mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2026-09-21 05:36:09 +08:00
89 lines
3.0 KiB
C#
89 lines
3.0 KiB
C#
/**
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* Grasscutter Tools
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* Copyright (C) 2022 jie65535
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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**/
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using System.Collections.Generic;
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using System.Linq;
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namespace GrasscutterTools.Game
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{
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/// <summary>
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/// ID映射组,Key为分类,双斜杠构造
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/// </summary>
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internal class ItemMapGroup : Dictionary<string, ItemMap>
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{
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public ItemMapGroup(string idNamePairs)
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{
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for (int i = 0; i < idNamePairs.Length;)
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{
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var categoryLineStartIndex = idNamePairs.IndexOf("//", i);
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if (categoryLineStartIndex == -1)
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break;
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var categoryLineEndIndex = idNamePairs.IndexOf('\n', categoryLineStartIndex);
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if (categoryLineEndIndex == -1)
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break;
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var category = idNamePairs.Substring(categoryLineStartIndex + 2, categoryLineEndIndex - categoryLineStartIndex - 2).Trim();
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var nextStartIndex = idNamePairs.IndexOf("//", categoryLineEndIndex);
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if (nextStartIndex == -1)
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{
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var itemMap = new ItemMap(idNamePairs.Substring(categoryLineEndIndex + 1));
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if (itemMap.Count > 0)
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Add(category, itemMap);
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break;
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}
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else
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{
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var pairs = idNamePairs.Substring(categoryLineEndIndex + 1, nextStartIndex - categoryLineEndIndex - 1);
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var itemMap = new ItemMap(pairs);
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if (itemMap.Count > 0)
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Add(category, itemMap);
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i = nextStartIndex;
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}
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}
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}
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/// <summary>
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/// 获取所有行
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/// </summary>
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public IEnumerable<string> AllLines => Values.SelectMany(it => it.Lines);
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/// <summary>
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/// 获取所有ID
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/// </summary>
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public IEnumerable<int> AllIds => Values.SelectMany(it => it.Ids);
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private string[] lines;
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public string[] Lines => lines ??= AllLines.ToArray();
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public string this[int id]
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{
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get
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{
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foreach (var map in Values)
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{
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var n = map[id];
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if (n != ItemMap.EmptyName)
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return n;
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}
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return ItemMap.EmptyName;
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}
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}
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}
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} |