2024-11-21

This commit is contained in:
2024-11-21 11:05:30 +08:00
parent 36c5f8b42d
commit fa26fb21eb
39 changed files with 181 additions and 109 deletions

View File

@@ -974,7 +974,7 @@ Des/11814_2;"3 times per battle. *Activate* ({0}): Generate {1} [*Orange*] Energ
Des/11815_1;"At the start of the battle, upgrade *adjacent* Units. Upgrade Device excluded."
Des/11815_2;"At the start of the battle, upgrade all Units. Upgrade Device excluded."
Des/11816_1;"At the start of the battle, gain {0} Fuel for this battle."
Des/11819_1;"Whenever *Attack Units* in the *same lane* load energy, apply {0} Strength."
Des/11819_1;"When the *front* *Attack Unit* loads an Energy, apply {0} Strength."
Des/11820_1;"When any Unit *activates*, apply {0} Strength to the *Attack Unit* *behind* self."
Des/11821_1;"*Activate* ({0}): Consume 1 Fuel to generate 1 [*Blue* 9-point] Energy."
Des/11821_2;"*Activate* ({0}): Consume 1 Fuel to generate 1 [*Orange* 9-point] Energy."
@@ -993,8 +993,7 @@ Des/12003_1;"Have {0} *Power*. Can be upgraded {1} time(s)."
Des/12003_2;"Have {0} *Power*. Cannot be upgraded."
Des/12004_1;"When any Unit *activates*, gain 1 *Power*."
Des/12005_1;"*Activate* ({0}): Gain {1} *Power*."
Des/12007_1;"When *adjacent* Units generate Energy, this Unit gains {0} Strength."
Des/12007_2;"When any Unit generates Energy, this Unit gains {0} Strength."
Des/12007_1;"When *adjacent* Units generate Energy of ≥ {0} Point, this gains {1} Strength."
Des/12008_1;"This Unit always gains double *Power*."
Des/12009_1;"Have {0} *Power*. On load, equip Reproducing Cores to *adjacent* grids."
Des/12009_2;"Have {0} *Power*. On load, equip Reproducing Cores+ to *adjacent* grids."
@@ -1002,7 +1001,6 @@ Des/12010_1;"Each loaded energy triggers *Power* bonus."
Des/12801_1;"At the start of the battle, apply {0} *Power* to the *Attack Unit* in *front*."
Des/12802_1;"At the start of the 3rd turn, apply {0} *Power* to every *Attack Unit*."
Des/12803_1;"At the start of the battle, apply {0} *Power* to *adjacent* *Attack Units*."
Des/12803_2;"At the start of the battle, apply {0} *Power* to every *Attack Unit*."
Des/12805_1;"*Activate* ({0}): Consume 1 Fuel to apply {1} *Power* to every *Attack Unit*."
Des/12806_1;"On load, apply {0} *Power* to the *Attack Unit* behind, then double its *Power* and *destroy* self."
Des/12807_1;"*Activate* ({0}): *Destroy* 1 selected Unit and apply 1 *Power* to every *Attack Unit*."