GrasscutterCommandGenerator/Source/GrasscutterTools/Resources/en-us/AvatarStats.json
Asayu233 f80be7608c
Optimize: Chapter 2 (#76)
* Update FormMain.cs

* Update FormMain.Designer.cs

* Update FormMain.en-us.resx

* Update FormMain.resx

* Update FormMain.ru-ru.resx

* Update CustomCommands.txt

* Update CustomCommands.txt

* Update CustomCommands.txt

* Update AvatarStats.json

* Update AvatarStats.json

* Update AvatarStats.json

* Update FormMain.cs

* Fix interface format problems

Co-authored-by: jie65535 <jie65535@qq.com>
2022-06-30 22:34:31 +08:00

195 lines
3.2 KiB
JSON

[
{
"Name": "Current HP",
"ArgName": "hp",
"Percent": false,
"Tip": ""
},
{
"Name": "Max HP",
"ArgName": "maxhp",
"Percent": false,
"Tip": ""
},
{
"Name": "Current Atk",
"ArgName": "atk",
"Percent": false,
"Tip": ""
},
{
"Name": "Base Atk",
"ArgName": "atkb",
"Percent": false,
"Tip": "This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff."
},
{
"Name": "Defense",
"ArgName": "def",
"Percent": false,
"Tip": "This doesn't seem to work."
},
{
"Name": "Element Mastery",
"ArgName": "em",
"Percent": false,
"Tip": ""
},
{
"Name": "Crit Rate",
"ArgName": "crate",
"Percent": true,
"Tip": ""
},
{
"Name": "Crit Dmg",
"ArgName": "cdmg",
"Percent": true,
"Tip": ""
},
{
"Name": "Healing Bonus",
"ArgName": "heal",
"Percent": true,
"Tip": ""
},
{
"Name": "Incoming Healing Bonus",
"ArgName": "heali",
"Percent": true,
"Tip": ""
},
{
"Name": "Energy Recharge",
"ArgName": "er",
"Percent": true,
"Tip": ""
},
{
"Name": "CD Reduction",
"ArgName": "cdr",
"Percent": true,
"Tip": ""
},
{
"Name": "Shield Strength",
"ArgName": "shield",
"Percent": true,
"Tip": ""
},
{
"Name": "Pyro Dmg Bonus",
"ArgName": "epyro",
"Percent": true,
"Tip": ""
},
{
"Name": "Pyro RES",
"ArgName": "respyro",
"Percent": true,
"Tip": ""
},
{
"Name": "Hydro Dmg Bonus",
"ArgName": "ehydro",
"Percent": true,
"Tip": ""
},
{
"Name": "Hydro RES",
"ArgName": "reshydro",
"Percent": true,
"Tip": ""
},
{
"Name": "Dendro Dmg Bonus",
"ArgName": "edendro",
"Percent": true,
"Tip": ""
},
{
"Name": "Dendro RES",
"ArgName": "resdendro",
"Percent": true,
"Tip": ""
},
{
"Name": "Electro Dmg Bons",
"ArgName": "eelectro",
"Percent": true,
"Tip": ""
},
{
"Name": "Electro RES",
"ArgName": "reselectro",
"Percent": true,
"Tip": ""
},
{
"Name": "Anemo Dmg Bonus",
"ArgName": "eanemo",
"Percent": true,
"Tip": ""
},
{
"Name": "Anemo RES",
"ArgName": "resanemo",
"Percent": true,
"Tip": ""
},
{
"Name": "Cyro Dmg Bonus",
"ArgName": "ecryo",
"Percent": true,
"Tip": ""
},
{
"Name": "Cryo RES",
"ArgName": "rescryo",
"Percent": true,
"Tip": ""
},
{
"Name": "Geo Dmg Bonus",
"ArgName": "egeo",
"Percent": true,
"Tip": ""
},
{
"Name": "Geo RES",
"ArgName": "resgeo",
"Percent": true,
"Tip": ""
},
{
"Name": "Physical Dmg Bonus",
"ArgName": "ephys",
"Percent": true,
"Tip": ""
},
{
"Name": "Physical RES",
"ArgName": "resphys",
"Percent": true,
"Tip": ""
},
{
"Name": "Add Dmg",
"ArgName": "dmg",
"Percent": true,
"Tip": ""
},
{
"Name": "Universal RES",
"ArgName": "resall",
"Percent": true,
"Tip": ""
},
{
"Name": "DEFENCE IGNORE RATIO",
"ArgName": "defi",
"Percent": true,
"Tip": "This doesn't seem to work."
}
]