2024-05-02

This commit is contained in:
2024-05-05 13:24:57 +08:00
parent f87580a344
commit 714ae22cc8
20 changed files with 151 additions and 77 deletions

View File

@@ -32,12 +32,12 @@ int,string,void,int,bool,int,int[],int,int,int[],int,bool,string,void,int[],stri
611,TreasureName/611,喷枪,1,,0,;7;;77;;;,,1,;9;;;,,,TreasureDes/611,回合开始时提升1个随机颜色能量原料。,,TS_TurnPowerColorCoreUp,Sprites/Treasures/spray_gun,0,0
,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,
701,TreasureName/701,稳固结构体,0,,0,;7;;;,,1,;3;;;,,,TreasureDes/701,战斗开始时,每拥有{0}枚星币,获得{1}点护盾上限。,;10;;1;;;,TS_StarShield,Sprites/Treasures/structural_body,0,0
702,TreasureName/702,紧急发电机,0,,0,;7;;;,,0,;3;;;,,,TreasureDes/702,护盾归0时生成1个能量。,,TS_ShieldBreakCore,Sprites/Treasures/electric_generator,0,0
701,TreasureName/701,稳固结构体,0,,0,;7;;;,,1,;0;;3;;;,,,TreasureDes/701,战斗开始时,每拥有{0}枚星币,获得{1}点护盾上限。,;10;;1;;;,TS_StarShield,Sprites/Treasures/structural_body,0,0
702,TreasureName/702,紧急发电机,0,,0,;7;;;,,0,;0;;3;;;,,,TreasureDes/702,护盾归0时生成1个能量。,,TS_ShieldBreakCore,Sprites/Treasures/electric_generator,0,0
,,,,,0,,,,,,,,,,,,,
704,TreasureName/704,一级盾,0,,0,;7;;;,,0,;3;;;,,FALSE,TreasureDes/704,获得{0}点护盾上限。,;2;;;,TS_ExtraShield,Sprites/Treasures/shield_1,0,0
705,TreasureName/705,二级盾,1,,0,;7;;;,,0,;3;;;,,FALSE,TreasureDes/705,获得{0}点护盾上限。,;3;;;,TS_ExtraShield,Sprites/Treasures/shield_2,0,0
706,TreasureName/706,紧急无人机,1,,0,;7;;;,,0,;3;;;,,,TreasureDes/706,回合开始时回复1点护盾。,,TS_TurnSheildByZero,Sprites/Treasures/UAV,0,0
704,TreasureName/704,一级盾,0,,0,;7;;;,,0,;0;;3;;;,,FALSE,TreasureDes/704,获得{0}点护盾上限。,;2;;;,TS_ExtraShield,Sprites/Treasures/shield_1,0,0
705,TreasureName/705,二级盾,1,,0,;7;;;,,0,;0;;3;;;,,FALSE,TreasureDes/705,获得{0}点护盾上限。,;3;;;,TS_ExtraShield,Sprites/Treasures/shield_2,0,0
706,TreasureName/706,紧急无人机,1,,0,;7;;;,,0,;0;;3;;;,,,TreasureDes/706,回合开始时回复1点护盾。,,TS_TurnSheildByZero,Sprites/Treasures/UAV,0,0
,,,,,,,,,,,,,,,,,,
802,TreasureName/802,哨箭,1,,0,;7;;77;;;,,0,,,,TreasureDes/802,攻击部件装载[1点]能量时,获得{0}点威力。,;2;;;,TS_OnePointPower,Sprites/Treasures/whistle_arrow,0,0
803,TreasureName/803,点火线圈,0,,0,;7;;77;;;,,0,;9;;;,,,TreasureDes/803,第1回合开始时使所有攻击部件获得{0}点威力。,;2;;;,TS_StartPower,Sprites/Treasures/bobbin,0,0
@@ -71,8 +71,8 @@ int,string,void,int,bool,int,int[],int,int,int[],int,bool,string,void,int[],stri
916,TreasureName/916,先锋勋章,1,,0,;7;;77;;;,,0,,,,TreasureDes/916,战斗过程中第1个装载手牌能量的攻击部件获得{0}点功率。,;2;;;,TS_LoadFirstCannonAdded,Sprites/Treasures/poweradd_metal,0,0
917,TreasureName/917,虚空力场,1,,0,;77;;;,,0,,,,TreasureDes/917,战斗开始时,所有攻击部件获得与飞船未使用的负载相同的功率。,,TS_UnloadLimitAdded,Sprites/Treasures/void_field,0,0
,,,,,,,,,,,,,,,,,,
1002,TreasureName/1002,预载代码,1,,0,;7;;;,,1,,,,TreasureDes/1002,战斗开始时,触发所有发动效果。,,TS_StartUseCDClear,Sprites/Treasures/coding,0,0
1003,TreasureName/1003,作弊按钮,1,,0,;7;;;,,2,,,,TreasureDes/1003,发动效果触发时相邻攻击部件获得1点威力。,;3;;;,TS_StartUsesPowerUp,Sprites/Treasures/game_button,0,0
1002,TreasureName/1002,预载代码,1,,0,;7;;;,,1,;0;;;,,,TreasureDes/1002,战斗开始时,触发所有发动效果。,,TS_StartUseCDClear,Sprites/Treasures/coding,0,0
1003,TreasureName/1003,作弊按钮,1,,0,;7;;;,,2,;0;;;,,,TreasureDes/1003,发动效果触发时相邻攻击部件获得1点威力。,;3;;;,TS_StartUsesPowerUp,Sprites/Treasures/game_button,0,0
,,,,,,,,,,,,,,,,,,
1101,TreasureName/1101,倾斜天平,0,,0,;7;;77;;;,,0,,,,TreasureDes/1101,对波平局也可以削减敌方耐久。,,TS_EqualBreak,Sprites/Treasures/balance,0,0
1102,TreasureName/1102,弱点透析眼镜,1,,0,;7;;77;;;,,0,,,,TreasureDes/1102,战斗开始时,削减敌方{0}点耐久。,;1;;;,TS_BreakBattleStart,Sprites/Treasures/glasses,0,0
@@ -90,7 +90,7 @@ int,string,void,int,bool,int,int[],int,int,int[],int,bool,string,void,int[],stri
,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,
1601,TreasureName/1601,钟摆,1,,0,;7;;;,,1,;8;;;,,,TreasureDes/1601,战斗开始时所有三重部件获得1点三重值。,,TS_TiangleAddValue,Sprites/Treasures/pendulum,0,0
1605,TreasureName/1605,闪光铁片,1,,0,;7;;;,,1,;8;;;,,,TreasureDes/1605,三重效果触发时,回复{0}点护盾。,;2;;;,TS_TiangleShield,Sprites/Treasures/shiny_iron,0,0
1605,TreasureName/1605,闪光铁片,1,,0,;7;;;,,1,;0;;8;;;,,,TreasureDes/1605,三重效果触发时,回复{0}点护盾。,;2;;;,TS_TiangleShield,Sprites/Treasures/shiny_iron,0,0
1606,TreasureName/1606,发令枪,2,,0,;7;;;,,1,;8;;9;;;,,,TreasureDes/1606,第3回合开始时所有三重部件获得3点三重值。,,TS_TiangleTurnThreeToTwo,Sprites/Treasures/starting_gun,0,0
,,,,,,,,,,,,,,,,,,
1701,TreasureName/1701,加油枪,1,,0,;7;;77;;;,,0,;9;;;,,,TreasureDes/1701,第2回合开始时获得1点燃料。,,TS_AddMoveBattleBegin,Sprites/Treasures/oil_gun,0,0
@@ -104,10 +104,10 @@ int,string,void,int,bool,int,int[],int,int,int[],int,bool,string,void,int[],stri
,,,,,,,,,,,,,,,,,,
1802,TreasureName/1802,轻型羽毛,1,FALSE,0,;77;;;,,0,,,,TreasureDes/1802,战斗开始时所有负载为0的部件获得1个白色槽位。,,TS_WeightZeroAddWhiteSlot,Sprites/Treasures/feather,0,0
,,,,,,,,,,,,,,,,,,
1901,TreasureName/1901,紧急通道,1,,0,;77;;;,,0,,,,TreasureDes/1901,燃料为0时可消耗换位次数进行移动。,,TS_MoveZeroByExchange,Sprites/Treasures/emergency_channel,0,0
1902,TreasureName/1902,换位能量,1,,0,;77;;;,,0,,,,TreasureDes/1902,战斗开始时生成1个与换位次数上限相同点数的[橙色]能量。,,TS_BattleStartExchangeNumPower,Sprites/Treasures/change_energy,0,0
1903,TreasureName/1903,马刺,0,,0,;77;;;,,0,,,,TreasureDes/1903,移动后回复1点换位次数。,,TS_MoveExchangeRecover,Sprites/Treasures/spur,0,0
1904,TreasureName/1904,换位模组,1,,0,;77;;;,,0,,,FALSE,TreasureDes/1904,获得{0}点换位次数上限。,;2;;;,TS_ExtraMove,Sprites/Treasures/change_module,0,0
1901,TreasureName/1901,紧急通道,1,,0,;77;;;,,0,;0;;;,,,TreasureDes/1901,燃料为0时可消耗换位次数进行移动。,,TS_MoveZeroByExchange,Sprites/Treasures/emergency_channel,0,0
1902,TreasureName/1902,换位能量,1,,0,;77;;;,,0,;0;;;,,,TreasureDes/1902,战斗开始时生成1个与换位次数上限相同点数的[橙色]能量。,,TS_BattleStartExchangeNumPower,Sprites/Treasures/change_energy,0,0
1903,TreasureName/1903,马刺,0,,0,;77;;;,,0,;0;;;,,,TreasureDes/1903,移动后回复1点换位次数。,,TS_MoveExchangeRecover,Sprites/Treasures/spur,0,0
1904,TreasureName/1904,换位模组,1,,0,;77;;;,,0,;0;;;,,FALSE,TreasureDes/1904,获得{0}点换位次数上限。,;2;;;,TS_ExtraMove,Sprites/Treasures/change_module,0,0
,,,,,,,,,,,,,,,,,,
2001,TreasureName/2001,金属涂层,2,,0,;7;;77;;;,,3,,,,TreasureDes/2001,受到的{0}点及以下的对波伤害将变为1点。,;5;;;,TS_LowDamageProtect,Sprites/Treasures/metal_coating,0,0
2005,TreasureName/2005,应急能量,0,,0,;77;;;,,0,,,,TreasureDes/2005,战斗中第1次受到伤害时生成1个能量。,,TS_BattleHurtCreate,Sprites/Treasures/emergency_energy,0,0
@@ -130,7 +130,7 @@ int,string,void,int,bool,int,int[],int,int,int[],int,bool,string,void,int[],stri
3005,TreasureName/3005,无敌屏障,0,,0,;7;;77;;;,,0,,,FALSE,TreasureDes/3005,战斗外不会失去血量。,,TS_NoLoseHPOut,Sprites/Treasures/at_field,0,2
,,,,,,,,,,,,,,,,,,
3010,TreasureName/3010,扑克·七,2,,0,;7;;77;;;,,0,,,FALSE,TreasureDes/3010,获得1个[{0}点]能量原料。,;7;;;,TS_LuckyNum,Sprites/Treasures/poker_seven,0,0
3013,TreasureName/3013,无损奖章,0,,0,;7;;;,,0,,,,TreasureDes/3013,战斗结束后若护盾不为0则获得额外奖励星币{0}。,;4;;;,TS_ExtraCoinByShield,Sprites/Treasures/madal_shield,0,2
3013,TreasureName/3013,无损奖章,0,,0,;7;;;,,0,;0;;;,,,TreasureDes/3013,战斗结束后若护盾不为0则获得额外奖励星币{0}。,;4;;;,TS_ExtraCoinByShield,Sprites/Treasures/madal_shield,0,2
3014,TreasureName/3014,一级外壳,0,,0,;7;;77;;;,,0,,,FALSE,TreasureDes/3014,获得{0}点血量上限。,;4;;;,TS_ExtraMaxHP,Sprites/Treasures/armor_1,0,0
3015,TreasureName/3015,二级外壳,1,,0,;7;;77;;;,,0,,,FALSE,TreasureDes/3015,获得{0}点血量上限。,;6;;;,TS_ExtraMaxHP,Sprites/Treasures/armor_2,0,0
3017,TreasureName/3017,橙色星星,2,,0,;7;;77;;;,,0,,,FALSE,TreasureDes/3017,获得1个[橙色]能量原料移除1个[白色]能量原料。,;3;;;,TS_LuckyColor,Sprites/Treasures/orange_star,0,0