2024-02-05

This commit is contained in:
2024-02-07 14:23:57 +08:00
parent 5b6a432735
commit dfb4e8ac09
13 changed files with 12 additions and 10 deletions

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@@ -931,7 +931,7 @@ Des/Empty;""
Des/Added;"Have {0} *Power* in battle."
Des/11002_1;"When loading 2 Energy of the same point, gain {0} Strength."
Des/11003_1;"If the loaded Energy Point is 1 point higher than the previously loaded one, gain extra Strength that equals to the loaded Energy point."
Des/11004_1;"When the amount of Energy in hand ≥ {0}, temporarily gain *Double Strength*."
Des/11004_1;"While the amount of Energy in hand ≥ {0}, temporarily gain *Double Strength*."
Des/11005_1;"When loading [*White*] Energy, gain {0} Strength."
Des/11006_1;"After loading an Energy, if Energy Points ≤ {0}, gain extra Strength that equals the loaded Energy points."
Des/11007_1;"When an Energy is loaded into a [*White*] slot of the *nearby* Unit, gain {0} Strength."
@@ -968,7 +968,7 @@ Des/11814_2;"3 times per battle. *Initiate* ({0}): Generate {1} [*Orange*] Energ
Des/11815_1;"At the start of the battle, upgrade *nearby* Units for this battle."
Des/11815_2;"At the start of the battle, upgrade all Units for this battle."
Des/11816_1;"At the start of the battle, gain {0} Fuel for this battle."
Des/11819_1;"Grants the *Attack Unit* of the *same lane* {0} extra Strength when loading Energy."
Des/11819_1;"Grants the *Attack Units* of the *same lane* {0} extra Strength when loading Energy."
Des/11820_1;"When any Unit is *initiated*, the *Attack Unit* *behind* gains {0} Strength."
Des/11821_1;"*Initiate* ({0}): Consume 1 Fuel to generate 1 [*Blue* 9-point] Energy."
Des/11821_2;"*Initiate* ({0}): Consume 1 Fuel to generate 1 [*Orange* 9-point] Energy."
@@ -1250,7 +1250,7 @@ Des/92036_1;"At the start of the turn, force the enemy to keep generating [1-poi
Des/92038_1;"During Showdown, deal damage that equals to the current *Durability* to the enemy."
Des/92039_1;"When the enemy loads the first [non-*orange*] slot in each turn, upgrade the color of that slot."
Des/92040_1;"At the start of the turn, consume 1 Fuel of the enemy. If the enemy has no Fuel, replace this Unit with <UNIT>92045|1</UNIT>."
Des/92042_1;"Upon reaching 0 *Durability*, switch to Attack mode."
Des/92042_1;"Upon reaching 0 *Durability*, switch to the other Attack mode."
Des/92043_1;"After achieving {0} *draws*, surrender directly."
Des/92044_1;"After loading an Energy, apply *Suppression* to one random enemy Unit in the *same lane*."
Des/92045_1;"At the start of the turn, retreat from battle, preventing the enemy from claiming the bounty."