2024-03-21

This commit is contained in:
2024-03-21 20:11:39 +08:00
parent d3ec6672a7
commit 5cd86a9f70
16 changed files with 82 additions and 29 deletions

View File

@@ -430,8 +430,8 @@ Name/80818_2;"Construction Device+"
Name/80819_1;"Disposable Defense Device"
Name/80820_1;"Fixed Star"
Name/80820_2;"Fixed Star+"
Name/80821_1;"对波机器"
Name/80821_2;"对波机器+"
Name/80821_1;"Overlapping Timelines"
Name/80821_2;"Overlapping Timelines+"
Name/91001_1;"Basic Core"
Name/91001_2;"Basic Core+"
Name/91002_1;"Winning Streak Core"
@@ -816,7 +816,7 @@ Text/80817;"Defense"
Text/80818;"Construction"
Text/80819;"Disposable Defense"
Text/80820;"Both Sides Power Up"
Text/80821;"对波"
Text/80821;"Overlapping Timelines"
Text/91002;"Winning Streak"
Text/91004;"Chain"
Text/91005;"Counter"
@@ -1003,7 +1003,7 @@ Des/12803_2;"At the start of the battle, all *Attack Units* gain {0} *Power*."
Des/12805_1;"*Initiate* ({0}): Consume 1 Fuel and all *Attack Units* gain 1 *Power*."
Des/12806_1;"After loading an Energy, *Destroy* itself and double the *Power* of the *Attack Unit* *behind*."
Des/12807_1;"*Initiate* ({0}): Choose 1 *nearby* Unit or this Unit itself to *Destroy*, and all *Attack Units* gain 1 *Power*."
Des/13001_1;"*Overclock* ({0}): Gain {2} Strength, *Overclock* ({1}): Gain {2} Strength."
Des/13001_1;"*Overclock* ({0}): Gain {2} Strength, *Overclock* ({1}): Gain {3} Strength."
Des/13002_1;"*Overclock* ({0}): Gain {1} *Power*."
Des/13003_1;"When an *Overclock*/*Tripower* effect is triggered, this Unit gains {0}/{1} Strength."
Des/13005_1;"*Overclock* ({0}): Gain {1} Strength."
@@ -1181,7 +1181,7 @@ Des/80817_1;"*Failure in the Showdown*: Take only 1 damage."
Des/80818_1;"After loading an Energy, equip <UNIT>80819|1</UNIT> in the *front* empty grid."
Des/80819_1;"*Failure in the Showdown*: Take only 1 damage and *Destroy* itself."
Des/80820_1;"At the start of the turn, all Friendly and Enemy *Attack Units* gain {0} *Power*."
Des/80821_1;"第{0}回合对波结束后会额外进行1次对波。"
Des/80821_1;"Gain 1 additional Showdown chance {0}st turn, at the cost you can't move that turn."
Des/91002_1;"*Victory in the Showdown*: Gain {0} *Power*."
Des/91003_1;"Activated under Attack state; *Hibernate* under Accumulation state, gain {0} *Power* per turn while hibernating."
Des/91004_1;"*Chain*."