2025-09-18

This commit is contained in:
2025-11-05 13:14:20 +08:00
parent fee4d38157
commit 90b9cfafd4
27 changed files with 199 additions and 71 deletions

View File

@@ -226,7 +226,7 @@ TreasureName/5059;"Phoenix Emblem"
TreasureName/5060;"LONESTAR Card Gun"
TreasureName/5061;"Multi-Shot"
TreasureName/5062;"Lucky Clover"
TreasureName/5063;"Arms Support"
TreasureName/5063;"Arms Support"
TreasureDes/102;"When *Charge* is triggered, generate a [*Blue* {0}-point] Energy."
TreasureDes/104;"At the start of the battle, all *Charge* Units progress half their *Charging* threshold."
TreasureDes/105;"When *Charge* triggers, any excess points will continue on to progress *Charge*."
@@ -234,7 +234,7 @@ TreasureDes/201;"Each battle, the 1st *Fully Loaded* effect will trigger an extr
TreasureDes/204;"At the start of the battle, for each equipped *Fully Loaded* Unit, generate a [*White* 1-point] Energy."
TreasureDes/207;"When *Fully Loaded* is triggered {0} times, generate an Energy."
TreasureDes/501;"At the start of the turn, generate a [*White* {0}-point] Energy."
TreasureDes/502;"At the start of the battle, generate an Energy."
TreasureDes/502;"At the start of the battle, generate {0} Energy."
TreasureDes/503;"Each battle, when loading the 1st Energy from hand, generate a copy."
TreasureDes/504;"For every {0} Energy generated, generate an [*Orange* {1}-point] Energy."
TreasureDes/505;"When loading [{0}-point] Energy into an *Attack Unit*, generate an [1-point] Energy of the same color."