2024-11-21

This commit is contained in:
2024-11-21 11:05:30 +08:00
parent 36c5f8b42d
commit fa26fb21eb
39 changed files with 181 additions and 109 deletions

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@@ -3,7 +3,7 @@ BattleEvent/SecretTreasure_Des;"A mysterious light has attached itself to a Unit
BattleEvent/SecretTreasure_Effect;"At the start of the battle, a random Unit gains *Secret Treasure*."
BattleEvent/AllDouble_Name;"Electromagnetic Field"
BattleEvent/AllDouble_Des;"A powerful electromagnetic field has appeared, enhancing the Strength of all Units."
BattleEvent/AllDouble_Effect;"At the start of the 2nd turn, all Friendly and Enemy Attack Units gain *Double Strength*."
BattleEvent/AllDouble_Effect;"At the start of the 2nd turn, all Friendly and Enemy *Attack Units* gain *Double Strength*."
BattleEvent/SupportLoadDamage_Name;"Wingman"
BattleEvent/SupportLoadDamage_Des;"An Association's wingman happens to be nearby. Do you want to make good use of it?"
BattleEvent/SupportLoadDamage_Effect;"At the start of the battle, equip 1 <UNIT>80805|1</UNIT> to a random empty grid."
@@ -15,7 +15,7 @@ BattleEvent/FlyingCoin_Des;"Suddenly, a pile of Star Coins floated by! Too many
BattleEvent/FlyingCoin_Effect;"At the start of the {0}nd turn, equip 1 <UNIT>80806|1</UNIT> to a random empty slot."
BattleEvent/AllAdded_Name;"Energetic Battle Music"
BattleEvent/AllAdded_Des;"It seems like there's a band performing. The sudden battle music has all Attack Units buzzing with energy."
BattleEvent/AllAdded_Effect;"At the start of the battle, all Friendly and Enemy Attack Units gain {0} *Power*."
BattleEvent/AllAdded_Effect;"At the start of the battle, all Friendly and Enemy *Attack Units* gain {0} *Power*."
BattleEvent/FreeMoveStrom_Name;"Storm"
BattleEvent/FreeMoveStrom_Des;"This is an area with gases and storms. Unlike other vacuum zones, movement is affected by the storm."
BattleEvent/FreeMoveStrom_Effect;"Moving with the wind doesn't consume Fuel. (The wind direction may change each turn.)"
@@ -58,7 +58,7 @@ BattleEvent/CoinLeak_Effect;"Before the start of the 2nd turn, gain 1 Star Coin
BattleEvent/CoinLeak_ExtraInfo;"Gained Star Coin(s): {0}."
BattleEvent/UnitTest_Name;"Unit Testing"
BattleEvent/UnitTest_Des;"The Association needs your help in testing the performance of a newly developed Unit. If you use it properly, you can keep it."
BattleEvent/UnitTest_Effect;"At the start of the battle, equip an Attack Unit to a random empty grid. After loading this Unit 3 times, you'll gain it at the end of the battle."
BattleEvent/UnitTest_Effect;"At the start of the battle, equip an *Attack Unit* to a random empty grid. After loading this Unit 3 times, you'll gain it at the end of the battle."
BattleEvent/SimpleColor_Name;"Simple Color"
BattleEvent/SimpleColor_Des;"Simple Color is a well known cosmic organization, and they're investigating the pollution level of this battle."
BattleEvent/SimpleColor_Effect;"If you play no more than 2 Energy Color in hand each turn, you may remove 1 selected Color Energy Resource after battle."