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75 Commits

Author SHA1 Message Date
3b5c5460f0 Update to EN translation 2022-05-17 15:03:27 +08:00
509db272a8 Merge pull request #36 from NekosakiSR/patch-6
Changes the names to match the in-game names
2022-05-17 15:00:39 +08:00
99db22a18e Merge pull request #35 from NekosakiSR/patch-5
Update to EN translation
2022-05-17 14:59:29 +08:00
NekosakiSR
e09f08018f Changes the names to match the in-game names 2022-05-17 02:55:04 -04:00
NekosakiSR
fc4124e35b Update to EN translation
Line 415-426 I don't know what these items are, so I just called them Home Flower. Feel free to remove them from the list since their just test items.

If you need help translating anything to English, you can point me to it, and I'll take my time translating :3
2022-05-17 02:52:26 -04:00
ac3b04eb52 Update Resources.ru-ru.resx 2022-05-17 13:51:19 +08:00
93104f7b8b Merge pull request #34 from NekosakiSR/patch-4
Update to EN translation
2022-05-17 13:50:13 +08:00
NekosakiSR
91b5e572a3 Update to EN translation
Didn't notice your message, here are the artifact part labels.

I will be working on the "Ornament" translations, the ornaments seems to be furnishing items. This will take me awhile to do as I wont be able to spawn them in-game without going in the Teapot, since the Teapot locations currently have no solid ground to see what the in-game translations are, also too lazy to see if there is a solid ground somewhere.
2022-05-17 01:40:19 -04:00
5c5108fe13 Support Russian by Юрий Дворецкий
Update version to v1.3.2
Add README-ru-RU
Add ru Screenshots
2022-05-17 13:31:43 +08:00
03b5d89410 Update README_en-US.md 2022-05-17 11:14:15 +08:00
239ade1402 Update README.md 2022-05-17 11:13:54 +08:00
c6ade7e9ae Update version to v1.3.1
Support Cache Token
Support Console Command
Update Http Client Timeout to 10s
2022-05-16 22:59:31 +08:00
adb50c8b31 Fix Quests id error 2022-05-16 22:57:48 +08:00
01dc1b6f1c Update Artifact part labels support i18n
Update cn window title to GrasscutterTools
2022-05-15 18:45:32 +08:00
265b23f475 Merge pull request #29 from NekosakiSR/patch-3
Update to EN translation
2022-05-15 13:09:51 +08:00
NekosakiSR
1840c94861 Update to EN translation
Line 42 doesn't have an in-game translation so I just called it Lord of the Winds if that's ok.
2022-05-15 01:05:28 -04:00
19803fcf9c Merge pull request #28 from NekosakiSR/patch-2
Update to EN translation
2022-05-15 13:01:38 +08:00
NekosakiSR
853565cb25 Update to EN translation 2022-05-15 00:08:13 -04:00
c3b70f35f0 Merge pull request #27 from NekosakiSR/patch-1
Update to EN translation
2022-05-15 11:29:00 +08:00
NekosakiSR
03eed22830 Update to EN translation 2022-05-14 23:22:49 -04:00
85cdad1b98 Update README_en-US.md 2022-05-15 11:17:59 +08:00
ee660d0f00 Update README.md 2022-05-15 11:17:43 +08:00
28de142144 Update version to 1.3.0 2022-05-15 11:02:44 +08:00
61eb707ac0 Added Old tips for Banner Editor 2022-05-15 11:00:55 +08:00
92c92e0ccb Fix Update info error 2022-05-15 10:48:16 +08:00
f4ad46ae53 Add /nostamina 无限耐力 to Custom Commands 2022-05-15 10:37:41 +08:00
193cef5b2c Add New Version Check 2022-05-15 10:31:19 +08:00
daeb0d516e Update Add Sub Attr Button Style 2022-05-15 09:27:27 +08:00
9709cdc50f Update Screenshots 2022-05-14 21:52:16 +08:00
9095839006 Update version to v1.2.0
Add Quest Tab Page
2022-05-14 21:30:54 +08:00
d3fe3d7c76 Updated En translation and En resource files (#20) 2022-05-14 17:46:01 +08:00
6ccd828044 Add Tp to SceneTab
Update version to 1.1.0
2022-05-14 09:21:18 +08:00
52b93619da Add LICENSE to all code file head
Update version to 1.0.2
2022-05-14 00:07:28 +08:00
cb69bf8502 Merge pull request #26 from renkin-atorie/i18n
[en] Update Animal.txt
2022-05-13 23:05:53 +08:00
arub3do
4a7d19af00 Update readme.md 2022-05-13 22:58:41 +08:00
f46e63b189 Fix drop command bug (#25)
Update coop command
Add /killall to CustomCommands
2022-05-13 22:55:23 +08:00
arub3do
d9e420b226 [en] Update Animal.txt
sort by `Id`
2022-05-13 22:53:03 +08:00
92f1dc81d9 Not compatible with high DPI screens 2022-05-13 20:35:16 +08:00
a189d26105 Merge branch 'main' of https://github.com/jie65535/GrasscutterCommandGenerator 2022-05-13 20:16:35 +08:00
38e88d6ea5 Update version to 1.0.1
Try compatible high DPI screens
Fix Host setting not saved
2022-05-13 20:16:20 +08:00
f7f1452b5c Change LICENSE 2022-05-13 16:04:19 +08:00
ba25cd6e7c Separate server status checking logic 2022-05-13 13:20:26 +08:00
2f2c8e24b0 Update README 2022-05-13 12:51:08 +08:00
8eca0a728b Add global exception handling 2022-05-13 11:41:09 +08:00
2a3ba29b1d Clean up all files 2022-05-13 11:39:07 +08:00
3defcbbdc1 Small optimization 2022-05-13 11:33:52 +08:00
e471253b12 Update the English translation in the code 2022-05-13 11:24:53 +08:00
0a0d33ae4a Update English translation 2022-05-13 10:54:22 +08:00
fb17ebe60b Fix F5 not working 2022-05-13 10:50:21 +08:00
2f161a5586 Update package
Fix 404 error
Add debug mode title
2022-05-13 10:29:12 +08:00
d82b5b590e Update README_en-US.md 2022-05-13 09:49:35 +08:00
a36c376fc0 Update README.md 2022-05-13 09:48:01 +08:00
c4c543b0d4 Update README_en-US.md 2022-05-13 09:30:26 +08:00
182f71d4ca Update README.md 2022-05-13 09:29:57 +08:00
0b7347e118 Support Open Command Plugin
Support Remove Command
Update version to 1.0.0
2022-05-13 08:52:35 +08:00
e30a2f79cf Fix UID upper limit issue (#18) 2022-05-11 22:22:05 +08:00
94a8a490b3 Fix English UI dislocation problem 2022-05-11 22:19:06 +08:00
68c42b16dd Implement prefab options #17 2022-05-11 22:15:19 +08:00
c089b7ac07 Fixed custom commands not reloading when switching languages 2022-05-11 21:48:24 +08:00
da7033395b Merge pull request #19 from renkin-atorie/i18n
[en] translate CustomCommands.txt
2022-05-11 21:30:56 +08:00
arub3do
3264ed8de6 [en] translate CustomCommands.txt 2022-05-11 21:03:35 +08:00
3e98e551de Update README 2022-05-10 22:54:41 +08:00
5ba7cd74fb Add Text Map Browser
Update Avatar Tab Image
2022-05-10 22:47:09 +08:00
9c7e4864b0 Update README.md 2022-05-08 18:50:34 +08:00
ca6441e780 Update Readme.md
Add Readme_en-US.md
Update Screenshots
Add Screenshots-en
Update Languages
2022-05-08 18:49:31 +08:00
65393c4d7b Update package
Update Language files
2022-05-07 22:10:03 +08:00
c83804ce92 Update Version to v0.10.0 2022-05-07 21:50:47 +08:00
de9d1798dd Create LICENSE 2022-05-07 21:48:59 +08:00
ddb69f0e7d Update Version Show 2022-05-07 21:36:49 +08:00
c6c6cab1b3 Open Sources 2022-05-07 21:24:57 +08:00
8470654472 Update README.md 2022-05-05 22:35:01 +08:00
e796625980 Add Screenshots 2022-05-05 22:33:39 +08:00
d6317d2527 Update README.md 2022-05-04 14:59:50 +08:00
85c8811f59 Update Screenshots 2022-05-04 14:54:39 +08:00
bce4fcb66c Delete 9-Etc.png 2022-05-04 14:54:03 +08:00
146 changed files with 88653 additions and 22 deletions

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THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
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DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
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reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

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@@ -1,37 +1,38 @@
# Grasscutter Tools
[![GitHub license](https://img.shields.io/github/license/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/blob/main/LICENSE)
[![GitHub stars](https://img.shields.io/github/stars/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/stargazers)
[![Github All Releases](https://img.shields.io/github/downloads/jie65535/GrasscutterCommandGenerator/total.svg)](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
中文 | [English](README_en-US.md) | [Русский](README_ru-RU.md)
## Commands Generator
请从 [Releases](https://github.com/jie65535/GrasscutterCommandGenerator/releases) 中获取最新版本
## v0.7.1 更新
## 远程执行
优化圣遗物选择方式,使用 套装+部位 方式选择 #6
服务端需要 [gc-opencommand-plugin](https://github.com/jie65535/gc-opencommand-plugin) 插件支持
![Custom Artifact Screenshot](Doc/Screenshots/2-CustomArtifact.png)
![OpenCommand](Doc/Screenshots/OpenCommand.gif)
## v0.7.0 更新
---
物品生成记录本
## TODO List
- [ ] 多语言支持
- [x] 简体中文
- [x] 英语
- [x] 俄语
- [x] 远程执行命令
- [ ] 邮件编辑器(无进度)
- [ ] 商店编辑器(无进度)
![Give Item Screenshort](Doc/Screenshots/4-GiveItem.png)
## 软件截图
实体生成记录本
![Spawn Entity Screenshort](Doc/Screenshots/6-SpawnEntity.png)
## v0.6.1 更新
优化圣遗物副词条编辑器
## v0.6.0 更新
新增奖池编辑器
![GachaBannerEditor](Doc/Screenshots/10-GachaBannerEditor.png)
## Screenshots
![Logo](Doc/Screenshots/GrasscutterLogo.png)
![Home](Doc/Screenshots/0-Home.png)
![Custom Commands Screenshot](Doc/Screenshots/1-CustomCommands.png)
![Custom Artifact Screenshot](Doc/Screenshots/2-CustomArtifact.png)
@@ -48,4 +49,12 @@
![Custom Stats Screenshort](Doc/Screenshots/8-CustomStats.png)
![etc..](Doc/Screenshots/9-Etc.png)
![Management](Doc/Screenshots/9-Manage.png)
![GachaBannerEditor](Doc/Screenshots/10-GachaBannerEditor.png)
![Text Map Browser](Doc/Screenshots/11-TextMapBrowser.png)
![Remote Screenshort](Doc/Screenshots/12-Remote.png)
![Quest Screenshort](Doc/Screenshots/13-Quest.png)

60
README_en-US.md Normal file
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# Grasscutter Tools
[![GitHub license](https://img.shields.io/github/license/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/blob/main/LICENSE)
[![GitHub stars](https://img.shields.io/github/stars/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/stargazers)
[![Github All Releases](https://img.shields.io/github/downloads/jie65535/GrasscutterCommandGenerator/total.svg)](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
[中文](README.md) | English | [Русский](README_ru-RU.md)
## Commands Generator
Please download the latest version from [Releases](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
## Remote command
The server require [gc-opencommand-plugin](https://github.com/jie65535/gc-opencommand-plugin) support
![OpenCommand](Doc/Screenshots/OpenCommand.gif)
---
## TODO List
- [ ] Multi-language support
- [x] Simplified Chinese
- [x] English
- [x] Russian
- [x] Execute command remotely
- [ ] Mail Editor (no progress)
- [ ] Shop Editor (no progress)
## Screenshots
![Logo](Doc/Screenshots/GrasscutterLogo.png)
![Home](Doc/Screenshots-en/0-Home.png)
![Custom Commands Screenshot](Doc/Screenshots-en/1-CustomCommands.png)
![Custom Artifact Screenshot](Doc/Screenshots-en/2-CustomArtifact.png)
![Custom Weapon Screenshort](Doc/Screenshots-en/3-CustomWeapon.png)
![Give Item Screenshort](Doc/Screenshots-en/4-GiveItem.png)
![Give Avatar Screenshort](Doc/Screenshots-en/5-GiveAvatar.png)
![Spawn Entity Screenshort](Doc/Screenshots-en/6-SpawnEntity.png)
![Change Scene Screenshort](Doc/Screenshots-en/7-ChangeScene.png)
![Custom Stats Screenshort](Doc/Screenshots-en/8-CustomStats.png)
![Management](Doc/Screenshots-en/9-Manage.png)
![GachaBannerEditor](Doc/Screenshots-en/10-GachaBannerEditor.png)
![Text Map Browser](Doc/Screenshots-en/11-TextMapBrowser.png)
![Remote Screenshort](Doc/Screenshots/12-Remote.png)
![Quest Screenshort](Doc/Screenshots/13-Quest.png)

60
README_ru-RU.md Normal file
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# Grasscutter Tools
[![GitHub license](https://img.shields.io/github/license/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/blob/main/LICENSE)
[![GitHub stars](https://img.shields.io/github/stars/jie65535/GrasscutterCommandGenerator)](https://github.com/jie65535/GrasscutterCommandGenerator/stargazers)
[![Github All Releases](https://img.shields.io/github/downloads/jie65535/GrasscutterCommandGenerator/total.svg)](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
[中文](README.md) | [English](README_en-US.md) | Русский
## Commands Generator
Please download the latest version from [Releases](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
## Remote command
The server require [gc-opencommand-plugin](https://github.com/jie65535/gc-opencommand-plugin) support
![OpenCommand](Doc/Screenshots/OpenCommand.gif)
---
## TODO List
- [ ] Multi-language support
- [x] Simplified Chinese
- [x] English
- [x] Russian
- [x] Execute command remotely
- [ ] Mail Editor (no progress)
- [ ] Shop Editor (no progress)
## Screenshots
![Logo](Doc/Screenshots/GrasscutterLogo.png)
![Home](Doc/Screenshots-ru/0-Home.png)
![Custom Commands Screenshot](Doc/Screenshots-ru/1-CustomCommands.png)
![Custom Artifact Screenshot](Doc/Screenshots-ru/2-CustomArtifact.png)
![Custom Weapon Screenshort](Doc/Screenshots-ru/3-CustomWeapon.png)
![Give Item Screenshort](Doc/Screenshots-ru/4-GiveItem.png)
![Give Avatar Screenshort](Doc/Screenshots-ru/5-GiveAvatar.png)
![Spawn Entity Screenshort](Doc/Screenshots-ru/6-SpawnEntity.png)
![Change Scene Screenshort](Doc/Screenshots-ru/7-ChangeScene.png)
![Custom Stats Screenshort](Doc/Screenshots-ru/8-CustomStats.png)
![Management](Doc/Screenshots-ru/9-Manage.png)
![GachaBannerEditor](Doc/Screenshots-en/10-GachaBannerEditor.png)
![Text Map Browser](Doc/Screenshots-en/11-TextMapBrowser.png)
![Remote Screenshort](Doc/Screenshots-ru/12-Remote.png)
![Quest Screenshort](Doc/Screenshots-ru/13-Quest.png)

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.32106.194
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GrasscutterTools", "GrasscutterTools\GrasscutterTools.csproj", "{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3598765A-1F30-4326-91C4-846D87572162}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="GrasscutterTools.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
<userSettings>
<GrasscutterTools.Properties.Settings>
<setting name="AutoCopy" serializeAs="String">
<value>False</value>
</setting>
<setting name="Uid" serializeAs="String">
<value>10001</value>
</setting>
<setting name="DefaultLanguage" serializeAs="String">
<value>zh-CN</value>
</setting>
<setting name="ResourcesDirPath" serializeAs="String">
<value />
</setting>
<setting name="TextMapFileName" serializeAs="String">
<value>TextMapCHS</value>
</setting>
<setting name="RemoteUid" serializeAs="String">
<value>10001</value>
</setting>
<setting name="Host" serializeAs="String">
<value>https://127.0.0.1</value>
</setting>
<setting name="CheckedLastVersion" serializeAs="String">
<value />
</setting>
<setting name="TokenCache" serializeAs="String">
<value />
</setting>
</GrasscutterTools.Properties.Settings>
</userSettings>
</configuration>

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.Threading.Tasks;
using GrasscutterTools.DispatchServer.Model;
using GrasscutterTools.Utils;
namespace GrasscutterTools.DispatchServer
{
public static class DispatchServerAPI
{
public static async Task<ServerStatus> QueryServerStatus(string host)
{
var response = await HttpHelper.GetAsync<ServerStatusResponse>(host + "/status/server");
return response?.Status;
}
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using Newtonsoft.Json;
namespace GrasscutterTools.DispatchServer.Model
{
public class ServerStatus
{
[JsonProperty("playerCount")]
public int PlayerCount { get; set; }
[JsonProperty("version")]
public string Version { get; set; }
}
public class ServerStatusResponse
{
[JsonProperty("retcode")]
public int RetCode { get; set; }
[JsonProperty("status")]
public ServerStatus Status { get; set; }
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<Costura />
</Weavers>

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namespace GrasscutterTools
{
partial class FormGachaBannerEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormGachaBannerEditor));
this.GrpBannerValues = new System.Windows.Forms.GroupBox();
this.LblBannerEditorOldTip = new System.Windows.Forms.Label();
this.CmbPrefab = new System.Windows.Forms.ComboBox();
this.LblEventChanceTip = new System.Windows.Forms.Label();
this.NUDEventChance = new System.Windows.Forms.NumericUpDown();
this.LblGachaType = new System.Windows.Forms.Label();
this.LblEventChance = new System.Windows.Forms.Label();
this.NUDBaseYellowWeight = new System.Windows.Forms.NumericUpDown();
this.LblSortId = new System.Windows.Forms.Label();
this.TxtRateUpItems2 = new System.Windows.Forms.TextBox();
this.LblBaseYellowWeight = new System.Windows.Forms.Label();
this.NUDGachaType = new System.Windows.Forms.NumericUpDown();
this.NUDSortId = new System.Windows.Forms.NumericUpDown();
this.LblRateUpItems2 = new System.Windows.Forms.Label();
this.LblSoftPity = new System.Windows.Forms.Label();
this.LblGachaTypeTip = new System.Windows.Forms.Label();
this.LblEndTime = new System.Windows.Forms.Label();
this.LblRateUpItems1 = new System.Windows.Forms.Label();
this.NUDSoftPity = new System.Windows.Forms.NumericUpDown();
this.LblScheduleId = new System.Windows.Forms.Label();
this.LblBeginTime = new System.Windows.Forms.Label();
this.TxtRateUpItems1 = new System.Windows.Forms.TextBox();
this.LblHardPity = new System.Windows.Forms.Label();
this.NUDScheduleId = new System.Windows.Forms.NumericUpDown();
this.NUDEndTime = new System.Windows.Forms.NumericUpDown();
this.LblHardPityTip = new System.Windows.Forms.Label();
this.NUDHardPity = new System.Windows.Forms.NumericUpDown();
this.LblScheduleIdTip = new System.Windows.Forms.Label();
this.NUDBeginTime = new System.Windows.Forms.NumericUpDown();
this.LblSoftPityTip = new System.Windows.Forms.Label();
this.LblBasePurpleWeight = new System.Windows.Forms.Label();
this.CmbBannerType = new System.Windows.Forms.ComboBox();
this.LblSortIdTip = new System.Windows.Forms.Label();
this.NUDBasePurpleWeight = new System.Windows.Forms.NumericUpDown();
this.LblBannerType = new System.Windows.Forms.Label();
this.LblBasePurpleWeightTip = new System.Windows.Forms.Label();
this.RbCostItem224 = new System.Windows.Forms.RadioButton();
this.LblBaseYellowWeightTip = new System.Windows.Forms.Label();
this.LblCostItem = new System.Windows.Forms.Label();
this.LblPrefabPath = new System.Windows.Forms.Label();
this.RbCostItem223 = new System.Windows.Forms.RadioButton();
this.GrpPurplePool = new System.Windows.Forms.GroupBox();
this.ListPurplePool = new System.Windows.Forms.CheckedListBox();
this.GrpYellowPool = new System.Windows.Forms.GroupBox();
this.ListYellowPool = new System.Windows.Forms.CheckedListBox();
this.GrpJson = new System.Windows.Forms.GroupBox();
this.BtnGen = new System.Windows.Forms.Button();
this.TxtJson = new System.Windows.Forms.TextBox();
this.BtnParse = new System.Windows.Forms.Button();
this.GrpBannerValues.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.NUDEventChance)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBaseYellowWeight)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDGachaType)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDSortId)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDSoftPity)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDScheduleId)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDEndTime)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDHardPity)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBeginTime)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBasePurpleWeight)).BeginInit();
this.GrpPurplePool.SuspendLayout();
this.GrpYellowPool.SuspendLayout();
this.GrpJson.SuspendLayout();
this.SuspendLayout();
//
// GrpBannerValues
//
resources.ApplyResources(this.GrpBannerValues, "GrpBannerValues");
this.GrpBannerValues.Controls.Add(this.LblBannerEditorOldTip);
this.GrpBannerValues.Controls.Add(this.CmbPrefab);
this.GrpBannerValues.Controls.Add(this.LblEventChanceTip);
this.GrpBannerValues.Controls.Add(this.NUDEventChance);
this.GrpBannerValues.Controls.Add(this.LblGachaType);
this.GrpBannerValues.Controls.Add(this.LblEventChance);
this.GrpBannerValues.Controls.Add(this.NUDBaseYellowWeight);
this.GrpBannerValues.Controls.Add(this.LblSortId);
this.GrpBannerValues.Controls.Add(this.TxtRateUpItems2);
this.GrpBannerValues.Controls.Add(this.LblBaseYellowWeight);
this.GrpBannerValues.Controls.Add(this.NUDGachaType);
this.GrpBannerValues.Controls.Add(this.NUDSortId);
this.GrpBannerValues.Controls.Add(this.LblRateUpItems2);
this.GrpBannerValues.Controls.Add(this.LblSoftPity);
this.GrpBannerValues.Controls.Add(this.LblGachaTypeTip);
this.GrpBannerValues.Controls.Add(this.LblEndTime);
this.GrpBannerValues.Controls.Add(this.LblRateUpItems1);
this.GrpBannerValues.Controls.Add(this.NUDSoftPity);
this.GrpBannerValues.Controls.Add(this.LblScheduleId);
this.GrpBannerValues.Controls.Add(this.LblBeginTime);
this.GrpBannerValues.Controls.Add(this.TxtRateUpItems1);
this.GrpBannerValues.Controls.Add(this.LblHardPity);
this.GrpBannerValues.Controls.Add(this.NUDScheduleId);
this.GrpBannerValues.Controls.Add(this.NUDEndTime);
this.GrpBannerValues.Controls.Add(this.LblHardPityTip);
this.GrpBannerValues.Controls.Add(this.NUDHardPity);
this.GrpBannerValues.Controls.Add(this.LblScheduleIdTip);
this.GrpBannerValues.Controls.Add(this.NUDBeginTime);
this.GrpBannerValues.Controls.Add(this.LblSoftPityTip);
this.GrpBannerValues.Controls.Add(this.LblBasePurpleWeight);
this.GrpBannerValues.Controls.Add(this.CmbBannerType);
this.GrpBannerValues.Controls.Add(this.LblSortIdTip);
this.GrpBannerValues.Controls.Add(this.NUDBasePurpleWeight);
this.GrpBannerValues.Controls.Add(this.LblBannerType);
this.GrpBannerValues.Controls.Add(this.LblBasePurpleWeightTip);
this.GrpBannerValues.Controls.Add(this.RbCostItem224);
this.GrpBannerValues.Controls.Add(this.LblBaseYellowWeightTip);
this.GrpBannerValues.Controls.Add(this.LblCostItem);
this.GrpBannerValues.Controls.Add(this.LblPrefabPath);
this.GrpBannerValues.Controls.Add(this.RbCostItem223);
this.GrpBannerValues.Name = "GrpBannerValues";
this.GrpBannerValues.TabStop = false;
//
// LblBannerEditorOldTip
//
resources.ApplyResources(this.LblBannerEditorOldTip, "LblBannerEditorOldTip");
this.LblBannerEditorOldTip.ForeColor = System.Drawing.Color.Red;
this.LblBannerEditorOldTip.Name = "LblBannerEditorOldTip";
//
// CmbPrefab
//
resources.ApplyResources(this.CmbPrefab, "CmbPrefab");
this.CmbPrefab.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CmbPrefab.FormattingEnabled = true;
this.CmbPrefab.Name = "CmbPrefab";
//
// LblEventChanceTip
//
resources.ApplyResources(this.LblEventChanceTip, "LblEventChanceTip");
this.LblEventChanceTip.Name = "LblEventChanceTip";
//
// NUDEventChance
//
resources.ApplyResources(this.NUDEventChance, "NUDEventChance");
this.NUDEventChance.Name = "NUDEventChance";
this.NUDEventChance.Value = new decimal(new int[] {
50,
0,
0,
0});
//
// LblGachaType
//
resources.ApplyResources(this.LblGachaType, "LblGachaType");
this.LblGachaType.Name = "LblGachaType";
//
// LblEventChance
//
resources.ApplyResources(this.LblEventChance, "LblEventChance");
this.LblEventChance.Name = "LblEventChance";
//
// NUDBaseYellowWeight
//
resources.ApplyResources(this.NUDBaseYellowWeight, "NUDBaseYellowWeight");
this.NUDBaseYellowWeight.DecimalPlaces = 2;
this.NUDBaseYellowWeight.Name = "NUDBaseYellowWeight";
this.NUDBaseYellowWeight.Value = new decimal(new int[] {
6,
0,
0,
65536});
//
// LblSortId
//
resources.ApplyResources(this.LblSortId, "LblSortId");
this.LblSortId.Name = "LblSortId";
//
// TxtRateUpItems2
//
resources.ApplyResources(this.TxtRateUpItems2, "TxtRateUpItems2");
this.TxtRateUpItems2.BackColor = System.Drawing.Color.White;
this.TxtRateUpItems2.Name = "TxtRateUpItems2";
this.TxtRateUpItems2.ReadOnly = true;
//
// LblBaseYellowWeight
//
resources.ApplyResources(this.LblBaseYellowWeight, "LblBaseYellowWeight");
this.LblBaseYellowWeight.Name = "LblBaseYellowWeight";
//
// NUDGachaType
//
resources.ApplyResources(this.NUDGachaType, "NUDGachaType");
this.NUDGachaType.Maximum = new decimal(new int[] {
10000,
0,
0,
0});
this.NUDGachaType.Name = "NUDGachaType";
this.NUDGachaType.Value = new decimal(new int[] {
400,
0,
0,
0});
//
// NUDSortId
//
resources.ApplyResources(this.NUDSortId, "NUDSortId");
this.NUDSortId.Maximum = new decimal(new int[] {
9999,
0,
0,
0});
this.NUDSortId.Minimum = new decimal(new int[] {
1000,
0,
0,
0});
this.NUDSortId.Name = "NUDSortId";
this.NUDSortId.Value = new decimal(new int[] {
1000,
0,
0,
0});
//
// LblRateUpItems2
//
resources.ApplyResources(this.LblRateUpItems2, "LblRateUpItems2");
this.LblRateUpItems2.Name = "LblRateUpItems2";
//
// LblSoftPity
//
resources.ApplyResources(this.LblSoftPity, "LblSoftPity");
this.LblSoftPity.Name = "LblSoftPity";
//
// LblGachaTypeTip
//
resources.ApplyResources(this.LblGachaTypeTip, "LblGachaTypeTip");
this.LblGachaTypeTip.Name = "LblGachaTypeTip";
//
// LblEndTime
//
resources.ApplyResources(this.LblEndTime, "LblEndTime");
this.LblEndTime.Name = "LblEndTime";
//
// LblRateUpItems1
//
resources.ApplyResources(this.LblRateUpItems1, "LblRateUpItems1");
this.LblRateUpItems1.Name = "LblRateUpItems1";
//
// NUDSoftPity
//
resources.ApplyResources(this.NUDSoftPity, "NUDSoftPity");
this.NUDSoftPity.Maximum = new decimal(new int[] {
100000,
0,
0,
0});
this.NUDSoftPity.Name = "NUDSoftPity";
this.NUDSoftPity.Value = new decimal(new int[] {
75,
0,
0,
0});
//
// LblScheduleId
//
resources.ApplyResources(this.LblScheduleId, "LblScheduleId");
this.LblScheduleId.Name = "LblScheduleId";
//
// LblBeginTime
//
resources.ApplyResources(this.LblBeginTime, "LblBeginTime");
this.LblBeginTime.Name = "LblBeginTime";
//
// TxtRateUpItems1
//
resources.ApplyResources(this.TxtRateUpItems1, "TxtRateUpItems1");
this.TxtRateUpItems1.BackColor = System.Drawing.Color.White;
this.TxtRateUpItems1.Name = "TxtRateUpItems1";
this.TxtRateUpItems1.ReadOnly = true;
//
// LblHardPity
//
resources.ApplyResources(this.LblHardPity, "LblHardPity");
this.LblHardPity.Name = "LblHardPity";
//
// NUDScheduleId
//
resources.ApplyResources(this.NUDScheduleId, "NUDScheduleId");
this.NUDScheduleId.Maximum = new decimal(new int[] {
10000,
0,
0,
0});
this.NUDScheduleId.Name = "NUDScheduleId";
this.NUDScheduleId.Value = new decimal(new int[] {
800,
0,
0,
0});
//
// NUDEndTime
//
resources.ApplyResources(this.NUDEndTime, "NUDEndTime");
this.NUDEndTime.Maximum = new decimal(new int[] {
1924992000,
0,
0,
0});
this.NUDEndTime.Name = "NUDEndTime";
this.NUDEndTime.Value = new decimal(new int[] {
1924992000,
0,
0,
0});
//
// LblHardPityTip
//
resources.ApplyResources(this.LblHardPityTip, "LblHardPityTip");
this.LblHardPityTip.Name = "LblHardPityTip";
//
// NUDHardPity
//
resources.ApplyResources(this.NUDHardPity, "NUDHardPity");
this.NUDHardPity.Maximum = new decimal(new int[] {
100000,
0,
0,
0});
this.NUDHardPity.Name = "NUDHardPity";
this.NUDHardPity.Value = new decimal(new int[] {
90,
0,
0,
0});
//
// LblScheduleIdTip
//
resources.ApplyResources(this.LblScheduleIdTip, "LblScheduleIdTip");
this.LblScheduleIdTip.Name = "LblScheduleIdTip";
//
// NUDBeginTime
//
resources.ApplyResources(this.NUDBeginTime, "NUDBeginTime");
this.NUDBeginTime.Maximum = new decimal(new int[] {
1924992000,
0,
0,
0});
this.NUDBeginTime.Name = "NUDBeginTime";
//
// LblSoftPityTip
//
resources.ApplyResources(this.LblSoftPityTip, "LblSoftPityTip");
this.LblSoftPityTip.Name = "LblSoftPityTip";
//
// LblBasePurpleWeight
//
resources.ApplyResources(this.LblBasePurpleWeight, "LblBasePurpleWeight");
this.LblBasePurpleWeight.Name = "LblBasePurpleWeight";
//
// CmbBannerType
//
resources.ApplyResources(this.CmbBannerType, "CmbBannerType");
this.CmbBannerType.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CmbBannerType.FormattingEnabled = true;
this.CmbBannerType.Items.AddRange(new object[] {
resources.GetString("CmbBannerType.Items"),
resources.GetString("CmbBannerType.Items1"),
resources.GetString("CmbBannerType.Items2")});
this.CmbBannerType.Name = "CmbBannerType";
//
// LblSortIdTip
//
resources.ApplyResources(this.LblSortIdTip, "LblSortIdTip");
this.LblSortIdTip.Name = "LblSortIdTip";
//
// NUDBasePurpleWeight
//
resources.ApplyResources(this.NUDBasePurpleWeight, "NUDBasePurpleWeight");
this.NUDBasePurpleWeight.DecimalPlaces = 2;
this.NUDBasePurpleWeight.Name = "NUDBasePurpleWeight";
this.NUDBasePurpleWeight.Value = new decimal(new int[] {
51,
0,
0,
65536});
//
// LblBannerType
//
resources.ApplyResources(this.LblBannerType, "LblBannerType");
this.LblBannerType.Name = "LblBannerType";
//
// LblBasePurpleWeightTip
//
resources.ApplyResources(this.LblBasePurpleWeightTip, "LblBasePurpleWeightTip");
this.LblBasePurpleWeightTip.Name = "LblBasePurpleWeightTip";
//
// RbCostItem224
//
resources.ApplyResources(this.RbCostItem224, "RbCostItem224");
this.RbCostItem224.Checked = true;
this.RbCostItem224.Name = "RbCostItem224";
this.RbCostItem224.TabStop = true;
this.RbCostItem224.UseVisualStyleBackColor = true;
//
// LblBaseYellowWeightTip
//
resources.ApplyResources(this.LblBaseYellowWeightTip, "LblBaseYellowWeightTip");
this.LblBaseYellowWeightTip.Name = "LblBaseYellowWeightTip";
//
// LblCostItem
//
resources.ApplyResources(this.LblCostItem, "LblCostItem");
this.LblCostItem.Name = "LblCostItem";
//
// LblPrefabPath
//
resources.ApplyResources(this.LblPrefabPath, "LblPrefabPath");
this.LblPrefabPath.Name = "LblPrefabPath";
//
// RbCostItem223
//
resources.ApplyResources(this.RbCostItem223, "RbCostItem223");
this.RbCostItem223.Name = "RbCostItem223";
this.RbCostItem223.TabStop = true;
this.RbCostItem223.UseVisualStyleBackColor = true;
//
// GrpPurplePool
//
resources.ApplyResources(this.GrpPurplePool, "GrpPurplePool");
this.GrpPurplePool.Controls.Add(this.ListPurplePool);
this.GrpPurplePool.Name = "GrpPurplePool";
this.GrpPurplePool.TabStop = false;
//
// ListPurplePool
//
resources.ApplyResources(this.ListPurplePool, "ListPurplePool");
this.ListPurplePool.CheckOnClick = true;
this.ListPurplePool.FormattingEnabled = true;
this.ListPurplePool.Name = "ListPurplePool";
this.ListPurplePool.ItemCheck += new System.Windows.Forms.ItemCheckEventHandler(this.ListPurplePool_ItemCheck);
//
// GrpYellowPool
//
resources.ApplyResources(this.GrpYellowPool, "GrpYellowPool");
this.GrpYellowPool.Controls.Add(this.ListYellowPool);
this.GrpYellowPool.Name = "GrpYellowPool";
this.GrpYellowPool.TabStop = false;
//
// ListYellowPool
//
resources.ApplyResources(this.ListYellowPool, "ListYellowPool");
this.ListYellowPool.CheckOnClick = true;
this.ListYellowPool.FormattingEnabled = true;
this.ListYellowPool.Name = "ListYellowPool";
this.ListYellowPool.ItemCheck += new System.Windows.Forms.ItemCheckEventHandler(this.ListYellowPool_ItemCheck);
//
// GrpJson
//
resources.ApplyResources(this.GrpJson, "GrpJson");
this.GrpJson.Controls.Add(this.BtnGen);
this.GrpJson.Controls.Add(this.TxtJson);
this.GrpJson.Controls.Add(this.BtnParse);
this.GrpJson.Name = "GrpJson";
this.GrpJson.TabStop = false;
//
// BtnGen
//
resources.ApplyResources(this.BtnGen, "BtnGen");
this.BtnGen.Name = "BtnGen";
this.BtnGen.UseVisualStyleBackColor = true;
this.BtnGen.Click += new System.EventHandler(this.BtnGen_Click);
//
// TxtJson
//
resources.ApplyResources(this.TxtJson, "TxtJson");
this.TxtJson.Name = "TxtJson";
//
// BtnParse
//
resources.ApplyResources(this.BtnParse, "BtnParse");
this.BtnParse.Name = "BtnParse";
this.BtnParse.UseVisualStyleBackColor = true;
this.BtnParse.Click += new System.EventHandler(this.BtnParse_Click);
//
// FormGachaBannerEditor
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.GrpJson);
this.Controls.Add(this.GrpPurplePool);
this.Controls.Add(this.GrpYellowPool);
this.Controls.Add(this.GrpBannerValues);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "FormGachaBannerEditor";
this.GrpBannerValues.ResumeLayout(false);
this.GrpBannerValues.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.NUDEventChance)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBaseYellowWeight)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDGachaType)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDSortId)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDSoftPity)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDScheduleId)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDEndTime)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDHardPity)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBeginTime)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.NUDBasePurpleWeight)).EndInit();
this.GrpPurplePool.ResumeLayout(false);
this.GrpYellowPool.ResumeLayout(false);
this.GrpJson.ResumeLayout(false);
this.GrpJson.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox GrpBannerValues;
private System.Windows.Forms.Label LblEventChanceTip;
private System.Windows.Forms.NumericUpDown NUDEventChance;
private System.Windows.Forms.Label LblGachaType;
private System.Windows.Forms.Label LblEventChance;
private System.Windows.Forms.NumericUpDown NUDBaseYellowWeight;
private System.Windows.Forms.Label LblSortId;
private System.Windows.Forms.TextBox TxtRateUpItems2;
private System.Windows.Forms.Label LblBaseYellowWeight;
private System.Windows.Forms.NumericUpDown NUDGachaType;
private System.Windows.Forms.NumericUpDown NUDSortId;
private System.Windows.Forms.Label LblRateUpItems2;
private System.Windows.Forms.Label LblSoftPity;
private System.Windows.Forms.Label LblGachaTypeTip;
private System.Windows.Forms.Label LblEndTime;
private System.Windows.Forms.Label LblRateUpItems1;
private System.Windows.Forms.NumericUpDown NUDSoftPity;
private System.Windows.Forms.Label LblScheduleId;
private System.Windows.Forms.Label LblBeginTime;
private System.Windows.Forms.TextBox TxtRateUpItems1;
private System.Windows.Forms.Label LblHardPity;
private System.Windows.Forms.NumericUpDown NUDScheduleId;
private System.Windows.Forms.NumericUpDown NUDEndTime;
private System.Windows.Forms.Label LblHardPityTip;
private System.Windows.Forms.NumericUpDown NUDHardPity;
private System.Windows.Forms.Label LblScheduleIdTip;
private System.Windows.Forms.NumericUpDown NUDBeginTime;
private System.Windows.Forms.Label LblSoftPityTip;
private System.Windows.Forms.Label LblBasePurpleWeight;
private System.Windows.Forms.ComboBox CmbBannerType;
private System.Windows.Forms.Label LblSortIdTip;
private System.Windows.Forms.NumericUpDown NUDBasePurpleWeight;
private System.Windows.Forms.Label LblBannerType;
private System.Windows.Forms.Label LblBasePurpleWeightTip;
private System.Windows.Forms.RadioButton RbCostItem224;
private System.Windows.Forms.Label LblBaseYellowWeightTip;
private System.Windows.Forms.Label LblCostItem;
private System.Windows.Forms.Label LblPrefabPath;
private System.Windows.Forms.RadioButton RbCostItem223;
private System.Windows.Forms.GroupBox GrpPurplePool;
private System.Windows.Forms.CheckedListBox ListPurplePool;
private System.Windows.Forms.GroupBox GrpYellowPool;
private System.Windows.Forms.CheckedListBox ListYellowPool;
private System.Windows.Forms.GroupBox GrpJson;
private System.Windows.Forms.TextBox TxtJson;
private System.Windows.Forms.Button BtnGen;
private System.Windows.Forms.Button BtnParse;
private System.Windows.Forms.ComboBox CmbPrefab;
private System.Windows.Forms.Label LblBannerEditorOldTip;
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using GrasscutterTools.Game;
using GrasscutterTools.Game.Gacha;
using GrasscutterTools.Properties;
using Newtonsoft.Json;
namespace GrasscutterTools
{
/// <summary>
/// 卡池编辑器
/// </summary>
public partial class FormGachaBannerEditor : Form
{
#region - -
public FormGachaBannerEditor()
{
InitializeComponent();
Icon = Resources.IconGrasscutter;
CmbBannerType.SelectedIndex = 0;
InitBannerPrefab();
InitCheckedListBoxs();
}
private void InitBannerPrefab()
{
CmbPrefab.Items.Clear();
CmbPrefab.Items.AddRange(GameData.GachaBannerPrefabs.Names);
}
private void InitCheckedListBoxs()
{
InitCheckedListBox(ListYellowPool, "yellow");
InitCheckedListBox(ListPurplePool, "purple");
}
private void InitCheckedListBox(CheckedListBox list, string color)
{
var kvs = new List<string>();
for (int i = 0; i < GameData.AvatarColors.Count; i++)
{
if (GameData.AvatarColors.Names[i] == color)
{
var id = GameData.AvatarColors.Ids[i];
var index = Array.IndexOf(GameData.Avatars.Ids, id % 1000 + 10000000);
if (index >= 0)
kvs.Add($"{id}:{GameData.Avatars.Names[index]}");
}
}
for (int i = 0; i < GameData.WeaponColors.Count; i++)
{
if (GameData.WeaponColors.Names[i] == color)
{
var id = GameData.WeaponColors.Ids[i];
var index = Array.IndexOf(GameData.Weapons.Ids, id);
if (index >= 0)
kvs.Add($"{id}:{GameData.Weapons.Names[index]}");
}
}
list.Items.AddRange(kvs.ToArray());
}
private void InitRateUpItems(GachaBanner banner)
{
UpdateCheckedListBox(ListYellowPool, banner.RateUpItems1);
UpdateCheckedListBox(ListPurplePool, banner.RateUpItems2);
}
#endregion - -
#region - UI -
private void ShowBanner(GachaBanner banner)
{
try
{
NUDGachaType.Value = banner.GachaType;
NUDScheduleId.Value = banner.ScheduleId;
CmbBannerType.SelectedIndex = (int)banner.BannerType;
if (string.IsNullOrEmpty(banner.TitlePath) || !int.TryParse(banner.TitlePath.Substring("UI_GACHA_SHOW_PANEL_A".Length, 3), out int prefabId))
CmbPrefab.SelectedIndex = -1;
else
CmbPrefab.SelectedIndex = Array.IndexOf(GameData.GachaBannerPrefabs.Ids, prefabId);
RbCostItem224.Checked = banner.CostItem == 224;
RbCostItem223.Checked = banner.CostItem == 223;
NUDBeginTime.Value = banner.BeginTime;
NUDEndTime.Value = banner.EndTime;
NUDSortId.Value = banner.SortId;
TxtRateUpItems1.Text = string.Join(", ", banner.RateUpItems1);
TxtRateUpItems2.Text = string.Join(", ", banner.RateUpItems2);
NUDBaseYellowWeight.Value = banner.BaseYellowWeight * 0.01M;
NUDBasePurpleWeight.Value = banner.BasePurpleWeight * 0.01M;
NUDEventChance.Value = banner.EventChance;
NUDSoftPity.Value = banner.SoftPity;
NUDHardPity.Value = banner.HardPity;
InitRateUpItems(banner);
}
catch (Exception ex)
{
MessageBox.Show("UI更新失败" + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private GachaBanner ParseBanner()
{
if (CmbBannerType.SelectedIndex < 0)
{
MessageBox.Show("请选择奖池类型", Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return null;
}
if (CmbPrefab.SelectedIndex < 0)
{
MessageBox.Show("请选择奖池预制", Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return null;
}
int[] yellowIds;
if (string.IsNullOrEmpty(TxtRateUpItems1.Text))
yellowIds = new int[0];
else
yellowIds = TxtRateUpItems1.Text.Split(',').Select(s => int.Parse(s.Trim())).ToArray();
int[] purpleIds;
if (string.IsNullOrEmpty(TxtRateUpItems2.Text))
purpleIds = new int[0];
else
purpleIds = TxtRateUpItems2.Text.Split(',').Select(s => int.Parse(s.Trim())).ToArray();
var prefabId = GameData.GachaBannerPrefabs.Ids[CmbPrefab.SelectedIndex];
GachaBanner banner = new GachaBanner
{
GachaType = (int)NUDGachaType.Value,
ScheduleId = (int)NUDScheduleId.Value,
BannerType = (BannerType)CmbBannerType.SelectedIndex,
PrefabPath = $"GachaShowPanel_A{prefabId:000}",
PreviewPrefabPath = $"UI_Tab_GachaShowPanel_A{prefabId:000}",
TitlePath = $"UI_GACHA_SHOW_PANEL_A{prefabId:000}_TITLE",
CostItem = RbCostItem224.Checked ? 224 : 223,
BeginTime = (int)NUDBeginTime.Value,
EndTime = (int)NUDEndTime.Value,
SortId = (int)NUDSortId.Value,
RateUpItems1 = yellowIds,
RateUpItems2 = purpleIds,
BaseYellowWeight = (int)(NUDBaseYellowWeight.Value * 100),
BasePurpleWeight = (int)(NUDBasePurpleWeight.Value * 100),
EventChance = (int)NUDEventChance.Value,
SoftPity = (int)NUDSoftPity.Value,
HardPity = (int)NUDHardPity.Value
};
return banner;
}
#endregion - UI -
#region - -
private void UpdateCheckedListBox(CheckedListBox list, int[] checkedIds)
{
for (int i = 0; i < list.Items.Count; i++)
{
if (checkedIds.Length == 0)
list.SetItemChecked(i, false);
else
{
var item = list.Items[i] as string;
var id = int.Parse(item.Substring(0, item.IndexOf(':')));
list.SetItemChecked(i, Array.IndexOf(checkedIds, id) != -1);
}
}
}
private void ListYellowPool_ItemCheck(object sender, ItemCheckEventArgs e)
{
BeginInvoke(new Action(() =>
UpdateCheckedItems(ListYellowPool, TxtRateUpItems1)
));
}
private void ListPurplePool_ItemCheck(object sender, ItemCheckEventArgs e)
{
BeginInvoke(new Action(() =>
UpdateCheckedItems(ListPurplePool, TxtRateUpItems2)
));
}
private void UpdateCheckedItems(CheckedListBox list, TextBox txt)
{
if (list.CheckedItems.Count == 0)
txt.Text = "";
else
{
StringBuilder builder = new StringBuilder();
foreach (string item in list.CheckedItems)
builder.Append(item.Substring(0, item.IndexOf(':')))
.Append(", ");
txt.Text = builder.ToString(0, builder.Length - 2);
}
}
private void BtnGen_Click(object sender, EventArgs e)
{
var banner = ParseBanner();
if (banner != null)
{
TxtJson.Text = JsonConvert.SerializeObject(banner, Formatting.Indented);
}
}
private void BtnParse_Click(object sender, EventArgs e)
{
try
{
ShowBanner(JsonConvert.DeserializeObject<GachaBanner>(TxtJson.Text));
}
catch (Exception ex)
{
MessageBox.Show("Json解析失败错误消息" + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
#endregion - -
}
}

View File

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblBannerEditorOldTip.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblBannerEditorOldTip.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 415</value>
</data>
<data name="LblBannerEditorOldTip.Size" type="System.Drawing.Size, System.Drawing">
<value>390, 35</value>
</data>
<data name="LblBannerEditorOldTip.Text" xml:space="preserve">
<value>Tip: The latest version of the dev Banner is currently not supported, waiting for PR : )</value>
</data>
<data name="LblEventChanceTip.Location" type="System.Drawing.Point, System.Drawing">
<value>401, 262</value>
</data>
<data name="NUDEventChance.Location" type="System.Drawing.Point, System.Drawing">
<value>332, 260</value>
</data>
<data name="LblEventChance.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblEventChance.Text" xml:space="preserve">
<value>Event chance</value>
</data>
<data name="LblSortId.Location" type="System.Drawing.Point, System.Drawing">
<value>72, 204</value>
</data>
<data name="LblSortId.Text" xml:space="preserve">
<value>Sort</value>
</data>
<data name="LblBaseYellowWeight.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 262</value>
</data>
<data name="LblBaseYellowWeight.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblBaseYellowWeight.Text" xml:space="preserve">
<value>5 star weight</value>
</data>
<data name="LblRateUpItems2.Location" type="System.Drawing.Point, System.Drawing">
<value>44, 350</value>
</data>
<data name="LblRateUpItems2.Size" type="System.Drawing.Size, System.Drawing">
<value>61, 17</value>
</data>
<data name="LblRateUpItems2.Text" xml:space="preserve">
<value>4 star UP</value>
</data>
<data name="LblSoftPity.Location" type="System.Drawing.Point, System.Drawing">
<value>49, 291</value>
</data>
<data name="LblSoftPity.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblSoftPity.Text" xml:space="preserve">
<value>Soft pity</value>
</data>
<data name="LblGachaTypeTip.Size" type="System.Drawing.Size, System.Drawing">
<value>123, 17</value>
</data>
<data name="LblGachaTypeTip.Text" xml:space="preserve">
<value>Increment from 400</value>
</data>
<data name="LblEndTime.Size" type="System.Drawing.Size, System.Drawing">
<value>62, 17</value>
</data>
<data name="LblEndTime.Text" xml:space="preserve">
<value>End Time</value>
</data>
<data name="LblRateUpItems1.Location" type="System.Drawing.Point, System.Drawing">
<value>44, 234</value>
</data>
<data name="LblRateUpItems1.Size" type="System.Drawing.Size, System.Drawing">
<value>61, 17</value>
</data>
<data name="LblRateUpItems1.Text" xml:space="preserve">
<value>5 star UP</value>
</data>
<data name="LblBeginTime.Location" type="System.Drawing.Point, System.Drawing">
<value>32, 175</value>
</data>
<data name="LblBeginTime.Size" type="System.Drawing.Size, System.Drawing">
<value>73, 17</value>
</data>
<data name="LblBeginTime.Text" xml:space="preserve">
<value>Begin Time</value>
</data>
<data name="LblHardPity.Location" type="System.Drawing.Point, System.Drawing">
<value>42, 320</value>
</data>
<data name="LblHardPity.Size" type="System.Drawing.Size, System.Drawing">
<value>62, 17</value>
</data>
<data name="LblHardPity.Text" xml:space="preserve">
<value>Hard pity</value>
</data>
<data name="NUDEndTime.Location" type="System.Drawing.Point, System.Drawing">
<value>287, 174</value>
</data>
<data name="LblHardPityTip.Size" type="System.Drawing.Size, System.Drawing">
<value>17, 17</value>
</data>
<data name="LblHardPityTip.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="LblScheduleIdTip.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 17</value>
</data>
<data name="LblScheduleIdTip.Text" xml:space="preserve">
<value>Unique</value>
</data>
<data name="LblSoftPityTip.Size" type="System.Drawing.Size, System.Drawing">
<value>17, 17</value>
</data>
<data name="LblSoftPityTip.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="LblBasePurpleWeight.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 378</value>
</data>
<data name="LblBasePurpleWeight.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblBasePurpleWeight.Text" xml:space="preserve">
<value>4 star weight</value>
</data>
<data name="CmbBannerType.Items" xml:space="preserve">
<value>Standard Wish</value>
</data>
<data name="CmbBannerType.Items1" xml:space="preserve">
<value>Character Event Wish</value>
</data>
<data name="CmbBannerType.Items2" xml:space="preserve">
<value>Weapon Event Wish</value>
</data>
<data name="LblSortIdTip.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value>
</data>
<data name="LblSortIdTip.Text" xml:space="preserve">
<value>Show order</value>
</data>
<data name="LblBannerType.Location" type="System.Drawing.Point, System.Drawing">
<value>25, 87</value>
</data>
<data name="LblBannerType.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 17</value>
</data>
<data name="LblBannerType.Text" xml:space="preserve">
<value>Banner Type</value>
</data>
<data name="RbCostItem224.Size" type="System.Drawing.Size, System.Drawing">
<value>104, 21</value>
</data>
<data name="RbCostItem224.Text" xml:space="preserve">
<value>Acquaint Fate</value>
</data>
<data name="LblCostItem.Location" type="System.Drawing.Point, System.Drawing">
<value>41, 148</value>
</data>
<data name="LblCostItem.Size" type="System.Drawing.Size, System.Drawing">
<value>64, 17</value>
</data>
<data name="LblCostItem.Text" xml:space="preserve">
<value>Cost Item</value>
</data>
<data name="LblPrefabPath.Location" type="System.Drawing.Point, System.Drawing">
<value>59, 118</value>
</data>
<data name="LblPrefabPath.Size" type="System.Drawing.Size, System.Drawing">
<value>46, 17</value>
</data>
<data name="LblPrefabPath.Text" xml:space="preserve">
<value>Prefab</value>
</data>
<data name="RbCostItem223.Location" type="System.Drawing.Point, System.Drawing">
<value>222, 146</value>
</data>
<data name="RbCostItem223.Size" type="System.Drawing.Size, System.Drawing">
<value>119, 21</value>
</data>
<data name="RbCostItem223.Text" xml:space="preserve">
<value>Intertwined Fate</value>
</data>
<data name="GrpBannerValues.Text" xml:space="preserve">
<value>Banner</value>
</data>
<data name="GrpPurplePool.Text" xml:space="preserve">
<value>4 star pool</value>
</data>
<data name="GrpYellowPool.Text" xml:space="preserve">
<value>5 star pool</value>
</data>
<data name="BtnGen.Size" type="System.Drawing.Size, System.Drawing">
<value>85, 23</value>
</data>
<data name="BtnGen.Text" xml:space="preserve">
<value>Gen Json</value>
</data>
<data name="BtnParse.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 437</value>
</data>
<data name="BtnParse.Size" type="System.Drawing.Size, System.Drawing">
<value>85, 23</value>
</data>
<data name="BtnParse.Text" xml:space="preserve">
<value>Parse Json</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Gacha Banner Editor</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblBannerEditorOldTip.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblBannerEditorOldTip.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 415</value>
</data>
<data name="LblBannerEditorOldTip.Size" type="System.Drawing.Size, System.Drawing">
<value>390, 35</value>
</data>
<data name="LblBannerEditorOldTip.Text" xml:space="preserve">
<value>Tip: The latest version of the dev Banner is currently not supported, waiting for PR : )</value>
</data>
<data name="LblEventChanceTip.Location" type="System.Drawing.Point, System.Drawing">
<value>401, 262</value>
</data>
<data name="NUDEventChance.Location" type="System.Drawing.Point, System.Drawing">
<value>332, 260</value>
</data>
<data name="LblEventChance.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblEventChance.Text" xml:space="preserve">
<value>Event chance</value>
</data>
<data name="LblSortId.Location" type="System.Drawing.Point, System.Drawing">
<value>72, 204</value>
</data>
<data name="LblSortId.Text" xml:space="preserve">
<value>Sort</value>
</data>
<data name="LblBaseYellowWeight.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 262</value>
</data>
<data name="LblBaseYellowWeight.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblBaseYellowWeight.Text" xml:space="preserve">
<value>5 star weight</value>
</data>
<data name="LblRateUpItems2.Location" type="System.Drawing.Point, System.Drawing">
<value>44, 350</value>
</data>
<data name="LblRateUpItems2.Size" type="System.Drawing.Size, System.Drawing">
<value>61, 17</value>
</data>
<data name="LblRateUpItems2.Text" xml:space="preserve">
<value>4 star UP</value>
</data>
<data name="LblSoftPity.Location" type="System.Drawing.Point, System.Drawing">
<value>49, 291</value>
</data>
<data name="LblSoftPity.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblSoftPity.Text" xml:space="preserve">
<value>Soft pity</value>
</data>
<data name="LblGachaTypeTip.Size" type="System.Drawing.Size, System.Drawing">
<value>123, 17</value>
</data>
<data name="LblGachaTypeTip.Text" xml:space="preserve">
<value>Increment from 400</value>
</data>
<data name="LblEndTime.Size" type="System.Drawing.Size, System.Drawing">
<value>62, 17</value>
</data>
<data name="LblEndTime.Text" xml:space="preserve">
<value>End Time</value>
</data>
<data name="LblRateUpItems1.Location" type="System.Drawing.Point, System.Drawing">
<value>44, 234</value>
</data>
<data name="LblRateUpItems1.Size" type="System.Drawing.Size, System.Drawing">
<value>61, 17</value>
</data>
<data name="LblRateUpItems1.Text" xml:space="preserve">
<value>5 star UP</value>
</data>
<data name="LblBeginTime.Location" type="System.Drawing.Point, System.Drawing">
<value>32, 175</value>
</data>
<data name="LblBeginTime.Size" type="System.Drawing.Size, System.Drawing">
<value>73, 17</value>
</data>
<data name="LblBeginTime.Text" xml:space="preserve">
<value>Begin Time</value>
</data>
<data name="LblHardPity.Location" type="System.Drawing.Point, System.Drawing">
<value>42, 320</value>
</data>
<data name="LblHardPity.Size" type="System.Drawing.Size, System.Drawing">
<value>62, 17</value>
</data>
<data name="LblHardPity.Text" xml:space="preserve">
<value>Hard pity</value>
</data>
<data name="NUDEndTime.Location" type="System.Drawing.Point, System.Drawing">
<value>287, 174</value>
</data>
<data name="LblHardPityTip.Size" type="System.Drawing.Size, System.Drawing">
<value>17, 17</value>
</data>
<data name="LblHardPityTip.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="LblScheduleIdTip.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 17</value>
</data>
<data name="LblScheduleIdTip.Text" xml:space="preserve">
<value>Unique</value>
</data>
<data name="LblSoftPityTip.Size" type="System.Drawing.Size, System.Drawing">
<value>17, 17</value>
</data>
<data name="LblSoftPityTip.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="LblBasePurpleWeight.Location" type="System.Drawing.Point, System.Drawing">
<value>22, 378</value>
</data>
<data name="LblBasePurpleWeight.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblBasePurpleWeight.Text" xml:space="preserve">
<value>4 star weight</value>
</data>
<data name="CmbBannerType.Items" xml:space="preserve">
<value>Standard Wish</value>
</data>
<data name="CmbBannerType.Items1" xml:space="preserve">
<value>Character Event Wish</value>
</data>
<data name="CmbBannerType.Items2" xml:space="preserve">
<value>Weapon Event Wish</value>
</data>
<data name="LblSortIdTip.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value>
</data>
<data name="LblSortIdTip.Text" xml:space="preserve">
<value>Show order</value>
</data>
<data name="LblBannerType.Location" type="System.Drawing.Point, System.Drawing">
<value>25, 87</value>
</data>
<data name="LblBannerType.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 17</value>
</data>
<data name="LblBannerType.Text" xml:space="preserve">
<value>Banner Type</value>
</data>
<data name="RbCostItem224.Size" type="System.Drawing.Size, System.Drawing">
<value>104, 21</value>
</data>
<data name="RbCostItem224.Text" xml:space="preserve">
<value>Acquaint Fate</value>
</data>
<data name="LblCostItem.Location" type="System.Drawing.Point, System.Drawing">
<value>41, 148</value>
</data>
<data name="LblCostItem.Size" type="System.Drawing.Size, System.Drawing">
<value>64, 17</value>
</data>
<data name="LblCostItem.Text" xml:space="preserve">
<value>Cost Item</value>
</data>
<data name="LblPrefabPath.Location" type="System.Drawing.Point, System.Drawing">
<value>59, 118</value>
</data>
<data name="LblPrefabPath.Size" type="System.Drawing.Size, System.Drawing">
<value>46, 17</value>
</data>
<data name="LblPrefabPath.Text" xml:space="preserve">
<value>Prefab</value>
</data>
<data name="RbCostItem223.Location" type="System.Drawing.Point, System.Drawing">
<value>222, 146</value>
</data>
<data name="RbCostItem223.Size" type="System.Drawing.Size, System.Drawing">
<value>119, 21</value>
</data>
<data name="RbCostItem223.Text" xml:space="preserve">
<value>Intertwined Fate</value>
</data>
<data name="GrpBannerValues.Text" xml:space="preserve">
<value>Banner</value>
</data>
<data name="GrpPurplePool.Text" xml:space="preserve">
<value>4 star pool</value>
</data>
<data name="GrpYellowPool.Text" xml:space="preserve">
<value>5 star pool</value>
</data>
<data name="BtnGen.Size" type="System.Drawing.Size, System.Drawing">
<value>85, 23</value>
</data>
<data name="BtnGen.Text" xml:space="preserve">
<value>Gen Json</value>
</data>
<data name="BtnParse.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 437</value>
</data>
<data name="BtnParse.Size" type="System.Drawing.Size, System.Drawing">
<value>85, 23</value>
</data>
<data name="BtnParse.Text" xml:space="preserve">
<value>Parse Json</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Gacha Banner Editor</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BtnCopy.Text" xml:space="preserve">
<value>Copy</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="ChkAutoCopy.Size" type="System.Drawing.Size, System.Drawing">
<value>54, 21</value>
</data>
<data name="ChkAutoCopy.Text" xml:space="preserve">
<value>Auto</value>
</data>
<data name="GrpCommand.Text" xml:space="preserve">
<value>Command (Press and hold Ctrl to run automatically)</value>
</data>
<data name="BtnInvokeOpenCommand.Text" xml:space="preserve">
<value>Run(F5)</value>
</data>
<data name="TPHome.Text" xml:space="preserve">
<value>Home</value>
</data>
<data name="BtnOpenTextMap.Size" type="System.Drawing.Size, System.Drawing">
<value>120, 23</value>
</data>
<data name="BtnOpenTextMap.Text" xml:space="preserve">
<value>TextMapBrowser</value>
</data>
<data name="BtnOpenGachaBannerEditor.Text" xml:space="preserve">
<value>Banner editor</value>
</data>
<data name="GrpSettings.Text" xml:space="preserve">
<value>Settings</value>
</data>
<data name="ChkIncludeUID.Size" type="System.Drawing.Size, System.Drawing">
<value>95, 21</value>
</data>
<data name="ChkIncludeUID.Text" xml:space="preserve">
<value>Include UID</value>
</data>
<data name="LblAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>74, 38</value>
</data>
<data name="LblAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>158, 24</value>
</data>
<data name="LblAbout.Text" xml:space="preserve">
<value>Have a nice time!</value>
</data>
<data name="TPCustom.Text" xml:space="preserve">
<value>Custom</value>
</data>
<data name="BtnExportCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>533, 216</value>
</data>
<data name="BtnExportCustomCommands.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 23</value>
</data>
<data name="BtnExportCustomCommands.Text" xml:space="preserve">
<value>Export</value>
</data>
<data name="BtnLoadCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>467, 216</value>
</data>
<data name="BtnLoadCustomCommands.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 23</value>
</data>
<data name="BtnLoadCustomCommands.Text" xml:space="preserve">
<value>Load</value>
</data>
<data name="LblCustomName.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="LblCustomName.Text" xml:space="preserve">
<value>Tag</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>List</value>
</data>
<data name="BtnRemoveCustomCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>393, 216</value>
</data>
<data name="BtnRemoveCustomCommand.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnRemoveCustomCommand.Text" xml:space="preserve">
<value>x Delete</value>
</data>
<data name="BtnSaveCustomCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>317, 216</value>
</data>
<data name="BtnSaveCustomCommand.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnSaveCustomCommand.Text" xml:space="preserve">
<value>√ Save</value>
</data>
<data name="TxtCustomName.Size" type="System.Drawing.Size, System.Drawing">
<value>267, 23</value>
</data>
<data name="TPArtifact.Text" xml:space="preserve">
<value>Artifact</value>
</data>
<data name="BtnAddSubAttr.Text" xml:space="preserve">
<value>+ Add</value>
</data>
<data name="LblArtifactStars.Location" type="System.Drawing.Point, System.Drawing">
<value>298, 41</value>
</data>
<data name="LblArtifactStars.Size" type="System.Drawing.Size, System.Drawing">
<value>37, 17</value>
</data>
<data name="LblArtifactStars.Text" xml:space="preserve">
<value>Stars</value>
</data>
<data name="LblArtifactPart.Size" type="System.Drawing.Size, System.Drawing">
<value>31, 17</value>
</data>
<data name="LblArtifactPart.Text" xml:space="preserve">
<value>Part</value>
</data>
<data name="LblArtifactSet.Location" type="System.Drawing.Point, System.Drawing">
<value>87, 11</value>
</data>
<data name="LblArtifactSet.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 17</value>
</data>
<data name="LblArtifactSet.Text" xml:space="preserve">
<value>Artifact</value>
</data>
<data name="LblArtifactLevelTip.Size" type="System.Drawing.Size, System.Drawing">
<value>62, 17</value>
</data>
<data name="LblArtifactLevelTip.Text" xml:space="preserve">
<value>21 is +20</value>
</data>
<data name="LblClearSubAttrCheckedList.Size" type="System.Drawing.Size, System.Drawing">
<value>50, 17</value>
</data>
<data name="LblClearSubAttrCheckedList.Text" xml:space="preserve">
<value>X Clear</value>
</data>
<data name="LblArtifactLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>99, 41</value>
</data>
<data name="LblArtifactLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>37, 17</value>
</data>
<data name="LblArtifactLevel.Text" xml:space="preserve">
<value>Level</value>
</data>
<data name="LblSubAttribution.Location" type="System.Drawing.Point, System.Drawing">
<value>80, 102</value>
</data>
<data name="LblSubAttribution.Size" type="System.Drawing.Size, System.Drawing">
<value>56, 17</value>
</data>
<data name="LblSubAttribution.Text" xml:space="preserve">
<value>Sub Stat</value>
</data>
<data name="LblMainAttribution.Location" type="System.Drawing.Point, System.Drawing">
<value>73, 71</value>
</data>
<data name="LblMainAttribution.Size" type="System.Drawing.Size, System.Drawing">
<value>63, 17</value>
</data>
<data name="LblMainAttribution.Text" xml:space="preserve">
<value>Main Stat</value>
</data>
<data name="TPQuest.Text" xml:space="preserve">
<value>Quest</value>
</data>
<data name="GrpQuestFilters.Text" xml:space="preserve">
<value>List Filter</value>
</data>
<data name="ChkQuestFilterTEST.Size" type="System.Drawing.Size, System.Drawing">
<value>51, 21</value>
</data>
<data name="ChkQuestFilterTEST.Text" xml:space="preserve">
<value>Test</value>
</data>
<data name="ChkQuestFilterUNRELEASED.Size" type="System.Drawing.Size, System.Drawing">
<value>93, 21</value>
</data>
<data name="ChkQuestFilterUNRELEASED.Text" xml:space="preserve">
<value>Unreleased</value>
</data>
<data name="ChkQuestFilterHIDDEN.Size" type="System.Drawing.Size, System.Drawing">
<value>69, 21</value>
</data>
<data name="ChkQuestFilterHIDDEN.Text" xml:space="preserve">
<value>Hidden</value>
</data>
<data name="BtnFinishQuest.Text" xml:space="preserve">
<value>Finish</value>
</data>
<data name="BtnAddQuest.Text" xml:space="preserve">
<value>Add</value>
</data>
<data name="LblQuestDescription.Text" xml:space="preserve">
<value>Add or Finish Quest
Tip: Many quest require server-side scripting support
Therefore, the quest can be add and finish, but not necessarily can be work</value>
</data>
<data name="TPSpawn.Text" xml:space="preserve">
<value>Spawn</value>
</data>
<data name="BtnSaveSpawnLog.Text" xml:space="preserve">
<value>√ Record</value>
</data>
<data name="BtnRemoveSpawnLog.Text" xml:space="preserve">
<value>× Delete</value>
</data>
<data name="GrpSpawnRecord.Text" xml:space="preserve">
<value>Records</value>
</data>
<data name="GrpEntityType.Text" xml:space="preserve">
<value>Class</value>
</data>
<data name="RbEntityOrnament.Size" type="System.Drawing.Size, System.Drawing">
<value>84, 21</value>
</data>
<data name="RbEntityOrnament.Text" xml:space="preserve">
<value>Ornament</value>
</data>
<data name="RbEntityAnimal.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 21</value>
</data>
<data name="RbEntityAnimal.Text" xml:space="preserve">
<value>Animal</value>
</data>
<data name="RbEntityMonster.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 21</value>
</data>
<data name="RbEntityMonster.Text" xml:space="preserve">
<value>Monster</value>
</data>
<data name="LblSpawnDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 17</value>
</data>
<data name="LblSpawnDescription.Text" xml:space="preserve">
<value>Spawn entity</value>
</data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblEntityAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LblEntityAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>53, 17</value>
</data>
<data name="LblEntityAmount.Text" xml:space="preserve">
<value>Amount</value>
</data>
<data name="LblEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>120, 218</value>
</data>
<data name="LblEntityLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>20, 17</value>
</data>
<data name="LblEntityLevel.Text" xml:space="preserve">
<value>Lv</value>
</data>
<data name="NUDEntityAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>64, 216</value>
</data>
<data name="NUDEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>146, 216</value>
</data>
<data name="TPAvatar.Text" xml:space="preserve">
<value>Avatar</value>
</data>
<data name="LblAvatarGenWarning.Location" type="System.Drawing.Point, System.Drawing">
<value>88, 161</value>
</data>
<data name="LblAvatarGenWarning.Size" type="System.Drawing.Size, System.Drawing">
<value>427, 51</value>
</data>
<data name="LblAvatarGenWarning.Text" xml:space="preserve">
<value>WARN! Adding a character that is not officially used may result
in a corrupted account save, making it impossible to play the game.
The data may not be cleared even if the account is recreated.</value>
</data>
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>135, 217</value>
</data>
<data name="LblAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>45, 17</value>
</data>
<data name="LblAvatar.Text" xml:space="preserve">
<value>Avatar</value>
</data>
<data name="LblLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>392, 216</value>
</data>
<data name="LblLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>20, 17</value>
</data>
<data name="LblLevel.Text" xml:space="preserve">
<value>Lv</value>
</data>
<data name="NUDAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>418, 214</value>
</data>
<data name="CmbAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>186, 214</value>
</data>
<data name="CmbAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>200, 25</value>
</data>
<data name="TPStats.Text" xml:space="preserve">
<value>Stats</value>
</data>
<data name="GrpSetStats.Text" xml:space="preserve">
<value>Stats</value>
</data>
<data name="LblStatTip.Size" type="System.Drawing.Size, System.Drawing">
<value>26, 17</value>
</data>
<data name="LblStatTip.Text" xml:space="preserve">
<value>Tip</value>
</data>
<data name="GrpTalentLevel.Text" xml:space="preserve">
<value>Talent Level</value>
</data>
<data name="LnkTalentE.Location" type="System.Drawing.Point, System.Drawing">
<value>283, 24</value>
</data>
<data name="LnkTalentE.Size" type="System.Drawing.Size, System.Drawing">
<value>15, 17</value>
</data>
<data name="LnkTalentE.Text" xml:space="preserve">
<value>E</value>
</data>
<data name="LnkTalentQ.Location" type="System.Drawing.Point, System.Drawing">
<value>259, 24</value>
</data>
<data name="LnkTalentQ.Size" type="System.Drawing.Size, System.Drawing">
<value>18, 17</value>
</data>
<data name="LnkTalentQ.Text" xml:space="preserve">
<value>Q</value>
</data>
<data name="LnkTalentNormalATK.Location" type="System.Drawing.Point, System.Drawing">
<value>178, 24</value>
</data>
<data name="LnkTalentNormalATK.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 17</value>
</data>
<data name="LnkTalentNormalATK.Text" xml:space="preserve">
<value>NormalATK</value>
</data>
<data name="NUDTalentLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>128, 23</value>
</data>
<data name="LblStatsDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>179, 17</value>
</data>
<data name="LblStatsDescription.Text" xml:space="preserve">
<value>Set current active Avatar data</value>
</data>
<data name="TPWeapon.Text" xml:space="preserve">
<value>Weapon</value>
</data>
<data name="LblWeaponDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>93, 17</value>
</data>
<data name="LblWeaponDescription.Text" xml:space="preserve">
<value>Geive Weapon</value>
</data>
<data name="LblWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing">
<value>203, 218</value>
</data>
<data name="LblWeaponRefinement.Size" type="System.Drawing.Size, System.Drawing">
<value>73, 17</value>
</data>
<data name="LblWeaponRefinement.Text" xml:space="preserve">
<value>Refinement</value>
</data>
<data name="LblWeaponAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>53, 17</value>
</data>
<data name="LblWeaponAmount.Text" xml:space="preserve">
<value>Amount</value>
</data>
<data name="LblWeaponLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>121, 218</value>
</data>
<data name="LblWeaponLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>20, 17</value>
</data>
<data name="LblWeaponLevel.Text" xml:space="preserve">
<value>Lv</value>
</data>
<data name="NUDWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing">
<value>282, 216</value>
</data>
<data name="NUDWeaponAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>65, 216</value>
</data>
<data name="NUDWeaponLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>147, 216</value>
</data>
<data name="TPItem.Text" xml:space="preserve">
<value>Items</value>
</data>
<data name="BtnSaveGiveItemLog.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left</value>
</data>
<data name="BtnSaveGiveItemLog.Location" type="System.Drawing.Point, System.Drawing">
<value>265, 48</value>
</data>
<data name="BtnSaveGiveItemLog.Text" xml:space="preserve">
<value>√ Record</value>
</data>
<data name="BtnRemoveGiveItemLog.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left</value>
</data>
<data name="BtnRemoveGiveItemLog.Location" type="System.Drawing.Point, System.Drawing">
<value>265, 77</value>
</data>
<data name="BtnRemoveGiveItemLog.Text" xml:space="preserve">
<value>× Delete</value>
</data>
<data name="GrpGiveItemRecord.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Bottom, Left</value>
</data>
<data name="GrpGiveItemRecord.Size" type="System.Drawing.Size, System.Drawing">
<value>249, 162</value>
</data>
<data name="GrpGiveItemRecord.Text" xml:space="preserve">
<value>Records</value>
</data>
<data name="ListGiveItemLogs.Size" type="System.Drawing.Size, System.Drawing">
<value>243, 140</value>
</data>
<data name="ChkDrop.Location" type="System.Drawing.Point, System.Drawing">
<value>278, 217</value>
</data>
<data name="ChkDrop.Size" type="System.Drawing.Size, System.Drawing">
<value>57, 21</value>
</data>
<data name="ChkDrop.Text" xml:space="preserve">
<value>Drop</value>
</data>
<data name="TxtGameItemFilter.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="TxtGameItemFilter.Location" type="System.Drawing.Point, System.Drawing">
<value>346, 5</value>
</data>
<data name="TxtGameItemFilter.Size" type="System.Drawing.Size, System.Drawing">
<value>250, 23</value>
</data>
<data name="ListGameItems.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Bottom, Left, Right</value>
</data>
<data name="ListGameItems.Location" type="System.Drawing.Point, System.Drawing">
<value>346, 31</value>
</data>
<data name="ListGameItems.Size" type="System.Drawing.Size, System.Drawing">
<value>250, 208</value>
</data>
<data name="LblGameItemAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LblGameItemAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>53, 17</value>
</data>
<data name="LblGameItemAmount.Text" xml:space="preserve">
<value>Amount</value>
</data>
<data name="LblGameItemLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>171, 218</value>
</data>
<data name="LblGameItemLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>37, 17</value>
</data>
<data name="LblGameItemLevel.Text" xml:space="preserve">
<value>Level</value>
</data>
<data name="NUDGameItemAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>65, 216</value>
</data>
<data name="NUDGameItemLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 216</value>
</data>
<data name="LblGiveCommandDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>118, 17</value>
</data>
<data name="LblGiveCommandDescription.Text" xml:space="preserve">
<value>Give item to player</value>
</data>
<data name="TPScene.Text" xml:space="preserve">
<value>Scene</value>
</data>
<data name="ChkIncludeSceneId.Location" type="System.Drawing.Point, System.Drawing">
<value>91, 213</value>
</data>
<data name="ChkIncludeSceneId.Size" type="System.Drawing.Size, System.Drawing">
<value>122, 21</value>
</data>
<data name="ChkIncludeSceneId.Text" xml:space="preserve">
<value>Include scene Id</value>
</data>
<data name="LblTp.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblTp.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<data name="LblTp.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 89</value>
</data>
<data name="LblTp.Size" type="System.Drawing.Size, System.Drawing">
<value>337, 90</value>
</data>
<data name="LblTp.Text" xml:space="preserve">
<value>Teleporting
Tip: You can quickly teleport through the 'fishing hook' mark on the minimap in the game
In the command, you can use ~ to indicate the current position, and ~100 to indicate the relative current 100</value>
</data>
<data name="LblTpZ.Location" type="System.Drawing.Point, System.Drawing">
<value>219, 184</value>
</data>
<data name="LblTpY.Location" type="System.Drawing.Point, System.Drawing">
<value>113, 184</value>
</data>
<data name="BtnTeleport.Location" type="System.Drawing.Point, System.Drawing">
<value>10, 211</value>
</data>
<data name="BtnTeleport.Text" xml:space="preserve">
<value>Teleport</value>
</data>
<data name="LblTpX.Location" type="System.Drawing.Point, System.Drawing">
<value>7, 184</value>
</data>
<data name="NUDTpZ.Location" type="System.Drawing.Point, System.Drawing">
<value>239, 182</value>
</data>
<data name="NUDTpY.Location" type="System.Drawing.Point, System.Drawing">
<value>133, 182</value>
</data>
<data name="NUDTpX.Location" type="System.Drawing.Point, System.Drawing">
<value>27, 182</value>
</data>
<data name="CmbClimateType.Location" type="System.Drawing.Point, System.Drawing">
<value>66, 61</value>
</data>
<data name="LblClimateType.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 64</value>
</data>
<data name="LblClimateType.Size" type="System.Drawing.Size, System.Drawing">
<value>54, 17</value>
</data>
<data name="LblClimateType.Text" xml:space="preserve">
<value>weather</value>
</data>
<data name="LblSceneDescription.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="LblSceneDescription.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<data name="LblSceneDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>287, 55</value>
</data>
<data name="LblSceneDescription.Text" xml:space="preserve">
<value>Scene control
Tip: Most of the scenes have no effect and cannot be entered.</value>
</data>
<data name="TPManage.Text" xml:space="preserve">
<value>Manage</value>
</data>
<data name="GrpAccount.Text" xml:space="preserve">
<value>Account Management</value>
</data>
<data name="ChkAccountSetUid.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 21</value>
</data>
<data name="ChkAccountSetUid.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="NUDAccountUid.Location" type="System.Drawing.Point, System.Drawing">
<value>270, 23</value>
</data>
<data name="NUDAccountUid.Size" type="System.Drawing.Size, System.Drawing">
<value>130, 23</value>
</data>
<data name="BtnDeleteAccount.Text" xml:space="preserve">
<value>Delete</value>
</data>
<data name="BtnCreateAccount.Text" xml:space="preserve">
<value>Create</value>
</data>
<data name="LblAccountUserName.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 25</value>
</data>
<data name="LblAccountUserName.Size" type="System.Drawing.Size, System.Drawing">
<value>67, 17</value>
</data>
<data name="LblAccountUserName.Text" xml:space="preserve">
<value>Username</value>
</data>
<data name="TxtAccountUserName.Location" type="System.Drawing.Point, System.Drawing">
<value>79, 22</value>
</data>
<data name="TxtAccountUserName.Size" type="System.Drawing.Size, System.Drawing">
<value>127, 23</value>
</data>
<data name="GrpPermission.Text" xml:space="preserve">
<value>Permission Management</value>
</data>
<data name="BtmPermRemove.Text" xml:space="preserve">
<value>Delete</value>
</data>
<data name="BtnPermAdd.Text" xml:space="preserve">
<value>Add</value>
</data>
<data name="LblPerm.Size" type="System.Drawing.Size, System.Drawing">
<value>38, 17</value>
</data>
<data name="LblPerm.Text" xml:space="preserve">
<value>Perm</value>
</data>
<data name="LblPermUID.Location" type="System.Drawing.Point, System.Drawing">
<value>30, 25</value>
</data>
<data name="LblPermUID.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="LblPermUID.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="TPAbout.Text" xml:space="preserve">
<value>About</value>
</data>
<data name="LnkGithub.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LblSupportDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>110, 17</value>
</data>
<data name="LblSupportDescription.Text" xml:space="preserve">
<value>Grasscutter Tools</value>
</data>
<data name="TPRemoteCall.Text" xml:space="preserve">
<value>Remote</value>
</data>
<data name="GrpServerStatus.Text" xml:space="preserve">
<value>Server status</value>
</data>
<data name="LnkOpenCommandLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>13, 63</value>
</data>
<data name="LnkOpenCommandLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 17</value>
</data>
<data name="LnkOpenCommandLabel.Text" xml:space="preserve">
<value>OpenCommand</value>
</data>
<data name="LblOpenCommandSupport.Location" type="System.Drawing.Point, System.Drawing">
<value>119, 63</value>
</data>
<data name="LblServerVersion.Location" type="System.Drawing.Point, System.Drawing">
<value>119, 29</value>
</data>
<data name="LblPlayerCount.Location" type="System.Drawing.Point, System.Drawing">
<value>119, 46</value>
</data>
<data name="LblServerVersionLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>25, 29</value>
</data>
<data name="LblServerVersionLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>88, 17</value>
</data>
<data name="LblServerVersionLabel.Text" xml:space="preserve">
<value>Game version</value>
</data>
<data name="LblPlayerCountLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>34, 46</value>
</data>
<data name="LblPlayerCountLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>79, 17</value>
</data>
<data name="LblPlayerCountLabel.Text" xml:space="preserve">
<value>Player count</value>
</data>
<data name="GrpRemoteCommand.Text" xml:space="preserve">
<value>Remote Cell</value>
</data>
<data name="TPPlayerCheck.Text" xml:space="preserve">
<value>Player</value>
</data>
<data name="LnkRCHelp.Size" type="System.Drawing.Size, System.Drawing">
<value>35, 17</value>
</data>
<data name="LnkRCHelp.Text" xml:space="preserve">
<value>Help</value>
</data>
<data name="BtnConnectOpenCommand.Text" xml:space="preserve">
<value>Connect</value>
</data>
<data name="LblVerificationCode.Size" type="System.Drawing.Size, System.Drawing">
<value>39, 17</value>
</data>
<data name="LblVerificationCode.Text" xml:space="preserve">
<value>Code</value>
</data>
<data name="BtnSendVerificationCode.Text" xml:space="preserve">
<value>Send Code</value>
</data>
<data name="TPConsoleCheck.Text" xml:space="preserve">
<value>Console</value>
</data>
<data name="LblConsoleTip.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
</data>
<data name="LblConsoleTip.Text" xml:space="preserve">
<value>Note that normal commands in the console state must specify the target (set include UID)</value>
</data>
<data name="BtnConsoleConnect.Text" xml:space="preserve">
<value>Connect</value>
</data>
<data name="TxtHost.Size" type="System.Drawing.Size, System.Drawing">
<value>167, 23</value>
</data>
<data name="BtnQueryServerStatus.Location" type="System.Drawing.Point, System.Drawing">
<value>292, 36</value>
</data>
<data name="BtnQueryServerStatus.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 23</value>
</data>
<data name="BtnQueryServerStatus.Text" xml:space="preserve">
<value>Query</value>
</data>
<data name="LblHost.Size" type="System.Drawing.Size, System.Drawing">
<value>35, 17</value>
</data>
<data name="LblHost.Text" xml:space="preserve">
<value>Host</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BtnCopy.Text" xml:space="preserve">
<value>Копировать</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="ChkAutoCopy.Location" type="System.Drawing.Point, System.Drawing">
<value>548, 24</value>
</data>
<data name="ChkAutoCopy.Size" type="System.Drawing.Size, System.Drawing">
<value>55, 21</value>
</data>
<data name="ChkAutoCopy.Text" xml:space="preserve">
<value>Авто</value>
</data>
<data name="GrpCommand.Text" xml:space="preserve">
<value>Команда (нажмите и удерживайте Ctrl для автоматического запуска)</value>
</data>
<data name="BtnInvokeOpenCommand.Text" xml:space="preserve">
<value>Выполнить(F5)</value>
</data>
<data name="TPHome.Text" xml:space="preserve">
<value>Главная</value>
</data>
<data name="BtnOpenTextMap.Location" type="System.Drawing.Point, System.Drawing">
<value>152, 122</value>
</data>
<data name="BtnOpenTextMap.Size" type="System.Drawing.Size, System.Drawing">
<value>120, 23</value>
</data>
<data name="BtnOpenTextMap.Text" xml:space="preserve">
<value>Браузер карт</value>
</data>
<data name="BtnOpenGachaBannerEditor.Size" type="System.Drawing.Size, System.Drawing">
<value>140, 23</value>
</data>
<data name="BtnOpenGachaBannerEditor.Text" xml:space="preserve">
<value>Редактор баннеров</value>
</data>
<data name="GrpSettings.Text" xml:space="preserve">
<value>Настройки</value>
</data>
<data name="ChkIncludeUID.Size" type="System.Drawing.Size, System.Drawing">
<value>113, 21</value>
</data>
<data name="ChkIncludeUID.Text" xml:space="preserve">
<value>Включить UID</value>
</data>
<data name="LblAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 41</value>
</data>
<data name="LblAbout.Size" type="System.Drawing.Size, System.Drawing">
<value>314, 24</value>
</data>
<data name="LblAbout.Text" xml:space="preserve">
<value>Желаем приятно провести время!</value>
</data>
<data name="TPCustom.Text" xml:space="preserve">
<value>Кастомное</value>
</data>
<data name="BtnExportCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>526, 216</value>
</data>
<data name="BtnExportCustomCommands.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnExportCustomCommands.Text" xml:space="preserve">
<value>Экспорт</value>
</data>
<data name="BtnLoadCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>450, 216</value>
</data>
<data name="BtnLoadCustomCommands.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnLoadCustomCommands.Text" xml:space="preserve">
<value>Загрузить</value>
</data>
<data name="LblCustomName.Size" type="System.Drawing.Size, System.Drawing">
<value>46, 17</value>
</data>
<data name="LblCustomName.Text" xml:space="preserve">
<value>Метка</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>Список</value>
</data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="BtnRemoveCustomCommand.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
<value>NoControl</value>
</data>
<data name="BtnRemoveCustomCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>369, 216</value>
</data>
<data name="BtnRemoveCustomCommand.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnRemoveCustomCommand.Text" xml:space="preserve">
<value>x Удалить</value>
</data>
<data name="BtnSaveCustomCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>268, 216</value>
</data>
<data name="BtnSaveCustomCommand.Size" type="System.Drawing.Size, System.Drawing">
<value>95, 23</value>
</data>
<data name="BtnSaveCustomCommand.Text" xml:space="preserve">
<value>√ Сохранить</value>
</data>
<data name="TxtCustomName.Location" type="System.Drawing.Point, System.Drawing">
<value>58, 216</value>
</data>
<data name="TxtCustomName.Size" type="System.Drawing.Size, System.Drawing">
<value>204, 23</value>
</data>
<data name="TPArtifact.Text" xml:space="preserve">
<value>Артефакт</value>
</data>
<data name="BtnAddSubAttr.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 23</value>
</data>
<data name="BtnAddSubAttr.Text" xml:space="preserve">
<value>+ Добавить</value>
</data>
<data name="LblArtifactStars.Location" type="System.Drawing.Point, System.Drawing">
<value>298, 41</value>
</data>
<data name="LblArtifactStars.Size" type="System.Drawing.Size, System.Drawing">
<value>51, 17</value>
</data>
<data name="LblArtifactStars.Text" xml:space="preserve">
<value>Звезды</value>
</data>
<data name="LblArtifactPart.Size" type="System.Drawing.Size, System.Drawing">
<value>42, 17</value>
</data>
<data name="LblArtifactPart.Text" xml:space="preserve">
<value>Часть</value>
</data>
<data name="CmbArtifactPart.Location" type="System.Drawing.Point, System.Drawing">
<value>321, 8</value>
</data>
<data name="CmbArtifactPart.Size" type="System.Drawing.Size, System.Drawing">
<value>110, 25</value>
</data>
<data name="LblArtifactSet.Location" type="System.Drawing.Point, System.Drawing">
<value>72, 11</value>
</data>
<data name="LblArtifactSet.Size" type="System.Drawing.Size, System.Drawing">
<value>64, 17</value>
</data>
<data name="LblArtifactSet.Text" xml:space="preserve">
<value>Артефакт</value>
</data>
<data name="LblArtifactLevelTip.Size" type="System.Drawing.Size, System.Drawing">
<value>72, 17</value>
</data>
<data name="LblArtifactLevelTip.Text" xml:space="preserve">
<value>21 это +20</value>
</data>
<data name="LblClearSubAttrCheckedList.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value>
</data>
<data name="LblClearSubAttrCheckedList.Text" xml:space="preserve">
<value>X Очистить</value>
</data>
<data name="LblArtifactLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>76, 41</value>
</data>
<data name="LblArtifactLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 17</value>
</data>
<data name="LblArtifactLevel.Text" xml:space="preserve">
<value>Уровень</value>
</data>
<data name="LblSubAttribution.Location" type="System.Drawing.Point, System.Drawing">
<value>71, 101</value>
</data>
<data name="LblSubAttribution.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 17</value>
</data>
<data name="LblSubAttribution.Text" xml:space="preserve">
<value>Всп. Стат.</value>
</data>
<data name="LblMainAttribution.Location" type="System.Drawing.Point, System.Drawing">
<value>54, 71</value>
</data>
<data name="LblMainAttribution.Size" type="System.Drawing.Size, System.Drawing">
<value>82, 17</value>
</data>
<data name="LblMainAttribution.Text" xml:space="preserve">
<value>Основ. Стат.</value>
</data>
<data name="TPQuest.Text" xml:space="preserve">
<value>Квест</value>
</data>
<data name="GrpQuestFilters.Text" xml:space="preserve">
<value>Фильтр списка</value>
</data>
<data name="ChkQuestFilterTEST.Size" type="System.Drawing.Size, System.Drawing">
<value>52, 21</value>
</data>
<data name="ChkQuestFilterTEST.Text" xml:space="preserve">
<value>Тест</value>
</data>
<data name="ChkQuestFilterUNRELEASED.Size" type="System.Drawing.Size, System.Drawing">
<value>102, 21</value>
</data>
<data name="ChkQuestFilterUNRELEASED.Text" xml:space="preserve">
<value>Неизданное</value>
</data>
<data name="ChkQuestFilterHIDDEN.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 21</value>
</data>
<data name="ChkQuestFilterHIDDEN.Text" xml:space="preserve">
<value>Скрытый</value>
</data>
<data name="BtnFinishQuest.Text" xml:space="preserve">
<value>Финиш</value>
</data>
<data name="BtnAddQuest.Text" xml:space="preserve">
<value>Добавить</value>
</data>
<data name="LblQuestDescription.Text" xml:space="preserve">
<value>Добавить или завершить задание
Совет: Для многих квестов требуется поддержка сценариев на стороне сервера
Поэтому квест можно добавлять и заканчивать, но не обязательно можно работать</value>
</data>
<data name="TPSpawn.Text" xml:space="preserve">
<value>Спавн</value>
</data>
<data name="BtnSaveSpawnLog.Location" type="System.Drawing.Point, System.Drawing">
<value>255, 31</value>
</data>
<data name="BtnSaveSpawnLog.Text" xml:space="preserve">
<value>√ Запись</value>
</data>
<data name="BtnRemoveSpawnLog.Location" type="System.Drawing.Point, System.Drawing">
<value>255, 60</value>
</data>
<data name="BtnRemoveSpawnLog.Text" xml:space="preserve">
<value>× Удалить</value>
</data>
<data name="GrpSpawnRecord.Size" type="System.Drawing.Size, System.Drawing">
<value>240, 184</value>
</data>
<data name="GrpSpawnRecord.Text" xml:space="preserve">
<value>Запись</value>
</data>
<data name="ListSpawnLogs.Size" type="System.Drawing.Size, System.Drawing">
<value>234, 162</value>
</data>
<data name="GrpEntityType.Location" type="System.Drawing.Point, System.Drawing">
<value>255, 101</value>
</data>
<data name="GrpEntityType.Size" type="System.Drawing.Size, System.Drawing">
<value>97, 134</value>
</data>
<data name="GrpEntityType.Text" xml:space="preserve">
<value>Класс</value>
</data>
<data name="RbEntityOrnament.Size" type="System.Drawing.Size, System.Drawing">
<value>88, 21</value>
</data>
<data name="RbEntityOrnament.Text" xml:space="preserve">
<value>Орнамент</value>
</data>
<data name="RbEntityAnimal.Size" type="System.Drawing.Size, System.Drawing">
<value>89, 21</value>
</data>
<data name="RbEntityAnimal.Text" xml:space="preserve">
<value>Животные</value>
</data>
<data name="RbEntityMonster.Size" type="System.Drawing.Size, System.Drawing">
<value>82, 21</value>
</data>
<data name="RbEntityMonster.Text" xml:space="preserve">
<value>Монстры</value>
</data>
<data name="LblSpawnDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>105, 17</value>
</data>
<data name="LblSpawnDescription.Text" xml:space="preserve">
<value>Спавн существа</value>
</data>
<data name="LblEntityAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LblEntityAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>34, 17</value>
</data>
<data name="LblEntityAmount.Text" xml:space="preserve">
<value>Кол.</value>
</data>
<data name="LblEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>120, 218</value>
</data>
<data name="LblEntityLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>26, 17</value>
</data>
<data name="LblEntityLevel.Text" xml:space="preserve">
<value>Ур.</value>
</data>
<data name="NUDEntityAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>64, 216</value>
</data>
<data name="NUDEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>146, 216</value>
</data>
<data name="TPAvatar.Text" xml:space="preserve">
<value>Персонаж</value>
</data>
<data name="LblAvatarGenWarning.Font" type="System.Drawing.Font, System.Drawing">
<value>微软雅黑, 8pt, style=Bold</value>
</data>
<data name="LblAvatarGenWarning.Location" type="System.Drawing.Point, System.Drawing">
<value>14, 160</value>
</data>
<data name="LblAvatarGenWarning.Size" type="System.Drawing.Size, System.Drawing">
<value>575, 48</value>
</data>
<data name="LblAvatarGenWarning.Text" xml:space="preserve">
<value>ПРЕДУПРЕЖДАЮ! Добавление персонажа, который официально не используется, может привести
к повреждению сохранения учетной записи, что сделает невозможным игру.
Данные могут не быть удалены, даже если учетная запись будет создана заново.</value>
</data>
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>109, 216</value>
</data>
<data name="LblAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>71, 17</value>
</data>
<data name="LblAvatar.Text" xml:space="preserve">
<value>Персонаж</value>
</data>
<data name="LblLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>392, 216</value>
</data>
<data name="LblLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>26, 17</value>
</data>
<data name="LblLevel.Text" xml:space="preserve">
<value>Ур.</value>
</data>
<data name="NUDAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>418, 214</value>
</data>
<data name="CmbAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>186, 214</value>
</data>
<data name="CmbAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>200, 25</value>
</data>
<data name="TPStats.Text" xml:space="preserve">
<value>Stats</value>
</data>
<data name="GrpSetStats.Text" xml:space="preserve">
<value>Статистика</value>
</data>
<data name="LblStatTip.Size" type="System.Drawing.Size, System.Drawing">
<value>43, 17</value>
</data>
<data name="LblStatTip.Text" xml:space="preserve">
<value>Совет</value>
</data>
<data name="GrpTalentLevel.Text" xml:space="preserve">
<value>Уровень таланта</value>
</data>
<data name="LnkTalentE.Location" type="System.Drawing.Point, System.Drawing">
<value>299, 24</value>
</data>
<data name="LnkTalentE.Size" type="System.Drawing.Size, System.Drawing">
<value>15, 17</value>
</data>
<data name="LnkTalentE.Text" xml:space="preserve">
<value>E</value>
</data>
<data name="LnkTalentQ.Location" type="System.Drawing.Point, System.Drawing">
<value>275, 24</value>
</data>
<data name="LnkTalentQ.Size" type="System.Drawing.Size, System.Drawing">
<value>18, 17</value>
</data>
<data name="LnkTalentQ.Text" xml:space="preserve">
<value>Q</value>
</data>
<data name="LnkTalentNormalATK.Location" type="System.Drawing.Point, System.Drawing">
<value>178, 24</value>
</data>
<data name="LnkTalentNormalATK.Size" type="System.Drawing.Size, System.Drawing">
<value>91, 17</value>
</data>
<data name="LnkTalentNormalATK.Text" xml:space="preserve">
<value>Обычная ATK</value>
</data>
<data name="NUDTalentLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>128, 23</value>
</data>
<data name="LblStatsDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>316, 17</value>
</data>
<data name="LblStatsDescription.Text" xml:space="preserve">
<value>Установите текущие активные данные персонажа</value>
</data>
<data name="TPWeapon.Text" xml:space="preserve">
<value>Оружие</value>
</data>
<data name="LblWeaponDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>97, 17</value>
</data>
<data name="LblWeaponDescription.Text" xml:space="preserve">
<value>Дайть Оружие</value>
</data>
<data name="LblWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing">
<value>190, 218</value>
</data>
<data name="LblWeaponRefinement.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 17</value>
</data>
<data name="LblWeaponRefinement.Text" xml:space="preserve">
<value>Улучшение</value>
</data>
<data name="LblWeaponAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>34, 17</value>
</data>
<data name="LblWeaponAmount.Text" xml:space="preserve">
<value>Кол.</value>
</data>
<data name="LblWeaponLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>102, 218</value>
</data>
<data name="LblWeaponLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>26, 17</value>
</data>
<data name="LblWeaponLevel.Text" xml:space="preserve">
<value>Ур.</value>
</data>
<data name="NUDWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing">
<value>271, 216</value>
</data>
<data name="NUDWeaponAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>46, 216</value>
</data>
<data name="NUDWeaponLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>134, 216</value>
</data>
<data name="TPItem.Text" xml:space="preserve">
<value>Предметы</value>
</data>
<data name="BtnSaveGiveItemLog.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left</value>
</data>
<data name="BtnSaveGiveItemLog.Location" type="System.Drawing.Point, System.Drawing">
<value>265, 48</value>
</data>
<data name="BtnSaveGiveItemLog.Text" xml:space="preserve">
<value>√ Запись</value>
</data>
<data name="BtnRemoveGiveItemLog.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left</value>
</data>
<data name="BtnRemoveGiveItemLog.Location" type="System.Drawing.Point, System.Drawing">
<value>265, 77</value>
</data>
<data name="BtnRemoveGiveItemLog.Text" xml:space="preserve">
<value>× Удалить</value>
</data>
<data name="GrpGiveItemRecord.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Bottom, Left</value>
</data>
<data name="GrpGiveItemRecord.Size" type="System.Drawing.Size, System.Drawing">
<value>249, 162</value>
</data>
<data name="GrpGiveItemRecord.Text" xml:space="preserve">
<value>Запись</value>
</data>
<data name="ListGiveItemLogs.Size" type="System.Drawing.Size, System.Drawing">
<value>243, 140</value>
</data>
<data name="ChkDrop.Location" type="System.Drawing.Point, System.Drawing">
<value>278, 217</value>
</data>
<data name="ChkDrop.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 21</value>
</data>
<data name="ChkDrop.Text" xml:space="preserve">
<value>Дроп</value>
</data>
<data name="TxtGameItemFilter.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="TxtGameItemFilter.Location" type="System.Drawing.Point, System.Drawing">
<value>346, 5</value>
</data>
<data name="TxtGameItemFilter.Size" type="System.Drawing.Size, System.Drawing">
<value>250, 23</value>
</data>
<data name="ListGameItems.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Bottom, Left, Right</value>
</data>
<data name="ListGameItems.Location" type="System.Drawing.Point, System.Drawing">
<value>346, 31</value>
</data>
<data name="ListGameItems.Size" type="System.Drawing.Size, System.Drawing">
<value>250, 208</value>
</data>
<data name="LblGameItemAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LblGameItemAmount.Size" type="System.Drawing.Size, System.Drawing">
<value>34, 17</value>
</data>
<data name="LblGameItemAmount.Text" xml:space="preserve">
<value>Кол.</value>
</data>
<data name="LblGameItemLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>143, 218</value>
</data>
<data name="LblGameItemLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 17</value>
</data>
<data name="LblGameItemLevel.Text" xml:space="preserve">
<value>Уровень</value>
</data>
<data name="NUDGameItemAmout.Location" type="System.Drawing.Point, System.Drawing">
<value>46, 216</value>
</data>
<data name="NUDGameItemAmout.Size" type="System.Drawing.Size, System.Drawing">
<value>90, 23</value>
</data>
<data name="NUDGameItemLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>209, 215</value>
</data>
<data name="LblGiveCommandDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>137, 17</value>
</data>
<data name="LblGiveCommandDescription.Text" xml:space="preserve">
<value>Дать предмет игроку</value>
</data>
<data name="TPScene.Text" xml:space="preserve">
<value>Сцена</value>
</data>
<data name="ChkIncludeSceneId.Location" type="System.Drawing.Point, System.Drawing">
<value>91, 213</value>
</data>
<data name="ChkIncludeSceneId.Size" type="System.Drawing.Size, System.Drawing">
<value>228, 21</value>
</data>
<data name="ChkIncludeSceneId.Text" xml:space="preserve">
<value>Включить идентификатор сцены</value>
</data>
<data name="LblTp.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LblTp.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<data name="LblTp.Font" type="System.Drawing.Font, System.Drawing">
<value>微软雅黑, 8pt</value>
</data>
<data name="LblTp.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 89</value>
</data>
<data name="LblTp.Size" type="System.Drawing.Size, System.Drawing">
<value>337, 90</value>
</data>
<data name="LblTp.Text" xml:space="preserve">
<value>Телепортация
Совет: Вы можете быстро телепортироваться через отметку «рыболовный крючок» на миникарте в игре.
В команде вы можете использовать ~, чтобы указать текущую позицию, и ~100, чтобы указать относительную текущую 100</value>
</data>
<data name="LblTpZ.Location" type="System.Drawing.Point, System.Drawing">
<value>219, 184</value>
</data>
<data name="LblTpY.Location" type="System.Drawing.Point, System.Drawing">
<value>113, 184</value>
</data>
<data name="BtnTeleport.Location" type="System.Drawing.Point, System.Drawing">
<value>10, 211</value>
</data>
<data name="BtnTeleport.Text" xml:space="preserve">
<value>Телепорт</value>
</data>
<data name="LblTpX.Location" type="System.Drawing.Point, System.Drawing">
<value>7, 184</value>
</data>
<data name="NUDTpZ.Location" type="System.Drawing.Point, System.Drawing">
<value>239, 182</value>
</data>
<data name="NUDTpY.Location" type="System.Drawing.Point, System.Drawing">
<value>133, 182</value>
</data>
<data name="NUDTpX.Location" type="System.Drawing.Point, System.Drawing">
<value>27, 182</value>
</data>
<data name="CmbClimateType.Location" type="System.Drawing.Point, System.Drawing">
<value>66, 61</value>
</data>
<data name="LblClimateType.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 64</value>
</data>
<data name="LblClimateType.Size" type="System.Drawing.Size, System.Drawing">
<value>52, 17</value>
</data>
<data name="LblClimateType.Text" xml:space="preserve">
<value>Погода</value>
</data>
<data name="LblSceneDescription.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="LblSceneDescription.AutoSize" type="System.Boolean, mscorlib">
<value>False</value>
</data>
<data name="LblSceneDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>287, 55</value>
</data>
<data name="LblSceneDescription.Text" xml:space="preserve">
<value>Управление сценой
Совет: Большинство сцен не имеют эффекта и не могут быть введены.</value>
</data>
<data name="TPManage.Text" xml:space="preserve">
<value>Управлять</value>
</data>
<data name="GrpAccount.Text" xml:space="preserve">
<value>Управление аккаунтом</value>
</data>
<data name="ChkAccountSetUid.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 21</value>
</data>
<data name="ChkAccountSetUid.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="NUDAccountUid.Location" type="System.Drawing.Point, System.Drawing">
<value>270, 23</value>
</data>
<data name="BtnDeleteAccount.Location" type="System.Drawing.Point, System.Drawing">
<value>463, 21</value>
</data>
<data name="BtnDeleteAccount.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnDeleteAccount.Text" xml:space="preserve">
<value>Удалить</value>
</data>
<data name="BtnCreateAccount.Location" type="System.Drawing.Point, System.Drawing">
<value>387, 21</value>
</data>
<data name="BtnCreateAccount.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnCreateAccount.Text" xml:space="preserve">
<value>Создать</value>
</data>
<data name="LblAccountUserName.Location" type="System.Drawing.Point, System.Drawing">
<value>6, 25</value>
</data>
<data name="LblAccountUserName.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 17</value>
</data>
<data name="LblAccountUserName.Text" xml:space="preserve">
<value>Имя игрока</value>
</data>
<data name="TxtAccountUserName.Location" type="System.Drawing.Point, System.Drawing">
<value>93, 22</value>
</data>
<data name="TxtAccountUserName.Size" type="System.Drawing.Size, System.Drawing">
<value>113, 23</value>
</data>
<data name="GrpPermission.Text" xml:space="preserve">
<value>Управление правами</value>
</data>
<data name="CmbPerm.Location" type="System.Drawing.Point, System.Drawing">
<value>240, 21</value>
</data>
<data name="CmbPerm.Size" type="System.Drawing.Size, System.Drawing">
<value>136, 25</value>
</data>
<data name="NUDPermUID.Location" type="System.Drawing.Point, System.Drawing">
<value>42, 23</value>
</data>
<data name="BtmPermRemove.Location" type="System.Drawing.Point, System.Drawing">
<value>463, 22</value>
</data>
<data name="BtmPermRemove.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtmPermRemove.Text" xml:space="preserve">
<value>Удалить</value>
</data>
<data name="BtnPermAdd.Location" type="System.Drawing.Point, System.Drawing">
<value>387, 22</value>
</data>
<data name="BtnPermAdd.Size" type="System.Drawing.Size, System.Drawing">
<value>70, 23</value>
</data>
<data name="BtnPermAdd.Text" xml:space="preserve">
<value>Добавить</value>
</data>
<data name="LblPerm.Location" type="System.Drawing.Point, System.Drawing">
<value>188, 25</value>
</data>
<data name="LblPerm.Size" type="System.Drawing.Size, System.Drawing">
<value>46, 17</value>
</data>
<data name="LblPerm.Text" xml:space="preserve">
<value>Права</value>
</data>
<data name="LblPermUID.Size" type="System.Drawing.Size, System.Drawing">
<value>30, 17</value>
</data>
<data name="LblPermUID.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="TPAbout.Text" xml:space="preserve">
<value>Справка</value>
</data>
<data name="LnkGithub.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
</data>
<data name="LnkGithub.Size" type="System.Drawing.Size, System.Drawing">
<value>177, 17</value>
</data>
<data name="LnkGithub.Text" xml:space="preserve">
<value>Github - Автора программы</value>
</data>
<data name="LblSupportDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>361, 102</value>
</data>
<data name="LblSupportDescription.Text" xml:space="preserve">
<value>Grasscutter Tools - основной перевод Юрий Дворецкий
https://github.com/yurikenjx/GrasscutterCommandGenerator
Спасибо:Dhar_Jinxed
</value>
</data>
<data name="TPRemoteCall.Text" xml:space="preserve">
<value>Подключение к БД</value>
</data>
<data name="GrpServerStatus.Text" xml:space="preserve">
<value>Состояние сервера</value>
</data>
<data name="LnkOpenCommandLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>13, 63</value>
</data>
<data name="LnkOpenCommandLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>123, 17</value>
</data>
<data name="LnkOpenCommandLabel.Text" xml:space="preserve">
<value>Открытая команда</value>
</data>
<data name="LblOpenCommandSupport.Location" type="System.Drawing.Point, System.Drawing">
<value>142, 63</value>
</data>
<data name="LblServerVersion.Location" type="System.Drawing.Point, System.Drawing">
<value>119, 29</value>
</data>
<data name="LblPlayerCount.Location" type="System.Drawing.Point, System.Drawing">
<value>119, 46</value>
</data>
<data name="LblServerVersionLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>27, 29</value>
</data>
<data name="LblServerVersionLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>86, 17</value>
</data>
<data name="LblServerVersionLabel.Text" xml:space="preserve">
<value>Версия игры</value>
</data>
<data name="LblPlayerCountLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>24, 46</value>
</data>
<data name="LblPlayerCountLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>89, 17</value>
</data>
<data name="LblPlayerCountLabel.Text" xml:space="preserve">
<value>Кол. игроков</value>
</data>
<data name="GrpRemoteCommand.Text" xml:space="preserve">
<value>Удалить ячейку</value>
</data>
<data name="TPPlayerCheck.Text" xml:space="preserve">
<value>игрок</value>
</data>
<data name="LnkRCHelp.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 17</value>
</data>
<data name="LnkRCHelp.Text" xml:space="preserve">
<value>Помощь</value>
</data>
<data name="BtnConnectOpenCommand.Text" xml:space="preserve">
<value>Подключить</value>
</data>
<data name="LblVerificationCode.Size" type="System.Drawing.Size, System.Drawing">
<value>31, 17</value>
</data>
<data name="LblVerificationCode.Text" xml:space="preserve">
<value>Код</value>
</data>
<data name="BtnSendVerificationCode.Text" xml:space="preserve">
<value>Отправить код</value>
</data>
<data name="TPConsoleCheck.Size" type="System.Drawing.Size, System.Drawing">
<value>296, 109</value>
</data>
<data name="TPConsoleCheck.Text" xml:space="preserve">
<value>консоль</value>
</data>
<data name="LblConsoleTip.Font" type="System.Drawing.Font, System.Drawing">
<value>微软雅黑, 8pt, style=Italic</value>
</data>
<data name="LblConsoleTip.Location" type="System.Drawing.Point, System.Drawing">
<value>15, 34</value>
</data>
<data name="LblConsoleTip.Size" type="System.Drawing.Size, System.Drawing">
<value>275, 48</value>
</data>
<data name="LblConsoleTip.Text" xml:space="preserve">
<value>Обратите внимание, что обычные команды в состоянии консоли должны указывать цель
(набор содержит UID)</value>
</data>
<data name="BtnConsoleConnect.Text" xml:space="preserve">
<value>Подключить</value>
</data>
<data name="TxtHost.Location" type="System.Drawing.Point, System.Drawing">
<value>86, 36</value>
</data>
<data name="TxtHost.Size" type="System.Drawing.Size, System.Drawing">
<value>200, 23</value>
</data>
<data name="BtnQueryServerStatus.Location" type="System.Drawing.Point, System.Drawing">
<value>292, 36</value>
</data>
<data name="BtnQueryServerStatus.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 23</value>
</data>
<data name="BtnQueryServerStatus.Text" xml:space="preserve">
<value>Запрос</value>
</data>
<data name="LblHost.Size" type="System.Drawing.Size, System.Drawing">
<value>35, 17</value>
</data>
<data name="LblHost.Text" xml:space="preserve">
<value>Хост</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>GrasscutterTools - перевод Юрий Дворецкий</value>
</data>
</root>

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@@ -0,0 +1,158 @@
namespace GrasscutterTools
{
partial class FormTextMapBrowser
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormTextMapBrowser));
this.TxtTextMapFilter = new System.Windows.Forms.TextBox();
this.BtnSelectRecoursePath = new System.Windows.Forms.Button();
this.CmbLanguage = new System.Windows.Forms.ComboBox();
this.LblLanguage = new System.Windows.Forms.Label();
this.ChkTopMost = new System.Windows.Forms.CheckBox();
this.LblResourcesPath = new System.Windows.Forms.Label();
this.BtnSearch = new System.Windows.Forms.Button();
this.DGVTextMap = new System.Windows.Forms.DataGridView();
this.ColumnHash = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.ColumnID = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.ColumnText = new System.Windows.Forms.DataGridViewTextBoxColumn();
((System.ComponentModel.ISupportInitialize)(this.DGVTextMap)).BeginInit();
this.SuspendLayout();
//
// TxtTextMapFilter
//
resources.ApplyResources(this.TxtTextMapFilter, "TxtTextMapFilter");
this.TxtTextMapFilter.Name = "TxtTextMapFilter";
this.TxtTextMapFilter.KeyDown += new System.Windows.Forms.KeyEventHandler(this.TxtTextMapFilter_KeyDown);
//
// BtnSelectRecoursePath
//
resources.ApplyResources(this.BtnSelectRecoursePath, "BtnSelectRecoursePath");
this.BtnSelectRecoursePath.Name = "BtnSelectRecoursePath";
this.BtnSelectRecoursePath.UseVisualStyleBackColor = true;
this.BtnSelectRecoursePath.Click += new System.EventHandler(this.BtnSelectRecoursePath_Click);
//
// CmbLanguage
//
resources.ApplyResources(this.CmbLanguage, "CmbLanguage");
this.CmbLanguage.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.CmbLanguage.FormattingEnabled = true;
this.CmbLanguage.Name = "CmbLanguage";
this.CmbLanguage.SelectedIndexChanged += new System.EventHandler(this.CmbLanguage_SelectedIndexChanged);
//
// LblLanguage
//
resources.ApplyResources(this.LblLanguage, "LblLanguage");
this.LblLanguage.Name = "LblLanguage";
//
// ChkTopMost
//
resources.ApplyResources(this.ChkTopMost, "ChkTopMost");
this.ChkTopMost.Name = "ChkTopMost";
this.ChkTopMost.UseVisualStyleBackColor = true;
this.ChkTopMost.CheckedChanged += new System.EventHandler(this.ChkTopMost_CheckedChanged);
//
// LblResourcesPath
//
resources.ApplyResources(this.LblResourcesPath, "LblResourcesPath");
this.LblResourcesPath.Name = "LblResourcesPath";
//
// BtnSearch
//
resources.ApplyResources(this.BtnSearch, "BtnSearch");
this.BtnSearch.Name = "BtnSearch";
this.BtnSearch.UseVisualStyleBackColor = true;
this.BtnSearch.Click += new System.EventHandler(this.BtnSearch_Click);
//
// DGVTextMap
//
this.DGVTextMap.AllowUserToAddRows = false;
this.DGVTextMap.AllowUserToDeleteRows = false;
this.DGVTextMap.AllowUserToResizeRows = false;
resources.ApplyResources(this.DGVTextMap, "DGVTextMap");
this.DGVTextMap.BackgroundColor = System.Drawing.Color.White;
this.DGVTextMap.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.DGVTextMap.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
this.ColumnHash,
this.ColumnID,
this.ColumnText});
this.DGVTextMap.Name = "DGVTextMap";
this.DGVTextMap.ReadOnly = true;
this.DGVTextMap.RowTemplate.Height = 23;
//
// ColumnHash
//
resources.ApplyResources(this.ColumnHash, "ColumnHash");
this.ColumnHash.Name = "ColumnHash";
this.ColumnHash.ReadOnly = true;
//
// ColumnID
//
resources.ApplyResources(this.ColumnID, "ColumnID");
this.ColumnID.Name = "ColumnID";
this.ColumnID.ReadOnly = true;
//
// ColumnText
//
resources.ApplyResources(this.ColumnText, "ColumnText");
this.ColumnText.Name = "ColumnText";
this.ColumnText.ReadOnly = true;
//
// FormTextMapBrowser
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.DGVTextMap);
this.Controls.Add(this.BtnSearch);
this.Controls.Add(this.ChkTopMost);
this.Controls.Add(this.LblLanguage);
this.Controls.Add(this.CmbLanguage);
this.Controls.Add(this.LblResourcesPath);
this.Controls.Add(this.BtnSelectRecoursePath);
this.Controls.Add(this.TxtTextMapFilter);
this.Name = "FormTextMapBrowser";
this.Load += new System.EventHandler(this.FormTextMapBrowser_Load);
((System.ComponentModel.ISupportInitialize)(this.DGVTextMap)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox TxtTextMapFilter;
private System.Windows.Forms.Button BtnSelectRecoursePath;
private System.Windows.Forms.ComboBox CmbLanguage;
private System.Windows.Forms.Label LblLanguage;
private System.Windows.Forms.CheckBox ChkTopMost;
private System.Windows.Forms.Label LblResourcesPath;
private System.Windows.Forms.Button BtnSearch;
private System.Windows.Forms.DataGridView DGVTextMap;
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnHash;
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnID;
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnText;
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using GrasscutterTools.Game;
using GrasscutterTools.Properties;
namespace GrasscutterTools
{
public partial class FormTextMapBrowser : Form
{
public FormTextMapBrowser()
{
InitializeComponent();
Icon = Resources.IconGrasscutter;
}
private void FormTextMapBrowser_Load(object sender, EventArgs e)
{
if (!string.IsNullOrEmpty(Settings.Default.ResourcesDirPath))
{
LoadResources(Settings.Default.ResourcesDirPath);
}
}
private TextMapData data;
private void LoadResources(string resourcesDirPath)
{
try
{
Cursor = Cursors.WaitCursor;
Application.DoEvents();
data = new TextMapData(resourcesDirPath);
LblResourcesPath.Text = resourcesDirPath;
if (Settings.Default.ResourcesDirPath != resourcesDirPath)
{
Settings.Default.ResourcesDirPath = resourcesDirPath;
Settings.Default.Save();
}
CmbLanguage.Items.Clear();
CmbLanguage.Items.AddRange(data.TextMapFiles);
if (!string.IsNullOrEmpty(Settings.Default.TextMapFileName))
{
var i = CmbLanguage.Items.IndexOf(Settings.Default.TextMapFileName);
if (i != -1)
CmbLanguage.SelectedIndex = i;
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
finally
{
Cursor = Cursors.Default;
}
}
private void BtnSelectRecoursePath_Click(object sender, EventArgs e)
{
var dir = new FolderBrowserDialog()
{
ShowNewFolderButton = false,
Description = "./Gasscutter/resources",
};
if (dir.ShowDialog() == DialogResult.OK)
{
LoadResources(dir.SelectedPath);
}
}
private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbLanguage.SelectedIndex == -1 || data == null)
return;
try
{
Cursor = Cursors.WaitCursor;
Application.DoEvents();
data.LoadTextMap(data.TextMapFilePaths[CmbLanguage.SelectedIndex]);
GenLines();
Settings.Default.TextMapFileName = CmbLanguage.Text;
Settings.Default.Save();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
finally
{
Cursor = Cursors.Default;
}
}
private List<ListViewItem> Items;
private void GenLines()
{
List<ListViewItem> items = new List<ListViewItem>(data.TextMap.Count);
foreach (var kv in data.TextMap)
{
if (data.ManualTextMap.TryGetValue(kv.Key, out string id))
items.Add(new ListViewItem(new string[] { kv.Key, id, kv.Value }));
else
items.Add(new ListViewItem(new string[] { kv.Key, "", kv.Value }));
}
Items = items;
}
private void ChkTopMost_CheckedChanged(object sender, EventArgs e)
{
TopMost = ChkTopMost.Checked;
}
private void BtnSearch_Click(object sender, EventArgs e)
{
if (Items == null)
{
MessageBox.Show("请先选择资源目录,并选择对应语言文件。", "提示", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
var filter = TxtTextMapFilter.Text.Trim();
if (string.IsNullOrEmpty(filter))
return;
Regex r;
try
{
r = new Regex(filter, RegexOptions.IgnoreCase);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
try
{
Cursor = Cursors.WaitCursor;
Application.DoEvents();
var result = data.ManualTextMap.Where(kv => r.Match(kv.Value).Success)
.Select(kv => new { Hash = kv.Key, Id = kv.Value, Text = data.TextMap[kv.Key] })
.Concat(
data.TextMap.Where(kv => r.Match(kv.Key).Success || r.Match(kv.Value).Success)
.Select(kv => new
{
Hash = kv.Key,
Id = data.ManualTextMap.TryGetValue(kv.Key, out string id) ? id : "",
Text = kv.Value
})
).ToList();
DGVTextMap.SuspendLayout();
DGVTextMap.Rows.Clear();
for (int i = 0; i < result.Count; i++)
{
DGVTextMap.Rows.Add();
DGVTextMap.Rows[i].Cells[0].Value = result[i].Hash;
DGVTextMap.Rows[i].Cells[1].Value = result[i].Id;
DGVTextMap.Rows[i].Cells[2].Value = result[i].Text;
}
DGVTextMap.ResumeLayout();
}
finally
{
Cursor = Cursors.Default;
}
}
private void TxtTextMapFilter_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
BtnSearch_Click(sender, e);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BtnSelectRecoursePath.Text" xml:space="preserve">
<value>Select</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblLanguage.Location" type="System.Drawing.Point, System.Drawing">
<value>477, 15</value>
</data>
<data name="LblLanguage.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 17</value>
</data>
<data name="LblLanguage.Text" xml:space="preserve">
<value>Language</value>
</data>
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
<value>80, 21</value>
</data>
<data name="ChkTopMost.Text" xml:space="preserve">
<value>TopMost</value>
</data>
<data name="LblResourcesPath.Size" type="System.Drawing.Size, System.Drawing">
<value>294, 17</value>
</data>
<data name="LblResourcesPath.Text" xml:space="preserve">
<value>Please select a resource directory</value>
</data>
<data name="BtnSearch.Text" xml:space="preserve">
<value>Search</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Text Map Browser</value>
</data>
</root>

View File

@@ -0,0 +1,408 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="TxtTextMapFilter.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="TxtTextMapFilter.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 41</value>
</data>
<data name="TxtTextMapFilter.Size" type="System.Drawing.Size, System.Drawing">
<value>555, 23</value>
</data>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="TxtTextMapFilter.TabIndex" type="System.Int32, mscorlib">
<value>1</value>
</data>
<data name="&gt;&gt;TxtTextMapFilter.Name" xml:space="preserve">
<value>TxtTextMapFilter</value>
</data>
<data name="&gt;&gt;TxtTextMapFilter.Type" xml:space="preserve">
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;TxtTextMapFilter.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;TxtTextMapFilter.ZOrder" xml:space="preserve">
<value>7</value>
</data>
<data name="BtnSelectRecoursePath.Location" type="System.Drawing.Point, System.Drawing">
<value>96, 12</value>
</data>
<data name="BtnSelectRecoursePath.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnSelectRecoursePath.TabIndex" type="System.Int32, mscorlib">
<value>2</value>
</data>
<data name="BtnSelectRecoursePath.Text" xml:space="preserve">
<value>浏览</value>
</data>
<data name="&gt;&gt;BtnSelectRecoursePath.Name" xml:space="preserve">
<value>BtnSelectRecoursePath</value>
</data>
<data name="&gt;&gt;BtnSelectRecoursePath.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnSelectRecoursePath.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnSelectRecoursePath.ZOrder" xml:space="preserve">
<value>6</value>
</data>
<data name="CmbLanguage.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Right</value>
</data>
<data name="CmbLanguage.Location" type="System.Drawing.Point, System.Drawing">
<value>548, 12</value>
</data>
<data name="CmbLanguage.Size" type="System.Drawing.Size, System.Drawing">
<value>100, 25</value>
</data>
<data name="CmbLanguage.TabIndex" type="System.Int32, mscorlib">
<value>4</value>
</data>
<data name="&gt;&gt;CmbLanguage.Name" xml:space="preserve">
<value>CmbLanguage</value>
</data>
<data name="&gt;&gt;CmbLanguage.Type" xml:space="preserve">
<value>System.Windows.Forms.ComboBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;CmbLanguage.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;CmbLanguage.ZOrder" xml:space="preserve">
<value>4</value>
</data>
<data name="LblLanguage.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Right</value>
</data>
<data name="LblLanguage.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="LblLanguage.Location" type="System.Drawing.Point, System.Drawing">
<value>510, 15</value>
</data>
<data name="LblLanguage.Size" type="System.Drawing.Size, System.Drawing">
<value>32, 17</value>
</data>
<data name="LblLanguage.TabIndex" type="System.Int32, mscorlib">
<value>5</value>
</data>
<data name="LblLanguage.Text" xml:space="preserve">
<value>语言</value>
</data>
<data name="&gt;&gt;LblLanguage.Name" xml:space="preserve">
<value>LblLanguage</value>
</data>
<data name="&gt;&gt;LblLanguage.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblLanguage.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblLanguage.ZOrder" xml:space="preserve">
<value>3</value>
</data>
<data name="ChkTopMost.AutoSize" type="System.Boolean, mscorlib">
<value>True</value>
</data>
<data name="ChkTopMost.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 14</value>
</data>
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
<value>51, 21</value>
</data>
<data name="ChkTopMost.TabIndex" type="System.Int32, mscorlib">
<value>7</value>
</data>
<data name="ChkTopMost.Text" xml:space="preserve">
<value>置顶</value>
</data>
<data name="&gt;&gt;ChkTopMost.Name" xml:space="preserve">
<value>ChkTopMost</value>
</data>
<data name="&gt;&gt;ChkTopMost.Type" xml:space="preserve">
<value>System.Windows.Forms.CheckBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;ChkTopMost.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;ChkTopMost.ZOrder" xml:space="preserve">
<value>2</value>
</data>
<data name="LblResourcesPath.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Left, Right</value>
</data>
<data name="LblResourcesPath.Location" type="System.Drawing.Point, System.Drawing">
<value>177, 15</value>
</data>
<data name="LblResourcesPath.Size" type="System.Drawing.Size, System.Drawing">
<value>327, 17</value>
</data>
<data name="LblResourcesPath.TabIndex" type="System.Int32, mscorlib">
<value>3</value>
</data>
<data name="LblResourcesPath.Text" xml:space="preserve">
<value>请选择Resources路径</value>
</data>
<data name="&gt;&gt;LblResourcesPath.Name" xml:space="preserve">
<value>LblResourcesPath</value>
</data>
<data name="&gt;&gt;LblResourcesPath.Type" xml:space="preserve">
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;LblResourcesPath.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;LblResourcesPath.ZOrder" xml:space="preserve">
<value>5</value>
</data>
<data name="BtnSearch.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Right</value>
</data>
<data name="BtnSearch.Location" type="System.Drawing.Point, System.Drawing">
<value>573, 41</value>
</data>
<data name="BtnSearch.Size" type="System.Drawing.Size, System.Drawing">
<value>75, 23</value>
</data>
<data name="BtnSearch.TabIndex" type="System.Int32, mscorlib">
<value>8</value>
</data>
<data name="BtnSearch.Text" xml:space="preserve">
<value>搜索</value>
</data>
<data name="&gt;&gt;BtnSearch.Name" xml:space="preserve">
<value>BtnSearch</value>
</data>
<data name="&gt;&gt;BtnSearch.Type" xml:space="preserve">
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;BtnSearch.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;BtnSearch.ZOrder" xml:space="preserve">
<value>1</value>
</data>
<data name="DGVTextMap.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Top, Bottom, Left, Right</value>
</data>
<metadata name="ColumnHash.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<data name="ColumnHash.HeaderText" xml:space="preserve">
<value>Hash</value>
</data>
<data name="ColumnHash.Width" type="System.Int32, mscorlib">
<value>80</value>
</data>
<metadata name="ColumnID.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<data name="ColumnID.HeaderText" xml:space="preserve">
<value>ID</value>
</data>
<data name="ColumnID.Width" type="System.Int32, mscorlib">
<value>240</value>
</data>
<metadata name="ColumnText.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<data name="ColumnText.HeaderText" xml:space="preserve">
<value>Text</value>
</data>
<data name="ColumnText.Width" type="System.Int32, mscorlib">
<value>250</value>
</data>
<data name="DGVTextMap.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 70</value>
</data>
<data name="DGVTextMap.Size" type="System.Drawing.Size, System.Drawing">
<value>636, 379</value>
</data>
<data name="DGVTextMap.TabIndex" type="System.Int32, mscorlib">
<value>9</value>
</data>
<data name="&gt;&gt;DGVTextMap.Name" xml:space="preserve">
<value>DGVTextMap</value>
</data>
<data name="&gt;&gt;DGVTextMap.Type" xml:space="preserve">
<value>System.Windows.Forms.DataGridView, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;DGVTextMap.Parent" xml:space="preserve">
<value>$this</value>
</data>
<data name="&gt;&gt;DGVTextMap.ZOrder" xml:space="preserve">
<value>0</value>
</data>
<metadata name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>ru-RU</value>
</metadata>
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
<value>7, 17</value>
</data>
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
<value>660, 461</value>
</data>
<data name="$this.Font" type="System.Drawing.Font, System.Drawing">
<value>微软雅黑, 9pt</value>
</data>
<data name="$this.Margin" type="System.Windows.Forms.Padding, System.Windows.Forms">
<value>4, 4, 4, 4</value>
</data>
<data name="$this.MinimumSize" type="System.Drawing.Size, System.Drawing">
<value>600, 400</value>
</data>
<data name="$this.StartPosition" type="System.Windows.Forms.FormStartPosition, System.Windows.Forms">
<value>CenterScreen</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>文本映射表浏览器</value>
</data>
<data name="&gt;&gt;ColumnHash.Name" xml:space="preserve">
<value>ColumnHash</value>
</data>
<data name="&gt;&gt;ColumnHash.Type" xml:space="preserve">
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;ColumnID.Name" xml:space="preserve">
<value>ColumnID</value>
</data>
<data name="&gt;&gt;ColumnID.Type" xml:space="preserve">
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;ColumnText.Name" xml:space="preserve">
<value>ColumnText</value>
</data>
<data name="&gt;&gt;ColumnText.Type" xml:space="preserve">
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="&gt;&gt;$this.Name" xml:space="preserve">
<value>FormTextMapBrowser</value>
</data>
<data name="&gt;&gt;$this.Type" xml:space="preserve">
<value>System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

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@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="BtnSelectRecoursePath.Text" xml:space="preserve">
<value>Select</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="LblLanguage.Location" type="System.Drawing.Point, System.Drawing">
<value>477, 15</value>
</data>
<data name="LblLanguage.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 17</value>
</data>
<data name="LblLanguage.Text" xml:space="preserve">
<value>Язык</value>
</data>
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
<value>80, 21</value>
</data>
<data name="ChkTopMost.Text" xml:space="preserve">
<value>верхний</value>
</data>
<data name="LblResourcesPath.Size" type="System.Drawing.Size, System.Drawing">
<value>294, 17</value>
</data>
<data name="LblResourcesPath.Text" xml:space="preserve">
<value>Пожалуйста, выберите каталог ресурсов</value>
</data>
<data name="BtnSearch.Text" xml:space="preserve">
<value>Поиск</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>Браузер карт</value>
</data>
</root>

View File

@@ -0,0 +1,25 @@
/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
namespace GrasscutterTools.Game.Gacha
{
public enum BannerType
{
STANDARD, EVENT, WEAPON
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.ComponentModel;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace GrasscutterTools.Game.Gacha
{
/// <summary>
/// 使用这个只需替换掉你原来的的data/banner.json文件
/// 然后重启服务器和客户端,即可享受全卡池抽卡,卡池的选择方式是点击左右箭头进行切换
/// </summary>
public class GachaBanner
{
/// <summary>
/// 添加卡池请从400开始增加id数值进行添加这个id需要每个池子不一样
/// 如果你想添加大量卡池请按照每次增加固定数值的id进行添加比如411412413....
/// </summary>
[JsonProperty("gachaType")]
public int GachaType { get; set; }
/// <summary>
/// 这个id需要每个池子不一样如果你想添加大量卡池
/// 请按照每次增加固定数值的id进行添加,比如210022002300....
/// </summary>
[JsonProperty("scheduleId")]
public int ScheduleId { get; set; }
/// <summary>
/// 这个有3种类型standard表示常驻池event表示限时角色祈愿池
/// weapon表示限时武器祈愿池选择一种类型的卡池
/// </summary>
[JsonProperty("bannerType", DefaultValueHandling = DefaultValueHandling.Include), JsonConverter(typeof(StringEnumConverter))]
public BannerType BannerType { get; set; }
/// <summary>
/// 这个是卡池的预制路径id
/// </summary>
[JsonProperty("prefabPath")]
public string PrefabPath { get; set; }
/// <summary>
/// 这个是抽卡的预览背景路径id
/// </summary>
[JsonProperty("previewPrefabPath")]
public string PreviewPrefabPath { get; set; }
/// <summary>
/// 这个是抽卡的标题路径id有可能与之前两项的id不同
/// 一般这3项的id只需保持一致即可就是A0xxxx为同一id
/// </summary>
[JsonProperty("titlePath")]
public string TitlePath { get; set; }
/// <summary>
/// 这个表示祈愿用的道具224是相遇之缘223是纠缠之缘 - 选择一个作为该卡池的抽卡道具
/// (提示请不要随便修改祈愿道具除了蓝球和粉球有可能会引发bug比如修改成摩拉抽卡可能导致卡住)
/// </summary>
[JsonProperty("costItem")]
public int CostItem { get; set; }
/// <summary>
/// 祈愿什么时候开始默认设置为0
/// </summary>
[JsonProperty("beginTime")]
public int BeginTime { get; set; } = 0;
/// <summary>
/// 这个卡池持续多长时间(默认为这个极大的数字)
/// </summary>
[JsonProperty("endTime")]
public int EndTime { get; set; } = 1924992000;
/// <summary>
/// 暂时未搞清楚功能,可能与卡池在屏幕的左右顺序有关
/// </summary>
[JsonProperty("sortId")]
public int SortId { get; set; }
/// <summary>
/// 通常为5星的up角色或物品可修改可添加查看gm手册可修改为任意角色或者物品
/// </summary>
[JsonProperty("rateUpItems1")]
public int[] RateUpItems1 { get; set; }
/// <summary>
/// 通常为4星的up物品或者角色(可修改可添加查看gm手册可修改为任意角色或者物品)
/// </summary>
[JsonProperty("rateUpItems2")]
public int[] RateUpItems2 { get; set; }
/// <summary>
/// 5星概率(0~10000)
/// </summary>
[JsonProperty("baseYellowWeight", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(60)]
public int BaseYellowWeight { get; set; } = 60; // Max 10000
/// <summary>
/// 4星概率(0~10000)
/// </summary>
[JsonProperty("basePurpleWeight", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(510)]
public int BasePurpleWeight { get; set; } = 510; // Max 10000
/// <summary>
/// 事件概率抽中后摇1~100随机数如果大于该值则抽中up池
/// </summary>
[JsonProperty("eventChance", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(50)]
public int EventChance { get; set; } = 50; // Chance to win a featured event item
/// <summary>
/// 软保底失败多少次开始提升抽中概率在这之上每失败一次概率增加1%
/// </summary>
[JsonProperty("softPity", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(75)]
public int SoftPity { get; set; } = 75;
/// <summary>
/// 硬保底(失败多少次必出)
/// </summary>
[JsonProperty("hardPity", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(90)]
public int HardPity { get; set; } = 90;
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
namespace GrasscutterTools.Game
{
public class GameCommand
{
public GameCommand(string name, string command)
{
Name = name;
Command = command;
}
public string Name { get; set; }
public string Command { get; set; }
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using GrasscutterTools.Properties;
namespace GrasscutterTools.Game
{
internal static class GameData
{
public static void LoadResources()
{
Animals = new ItemMap(Resources.Animal);
Artifacts = new ItemMap(Resources.Artifact);
ArtifactCats = new ItemMap(Resources.ArtifactCat);
ArtifactMainAttribution = new ItemMap(Resources.ArtifactMainAttribution);
ArtifactSubAttribution = new ItemMap(Resources.ArtifactSubAttribution);
Avatars = new ItemMap(Resources.Avatar);
AvatarColors = new ItemMap(Resources.AvatarColor);
Items = new ItemMap(Resources.Item);
Monsters = new ItemMap(Resources.Monster);
NPCs = new ItemMap(Resources.NPC);
Scenes = new ItemMap(Resources.Scene);
Weapons = new ItemMap(Resources.Weapon);
WeaponColors = new ItemMap(Resources.WeaponColor);
Ornaments = new ItemMap(Resources.Ornament);
GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab);
Quests = new ItemMap(Resources.Quest);
}
public static ItemMap Animals { get; private set; }
public static ItemMap Artifacts { get; private set; }
public static ItemMap ArtifactCats { get; private set; }
public static ItemMap ArtifactMainAttribution { get; private set; }
public static ItemMap ArtifactSubAttribution { get; private set; }
public static ItemMap Avatars { get; private set; }
public static ItemMap AvatarColors { get; private set; }
public static ItemMap Items { get; private set; }
public static ItemMap Monsters { get; private set; }
public static ItemMap NPCs { get; private set; }
public static ItemMap Scenes { get; private set; }
public static ItemMap Weapons { get; private set; }
public static ItemMap WeaponColors { get; private set; }
public static ItemMap Ornaments { get; private set; }
public static ItemMap GachaBannerPrefabs { get; private set; }
public static ItemMap Quests { get; private set; }
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.Collections.Generic;
namespace GrasscutterTools.Game
{
public class ItemMap
{
public ItemMap(string idNamePairs)
{
var lines = idNamePairs.Split('\n');
var capacity = lines.Length;
//IdMap = new Dictionary<int, string>(capacity);
//NameMap = new Dictionary<string, int>(capacity);
var IdList = new List<int>(capacity);
var NameList = new List<string>(capacity);
var lineList = new List<string>(capacity);
foreach (var line in lines)
{
var si = line.IndexOf(':');
if (si > 0 && int.TryParse(line.Substring(0, si).Trim(), out int id))
{
var name = line.Substring(si + 1).Trim();
if (!string.IsNullOrEmpty(name))
{
//IdMap[id] = name;
//NameMap[name] = id;
IdList.Add(id);
NameList.Add(name);
lineList.Add(line);
}
}
}
Ids = IdList.ToArray();
Names = NameList.ToArray();
Lines = lineList.ToArray();
}
//Dictionary<int, string> IdMap;
//Dictionary<string, int> NameMap;
//List<int> IdList;
//List<string> NameList;
public int Count => Ids.Length;
//public string this[int id] => IdMap[id];
//public int this[string name] => NameMap[name];
public int[] Ids { get; }
public string[] Names { get; }
public string[] Lines { get; }
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.Text;
using GrasscutterTools.Properties;
using Newtonsoft.Json;
namespace GrasscutterTools.Game
{
internal static class SetStatsCommand
{
public class Stat
{
public Stat(string name, string argName, bool percent, string tip = "")
{
Name = name;
ArgName = argName;
Percent = percent;
Tip = tip;
}
/// <summary>
/// 属性名
/// </summary>
public string Name { get; set; }
/// <summary>
/// 参数名
/// </summary>
public string ArgName { get; set; }
/// <summary>
/// 是否百分比
/// </summary>
public bool Percent { get; set; }
/// <summary>
/// 提示
/// </summary>
public string Tip { get; set; }
}
public static Stat[] Stats { get; private set; }
public static void InitStats()
{
var json = Encoding.UTF8.GetString(Resources.AvatarStats);
Stats = JsonConvert.DeserializeObject<Stat[]>(json);
}
//static SetStatsCommand()
//{
// Stats = new List<Stat>
// {
// new Stat("最大生命值", "maxhp", false),
// new Stat("当前生命值", "hp", false),
// new Stat("当前攻击力", "atk", false),
// new Stat("基础攻击力", "atkb", false, "这似乎不会重新计算攻击力可能只对buff类有效。"),
// new Stat("防御力", "def", false),
// new Stat("元素精通", "em", false),
// new Stat("元素充能效率", "er", true),
// new Stat("暴击率", "crate", true),
// new Stat("暴击伤害", "cdmg", true),
// new Stat("伤害加成", "dmg", true, "这似乎在攻击后被重置"),
// new Stat("风元素伤害加成", "eanemo", true),
// new Stat("冰元素伤害加成", "ecryo", true),
// new Stat("草元素伤害加成", "edendro", true),
// new Stat("雷元素伤害加成", "eelectro", true),
// new Stat("土元素伤害加成", "egeo", true),
// new Stat("水元素伤害加成", "ehydro", true),
// new Stat("火元素伤害加成", "epyro", true),
// new Stat("物理伤害加成", "ephys", true),
// new Stat("伤害减免", "resall", true, "这似乎在攻击后被重置"),
// new Stat("风元素伤害减免", "resanemo", true),
// new Stat("冰元素伤害减免", "rescryo", true),
// new Stat("草元素伤害减免", "resdendro", true),
// new Stat("雷元素伤害减免", "reselectro", true),
// new Stat("土元素伤害减免", "resgeo", true),
// new Stat("水元素伤害减免", "reshydro", true),
// new Stat("火元素伤害减免", "respyro", true),
// new Stat("物理伤害减免", "resphys", true),
// new Stat("冷却缩减", "cdr", true),
// new Stat("治疗加成", "heal", true),
// new Stat("受治疗加成", "heali", true),
// new Stat("护盾强效","shield", true),
// new Stat("忽略防御", "defi", true),
// };
//}
}
}

View File

@@ -0,0 +1,84 @@
/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
namespace GrasscutterTools.Game
{
public class TextMapData
{
public TextMapData(string resourcesDirPath)
{
LoadManualTextMap(Path.Combine(resourcesDirPath, "ExcelBinOutput", "ManualTextMapConfigData.json"));
LoadTextMaps(Path.Combine(resourcesDirPath, "TextMap"));
}
public Dictionary<string, string> ManualTextMap;
public Dictionary<string, string> TextMap;
public string[] TextMapFilePaths;
public string[] TextMapFiles;
private void LoadManualTextMap(string manualTextMapPath)
{
using (var fs = File.OpenRead(manualTextMapPath))
using (var sr = new StreamReader(fs))
using (var reader = new JsonTextReader(sr))
{
ManualTextMap = new Dictionary<string, string>();
while (reader.Read())
{
if (reader.TokenType == JsonToken.PropertyName && (string)reader.Value == "TextMapId")
{
var textMapId = reader.ReadAsString();
reader.Read();
ManualTextMap.Add(reader.ReadAsString(), textMapId);
}
}
}
}
private void LoadTextMaps(string textMapDirPath)
{
TextMapFilePaths = Directory.GetFiles(textMapDirPath, "TextMap*.json");
if (TextMapFilePaths.Length == 0)
throw new FileNotFoundException("TextMap*.json Not Found");
TextMapFiles = TextMapFilePaths.Select(n => Path.GetFileNameWithoutExtension(n)).ToArray();
}
public void LoadTextMap(string textMapPath)
{
using (var fs = File.OpenRead(textMapPath))
using (var sr = new StreamReader(fs))
using (var reader = new JsonTextReader(sr))
{
TextMap = new Dictionary<string, string>();
while (reader.Read())
{
if (reader.TokenType == JsonToken.PropertyName)
{
TextMap.Add((string)reader.Value, reader.ReadAsString());
}
}
}
}
}
}

View File

@@ -0,0 +1,46 @@
using System;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using GrasscutterTools.Utils;
namespace GrasscutterTools.Github
{
public static class ReleaseAPI
{
public static async Task<ReleaseInfo> GetReleasesLastest(string username, string repo)
{
var headerValue = new ProductInfoHeaderValue("GrasscutterTools", "1");
try
{
HttpHelper.HttpClient.DefaultRequestHeaders.UserAgent.Add(headerValue);
var r = await HttpHelper.GetAsync<dynamic>($"https://api.github.com/repos/{username}/{repo}/releases/latest");
return new ReleaseInfo
{
TagName = r.tag_name,
Url = r.html_url,
CraeteTime = r.created_at,
Name = r.name,
Body = r.body
};
}
finally
{
HttpHelper.HttpClient.DefaultRequestHeaders.UserAgent.Remove(headerValue);
}
}
public class ReleaseInfo
{
public string TagName { get; set; }
public string Url { get; set; }
public DateTimeOffset CraeteTime { get; set; }
public string Name { get; set; }
public string Body { get; set; }
}
}
}

View File

@@ -0,0 +1,390 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props" Condition="Exists('..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props')" />
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B26333FF-5560-4CBA-AF3C-4B80DB6F8025}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>GrasscutterTools</RootNamespace>
<AssemblyName>GrasscutterTools</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Resources\IconGrasscutter.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="Costura, Version=5.7.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Costura.Fody.5.7.0\lib\netstandard1.0\Costura.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="Microsoft.Win32.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Win32.Primitives.4.3.0\lib\net46\Microsoft.Win32.Primitives.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.AppContext, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.AppContext.4.3.0\lib\net463\System.AppContext.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Console, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Console.4.3.0\lib\net46\System.Console.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Diagnostics.DiagnosticSource, Version=4.0.1.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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</Reference>
<Reference Include="System.Diagnostics.Tracing, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Diagnostics.Tracing.4.3.0\lib\net462\System.Diagnostics.Tracing.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
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<HintPath>..\packages\System.Globalization.Calendars.4.3.0\lib\net46\System.Globalization.Calendars.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
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<Private>True</Private>
</Reference>
<Reference Include="System.IO.Compression, Version=4.1.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.IO.Compression.ZipFile, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.FileSystem, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.IO.FileSystem.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Linq, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Linq.4.3.0\lib\net463\System.Linq.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Linq.Expressions, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Linq.Expressions.4.3.0\lib\net463\System.Linq.Expressions.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Http, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Net.Http.4.3.0\lib\net46\System.Net.Http.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Sockets, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Reflection, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Runtime, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.4.3.0\lib\net462\System.Runtime.dll</HintPath>
<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Runtime.Extensions, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Runtime.InteropServices, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
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<Private>True</Private>
<Private>True</Private>
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<Reference Include="System.Security.Cryptography.Algorithms, Version=4.2.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
<Private>True</Private>
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<Private>True</Private>
<Private>True</Private>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates, Version=4.1.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Private>True</Private>
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<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
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<Private>True</Private>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="DispatchServer\DispatchServerAPI.cs" />
<Compile Include="DispatchServer\Model\ServerStatus.cs" />
<Compile Include="FormGachaBannerEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FormGachaBannerEditor.Designer.cs">
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
</Compile>
<Compile Include="FormMain.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FormMain.Designer.cs">
<DependentUpon>FormMain.cs</DependentUpon>
</Compile>
<Compile Include="FormTextMapBrowser.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FormTextMapBrowser.Designer.cs">
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
</Compile>
<Compile Include="Game\GameCommand.cs" />
<Compile Include="Game\Gacha\BannerType.cs" />
<Compile Include="Game\Gacha\GachaBanner.cs" />
<Compile Include="Game\GameData.cs" />
<Compile Include="Game\ItemMap.cs" />
<Compile Include="Game\SetStatsCommand.cs" />
<Compile Include="Game\TextMapData.cs" />
<Compile Include="Github\ReleaseAPI.cs" />
<Compile Include="OpenCommand\OpenCommandAPI.cs" />
<Compile Include="MultiLanguage.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Utils\HttpHelper.cs" />
<EmbeddedResource Include="FormGachaBannerEditor.en-us.resx">
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormGachaBannerEditor.ru-ru.resx">
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormGachaBannerEditor.resx">
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormMain.en-us.resx">
<DependentUpon>FormMain.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="FormMain.ru-ru.resx">
<DependentUpon>FormMain.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="FormMain.resx">
<DependentUpon>FormMain.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="FormTextMapBrowser.en-US.resx">
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormTextMapBrowser.ru-ru.resx">
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormTextMapBrowser.resx">
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.en-us.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.en-us.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ru-ru.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.ru-ru.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.en-us.Designer.cs">
<DependentUpon>Resources.en-us.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="Properties\Resources.ru-ru.Designer.cs">
<DependentUpon>Resources.ru-ru.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="Resources\en-us\AvatarStats.json" />
<None Include="Resources\ru-ru\AvatarStats.json" />
<None Include="Resources\zh-cn\AvatarStats.json" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="FodyWeavers.xml" />
<Content Include="Resources\en-us\Animal.txt" />
<Content Include="Resources\en-us\Artifact.txt" />
<Content Include="Resources\en-us\ArtifactCat.txt" />
<Content Include="Resources\en-us\ArtifactMainAttribution.txt" />
<Content Include="Resources\en-us\ArtifactSubAttribution.txt" />
<Content Include="Resources\en-us\Avatar.txt" />
<Content Include="Resources\en-us\CustomCommands.txt" />
<Content Include="Resources\en-us\GachaBennerPrefab.txt" />
<Content Include="Resources\en-us\Item.txt" />
<Content Include="Resources\en-us\Monster.txt" />
<Content Include="Resources\en-us\NPC.txt" />
<Content Include="Resources\en-us\Ornament.txt" />
<Content Include="Resources\en-us\Quest.txt" />
<Content Include="Resources\en-us\Scene.txt" />
<Content Include="Resources\en-us\Weapon.txt" />
<Content Include="Resources\ru-ru\Animal.txt" />
<Content Include="Resources\ru-ru\Artifact.txt" />
<Content Include="Resources\ru-ru\ArtifactCat.txt" />
<Content Include="Resources\ru-ru\ArtifactMainAttribution.txt" />
<Content Include="Resources\ru-ru\ArtifactSubAttribution.txt" />
<Content Include="Resources\ru-ru\Avatar.txt" />
<Content Include="Resources\ru-ru\CustomCommands.txt" />
<Content Include="Resources\ru-ru\GachaBennerPrefab.txt" />
<Content Include="Resources\ru-ru\Item.txt" />
<Content Include="Resources\ru-ru\Monster.txt" />
<Content Include="Resources\ru-ru\NPC.txt" />
<Content Include="Resources\ru-ru\Ornament.txt" />
<Content Include="Resources\ru-ru\Quest.txt" />
<Content Include="Resources\ru-ru\Scene.txt" />
<Content Include="Resources\ru-ru\Weapon.txt" />
<Content Include="Resources\IconGrasscutter.ico" />
<Content Include="Resources\IconGrasscutter.png" />
<None Include="Resources\ImgSupport.png" />
<Content Include="Resources\ImgHome.jpg" />
<Content Include="Resources\Permissions.txt" />
<Content Include="Resources\WeaponColor.txt" />
<Content Include="Resources\zh-cn\Animal.txt" />
<Content Include="Resources\zh-cn\ArtifactCat.txt" />
<Content Include="Resources\zh-cn\ArtifactMainAttribution.txt" />
<Content Include="Resources\zh-cn\Artifact.txt" />
<Content Include="Resources\zh-cn\ArtifactSubAttribution.txt" />
<Content Include="Resources\zh-cn\Avatar.txt" />
<Content Include="Resources\zh-cn\CustomCommands.txt" />
<Content Include="Resources\AvatarColor.txt" />
<Content Include="Resources\zh-cn\GachaBennerPrefab.txt" />
<Content Include="Resources\zh-cn\Item.txt" />
<Content Include="Resources\zh-cn\Monster.txt" />
<Content Include="Resources\zh-cn\NPC.txt" />
<Content Include="Resources\zh-cn\Ornament.txt" />
<Content Include="Resources\zh-cn\Quest.txt" />
<Content Include="Resources\zh-cn\Scene.txt" />
<Content Include="Resources\zh-cn\Weapon.txt" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.8">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.8 %28x86 和 x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props'))" />
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets'))" />
<Error Condition="!Exists('..\packages\Fody.6.6.1\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.6.1\build\Fody.targets'))" />
<Error Condition="!Exists('..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props'))" />
<Error Condition="!Exists('..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets'))" />
</Target>
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" />
<Import Project="..\packages\Fody.6.6.1\build\Fody.targets" Condition="Exists('..\packages\Fody.6.6.1\build\Fody.targets')" />
<Import Project="..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" />
</Project>

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Windows.Forms;
namespace GrasscutterTools
{
internal static class MultiLanguage
{
public static string DefaultLanguage = "zh-CN";
public static void SetDefaultLanguage(string lang)
{
System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo(lang);
DefaultLanguage = lang;
Properties.Settings.Default.DefaultLanguage = lang;
Properties.Settings.Default.Save();
}
/// <summary>
/// 加载语言
/// </summary>
/// <param name="form">加载语言的窗口</param>
/// <param name="formType">窗口的类型</param>
public static void LoadLanguage(Form form, Type formType)
{
if (form != null)
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(formType);
resources.ApplyResources(form, "$this");
Loading(form, resources);
}
}
/// <summary>
/// 加载语言
/// </summary>
/// <param name="control">控件</param>
/// <param name="resources">语言资源</param>
private static void Loading(Control control, System.ComponentModel.ComponentResourceManager resources)
{
if (control is MenuStrip strip)
{
//将资源与控件对应
resources.ApplyResources(control, control.Name);
if (strip.Items.Count > 0)
{
foreach (ToolStripMenuItem c in strip.Items)
{
//遍历菜单
Loading(c, resources);
}
}
}
foreach (Control c in control.Controls)
{
resources.ApplyResources(c, c.Name);
Loading(c, resources);
}
}
/// <summary>
/// 遍历菜单
/// </summary>
/// <param name="item">菜单项</param>
/// <param name="resources">语言资源</param>
private static void Loading(ToolStripMenuItem item, System.ComponentModel.ComponentResourceManager resources)
{
if (item is ToolStripMenuItem tsmi)
{
resources.ApplyResources(item, item.Name);
if (tsmi.DropDownItems.Count > 0)
{
foreach (ToolStripMenuItem c in tsmi.DropDownItems)
{
Loading(c, resources);
}
}
}
}
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Threading.Tasks;
using GrasscutterTools.Utils;
using Newtonsoft.Json;
namespace GrasscutterTools.OpenCommand
{
public class OpenCommandAPI
{
public OpenCommandAPI(string host, string token = "")
{
Host = host;
API = host + "/opencommand/api";
Token = token;
CanInvoke = !string.IsNullOrEmpty(token);
}
public string Host { get; }
private readonly string API;
public string Token { get; set; }
public bool CanInvoke { get; private set; }
public async Task<bool> Ping()
{
try
{
var response = await DoRequest("ping");
return response.RetCode == 200;
}
catch (Exception)
{
return false;
}
}
public async Task SendCode(int playerId)
{
var response = await DoRequest("sendCode", playerId);
Token = response.Data as string;
}
public async Task Verify(int code)
{
await DoRequest("verify", code);
CanInvoke = true;
}
public async Task<string> Invoke(string command)
{
var response = await DoRequest("command", command);
return response.Data as string;
}
private async Task<Response> DoRequest(string action, object data = null)
{
var response = await HttpHelper.PostAsync<Response>(API, new Request(Token, action, data));
if (response.RetCode == 401)
Token = "";
if (response.RetCode != 200)
throw new InvokeException(response.Message);
return response;
}
public class Request
{
public Request(string token, string action, object data)
{
Token = token;
Action = action;
Data = data;
}
[JsonProperty("token")]
public string Token { get; set; }
[JsonProperty("action")]
public string Action { get; set; }
[JsonProperty("data")]
public object Data { get; set; }
}
public class Response
{
[JsonProperty("retcode")]
public int RetCode { get; set; }
[JsonProperty("message")]
public string Message { get; set; }
[JsonProperty("data")]
public object Data { get; set; }
}
internal class InvokeException : Exception
{
public InvokeException(string message) : base(message)
{
}
}
}
}

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/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Text;
using System.Threading;
using System.Windows.Forms;
using GrasscutterTools.Properties;
namespace GrasscutterTools
{
internal static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
private static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
//设置应用程序处理异常方式ThreadException处理
Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);
//处理线程异常
Application.ThreadException += Application_ThreadException;
//处理非UI线程异常
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
Application.Run(new FormMain());
}
#region - -
private static void Application_ThreadException(object sender, ThreadExceptionEventArgs e)
{
string str = GetExceptionMsg(e.Exception, e.ToString());
MessageBox.Show(str, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
string str = GetExceptionMsg(e.ExceptionObject as Exception, e.ToString());
MessageBox.Show(str, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
/// <summary>
/// 生成自定义异常消息
/// </summary>
/// <param name="ex">异常对象</param>
/// <param name="backStr">备用异常消息当ex为null时有效</param>
/// <returns>异常字符串文本</returns>
private static string GetExceptionMsg(Exception ex, string backStr)
{
StringBuilder sb = new StringBuilder();
sb.AppendLine("****************************异常文本****************************");
sb.AppendLine("【出现时间】:" + DateTime.Now.ToString());
if (ex != null)
{
sb.AppendLine("【异常类型】:" + ex.GetType().Name);
sb.AppendLine("【异常信息】:" + ex.Message);
#if DEBUG
sb.AppendLine("【堆栈调用】:" + ex.StackTrace);
#endif
}
else
{
sb.AppendLine("【未处理异常】:" + backStr);
}
sb.AppendLine("***************************************************************");
return sb.ToString();
}
#endregion - -
}
}

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using System.Reflection;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("GrasscutterTools")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GrasscutterTools")]
[assembly: AssemblyCopyright("Copyright © jie65535 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("b26333ff-5560-4cba-af3c-4b80db6f8025")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.2")]
[assembly: AssemblyFileVersion("1.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Animal" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Animal.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Artifact" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Artifact.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactCat" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\ArtifactCat.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactPartLabels" xml:space="preserve">
<value>Goblet of Eonothem,Plume of Death,Circlet of Logos,Flower of Life,Sands of Eon</value>
</data>
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AskConfirmDeletion" xml:space="preserve">
<value>Are you sure you want to delete this command?</value>
</data>
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="BrowserOpenFailedTip" xml:space="preserve">
<value>The browser failed to open. You can manually access the following address:</value>
</data>
<data name="CheckToNewVersion" xml:space="preserve">
<value>Check to new version</value>
</data>
<data name="ClimateType" xml:space="preserve">
<value>None,Sunny,Partly cloudy,Rain,Thunderstorm,Snow,Fog</value>
</data>
<data name="CodeResendTip" xml:space="preserve">
<value>Resend in {0} seconds</value>
</data>
<data name="CodeSending" xml:space="preserve">
<value>sending...</value>
</data>
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
<value>Command cannot be empty</value>
</data>
<data name="CommandNotFound" xml:space="preserve">
<value>Command not found</value>
</data>
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
<value>Command tag cannot be empty</value>
</data>
<data name="ConnectedTip" xml:space="preserve">
<value>Now you can execute commands remotely!</value>
</data>
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Error" xml:space="preserve">
<value>Error</value>
</data>
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Help" xml:space="preserve">
<value>Help</value>
</data>
<data name="IconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgIconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgSupport" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ImgSupport.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Item" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Item.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Monster" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Monster.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="NewVersionInfo" xml:space="preserve">
<value>Name : {0}
Update time : {1}
Update info :
{2}
-------------------------------------------
Do you want to check for updates? Selecting No will no longer remind you of this version.</value>
</data>
<data name="NPC" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\NPC.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="OpenCommandHelp" xml:space="preserve">
<value>1. Fill in the correct uid\n2. Send verification code to player\n3. Enter the correct verification code\n4. Connection\n5. Enjoy</value>
</data>
<data name="Ornament" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Ornament.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="PermissionCannotBeEmpty" xml:space="preserve">
<value>Permission cannot be empty!</value>
</data>
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="RequireOpenCommandTip" xml:space="preserve">
<value>Please connect to a server that supports [opencommand] first</value>
</data>
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="SettingLoadError" xml:space="preserve">
<value>Settings load failed:</value>
</data>
<data name="SettingSaveError" xml:space="preserve">
<value>Settings save failed:</value>
</data>
<data name="Tips" xml:space="preserve">
<value>Tips</value>
</data>
<data name="UsernameCannotBeEmpty" xml:space="preserve">
<value>Username cannot be empty!</value>
</data>
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\en-us\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
</root>

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@@ -0,0 +1,258 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Animal" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Animal.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Artifact" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Artifact.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactCat" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\ArtifactCat.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactPartLabels" xml:space="preserve">
<value>空之杯,死之羽,理之冠,生之花,时之沙</value>
</data>
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AskConfirmDeletion" xml:space="preserve">
<value>确认删除?</value>
</data>
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="BrowserOpenFailedTip" xml:space="preserve">
<value>浏览器打开失败,你可以通过以下链接手动访问:</value>
</data>
<data name="CheckToNewVersion" xml:space="preserve">
<value>检查到新版本</value>
</data>
<data name="ClimateType" xml:space="preserve">
<value>无,晴天,多云,雨天,雷暴,雪天,雾天</value>
</data>
<data name="CodeResendTip" xml:space="preserve">
<value>{0} 秒后可重发</value>
</data>
<data name="CodeSending" xml:space="preserve">
<value>发送中...</value>
</data>
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
<value>命令内容不能为空</value>
</data>
<data name="CommandNotFound" xml:space="preserve">
<value>未找到该命令</value>
</data>
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
<value>命令标签不能为空</value>
</data>
<data name="ConnectedTip" xml:space="preserve">
<value>现在你可以远程执行命令了哦!</value>
</data>
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Error" xml:space="preserve">
<value>错误</value>
</data>
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Help" xml:space="preserve">
<value>帮助</value>
</data>
<data name="IconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgHome" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ImgHome.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgIconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgSupport" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ImgSupport.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Item" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Item.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Monster" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Monster.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="NewVersionInfo" xml:space="preserve">
<value>版本名:{0}
更新时间:{1}
更新内容:
{2}
--------------------------------------------
是否查看更新?选择否将不再提醒该版本。</value>
</data>
<data name="NPC" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\NPC.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="OpenCommandHelp" xml:space="preserve">
<value>1. 填写正确的UID\n2. 向玩家发送验证码\n3. 输入正确的验证码\n4. 连接\n5. 享受</value>
</data>
<data name="Ornament" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Ornament.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="PermissionCannotBeEmpty" xml:space="preserve">
<value>要设置的权限不能为空!</value>
</data>
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="RequireOpenCommandTip" xml:space="preserve">
<value>请先连接到支持[OpenCommand]的服务器</value>
</data>
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="SettingLoadError" xml:space="preserve">
<value>加载设置时异常:</value>
</data>
<data name="SettingSaveError" xml:space="preserve">
<value>保存设置时异常:</value>
</data>
<data name="Tips" xml:space="preserve">
<value>提示</value>
</data>
<data name="UsernameCannotBeEmpty" xml:space="preserve">
<value>用户名不能为空!</value>
</data>
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-cn\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
</root>

View File

@@ -0,0 +1,255 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Animal" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Animal.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Artifact" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Artifact.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactCat" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\ArtifactCat.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactPartLabels" xml:space="preserve">
<value>Goblet of Eonothem,Plume of Death,Circlet of Logos,Flower of Life,Sands of Eon</value>
</data>
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AskConfirmDeletion" xml:space="preserve">
<value>Are you sure you want to delete this command?</value>
</data>
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="BrowserOpenFailedTip" xml:space="preserve">
<value>The browser failed to open. You can manually access the following address:</value>
</data>
<data name="CheckToNewVersion" xml:space="preserve">
<value>Check to new version</value>
</data>
<data name="ClimateType" xml:space="preserve">
<value>None,Sunny,Partly cloudy,Rain,Thunderstorm,Snow,Fog</value>
</data>
<data name="CodeResendTip" xml:space="preserve">
<value>Resend in {0} seconds</value>
</data>
<data name="CodeSending" xml:space="preserve">
<value>sending...</value>
</data>
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
<value>Command cannot be empty</value>
</data>
<data name="CommandNotFound" xml:space="preserve">
<value>Command not found</value>
</data>
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
<value>Command tag cannot be empty</value>
</data>
<data name="ConnectedTip" xml:space="preserve">
<value>Now you can execute commands remotely!</value>
</data>
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Error" xml:space="preserve">
<value>Error</value>
</data>
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Help" xml:space="preserve">
<value>Help</value>
</data>
<data name="IconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgIconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\IconGrasscutter.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ImgSupport" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ImgSupport.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Item" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Item.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Monster" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Monster.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="NewVersionInfo" xml:space="preserve">
<value>Name : {0}
Update time : {1}
Update info :
{2}
-------------------------------------------
Do you want to check for updates? Selecting No will no longer remind you of this version.</value>
</data>
<data name="NPC" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\NPC.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="OpenCommandHelp" xml:space="preserve">
<value>1. Fill in the correct uid\n2. Send verification code to player\n3. Enter the correct verification code\n4. Connection\n5. Enjoy</value>
</data>
<data name="Ornament" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Ornament.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="PermissionCannotBeEmpty" xml:space="preserve">
<value>Permission cannot be empty!</value>
</data>
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="RequireOpenCommandTip" xml:space="preserve">
<value>Please connect to a server that supports [opencommand] first</value>
</data>
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="SettingLoadError" xml:space="preserve">
<value>Settings load failed:</value>
</data>
<data name="SettingSaveError" xml:space="preserve">
<value>Settings save failed:</value>
</data>
<data name="Tips" xml:space="preserve">
<value>Tips</value>
</data>
<data name="UsernameCannotBeEmpty" xml:space="preserve">
<value>Username cannot be empty!</value>
</data>
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ru-ru\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
</root>

View File

@@ -0,0 +1,134 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace GrasscutterTools.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool AutoCopy {
get {
return ((bool)(this["AutoCopy"]));
}
set {
this["AutoCopy"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("10001")]
public decimal Uid {
get {
return ((decimal)(this["Uid"]));
}
set {
this["Uid"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("zh-CN")]
public string DefaultLanguage {
get {
return ((string)(this["DefaultLanguage"]));
}
set {
this["DefaultLanguage"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string ResourcesDirPath {
get {
return ((string)(this["ResourcesDirPath"]));
}
set {
this["ResourcesDirPath"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("TextMapCHS")]
public string TextMapFileName {
get {
return ((string)(this["TextMapFileName"]));
}
set {
this["TextMapFileName"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("10001")]
public decimal RemoteUid {
get {
return ((decimal)(this["RemoteUid"]));
}
set {
this["RemoteUid"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("https://127.0.0.1")]
public string Host {
get {
return ((string)(this["Host"]));
}
set {
this["Host"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string CheckedLastVersion {
get {
return ((string)(this["CheckedLastVersion"]));
}
set {
this["CheckedLastVersion"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string TokenCache {
get {
return ((string)(this["TokenCache"]));
}
set {
this["TokenCache"] = value;
}
}
}
}

View File

@@ -0,0 +1,33 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="GrasscutterTools.Properties" GeneratedClassName="Settings">
<Profiles />
<Settings>
<Setting Name="AutoCopy" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Uid" Type="System.Decimal" Scope="User">
<Value Profile="(Default)">10001</Value>
</Setting>
<Setting Name="DefaultLanguage" Type="System.String" Scope="User">
<Value Profile="(Default)">zh-CN</Value>
</Setting>
<Setting Name="ResourcesDirPath" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="TextMapFileName" Type="System.String" Scope="User">
<Value Profile="(Default)">TextMapCHS</Value>
</Setting>
<Setting Name="RemoteUid" Type="System.Decimal" Scope="User">
<Value Profile="(Default)">10001</Value>
</Setting>
<Setting Name="Host" Type="System.String" Scope="User">
<Value Profile="(Default)">https://127.0.0.1</Value>
</Setting>
<Setting Name="CheckedLastVersion" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="TokenCache" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
</Settings>
</SettingsFile>

View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC 清单选项
如果想要更改 Windows 用户帐户控制级别,请使用
以下节点之一替换 requestedExecutionLevel 节点。
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
如果你的应用程序需要此虚拟化来实现向后兼容性,则移除此
元素。
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
<applicationRequestMinimum>
<defaultAssemblyRequest permissionSetReference="Custom" />
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
</applicationRequestMinimum>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
Windows 版本的列表。取消评论适当的元素,
Windows 将自动选择最兼容的环境。 -->
<!-- Windows Vista -->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
<!-- Windows 7 -->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
<!-- Windows 8 -->
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
<!-- Windows 8.1 -->
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<!-- 指示该应用程序可感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI无需
选择加入。选择加入此设置的 Windows 窗体应用程序(面向 .NET Framework 4.6)还应
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。
将应用程序设为感知长路径。请参阅 https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
<!--
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
</windowsSettings>
</application>
-->
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
<!--
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
-->
</assembly>

View File

@@ -0,0 +1,50 @@
1001:purple
1002:yellow
1003:yellow
1005:yellow
1006:purple
1007:yellow
1014:purple
1015:purple
1016:yellow
1020:purple
1021:purple
1022:yellow
1023:purple
1024:purple
1025:purple
1026:yellow
1027:purple
1029:yellow
1030:yellow
1031:purple
1032:purple
1033:yellow
1034:purple
1035:yellow
1036:purple
1037:yellow
1038:yellow
1039:purple
1041:yellow
1042:yellow
1043:purple
1044:purple
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1046:yellow
1047:yellow
1048:purple
1049:yellow
1050:purple
1051:yellow
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1053:purple
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1055:purple
1056:purple
1057:yellow
1058:yellow
1062:blue
1063:yellow
1064:purple
1066:yellow

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After

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Width:  |  Height:  |  Size: 64 KiB

View File

@@ -0,0 +1,36 @@
*
player.*
player.**
server.*
server.**
player.changescene
player.clearinv
player.enterdungeon
player.give
player.giveall
player.giveart
player.givechar
player.godmode
player.heal
player.killcharacter
player.resetconstellation
player.setfetterlevel
player.setstats
player.settalent
player.setworldlevel
player.teleport
player.tpall
player.weather
server.broadcast
server.coop
server.drop
server.kick
server.killall
server.reload
server.resetshop
server.sendmail
server.sendmessage
server.spawn
server.stop
mea.notice
mea.mail

View File

@@ -0,0 +1,144 @@
11301:blue
11302:blue
11303:blue
11304:blue
11305:blue
11306:blue
11401:purple
11402:purple
11403:purple
11404:purple
11405:purple
11406:purple
11407:purple
11408:purple
11409:purple
11410:purple
11411:purple
11412:purple
11413:purple
11414:purple
11415:purple
11501:yellow
11502:yellow
11503:yellow
11504:yellow
11505:yellow
11506:yellow
11507:yellow
11508:yellow
11509:yellow
11510:yellow
12301:blue
12302:blue
12303:blue
12304:blue
12305:blue
12306:blue
12401:purple
12402:purple
12403:purple
12404:purple
12405:purple
12406:purple
12407:purple
12408:purple
12409:purple
12410:purple
12411:purple
12412:purple
12414:purple
12416:purple
12501:yellow
12502:yellow
12503:yellow
12504:yellow
12505:yellow
12506:yellow
12508:yellow
12509:yellow
12510:yellow
13301:blue
13302:blue
13303:blue
13304:blue
13401:purple
13402:purple
13403:purple
13404:purple
13405:purple
13406:purple
13407:purple
13408:purple
13409:purple
13414:purple
13415:purple
13416:purple
13501:yellow
13502:yellow
13503:yellow
13504:yellow
13505:yellow
13506:yellow
13507:yellow
13509:yellow
14301:blue
14302:blue
14303:blue
14304:blue
14305:blue
14306:blue
14401:purple
14402:purple
14403:purple
14404:purple
14405:purple
14406:purple
14407:purple
14408:purple
14409:purple
14410:purple
14411:purple
14412:purple
14413:purple
14414:purple
14415:purple
14501:yellow
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14505:yellow
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14508:yellow
14509:yellow
15301:blue
15302:blue
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15306:blue
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15501:yellow
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15503:yellow
15504:yellow
15505:yellow
15506:yellow
15507:yellow
15508:yellow
15509:yellow

View File

@@ -0,0 +1,224 @@
28010101: Golden Crab
28010102: Sun Crab
28010103: Ocean Crab
28010104: General Crab
28010105: Pale Red Crab
28010106: Crab
28010201: Blue Horned Lizard
28010202: Red Horned Lizard
28010203: Green Horned Lizard
28010204: Sunset Loach
28010205: Golden Loach
28010206: Sunny Loach
28010207: Pith Lizard
28010301: Frog
28010302: Mud Frog
28010303: Blue Frog
28010401: Adorned Unagi
28010402: Deep Sea Unagi
28010403: Red-Finned Unagi
28020101: Snow Fox
28020102: Crimson Fox
28020103: Gifting Snow Fox
28020104: Super-Gifting Snow Fox
28020105: Snow Fox
28020106: Crimson Fox
28020201: Squirrel
28020301: Forest Boar
28020302: Forest Piglet
28020303: Snowboar
28020304: Great Snowboar King
28020305: Frozen Snowboar
28020306: Snowboar
28020307: Forest Boar
28020308: Frozen Snowboar
28020309: Great Snowboar King
28020401: Northland Hound
28020402: Forest-Patrol Hound
28020403: Shiba
28020404: Black-Back Hound
28020405: Shiba
28020406: Northland Hound
28020407: Northland Hound
28020408: Forest-Patrol Hound
28020409: Shiba
28020410: Black-Back Hound
28020501: Sapphire
28020502: Jade-Eyed Cat
28020503: Gray Snow Cat
28020504: Northland Cat
28020505: Tiger-Striped Cat
28020506: Sheriff Cat
28020507: Black Cat
28020508: Sapphire
28020509: Gray Snow Cat
28020510: Jade-Eyed Cat
28020511: Gray Snow Cat
28020512: Northland Cat
28020513: Tiger-Striped Cat
28020601: Snow Weasel
28020602: Red-Tailed Weasel
28020603: Boot Weasel
28020604: Masked Weasel
28020605: Bluethunder Weasel
28020701: Kitsune
28020702: Kitsune
28020801: Bake-Danuki
28020802: Master Yoshimoto (test)
28020803: Bake-Danuki
28020901: Samurai Dog Diversion (test)
28020902: Samurai dog boss (test)
28030101: Azure Crane
28030102: Violet Ibis
28030201: Brownwing Falcon
28030202: Umbertail Falcon
28030203: Lapis Glede
28030204: Silkwhite Falcon
28030301: White Pigeon
28030302: Brightcrown Pigeon
28030303: Graywing Pigeon
28030304: Crimsonflank Pigeon
28030305: Black King Pigeon
28030306: Crow
28030307: White Pigeon
28030308: Brightcrown Pigeon
28030309: Graywing Pigeon
28030310: Crimsonflank Pigeon
28030311: Black King Pigeon
28030401: Crimson Finch
28030402: Golden Finch
28030403: Snow Finch
28030404: Emerald Finch
28030405: Golden Finch
28030406: Crimson Finch
28030407: Golden Finch
28030408: Snow Finch
28030409: Emerald Finch
28030501: Scarletbeak Duck
28030502: Emerald Duck
28030503: Golden Duck
28030504: Scarletbeak Duck
28040101: Black-Back Bass
28040102: Blue-Fin Bass
28040103: Golden Bass
28040104: Black-Back Bass
28040105: Black-Back Bass
28040106: Blue-Fin Bass
28040107: Golden Bass
28040108: Black-Back Bass
28040201: Medaka
28040202: Glaze Medaka
28040203: Sweet-Flower Medaka
28040204: Aizen Medaka
28040205: Dawncatcher
28040206: Crystalfish
28040301: Lunged Stickleback
28040302: Betta
28040303: Venomspine Fish
28040304: Akai Maou
28040305: Snowstrider
28040401: Golden Koi
28040402: Rusty Koi
28040501: Brown Shirakodai
28040502: Purple Shirakodai
28040503: Tea-Colored Shirakodai
28040504: Abiding Angelfish
28040505: Raimei Angelfish
28040506: Moonfin
28040601: Pufferfish
28040602: Bitter Pufferfish
28040701: Divda Ray
28040702: Formalo Ray
28040703: Floating Ray
28050101: Anemo Crystalfly
28050102: Geo Crystalfly
28050103: Cryo Crystalfly
28050104: Electro Crystalfly
28050105: Coral Butterfly
28050201: Amateur Weasel Thief
28050202: Hoarder Weasel Thief
28050203: Golden Weasel Thief
28050211: Amateur Weasel Thief
28050212: Hoarder Weasel Thief
28050213: Golden Weasel Thief
28050301: Lucklight Fly
28210101: Golden Crab
28210102: Sun Crab
28210103: Ocean Crab
28210104: General Crab
28210105: Pale Red Crab
28210201: Blue Horned Lizard
28210202: Red Horned Lizard
28210203: Green Horned Lizard
28210204: Sunset Loach
28210205: Golden Loach
28210206: Sunny Loach
28210207: Marrow Lizard
28210301: Frog
28210302: Mud Frog
28210303: Blue Frog
28210401: Adorned Unagi
28210402: Deep Sea Unagi
28210403: Red-Finned Unagi
28220101: Snow Fox
28220102: Crimson Fox
28220201: Squirrel
28220301: Forest Boar
28220303: Snowboar
28220401: Northland Hound
28220402: Forest-Patrol Hound
28220403: Shiba
28220404: Black-Back Hound
28220501: Sapphire
28220502: Jade-Eyed Cat
28220503: Gray Snow Cat
28220504: Northland Cat
28220505: Tiger-Striped Cat
28220506: Sheriff Cat
28220601: Snow Weasel
28220602: Red-Tailed Weasel
28220603: Boot Weasel
28220605: Bluethunder Weasel
28220701: Kitsune
28220901: Samurai dog (test)
28230101: Azure Crane
28230102: Violet Ibis
28230301: White Pigeon
28230302: Brightcrown Pigeon
28230303: Graywing Pigeon
28230304: Crimsonflank Pigeon
28230305: Black King Pigeon
28230306: Crow
28230401: Crimson Finch
28230402: Golden Finch
28230403: Snow Finch
28230404: Emerald Finch
28240201: Medaka
28240202: Glaze Medaka
28240203: Sweet-Flower Medaka
28240204: Aizen Medaka
28240205: Dawncatcher
28240206: Crystalfish
28240301: Lunged Stickleback
28240302: Betta
28240303: Venomspine Fish
28240304: Akai Maou
28240305: Snowstrider
28240401: Golden Koi
28240402: Rusty Koi
28240501: Brown Shirakodai
28240502: Purple Shirakodai
28240503: Tea-Colored Shirakodai
28240504: Abiding Angelfish
28240505: Raimei Angelfish
28240506: Moonfin
28240601: Pufferfish
28240602: Bitter Pufferfish
28240701: Divda Ray
28240702: Formalo Ray
28250101: Anemo Crystalfly
28250102: Geo Crystalfly
28250103: Cryo Crystalfly
28250104: Electro Crystalfly
28250105: Coral Butterfly
28250301: Lucklight Fly

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51: Resolution of Sojourner
52: Brave Heart
53: Defender's Will
54: Tiny Miracle
55: Berserker
56: Martial Artist
57: Instructor
58: Gambler
59: The Exile
60: Adventurer
61: Lucky Dog
62: Scholar
63: Traveling Doctor
71: Blizzard Strayer
72: Thundersoother
73: Lavawalker
74: Maiden Beloved
75: Gladiator's Finale
76: Viridescent Venerer
77: Wanderer's Troupe
78: Glacier and Snowfield
79: Thundering Fury
80: Crimson Witch of Flames
81: Noblesse Oblige
82: Bloodstained Chivalry
83: Prayers for Illumination
84: Prayers for Destiny
85: Prayers for Wisdom
86: Prayers to the Firmament
87: Prayers to Springtime
88: Archaic Petra
89: Retracing Bolide
90: Heart of Depth
91: Tenacity of the Millelith
92: Pale Flame
93: Shimenawa's Reminiscence
94: Emblem of Severed Fate
95: Husk of Opulent Dreams
96: Ocean-Hued Clam
97: Vermillion Hereafter
98: Echoes of an Offering
99: Lord of the Winds

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10001: HP
10002: HP Percentage
10003: ATK
10004: ATK Percentage
10005: DEF
10006: DEF Percentage
10007: Energy Recharge
10008: Elemental Mastery
10009: Pyro RES
10010: Electro RES
10011: Cryo RES
10012: Hydro RES
10013: Anemo RES
10014: Geo RES
10015: Dendro RES
12001: ATK
13001: HP
13002: HP Percentage
13003: ATK
13004: ATK Percentage
13005: DEF
13006: DEF Percentage
13007: CRIT Rate
13008: CRIT DMG
13009: Healing Bonus
13010: Elemental Mastery
14001: HP
15001: HP
15002: HP Percentage
15003: ATK
15004: ATK Percentage
15005: DEF
15006: DEF Percentage
15007: Elemental Mastery
15008: Pyro DMG Bonus
15009: Electro DMG Bonus
15010: Cryo DMG Bonus
15011: Hydro DMG Bonus
15012: Anemo DMG Bonus
15013: Geo DMG Bonus
15014: Dendro DMG Bonus
15015: Physical DMG Bonus
10990: ATK Percentage
10980: HP Percentage
10970: DEF Percentage
10960: Energy Recharge
10950: Elemental Mastery
30990: ATK Percentage
30980: HP Percentage
30970: DEF Percentage
30960: CRIT Rate
30950: CRIT DMG
30940: Healing Bonus
30930: Elemental Mastery
50990: ATK Percentage
50980: HP Percentage
50970: DEF Percentage
50960: Pyro DMG Bonus
50950: Electro DMG Bonus
50940: Cryo DMG Bonus
50930: Hydro DMG Bonus
50920: Anemo DMG Bonus
50910: Geo DMG Bonus
50900: Dendro DMG Bonus
50890: Physical DMG Bonus
50880: Elemental Mastery

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