Lonestar/textmap/englishtextmap_battlechoiceoption/EnglishTextMap_BattleChoiceOption
2025-04-03 16:47:38 +08:00

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BCO/NoticeTitle;"Oops!!"
BCO/NoticeDes;"No Choices Available!"
BCO/Hide;"Hide"
BCO/Show;"Show"
BCO/Empty;""
BCO/EnemyEquipt;"Equip {0} [0] to an empty grid of the enemy."
BCO/PlayerEquipt;"Equip {0} [0] to an empty grid of the player."
BCO/90001;"Release a *Mist* to {0} random player units."
BCO/90002;"Apply *Suppression* to {0} random player units."
BCO/90003;"Apply {0} Strength to every enemy *Attack Unit*."
BCO/90004;"Apply {0} Strength to enemy *Attack Units* in the middle lane."
BCO/90005;"Apply *Double Strength* to 1 random player *Attack Unit* and 1 random enemy *Attack Unit* in the middle 3 lanes."
BCO/90006;"Apply {0} *Power* to every enemy *Attack Unit*"
BCO/90007;"In this turn, when the sum of Energy Points loaded by the player ≥ {0}, lock all Energy in hand."
BCO/90010;"*Destroy* the front [0] in the top lane."
BCO/90011;"*Destroy* the front [0] in the middle lane."
BCO/90012;"*Destroy* the front [0] in the bottom lane."
BCO/90013;"Equip 1 [0] to each of the enemy's 3 middle lanes."
BCO/90014;"The enemy creates a Color Shield that absorbs damage in the *same lane* this turn. The shield disappears when the player loads an Energy of the same color in the *same lane*."
BCO/90015;"Equip 1 [0] to a random empty grid in the enemy's middle 3 lanes."
BCO/90016;"Equip 1 [0] to each of the enemy's marginal 2 lanes."
BCO/90017;"Equip 1 [0] and 1 [1] to a random grid in the enemy's middle 3 lanes."
BCO/90018;"Equip 1 [0] to a random empty grid in the enemy's marginal 2 lanes."
BCO/90019;"Equip 1 [0] to a random empty grid in the enemy's middle 3 lanes."
BCO/90021;"Upgrade the color of unit slots in the player's top lane."
BCO/90022;"Upgrade the color of unit slots in the player's middle lane."
BCO/90023;"Upgrade the color of unit slots in the player's bottom lane."
BCO/90024;"Can't move up anymore in this battle."
BCO/90025;"Can't move down anymore in this battle."
BCO/90026;"Randomly load {0} [*Orange* {1}-point] Energy to player *Attack Units*."
BCO/90027;"Equip 1 [0] to the enemy's topmost lane."
BCO/90028;"Equip 1 [0] to the enemy's bottommost lane."
BCO/90029;"Equip 1 [0] to the enemy's topmost lane."
BCO/90030;"Equip 1 [0] to the enemy's bottommost lane."
BCO/90033;"Lose {0} Star Coins."
BCO/90034;"The enemy gains {0} *Durability*."
BCOT/90001;"Mist Shadow"
BCOT/90002;"Crab"
BCOT/90003;"Order"
BCOT/90004;"Moon Shadow"
BCOT/90005;"Scorpio"
BCOT/90006;"Power"
BCOT/90007;"Cicada Wing"
BCOT/90008;"Ghost"
BCOT/90009;"Bomber"
BCOT/90010;"Destroyer · Up"
BCOT/90011;"Destroyer · Mid"
BCOT/90012;"Destroyer · Bot"
BCOT/90013;"Xuanwu"
BCOT/90014;"Guardian"
BCOT/90015;"Replica"
BCOT/90016;"Replica"
BCOT/90017;"X-Bird"
BCOT/90018;"X-Bird"
BCOT/90019;"Ghost"
BCOT/Empty;""
BCOT/90021;"Chameleon · Up"
BCOT/90022;"Chameleon · Mid"
BCOT/90023;"Chameleon · Bot"
BCOT/90024;"Immobilizer"
BCOT/90025;"Immobilizer"
BCOT/90026;"Traitor"
BCOT/90027;"X-Bird"
BCOT/90028;"X-Bird"
BCOT/90029;"X-Bird"
BCOT/90030;"X-Bird"
BCOT/Empty;""
BCOT/Empty;""
BCOT/90033;"Star Coin"
BCOT/90034;"Durability"