2024-02-15
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@@ -133,6 +133,7 @@ EventName/2450;"Decidophobia"
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EventName/2460;"Unit Procurement"
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EventName/2470;"Classified Stores"
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EventName/2480;"Automatic Upgrade"
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EventName/2490;"Production Skills"
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EventDes/100;"Remote Shopping Services, available for delivery to any galaxy."
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EventDes/110;"Select a Unit to Upgrade, can be used once only. Turn it off to use it later if you don't need it immediately."
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EventDes/130;"Ship Repair and Supply Services, providing assistance to all struggling Bounty Hunters."
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@@ -536,10 +537,10 @@ EventDes/1950;"The Bounty Hunter Association has established welfare institution
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EventDes/1951;"You gain <color=#4DFF4D>free fuel replenishment</color> and a newspaper for the day. The number of criminals throughout the galaxy has reached a new high, making the work of both Bounty Hunters and police stations more hectic."
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EventDes/1952;"After paying only the <color=#FF4D4D>cost</color>, the engineer at the supply station <color=#4DFF4D>expands the fuel tank</color>. As a frontline Bounty Hunter, you are quite satisfied with the Association's services."
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EventDes/1953;"The engineer at the supply station partially modifies your spaceship by <color=#FF4D4D>reducing some of the ship's armor</color> to <color=#4DFF4D>create additional space for the fuel tank</color>."
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EventDes/1960;"Your Mech friend, Eric, has invented a versatile machine. "<wave>Just insert the corresponding chip, and it can perform any function you desire.</wave>" After successfully piquing your interest, Eric decides to let you try his new machine for 4 Star Coins per time."
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EventDes/1960;"Your Mech friend, Eric, has invented a versatile machine. "<wave>Just insert the corresponding chip, and it can perform any function you desire.</wave>" After successfully piquing your interest, Eric decides to let you try his new machine."
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EventDes/1961;"After loading the red chip, the machine's arms instantly switch to the modification mode, and within moments, your Units <color=#4DFF4D>have been modified</color>."
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EventDes/1962;"You load the blue chip into the machine, and it quickly crafts a <OP0>[0] for you."
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EventDes/1963;"You notice a white chip hidden in the shadows behind Eric. When he is not noticing, you swiftly grab it and insert it into the machine. After a brief process, the machine produces a few Star Coins. Private minting of Star Coins is a <shake>serious offense</shake>, and Eric is taken aback. He decides to give you <color=#4DFF4D>4 Star Coins</color> as hush money and ushers you out of his lab."
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EventDes/1962;"You load the blue chip into the machine, and it quickly crafts a {0} for you."
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EventDes/1963;"You notice a white chip hidden in the shadows behind Eric. When he is not noticing, you swiftly grab it and insert it into the machine. After a brief process, the machine produces a few Star Coins. Private minting of Star Coins is a <shake>serious offense</shake>, and Eric is taken aback. He decides to give you <color=#4DFF4D>these Star Coins</color> as hush money and ushers you out of his lab."
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EventDes/1964;"Quietly, you leave this place."
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EventDes/1970;"This Bearfolk is organizing an opening event for their fitness association. He offers a prize to anyone who can lift him and carry him around the venue. <wave>You effortlessly pick him up and take a stroll</wave>, leaving him a bit embarrassed. He asks how you manage to do it."
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EventDes/1971;"After listening to your explanation, the Bearfolk seems to have a realization and awards you a prize. When you look at it, you surprisingly discover that it's a <OP0>[0]."
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@@ -745,6 +746,10 @@ EventDes/2480;"As interstellar labor costs continue to rise, automation is becom
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EventDes/2481;"You insert <color=#FF4D4D>Star Coins</color> and place your Unit into the machine. Accompanied by a series of clinks and clatters, your Unit has been successfully upgraded. It appears that this machine is prepared for Additional use."
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EventDes/2482;"You insert <color=#FF4D4D>Armor</color> and place your Unit into the machine. Accompanied by a series of clinks and clatters, your Unit has been successfully upgraded. It appears that this machine is prepared for Additional use."
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EventDes/2483;"After you left the factory, an engineer, covered in sweat, crawls out from the machine..."
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EventDes/2490;"In the tavern, a young Mech pulls you aside and mutters incomprehensibly about the LONESTAR universe being a game world. And his current goal is to maximize production skills.\n\nNevertheless, he is willing to help you modify your Units <color=#FFFF80>at a minimum cost, perhaps even for free</color>."
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EventDes/2491;"After completing the modification, the young Mech happily says "exp+3" before moving on to seek out other bounty hunters. Though you can't quite grasp his intentions, you are <shake>shocked</shake> by his actions."
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EventDes/2492;"After completing the modification, the young Mech happily says "exp+3" before moving on to seek out other bounty hunters. Though you can't quite grasp his intentions, you are <shake>shocked</shake> by his actions."
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EventDes/2493;"But you won't hand over your Units to a delusional Mech."
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EvenOptionDes/StartDeal;"[Start Trade]"
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EvenOptionDes/StartDealBounty;"[Start Trade] (<b>Consumes</b> this support chance)"
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EvenOptionDes/Get;"[Gain] <g>[0].</g>"
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@@ -1053,9 +1058,9 @@ EvenOptionDes/1940_4;"[Silver Tongue] Change Max Fuel to {0}. <r>(Exclusive to H
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EvenOptionDes/1950_1;"[Free Refill] <g>Gain {0} Fuel.</g>"
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EvenOptionDes/1950_2;"[Pay in Star Coin] <b>Lose {0} Star Coins.</b> <g>Gain {1} Max Fuel.</g>"
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EvenOptionDes/1950_3;"[Pay in Armor] <b>Take {0} damage.</b> <g>Gain {1} Max Fuel.</g>"
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EvenOptionDes/1960_1;"[Modify Chip] <b>Lose {0} Star Coins.</b> <g>Select 1 Unit to degrade its highest-graded color slot by 1 level.</g>"
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EvenOptionDes/1960_2;"[Merchant Chip] <b>Lose {0} Star Coins.</b> <g>Gain 1 Rare Unit.</g>"
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EvenOptionDes/1960_3;"[Blank Chip] <g>Gain {0} Star Coins.</g>"
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EvenOptionDes/1960_1;"[Modifying Chip] <g>Select 1 Unit to degrade its highest-graded color slot by 1 level.</g>"
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EvenOptionDes/1960_2;"[Forging Chip] <g>Gain [0].</g>"
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EvenOptionDes/1960_3;"[Unknown Chip] <g>Gain {0} Star Coins.</g>"
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EvenOptionDes/1970_1;"[Light and Agile] <g>Gain a Unit (Weight < 1).</g>"
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EvenOptionDes/1970_2;"[The Balanced Way] <g>Gain an upgraded Unit (Weight = 1).</g>"
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EvenOptionDes/1970_3;"[Strength Beyond Measure] <g>Gain a Unit (Weight > 1).</g>"
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@@ -1079,10 +1084,10 @@ EvenOptionDes/2060_1;"[Chain Shop] <g>Gain {0} Star Coins, enter the shop.</g>"
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EvenOptionDes/2060_2;"[Boutique Shop] <g>Enter the shop. (No common items will appear.)</g>"
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EvenOptionDes/2070_1;"[Voucher Shop] <g>Gain {0} Star Coins, enter the shop.</g>"
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EvenOptionDes/2070_2;"[Advanced Shop] <g>Enter the shop. (All items are already upgraded)</g>"
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EvenOptionDes/2080_1;"[Big Spender] <g>Enter the shop. If you spend over {0} Star Coins, gain 1 Common Treasure.</g>"
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EvenOptionDes/2080_2;"[Medium Spender] <g>Enter the shop. If you spend over {0} Star Coins, gain 2 Fuel.</g>"
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EvenOptionDes/2080_3;"[Small Spender] <g>Enter the shop. If you spend over {0} Star Coins, restore 10 HP.</g>"
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EvenOptionDes/2080_4;"[Super Spender] <g>If you spend over {0} Star Coins, gain 1 Legendary Treasure.</g> <r>(Exclusive to Treant)</r>"
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EvenOptionDes/2080_1;"[Big Spender] <g>Enter the shop. If you spend at least {0} Star Coins, gain 1 Common Treasure.</g>"
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EvenOptionDes/2080_2;"[Medium Spender] <g>Enter the shop. If you spend at least {0} Star Coins, gain 2 Fuel.</g>"
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EvenOptionDes/2080_3;"[Small Spender] <g>Enter the shop. If you spend at least {0} Star Coins, restore 10 HP.</g>"
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EvenOptionDes/2080_4;"[Super Spender] <g>If you spend at least {0} Star Coins, gain 1 Legendary Treasure.</g> <r>(Exclusive to Treant)</r>"
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EvenOptionDes/2082_1;"[Fuel] <g>Gain {0} Fuel.</g>"
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EvenOptionDes/2083_1;"[Recovery] <g>Restore {0} HP.</g>"
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EvenOptionDes/2090_1;"[Get One Free] <g>Enter the shop, the first item you buy is free.</g>"
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@@ -1188,8 +1193,10 @@ EvenOptionDes/2450_1;"[Help Him Abandon Some Units] <g>Pick {1} out of {0} Commo
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EvenOptionDes/2450_2;"[Help Him Abandon Some Treasures] <g>Pick {1} out of {0} Common Treasures.</g>"
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EvenOptionDes/2460_1;"[Take Star Coins] <b>Remove all unequipped Units.</b> <g>For each one removed, gain {0} Star Coins.</g>"
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EvenOptionDes/2460_2;"[Take Treasure] <b>Remove all unequipped Units.</b> <g>Gain [1].</g>"
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EvenOptionDes/2470_1;"[Common]<g>Gain {0} Star Coins, enter General Store (Exclusively featuring common items for sale).</g>"
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EvenOptionDes/2470_2;"[Rare]<g>Gain {0} Star Coins, enter Supermarket (Exclusively featuring rare items for sale).</g>"
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EvenOptionDes/2470_3;"[Legendary]<g>Enter Premium Shop (Limited and legendary items for sale).</g>"
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EvenOptionDes/2480_1;"[Star Coin]<b>Lose {0} Star Coins.</b> <g>Select 1 Unit to upgrade.</g> (Repeatable)"
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EvenOptionDes/2480_2;"[Armor]<b>Take {0} damage.</b> <g>Select 1 Unit to upgrade.</g> (Repeatable)"
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EvenOptionDes/2470_1;"[Common] <g>Gain {0} Star Coins, enter General Store (Exclusively featuring common items for sale).</g>"
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EvenOptionDes/2470_2;"[Rare] <g>Gain {0} Star Coins, enter Supermarket (Exclusively featuring rare items for sale).</g>"
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EvenOptionDes/2470_3;"[Legendary] <g>Enter Premium Shop (Limited and legendary items for sale).</g>"
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EvenOptionDes/2480_1;"[Star Coin] <b>Lose {0} Star Coins.</b> <g>Select 1 Unit to upgrade.</g> (Repeatable)"
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EvenOptionDes/2480_2;"[Armor] <b>Take {0} damage.</b> <g>Select 1 Unit to upgrade.</g> (Repeatable)"
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EvenOptionDes/2490_1;"[Attack Unit] <b>Lose {0} Star Coins.</b> <g>Select 1 Attack Unit to be modified: have 1 Power in battle.</g>"
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EvenOptionDes/2490_2;"[Support Unit] <g>Select 1 Support Unit to degrade its highest-graded color slot by 1 level.</g>"
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