2024-03-28

This commit is contained in:
2024-04-04 14:08:29 +08:00
parent 5cd86a9f70
commit 01537baade
14 changed files with 73 additions and 23 deletions

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@@ -75,7 +75,7 @@ int,int,int[],int,bool,string,void,string,void,int[],int,string,string,bool,int[
50022,2,;7;;77;;;,26,,Talent/talent_sameunitpoweradded_name,叠加音响,Talent/talent_sameunitpoweradded_des,战斗开始时每装备2个同名的部件所有攻击部件获得1点功率。,,,TA_SameUnitPowerAdded,double_loudspeaker,,,
50023,2,;7;;77;;;,24,,Talent/talent_unitcreatecolor_name,金色染料,Talent/talent_unitcreatecolor_des,部件生成的能量将变为[橙色]。,,,TA_UnitPowerColored,gold_dye,,,
50024,2,;7;;77;;;,48,,Talent/talent_turnmaster_name,时间怀表,Talent/talent_turnmaster_des,初始获得专属部件:<UNIT>80804|2</UNIT>。,;80804;;2;;;,,TA_Init_AddUnit,clock,,,
50025,2,;7;;77;;;,54,,Talent/talent_musician_name,肉鸽乐章,Talent/talent_musician_des,战斗开始时从点数能量原料中随机3个点数当按其顺序装载手牌中的能量后,所有攻击部件获得{0}点威力。,;2;;;,,TA_Musician,musician,,;50033;;;,
50025,2,;7;;77;;;,54,,Talent/talent_musician_name,肉鸽乐章,Talent/talent_musician_des,战斗开始时从点数能量原料中随机3个点数当按其顺序装载手牌能量后所有攻击部件获得{0}点威力。,;2;;;,,TA_Musician,musician,,;50033;;;,
50026,2,;7;;77;;;,60,,Talent/talent_crazydiamond_name,永恒哲思,Talent/talent_crazydiamond_des,装载的第1个手牌能量在对波结束后不会被移除。,,,TA_CrazyDiamond,eternity,,,
50027,2,;7;;77;;;,28,,Talent/talent_shopmaster_name,大会员卡,Talent/talent_shopmaster_des,初始获得{0}个与商店相关的宝物。,;4;;;,,TA_ShopMaster,shopping,,,
50028,2,;7;;77;;;,44,,Talent/talent_copytype_name,复制体,Talent/talent_copytype_des,前2场首领战斗结束后可选择1个部件进行复制。,,,TA_CopyType,clone,,,