了交易,树人兄弟又开始了他们的旅程,可他们的飞船上似乎已经没有任何攻击部件了,如果碰上任何不法分子,就真的一点抵抗手段也没有了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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@@ -884,7 +884,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
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2010,2010,EventName/2010,燃料接济,0,3,,;7;;77;;;,,EventDes/2010,在航行中一名赏金猎人同行找到了你,说他不小心鬼迷心窍在一个燃料贩子那里卖掉了所有的燃料,如果强行继续战斗只有死路一条,所以想向你用宝物交换一些燃料。,;2;;;,,,EvenOptionDes/2010_1,[传说宝物]<b>失去{0}点燃料。</b><g>获得[1]。</g>,OC_MoveLose,;3;;;,,1,2011,OC_RandomTreasureSignDicList,;2010;;3;;;,,2,,,,,,,
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2010,2010,EventName/2010,燃料接济,,,,,,,,,,,EvenOptionDes/2010_2,[稀有宝物]<b>失去{0}点燃料。</b><g>获得[1]。</g>,OC_MoveLose,;2;;;,,1,2012,OC_RandomTreasureSignDicList,;2010;;2;;;,,2,,,,,,,
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2010,2010,EventName/2010,燃料接济,,,,,,,,,,,EvenOptionDes/2010_3,[普通宝物]<b>失去{0}点燃料。</b><g>获得[1]。</g>,OC_MoveLose,;1;;;,,1,2013,OC_RandomTreasureSignDicList,;2010;;1;;;,,2,,,,,,,
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2010,2010,EventName/2010,燃料接济,,,,,,,,,,3,EvenOptionDes/2010_4,[全部宝物]<b>失去{0}点燃料上限。</b><g>获得以上所有宝物。</g><r>(兽族专属)</r>,OC_MaxMoveLose,;2;;;,,1,2015,OC_TreasuresByDicList,;2010;;;,,2,,OC_RaceLimit,,,3,,
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2010,2010,EventName/2010,燃料接济,,,,,,,,,,3,EvenOptionDes/2010_4,[全部宝物]<b>失去{0}点燃料上限。</b><g>获得以上所有宝物。</g><r>(兽族专属)</r>,OC_MaxMoveLose,;2;;;,,1,2015,OC_TreasuresByDicList,;2010;;;,,2,,OC_RaceLimit,;2;;;,,3,,
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2010,2010,EventName/2010,燃料接济,,,,,,,,,,,EvenOptionDes/Close,[离开],OC_Close,,,,2014,,,,,,,,,,,
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2011,2010,EventName/2010,燃料接济,,,,,,EventDes/2011,尽管你的燃料也不宽裕,你还是眼馋他飞船上的传说宝物和他完成了交易,但未来的战斗该怎么办,似乎需要好好规划一下了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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2012,2010,EventName/2010,燃料接济,,,,,,EventDes/2012,你思考并选择了一个折中的方案,他提供的稀有宝物对你有着不小的提升。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
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@@ -4,8 +4,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
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11001,Name/11001_2,基础核心+,2,Text/Empty,,0,0,,,4,;7;;;,;1;;1;;;,,,1,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_basic,
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11002,Name/11002_1,对子核心,1,Text/11002,对子,0,0,,,4,;7;;;,;1;;1;;;,,,1,Des/11002_1,装载2个相同点数的能量时,获得{0}点威力。,,;2;;;,,,1,Cannon_Player/Skill_NewDouble,cannon_double,
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11002,Name/11002_2,对子核心+,2,Text/11002,对子,0,0,,,4,;7;;;,;1;;1;;;,,,1,Des/11002_1,装载2个相同点数的能量时,获得{0}点威力。,,;4;;;,,,1,Cannon_Player/Skill_NewDouble,cannon_double,
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11003,Name/11003_1,递增核心,1,Text/11003,递增,2,0,,,0,;7;;;,;3;;1;;;,,,1,Des/11003_1,若装载的能量点数比上次装载的能量点数大1,则额外获得装载点数的威力。,,,ExtraDes/11003_1,上1个装载点数:{0}。,1,Cannon_Player/Skill_IncreasePowerUp,cannon_increase,Increase
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11003,Name/11003_2,递增核心+,2,Text/11003,递增,2,0,,,0,;7;;;,;1;;1;;;,,,1,Des/11003_1,若装载的能量点数比上次装载的能量点数大1,则额外获得装载点数的威力。,,,ExtraDes/11003_1,上1个装载点数:{0}。,1,Cannon_Player/Skill_IncreasePowerUp,cannon_increase,Increase
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11003,Name/11003_1,递增核心,1,Text/11003,递增,2,0,,,0,;7;;;,;1;;;,,,1,Des/11003_1,装载后,若装载点数是本场战斗中自身装载过的最大点数,则额外获得装载点数的威力。,,,ExtraDes/11003_1,最大装载点数:{0}。,1,Cannon_Player/Skill_IncreasePowerUp,cannon_increase,Increase
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11003,Name/11003_2,递增核心+,2,Text/11003,递增,2,0,,,0,;7;;;,;3;;1;;;,,,1,Des/11003_1,装载后,若装载点数是本场战斗中自身装载过的最大点数,则额外获得装载点数的威力。,,,ExtraDes/11003_1,最大装载点数:{0}。,1,Cannon_Player/Skill_IncreasePowerUp,cannon_increase,Increase
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11004,Name/11004_1,四爆核心,1,Text/Empty,,1,1,,,0,;7;;;,;1;;;,,,1,Des/11004_1,手牌数量≥{0}时,拥有威力翻倍。,,;4;;;,,,1,Cannon_Player/Skill_DoubleByUseOnce,cannon_use_double,
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11004,Name/11004_2,四爆核心+,2,Text/Empty,,1,1,,,0,;7;;;,;2;;1;;;,,,1,Des/11004_1,手牌数量≥{0}时,拥有威力翻倍。,,;4;;;,,,1,Cannon_Player/Skill_DoubleByUseOnce,cannon_use_double,
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11005,Name/11005_1,纯白核心,1,Text/11005,纯白,0,0,,,0,;7;;;,;1;;1;;;,,,1,Des/11005_1,装载[白色]能量时,获得{0}点威力。,,;2;;;,,,1,Cannon_Player/Skill_LoadWhiteExtra,cannon_white,
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@@ -34,8 +34,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
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11016,Name/11016_2,拓印核心+,2,Text/11016,拓印,0,2,,,0,;7;;;,;3;;1;;;,,,1,Des/11016_1,在回合内生成能量时,自身装载1个相同的能量。 ,,,,,1,Cannon_Player/Skill_CopyPowerAndLoadSelf,cannon_higher_2,
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11017,Name/11017_1,橙色星钻,1,Text/11017,橙色星钻,0,2,,,0,;7;;;,;3;;3;,,,1,Des/11017_1,装载后,额外获得装载点数的威力。,,,,,1,Cannon_Player/Skill_PurpleDouble,cannon_orange_core,
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11017,Name/11017_2,橙色星钻+,2,Text/11017,橙色星钻,0,2,,,0,;7;;;,;3;;3;;3;;;,,,1,Des/11017_1,装载后,额外获得装载点数的威力。,,,,,1,Cannon_Player/Skill_PurpleDouble,cannon_orange_core,
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11018,Name/11018_1,推进核心,1,Text/11018,推进,0,0,,,0,;7;;;,;1;;;,,,1,Des/11018_1,移动后,获得{0}点威力。,,;5;;;,,,1,Cannon_Player/Skill_MovePowerCannon,cannon_jet,JetCannon
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11018,Name/11018_2,推进核心+,2,Text/11018,推进,0,0,,,0,;7;;;,;1;;;,,,1,Des/11018_1,移动后,获得{0}点威力。,,;7;;;,,,1,Cannon_Player/Skill_MovePowerCannon,cannon_jet,JetCannon
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11018,Name/11018_1,推进核心,1,Text/11018,推进,0,0,,,0,;7;;;,;1;;1;;;,,,1,Des/11018_1,移动后,装载1个[白色{0}点]能量。,,;5;;;,,,1,Cannon_Player/Skill_MovePowerCannon,cannon_jet,JetCannon
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11018,Name/11018_2,推进核心+,2,Text/11018,推进,0,0,,,0,;7;;;,;1;;1;;;,,,1,Des/11018_1,移动后,装载1个[白色{0}点]能量。,,;7;;;,,,1,Cannon_Player/Skill_MovePowerCannon,cannon_jet,JetCannon
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11019,Name/11019_1,主副双炮,1,Text/11019,副炮开火,3,2,,,0,;7;;;,;3;;1;;;,,,1,Des/11019_1,获得威力时,对敌方造成相等的伤害。,,,,,1,Cannon_Player/Skill_PowerDamageEnemy,cannon_main_sub,
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11019,Name/11019_2,主副双炮+,2,Text/11019,副炮开火,3,2,,,0,;7;;;,;1;;1;;;,,,1,Des/11019_1,获得威力时,对敌方造成相等的伤害。,,,,,1,Cannon_Player/Skill_PowerDamageEnemy,cannon_main_sub,
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,,,,,,,,,,,,,,,,,,,,,,,,,
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@@ -103,10 +103,10 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
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12004,Name/12004_2,动能核心+,2,Text/12004,动能,0,1,;0;;;,,0,;7;;;,;1;;1;;;,,,1,Des/12004_1,任意部件发动时,获得1点功率。,,,,,1,Cannon_Player/Skill_OtherUseAdded,cannon_use_poweradd,UsePoweradd
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12005,Name/12005_1,提升核心,1,Text/12005,提升,0,0,;0;;;,,0,;7;;;,;1;;;,,,1,Des/12005_1,发动({0}):获得{1}点功率。,;US:2;;;,;2;;;,,,1,Cannon_Player/Skill_TurnPowerOnce,cannon_promote,Promote
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12005,Name/12005_2,提升核心+,2,Text/12005,提升,0,0,;0;;;,,0,;7;;;,;1;;;,,,1,Des/12005_1,发动({0}):获得{1}点功率。,;US:2;;;,;3;;;,,,1,Cannon_Player/Skill_TurnPowerOnce,cannon_promote,Promote
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12007,Name/12007_1,集气核心,1,Text/12007,集气,0,0,,,0,;7;;;,;1;;;,,,1,Des/12007_1,相邻部件生成能量时,自身获得{0}点威力。,,;1;;;,,,1,Cannon_Player/Skill_CreatePowerSelfPower,cannon_vitality,
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12007,Name/12007_2,集气核心+,2,Text/12007,集气,0,0,,,0,;7;;;,;1;;;,,,1,Des/12007_2,任意部件生成能量时,自身获得{0}点威力。,,;1;;;,,,1,Cannon_Player/Skill_CreatePowerSelfPower,cannon_vitality,
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12008,Name/12008_1,双刃战斧,1,Text/12008,双刃,0,2,,,0,;7;;;,;1;;;,,,1,Des/12008_1,获得的功率翻倍。,,,,,1,Cannon_Player/Skill_AddedDouble,cannon_axe,
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12008,Name/12008_2,双刃战斧+,2,Text/12008,双刃,0,2,,,0,;7;;;,;1;;1;;;,,,1,Des/12008_1,获得的功率翻倍。,,,,,1,Cannon_Player/Skill_AddedDouble,cannon_axe,
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12007,Name/12007_1,集气核心,1,Text/12007,集气,0,0,,,0,;7;;;,;1;;1;;;,,,1,Des/12007_1,相邻部件生成能量时,自身获得{0}点威力。,,;1;;;,,,1,Cannon_Player/Skill_CreatePowerSelfPower,cannon_vitality,
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12007,Name/12007_2,集气核心+,2,Text/12007,集气,0,0,,,0,;7;;;,;1;;1;;;,,,1,Des/12007_2,任意部件生成能量时,自身获得{0}点威力。,,;1;;;,,,1,Cannon_Player/Skill_CreatePowerSelfPower,cannon_vitality,
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12008,Name/12008_1,双刃战斧,1,Text/12008,双刃,0,2,,,0,;7;;;,;1;;;,,,1,Des/12008_1,自身获得的功率翻倍。,,,,,1,Cannon_Player/Skill_AddedDouble,cannon_axe,
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12008,Name/12008_2,双刃战斧+,2,Text/12008,双刃,0,2,,,0,;7;;;,;1;;1;;;,,,1,Des/12008_1,自身获得的功率翻倍。,,,,,1,Cannon_Player/Skill_AddedDouble,cannon_axe,
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12009,Name/12009_1,增殖核心,1,Text/12009,增殖,5,1,,,0,;7;;;,;1;;;,,,1,Des/12009_1,拥有{0}点功率,装载后,在相邻空位装备增殖核心。,;PA:1;;;,,,,1,Cannon_Player/Skill_OpenFlower,cannon_proliferation,
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12009,Name/12009_2,增殖核心+,2,Text/12009,增殖,5,1,,,0,;7;;;,;1;;;,,,1,Des/12009_2,拥有{0}点功率,装载后,在相邻空位装备增殖核心+。,;PA:2;;;,,,,1,Cannon_Player/Skill_OpenFlower,cannon_proliferation,
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12010,Name/12010_1,利刃,1,Text/12010,利刃,0,1,,,0,;7;;;,;1;;1;;;,,,1,Des/12010_1,装载的每个能量都能触发功率加成。,,,,,1,Cannon_Player/Skill_AddedEveryOne,cannon_blade,
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@@ -163,10 +163,10 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
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14004,Name/14004_2,核能聚集器+,2,Text/14004,核能聚集,0,2,;8;;;,,0,;7;;;,;1;;1;;;,,,1,Des/14004_1,三重:获得威力翻倍。,,,,,1,Cannon_Player/Skill_TriangleDoublePowerCannon,cannon_trebling_double,TreblingDouble
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14005,Name/14005_1,过载核心,1,Text/14005,过载,0,2,;8;;;,FALSE,0,;7;;;,;1;;;,,,1,Des/14005_1,拥有{0}点功率,三重:使自身功率翻倍,每场战斗仅生效1次。,;PA:2;;;,,,,1,Cannon_Player/Skill_TriangleOncePowerAddedDouble,cannon_overload,Overload
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14005,Name/14005_2,过载核心+,2,Text/14005,过载,0,2,;8;;;,FALSE,0,;7;;;,;1;;;,,,1,Des/14005_1,拥有{0}点功率,三重:使自身功率翻倍,每场战斗仅生效1次。,;PA:3;;;,,,,1,Cannon_Player/Skill_TriangleOncePowerAddedDouble,cannon_overload,Overload
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14006,Name/14006_1,契约核心,1,Text/14006,契约,5,2,;8;;;,,0,;7;;;,;3;;2;;1;;;,,,1,Des/14006_1,三重:本回合接下来自身装载的所有能量点数将视为9点。,,,,,1,Cannon_Player/Skill_TriangleAsNineLoad,cannon_contract,Contract
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||||
14006,Name/14006_2,契约核心+,2,Text/14006,契约,5,2,;8;;;,,0,;7;;;,;2;;1;;1;;;,,,1,Des/14006_1,三重:本回合接下来自身装载的所有能量点数将视为9点。,,,,,1,Cannon_Player/Skill_TriangleAsNineLoad,cannon_contract,Contract
|
||||
14007,Name/14007_1,进化核心,1,Text/14007,进化,0,0,;8;;;,,0,;7;;;,;3;;1;;1;;;,,,1,Des/14007_1,装载后,获得{0}点威力。三重:该效果获得的威力提升{1}点。,;DY:1;;;,;1;;;,,,1,Cannon_Player/Skill_TriangleAddedAsHandCount,cannon_evolve,CannonEvolve
|
||||
14007,Name/14007_2,进化核心+,2,Text/14007,进化,0,0,;8;;;,,0,;7;;;,;1;;1;;1;;;,,,1,Des/14007_1,装载后,获得{0}点威力。三重:该效果获得的威力提升{1}点。,;DY:1;;;,;1;;;,,,1,Cannon_Player/Skill_TriangleAddedAsHandCount,cannon_evolve,CannonEvolve
|
||||
14006,Name/14006_1,契约核心,1,Text/14006,契约,5,2,;8;;;,,0,;7;;;,;2;;;,,,1,Des/14006_1,装载的能量点数视为9点。三重:获得1个[蓝色]槽位。,,;2;;;,,,1,Cannon_Player/Skill_TriangleAsNineLoad,cannon_contract,
|
||||
14006,Name/14006_2,契约核心+,2,Text/14006,契约,5,2,;8;;;,,0,;7;;;,;1;;;,,,1,Des/14006_2,装载的能量点数视为9点。三重:获得1个[白色]槽位。,,;1;;;,,,1,Cannon_Player/Skill_TriangleAsNineLoad,cannon_contract,
|
||||
14007,Name/14007_1,进化核心,1,Text/14007,进化,0,0,;8;;;,,0,;7;;;,;3;;2;;1;;;,,,1,Des/14007_1,装载后,获得{0}点威力。三重:该效果获得的威力提升{1}点。,;DY:1;;;,;1;;;,,,1,Cannon_Player/Skill_TriangleAddedAsHandCount,cannon_evolve,CannonEvolve
|
||||
14007,Name/14007_2,进化核心+,2,Text/14007,进化,0,0,;8;;;,,0,;7;;;,;2;;1;;1;;;,,,1,Des/14007_1,装载后,获得{0}点威力。三重:该效果获得的威力提升{1}点。,;DY:1;;;,;1;;;,,,1,Cannon_Player/Skill_TriangleAddedAsHandCount,cannon_evolve,CannonEvolve
|
||||
,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
14801,Name/14801_1,主料和边角料,1,Text/14801,主料和边角料,0,0,;8;;;,,0,;7;;;,;1;;1;;;,,,1,Des/14801_1,三重:生成1个[橙色9点]能量和1个[橙色1点]能量。,,,,,2,Support_Player/Skill_TrianglePurpleNine,device_mineral,
|
||||
14801,Name/14801_2,主料和边角料+,2,Text/14801,主料和边角料,0,0,;8;;;,,0,;7;;;,;1;;1;;1;;;,,,1,Des/14801_1,三重:生成1个[橙色9点]能量和1个[橙色1点]能量。,,,,,2,Support_Player/Skill_TrianglePurpleNine,device_mineral,
|
||||
@@ -217,8 +217,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
|
||||
21012,Name/21012_2,月刃核心+,2,Text/21012,月刃,3,1,,FALSE,0,;77;;;,;2;;1;;1;;;,,,1,Des/21012_1,装载后,若同列的总威力已超过敌方,则获得{0}点威力。,,;3;;;,,,1,Cannon_Player/Skill_OverPowerCannon,cannon_moon,
|
||||
21016,Name/21016_1,超重核心,1,Text/21016,超重,0,2,,,0,;77;;;,;2;;;,,,3,Des/21016_1,装载后,额外获得装载点数2倍的威力。,,,,,1,Cannon_Player/Skill_OverWeightTriple,cannon_giant,
|
||||
21016,Name/21016_2,超重核心+,2,Text/21016,超重,0,2,,,0,;77;;;,;3;;2;;;,,,3,Des/21016_1,装载后,额外获得装载点数2倍的威力。,,,,,1,Cannon_Player/Skill_OverWeightTriple,cannon_giant,
|
||||
21017,Name/21017_1,十重电池,1,Text/21017,十重,0,2,,,0,;77;;;,;1;;1;;1;;1;;1;;;,,,2,Des/21017_1,自身每装载10个能量,获得{0}点威力。,,;25;;;,ExtraDes/21017_1,已装载:{0}/10。,1,Cannon_Player/Skill_OMG,cannon_battery,Battery
|
||||
21017,Name/21017_2,十重电池+,2,Text/21017,十重,0,2,,,0,;77;;;,;1;;1;;1;;1;;1;;;,,,2,Des/21017_1,自身每装载10个能量,获得{0}点威力。,,;35;;;,ExtraDes/21017_1,已装载:{0}/10。,1,Cannon_Player/Skill_OMG,cannon_battery,Battery
|
||||
21017,Name/21017_1,六重电池,1,Text/21017,六重,0,2,,,0,;77;;;,;1;;1;;1;;1;;1;;;,,,2,Des/21017_1,自身每装载6个能量,获得{0}点威力。,,;14;;;,ExtraDes/21017_1,已装载:{0}/6。,1,Cannon_Player/Skill_OMG,cannon_battery,Battery
|
||||
21017,Name/21017_2,六重电池+,2,Text/21017,六重,0,2,,,0,;77;;;,;1;;1;;1;;1;;1;;;,,,2,Des/21017_1,自身每装载6个能量,获得{0}点威力。,,;20;;;,ExtraDes/21017_1,已装载:{0}/6。,1,Cannon_Player/Skill_OMG,cannon_battery,Battery
|
||||
21018,Name/21018_1,分身手里剑,1,Text/21018,分身,4,2,;0;;;,,0,;77;;;,;3;;1;;;,,,1,Des/21018_1,被换位至空位时,额外消耗1点换位次数,并在原地留下自身的复制。,,,,,1,Cannon_Player/Skill_Kagebunsin,cannon_shuriken,Shuriken
|
||||
21018,Name/21018_2,分身手里剑+,2,Text/21018,分身,4,2,;0;;;,,0,;77;;;,;1;;1;;;,,,1,Des/21018_1,被换位至空位时,额外消耗1点换位次数,并在原地留下自身的复制。,,,,,1,Cannon_Player/Skill_Kagebunsin,cannon_shuriken,Shuriken
|
||||
21019,Name/21019_1,裂隙核心,1,Text/21019,裂隙,0,0,,,0,;77;;;,;3;;2;;;,,,1,Des/21019_1,装载后,若相邻有空位,则获得{0}点威力。,,;3;;;,,,1,Cannon_Player/Skill_AroundEmptyAddPower,cannon_lonely_crystal,
|
||||
@@ -271,8 +271,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
|
||||
21827,Name/21827_2,空隙装置+,2,Text/21827,空隙,0,0,;9;;;,,0,;77;;;,,-1,,1,Des/21827_2,回合开始时,若相邻有空位,则生成1个[橙色]能量。,,;3;;;,,,2,Support_Player/Skill_NoAroundCreate,device_forbidden_zone,
|
||||
21831,Name/21831_1,无畏,1,Text/21831,无畏,0,0,;9;;;,FALSE,0,;77;;;,,,,1,Des/21831_1,回合开始时,若同列没有攻击部件,则使所有攻击部件获得{0}点威力。,,;2;;;,,,2,Support_Player/Skill_NoCannonLinePower,device_brave,Brave
|
||||
21831,Name/21831_2,无畏+,2,Text/21831,无畏,0,0,;9;;;,FALSE,0,;77;;;,,,,1,Des/21831_1,回合开始时,若同列没有攻击部件,则使所有攻击部件获得{0}点威力。,,;3;;;,,,2,Support_Player/Skill_NoCannonLinePower,device_brave,Brave
|
||||
21833,Name/21833_1,自动导流器,1,Text/21833,导流,0,0,;9;;;,,0,;77;;;,;3;;;,,,1,Des/21833_1,回合开始时,使后方攻击部件获得{0}点威力。装载后,该效果提高{1}点。,;DY:2;;;,;2;;;,,,2,Support_Player/Skill_PowerBackAndByLoad,device_increase_power,IncreasePower
|
||||
21833,Name/21833_2,自动导流器+,2,Text/21833,导流,0,0,;9;;;,,0,;77;;;,;1;;;,,,1,Des/21833_1,回合开始时,使后方攻击部件获得{0}点威力。装载后,该效果提高{1}点。,;DY:2;;;,;2;;;,,,2,Support_Player/Skill_PowerBackAndByLoad,device_increase_power,IncreasePower
|
||||
21833,Name/21833_1,自动导流器,1,Text/21833,导流,0,0,;9;;;,,0,;77;;;,;3;;;,,,0,Des/21833_1,回合开始时,使后方攻击部件获得{0}点威力。装载后,该效果提高{1}点。,;DY:2;;;,;2;;;,,,2,Support_Player/Skill_PowerBackAndByLoad,device_increase_power,IncreasePower
|
||||
21833,Name/21833_2,自动导流器+,2,Text/21833,导流,0,0,;9;;;,,0,;77;;;,;1;;;,,,0,Des/21833_1,回合开始时,使后方攻击部件获得{0}点威力。装载后,该效果提高{1}点。,;DY:2;;;,;2;;;,,,2,Support_Player/Skill_PowerBackAndByLoad,device_increase_power,IncreasePower
|
||||
21839,Name/21839_1,白板,1,Text/21839,白板,0,1,,,0,;77;;;,;1;;1;;;,,,0,Des/21839_1,装载后,生成1个相同的能量。,,,,,2,Support_Player/Skill_Useless,device_useless,
|
||||
21839,Name/21839_2,白板+,2,Text/21839,白板,0,1,,,0,;77;;;,;1;;1;;1;;;,,,0,Des/21839_1,装载后,生成1个相同的能量。,,,,,2,Support_Player/Skill_Useless,device_useless,
|
||||
21841,Name/21841_1,换位机,1,Text/21841,换位机,0,1,;0;;;,,0,;77;;;,,,,0,Des/21841_1,战斗开始时,在本场战斗中获得{0}点换位次数上限。,,;2;;;,,,2,Support_Player/Skill_WinBreakEnemy,device_lose_change,
|
||||
@@ -403,8 +403,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
|
||||
,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
25801,Name/25801_1,中心锅炉,1,Text/25801,锅炉,0,0,,FALSE,0,;77;;;,,-1,,1,Des/25801_1,对波结束时,若在飞船中心,则生成1个[白色]能量。,,;1;;;,,,2,Support_Player/Skill_CenterCreateTurnEnd,device_center_boiler,
|
||||
25801,Name/25801_2,中心锅炉+,2,Text/25801,锅炉,0,0,,FALSE,0,;77;;;,,-1,,1,Des/25801_2,对波结束时,若在飞船中心,则生成1个[橙色]能量。,,;3;;;,,,2,Support_Player/Skill_CenterCreateTurnEnd,device_center_boiler,
|
||||
25802,Name/25802_1,中心复制器,1,Text/25802,中心复制,0,1,,,0,;77;;;,;3;;;,,,1,Des/25802_1,装载后,使飞船中心的部件装载2个相同点数的[橙色]能量。,,,,,2,Support_Player/Skill_CenterLoadDouble,device_center_duplicate,
|
||||
25802,Name/25802_2,中心复制器+,2,Text/25802,中心复制,0,1,,,0,;77;;;,;1;;;,,,1,Des/25802_1,装载后,使飞船中心的部件装载2个相同点数的[橙色]能量。,,,,,2,Support_Player/Skill_CenterLoadDouble,device_center_duplicate,
|
||||
25802,Name/25802_1,中心复制器,1,Text/25802,中心复制,0,1,,,0,;77;;;,;3;;;,,,1,Des/25802_1,装载后,使飞船中心的部件装载2个相同的能量。,,,,,2,Support_Player/Skill_CenterLoadDouble,device_center_duplicate,
|
||||
25802,Name/25802_2,中心复制器+,2,Text/25802,中心复制,0,1,,,0,;77;;;,;1;;;,,,1,Des/25802_1,装载后,使飞船中心的部件装载2个相同的能量。,,,,,2,Support_Player/Skill_CenterLoadDouble,device_center_duplicate,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
,,,,,,,,,,,,,,,,,,,,,,,,,
|
||||
80001,Name/80001_1,连锁核心,1,Text/80001,连锁,0,2,,,2,;7;;77;;;,;2;;1;;;,,,1,Des/80001_1,连锁。,,,,,1,Cannon_Player/Skill_Link,cannon_link,
|
||||
@@ -559,8 +559,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
|
||||
91056,Name/91056_1,滑轮核心-中排,1,Text/91056,换位,0,1,,FALSE,5,,;1;;;,,,1,Des/91056_1,敌方中排部件装载后,自身换位至同列。,,,,,1,Cannon_Enemy/Skill_Tramcar,cannon_pulley_2,Pulley2
|
||||
91057,Name/91057_1,滑轮核心-后排,1,Text/91057,换位,0,1,,FALSE,5,,;1;;;,,,1,Des/91057_1,敌方后排部件装载后,自身换位至同列。,,,,,1,Cannon_Enemy/Skill_Tramcar,cannon_pulley_3,Pulley3
|
||||
91058,Name/91058_1,木马核心,1,Text/91058,木马,0,0,,FALSE,5,,;1;;;,,,1,Des/Empty,,,,,,1,Cannon_Enemy/Skill_Horse,cannon_horse,Horse
|
||||
91060,Name/91060_1,双刃战斧,1,Text/91060,双刃,0,2,,FALSE,5,,;1;;;,,,1,Des/91060_1,获得的功率翻倍。,,,,,1,Cannon_Enemy/Skill_AddedDoubleEnemy,cannon_axe,
|
||||
91060,Name/91060_2,双刃战斧+,2,Text/91060,双刃,0,2,,FALSE,5,,;1;;1;;;,,,1,Des/91060_1,获得的功率翻倍。,,,,,1,Cannon_Enemy/Skill_AddedDoubleEnemy,cannon_axe,
|
||||
91060,Name/91060_1,双刃战斧,1,Text/91060,双刃,0,2,,FALSE,5,,;1;;;,,,1,Des/91060_1,自身获得的功率翻倍。,,,,,1,Cannon_Enemy/Skill_AddedDoubleEnemy,cannon_axe,
|
||||
91060,Name/91060_2,双刃战斧+,2,Text/91060,双刃,0,2,,FALSE,5,,;1;;1;;;,,,1,Des/91060_1,自身获得的功率翻倍。,,,,,1,Cannon_Enemy/Skill_AddedDoubleEnemy,cannon_axe,
|
||||
91061,Name/91061_1,对子核心,1,Text/91061,对子,0,0,,FALSE,5,,;1;;1;;;,,,1,Des/91061_1,装载2个相同点数的能量时,获得{0}点威力。,,;2;;;,,,1,Cannon_Enemy/Skill_DoublePowerUpEnemy,cannon_double,
|
||||
91061,Name/91061_2,对子核心+,2,Text/91061,对子,0,0,,FALSE,5,,;1;;1;;;,,,1,Des/91061_1,装载2个相同点数的能量时,获得{0}点威力。,,;4;;;,,,1,Cannon_Enemy/Skill_DoublePowerUpEnemy,cannon_double,
|
||||
91062,Name/91062_1,橙色星钻,1,Text/91062,橙色星钻,0,2,,FALSE,5,,;3;;3;,,,1,Des/91062_1,装载后,额外获得装载点数的威力。,,,,,1,Cannon_Enemy/Skill_PurpleDoubleEnemy,cannon_orange_core,
|
||||
|
Reference in New Issue
Block a user