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798
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||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
75
README.md
@@ -1,50 +1,49 @@
|
||||
# Grasscutter Tools
|
||||
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/blob/main/LICENSE)
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/stargazers)
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
|
||||
|
||||
中文 | [EN](README_en-US.md)
|
||||
|
||||
## Commands Generator
|
||||
|
||||
请从 [Releases](https://github.com/jie65535/GrasscutterCommandGenerator/releases) 中获取最新版本
|
||||
|
||||
## v0.9.0 更新
|
||||
命令@UID随版本重构(指令中指定ID改为`@ uid`,因此与旧版本服务端不兼容,不使用`指令含UID`则不影响)
|
||||
## 远程执行
|
||||
|
||||
权限管理新增下拉框选择权限(方便选择)
|
||||
服务端需要 [gc-opencommand-plugin](https://github.com/jie65535/gc-opencommand-plugin) 插件支持
|
||||
|
||||

|
||||

|
||||
|
||||
场景页面新增天气设置(呼风唤雨~)
|
||||
---
|
||||
|
||||

|
||||
## TODO List
|
||||
- [ ] 多语言支持(进度:UI已经支持英语,但还有许多ID映射文件缺失,欢迎补充)
|
||||
- [x] Animal.txt
|
||||
- [x] Artifact.txt
|
||||
- [ ] ArtifactCat.txt
|
||||
- [ ] ArtifactMainAttribution.txt
|
||||
- [ ] ArtifactSubAttribution.txt
|
||||
- [x] Avatar.txt
|
||||
- [x] CustomCommands.txt
|
||||
- [x] Item.txt
|
||||
- [x] Monster.txt
|
||||
- [x] NPC.txt
|
||||
- [ ] Ornament.txt
|
||||
- [x] Scene.txt
|
||||
- [x] Weapon.txt
|
||||
- [ ] Quest.txt
|
||||
- [x] 远程执行命令
|
||||
- [ ] 邮件编辑器(无进度)
|
||||
- [ ] 商店编辑器(无进度)
|
||||
|
||||
## v0.8.0 更新
|
||||
## 软件截图
|
||||
|
||||
圣遗物套装下拉框可键入提示
|
||||
|
||||
`状态` 标签改为 `数据`,设置角色数据模块重构,支持最新版指令。_(部分属性旧版本可能不支持)_
|
||||
|
||||

|
||||
|
||||
`其它` 页面改为 `管理` ,新增帐号创建和删除。
|
||||
|
||||

|
||||
|
||||
## v0.7.0 更新
|
||||
|
||||
物品生成记录本
|
||||
|
||||

|
||||
|
||||
实体生成记录本
|
||||
|
||||

|
||||
|
||||
## v0.6.0 更新
|
||||
|
||||
新增奖池编辑器
|
||||
|
||||

|
||||
|
||||
## Screenshots
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
@@ -62,3 +61,11 @@
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
71
README_en-US.md
Normal file
@@ -0,0 +1,71 @@
|
||||
# Grasscutter Tools
|
||||
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/blob/main/LICENSE)
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/stargazers)
|
||||
[](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
|
||||
|
||||
[中文](README.md) | EN
|
||||
|
||||
## Commands Generator
|
||||
|
||||
Please download the latest version from [Releases](https://github.com/jie65535/GrasscutterCommandGenerator/releases)
|
||||
|
||||
## Remote command
|
||||
|
||||
The server require [gc-opencommand-plugin](https://github.com/jie65535/gc-opencommand-plugin) support
|
||||
|
||||

|
||||
|
||||
---
|
||||
|
||||
## TODO List
|
||||
- [ ] Multi-language support (progress: UI already supports English, but there are still many ID mapping files missing, welcome to add)
|
||||
- [x] Animal.txt
|
||||
- [x] Artifact.txt
|
||||
- [ ] ArtifactCat.txt
|
||||
- [ ] ArtifactMainAttribution.txt
|
||||
- [ ] ArtifactSubAttribution.txt
|
||||
- [x] Avatar.txt
|
||||
- [x] CustomCommands.txt
|
||||
- [x] Item.txt
|
||||
- [x] Monster.txt
|
||||
- [x] NPC.txt
|
||||
- [ ] Ornament.txt
|
||||
- [x] Scene.txt
|
||||
- [x] Weapon.txt
|
||||
- [ ] Quest.txt
|
||||
- [x] Execute command remotely
|
||||
- [ ] Mail Editor (no progress)
|
||||
- [ ] Shop Editor (no progress)
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
||||
|
||||

|
@@ -1,24 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<section name="GrasscutterTools.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
|
||||
</startup>
|
||||
<userSettings>
|
||||
<GrasscutterTools.Properties.Settings>
|
||||
<setting name="AutoCopy" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="Uid" serializeAs="String">
|
||||
<value>10001</value>
|
||||
</setting>
|
||||
<setting name="DefaultLanguage" serializeAs="String">
|
||||
<value>zh-CN</value>
|
||||
</setting>
|
||||
</GrasscutterTools.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<section name="GrasscutterTools.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
|
||||
</startup>
|
||||
<userSettings>
|
||||
<GrasscutterTools.Properties.Settings>
|
||||
<setting name="AutoCopy" serializeAs="String">
|
||||
<value>False</value>
|
||||
</setting>
|
||||
<setting name="Uid" serializeAs="String">
|
||||
<value>10001</value>
|
||||
</setting>
|
||||
<setting name="DefaultLanguage" serializeAs="String">
|
||||
<value>zh-CN</value>
|
||||
</setting>
|
||||
<setting name="ResourcesDirPath" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="TextMapFileName" serializeAs="String">
|
||||
<value>TextMapCHS</value>
|
||||
</setting>
|
||||
<setting name="RemoteUid" serializeAs="String">
|
||||
<value>10001</value>
|
||||
</setting>
|
||||
<setting name="Host" serializeAs="String">
|
||||
<value>https://127.0.0.1</value>
|
||||
</setting>
|
||||
<setting name="CheckedLastVersion" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="TokenCache" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
</GrasscutterTools.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
34
Source/GrasscutterTools/DispatchServer/DispatchServerAPI.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using GrasscutterTools.DispatchServer.Model;
|
||||
using GrasscutterTools.Utils;
|
||||
|
||||
namespace GrasscutterTools.DispatchServer
|
||||
{
|
||||
public static class DispatchServerAPI
|
||||
{
|
||||
public static async Task<ServerStatus> QueryServerStatus(string host)
|
||||
{
|
||||
var response = await HttpHelper.GetAsync<ServerStatusResponse>(host + "/status/server");
|
||||
return response?.Status;
|
||||
}
|
||||
}
|
||||
}
|
40
Source/GrasscutterTools/DispatchServer/Model/ServerStatus.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.DispatchServer.Model
|
||||
{
|
||||
public class ServerStatus
|
||||
{
|
||||
[JsonProperty("playerCount")]
|
||||
public int PlayerCount { get; set; }
|
||||
|
||||
[JsonProperty("version")]
|
||||
public string Version { get; set; }
|
||||
}
|
||||
|
||||
public class ServerStatusResponse
|
||||
{
|
||||
[JsonProperty("retcode")]
|
||||
public int RetCode { get; set; }
|
||||
|
||||
[JsonProperty("status")]
|
||||
public ServerStatus Status { get; set; }
|
||||
}
|
||||
}
|
@@ -31,6 +31,8 @@ namespace GrasscutterTools
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormGachaBannerEditor));
|
||||
this.GrpBannerValues = new System.Windows.Forms.GroupBox();
|
||||
this.LblBannerEditorOldTip = new System.Windows.Forms.Label();
|
||||
this.CmbPrefab = new System.Windows.Forms.ComboBox();
|
||||
this.LblEventChanceTip = new System.Windows.Forms.Label();
|
||||
this.NUDEventChance = new System.Windows.Forms.NumericUpDown();
|
||||
this.LblGachaType = new System.Windows.Forms.Label();
|
||||
@@ -60,19 +62,14 @@ namespace GrasscutterTools
|
||||
this.LblSoftPityTip = new System.Windows.Forms.Label();
|
||||
this.LblBasePurpleWeight = new System.Windows.Forms.Label();
|
||||
this.CmbBannerType = new System.Windows.Forms.ComboBox();
|
||||
this.TxtTitlePath = new System.Windows.Forms.TextBox();
|
||||
this.LblSortIdTip = new System.Windows.Forms.Label();
|
||||
this.NUDBasePurpleWeight = new System.Windows.Forms.NumericUpDown();
|
||||
this.LblBannerType = new System.Windows.Forms.Label();
|
||||
this.LblTitlePath = new System.Windows.Forms.Label();
|
||||
this.LblBasePurpleWeightTip = new System.Windows.Forms.Label();
|
||||
this.RbCostItem224 = new System.Windows.Forms.RadioButton();
|
||||
this.TxtPrefabPath = new System.Windows.Forms.TextBox();
|
||||
this.TxtPreviewPrefabPath = new System.Windows.Forms.TextBox();
|
||||
this.LblBaseYellowWeightTip = new System.Windows.Forms.Label();
|
||||
this.LblCostItem = new System.Windows.Forms.Label();
|
||||
this.LblPrefabPath = new System.Windows.Forms.Label();
|
||||
this.LblPreviewPrefabPath = new System.Windows.Forms.Label();
|
||||
this.RbCostItem223 = new System.Windows.Forms.RadioButton();
|
||||
this.GrpPurplePool = new System.Windows.Forms.GroupBox();
|
||||
this.ListPurplePool = new System.Windows.Forms.CheckedListBox();
|
||||
@@ -101,6 +98,8 @@ namespace GrasscutterTools
|
||||
// GrpBannerValues
|
||||
//
|
||||
resources.ApplyResources(this.GrpBannerValues, "GrpBannerValues");
|
||||
this.GrpBannerValues.Controls.Add(this.LblBannerEditorOldTip);
|
||||
this.GrpBannerValues.Controls.Add(this.CmbPrefab);
|
||||
this.GrpBannerValues.Controls.Add(this.LblEventChanceTip);
|
||||
this.GrpBannerValues.Controls.Add(this.NUDEventChance);
|
||||
this.GrpBannerValues.Controls.Add(this.LblGachaType);
|
||||
@@ -130,23 +129,31 @@ namespace GrasscutterTools
|
||||
this.GrpBannerValues.Controls.Add(this.LblSoftPityTip);
|
||||
this.GrpBannerValues.Controls.Add(this.LblBasePurpleWeight);
|
||||
this.GrpBannerValues.Controls.Add(this.CmbBannerType);
|
||||
this.GrpBannerValues.Controls.Add(this.TxtTitlePath);
|
||||
this.GrpBannerValues.Controls.Add(this.LblSortIdTip);
|
||||
this.GrpBannerValues.Controls.Add(this.NUDBasePurpleWeight);
|
||||
this.GrpBannerValues.Controls.Add(this.LblBannerType);
|
||||
this.GrpBannerValues.Controls.Add(this.LblTitlePath);
|
||||
this.GrpBannerValues.Controls.Add(this.LblBasePurpleWeightTip);
|
||||
this.GrpBannerValues.Controls.Add(this.RbCostItem224);
|
||||
this.GrpBannerValues.Controls.Add(this.TxtPrefabPath);
|
||||
this.GrpBannerValues.Controls.Add(this.TxtPreviewPrefabPath);
|
||||
this.GrpBannerValues.Controls.Add(this.LblBaseYellowWeightTip);
|
||||
this.GrpBannerValues.Controls.Add(this.LblCostItem);
|
||||
this.GrpBannerValues.Controls.Add(this.LblPrefabPath);
|
||||
this.GrpBannerValues.Controls.Add(this.LblPreviewPrefabPath);
|
||||
this.GrpBannerValues.Controls.Add(this.RbCostItem223);
|
||||
this.GrpBannerValues.Name = "GrpBannerValues";
|
||||
this.GrpBannerValues.TabStop = false;
|
||||
//
|
||||
// LblBannerEditorOldTip
|
||||
//
|
||||
resources.ApplyResources(this.LblBannerEditorOldTip, "LblBannerEditorOldTip");
|
||||
this.LblBannerEditorOldTip.ForeColor = System.Drawing.Color.Red;
|
||||
this.LblBannerEditorOldTip.Name = "LblBannerEditorOldTip";
|
||||
//
|
||||
// CmbPrefab
|
||||
//
|
||||
resources.ApplyResources(this.CmbPrefab, "CmbPrefab");
|
||||
this.CmbPrefab.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.CmbPrefab.FormattingEnabled = true;
|
||||
this.CmbPrefab.Name = "CmbPrefab";
|
||||
//
|
||||
// LblEventChanceTip
|
||||
//
|
||||
resources.ApplyResources(this.LblEventChanceTip, "LblEventChanceTip");
|
||||
@@ -383,11 +390,6 @@ namespace GrasscutterTools
|
||||
resources.GetString("CmbBannerType.Items2")});
|
||||
this.CmbBannerType.Name = "CmbBannerType";
|
||||
//
|
||||
// TxtTitlePath
|
||||
//
|
||||
resources.ApplyResources(this.TxtTitlePath, "TxtTitlePath");
|
||||
this.TxtTitlePath.Name = "TxtTitlePath";
|
||||
//
|
||||
// LblSortIdTip
|
||||
//
|
||||
resources.ApplyResources(this.LblSortIdTip, "LblSortIdTip");
|
||||
@@ -409,11 +411,6 @@ namespace GrasscutterTools
|
||||
resources.ApplyResources(this.LblBannerType, "LblBannerType");
|
||||
this.LblBannerType.Name = "LblBannerType";
|
||||
//
|
||||
// LblTitlePath
|
||||
//
|
||||
resources.ApplyResources(this.LblTitlePath, "LblTitlePath");
|
||||
this.LblTitlePath.Name = "LblTitlePath";
|
||||
//
|
||||
// LblBasePurpleWeightTip
|
||||
//
|
||||
resources.ApplyResources(this.LblBasePurpleWeightTip, "LblBasePurpleWeightTip");
|
||||
@@ -427,16 +424,6 @@ namespace GrasscutterTools
|
||||
this.RbCostItem224.TabStop = true;
|
||||
this.RbCostItem224.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// TxtPrefabPath
|
||||
//
|
||||
resources.ApplyResources(this.TxtPrefabPath, "TxtPrefabPath");
|
||||
this.TxtPrefabPath.Name = "TxtPrefabPath";
|
||||
//
|
||||
// TxtPreviewPrefabPath
|
||||
//
|
||||
resources.ApplyResources(this.TxtPreviewPrefabPath, "TxtPreviewPrefabPath");
|
||||
this.TxtPreviewPrefabPath.Name = "TxtPreviewPrefabPath";
|
||||
//
|
||||
// LblBaseYellowWeightTip
|
||||
//
|
||||
resources.ApplyResources(this.LblBaseYellowWeightTip, "LblBaseYellowWeightTip");
|
||||
@@ -452,11 +439,6 @@ namespace GrasscutterTools
|
||||
resources.ApplyResources(this.LblPrefabPath, "LblPrefabPath");
|
||||
this.LblPrefabPath.Name = "LblPrefabPath";
|
||||
//
|
||||
// LblPreviewPrefabPath
|
||||
//
|
||||
resources.ApplyResources(this.LblPreviewPrefabPath, "LblPreviewPrefabPath");
|
||||
this.LblPreviewPrefabPath.Name = "LblPreviewPrefabPath";
|
||||
//
|
||||
// RbCostItem223
|
||||
//
|
||||
resources.ApplyResources(this.RbCostItem223, "RbCostItem223");
|
||||
@@ -583,19 +565,14 @@ namespace GrasscutterTools
|
||||
private System.Windows.Forms.Label LblSoftPityTip;
|
||||
private System.Windows.Forms.Label LblBasePurpleWeight;
|
||||
private System.Windows.Forms.ComboBox CmbBannerType;
|
||||
private System.Windows.Forms.TextBox TxtTitlePath;
|
||||
private System.Windows.Forms.Label LblSortIdTip;
|
||||
private System.Windows.Forms.NumericUpDown NUDBasePurpleWeight;
|
||||
private System.Windows.Forms.Label LblBannerType;
|
||||
private System.Windows.Forms.Label LblTitlePath;
|
||||
private System.Windows.Forms.Label LblBasePurpleWeightTip;
|
||||
private System.Windows.Forms.RadioButton RbCostItem224;
|
||||
private System.Windows.Forms.TextBox TxtPrefabPath;
|
||||
private System.Windows.Forms.TextBox TxtPreviewPrefabPath;
|
||||
private System.Windows.Forms.Label LblBaseYellowWeightTip;
|
||||
private System.Windows.Forms.Label LblCostItem;
|
||||
private System.Windows.Forms.Label LblPrefabPath;
|
||||
private System.Windows.Forms.Label LblPreviewPrefabPath;
|
||||
private System.Windows.Forms.RadioButton RbCostItem223;
|
||||
private System.Windows.Forms.GroupBox GrpPurplePool;
|
||||
private System.Windows.Forms.CheckedListBox ListPurplePool;
|
||||
@@ -605,5 +582,7 @@ namespace GrasscutterTools
|
||||
private System.Windows.Forms.TextBox TxtJson;
|
||||
private System.Windows.Forms.Button BtnGen;
|
||||
private System.Windows.Forms.Button BtnParse;
|
||||
private System.Windows.Forms.ComboBox CmbPrefab;
|
||||
private System.Windows.Forms.Label LblBannerEditorOldTip;
|
||||
}
|
||||
}
|
@@ -1,4 +1,22 @@
|
||||
using System;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
@@ -26,9 +44,16 @@ namespace GrasscutterTools
|
||||
|
||||
Icon = Resources.IconGrasscutter;
|
||||
CmbBannerType.SelectedIndex = 0;
|
||||
InitBannerPrefab();
|
||||
InitCheckedListBoxs();
|
||||
}
|
||||
|
||||
private void InitBannerPrefab()
|
||||
{
|
||||
CmbPrefab.Items.Clear();
|
||||
CmbPrefab.Items.AddRange(GameData.GachaBannerPrefabs.Names);
|
||||
}
|
||||
|
||||
private void InitCheckedListBoxs()
|
||||
{
|
||||
InitCheckedListBox(ListYellowPool, "yellow");
|
||||
@@ -78,9 +103,10 @@ namespace GrasscutterTools
|
||||
NUDGachaType.Value = banner.GachaType;
|
||||
NUDScheduleId.Value = banner.ScheduleId;
|
||||
CmbBannerType.SelectedIndex = (int)banner.BannerType;
|
||||
TxtPrefabPath.Text = banner.PrefabPath;
|
||||
TxtPreviewPrefabPath.Text = banner.PreviewPrefabPath;
|
||||
TxtTitlePath.Text = banner.TitlePath;
|
||||
if (string.IsNullOrEmpty(banner.TitlePath) || !int.TryParse(banner.TitlePath.Substring("UI_GACHA_SHOW_PANEL_A".Length, 3), out int prefabId))
|
||||
CmbPrefab.SelectedIndex = -1;
|
||||
else
|
||||
CmbPrefab.SelectedIndex = Array.IndexOf(GameData.GachaBannerPrefabs.Ids, prefabId);
|
||||
RbCostItem224.Checked = banner.CostItem == 224;
|
||||
RbCostItem223.Checked = banner.CostItem == 223;
|
||||
NUDBeginTime.Value = banner.BeginTime;
|
||||
@@ -97,7 +123,7 @@ namespace GrasscutterTools
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("UI更新失败:" + ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show("UI更新失败:" + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,9 +131,16 @@ namespace GrasscutterTools
|
||||
{
|
||||
if (CmbBannerType.SelectedIndex < 0)
|
||||
{
|
||||
MessageBox.Show("请选择奖池类型", "输入错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show("请选择奖池类型", Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (CmbPrefab.SelectedIndex < 0)
|
||||
{
|
||||
MessageBox.Show("请选择奖池预制", Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return null;
|
||||
}
|
||||
|
||||
int[] yellowIds;
|
||||
if (string.IsNullOrEmpty(TxtRateUpItems1.Text))
|
||||
yellowIds = new int[0];
|
||||
@@ -120,14 +153,15 @@ namespace GrasscutterTools
|
||||
else
|
||||
purpleIds = TxtRateUpItems2.Text.Split(',').Select(s => int.Parse(s.Trim())).ToArray();
|
||||
|
||||
var prefabId = GameData.GachaBannerPrefabs.Ids[CmbPrefab.SelectedIndex];
|
||||
GachaBanner banner = new GachaBanner
|
||||
{
|
||||
GachaType = (int)NUDGachaType.Value,
|
||||
ScheduleId = (int)NUDScheduleId.Value,
|
||||
BannerType = (BannerType)CmbBannerType.SelectedIndex,
|
||||
PrefabPath = TxtPrefabPath.Text,
|
||||
PreviewPrefabPath = TxtPreviewPrefabPath.Text,
|
||||
TitlePath = TxtTitlePath.Text,
|
||||
PrefabPath = $"GachaShowPanel_A{prefabId:000}",
|
||||
PreviewPrefabPath = $"UI_Tab_GachaShowPanel_A{prefabId:000}",
|
||||
TitlePath = $"UI_GACHA_SHOW_PANEL_A{prefabId:000}_TITLE",
|
||||
CostItem = RbCostItem224.Checked ? 224 : 223,
|
||||
BeginTime = (int)NUDBeginTime.Value,
|
||||
EndTime = (int)NUDEndTime.Value,
|
||||
@@ -186,7 +220,7 @@ namespace GrasscutterTools
|
||||
foreach (string item in list.CheckedItems)
|
||||
builder.Append(item.Substring(0, item.IndexOf(':')))
|
||||
.Append(", ");
|
||||
txt.Text = builder.ToString(0, builder.Length-2);
|
||||
txt.Text = builder.ToString(0, builder.Length - 2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -207,7 +241,7 @@ namespace GrasscutterTools
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("Json解析失败,错误消息:" + ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show("Json解析失败,错误消息:" + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -117,12 +117,25 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="LblBannerEditorOldTip.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="LblBannerEditorOldTip.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>22, 415</value>
|
||||
</data>
|
||||
<data name="LblBannerEditorOldTip.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>390, 35</value>
|
||||
</data>
|
||||
<data name="LblBannerEditorOldTip.Text" xml:space="preserve">
|
||||
<value>Tip: The latest version of the dev Banner is currently not supported, waiting for PR : )</value>
|
||||
</data>
|
||||
<data name="LblEventChanceTip.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>401, 318</value>
|
||||
<value>401, 262</value>
|
||||
</data>
|
||||
<data name="NUDEventChance.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>332, 316</value>
|
||||
<value>332, 260</value>
|
||||
</data>
|
||||
<data name="LblEventChance.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>83, 17</value>
|
||||
@@ -130,11 +143,14 @@
|
||||
<data name="LblEventChance.Text" xml:space="preserve">
|
||||
<value>Event chance</value>
|
||||
</data>
|
||||
<data name="LblSortId.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>72, 204</value>
|
||||
</data>
|
||||
<data name="LblSortId.Text" xml:space="preserve">
|
||||
<value>Sort</value>
|
||||
</data>
|
||||
<data name="LblBaseYellowWeight.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>23, 318</value>
|
||||
<value>22, 262</value>
|
||||
</data>
|
||||
<data name="LblBaseYellowWeight.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>83, 17</value>
|
||||
@@ -143,7 +159,7 @@
|
||||
<value>5 star weight</value>
|
||||
</data>
|
||||
<data name="LblRateUpItems2.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>45, 406</value>
|
||||
<value>44, 350</value>
|
||||
</data>
|
||||
<data name="LblRateUpItems2.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>61, 17</value>
|
||||
@@ -152,7 +168,7 @@
|
||||
<value>4 star UP</value>
|
||||
</data>
|
||||
<data name="LblSoftPity.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>50, 347</value>
|
||||
<value>49, 291</value>
|
||||
</data>
|
||||
<data name="LblSoftPity.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>56, 17</value>
|
||||
@@ -173,7 +189,7 @@
|
||||
<value>End Time</value>
|
||||
</data>
|
||||
<data name="LblRateUpItems1.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>45, 290</value>
|
||||
<value>44, 234</value>
|
||||
</data>
|
||||
<data name="LblRateUpItems1.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>61, 17</value>
|
||||
@@ -182,7 +198,7 @@
|
||||
<value>5 star UP</value>
|
||||
</data>
|
||||
<data name="LblBeginTime.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>33, 231</value>
|
||||
<value>32, 175</value>
|
||||
</data>
|
||||
<data name="LblBeginTime.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>73, 17</value>
|
||||
@@ -191,7 +207,7 @@
|
||||
<value>Begin Time</value>
|
||||
</data>
|
||||
<data name="LblHardPity.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>43, 376</value>
|
||||
<value>42, 320</value>
|
||||
</data>
|
||||
<data name="LblHardPity.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>62, 17</value>
|
||||
@@ -200,7 +216,7 @@
|
||||
<value>Hard pity</value>
|
||||
</data>
|
||||
<data name="NUDEndTime.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>287, 230</value>
|
||||
<value>287, 174</value>
|
||||
</data>
|
||||
<data name="LblHardPityTip.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>17, 17</value>
|
||||
@@ -221,7 +237,7 @@
|
||||
<value>...</value>
|
||||
</data>
|
||||
<data name="LblBasePurpleWeight.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>23, 434</value>
|
||||
<value>22, 378</value>
|
||||
</data>
|
||||
<data name="LblBasePurpleWeight.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>83, 17</value>
|
||||
@@ -229,6 +245,15 @@
|
||||
<data name="LblBasePurpleWeight.Text" xml:space="preserve">
|
||||
<value>4 star weight</value>
|
||||
</data>
|
||||
<data name="CmbBannerType.Items" xml:space="preserve">
|
||||
<value>Standard Wish</value>
|
||||
</data>
|
||||
<data name="CmbBannerType.Items1" xml:space="preserve">
|
||||
<value>Character Event Wish</value>
|
||||
</data>
|
||||
<data name="CmbBannerType.Items2" xml:space="preserve">
|
||||
<value>Weapon Event Wish</value>
|
||||
</data>
|
||||
<data name="LblSortIdTip.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>76, 17</value>
|
||||
</data>
|
||||
@@ -244,15 +269,6 @@
|
||||
<data name="LblBannerType.Text" xml:space="preserve">
|
||||
<value>Banner Type</value>
|
||||
</data>
|
||||
<data name="LblTitlePath.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>45, 176</value>
|
||||
</data>
|
||||
<data name="LblTitlePath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>61, 17</value>
|
||||
</data>
|
||||
<data name="LblTitlePath.Text" xml:space="preserve">
|
||||
<value>Title Path</value>
|
||||
</data>
|
||||
<data name="RbCostItem224.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>104, 21</value>
|
||||
</data>
|
||||
@@ -260,7 +276,7 @@
|
||||
<value>Acquaint Fate</value>
|
||||
</data>
|
||||
<data name="LblCostItem.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>42, 204</value>
|
||||
<value>41, 148</value>
|
||||
</data>
|
||||
<data name="LblCostItem.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>64, 17</value>
|
||||
@@ -269,25 +285,16 @@
|
||||
<value>Cost Item</value>
|
||||
</data>
|
||||
<data name="LblPrefabPath.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>31, 118</value>
|
||||
<value>59, 118</value>
|
||||
</data>
|
||||
<data name="LblPrefabPath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 17</value>
|
||||
<value>46, 17</value>
|
||||
</data>
|
||||
<data name="LblPrefabPath.Text" xml:space="preserve">
|
||||
<value>Prefab Path</value>
|
||||
</data>
|
||||
<data name="LblPreviewPrefabPath.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>8, 147</value>
|
||||
</data>
|
||||
<data name="LblPreviewPrefabPath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>98, 17</value>
|
||||
</data>
|
||||
<data name="LblPreviewPrefabPath.Text" xml:space="preserve">
|
||||
<value>Pre Prefab Path</value>
|
||||
<value>Prefab</value>
|
||||
</data>
|
||||
<data name="RbCostItem223.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>222, 202</value>
|
||||
<value>222, 146</value>
|
||||
</data>
|
||||
<data name="RbCostItem223.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>119, 21</value>
|
1482
Source/GrasscutterTools/FormMain.Designer.cs
generated
@@ -1,12 +1,33 @@
|
||||
using System;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using GrasscutterTools.DispatchServer;
|
||||
using GrasscutterTools.Game;
|
||||
using GrasscutterTools.OpenCommand;
|
||||
using GrasscutterTools.Properties;
|
||||
|
||||
namespace GrasscutterTools
|
||||
@@ -19,17 +40,23 @@ namespace GrasscutterTools
|
||||
{
|
||||
InitializeComponent();
|
||||
Icon = Resources.IconGrasscutter;
|
||||
LoadVersion();
|
||||
LoadSettings();
|
||||
LoadUpdate();
|
||||
}
|
||||
|
||||
private void FormMain_Load(object sender, EventArgs e)
|
||||
{
|
||||
MultiLanguage.LoadLanguage(this, typeof(FormMain));
|
||||
Version version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
Text += " - by jie65535 - v" + version.ToString(3);
|
||||
#if DEBUG
|
||||
Text += " - by jie65535 - v" + AppVersion.ToString(3) + "-debug";
|
||||
#else
|
||||
Text += " - by jie65535 - v" + AppVersion.ToString(3);
|
||||
#endif
|
||||
|
||||
GameData.LoadResources();
|
||||
|
||||
LoadCustomCommands();
|
||||
InitArtifactList();
|
||||
InitGameItemList();
|
||||
InitWeapons();
|
||||
@@ -38,6 +65,7 @@ namespace GrasscutterTools
|
||||
InitScenes();
|
||||
InitStatList();
|
||||
InitPermList();
|
||||
InitQuestList();
|
||||
}
|
||||
|
||||
private void FormMain_FormClosed(object sender, FormClosedEventArgs e)
|
||||
@@ -45,31 +73,34 @@ namespace GrasscutterTools
|
||||
SaveSettings();
|
||||
}
|
||||
|
||||
private readonly string CustomCommandsFilePath = Path.Combine(Application.LocalUserAppDataPath, "CustomCommands.txt");
|
||||
|
||||
private readonly string[] LanguageNames = new string[] { "简体中文", "English" };
|
||||
private readonly string[] Languages = new string[] { "zh-CN", "en-US" };
|
||||
|
||||
|
||||
private Version AppVersion;
|
||||
private void LoadVersion()
|
||||
{
|
||||
AppVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
}
|
||||
|
||||
private void LoadSettings()
|
||||
{
|
||||
try
|
||||
{
|
||||
ChkAutoCopy.Checked = Settings.Default.AutoCopy;
|
||||
NUDUid.Value = Settings.Default.Uid;
|
||||
ChkAutoCopy.Checked = Settings.Default.AutoCopy;
|
||||
NUDUid.Value = Settings.Default.Uid;
|
||||
|
||||
CmbLanguage.Items.AddRange(LanguageNames);
|
||||
CmbLanguage.SelectedIndex = Array.IndexOf(Languages, Settings.Default.DefaultLanguage);
|
||||
|
||||
if (File.Exists(CustomCommandsFilePath))
|
||||
LoadCustomCommands(File.ReadAllText(CustomCommandsFilePath));
|
||||
else
|
||||
LoadCustomCommands(Resources.CustomCommands);
|
||||
|
||||
InitGiveItemRecord();
|
||||
InitSpawnRecord();
|
||||
InitOpenCommand();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("加载设置时异常:" + ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.SettingLoadError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,25 +108,62 @@ namespace GrasscutterTools
|
||||
{
|
||||
try
|
||||
{
|
||||
Settings.Default.AutoCopy = ChkAutoCopy.Checked;
|
||||
Settings.Default.Uid = NUDUid.Value;
|
||||
Settings.Default.Save();
|
||||
File.WriteAllText(CustomCommandsFilePath, SaveCustomCommands());
|
||||
Settings.Default.AutoCopy = ChkAutoCopy.Checked;
|
||||
Settings.Default.Uid = NUDUid.Value;
|
||||
SaveCustomCommands();
|
||||
SaveGiveItemRecord();
|
||||
SaveSpawnRecord();
|
||||
SaveOpenCommand();
|
||||
Settings.Default.Save();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("保存设置时异常:" + ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.SettingSaveError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadUpdate()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var info = Github.ReleaseAPI.GetReleasesLastest("jie65535", "GrasscutterCommandGenerator").Result;
|
||||
if (Version.TryParse(info.TagName.Substring(1), out Version lastestVersion) && AppVersion < lastestVersion)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Settings.Default.CheckedLastVersion)
|
||||
&& Version.TryParse(Settings.Default.CheckedLastVersion, out Version checkedVersion)
|
||||
&& checkedVersion >= lastestVersion)
|
||||
return;
|
||||
BeginInvoke(new Action(() =>
|
||||
{
|
||||
var r = MessageBox.Show(
|
||||
string.Format(Resources.NewVersionInfo, info.Name, info.CraeteTime.ToLocalTime(), info.Body),
|
||||
Resources.CheckToNewVersion,
|
||||
MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Information);
|
||||
if (r == DialogResult.Yes)
|
||||
System.Diagnostics.Process.Start(info.Url);
|
||||
else if (r == DialogResult.No)
|
||||
Settings.Default.CheckedLastVersion = lastestVersion.ToString();
|
||||
}));
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
#if DEBUG
|
||||
throw;
|
||||
#endif
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#endregion - 初始化 -
|
||||
|
||||
#region - 主页 -
|
||||
|
||||
private FormGachaBannerEditor FormGachaBannerEditor;
|
||||
|
||||
FormGachaBannerEditor FormGachaBannerEditor;
|
||||
private void BtnOpenGachaBannerEditor_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (FormGachaBannerEditor == null || FormGachaBannerEditor.IsDisposed)
|
||||
@@ -110,35 +178,59 @@ namespace GrasscutterTools
|
||||
}
|
||||
}
|
||||
|
||||
private FormTextMapBrowser FormTextMapBrowser;
|
||||
|
||||
private void BtnOpenTextMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (FormTextMapBrowser == null || FormTextMapBrowser.IsDisposed)
|
||||
{
|
||||
FormTextMapBrowser = new FormTextMapBrowser();
|
||||
FormTextMapBrowser.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
FormTextMapBrowser.TopMost = true;
|
||||
FormTextMapBrowser.TopMost = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
MultiLanguage.SetDefaultLanguage(Languages[CmbLanguage.SelectedIndex]);
|
||||
FormMain_Load(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
private void LnkRCHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
{
|
||||
MessageBox.Show("TODO:正在开发中", "TODO");
|
||||
}
|
||||
|
||||
private void BtnPingHost_Click(object sender, EventArgs e)
|
||||
{
|
||||
MessageBox.Show("TODO:正在开发中", "TODO");
|
||||
}
|
||||
|
||||
#endregion - 主页 -
|
||||
|
||||
#region - 自定义 -
|
||||
|
||||
private void LoadCustomCommands(string commands)
|
||||
private readonly string CustomCommandsFilePath = Path.Combine(Application.LocalUserAppDataPath, "CustomCommands.txt");
|
||||
|
||||
private bool CustomCommandsChanged;
|
||||
|
||||
private void LoadCustomCommands()
|
||||
{
|
||||
if (File.Exists(CustomCommandsFilePath))
|
||||
LoadCustomCommandControls(File.ReadAllText(CustomCommandsFilePath));
|
||||
else
|
||||
LoadCustomCommandControls(Resources.CustomCommands);
|
||||
}
|
||||
|
||||
private void LoadCustomCommandControls(string commands)
|
||||
{
|
||||
FLPCustomCommands.Controls.Clear();
|
||||
var lines = commands.Split('\n');
|
||||
for (int i = 0; i < lines.Length-1; i += 2)
|
||||
AddCustomCommand(lines[i].Trim(), lines[i+1].Trim());
|
||||
for (int i = 0; i < lines.Length - 1; i += 2)
|
||||
AddCustomCommand(lines[i].Trim(), lines[i + 1].Trim());
|
||||
}
|
||||
|
||||
private string SaveCustomCommands()
|
||||
private void SaveCustomCommands()
|
||||
{
|
||||
if (CustomCommandsChanged)
|
||||
File.WriteAllText(CustomCommandsFilePath, SaveCustomCommandControls());
|
||||
}
|
||||
|
||||
private string SaveCustomCommandControls()
|
||||
{
|
||||
StringBuilder builder = new StringBuilder();
|
||||
foreach (LinkLabel lnk in FLPCustomCommands.Controls)
|
||||
@@ -162,12 +254,12 @@ namespace GrasscutterTools
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(TxtCustomName.Text))
|
||||
{
|
||||
MessageBox.Show("命令标签不能为空", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrWhiteSpace(TxtCommand.Text))
|
||||
{
|
||||
MessageBox.Show("命令内容不能为空", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.CommandContentCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
var name = TxtCustomName.Text.Trim();
|
||||
@@ -178,11 +270,13 @@ namespace GrasscutterTools
|
||||
if (lnk.Text == name)
|
||||
{
|
||||
lnk.Tag = command;
|
||||
CustomCommandsChanged = true;
|
||||
await ButtonComplete(BtnSaveCustomCommand);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CustomCommandsChanged = true;
|
||||
AddCustomCommand(name, command);
|
||||
await ButtonComplete(BtnSaveCustomCommand);
|
||||
}
|
||||
@@ -203,16 +297,17 @@ namespace GrasscutterTools
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(TxtCustomName.Text))
|
||||
{
|
||||
MessageBox.Show("命令标签不能为空", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
var name = TxtCustomName.Text.Trim();
|
||||
|
||||
foreach (LinkLabel lnk in FLPCustomCommands.Controls)
|
||||
{
|
||||
if (lnk.Text == name && MessageBox.Show("确认删除?", "提示", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
if (lnk.Text == name && MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
FLPCustomCommands.Controls.Remove(lnk);
|
||||
CustomCommandsChanged = true;
|
||||
//TxtCustomName.Text = "";
|
||||
//TxtCommand.Text = "";
|
||||
await ButtonComplete(BtnRemoveCustomCommand);
|
||||
@@ -220,7 +315,7 @@ namespace GrasscutterTools
|
||||
}
|
||||
}
|
||||
|
||||
MessageBox.Show("未找到该命令", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.CommandNotFound, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
private void BtnImport_Click(object sender, EventArgs e)
|
||||
@@ -234,7 +329,8 @@ namespace GrasscutterTools
|
||||
using (var stream = dialog.OpenFile())
|
||||
using (var reader = new StreamReader(stream))
|
||||
{
|
||||
LoadCustomCommands(reader.ReadToEnd());
|
||||
LoadCustomCommandControls(reader.ReadToEnd());
|
||||
CustomCommandsChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -251,7 +347,7 @@ namespace GrasscutterTools
|
||||
using (var stream = dialog.OpenFile())
|
||||
using (var writer = new StreamWriter(stream))
|
||||
{
|
||||
writer.Write(SaveCustomCommands());
|
||||
writer.Write(SaveCustomCommandControls());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -262,6 +358,8 @@ namespace GrasscutterTools
|
||||
|
||||
private Dictionary<string, List<KeyValuePair<int, string>>> subAttrs;
|
||||
|
||||
private string[] ArtifactPartLabels;
|
||||
|
||||
private void InitArtifactList()
|
||||
{
|
||||
CmbArtifactSet.Items.Clear();
|
||||
@@ -285,6 +383,8 @@ namespace GrasscutterTools
|
||||
}
|
||||
CmbSubAttribution.Items.Clear();
|
||||
CmbSubAttribution.Items.AddRange(subAttrs.Keys.ToArray());
|
||||
|
||||
ArtifactPartLabels = Resources.ArtifactPartLabels.Split(',');
|
||||
}
|
||||
|
||||
private void CmbSubAttribution_SelectedIndexChanged(object sender, EventArgs e)
|
||||
@@ -297,7 +397,7 @@ namespace GrasscutterTools
|
||||
}
|
||||
}
|
||||
|
||||
private void LblAddSubAttr_Click(object sender, EventArgs e)
|
||||
private void BtnAddSubAttr_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (CmbSubAttribution.SelectedIndex >= 0 && CmbSubAttributionValue.SelectedIndex >= 0)
|
||||
{
|
||||
@@ -318,10 +418,9 @@ namespace GrasscutterTools
|
||||
|
||||
// 限制星级输入范围
|
||||
NUDArtifactStars.Minimum = GameData.Artifacts.Ids[beginIndex] / 100 % 10;
|
||||
NUDArtifactStars.Maximum = GameData.Artifacts.Ids[endIndex] / 100 % 10;
|
||||
NUDArtifactStars.Maximum = GameData.Artifacts.Ids[endIndex] / 100 % 10;
|
||||
|
||||
|
||||
var parts = GameData.Artifacts.Names.Skip(beginIndex).Take(endIndex-beginIndex+1).Distinct().ToArray();
|
||||
var parts = GameData.Artifacts.Names.Skip(beginIndex).Take(endIndex - beginIndex + 1).Distinct().ToArray();
|
||||
var i = CmbArtifactPart.SelectedIndex;
|
||||
CmbArtifactPart.Items.Clear();
|
||||
CmbArtifactPart.Items.AddRange(parts);
|
||||
@@ -331,7 +430,6 @@ namespace GrasscutterTools
|
||||
ArtifactInputChanged(sender, e);
|
||||
}
|
||||
|
||||
readonly string[] ArtifactPartLabels = new string[] { "空之杯", "死之羽", "理之冠", "生之花", "时之沙"};
|
||||
private void CmbArtifactPart_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (CmbArtifactPart.SelectedIndex < 0)
|
||||
@@ -341,8 +439,11 @@ namespace GrasscutterTools
|
||||
}
|
||||
var name = CmbArtifactPart.SelectedItem as string;
|
||||
var id = GameData.Artifacts.Ids[Array.IndexOf(GameData.Artifacts.Names, name)];
|
||||
LblArtifactName.Text = ArtifactPartLabels[id / 10 % 10 - 1];
|
||||
|
||||
var pardIndex = id / 10 % 10 - 1;
|
||||
if (pardIndex < ArtifactPartLabels?.Length)
|
||||
LblArtifactName.Text = ArtifactPartLabels[pardIndex];
|
||||
else
|
||||
LblArtifactName.Text = "";
|
||||
ArtifactInputChanged(sender, e);
|
||||
}
|
||||
|
||||
@@ -355,7 +456,7 @@ namespace GrasscutterTools
|
||||
//var setId = GameData.ArtifactCats.Ids[CmbArtifactSet.SelectedIndex];
|
||||
//var part = CmbArtifactPart.SelectedIndex+1;
|
||||
//var index = Array.FindLastIndex(
|
||||
// GameData.Artifacts.Ids,
|
||||
// GameData.Artifacts.Ids,
|
||||
// it => it / 1000 == setId // 套装ID
|
||||
// //&& it / 100 % 10 == NUDArtifactStars.Value // 星级
|
||||
// && it / 10 % 10 == part // 部位
|
||||
@@ -376,7 +477,7 @@ namespace GrasscutterTools
|
||||
foreach (string item in ListSubAttributionChecked.Items)
|
||||
{
|
||||
var subId = item.Substring(0, item.IndexOf(':')).Trim();
|
||||
var times = int.Parse(item.Substring(item.LastIndexOf('x')+1));
|
||||
var times = int.Parse(item.Substring(item.LastIndexOf('x') + 1));
|
||||
if (subAttrDir.ContainsKey(subId))
|
||||
subAttrDir[subId] += times;
|
||||
else
|
||||
@@ -478,8 +579,16 @@ namespace GrasscutterTools
|
||||
{
|
||||
var id = name.Substring(0, name.IndexOf(':')).Trim();
|
||||
|
||||
SetCommand(ChkDrop.Checked ? "/drop" : "/give",
|
||||
$"{id} {NUDGameItemAmout.Value} {NUDGameItemLevel.Value}");
|
||||
if (ChkDrop.Checked)
|
||||
{
|
||||
NUDGameItemLevel.Enabled = false;
|
||||
SetCommand("/drop", $"{id} {NUDGameItemAmout.Value}");
|
||||
}
|
||||
else
|
||||
{
|
||||
NUDGameItemLevel.Enabled = true;
|
||||
SetCommand("/give", $"{id} {NUDGameItemAmout.Value} {NUDGameItemLevel.Value}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -492,8 +601,9 @@ namespace GrasscutterTools
|
||||
|
||||
#region -- 物品记录 --
|
||||
|
||||
readonly string GiveItemCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "GiveItemCommands.txt");
|
||||
List<GameCommand> GiveItemCommands;
|
||||
private readonly string GiveItemCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "GiveItemCommands.txt");
|
||||
private List<GameCommand> GiveItemCommands;
|
||||
|
||||
private void InitGiveItemRecord()
|
||||
{
|
||||
if (File.Exists(GiveItemCommandsRecordPath))
|
||||
@@ -543,7 +653,8 @@ namespace GrasscutterTools
|
||||
ListGiveItemLogs.Items.RemoveAt(ListGiveItemLogs.SelectedIndex);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#endregion -- 物品记录 --
|
||||
|
||||
#endregion - 物品 -
|
||||
|
||||
@@ -641,8 +752,9 @@ namespace GrasscutterTools
|
||||
|
||||
#region -- 生成记录 --
|
||||
|
||||
readonly string SpawnCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "SpawnCommands.txt");
|
||||
List<GameCommand> SpawnCommands;
|
||||
private readonly string SpawnCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "SpawnCommands.txt");
|
||||
private List<GameCommand> SpawnCommands;
|
||||
|
||||
private void InitSpawnRecord()
|
||||
{
|
||||
if (File.Exists(SpawnCommandsRecordPath))
|
||||
@@ -655,6 +767,7 @@ namespace GrasscutterTools
|
||||
SpawnCommands = new List<GameCommand>();
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveSpawnRecord()
|
||||
{
|
||||
File.WriteAllText(SpawnCommandsRecordPath, GetCommandsText(SpawnCommands));
|
||||
@@ -692,7 +805,7 @@ namespace GrasscutterTools
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion -- 生成记录 --
|
||||
|
||||
#endregion - 生成 -
|
||||
|
||||
@@ -702,15 +815,21 @@ namespace GrasscutterTools
|
||||
{
|
||||
ListScenes.Items.Clear();
|
||||
ListScenes.Items.AddRange(GameData.Scenes.Lines);
|
||||
|
||||
CmbClimateType.Items.Clear();
|
||||
CmbClimateType.Items.AddRange(Resources.ClimateType.Split(','));
|
||||
}
|
||||
|
||||
private void ListScenes_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (ListScenes.SelectedIndex >= 0)
|
||||
if (ListScenes.SelectedIndex < 0)
|
||||
{
|
||||
var id = GameData.Scenes.Ids[ListScenes.SelectedIndex];
|
||||
SetCommand("/changescene", id.ToString());
|
||||
ChkIncludeSceneId.Enabled = false;
|
||||
return;
|
||||
}
|
||||
ChkIncludeSceneId.Enabled = true;
|
||||
var id = GameData.Scenes.Ids[ListScenes.SelectedIndex];
|
||||
SetCommand("/changescene", id.ToString());
|
||||
}
|
||||
|
||||
private void CmbClimateType_SelectedIndexChanged(object sender, EventArgs e)
|
||||
@@ -720,6 +839,14 @@ namespace GrasscutterTools
|
||||
SetCommand("/weather", $"0 {CmbClimateType.SelectedIndex}");
|
||||
}
|
||||
|
||||
private void BtnTeleport_Click(object sender, EventArgs e)
|
||||
{
|
||||
string args = $"{NUDTpX.Value} {NUDTpY.Value} {NUDTpZ.Value}";
|
||||
if (ChkIncludeSceneId.Checked && ListScenes.SelectedIndex != -1)
|
||||
args += $" {GameData.Scenes.Ids[ListScenes.SelectedIndex]}";
|
||||
SetCommand("/tp", args);
|
||||
}
|
||||
|
||||
#endregion - 场景 -
|
||||
|
||||
#region - 状态 -
|
||||
@@ -727,6 +854,7 @@ namespace GrasscutterTools
|
||||
private void InitStatList()
|
||||
{
|
||||
LblStatTip.Text = "";
|
||||
SetStatsCommand.InitStats();
|
||||
CmbStat.Items.Clear();
|
||||
CmbStat.Items.AddRange(SetStatsCommand.Stats.Select(s => s.Name).ToArray());
|
||||
}
|
||||
@@ -740,7 +868,7 @@ namespace GrasscutterTools
|
||||
LblStatPercent.Visible = stat.Percent;
|
||||
LblStatTip.Text = stat.Tip;
|
||||
|
||||
SetCommand("/setstats", $"{stat.ArgName} {NUDStat.Value}{(stat.Percent?"%":"")}");
|
||||
SetCommand("/setstats", $"{stat.ArgName} {NUDStat.Value}{(stat.Percent ? "%" : "")}");
|
||||
}
|
||||
|
||||
private void LnkSetTalentClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
@@ -764,7 +892,7 @@ namespace GrasscutterTools
|
||||
var perm = CmbPerm.Text.Trim();
|
||||
if (string.IsNullOrEmpty(perm))
|
||||
{
|
||||
MessageBox.Show("权限不能为空!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.PermissionCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
SetCommand($"/permission {(sender as Button).Tag} @{uid} {perm}");
|
||||
@@ -775,7 +903,7 @@ namespace GrasscutterTools
|
||||
var username = TxtAccountUserName.Text.Trim();
|
||||
if (string.IsNullOrEmpty(username))
|
||||
{
|
||||
MessageBox.Show("用户名不能为空!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
MessageBox.Show(Resources.UsernameCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
SetCommand($"/account {(sender as Button).Tag} {username} {(ChkAccountSetUid.Checked ? NUDAccountUid.Value.ToString() : "")}");
|
||||
@@ -793,13 +921,13 @@ namespace GrasscutterTools
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MessageBox.Show("浏览器打开失败,你可以通过以下链接手动访问:\n"
|
||||
+ "https://github.com/jie65535/GrasscutterCommandGenerator",
|
||||
"错误", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
MessageBox.Show(Resources.BrowserOpenFailedTip
|
||||
+ "\n https://github.com/jie65535/GrasscutterCommandGenerator",
|
||||
Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion - 关于 -
|
||||
|
||||
#region - 命令 -
|
||||
|
||||
@@ -808,6 +936,8 @@ namespace GrasscutterTools
|
||||
TxtCommand.Text = command;
|
||||
if (ChkAutoCopy.Checked)
|
||||
CopyCommand();
|
||||
if (ModifierKeys == Keys.Control)
|
||||
OnOpenCommandInvoke();
|
||||
}
|
||||
|
||||
private void SetCommand(string command, string args)
|
||||
@@ -843,20 +973,33 @@ namespace GrasscutterTools
|
||||
btn.Enabled = true;
|
||||
}
|
||||
|
||||
private void FormMain_KeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.KeyCode == Keys.F5)
|
||||
{
|
||||
OnOpenCommandInvoke();
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowTip(string message, Control control)
|
||||
{
|
||||
TTip.Show(message, control, 0, control.Size.Height, 3000);
|
||||
}
|
||||
|
||||
#endregion - 通用 -
|
||||
|
||||
#region - 命令记录 -
|
||||
|
||||
List<GameCommand> GetCommands(string commandsText)
|
||||
private List<GameCommand> GetCommands(string commandsText)
|
||||
{
|
||||
var lines = commandsText.Split('\n');
|
||||
List<GameCommand> commands = new List<GameCommand>(lines.Length/2);
|
||||
for (int i = 0; i < lines.Length-1; i += 2)
|
||||
commands.Add(new GameCommand(lines[i].Trim(), lines[i+1].Trim()));
|
||||
List<GameCommand> commands = new List<GameCommand>(lines.Length / 2);
|
||||
for (int i = 0; i < lines.Length - 1; i += 2)
|
||||
commands.Add(new GameCommand(lines[i].Trim(), lines[i + 1].Trim()));
|
||||
return commands;
|
||||
}
|
||||
|
||||
string GetCommandsText(List<GameCommand> commands)
|
||||
private string GetCommandsText(List<GameCommand> commands)
|
||||
{
|
||||
StringBuilder builder = new StringBuilder();
|
||||
foreach (var cmd in commands)
|
||||
@@ -867,6 +1010,236 @@ namespace GrasscutterTools
|
||||
return builder.ToString();
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion - 命令记录 -
|
||||
|
||||
#region - 远程 -
|
||||
|
||||
private OpenCommandAPI OC;
|
||||
|
||||
private void InitOpenCommand()
|
||||
{
|
||||
NUDRemotePlayerId.Value = Settings.Default.RemoteUid;
|
||||
TxtHost.Text = Settings.Default.Host;
|
||||
if (!string.IsNullOrEmpty(Settings.Default.Host) && !string.IsNullOrEmpty(Settings.Default.TokenCache))
|
||||
{
|
||||
OC = new OpenCommandAPI(Settings.Default.Host, Settings.Default.TokenCache);
|
||||
TxtToken.Text = Settings.Default.TokenCache;
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(1000);
|
||||
BeginInvoke(new Action(() => ShowTip("已从缓存中恢复Token", BtnInvokeOpenCommand)));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveOpenCommand()
|
||||
{
|
||||
Settings.Default.RemoteUid = NUDRemotePlayerId.Value;
|
||||
Settings.Default.Host = TxtHost.Text;
|
||||
Settings.Default.TokenCache = OC?.Token;
|
||||
}
|
||||
|
||||
private async void BtnQueryServerStatus_Click(object sender, EventArgs e)
|
||||
{
|
||||
var btn = sender as Button;
|
||||
btn.Enabled = false;
|
||||
btn.Cursor = Cursors.WaitCursor;
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
var status = await DispatchServerAPI.QueryServerStatus(TxtHost.Text);
|
||||
LblServerVersion.Text = status.Version;
|
||||
LblPlayerCount.Text = status.PlayerCount.ToString();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("查询服务端状态失败:" + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
OC = new OpenCommandAPI(TxtHost.Text);
|
||||
if (await OC.Ping())
|
||||
{
|
||||
LblOpenCommandSupport.Text = "√";
|
||||
LblOpenCommandSupport.ForeColor = Color.Green;
|
||||
GrpRemoteCommand.Enabled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LblOpenCommandSupport.Text = "×";
|
||||
LblOpenCommandSupport.ForeColor = Color.Red;
|
||||
GrpRemoteCommand.Enabled = false;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
btn.Cursor = Cursors.Default;
|
||||
btn.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnSendVerificationCode_Click(object sender, EventArgs e)
|
||||
{
|
||||
var btn = sender as Button;
|
||||
var t = btn.Text;
|
||||
btn.Enabled = false;
|
||||
NUDRemotePlayerId.Enabled = false;
|
||||
try
|
||||
{
|
||||
btn.Text = Resources.CodeSending;
|
||||
await OC.SendCode((int)NUDRemotePlayerId.Value);
|
||||
BtnConnectOpenCommand.Enabled = true;
|
||||
NUDVerificationCode.Enabled = true;
|
||||
NUDVerificationCode.Focus();
|
||||
for (int i = 60; i > 0 && !OC.CanInvoke; i--)
|
||||
{
|
||||
btn.Text = string.Format(Resources.CodeResendTip, i);
|
||||
await Task.Delay(1000);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
btn.Text = t;
|
||||
btn.Enabled = true;
|
||||
NUDRemotePlayerId.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private async void BtnConnectOpenCommand_Click(object sender, EventArgs e)
|
||||
{
|
||||
var btn = sender as Button;
|
||||
btn.Enabled = false;
|
||||
try
|
||||
{
|
||||
await OC.Verify((int)NUDVerificationCode.Value);
|
||||
GrpRemoteCommand.Enabled = false;
|
||||
BtnInvokeOpenCommand.Focus();
|
||||
ShowTip(Resources.ConnectedTip, BtnInvokeOpenCommand);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
btn.Cursor = Cursors.Default;
|
||||
btn.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void BtnConsoleConnect_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(TxtToken.Text))
|
||||
{
|
||||
MessageBox.Show("Token不能为空!", Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
OC.Token = TxtToken.Text;
|
||||
BtnConnectOpenCommand_Click(sender, e);
|
||||
}
|
||||
|
||||
private void OnOpenCommandInvoke()
|
||||
{
|
||||
BtnInvokeOpenCommand_Click(BtnInvokeOpenCommand, EventArgs.Empty);
|
||||
}
|
||||
|
||||
private async void BtnInvokeOpenCommand_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (OC == null || !OC.CanInvoke)
|
||||
{
|
||||
ShowTip(Resources.RequireOpenCommandTip, BtnInvokeOpenCommand);
|
||||
TCMain.SelectedTab = TPRemoteCall;
|
||||
return;
|
||||
}
|
||||
if (TxtCommand.Text.Length < 2)
|
||||
{
|
||||
ShowTip(Resources.CommandContentCannotBeEmpty, TxtCommand);
|
||||
return;
|
||||
}
|
||||
var cmd = TxtCommand.Text.Substring(1);
|
||||
var btn = sender as Button;
|
||||
btn.Enabled = false;
|
||||
try
|
||||
{
|
||||
var msg = await OC.Invoke(cmd);
|
||||
ShowTip(string.IsNullOrEmpty(msg) ? "OK" : msg, btn);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
btn.Cursor = Cursors.Default;
|
||||
btn.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void LnkOpenCommandLabel_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
System.Diagnostics.Process.Start("https://github.com/jie65535/gc-opencommand-plugin");
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MessageBox.Show(Resources.BrowserOpenFailedTip
|
||||
+ "\n https://github.com/jie65535/gc-opencommand-plugin",
|
||||
Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
private void LnkRCHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
|
||||
{
|
||||
MessageBox.Show(Resources.OpenCommandHelp, Resources.Help, MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
|
||||
#endregion - 远程 -
|
||||
|
||||
#region - 任务 -
|
||||
|
||||
private void InitQuestList()
|
||||
{
|
||||
QuestFilterChanged(null, EventArgs.Empty);
|
||||
}
|
||||
|
||||
private void QuestFilterChanged(object sender, EventArgs e)
|
||||
{
|
||||
ListQuest.BeginUpdate();
|
||||
ListQuest.Items.Clear();
|
||||
ListQuest.Items.AddRange(GameData.Quests.Lines.Where(l =>
|
||||
{
|
||||
if (!ChkQuestFilterHIDDEN.Checked && l.Contains((string)ChkQuestFilterHIDDEN.Tag))
|
||||
return false;
|
||||
if (!ChkQuestFilterUNRELEASED.Checked && l.Contains((string)ChkQuestFilterUNRELEASED.Tag))
|
||||
return false;
|
||||
if (!ChkQuestFilterTEST.Checked && l.Contains((string)ChkQuestFilterTEST.Tag))
|
||||
return false;
|
||||
if (!string.IsNullOrEmpty(TxtQuestFilter.Text))
|
||||
return l.Contains(TxtQuestFilter.Text);
|
||||
return true;
|
||||
}).ToArray());
|
||||
ListQuest.EndUpdate();
|
||||
}
|
||||
|
||||
private void QuestButsClicked(object sender, EventArgs e)
|
||||
{
|
||||
if (ListQuest.SelectedIndex == -1)
|
||||
return;
|
||||
var item = ListQuest.SelectedItem as string;
|
||||
var id = item.Substring(0, item.IndexOf(':')).Trim();
|
||||
SetCommand("/quest", $"{(sender as Button).Tag} {id}");
|
||||
}
|
||||
|
||||
#endregion - 任务 -
|
||||
|
||||
}
|
||||
}
|
@@ -128,11 +128,20 @@
|
||||
<value>Auto</value>
|
||||
</data>
|
||||
<data name="GrpCommand.Text" xml:space="preserve">
|
||||
<value>Command</value>
|
||||
<value>Command (Press and hold Ctrl to run automatically)</value>
|
||||
</data>
|
||||
<data name="BtnInvokeOpenCommand.Text" xml:space="preserve">
|
||||
<value>Run(F5)</value>
|
||||
</data>
|
||||
<data name="TPHome.Text" xml:space="preserve">
|
||||
<value>Home</value>
|
||||
</data>
|
||||
<data name="BtnOpenTextMap.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>120, 23</value>
|
||||
</data>
|
||||
<data name="BtnOpenTextMap.Text" xml:space="preserve">
|
||||
<value>TextMapBrowser</value>
|
||||
</data>
|
||||
<data name="BtnOpenGachaBannerEditor.Text" xml:space="preserve">
|
||||
<value>Banner editor</value>
|
||||
</data>
|
||||
@@ -208,6 +217,9 @@
|
||||
<data name="TPArtifact.Text" xml:space="preserve">
|
||||
<value>Artifact</value>
|
||||
</data>
|
||||
<data name="BtnAddSubAttr.Text" xml:space="preserve">
|
||||
<value>+ Add</value>
|
||||
</data>
|
||||
<data name="LblArtifactStars.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>298, 41</value>
|
||||
</data>
|
||||
@@ -271,12 +283,200 @@
|
||||
<data name="LblMainAttribution.Text" xml:space="preserve">
|
||||
<value>Main Stat</value>
|
||||
</data>
|
||||
<data name="TPQuest.Text" xml:space="preserve">
|
||||
<value>Quest</value>
|
||||
</data>
|
||||
<data name="GrpQuestFilters.Text" xml:space="preserve">
|
||||
<value>List Filter</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterTEST.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>51, 21</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterTEST.Text" xml:space="preserve">
|
||||
<value>Test</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterUNRELEASED.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>93, 21</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterUNRELEASED.Text" xml:space="preserve">
|
||||
<value>Unreleased</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterHIDDEN.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>69, 21</value>
|
||||
</data>
|
||||
<data name="ChkQuestFilterHIDDEN.Text" xml:space="preserve">
|
||||
<value>Hidden</value>
|
||||
</data>
|
||||
<data name="BtnFinishQuest.Text" xml:space="preserve">
|
||||
<value>Finish</value>
|
||||
</data>
|
||||
<data name="BtnAddQuest.Text" xml:space="preserve">
|
||||
<value>Add</value>
|
||||
</data>
|
||||
<data name="LblQuestDescription.Text" xml:space="preserve">
|
||||
<value>Add or Finish Quest
|
||||
Tip: Many quest require server-side scripting support
|
||||
Therefore, the quest can be add and finish, but not necessarily can be work</value>
|
||||
</data>
|
||||
<data name="TPSpawn.Text" xml:space="preserve">
|
||||
<value>Spawn</value>
|
||||
</data>
|
||||
<data name="BtnSaveSpawnLog.Text" xml:space="preserve">
|
||||
<value>√ Record</value>
|
||||
</data>
|
||||
<data name="BtnRemoveSpawnLog.Text" xml:space="preserve">
|
||||
<value>× Delete</value>
|
||||
</data>
|
||||
<data name="GrpSpawnRecord.Text" xml:space="preserve">
|
||||
<value>Records</value>
|
||||
</data>
|
||||
<data name="GrpEntityType.Text" xml:space="preserve">
|
||||
<value>Class</value>
|
||||
</data>
|
||||
<data name="RbEntityOrnament.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>84, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityOrnament.Text" xml:space="preserve">
|
||||
<value>Ornament</value>
|
||||
</data>
|
||||
<data name="RbEntityAnimal.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>65, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityAnimal.Text" xml:space="preserve">
|
||||
<value>Animal</value>
|
||||
</data>
|
||||
<data name="RbEntityMonster.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityMonster.Text" xml:space="preserve">
|
||||
<value>Monster</value>
|
||||
</data>
|
||||
<data name="LblSpawnDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>81, 17</value>
|
||||
</data>
|
||||
<data name="LblSpawnDescription.Text" xml:space="preserve">
|
||||
<value>Spawn entity</value>
|
||||
</data>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="LblEntityAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left</value>
|
||||
</data>
|
||||
<data name="LblEntityAmount.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>53, 17</value>
|
||||
</data>
|
||||
<data name="LblEntityAmount.Text" xml:space="preserve">
|
||||
<value>Amount</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>120, 218</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>20, 17</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Text" xml:space="preserve">
|
||||
<value>Lv</value>
|
||||
</data>
|
||||
<data name="NUDEntityAmout.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>64, 216</value>
|
||||
</data>
|
||||
<data name="NUDEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>146, 216</value>
|
||||
</data>
|
||||
<data name="TPAvatar.Text" xml:space="preserve">
|
||||
<value>Avatar</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>88, 161</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>427, 51</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Text" xml:space="preserve">
|
||||
<value>WARN! Adding a character that is not officially used may result
|
||||
in a corrupted account save, making it impossible to play the game.
|
||||
The data may not be cleared even if the account is recreated.</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>135, 217</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>45, 17</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Text" xml:space="preserve">
|
||||
<value>Avatar</value>
|
||||
</data>
|
||||
<data name="LblLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>392, 216</value>
|
||||
</data>
|
||||
<data name="LblLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>20, 17</value>
|
||||
</data>
|
||||
<data name="LblLevel.Text" xml:space="preserve">
|
||||
<value>Lv</value>
|
||||
</data>
|
||||
<data name="NUDAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>418, 214</value>
|
||||
</data>
|
||||
<data name="CmbAvatar.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>186, 214</value>
|
||||
</data>
|
||||
<data name="CmbAvatar.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>200, 25</value>
|
||||
</data>
|
||||
<data name="TPStats.Text" xml:space="preserve">
|
||||
<value>Stats</value>
|
||||
</data>
|
||||
<data name="GrpSetStats.Text" xml:space="preserve">
|
||||
<value>Stats</value>
|
||||
</data>
|
||||
<data name="LblStatTip.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>26, 17</value>
|
||||
</data>
|
||||
<data name="LblStatTip.Text" xml:space="preserve">
|
||||
<value>Tip</value>
|
||||
</data>
|
||||
<data name="GrpTalentLevel.Text" xml:space="preserve">
|
||||
<value>Talent Level</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>283, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>15, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Text" xml:space="preserve">
|
||||
<value>E</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>259, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>18, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Text" xml:space="preserve">
|
||||
<value>Q</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>178, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Text" xml:space="preserve">
|
||||
<value>NormalATK</value>
|
||||
</data>
|
||||
<data name="NUDTalentLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>128, 23</value>
|
||||
</data>
|
||||
<data name="LblStatsDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>179, 17</value>
|
||||
</data>
|
||||
<data name="LblStatsDescription.Text" xml:space="preserve">
|
||||
<value>Set current active Avatar data</value>
|
||||
</data>
|
||||
<data name="TPWeapon.Text" xml:space="preserve">
|
||||
<value>Weapon</value>
|
||||
</data>
|
||||
<data name="LblWeaponDescription.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 6</value>
|
||||
</data>
|
||||
<data name="LblWeaponDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>93, 17</value>
|
||||
</data>
|
||||
@@ -319,7 +519,6 @@
|
||||
<data name="TPItem.Text" xml:space="preserve">
|
||||
<value>Items</value>
|
||||
</data>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="BtnSaveGiveItemLog.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Left</value>
|
||||
</data>
|
||||
@@ -401,142 +600,71 @@
|
||||
<data name="NUDGameItemLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>209, 216</value>
|
||||
</data>
|
||||
<data name="LblGiveCommandDescription.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 6</value>
|
||||
</data>
|
||||
<data name="LblGiveCommandDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>118, 17</value>
|
||||
</data>
|
||||
<data name="LblGiveCommandDescription.Text" xml:space="preserve">
|
||||
<value>Give item to player</value>
|
||||
</data>
|
||||
<data name="TPAvatar.Text" xml:space="preserve">
|
||||
<value>Avatar</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>88, 161</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>427, 51</value>
|
||||
</data>
|
||||
<data name="LblAvatarGenWarning.Text" xml:space="preserve">
|
||||
<value>WARN! Adding a character that is not officially used may result
|
||||
in a corrupted account save, making it impossible to play the game.
|
||||
The data may not be cleared even if the account is recreated.</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>135, 217</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>45, 17</value>
|
||||
</data>
|
||||
<data name="LblAvatar.Text" xml:space="preserve">
|
||||
<value>Avatar</value>
|
||||
</data>
|
||||
<data name="LblLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>392, 216</value>
|
||||
</data>
|
||||
<data name="LblLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>20, 17</value>
|
||||
</data>
|
||||
<data name="LblLevel.Text" xml:space="preserve">
|
||||
<value>Lv</value>
|
||||
</data>
|
||||
<data name="NUDAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>418, 214</value>
|
||||
</data>
|
||||
<data name="CmbAvatar.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>186, 214</value>
|
||||
</data>
|
||||
<data name="CmbAvatar.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>200, 25</value>
|
||||
</data>
|
||||
<data name="TPSpawn.Text" xml:space="preserve">
|
||||
<value>Spawn</value>
|
||||
</data>
|
||||
<data name="BtnSaveSpawnLog.Text" xml:space="preserve">
|
||||
<value>√ Record</value>
|
||||
</data>
|
||||
<data name="BtnRemoveSpawnLog.Text" xml:space="preserve">
|
||||
<value>× Delete</value>
|
||||
</data>
|
||||
<data name="GrpSpawnRecord.Text" xml:space="preserve">
|
||||
<value>Records</value>
|
||||
</data>
|
||||
<data name="GrpEntityType.Text" xml:space="preserve">
|
||||
<value>Class</value>
|
||||
</data>
|
||||
<data name="RbEntityOrnament.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>84, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityOrnament.Text" xml:space="preserve">
|
||||
<value>Ornament</value>
|
||||
</data>
|
||||
<data name="RbEntityAnimal.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>65, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityAnimal.Text" xml:space="preserve">
|
||||
<value>Animal</value>
|
||||
</data>
|
||||
<data name="RbEntityMonster.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 21</value>
|
||||
</data>
|
||||
<data name="RbEntityMonster.Text" xml:space="preserve">
|
||||
<value>Monster</value>
|
||||
</data>
|
||||
<data name="LblSpawnDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>81, 17</value>
|
||||
</data>
|
||||
<data name="LblSpawnDescription.Text" xml:space="preserve">
|
||||
<value>Spawn entity</value>
|
||||
</data>
|
||||
<data name="LblEntityAmount.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Bottom, Left</value>
|
||||
</data>
|
||||
<data name="LblEntityAmount.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>53, 17</value>
|
||||
</data>
|
||||
<data name="LblEntityAmount.Text" xml:space="preserve">
|
||||
<value>Amount</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>120, 218</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>20, 17</value>
|
||||
</data>
|
||||
<data name="LblEntityLevel.Text" xml:space="preserve">
|
||||
<value>Lv</value>
|
||||
</data>
|
||||
<data name="NUDEntityAmout.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>64, 216</value>
|
||||
</data>
|
||||
<data name="NUDEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>146, 216</value>
|
||||
</data>
|
||||
<data name="TPScene.Text" xml:space="preserve">
|
||||
<value>Scene</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items" xml:space="preserve">
|
||||
<value>None</value>
|
||||
<data name="ChkIncludeSceneId.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>91, 213</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items1" xml:space="preserve">
|
||||
<value>Sunny</value>
|
||||
<data name="ChkIncludeSceneId.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>122, 21</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items2" xml:space="preserve">
|
||||
<value>Partly cloudy</value>
|
||||
<data name="ChkIncludeSceneId.Text" xml:space="preserve">
|
||||
<value>Include scene Id</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items3" xml:space="preserve">
|
||||
<value>Rain</value>
|
||||
<data name="LblTp.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Left, Right</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items4" xml:space="preserve">
|
||||
<value>Thunderstorm</value>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="LblTp.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items5" xml:space="preserve">
|
||||
<value>Snow</value>
|
||||
<data name="LblTp.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 89</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Items6" xml:space="preserve">
|
||||
<value>Fog</value>
|
||||
<data name="LblTp.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>337, 90</value>
|
||||
</data>
|
||||
<data name="LblTp.Text" xml:space="preserve">
|
||||
<value>Teleporting
|
||||
Tip: You can quickly teleport through the 'fishing hook' mark on the minimap in the game
|
||||
In the command, you can use ~ to indicate the current position, and ~100 to indicate the relative current 100</value>
|
||||
</data>
|
||||
<data name="LblTpZ.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>219, 184</value>
|
||||
</data>
|
||||
<data name="LblTpY.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>113, 184</value>
|
||||
</data>
|
||||
<data name="BtnTeleport.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>10, 211</value>
|
||||
</data>
|
||||
<data name="BtnTeleport.Text" xml:space="preserve">
|
||||
<value>Teleport</value>
|
||||
</data>
|
||||
<data name="LblTpX.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>7, 184</value>
|
||||
</data>
|
||||
<data name="NUDTpZ.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>239, 182</value>
|
||||
</data>
|
||||
<data name="NUDTpY.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>133, 182</value>
|
||||
</data>
|
||||
<data name="NUDTpX.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>27, 182</value>
|
||||
</data>
|
||||
<data name="CmbClimateType.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>66, 61</value>
|
||||
</data>
|
||||
<data name="LblClimateType.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 64</value>
|
||||
</data>
|
||||
<data name="LblClimateType.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>54, 17</value>
|
||||
@@ -545,77 +673,18 @@ The data may not be cleared even if the account is recreated.</value>
|
||||
<value>weather</value>
|
||||
</data>
|
||||
<data name="LblSceneDescription.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Bottom, Left, Right</value>
|
||||
<value>Top, Left, Right</value>
|
||||
</data>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="LblSceneDescription.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="LblSceneDescription.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 6</value>
|
||||
</data>
|
||||
<data name="LblSceneDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>287, 88</value>
|
||||
<value>287, 55</value>
|
||||
</data>
|
||||
<data name="LblSceneDescription.Text" xml:space="preserve">
|
||||
<value>Scene control
|
||||
|
||||
Tip: Most of the scenes have no effect and cannot be entered.</value>
|
||||
</data>
|
||||
<data name="TPStats.Text" xml:space="preserve">
|
||||
<value>Stats</value>
|
||||
</data>
|
||||
<data name="GrpSetStats.Text" xml:space="preserve">
|
||||
<value>Stats</value>
|
||||
</data>
|
||||
<data name="LblStatTip.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>26, 17</value>
|
||||
</data>
|
||||
<data name="LblStatTip.Text" xml:space="preserve">
|
||||
<value>Tip</value>
|
||||
</data>
|
||||
<data name="GrpTalentLevel.Text" xml:space="preserve">
|
||||
<value>Talent Level</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>283, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>15, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentE.Text" xml:space="preserve">
|
||||
<value>E</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>259, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>18, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentQ.Text" xml:space="preserve">
|
||||
<value>Q</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>178, 24</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 17</value>
|
||||
</data>
|
||||
<data name="LnkTalentNormalATK.Text" xml:space="preserve">
|
||||
<value>NormalATK</value>
|
||||
</data>
|
||||
<data name="NUDTalentLevel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>128, 23</value>
|
||||
</data>
|
||||
<data name="LblStatsDescription.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>6, 6</value>
|
||||
</data>
|
||||
<data name="LblStatsDescription.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>179, 17</value>
|
||||
</data>
|
||||
<data name="LblStatsDescription.Text" xml:space="preserve">
|
||||
<value>Set current active Avatar data</value>
|
||||
</data>
|
||||
<data name="TPManage.Text" xml:space="preserve">
|
||||
<value>Manage</value>
|
||||
</data>
|
||||
@@ -694,26 +763,92 @@ Tip: Most of the scenes have no effect and cannot be entered.</value>
|
||||
<data name="TPRemoteCall.Text" xml:space="preserve">
|
||||
<value>Remote</value>
|
||||
</data>
|
||||
<data name="LblRemoteTODO.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>464, 3</value>
|
||||
<data name="GrpServerStatus.Text" xml:space="preserve">
|
||||
<value>Server status</value>
|
||||
</data>
|
||||
<data name="LblRemoteTODO.Text" xml:space="preserve">
|
||||
<value>TODO...</value>
|
||||
<data name="LnkOpenCommandLabel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>13, 63</value>
|
||||
</data>
|
||||
<data name="LnkOpenCommandLabel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>100, 17</value>
|
||||
</data>
|
||||
<data name="LnkOpenCommandLabel.Text" xml:space="preserve">
|
||||
<value>OpenCommand</value>
|
||||
</data>
|
||||
<data name="LblOpenCommandSupport.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>119, 63</value>
|
||||
</data>
|
||||
<data name="LblServerVersion.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>119, 29</value>
|
||||
</data>
|
||||
<data name="LblPlayerCount.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>119, 46</value>
|
||||
</data>
|
||||
<data name="LblServerVersionLabel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>25, 29</value>
|
||||
</data>
|
||||
<data name="LblServerVersionLabel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>88, 17</value>
|
||||
</data>
|
||||
<data name="LblServerVersionLabel.Text" xml:space="preserve">
|
||||
<value>Game version</value>
|
||||
</data>
|
||||
<data name="LblPlayerCountLabel.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>34, 46</value>
|
||||
</data>
|
||||
<data name="LblPlayerCountLabel.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>79, 17</value>
|
||||
</data>
|
||||
<data name="LblPlayerCountLabel.Text" xml:space="preserve">
|
||||
<value>Player count</value>
|
||||
</data>
|
||||
<data name="GrpRemoteCommand.Text" xml:space="preserve">
|
||||
<value>Remote Cell</value>
|
||||
</data>
|
||||
<data name="TPPlayerCheck.Text" xml:space="preserve">
|
||||
<value>Player</value>
|
||||
</data>
|
||||
<data name="LnkRCHelp.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>35, 17</value>
|
||||
</data>
|
||||
<data name="LnkRCHelp.Text" xml:space="preserve">
|
||||
<value>Help</value>
|
||||
</data>
|
||||
<data name="LblSessionKey.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>29, 17</value>
|
||||
<data name="BtnConnectOpenCommand.Text" xml:space="preserve">
|
||||
<value>Connect</value>
|
||||
</data>
|
||||
<data name="LblSessionKey.Text" xml:space="preserve">
|
||||
<value>Key</value>
|
||||
<data name="LblVerificationCode.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>39, 17</value>
|
||||
</data>
|
||||
<data name="LblVerificationCode.Text" xml:space="preserve">
|
||||
<value>Code</value>
|
||||
</data>
|
||||
<data name="BtnSendVerificationCode.Text" xml:space="preserve">
|
||||
<value>Send Code</value>
|
||||
</data>
|
||||
<data name="TPConsoleCheck.Text" xml:space="preserve">
|
||||
<value>Console</value>
|
||||
</data>
|
||||
<data name="LblConsoleTip.ImeMode" type="System.Windows.Forms.ImeMode, System.Windows.Forms">
|
||||
<value>NoControl</value>
|
||||
</data>
|
||||
<data name="LblConsoleTip.Text" xml:space="preserve">
|
||||
<value>Note that normal commands in the console state must specify the target (set include UID)</value>
|
||||
</data>
|
||||
<data name="BtnConsoleConnect.Text" xml:space="preserve">
|
||||
<value>Connect</value>
|
||||
</data>
|
||||
<data name="TxtHost.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>167, 23</value>
|
||||
</data>
|
||||
<data name="BtnQueryServerStatus.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>292, 36</value>
|
||||
</data>
|
||||
<data name="BtnQueryServerStatus.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>65, 23</value>
|
||||
</data>
|
||||
<data name="BtnQueryServerStatus.Text" xml:space="preserve">
|
||||
<value>Query</value>
|
||||
</data>
|
||||
<data name="LblHost.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>35, 17</value>
|
||||
@@ -721,10 +856,4 @@ Tip: Most of the scenes have no effect and cannot be entered.</value>
|
||||
<data name="LblHost.Text" xml:space="preserve">
|
||||
<value>Host</value>
|
||||
</data>
|
||||
<data name="BtnPingHost.Text" xml:space="preserve">
|
||||
<value>Test</value>
|
||||
</data>
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>GrasscutterTools</value>
|
||||
</data>
|
||||
</root>
|
158
Source/GrasscutterTools/FormTextMapBrowser.Designer.cs
generated
Normal file
@@ -0,0 +1,158 @@
|
||||
namespace GrasscutterTools
|
||||
{
|
||||
partial class FormTextMapBrowser
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormTextMapBrowser));
|
||||
this.TxtTextMapFilter = new System.Windows.Forms.TextBox();
|
||||
this.BtnSelectRecoursePath = new System.Windows.Forms.Button();
|
||||
this.CmbLanguage = new System.Windows.Forms.ComboBox();
|
||||
this.LblLanguage = new System.Windows.Forms.Label();
|
||||
this.ChkTopMost = new System.Windows.Forms.CheckBox();
|
||||
this.LblResourcesPath = new System.Windows.Forms.Label();
|
||||
this.BtnSearch = new System.Windows.Forms.Button();
|
||||
this.DGVTextMap = new System.Windows.Forms.DataGridView();
|
||||
this.ColumnHash = new System.Windows.Forms.DataGridViewTextBoxColumn();
|
||||
this.ColumnID = new System.Windows.Forms.DataGridViewTextBoxColumn();
|
||||
this.ColumnText = new System.Windows.Forms.DataGridViewTextBoxColumn();
|
||||
((System.ComponentModel.ISupportInitialize)(this.DGVTextMap)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// TxtTextMapFilter
|
||||
//
|
||||
resources.ApplyResources(this.TxtTextMapFilter, "TxtTextMapFilter");
|
||||
this.TxtTextMapFilter.Name = "TxtTextMapFilter";
|
||||
this.TxtTextMapFilter.KeyDown += new System.Windows.Forms.KeyEventHandler(this.TxtTextMapFilter_KeyDown);
|
||||
//
|
||||
// BtnSelectRecoursePath
|
||||
//
|
||||
resources.ApplyResources(this.BtnSelectRecoursePath, "BtnSelectRecoursePath");
|
||||
this.BtnSelectRecoursePath.Name = "BtnSelectRecoursePath";
|
||||
this.BtnSelectRecoursePath.UseVisualStyleBackColor = true;
|
||||
this.BtnSelectRecoursePath.Click += new System.EventHandler(this.BtnSelectRecoursePath_Click);
|
||||
//
|
||||
// CmbLanguage
|
||||
//
|
||||
resources.ApplyResources(this.CmbLanguage, "CmbLanguage");
|
||||
this.CmbLanguage.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.CmbLanguage.FormattingEnabled = true;
|
||||
this.CmbLanguage.Name = "CmbLanguage";
|
||||
this.CmbLanguage.SelectedIndexChanged += new System.EventHandler(this.CmbLanguage_SelectedIndexChanged);
|
||||
//
|
||||
// LblLanguage
|
||||
//
|
||||
resources.ApplyResources(this.LblLanguage, "LblLanguage");
|
||||
this.LblLanguage.Name = "LblLanguage";
|
||||
//
|
||||
// ChkTopMost
|
||||
//
|
||||
resources.ApplyResources(this.ChkTopMost, "ChkTopMost");
|
||||
this.ChkTopMost.Name = "ChkTopMost";
|
||||
this.ChkTopMost.UseVisualStyleBackColor = true;
|
||||
this.ChkTopMost.CheckedChanged += new System.EventHandler(this.ChkTopMost_CheckedChanged);
|
||||
//
|
||||
// LblResourcesPath
|
||||
//
|
||||
resources.ApplyResources(this.LblResourcesPath, "LblResourcesPath");
|
||||
this.LblResourcesPath.Name = "LblResourcesPath";
|
||||
//
|
||||
// BtnSearch
|
||||
//
|
||||
resources.ApplyResources(this.BtnSearch, "BtnSearch");
|
||||
this.BtnSearch.Name = "BtnSearch";
|
||||
this.BtnSearch.UseVisualStyleBackColor = true;
|
||||
this.BtnSearch.Click += new System.EventHandler(this.BtnSearch_Click);
|
||||
//
|
||||
// DGVTextMap
|
||||
//
|
||||
this.DGVTextMap.AllowUserToAddRows = false;
|
||||
this.DGVTextMap.AllowUserToDeleteRows = false;
|
||||
this.DGVTextMap.AllowUserToResizeRows = false;
|
||||
resources.ApplyResources(this.DGVTextMap, "DGVTextMap");
|
||||
this.DGVTextMap.BackgroundColor = System.Drawing.Color.White;
|
||||
this.DGVTextMap.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
|
||||
this.DGVTextMap.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
|
||||
this.ColumnHash,
|
||||
this.ColumnID,
|
||||
this.ColumnText});
|
||||
this.DGVTextMap.Name = "DGVTextMap";
|
||||
this.DGVTextMap.ReadOnly = true;
|
||||
this.DGVTextMap.RowTemplate.Height = 23;
|
||||
//
|
||||
// ColumnHash
|
||||
//
|
||||
resources.ApplyResources(this.ColumnHash, "ColumnHash");
|
||||
this.ColumnHash.Name = "ColumnHash";
|
||||
this.ColumnHash.ReadOnly = true;
|
||||
//
|
||||
// ColumnID
|
||||
//
|
||||
resources.ApplyResources(this.ColumnID, "ColumnID");
|
||||
this.ColumnID.Name = "ColumnID";
|
||||
this.ColumnID.ReadOnly = true;
|
||||
//
|
||||
// ColumnText
|
||||
//
|
||||
resources.ApplyResources(this.ColumnText, "ColumnText");
|
||||
this.ColumnText.Name = "ColumnText";
|
||||
this.ColumnText.ReadOnly = true;
|
||||
//
|
||||
// FormTextMapBrowser
|
||||
//
|
||||
resources.ApplyResources(this, "$this");
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.DGVTextMap);
|
||||
this.Controls.Add(this.BtnSearch);
|
||||
this.Controls.Add(this.ChkTopMost);
|
||||
this.Controls.Add(this.LblLanguage);
|
||||
this.Controls.Add(this.CmbLanguage);
|
||||
this.Controls.Add(this.LblResourcesPath);
|
||||
this.Controls.Add(this.BtnSelectRecoursePath);
|
||||
this.Controls.Add(this.TxtTextMapFilter);
|
||||
this.Name = "FormTextMapBrowser";
|
||||
this.Load += new System.EventHandler(this.FormTextMapBrowser_Load);
|
||||
((System.ComponentModel.ISupportInitialize)(this.DGVTextMap)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.TextBox TxtTextMapFilter;
|
||||
private System.Windows.Forms.Button BtnSelectRecoursePath;
|
||||
private System.Windows.Forms.ComboBox CmbLanguage;
|
||||
private System.Windows.Forms.Label LblLanguage;
|
||||
private System.Windows.Forms.CheckBox ChkTopMost;
|
||||
private System.Windows.Forms.Label LblResourcesPath;
|
||||
private System.Windows.Forms.Button BtnSearch;
|
||||
private System.Windows.Forms.DataGridView DGVTextMap;
|
||||
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnHash;
|
||||
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnID;
|
||||
private System.Windows.Forms.DataGridViewTextBoxColumn ColumnText;
|
||||
}
|
||||
}
|
201
Source/GrasscutterTools/FormTextMapBrowser.cs
Normal file
@@ -0,0 +1,201 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using GrasscutterTools.Game;
|
||||
using GrasscutterTools.Properties;
|
||||
|
||||
namespace GrasscutterTools
|
||||
{
|
||||
public partial class FormTextMapBrowser : Form
|
||||
{
|
||||
public FormTextMapBrowser()
|
||||
{
|
||||
InitializeComponent();
|
||||
Icon = Resources.IconGrasscutter;
|
||||
}
|
||||
|
||||
private void FormTextMapBrowser_Load(object sender, EventArgs e)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Settings.Default.ResourcesDirPath))
|
||||
{
|
||||
LoadResources(Settings.Default.ResourcesDirPath);
|
||||
}
|
||||
}
|
||||
|
||||
private TextMapData data;
|
||||
|
||||
private void LoadResources(string resourcesDirPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
Cursor = Cursors.WaitCursor;
|
||||
Application.DoEvents();
|
||||
|
||||
data = new TextMapData(resourcesDirPath);
|
||||
LblResourcesPath.Text = resourcesDirPath;
|
||||
if (Settings.Default.ResourcesDirPath != resourcesDirPath)
|
||||
{
|
||||
Settings.Default.ResourcesDirPath = resourcesDirPath;
|
||||
Settings.Default.Save();
|
||||
}
|
||||
|
||||
CmbLanguage.Items.Clear();
|
||||
CmbLanguage.Items.AddRange(data.TextMapFiles);
|
||||
if (!string.IsNullOrEmpty(Settings.Default.TextMapFileName))
|
||||
{
|
||||
var i = CmbLanguage.Items.IndexOf(Settings.Default.TextMapFileName);
|
||||
if (i != -1)
|
||||
CmbLanguage.SelectedIndex = i;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Cursor = Cursors.Default;
|
||||
}
|
||||
}
|
||||
|
||||
private void BtnSelectRecoursePath_Click(object sender, EventArgs e)
|
||||
{
|
||||
var dir = new FolderBrowserDialog()
|
||||
{
|
||||
ShowNewFolderButton = false,
|
||||
Description = "./Gasscutter/resources",
|
||||
};
|
||||
if (dir.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
LoadResources(dir.SelectedPath);
|
||||
}
|
||||
}
|
||||
|
||||
private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (CmbLanguage.SelectedIndex == -1 || data == null)
|
||||
return;
|
||||
try
|
||||
{
|
||||
Cursor = Cursors.WaitCursor;
|
||||
Application.DoEvents();
|
||||
data.LoadTextMap(data.TextMapFilePaths[CmbLanguage.SelectedIndex]);
|
||||
|
||||
GenLines();
|
||||
Settings.Default.TextMapFileName = CmbLanguage.Text;
|
||||
Settings.Default.Save();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Cursor = Cursors.Default;
|
||||
}
|
||||
}
|
||||
|
||||
private List<ListViewItem> Items;
|
||||
|
||||
private void GenLines()
|
||||
{
|
||||
List<ListViewItem> items = new List<ListViewItem>(data.TextMap.Count);
|
||||
foreach (var kv in data.TextMap)
|
||||
{
|
||||
if (data.ManualTextMap.TryGetValue(kv.Key, out string id))
|
||||
items.Add(new ListViewItem(new string[] { kv.Key, id, kv.Value }));
|
||||
else
|
||||
items.Add(new ListViewItem(new string[] { kv.Key, "", kv.Value }));
|
||||
}
|
||||
Items = items;
|
||||
}
|
||||
|
||||
private void ChkTopMost_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
TopMost = ChkTopMost.Checked;
|
||||
}
|
||||
|
||||
private void BtnSearch_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Items == null)
|
||||
{
|
||||
MessageBox.Show("请先选择资源目录,并选择对应语言文件。", "提示", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
var filter = TxtTextMapFilter.Text.Trim();
|
||||
if (string.IsNullOrEmpty(filter))
|
||||
return;
|
||||
Regex r;
|
||||
try
|
||||
{
|
||||
r = new Regex(filter, RegexOptions.IgnoreCase);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Cursor = Cursors.WaitCursor;
|
||||
Application.DoEvents();
|
||||
|
||||
var result = data.ManualTextMap.Where(kv => r.Match(kv.Value).Success)
|
||||
.Select(kv => new { Hash = kv.Key, Id = kv.Value, Text = data.TextMap[kv.Key] })
|
||||
.Concat(
|
||||
data.TextMap.Where(kv => r.Match(kv.Key).Success || r.Match(kv.Value).Success)
|
||||
.Select(kv => new
|
||||
{
|
||||
Hash = kv.Key,
|
||||
Id = data.ManualTextMap.TryGetValue(kv.Key, out string id) ? id : "",
|
||||
Text = kv.Value
|
||||
})
|
||||
).ToList();
|
||||
|
||||
DGVTextMap.SuspendLayout();
|
||||
DGVTextMap.Rows.Clear();
|
||||
for (int i = 0; i < result.Count; i++)
|
||||
{
|
||||
DGVTextMap.Rows.Add();
|
||||
DGVTextMap.Rows[i].Cells[0].Value = result[i].Hash;
|
||||
DGVTextMap.Rows[i].Cells[1].Value = result[i].Id;
|
||||
DGVTextMap.Rows[i].Cells[2].Value = result[i].Text;
|
||||
}
|
||||
DGVTextMap.ResumeLayout();
|
||||
}
|
||||
finally
|
||||
{
|
||||
Cursor = Cursors.Default;
|
||||
}
|
||||
}
|
||||
|
||||
private void TxtTextMapFilter_KeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.KeyCode == Keys.Enter)
|
||||
BtnSearch_Click(sender, e);
|
||||
}
|
||||
}
|
||||
}
|
151
Source/GrasscutterTools/FormTextMapBrowser.en-US.resx
Normal file
@@ -0,0 +1,151 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="BtnSelectRecoursePath.Text" xml:space="preserve">
|
||||
<value>Select</value>
|
||||
</data>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="LblLanguage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>477, 15</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>65, 17</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Text" xml:space="preserve">
|
||||
<value>Language</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>80, 21</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.Text" xml:space="preserve">
|
||||
<value>TopMost</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>294, 17</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Text" xml:space="preserve">
|
||||
<value>Please select a resource directory</value>
|
||||
</data>
|
||||
<data name="BtnSearch.Text" xml:space="preserve">
|
||||
<value>Search</value>
|
||||
</data>
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>Text Map Browser</value>
|
||||
</data>
|
||||
</root>
|
405
Source/GrasscutterTools/FormTextMapBrowser.resx
Normal file
@@ -0,0 +1,405 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="TxtTextMapFilter.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Left, Right</value>
|
||||
</data>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="TxtTextMapFilter.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 41</value>
|
||||
</data>
|
||||
<data name="TxtTextMapFilter.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>555, 23</value>
|
||||
</data>
|
||||
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="TxtTextMapFilter.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name=">>TxtTextMapFilter.Name" xml:space="preserve">
|
||||
<value>TxtTextMapFilter</value>
|
||||
</data>
|
||||
<data name=">>TxtTextMapFilter.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.TextBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>TxtTextMapFilter.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>TxtTextMapFilter.ZOrder" xml:space="preserve">
|
||||
<value>7</value>
|
||||
</data>
|
||||
<data name="BtnSelectRecoursePath.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>96, 12</value>
|
||||
</data>
|
||||
<data name="BtnSelectRecoursePath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 23</value>
|
||||
</data>
|
||||
<data name="BtnSelectRecoursePath.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name="BtnSelectRecoursePath.Text" xml:space="preserve">
|
||||
<value>浏览</value>
|
||||
</data>
|
||||
<data name=">>BtnSelectRecoursePath.Name" xml:space="preserve">
|
||||
<value>BtnSelectRecoursePath</value>
|
||||
</data>
|
||||
<data name=">>BtnSelectRecoursePath.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>BtnSelectRecoursePath.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>BtnSelectRecoursePath.ZOrder" xml:space="preserve">
|
||||
<value>6</value>
|
||||
</data>
|
||||
<data name="CmbLanguage.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="CmbLanguage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>548, 12</value>
|
||||
</data>
|
||||
<data name="CmbLanguage.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>100, 25</value>
|
||||
</data>
|
||||
<data name="CmbLanguage.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name=">>CmbLanguage.Name" xml:space="preserve">
|
||||
<value>CmbLanguage</value>
|
||||
</data>
|
||||
<data name=">>CmbLanguage.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.ComboBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>CmbLanguage.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>CmbLanguage.ZOrder" xml:space="preserve">
|
||||
<value>4</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="LblLanguage.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>510, 15</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>32, 17</value>
|
||||
</data>
|
||||
<data name="LblLanguage.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>5</value>
|
||||
</data>
|
||||
<data name="LblLanguage.Text" xml:space="preserve">
|
||||
<value>语言</value>
|
||||
</data>
|
||||
<data name=">>LblLanguage.Name" xml:space="preserve">
|
||||
<value>LblLanguage</value>
|
||||
</data>
|
||||
<data name=">>LblLanguage.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>LblLanguage.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>LblLanguage.ZOrder" xml:space="preserve">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.AutoSize" type="System.Boolean, mscorlib">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 14</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>51, 21</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>7</value>
|
||||
</data>
|
||||
<data name="ChkTopMost.Text" xml:space="preserve">
|
||||
<value>置顶</value>
|
||||
</data>
|
||||
<data name=">>ChkTopMost.Name" xml:space="preserve">
|
||||
<value>ChkTopMost</value>
|
||||
</data>
|
||||
<data name=">>ChkTopMost.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.CheckBox, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>ChkTopMost.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>ChkTopMost.ZOrder" xml:space="preserve">
|
||||
<value>2</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Left, Right</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>177, 15</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>327, 17</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>3</value>
|
||||
</data>
|
||||
<data name="LblResourcesPath.Text" xml:space="preserve">
|
||||
<value>请选择Resources路径</value>
|
||||
</data>
|
||||
<data name=">>LblResourcesPath.Name" xml:space="preserve">
|
||||
<value>LblResourcesPath</value>
|
||||
</data>
|
||||
<data name=">>LblResourcesPath.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Label, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>LblResourcesPath.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>LblResourcesPath.ZOrder" xml:space="preserve">
|
||||
<value>5</value>
|
||||
</data>
|
||||
<data name="BtnSearch.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Right</value>
|
||||
</data>
|
||||
<data name="BtnSearch.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>573, 41</value>
|
||||
</data>
|
||||
<data name="BtnSearch.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>75, 23</value>
|
||||
</data>
|
||||
<data name="BtnSearch.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>8</value>
|
||||
</data>
|
||||
<data name="BtnSearch.Text" xml:space="preserve">
|
||||
<value>搜索</value>
|
||||
</data>
|
||||
<data name=">>BtnSearch.Name" xml:space="preserve">
|
||||
<value>BtnSearch</value>
|
||||
</data>
|
||||
<data name=">>BtnSearch.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Button, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>BtnSearch.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>BtnSearch.ZOrder" xml:space="preserve">
|
||||
<value>1</value>
|
||||
</data>
|
||||
<data name="DGVTextMap.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
|
||||
<value>Top, Bottom, Left, Right</value>
|
||||
</data>
|
||||
<metadata name="ColumnHash.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<data name="ColumnHash.HeaderText" xml:space="preserve">
|
||||
<value>Hash</value>
|
||||
</data>
|
||||
<data name="ColumnHash.Width" type="System.Int32, mscorlib">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<metadata name="ColumnID.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<data name="ColumnID.HeaderText" xml:space="preserve">
|
||||
<value>ID</value>
|
||||
</data>
|
||||
<data name="ColumnID.Width" type="System.Int32, mscorlib">
|
||||
<value>240</value>
|
||||
</data>
|
||||
<metadata name="ColumnText.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<data name="ColumnText.HeaderText" xml:space="preserve">
|
||||
<value>Text</value>
|
||||
</data>
|
||||
<data name="ColumnText.Width" type="System.Int32, mscorlib">
|
||||
<value>250</value>
|
||||
</data>
|
||||
<data name="DGVTextMap.Location" type="System.Drawing.Point, System.Drawing">
|
||||
<value>12, 70</value>
|
||||
</data>
|
||||
<data name="DGVTextMap.Size" type="System.Drawing.Size, System.Drawing">
|
||||
<value>636, 379</value>
|
||||
</data>
|
||||
<data name="DGVTextMap.TabIndex" type="System.Int32, mscorlib">
|
||||
<value>9</value>
|
||||
</data>
|
||||
<data name=">>DGVTextMap.Name" xml:space="preserve">
|
||||
<value>DGVTextMap</value>
|
||||
</data>
|
||||
<data name=">>DGVTextMap.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.DataGridView, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>DGVTextMap.Parent" xml:space="preserve">
|
||||
<value>$this</value>
|
||||
</data>
|
||||
<data name=">>DGVTextMap.ZOrder" xml:space="preserve">
|
||||
<value>0</value>
|
||||
</data>
|
||||
<metadata name="$this.Localizable" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<data name="$this.AutoScaleDimensions" type="System.Drawing.SizeF, System.Drawing">
|
||||
<value>7, 17</value>
|
||||
</data>
|
||||
<data name="$this.ClientSize" type="System.Drawing.Size, System.Drawing">
|
||||
<value>660, 461</value>
|
||||
</data>
|
||||
<data name="$this.Font" type="System.Drawing.Font, System.Drawing">
|
||||
<value>微软雅黑, 9pt</value>
|
||||
</data>
|
||||
<data name="$this.Margin" type="System.Windows.Forms.Padding, System.Windows.Forms">
|
||||
<value>4, 4, 4, 4</value>
|
||||
</data>
|
||||
<data name="$this.MinimumSize" type="System.Drawing.Size, System.Drawing">
|
||||
<value>600, 400</value>
|
||||
</data>
|
||||
<data name="$this.StartPosition" type="System.Windows.Forms.FormStartPosition, System.Windows.Forms">
|
||||
<value>CenterScreen</value>
|
||||
</data>
|
||||
<data name="$this.Text" xml:space="preserve">
|
||||
<value>文本映射表浏览器</value>
|
||||
</data>
|
||||
<data name=">>ColumnHash.Name" xml:space="preserve">
|
||||
<value>ColumnHash</value>
|
||||
</data>
|
||||
<data name=">>ColumnHash.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>ColumnID.Name" xml:space="preserve">
|
||||
<value>ColumnID</value>
|
||||
</data>
|
||||
<data name=">>ColumnID.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>ColumnText.Name" xml:space="preserve">
|
||||
<value>ColumnText</value>
|
||||
</data>
|
||||
<data name=">>ColumnText.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.DataGridViewTextBoxColumn, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name=">>$this.Name" xml:space="preserve">
|
||||
<value>FormTextMapBrowser</value>
|
||||
</data>
|
||||
<data name=">>$this.Type" xml:space="preserve">
|
||||
<value>System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
@@ -1,46 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
internal enum ClimateType
|
||||
{
|
||||
/// <summary>
|
||||
/// 无
|
||||
/// </summary>
|
||||
None,
|
||||
|
||||
/// <summary>
|
||||
/// 晴天
|
||||
/// </summary>
|
||||
Sunny,
|
||||
|
||||
/// <summary>
|
||||
/// 多云
|
||||
/// </summary>
|
||||
Cloudy,
|
||||
|
||||
/// <summary>
|
||||
/// 雨
|
||||
/// </summary>
|
||||
Rain,
|
||||
|
||||
/// <summary>
|
||||
/// 雷暴
|
||||
/// </summary>
|
||||
Thunderstorm,
|
||||
|
||||
/// <summary>
|
||||
/// 雪
|
||||
/// </summary>
|
||||
Snow,
|
||||
|
||||
/// <summary>
|
||||
/// 雾
|
||||
/// </summary>
|
||||
Mist
|
||||
}
|
||||
}
|
@@ -1,13 +1,25 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
namespace GrasscutterTools.Game.Gacha
|
||||
{
|
||||
public enum BannerType
|
||||
{
|
||||
STANDARD, EVENT, WEAPON
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,22 @@
|
||||
using System.ComponentModel;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System.ComponentModel;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Converters;
|
||||
@@ -117,6 +135,5 @@ namespace GrasscutterTools.Game.Gacha
|
||||
/// </summary>
|
||||
[JsonProperty("hardPity", DefaultValueHandling = DefaultValueHandling.Ignore), DefaultValue(90)]
|
||||
public int HardPity { get; set; } = 90;
|
||||
|
||||
}
|
||||
}
|
@@ -1,15 +1,33 @@
|
||||
namespace GrasscutterTools.Game
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
public class GameCommand
|
||||
{
|
||||
public GameCommand(string name, string command)
|
||||
{
|
||||
Name=name;
|
||||
Command=command;
|
||||
Name = name;
|
||||
Command = command;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Command { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,22 @@
|
||||
using GrasscutterTools.Properties;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using GrasscutterTools.Properties;
|
||||
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
@@ -20,6 +38,8 @@ namespace GrasscutterTools.Game
|
||||
Weapons = new ItemMap(Resources.Weapon);
|
||||
WeaponColors = new ItemMap(Resources.WeaponColor);
|
||||
Ornaments = new ItemMap(Resources.Ornament);
|
||||
GachaBannerPrefabs = new ItemMap(Resources.GachaBennerPrefab);
|
||||
Quests = new ItemMap(Resources.Quest);
|
||||
}
|
||||
|
||||
public static ItemMap Animals { get; private set; }
|
||||
@@ -50,5 +70,8 @@ namespace GrasscutterTools.Game
|
||||
|
||||
public static ItemMap Ornaments { get; private set; }
|
||||
|
||||
public static ItemMap GachaBannerPrefabs { get; private set; }
|
||||
|
||||
public static ItemMap Quests { get; private set; }
|
||||
}
|
||||
}
|
@@ -1,4 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
@@ -19,7 +37,7 @@ namespace GrasscutterTools.Game
|
||||
var si = line.IndexOf(':');
|
||||
if (si > 0 && int.TryParse(line.Substring(0, si).Trim(), out int id))
|
||||
{
|
||||
var name = line.Substring(si+1).Trim();
|
||||
var name = line.Substring(si + 1).Trim();
|
||||
if (!string.IsNullOrEmpty(name))
|
||||
{
|
||||
//IdMap[id] = name;
|
||||
@@ -41,17 +59,16 @@ namespace GrasscutterTools.Game
|
||||
//List<int> IdList;
|
||||
//List<string> NameList;
|
||||
|
||||
|
||||
public int Count => Ids.Length;
|
||||
|
||||
//public string this[int id] => IdMap[id];
|
||||
|
||||
|
||||
//public int this[string name] => NameMap[name];
|
||||
|
||||
|
||||
public int[] Ids { get; }
|
||||
|
||||
public string[] Names { get; }
|
||||
|
||||
public string[] Lines { get; }
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System.Text;
|
||||
|
||||
using GrasscutterTools.Properties;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
@@ -8,9 +30,9 @@ namespace GrasscutterTools.Game
|
||||
{
|
||||
public Stat(string name, string argName, bool percent, string tip = "")
|
||||
{
|
||||
Name=name;
|
||||
ArgName=argName;
|
||||
Percent=percent;
|
||||
Name = name;
|
||||
ArgName = argName;
|
||||
Percent = percent;
|
||||
Tip = tip;
|
||||
}
|
||||
|
||||
@@ -35,45 +57,51 @@ namespace GrasscutterTools.Game
|
||||
public string Tip { get; set; }
|
||||
}
|
||||
|
||||
public static List<Stat> Stats { get; set; }
|
||||
public static Stat[] Stats { get; private set; }
|
||||
|
||||
static SetStatsCommand()
|
||||
public static void InitStats()
|
||||
{
|
||||
Stats = new List<Stat>
|
||||
{
|
||||
new Stat("最大生命值", "maxhp", false),
|
||||
new Stat("当前生命值", "hp", false),
|
||||
new Stat("当前攻击力", "atk", false),
|
||||
new Stat("基础攻击力", "atkb", false, "这似乎不会重新计算攻击力,可能只对buff类有效。"),
|
||||
new Stat("防御力", "def", false),
|
||||
new Stat("元素精通", "em", false),
|
||||
new Stat("元素充能效率", "er", true),
|
||||
new Stat("暴击率", "crate", true),
|
||||
new Stat("暴击伤害", "cdmg", true),
|
||||
new Stat("伤害加成", "dmg", true, "这似乎在攻击后被重置"),
|
||||
new Stat("风元素伤害加成", "eanemo", true),
|
||||
new Stat("冰元素伤害加成", "ecryo", true),
|
||||
new Stat("草元素伤害加成", "edendro", true),
|
||||
new Stat("雷元素伤害加成", "eelectro", true),
|
||||
new Stat("土元素伤害加成", "egeo", true),
|
||||
new Stat("水元素伤害加成", "ehydro", true),
|
||||
new Stat("火元素伤害加成", "epyro", true),
|
||||
new Stat("物理伤害加成", "ephys", true),
|
||||
new Stat("伤害减免", "resall", true, "这似乎在攻击后被重置"),
|
||||
new Stat("风元素伤害减免", "resanemo", true),
|
||||
new Stat("冰元素伤害减免", "rescryo", true),
|
||||
new Stat("草元素伤害减免", "resdendro", true),
|
||||
new Stat("雷元素伤害减免", "reselectro", true),
|
||||
new Stat("土元素伤害减免", "resgeo", true),
|
||||
new Stat("水元素伤害减免", "reshydro", true),
|
||||
new Stat("火元素伤害减免", "respyro", true),
|
||||
new Stat("物理伤害减免", "resphys", true),
|
||||
new Stat("冷却缩减", "cdr", true),
|
||||
new Stat("治疗加成", "heal", true),
|
||||
new Stat("受治疗加成", "heali", true),
|
||||
new Stat("护盾强效","shield", true),
|
||||
new Stat("忽略防御", "defi", true),
|
||||
};
|
||||
var json = Encoding.UTF8.GetString(Resources.AvatarStats);
|
||||
Stats = JsonConvert.DeserializeObject<Stat[]>(json);
|
||||
}
|
||||
|
||||
//static SetStatsCommand()
|
||||
//{
|
||||
// Stats = new List<Stat>
|
||||
// {
|
||||
// new Stat("最大生命值", "maxhp", false),
|
||||
// new Stat("当前生命值", "hp", false),
|
||||
// new Stat("当前攻击力", "atk", false),
|
||||
// new Stat("基础攻击力", "atkb", false, "这似乎不会重新计算攻击力,可能只对buff类有效。"),
|
||||
// new Stat("防御力", "def", false),
|
||||
// new Stat("元素精通", "em", false),
|
||||
// new Stat("元素充能效率", "er", true),
|
||||
// new Stat("暴击率", "crate", true),
|
||||
// new Stat("暴击伤害", "cdmg", true),
|
||||
// new Stat("伤害加成", "dmg", true, "这似乎在攻击后被重置"),
|
||||
// new Stat("风元素伤害加成", "eanemo", true),
|
||||
// new Stat("冰元素伤害加成", "ecryo", true),
|
||||
// new Stat("草元素伤害加成", "edendro", true),
|
||||
// new Stat("雷元素伤害加成", "eelectro", true),
|
||||
// new Stat("土元素伤害加成", "egeo", true),
|
||||
// new Stat("水元素伤害加成", "ehydro", true),
|
||||
// new Stat("火元素伤害加成", "epyro", true),
|
||||
// new Stat("物理伤害加成", "ephys", true),
|
||||
// new Stat("伤害减免", "resall", true, "这似乎在攻击后被重置"),
|
||||
// new Stat("风元素伤害减免", "resanemo", true),
|
||||
// new Stat("冰元素伤害减免", "rescryo", true),
|
||||
// new Stat("草元素伤害减免", "resdendro", true),
|
||||
// new Stat("雷元素伤害减免", "reselectro", true),
|
||||
// new Stat("土元素伤害减免", "resgeo", true),
|
||||
// new Stat("水元素伤害减免", "reshydro", true),
|
||||
// new Stat("火元素伤害减免", "respyro", true),
|
||||
// new Stat("物理伤害减免", "resphys", true),
|
||||
// new Stat("冷却缩减", "cdr", true),
|
||||
// new Stat("治疗加成", "heal", true),
|
||||
// new Stat("受治疗加成", "heali", true),
|
||||
// new Stat("护盾强效","shield", true),
|
||||
// new Stat("忽略防御", "defi", true),
|
||||
// };
|
||||
//}
|
||||
}
|
||||
}
|
84
Source/GrasscutterTools/Game/TextMapData.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.Game
|
||||
{
|
||||
public class TextMapData
|
||||
{
|
||||
public TextMapData(string resourcesDirPath)
|
||||
{
|
||||
LoadManualTextMap(Path.Combine(resourcesDirPath, "ExcelBinOutput", "ManualTextMapConfigData.json"));
|
||||
LoadTextMaps(Path.Combine(resourcesDirPath, "TextMap"));
|
||||
}
|
||||
|
||||
public Dictionary<string, string> ManualTextMap;
|
||||
public Dictionary<string, string> TextMap;
|
||||
public string[] TextMapFilePaths;
|
||||
public string[] TextMapFiles;
|
||||
|
||||
private void LoadManualTextMap(string manualTextMapPath)
|
||||
{
|
||||
using (var fs = File.OpenRead(manualTextMapPath))
|
||||
using (var sr = new StreamReader(fs))
|
||||
using (var reader = new JsonTextReader(sr))
|
||||
{
|
||||
ManualTextMap = new Dictionary<string, string>();
|
||||
while (reader.Read())
|
||||
{
|
||||
if (reader.TokenType == JsonToken.PropertyName && (string)reader.Value == "TextMapId")
|
||||
{
|
||||
var textMapId = reader.ReadAsString();
|
||||
reader.Read();
|
||||
ManualTextMap.Add(reader.ReadAsString(), textMapId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadTextMaps(string textMapDirPath)
|
||||
{
|
||||
TextMapFilePaths = Directory.GetFiles(textMapDirPath, "TextMap*.json");
|
||||
if (TextMapFilePaths.Length == 0)
|
||||
throw new FileNotFoundException("TextMap*.json Not Found");
|
||||
TextMapFiles = TextMapFilePaths.Select(n => Path.GetFileNameWithoutExtension(n)).ToArray();
|
||||
}
|
||||
|
||||
public void LoadTextMap(string textMapPath)
|
||||
{
|
||||
using (var fs = File.OpenRead(textMapPath))
|
||||
using (var sr = new StreamReader(fs))
|
||||
using (var reader = new JsonTextReader(sr))
|
||||
{
|
||||
TextMap = new Dictionary<string, string>();
|
||||
while (reader.Read())
|
||||
{
|
||||
if (reader.TokenType == JsonToken.PropertyName)
|
||||
{
|
||||
TextMap.Add((string)reader.Value, reader.ReadAsString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
46
Source/GrasscutterTools/Github/ReleaseAPI.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using GrasscutterTools.Utils;
|
||||
|
||||
namespace GrasscutterTools.Github
|
||||
{
|
||||
public static class ReleaseAPI
|
||||
{
|
||||
public static async Task<ReleaseInfo> GetReleasesLastest(string username, string repo)
|
||||
{
|
||||
var headerValue = new ProductInfoHeaderValue("GrasscutterTools", "1");
|
||||
try
|
||||
{
|
||||
HttpHelper.HttpClient.DefaultRequestHeaders.UserAgent.Add(headerValue);
|
||||
var r = await HttpHelper.GetAsync<dynamic>($"https://api.github.com/repos/{username}/{repo}/releases/latest");
|
||||
return new ReleaseInfo
|
||||
{
|
||||
TagName = r.tag_name,
|
||||
Url = r.html_url,
|
||||
CraeteTime = r.created_at,
|
||||
Name = r.name,
|
||||
Body = r.body
|
||||
};
|
||||
}
|
||||
finally
|
||||
{
|
||||
HttpHelper.HttpClient.DefaultRequestHeaders.UserAgent.Remove(headerValue);
|
||||
}
|
||||
}
|
||||
|
||||
public class ReleaseInfo
|
||||
{
|
||||
public string TagName { get; set; }
|
||||
|
||||
public string Url { get; set; }
|
||||
|
||||
public DateTimeOffset CraeteTime { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public string Body { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props" Condition="Exists('..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props')" />
|
||||
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
@@ -39,6 +40,9 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Resources\IconGrasscutter.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Costura, Version=5.7.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Costura.Fody.5.7.0\lib\netstandard1.0\Costura.dll</HintPath>
|
||||
@@ -191,6 +195,8 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="DispatchServer\DispatchServerAPI.cs" />
|
||||
<Compile Include="DispatchServer\Model\ServerStatus.cs" />
|
||||
<Compile Include="FormGachaBannerEditor.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@@ -203,28 +209,44 @@
|
||||
<Compile Include="FormMain.Designer.cs">
|
||||
<DependentUpon>FormMain.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Game\ClimateType.cs" />
|
||||
<Compile Include="FormTextMapBrowser.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="FormTextMapBrowser.Designer.cs">
|
||||
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Game\GameCommand.cs" />
|
||||
<Compile Include="Game\Gacha\BannerType.cs" />
|
||||
<Compile Include="Game\Gacha\GachaBanner.cs" />
|
||||
<Compile Include="Game\GameData.cs" />
|
||||
<Compile Include="Game\ItemMap.cs" />
|
||||
<Compile Include="Game\SetStatsCommand.cs" />
|
||||
<Compile Include="MojoConsole\MojoConsole.cs" />
|
||||
<Compile Include="Game\TextMapData.cs" />
|
||||
<Compile Include="Github\ReleaseAPI.cs" />
|
||||
<Compile Include="OpenCommand\OpenCommandAPI.cs" />
|
||||
<Compile Include="MultiLanguage.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="FormGachaBannerEditor.en.resx">
|
||||
<Compile Include="Utils\HttpHelper.cs" />
|
||||
<EmbeddedResource Include="FormGachaBannerEditor.en-us.resx">
|
||||
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="FormGachaBannerEditor.resx">
|
||||
<DependentUpon>FormGachaBannerEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="FormMain.en.resx">
|
||||
<EmbeddedResource Include="FormMain.en-us.resx">
|
||||
<DependentUpon>FormMain.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="FormMain.resx">
|
||||
<DependentUpon>FormMain.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="FormTextMapBrowser.en-US.resx">
|
||||
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="FormTextMapBrowser.resx">
|
||||
<DependentUpon>FormTextMapBrowser.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.en-us.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
@@ -247,6 +269,7 @@
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\app.manifest" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
@@ -256,6 +279,8 @@
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<None Include="Resources\en-us\AvatarStats.json" />
|
||||
<None Include="Resources\zh-cn\AvatarStats.json" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
@@ -269,15 +294,18 @@
|
||||
<Content Include="Resources\en-us\ArtifactSubAttribution.txt" />
|
||||
<Content Include="Resources\en-us\Avatar.txt" />
|
||||
<Content Include="Resources\en-us\CustomCommands.txt" />
|
||||
<Content Include="Resources\en-us\GachaBennerPrefab.txt" />
|
||||
<Content Include="Resources\en-us\Item.txt" />
|
||||
<Content Include="Resources\en-us\Monster.txt" />
|
||||
<Content Include="Resources\en-us\NPC.txt" />
|
||||
<Content Include="Resources\en-us\Ornament.txt" />
|
||||
<Content Include="Resources\en-us\Quest.txt" />
|
||||
<Content Include="Resources\en-us\Scene.txt" />
|
||||
<Content Include="Resources\en-us\Weapon.txt" />
|
||||
<Content Include="Resources\IconGrasscutter.ico" />
|
||||
<Content Include="Resources\IconGrasscutter.png" />
|
||||
<None Include="Resources\ImgSupport.png" />
|
||||
<Content Include="Resources\ImgHome.jpg" />
|
||||
<Content Include="Resources\Permissions.txt" />
|
||||
<Content Include="Resources\WeaponColor.txt" />
|
||||
<Content Include="Resources\zh-cn\Animal.txt" />
|
||||
@@ -288,23 +316,39 @@
|
||||
<Content Include="Resources\zh-cn\Avatar.txt" />
|
||||
<Content Include="Resources\zh-cn\CustomCommands.txt" />
|
||||
<Content Include="Resources\AvatarColor.txt" />
|
||||
<Content Include="Resources\zh-cn\GachaBennerPrefab.txt" />
|
||||
<Content Include="Resources\zh-cn\Item.txt" />
|
||||
<Content Include="Resources\zh-cn\Monster.txt" />
|
||||
<Content Include="Resources\zh-cn\NPC.txt" />
|
||||
<Content Include="Resources\zh-cn\Ornament.txt" />
|
||||
<Content Include="Resources\zh-cn\Quest.txt" />
|
||||
<Content Include="Resources\zh-cn\Scene.txt" />
|
||||
<Content Include="Resources\zh-cn\Weapon.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.8">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.8 %28x86 和 x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Fody.6.5.5\build\Fody.targets" Condition="Exists('..\packages\Fody.6.5.5\build\Fody.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Fody.6.5.5\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.5.5\build\Fody.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.props'))" />
|
||||
<Error Condition="!Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Fody.6.6.1\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.6.1\build\Fody.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Resource.Embedder.2.2.0\build\Resource.Embedder.props'))" />
|
||||
<Error Condition="!Exists('..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.5.7.0\build\Costura.Fody.targets')" />
|
||||
<Import Project="..\packages\Fody.6.6.1\build\Fody.targets" Condition="Exists('..\packages\Fody.6.6.1\build\Fody.targets')" />
|
||||
<Import Project="..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||
</Project>
|
@@ -1,89 +0,0 @@
|
||||
using System;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.MojoConsole
|
||||
{
|
||||
internal class MojoConsole
|
||||
{
|
||||
static readonly HttpClient httpClient = new HttpClient();
|
||||
|
||||
public string Host { get; set; }
|
||||
|
||||
private string API => Host + "/mojoplus/api";
|
||||
|
||||
public string Key { get; set; }
|
||||
|
||||
public async Task<string> Invoke(string payload)
|
||||
{
|
||||
var response = await DoRequest(new Request(Key, "invoke", payload));
|
||||
if (response.Code == 500)
|
||||
throw new InvokeException(response.Payload);
|
||||
return response.Payload;
|
||||
}
|
||||
|
||||
public async Task<bool> Ping()
|
||||
{
|
||||
try
|
||||
{
|
||||
var response = await DoRequest(new Request(Key, "ping"));
|
||||
return response?.Code == 200;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<Response> DoRequest(Request request)
|
||||
{
|
||||
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
|
||||
var response = await httpClient.PostAsync(API, content);
|
||||
var responseString = await response.Content.ReadAsStringAsync();
|
||||
return JsonConvert.DeserializeObject<Response>(responseString);
|
||||
}
|
||||
|
||||
public class Request
|
||||
{
|
||||
public Request(string k, string method, string payload = "")
|
||||
{
|
||||
K = k;
|
||||
Method = method;
|
||||
Payload = payload;
|
||||
}
|
||||
|
||||
[JsonProperty("k")]
|
||||
public string K { get; set; }
|
||||
|
||||
[JsonProperty("request")]
|
||||
public string Method { get; set; }
|
||||
|
||||
[JsonProperty("payload")]
|
||||
public string Payload { get; set; }
|
||||
}
|
||||
|
||||
public class Response
|
||||
{
|
||||
[JsonProperty("message")]
|
||||
public string Message { get; set; }
|
||||
|
||||
[JsonProperty("code")]
|
||||
public int Code { get; set; }
|
||||
|
||||
|
||||
[JsonProperty("payload")]
|
||||
public string Payload { get; set; }
|
||||
}
|
||||
|
||||
|
||||
internal class InvokeException : Exception
|
||||
{
|
||||
public InvokeException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +1,28 @@
|
||||
using System;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GrasscutterTools
|
||||
{
|
||||
static class MultiLanguage
|
||||
internal static class MultiLanguage
|
||||
{
|
||||
|
||||
public static string DefaultLanguage = "zh-CN";
|
||||
|
||||
public static void SetDefaultLanguage(string lang)
|
||||
@@ -16,7 +33,6 @@ namespace GrasscutterTools
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载语言
|
||||
/// </summary>
|
||||
@@ -80,4 +96,4 @@ namespace GrasscutterTools
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
125
Source/GrasscutterTools/OpenCommand/OpenCommandAPI.cs
Normal file
@@ -0,0 +1,125 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using GrasscutterTools.Utils;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.OpenCommand
|
||||
{
|
||||
public class OpenCommandAPI
|
||||
{
|
||||
public OpenCommandAPI(string host, string token = "")
|
||||
{
|
||||
Host = host;
|
||||
API = host + "/opencommand/api";
|
||||
Token = token;
|
||||
CanInvoke = !string.IsNullOrEmpty(token);
|
||||
}
|
||||
|
||||
public string Host { get; }
|
||||
|
||||
private readonly string API;
|
||||
|
||||
public string Token { get; set; }
|
||||
|
||||
public bool CanInvoke { get; private set; }
|
||||
|
||||
public async Task<bool> Ping()
|
||||
{
|
||||
try
|
||||
{
|
||||
var response = await DoRequest("ping");
|
||||
return response.RetCode == 200;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SendCode(int playerId)
|
||||
{
|
||||
var response = await DoRequest("sendCode", playerId);
|
||||
Token = response.Data as string;
|
||||
}
|
||||
|
||||
public async Task Verify(int code)
|
||||
{
|
||||
await DoRequest("verify", code);
|
||||
CanInvoke = true;
|
||||
}
|
||||
|
||||
public async Task<string> Invoke(string command)
|
||||
{
|
||||
var response = await DoRequest("command", command);
|
||||
return response.Data as string;
|
||||
}
|
||||
|
||||
private async Task<Response> DoRequest(string action, object data = null)
|
||||
{
|
||||
var response = await HttpHelper.PostAsync<Response>(API, new Request(Token, action, data));
|
||||
if (response.RetCode == 401)
|
||||
Token = "";
|
||||
if (response.RetCode != 200)
|
||||
throw new InvokeException(response.Message);
|
||||
return response;
|
||||
}
|
||||
|
||||
public class Request
|
||||
{
|
||||
public Request(string token, string action, object data)
|
||||
{
|
||||
Token = token;
|
||||
Action = action;
|
||||
Data = data;
|
||||
}
|
||||
|
||||
[JsonProperty("token")]
|
||||
public string Token { get; set; }
|
||||
|
||||
[JsonProperty("action")]
|
||||
public string Action { get; set; }
|
||||
|
||||
[JsonProperty("data")]
|
||||
public object Data { get; set; }
|
||||
}
|
||||
|
||||
public class Response
|
||||
{
|
||||
[JsonProperty("retcode")]
|
||||
public int RetCode { get; set; }
|
||||
|
||||
[JsonProperty("message")]
|
||||
public string Message { get; set; }
|
||||
|
||||
[JsonProperty("data")]
|
||||
public object Data { get; set; }
|
||||
}
|
||||
|
||||
internal class InvokeException : Exception
|
||||
{
|
||||
public InvokeException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,22 +1,92 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Windows.Forms;
|
||||
|
||||
using GrasscutterTools.Properties;
|
||||
|
||||
namespace GrasscutterTools
|
||||
{
|
||||
static class Program
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
private static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
|
||||
//设置应用程序处理异常方式:ThreadException处理
|
||||
Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);
|
||||
//处理线程异常
|
||||
Application.ThreadException += Application_ThreadException;
|
||||
//处理非UI线程异常
|
||||
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
|
||||
|
||||
Application.Run(new FormMain());
|
||||
}
|
||||
|
||||
#region - 全局异常处理 -
|
||||
|
||||
private static void Application_ThreadException(object sender, ThreadExceptionEventArgs e)
|
||||
{
|
||||
string str = GetExceptionMsg(e.Exception, e.ToString());
|
||||
MessageBox.Show(str, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
|
||||
{
|
||||
string str = GetExceptionMsg(e.ExceptionObject as Exception, e.ToString());
|
||||
MessageBox.Show(str, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 生成自定义异常消息
|
||||
/// </summary>
|
||||
/// <param name="ex">异常对象</param>
|
||||
/// <param name="backStr">备用异常消息:当ex为null时有效</param>
|
||||
/// <returns>异常字符串文本</returns>
|
||||
private static string GetExceptionMsg(Exception ex, string backStr)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.AppendLine("****************************异常文本****************************");
|
||||
sb.AppendLine("【出现时间】:" + DateTime.Now.ToString());
|
||||
if (ex != null)
|
||||
{
|
||||
sb.AppendLine("【异常类型】:" + ex.GetType().Name);
|
||||
sb.AppendLine("【异常信息】:" + ex.Message);
|
||||
#if DEBUG
|
||||
sb.AppendLine("【堆栈调用】:" + ex.StackTrace);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendLine("【未处理异常】:" + backStr);
|
||||
}
|
||||
sb.AppendLine("***************************************************************");
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
#endregion - 全局异常处理 -
|
||||
}
|
||||
}
|
||||
}
|
@@ -21,7 +21,7 @@ using System.Runtime.InteropServices;
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("b26333ff-5560-4cba-af3c-4b80db6f8025")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("0.9.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0")]
|
||||
[assembly: AssemblyVersion("1.3.1")]
|
||||
[assembly: AssemblyFileVersion("1.0.0")]
|
324
Source/GrasscutterTools/Properties/Resources.Designer.cs
generated
@@ -247,6 +247,15 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 空之杯,死之羽,理之冠,生之花,时之沙 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string ArtifactPartLabels {
|
||||
get {
|
||||
return ResourceManager.GetString("ArtifactPartLabels", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 101021: 生命值+24
|
||||
///101022: 生命值+30
|
||||
@@ -283,6 +292,15 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 确认删除? 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string AskConfirmDeletion {
|
||||
get {
|
||||
return ResourceManager.GetString("AskConfirmDeletion", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 10000001: 凯特
|
||||
///10000002: 神里绫华
|
||||
@@ -375,9 +393,102 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Byte[] 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static byte[] AvatarStats {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("AvatarStats", resourceCulture);
|
||||
return ((byte[])(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 浏览器打开失败,你可以通过以下链接手动访问: 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string BrowserOpenFailedTip {
|
||||
get {
|
||||
return ResourceManager.GetString("BrowserOpenFailedTip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 检查到新版本 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CheckToNewVersion {
|
||||
get {
|
||||
return ResourceManager.GetString("CheckToNewVersion", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 无,晴天,多云,雨天,雷暴,雪天,雾天 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string ClimateType {
|
||||
get {
|
||||
return ResourceManager.GetString("ClimateType", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 {0} 秒后可重发 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CodeResendTip {
|
||||
get {
|
||||
return ResourceManager.GetString("CodeResendTip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 发送中... 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CodeSending {
|
||||
get {
|
||||
return ResourceManager.GetString("CodeSending", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 命令内容不能为空 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CommandContentCannotBeEmpty {
|
||||
get {
|
||||
return ResourceManager.GetString("CommandContentCannotBeEmpty", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 未找到该命令 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CommandNotFound {
|
||||
get {
|
||||
return ResourceManager.GetString("CommandNotFound", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 命令标签不能为空 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CommandTagCannotBeEmpty {
|
||||
get {
|
||||
return ResourceManager.GetString("CommandTagCannotBeEmpty", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 现在你可以远程执行命令了哦! 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string ConnectedTip {
|
||||
get {
|
||||
return ResourceManager.GetString("ConnectedTip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 无敌
|
||||
////godmode
|
||||
///无限耐力
|
||||
////nostamina
|
||||
///升到60级
|
||||
////give 102 1880200
|
||||
///奶
|
||||
@@ -419,11 +530,11 @@ namespace GrasscutterTools.Properties {
|
||||
///私信
|
||||
////say <player> <message>
|
||||
///进来吧你
|
||||
////coop <playerId> <target playerId>
|
||||
////coop @targetId
|
||||
///自杀
|
||||
////killcharacter
|
||||
///暗杀
|
||||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
//// [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string CustomCommands {
|
||||
get {
|
||||
@@ -431,6 +542,67 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 错误 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string Error {
|
||||
get {
|
||||
return ResourceManager.GetString("Error", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 007: 初行者推荐祈愿
|
||||
///008: 奔行世间
|
||||
///009: 杯装之诗
|
||||
///010: 黎明巡礼
|
||||
///011: 南风之眷
|
||||
///012: 靖妖傩舞
|
||||
///013: 神铸赋形
|
||||
///015: 闪焰的驻足
|
||||
///016: 初行者推荐祈愿
|
||||
///017: 奔行世间
|
||||
///018: 闪焰的驻足
|
||||
///019: 杯装之诗
|
||||
///020: 神铸赋形
|
||||
///021: 神铸赋形
|
||||
///022: 奔行世间
|
||||
///023: 暂别冬都
|
||||
///024: 陵薮市朝
|
||||
///027: 深秘之息
|
||||
///028: 浮生孰来
|
||||
///031: 烟火之邀
|
||||
///032: 鱼龙灯昼
|
||||
///033: 赤团开时
|
||||
///036: 杯装之诗
|
||||
///037: 暂别冬都
|
||||
///040: 陵薮市朝
|
||||
///041: 浪涌之瞬
|
||||
///045: 叶落风随
|
||||
///048: 白鹭之庭
|
||||
///049: 焰色天河
|
||||
///052: 影寂天下人
|
||||
///053: 浮岳虹珠
|
||||
///061: 鬼门斗宴
|
||||
///065: 出尘入世
|
||||
///071: 华紫樱绯
|
||||
///076: 苍流踏花 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string GachaBennerPrefab {
|
||||
get {
|
||||
return ResourceManager.GetString("GachaBennerPrefab", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 帮助 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string Help {
|
||||
get {
|
||||
return ResourceManager.GetString("Help", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
|
||||
/// </summary>
|
||||
@@ -441,6 +613,16 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ImgHome {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ImgHome", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||||
/// </summary>
|
||||
@@ -553,6 +735,20 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 版本名:{0}
|
||||
///更新时间:{1}
|
||||
///更新内容:
|
||||
///{2}
|
||||
///--------------------------------------------
|
||||
///是否查看更新?选择否将不再提醒该版本。 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string NewVersionInfo {
|
||||
get {
|
||||
return ResourceManager.GetString("NewVersionInfo", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1: (test)蒙德城主$UNRELEASED
|
||||
///2: (test)哥哥$UNRELEASED
|
||||
@@ -582,6 +778,15 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1. 填写正确的UID\n2. 向玩家发送验证码\n3. 输入正确的验证码\n4. 连接\n5. 享受 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string OpenCommandHelp {
|
||||
get {
|
||||
return ResourceManager.GetString("OpenCommandHelp", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 369101: 翠目猫
|
||||
///369102: 北地犬
|
||||
@@ -632,6 +837,15 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 要设置的权限不能为空! 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string PermissionCannotBeEmpty {
|
||||
get {
|
||||
return ResourceManager.GetString("PermissionCannotBeEmpty", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 *
|
||||
///player.*
|
||||
@@ -673,7 +887,64 @@ namespace GrasscutterTools.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// 查找类似 347: 阅读占坑$HIDDEN
|
||||
///348: 猫尾酒馆留言板$HIDDEN
|
||||
///349: 蒙德百货订货版$HIDDEN
|
||||
///350: 捕风的异乡人$HIDDEN
|
||||
///351: 流浪者的足迹
|
||||
///362: 苹果教学$HIDDEN
|
||||
///352: 鸟瞰风物
|
||||
///353: 异常的权柄
|
||||
///361: 风魔龙飞过$HIDDEN
|
||||
///355: 林间相会
|
||||
///354: 随风而来的骑士
|
||||
///360: 与轻风同行
|
||||
///356: 自由之都
|
||||
///357: 龙灾
|
||||
///358: 西风骑士团
|
||||
///359: (test)蒙德与三地城$HIDDEN
|
||||
///306: 昔日的风
|
||||
///307: 骑士的现场教习
|
||||
///308: 书页里的电火花
|
||||
///309: (test)蒙德之围$HIDDEN
|
||||
///310: 招募新伙伴
|
||||
///311: (test)一阶段结束$HIDDEN
|
||||
///312: (test)丽莎地城,丽莎书本奖励$HIDDEN
|
||||
///363: (test)控制第一幕开始的隐藏任务$HIDDEN
|
||||
///370: 阴影下的蒙德
|
||||
///371: 不期而遇
|
||||
///372: 那个绿色的家伙
|
||||
///373: 听凭风引
|
||||
///374: 温迪的计划
|
||||
///375: 温迪的新计划
|
||||
///376: 逃亡
|
||||
///377: 幕后谈话
|
||||
///20101: [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string Quest {
|
||||
get {
|
||||
return ResourceManager.GetString("Quest", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 请先连接到支持[OpenCommand]的服务器 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string RequireOpenCommandTip {
|
||||
get {
|
||||
return ResourceManager.GetString("RequireOpenCommandTip", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 1 : BigWorld_LevelStreaming
|
||||
///2 : BigWorld_LevelStreaming
|
||||
///3 : BigWorld_LevelStreaming
|
||||
///4 : LostParadise_LevelStreaming
|
||||
///5 : AbyssalPalace_LevelStreaming
|
||||
///6 : TheChasm_LevelStreaming
|
||||
///7 : MichiaeMatsuri_LevelStreaming
|
||||
///20008: 深入狼之殿
|
||||
///20008: 丘丘人大本营(test)
|
||||
///20008: 丘丘人巢穴(test)
|
||||
@@ -688,16 +959,7 @@ namespace GrasscutterTools.Properties {
|
||||
///1019: 洞天云海地城玩法测试(test)
|
||||
///1011: 角色战斗测试(test)
|
||||
///50002: 低温关卡白盒(test)
|
||||
///1001: 移动平台性能测试(test)
|
||||
///50003: 战斗性能测试(test)
|
||||
///50004: 电桩电源白盒(test)
|
||||
///50027: 圣遗物新因子测试关卡3(test)
|
||||
///50025: 圣遗物新因子测试关卡1(test)
|
||||
///50026: 圣遗物新因子测试关卡2(test)
|
||||
///1024: 黑夜循环地城(test)
|
||||
///50009: 关卡玩法白盒CX(test)
|
||||
///50010: 机关玩法白盒(test)
|
||||
///50014: 怪物元素对抗地城(test)
|
||||
///1001: 移动平台性能测试(test)
|
||||
///50 [字符串的其余部分被截断]"; 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string Scene {
|
||||
@@ -705,6 +967,42 @@ namespace GrasscutterTools.Properties {
|
||||
return ResourceManager.GetString("Scene", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 加载设置时异常: 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string SettingLoadError {
|
||||
get {
|
||||
return ResourceManager.GetString("SettingLoadError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 保存设置时异常: 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string SettingSaveError {
|
||||
get {
|
||||
return ResourceManager.GetString("SettingSaveError", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 提示 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string Tips {
|
||||
get {
|
||||
return ResourceManager.GetString("Tips", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 用户名不能为空! 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string UsernameCannotBeEmpty {
|
||||
get {
|
||||
return ResourceManager.GetString("UsernameCannotBeEmpty", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 11101: 无锋剑
|
||||
|
@@ -130,18 +130,63 @@
|
||||
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="ArtifactPartLabels" xml:space="preserve">
|
||||
<value>空之杯,死之羽,理之冠,生之花,时之沙</value>
|
||||
</data>
|
||||
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AskConfirmDeletion" xml:space="preserve">
|
||||
<value>Are you sure you want to delete this command?</value>
|
||||
</data>
|
||||
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="BrowserOpenFailedTip" xml:space="preserve">
|
||||
<value>The browser failed to open. You can manually access the following address:</value>
|
||||
</data>
|
||||
<data name="CheckToNewVersion" xml:space="preserve">
|
||||
<value>Check to new version</value>
|
||||
</data>
|
||||
<data name="ClimateType" xml:space="preserve">
|
||||
<value>None,Sunny,Partly cloudy,Rain,Thunderstorm,Snow,Fog</value>
|
||||
</data>
|
||||
<data name="CodeResendTip" xml:space="preserve">
|
||||
<value>Resend in {0} seconds</value>
|
||||
</data>
|
||||
<data name="CodeSending" xml:space="preserve">
|
||||
<value>sending...</value>
|
||||
</data>
|
||||
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
|
||||
<value>Command cannot be empty</value>
|
||||
</data>
|
||||
<data name="CommandNotFound" xml:space="preserve">
|
||||
<value>Command not found</value>
|
||||
</data>
|
||||
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
|
||||
<value>Command tag cannot be empty</value>
|
||||
</data>
|
||||
<data name="ConnectedTip" xml:space="preserve">
|
||||
<value>Now you can execute commands remotely!</value>
|
||||
</data>
|
||||
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Error" xml:space="preserve">
|
||||
<value>Error</value>
|
||||
</data>
|
||||
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Help" xml:space="preserve">
|
||||
<value>Help</value>
|
||||
</data>
|
||||
<data name="IconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\IconGrasscutter.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -157,18 +202,50 @@
|
||||
<data name="Monster" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Monster.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="NewVersionInfo" xml:space="preserve">
|
||||
<value>Name : {0}
|
||||
Update time : {1}
|
||||
Update info :
|
||||
{2}
|
||||
-------------------------------------------
|
||||
Do you want to check for updates? Selecting No will no longer remind you of this version.</value>
|
||||
</data>
|
||||
<data name="NPC" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\NPC.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="OpenCommandHelp" xml:space="preserve">
|
||||
<value>1. Fill in the correct uid\n2. Send verification code to player\n3. Enter the correct verification code\n4. Connection\n5. Enjoy</value>
|
||||
</data>
|
||||
<data name="Ornament" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Ornament.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="PermissionCannotBeEmpty" xml:space="preserve">
|
||||
<value>Permission cannot be empty!</value>
|
||||
</data>
|
||||
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="RequireOpenCommandTip" xml:space="preserve">
|
||||
<value>Please connect to a server that supports [opencommand] first</value>
|
||||
</data>
|
||||
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="SettingLoadError" xml:space="preserve">
|
||||
<value>Settings load failed:</value>
|
||||
</data>
|
||||
<data name="SettingSaveError" xml:space="preserve">
|
||||
<value>Settings save failed:</value>
|
||||
</data>
|
||||
<data name="Tips" xml:space="preserve">
|
||||
<value>Tips</value>
|
||||
</data>
|
||||
<data name="UsernameCannotBeEmpty" xml:space="preserve">
|
||||
<value>Username cannot be empty!</value>
|
||||
</data>
|
||||
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\en-us\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
|
@@ -130,21 +130,69 @@
|
||||
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="ArtifactPartLabels" xml:space="preserve">
|
||||
<value>空之杯,死之羽,理之冠,生之花,时之沙</value>
|
||||
</data>
|
||||
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AskConfirmDeletion" xml:space="preserve">
|
||||
<value>确认删除?</value>
|
||||
</data>
|
||||
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="BrowserOpenFailedTip" xml:space="preserve">
|
||||
<value>浏览器打开失败,你可以通过以下链接手动访问:</value>
|
||||
</data>
|
||||
<data name="CheckToNewVersion" xml:space="preserve">
|
||||
<value>检查到新版本</value>
|
||||
</data>
|
||||
<data name="ClimateType" xml:space="preserve">
|
||||
<value>无,晴天,多云,雨天,雷暴,雪天,雾天</value>
|
||||
</data>
|
||||
<data name="CodeResendTip" xml:space="preserve">
|
||||
<value>{0} 秒后可重发</value>
|
||||
</data>
|
||||
<data name="CodeSending" xml:space="preserve">
|
||||
<value>发送中...</value>
|
||||
</data>
|
||||
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
|
||||
<value>命令内容不能为空</value>
|
||||
</data>
|
||||
<data name="CommandNotFound" xml:space="preserve">
|
||||
<value>未找到该命令</value>
|
||||
</data>
|
||||
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
|
||||
<value>命令标签不能为空</value>
|
||||
</data>
|
||||
<data name="ConnectedTip" xml:space="preserve">
|
||||
<value>现在你可以远程执行命令了哦!</value>
|
||||
</data>
|
||||
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Error" xml:space="preserve">
|
||||
<value>错误</value>
|
||||
</data>
|
||||
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Help" xml:space="preserve">
|
||||
<value>帮助</value>
|
||||
</data>
|
||||
<data name="IconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\IconGrasscutter.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ImgHome" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ImgHome.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ImgIconGrasscutter" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\IconGrasscutter.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
@@ -157,18 +205,50 @@
|
||||
<data name="Monster" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Monster.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="NewVersionInfo" xml:space="preserve">
|
||||
<value>版本名:{0}
|
||||
更新时间:{1}
|
||||
更新内容:
|
||||
{2}
|
||||
--------------------------------------------
|
||||
是否查看更新?选择否将不再提醒该版本。</value>
|
||||
</data>
|
||||
<data name="NPC" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\NPC.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="OpenCommandHelp" xml:space="preserve">
|
||||
<value>1. 填写正确的UID\n2. 向玩家发送验证码\n3. 输入正确的验证码\n4. 连接\n5. 享受</value>
|
||||
</data>
|
||||
<data name="Ornament" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Ornament.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="PermissionCannotBeEmpty" xml:space="preserve">
|
||||
<value>要设置的权限不能为空!</value>
|
||||
</data>
|
||||
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="RequireOpenCommandTip" xml:space="preserve">
|
||||
<value>请先连接到支持[OpenCommand]的服务器</value>
|
||||
</data>
|
||||
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
<data name="SettingLoadError" xml:space="preserve">
|
||||
<value>加载设置时异常:</value>
|
||||
</data>
|
||||
<data name="SettingSaveError" xml:space="preserve">
|
||||
<value>保存设置时异常:</value>
|
||||
</data>
|
||||
<data name="Tips" xml:space="preserve">
|
||||
<value>提示</value>
|
||||
</data>
|
||||
<data name="UsernameCannotBeEmpty" xml:space="preserve">
|
||||
<value>用户名不能为空!</value>
|
||||
</data>
|
||||
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\zh-cn\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
|
@@ -58,5 +58,77 @@ namespace GrasscutterTools.Properties {
|
||||
this["DefaultLanguage"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string ResourcesDirPath {
|
||||
get {
|
||||
return ((string)(this["ResourcesDirPath"]));
|
||||
}
|
||||
set {
|
||||
this["ResourcesDirPath"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("TextMapCHS")]
|
||||
public string TextMapFileName {
|
||||
get {
|
||||
return ((string)(this["TextMapFileName"]));
|
||||
}
|
||||
set {
|
||||
this["TextMapFileName"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("10001")]
|
||||
public decimal RemoteUid {
|
||||
get {
|
||||
return ((decimal)(this["RemoteUid"]));
|
||||
}
|
||||
set {
|
||||
this["RemoteUid"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("https://127.0.0.1")]
|
||||
public string Host {
|
||||
get {
|
||||
return ((string)(this["Host"]));
|
||||
}
|
||||
set {
|
||||
this["Host"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string CheckedLastVersion {
|
||||
get {
|
||||
return ((string)(this["CheckedLastVersion"]));
|
||||
}
|
||||
set {
|
||||
this["CheckedLastVersion"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string TokenCache {
|
||||
get {
|
||||
return ((string)(this["TokenCache"]));
|
||||
}
|
||||
set {
|
||||
this["TokenCache"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -11,5 +11,23 @@
|
||||
<Setting Name="DefaultLanguage" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">zh-CN</Value>
|
||||
</Setting>
|
||||
<Setting Name="ResourcesDirPath" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="TextMapFileName" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">TextMapCHS</Value>
|
||||
</Setting>
|
||||
<Setting Name="RemoteUid" Type="System.Decimal" Scope="User">
|
||||
<Value Profile="(Default)">10001</Value>
|
||||
</Setting>
|
||||
<Setting Name="Host" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">https://127.0.0.1</Value>
|
||||
</Setting>
|
||||
<Setting Name="CheckedLastVersion" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="TokenCache" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
73
Source/GrasscutterTools/Properties/app.manifest
Normal file
@@ -0,0 +1,73 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 清单选项
|
||||
如果想要更改 Windows 用户帐户控制级别,请使用
|
||||
以下节点之一替换 requestedExecutionLevel 节点。
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
|
||||
如果你的应用程序需要此虚拟化来实现向后兼容性,则移除此
|
||||
元素。
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
|
||||
Windows 版本的列表。取消评论适当的元素,
|
||||
Windows 将自动选择最兼容的环境。 -->
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- 指示该应用程序可感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
|
||||
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI,无需
|
||||
选择加入。选择加入此设置的 Windows 窗体应用程序(面向 .NET Framework 4.6)还应
|
||||
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。
|
||||
|
||||
将应用程序设为感知长路径。请参阅 https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
|
||||
<!--
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
-->
|
||||
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
</assembly>
|
BIN
Source/GrasscutterTools/Resources/ImgHome.jpg
Normal file
After Width: | Height: | Size: 175 KiB |
@@ -1,224 +1,224 @@
|
||||
28010101: 黄金蟹
|
||||
28010102: 太阳蟹
|
||||
28010103: 海蓝蟹
|
||||
28010104: 将军蟹
|
||||
28010105: 薄红蟹
|
||||
28010106: 螃蟹
|
||||
28020101: 雪狐
|
||||
28020102: 红狐
|
||||
28020103: 送礼雪狐
|
||||
28020104: 送大礼雪狐
|
||||
28020105: 雪狐
|
||||
28020106: 红狐
|
||||
28020201: 松鼠
|
||||
28030101: 蓝翎鹭
|
||||
28030102: 菫鹮
|
||||
28030201: 茶羽鹰
|
||||
28030202: 棕翎鹰
|
||||
28030203: 石鸢
|
||||
28030204: 白练鹰
|
||||
28050101: 风晶蝶
|
||||
28050102: 岩晶蝶
|
||||
28050103: 冰晶蝶
|
||||
28050104: 雷晶蝶
|
||||
28050105: 珊瑚蝶
|
||||
28050301: 吉光虫
|
||||
28010201: 蓝角蜥
|
||||
28010202: 红角蜥
|
||||
28010203: 绿角蜥
|
||||
28010204: 落日鳅鳅
|
||||
28010205: 金鳅鳅
|
||||
28010206: 晴天鳅鳅
|
||||
28010207: 嗜髓蜥
|
||||
28010301: 青蛙
|
||||
28010302: 泥蛙
|
||||
28010303: 蓝蛙
|
||||
28010401: 藤纹陆鳗鳗
|
||||
28010402: 深海鳗鳗
|
||||
28010403: 赤鳍陆鳗鳗
|
||||
28020301: 野林猪
|
||||
28020302: 小野林猪
|
||||
28020303: 雪猪
|
||||
28020304: 「大雪猪王」
|
||||
28020305: 冰冻雪猪
|
||||
28020306: 雪猪
|
||||
28020307: 野林猪
|
||||
28020308: 冰冻雪猪
|
||||
28020309: 「大雪猪王」
|
||||
28030301: 白鸽
|
||||
28030302: 璃冠鸽
|
||||
28030303: 灰羽鸽
|
||||
28030304: 赤胁鸽
|
||||
28030305: 黑王鸽
|
||||
28030306: 鸦
|
||||
28030307: 白鸽
|
||||
28030308: 璃冠鸽
|
||||
28030309: 灰羽鸽
|
||||
28030310: 赤胁鸽
|
||||
28030311: 黑王鸽
|
||||
28030401: 赤团雀
|
||||
28030402: 金团雀
|
||||
28030403: 雪团雀
|
||||
28030404: 碧团雀
|
||||
28030405: 金团雀
|
||||
28030406: 赤团雀
|
||||
28030407: 金团雀
|
||||
28030408: 雪团雀
|
||||
28030409: 碧团雀
|
||||
28030501: 赤喙鸭
|
||||
28030502: 翠冠鸭
|
||||
28030503: 沉金鸭
|
||||
28030504: 赤喙鸭
|
||||
28040101: 黑背鲈鱼
|
||||
28040102: 蓝鳍鲈鱼
|
||||
28040103: 黄金鲈鱼
|
||||
28040104: 黑背鲈鱼
|
||||
28040105: 黑背鲈鱼
|
||||
28040106: 蓝鳍鲈鱼
|
||||
28040107: 黄金鲈鱼
|
||||
28040108: 黑背鲈鱼
|
||||
28040201: 花鳉
|
||||
28040202: 琉璃花鳉
|
||||
28040203: 甜甜花鳉
|
||||
28040204: 蓝染花鳉
|
||||
28040205: 擒霞客
|
||||
28040206: 水晶宴
|
||||
28040301: 肺棘鱼
|
||||
28040302: 斗棘鱼
|
||||
28040303: 鸩棘鱼
|
||||
28040304: 赤魔王
|
||||
28040305: 雪中君
|
||||
28040401: 金赤假龙
|
||||
28040402: 锖假龙
|
||||
28040501: 流纹褐蝶鱼
|
||||
28040502: 流纹京紫蝶鱼
|
||||
28040503: 流纹茶蝶鱼
|
||||
28040504: 长生仙
|
||||
28040505: 雷鸣仙
|
||||
28040506: 月光鳍
|
||||
28040601: 炮鲀
|
||||
28040602: 苦炮鲀
|
||||
28040701: 迪芙妲鳐
|
||||
28040702: 佛玛洛鳐
|
||||
28040703: 幽浮鳐
|
||||
28020401: 北地犬
|
||||
28020402: 巡林犬
|
||||
28020403: 柴犬
|
||||
28020404: 黑背猎犬
|
||||
28020405: 柴犬
|
||||
28020406: 北地犬
|
||||
28020407: 北地犬
|
||||
28020408: 巡林犬
|
||||
28020409: 柴犬
|
||||
28020410: 黑背猎犬
|
||||
28020501: 蓝宝石
|
||||
28020502: 翠目猫
|
||||
28020503: 灰雪猫
|
||||
28020504: 北地猫
|
||||
28020505: 虎纹猫
|
||||
28020506: 警长猫
|
||||
28020507: 黑猫
|
||||
28020508: 蓝宝石
|
||||
28020509: 灰雪猫
|
||||
28020510: 翠目猫
|
||||
28020511: 灰雪猫
|
||||
28020512: 北地猫
|
||||
28020513: 虎纹猫
|
||||
28020601: 雪隐鼬
|
||||
28020602: 红尾鼬
|
||||
28020603: 靴子鼬
|
||||
28020604: 面具鼬
|
||||
28020605: 青雷鼬
|
||||
28050201: 新手盗宝鼬
|
||||
28050202: 藏金盗宝鼬
|
||||
28050203: 大黄金盗宝鼬
|
||||
28050211: 新手盗宝鼬
|
||||
28050212: 藏金盗宝鼬
|
||||
28050213: 大黄金盗宝鼬
|
||||
28020701: 狐
|
||||
28020702: 狐
|
||||
28020801: 妖狸
|
||||
28020802: 吉法师(test)
|
||||
28020803: 妖狸
|
||||
28020901: 武士狗分身(test)
|
||||
28020902: 武士狗boss(test)
|
||||
28220301: 野林猪
|
||||
28220303: 雪猪
|
||||
28210101: 黄金蟹
|
||||
28210102: 太阳蟹
|
||||
28210103: 海蓝蟹
|
||||
28210104: 将军蟹
|
||||
28210105: 薄红蟹
|
||||
28220101: 雪狐
|
||||
28220102: 红狐
|
||||
28220201: 松鼠
|
||||
28220401: 北地犬
|
||||
28220402: 巡林犬
|
||||
28220403: 柴犬
|
||||
28220404: 黑背猎犬
|
||||
28220501: 蓝宝石
|
||||
28220502: 翠目猫
|
||||
28220503: 灰雪猫
|
||||
28220504: 北地猫
|
||||
28220505: 虎纹猫
|
||||
28220506: 警长猫
|
||||
28220601: 雪隐鼬
|
||||
28220602: 红尾鼬
|
||||
28220603: 靴子鼬
|
||||
28220605: 青雷鼬
|
||||
28220701: 狐
|
||||
28220901: 武士狗(test)
|
||||
28230101: 蓝翎鹭
|
||||
28230102: 菫鹮
|
||||
28250101: 风晶蝶
|
||||
28250102: 岩晶蝶
|
||||
28250103: 冰晶蝶
|
||||
28250104: 雷晶蝶
|
||||
28250105: 珊瑚蝶
|
||||
28250301: 吉光虫
|
||||
28210201: 蓝角蜥
|
||||
28210202: 红角蜥
|
||||
28210203: 绿角蜥
|
||||
28210204: 落日鳅鳅
|
||||
28210205: 金鳅鳅
|
||||
28210206: 晴天鳅鳅
|
||||
28210207: 嗜髓蜥
|
||||
28210301: 青蛙
|
||||
28210302: 泥蛙
|
||||
28210303: 蓝蛙
|
||||
28210401: 藤纹陆鳗鳗
|
||||
28210402: 深海鳗鳗
|
||||
28210403: 赤鳍陆鳗鳗
|
||||
28230301: 白鸽
|
||||
28230302: 璃冠鸽
|
||||
28230303: 灰羽鸽
|
||||
28230304: 赤胁鸽
|
||||
28230305: 黑王鸽
|
||||
28230306: 鸦
|
||||
28230401: 赤团雀
|
||||
28230402: 金团雀
|
||||
28230403: 雪团雀
|
||||
28230404: 碧团雀
|
||||
28240201: 花鳉
|
||||
28240202: 琉璃花鳉
|
||||
28240203: 甜甜花鳉
|
||||
28240204: 蓝染花鳉
|
||||
28240205: 擒霞客
|
||||
28240206: 水晶宴
|
||||
28240301: 肺棘鱼
|
||||
28240302: 斗棘鱼
|
||||
28240303: 鸩棘鱼
|
||||
28240304: 赤魔王
|
||||
28240305: 雪中君
|
||||
28240401: 金赤假龙
|
||||
28240402: 锖假龙
|
||||
28240501: 流纹褐蝶鱼
|
||||
28240502: 流纹京紫蝶鱼
|
||||
28240503: 流纹茶蝶鱼
|
||||
28240504: 长生仙
|
||||
28240505: 雷鸣仙
|
||||
28240506: 月光鳍
|
||||
28240601: 炮鲀
|
||||
28240602: 苦炮鲀
|
||||
28240701: 迪芙妲鳐
|
||||
28240702: 佛玛洛鳐
|
||||
28010101: Golden Crab
|
||||
28010102: Sun Crab
|
||||
28010103: Ocean Crab
|
||||
28010104: General Crab
|
||||
28010105: Pale Red Crab
|
||||
28010106: Crab
|
||||
28010201: Blue Horned Lizard
|
||||
28010202: Red Horned Lizard
|
||||
28010203: Green Horned Lizard
|
||||
28010204: Sunset Loach
|
||||
28010205: Golden Loach
|
||||
28010206: Sunny Loach
|
||||
28010207: Pith Lizard
|
||||
28010301: Frog
|
||||
28010302: Mud Frog
|
||||
28010303: Blue Frog
|
||||
28010401: Adorned Unagi
|
||||
28010402: Deep Sea Unagi
|
||||
28010403: Red-Finned Unagi
|
||||
28020101: Snow Fox
|
||||
28020102: Crimson Fox
|
||||
28020103: Gifting Snow Fox
|
||||
28020104: Super-Gifting Snow Fox
|
||||
28020105: Snow Fox
|
||||
28020106: Crimson Fox
|
||||
28020201: Squirrel
|
||||
28020301: Forest Boar
|
||||
28020302: Forest Piglet
|
||||
28020303: Snowboar
|
||||
28020304: Great Snowboar King
|
||||
28020305: Frozen Snowboar
|
||||
28020306: Snowboar
|
||||
28020307: Forest Boar
|
||||
28020308: Frozen Snowboar
|
||||
28020309: Great Snowboar King
|
||||
28020401: Northland Hound
|
||||
28020402: Forest-Patrol Hound
|
||||
28020403: Shiba
|
||||
28020404: Black-Back Hound
|
||||
28020405: Shiba
|
||||
28020406: Northland Hound
|
||||
28020407: Northland Hound
|
||||
28020408: Forest-Patrol Hound
|
||||
28020409: Shiba
|
||||
28020410: Black-Back Hound
|
||||
28020501: Sapphire
|
||||
28020502: Jade-Eyed Cat
|
||||
28020503: Gray Snow Cat
|
||||
28020504: Northland Cat
|
||||
28020505: Tiger-Striped Cat
|
||||
28020506: Sheriff Cat
|
||||
28020507: Black Cat
|
||||
28020508: Sapphire
|
||||
28020509: Gray Snow Cat
|
||||
28020510: Jade-Eyed Cat
|
||||
28020511: Gray Snow Cat
|
||||
28020512: Northland Cat
|
||||
28020513: Tiger-Striped Cat
|
||||
28020601: Snow Weasel
|
||||
28020602: Red-Tailed Weasel
|
||||
28020603: Boot Weasel
|
||||
28020604: Masked Weasel
|
||||
28020605: Bluethunder Weasel
|
||||
28020701: Kitsune
|
||||
28020702: Kitsune
|
||||
28020801: Bake-Danuki
|
||||
28020802: Master Yoshimoto (test)
|
||||
28020803: Bake-Danuki
|
||||
28020901: Samurai Dog Diversion (test)
|
||||
28020902: Samurai dog boss (test)
|
||||
28030101: Azure Crane
|
||||
28030102: Violet Ibis
|
||||
28030201: Brownwing Falcon
|
||||
28030202: Umbertail Falcon
|
||||
28030203: Lapis Glede
|
||||
28030204: Silkwhite Falcon
|
||||
28030301: White Pigeon
|
||||
28030302: Brightcrown Pigeon
|
||||
28030303: Graywing Pigeon
|
||||
28030304: Crimsonflank Pigeon
|
||||
28030305: Black King Pigeon
|
||||
28030306: Crow
|
||||
28030307: White Pigeon
|
||||
28030308: Brightcrown Pigeon
|
||||
28030309: Graywing Pigeon
|
||||
28030310: Crimsonflank Pigeon
|
||||
28030311: Black King Pigeon
|
||||
28030401: Crimson Finch
|
||||
28030402: Golden Finch
|
||||
28030403: Snow Finch
|
||||
28030404: Emerald Finch
|
||||
28030405: Golden Finch
|
||||
28030406: Crimson Finch
|
||||
28030407: Golden Finch
|
||||
28030408: Snow Finch
|
||||
28030409: Emerald Finch
|
||||
28030501: Scarletbeak Duck
|
||||
28030502: Emerald Duck
|
||||
28030503: Golden Duck
|
||||
28030504: Scarletbeak Duck
|
||||
28040101: Black-Back Bass
|
||||
28040102: Blue-Fin Bass
|
||||
28040103: Golden Bass
|
||||
28040104: Black-Back Bass
|
||||
28040105: Black-Back Bass
|
||||
28040106: Blue-Fin Bass
|
||||
28040107: Golden Bass
|
||||
28040108: Black-Back Bass
|
||||
28040201: Medaka
|
||||
28040202: Glaze Medaka
|
||||
28040203: Sweet-Flower Medaka
|
||||
28040204: Aizen Medaka
|
||||
28040205: Dawncatcher
|
||||
28040206: Crystalfish
|
||||
28040301: Lunged Stickleback
|
||||
28040302: Betta
|
||||
28040303: Venomspine Fish
|
||||
28040304: Akai Maou
|
||||
28040305: Snowstrider
|
||||
28040401: Golden Koi
|
||||
28040402: Rusty Koi
|
||||
28040501: Brown Shirakodai
|
||||
28040502: Purple Shirakodai
|
||||
28040503: Tea-Colored Shirakodai
|
||||
28040504: Abiding Angelfish
|
||||
28040505: Raimei Angelfish
|
||||
28040506: Moonfin
|
||||
28040601: Pufferfish
|
||||
28040602: Bitter Pufferfish
|
||||
28040701: Divda Ray
|
||||
28040702: Formalo Ray
|
||||
28040703: Floating Ray
|
||||
28050101: Anemo Crystalfly
|
||||
28050102: Geo Crystalfly
|
||||
28050103: Cryo Crystalfly
|
||||
28050104: Electro Crystalfly
|
||||
28050105: Coral Butterfly
|
||||
28050201: Amateur Weasel Thief
|
||||
28050202: Hoarder Weasel Thief
|
||||
28050203: Golden Weasel Thief
|
||||
28050211: Amateur Weasel Thief
|
||||
28050212: Hoarder Weasel Thief
|
||||
28050213: Golden Weasel Thief
|
||||
28050301: Lucklight Fly
|
||||
28210101: Golden Crab
|
||||
28210102: Sun Crab
|
||||
28210103: Ocean Crab
|
||||
28210104: General Crab
|
||||
28210105: Pale Red Crab
|
||||
28210201: Blue Horned Lizard
|
||||
28210202: Red Horned Lizard
|
||||
28210203: Green Horned Lizard
|
||||
28210204: Sunset Loach
|
||||
28210205: Golden Loach
|
||||
28210206: Sunny Loach
|
||||
28210207: Marrow Lizard
|
||||
28210301: Frog
|
||||
28210302: Mud Frog
|
||||
28210303: Blue Frog
|
||||
28210401: Adorned Unagi
|
||||
28210402: Deep Sea Unagi
|
||||
28210403: Red-Finned Unagi
|
||||
28220101: Snow Fox
|
||||
28220102: Crimson Fox
|
||||
28220201: Squirrel
|
||||
28220301: Forest Boar
|
||||
28220303: Snowboar
|
||||
28220401: Northland Hound
|
||||
28220402: Forest-Patrol Hound
|
||||
28220403: Shiba
|
||||
28220404: Black-Back Hound
|
||||
28220501: Sapphire
|
||||
28220502: Jade-Eyed Cat
|
||||
28220503: Gray Snow Cat
|
||||
28220504: Northland Cat
|
||||
28220505: Tiger-Striped Cat
|
||||
28220506: Sheriff Cat
|
||||
28220601: Snow Weasel
|
||||
28220602: Red-Tailed Weasel
|
||||
28220603: Boot Weasel
|
||||
28220605: Bluethunder Weasel
|
||||
28220701: Kitsune
|
||||
28220901: Samurai dog (test)
|
||||
28230101: Azure Crane
|
||||
28230102: Violet Ibis
|
||||
28230301: White Pigeon
|
||||
28230302: Brightcrown Pigeon
|
||||
28230303: Graywing Pigeon
|
||||
28230304: Crimsonflank Pigeon
|
||||
28230305: Black King Pigeon
|
||||
28230306: Crow
|
||||
28230401: Crimson Finch
|
||||
28230402: Golden Finch
|
||||
28230403: Snow Finch
|
||||
28230404: Emerald Finch
|
||||
28240201: Medaka
|
||||
28240202: Glaze Medaka
|
||||
28240203: Sweet-Flower Medaka
|
||||
28240204: Aizen Medaka
|
||||
28240205: Dawncatcher
|
||||
28240206: Crystalfish
|
||||
28240301: Lunged Stickleback
|
||||
28240302: Betta
|
||||
28240303: Venomspine Fish
|
||||
28240304: Akai Maou
|
||||
28240305: Snowstrider
|
||||
28240401: Golden Koi
|
||||
28240402: Rusty Koi
|
||||
28240501: Brown Shirakodai
|
||||
28240502: Purple Shirakodai
|
||||
28240503: Tea-Colored Shirakodai
|
||||
28240504: Abiding Angelfish
|
||||
28240505: Raimei Angelfish
|
||||
28240506: Moonfin
|
||||
28240601: Pufferfish
|
||||
28240602: Bitter Pufferfish
|
||||
28240701: Divda Ray
|
||||
28240702: Formalo Ray
|
||||
28250101: Anemo Crystalfly
|
||||
28250102: Geo Crystalfly
|
||||
28250103: Cryo Crystalfly
|
||||
28250104: Electro Crystalfly
|
||||
28250105: Coral Butterfly
|
||||
28250301: Lucklight Fly
|
@@ -1,42 +1,42 @@
|
||||
51: 行者之心
|
||||
52: 勇士之心
|
||||
53: 守护之心
|
||||
54: 奇迹
|
||||
55: 战狂
|
||||
56: 武人
|
||||
57: 教官
|
||||
58: 赌徒
|
||||
59: 流放者
|
||||
60: 冒险家
|
||||
61: 幸运儿
|
||||
62: 学士
|
||||
63: 游医
|
||||
71: 冰风迷途的勇士
|
||||
72: 平息鸣雷的尊者
|
||||
73: 渡过烈火的贤人
|
||||
74: 被怜爱的少女
|
||||
75: 角斗士的终幕礼
|
||||
76: 翠绿之影
|
||||
77: 流浪大地的乐团
|
||||
78: 冰之川与雪之砂
|
||||
79: 如雷的盛怒
|
||||
80: 炽烈的炎之魔女
|
||||
81: 昔日宗室之仪
|
||||
82: 染血的骑士道
|
||||
83: 祭火之人
|
||||
84: 祭水之人
|
||||
85: 祭雷之人
|
||||
86: 祭风之人
|
||||
87: 祭冰之人
|
||||
88: 悠古的磐岩
|
||||
89: 逆飞的流星
|
||||
90: 沉沦之心
|
||||
91: 千岩牢固
|
||||
92: 苍白之火
|
||||
93: 追忆之注连
|
||||
94: 绝缘之旗印
|
||||
95: 华馆梦醒形骸记
|
||||
96: 海染砗磲
|
||||
97: 辰砂往生录
|
||||
98: 来歆余响
|
||||
99: 高天的风之主
|
||||
51: Resolution of Sojourner
|
||||
52: Brave Heart
|
||||
53: Defender's Will
|
||||
54: Tiny Miracle
|
||||
55: Berserker
|
||||
56: Martial Artist
|
||||
57: Instructor
|
||||
58: Gambler
|
||||
59: The Exile
|
||||
60: Adventurer
|
||||
61: Lucky Dog
|
||||
62: Scholar
|
||||
63: Traveling Doctor
|
||||
71: Blizzard Strayer
|
||||
72: Thundersoother
|
||||
73: Lavawalker
|
||||
74: Maiden Beloved
|
||||
75: Gladiator's Finale
|
||||
76: Viridescent Venerer
|
||||
77: Wanderer's Troupe
|
||||
78: Glacier and Snowfield
|
||||
79: Thundering Fury
|
||||
80: Crimson Witch of Flames
|
||||
81: Noblesse Oblige
|
||||
82: Bloodstained Chivalry
|
||||
83: Prayers for Illumination
|
||||
84: Prayers for Destiny
|
||||
85: Prayers for Wisdom
|
||||
86: Prayers to the Firmament
|
||||
87: Prayers to Springtime
|
||||
88: Archaic Petra
|
||||
89: Retracing Bolide
|
||||
90: Heart of Depth
|
||||
91: Tenacity of the Millelith
|
||||
92: Pale Flame
|
||||
93: Shimenawa's Reminiscence
|
||||
94: Emblem of Severed Fate
|
||||
95: Husk of Opulent Dreams
|
||||
96: Ocean-Hued Clam
|
||||
97: Vermillion Hereafter
|
||||
98: Echoes of an Offering
|
||||
99: Lord of the Winds
|
||||
|
@@ -1,66 +1,66 @@
|
||||
10001: 生命值
|
||||
10002: 生命值百分比
|
||||
10003: 攻击力
|
||||
10004: 攻击力百分比
|
||||
10005: 防御力
|
||||
10006: 防御力百分比
|
||||
10007: 元素充能效率
|
||||
10008: 元素精通
|
||||
10009: 火元素抗性
|
||||
10010: 雷元素抗性
|
||||
10011: 冰元素抗性
|
||||
10012: 水元素抗性
|
||||
10013: 风元素抗性
|
||||
10014: 岩元素抗性
|
||||
10015: 草元素抗性
|
||||
12001: 攻击力
|
||||
13001: 生命值
|
||||
13002: 生命值百分比
|
||||
13003: 攻击力
|
||||
13004: 攻击力百分比
|
||||
13005: 防御力
|
||||
13006: 防御力百分比
|
||||
13007: 暴击率
|
||||
13008: 暴击伤害
|
||||
13009: 治疗加成
|
||||
13010: 元素精通
|
||||
14001: 生命值
|
||||
15001: 生命值
|
||||
15002: 生命值百分比
|
||||
15003: 攻击力
|
||||
15004: 攻击力百分比
|
||||
15005: 防御力
|
||||
15006: 防御力百分比
|
||||
15007: 元素精通
|
||||
15008: 火元素伤害加成
|
||||
15009: 雷元素伤害加成
|
||||
15010: 冰元素伤害加成
|
||||
15011: 水元素伤害加成
|
||||
15012: 风元素伤害加成
|
||||
15013: 岩元素伤害加成
|
||||
15014: 草元素伤害加成
|
||||
15015: 物理伤害加成
|
||||
10990: 攻击力百分比
|
||||
10980: 生命值百分比
|
||||
10970: 防御力百分比
|
||||
10960: 元素充能效率
|
||||
10950: 元素精通
|
||||
30990: 攻击力百分比
|
||||
30980: 生命值百分比
|
||||
30970: 防御力百分比
|
||||
30960: 暴击率
|
||||
30950: 暴击伤害
|
||||
30940: 治疗加成
|
||||
30930: 元素精通
|
||||
50990: 攻击力百分比
|
||||
50980: 生命值百分比
|
||||
50970: 防御力百分比
|
||||
50960: 火元素伤害加成
|
||||
50950: 雷元素伤害加成
|
||||
50940: 冰元素伤害加成
|
||||
50930: 水元素伤害加成
|
||||
50920: 风元素伤害加成
|
||||
50910: 岩元素伤害加成
|
||||
50900: 草元素伤害加成
|
||||
50890: 物理伤害加成
|
||||
50880: 元素精通
|
||||
10001: HP
|
||||
10002: HP Percentage
|
||||
10003: ATK
|
||||
10004: ATK Percentage
|
||||
10005: DEF
|
||||
10006: DEF Percentage
|
||||
10007: Energy Recharge
|
||||
10008: Elemental Mastery
|
||||
10009: Pyro RES
|
||||
10010: Electro RES
|
||||
10011: Cryo RES
|
||||
10012: Hydro RES
|
||||
10013: Anemo RES
|
||||
10014: Geo RES
|
||||
10015: Dendro RES
|
||||
12001: ATK
|
||||
13001: HP
|
||||
13002: HP Percentage
|
||||
13003: ATK
|
||||
13004: ATK Percentage
|
||||
13005: DEF
|
||||
13006: DEF Percentage
|
||||
13007: CRIT Rate
|
||||
13008: CRIT DMG
|
||||
13009: Healing Bonus
|
||||
13010: Elemental Mastery
|
||||
14001: HP
|
||||
15001: HP
|
||||
15002: HP Percentage
|
||||
15003: ATK
|
||||
15004: ATK Percentage
|
||||
15005: DEF
|
||||
15006: DEF Percentage
|
||||
15007: Elemental Mastery
|
||||
15008: Pyro DMG Bonus
|
||||
15009: Electro DMG Bonus
|
||||
15010: Cryo DMG Bonus
|
||||
15011: Hydro DMG Bonus
|
||||
15012: Anemo DMG Bonus
|
||||
15013: Geo DMG Bonus
|
||||
15014: Dendro DMG Bonus
|
||||
15015: Physical DMG Bonus
|
||||
10990: ATK Percentage
|
||||
10980: HP Percentage
|
||||
10970: DEF Percentage
|
||||
10960: Energy Recharge
|
||||
10950: Elemental Mastery
|
||||
30990: ATK Percentage
|
||||
30980: HP Percentage
|
||||
30970: DEF Percentage
|
||||
30960: CRIT Rate
|
||||
30950: CRIT DMG
|
||||
30940: Healing Bonus
|
||||
30930: Elemental Mastery
|
||||
50990: ATK Percentage
|
||||
50980: HP Percentage
|
||||
50970: DEF Percentage
|
||||
50960: Pyro DMG Bonus
|
||||
50950: Electro DMG Bonus
|
||||
50940: Cryo DMG Bonus
|
||||
50930: Hydro DMG Bonus
|
||||
50920: Anemo DMG Bonus
|
||||
50910: Geo DMG Bonus
|
||||
50900: Dendro DMG Bonus
|
||||
50890: Physical DMG Bonus
|
||||
50880: Elemental Mastery
|
||||
|
@@ -1,335 +1,335 @@
|
||||
101021: 生命值+24
|
||||
101022: 生命值+30
|
||||
201021: 生命值+50
|
||||
201022: 生命值+61
|
||||
201023: 生命值+72
|
||||
301021: 生命值+100
|
||||
301022: 生命值+115
|
||||
301023: 生命值+129
|
||||
301024: 生命值+143
|
||||
401021: 生命值+167
|
||||
401022: 生命值+191
|
||||
401023: 生命值+215
|
||||
401024: 生命值+239
|
||||
501021: 生命值+209
|
||||
501022: 生命值+239
|
||||
501023: 生命值+269
|
||||
501024: 生命值+299
|
||||
101031: 生命值百分比+1.2%
|
||||
101032: 生命值百分比+1.5%
|
||||
201031: 生命值百分比+1.6%
|
||||
201032: 生命值百分比+2.0%
|
||||
201033: 生命值百分比+2.3%
|
||||
301031: 生命值百分比+2.4%
|
||||
301032: 生命值百分比+2.8%
|
||||
301033: 生命值百分比+3.2%
|
||||
301034: 生命值百分比+3.5%
|
||||
401031: 生命值百分比+3.3%
|
||||
401032: 生命值百分比+3.7%
|
||||
401033: 生命值百分比+4.2%
|
||||
401034: 生命值百分比+4.7%
|
||||
501031: 生命值百分比+4.1%
|
||||
501032: 生命值百分比+4.7%
|
||||
501033: 生命值百分比+5.2%
|
||||
501034: 生命值百分比+5.8%
|
||||
101051: 攻击力+2
|
||||
101052: 攻击力+2
|
||||
201051: 攻击力+3
|
||||
201052: 攻击力+4
|
||||
201053: 攻击力+5
|
||||
301051: 攻击力+7
|
||||
301052: 攻击力+7
|
||||
301053: 攻击力+8
|
||||
301054: 攻击力+9
|
||||
401051: 攻击力+11
|
||||
401052: 攻击力+12
|
||||
401053: 攻击力+14
|
||||
401054: 攻击力+16
|
||||
501051: 攻击力+14
|
||||
501052: 攻击力+16
|
||||
501053: 攻击力+18
|
||||
501054: 攻击力+19
|
||||
101061: 攻击力百分比+1.2%
|
||||
101062: 攻击力百分比+1.5%
|
||||
201061: 攻击力百分比+1.6%
|
||||
201062: 攻击力百分比+2.0%
|
||||
201063: 攻击力百分比+2.3%
|
||||
301061: 攻击力百分比+2.4%
|
||||
301062: 攻击力百分比+2.8%
|
||||
301063: 攻击力百分比+3.2%
|
||||
301064: 攻击力百分比+3.5%
|
||||
401061: 攻击力百分比+3.3%
|
||||
401062: 攻击力百分比+3.7%
|
||||
401063: 攻击力百分比+4.2%
|
||||
401064: 攻击力百分比+4.7%
|
||||
501061: 攻击力百分比+4.1%
|
||||
501062: 攻击力百分比+4.7%
|
||||
501063: 攻击力百分比+5.2%
|
||||
501064: 攻击力百分比+5.8%
|
||||
101081: 防御力+2
|
||||
101082: 防御力+2
|
||||
201081: 防御力+4
|
||||
201082: 防御力+5
|
||||
201083: 防御力+6
|
||||
301081: 防御力+8
|
||||
301082: 防御力+9
|
||||
301083: 防御力+10
|
||||
301084: 防御力+11
|
||||
401081: 防御力+13
|
||||
401082: 防御力+15
|
||||
401083: 防御力+17
|
||||
401084: 防御力+19
|
||||
501081: 防御力+16
|
||||
501082: 防御力+19
|
||||
501083: 防御力+21
|
||||
501084: 防御力+23
|
||||
101091: 防御力百分比+1.5%
|
||||
101092: 防御力百分比+1.8%
|
||||
201091: 防御力百分比+2.0%
|
||||
201092: 防御力百分比+2.5%
|
||||
201093: 防御力百分比+2.9%
|
||||
301091: 防御力百分比+3.1%
|
||||
301092: 防御力百分比+3.5%
|
||||
301093: 防御力百分比+3.9%
|
||||
301094: 防御力百分比+4.4%
|
||||
401091: 防御力百分比+4.1%
|
||||
401092: 防御力百分比+4.7%
|
||||
401093: 防御力百分比+5.2%
|
||||
401094: 防御力百分比+5.8%
|
||||
501091: 防御力百分比+5.1%
|
||||
501092: 防御力百分比+5.8%
|
||||
501093: 防御力百分比+6.6%
|
||||
501094: 防御力百分比+7.3%
|
||||
101231: 元素充能效率+1.3%
|
||||
101232: 元素充能效率+1.6%
|
||||
201231: 元素充能效率+1.8%
|
||||
201232: 元素充能效率+2.2%
|
||||
201233: 元素充能效率+2.6%
|
||||
301231: 元素充能效率+2.7%
|
||||
301232: 元素充能效率+3.1%
|
||||
301233: 元素充能效率+3.5%
|
||||
301234: 元素充能效率+3.9%
|
||||
401231: 元素充能效率+3.6%
|
||||
401232: 元素充能效率+4.1%
|
||||
401233: 元素充能效率+4.7%
|
||||
401234: 元素充能效率+5.2%
|
||||
501231: 元素充能效率+4.5%
|
||||
501232: 元素充能效率+5.2%
|
||||
501233: 元素充能效率+5.8%
|
||||
501234: 元素充能效率+6.5%
|
||||
101241: 元素精通+5
|
||||
101242: 元素精通+6
|
||||
201241: 元素精通+7
|
||||
201242: 元素精通+8
|
||||
201243: 元素精通+9
|
||||
301241: 元素精通+10
|
||||
301242: 元素精通+11
|
||||
301243: 元素精通+13
|
||||
301244: 元素精通+14
|
||||
401241: 元素精通+13
|
||||
401242: 元素精通+15
|
||||
401243: 元素精通+17
|
||||
401244: 元素精通+19
|
||||
501241: 元素精通+16
|
||||
501242: 元素精通+19
|
||||
501243: 元素精通+21
|
||||
501244: 元素精通+23
|
||||
101201: 暴击率+0.8%
|
||||
101202: 暴击率+1.0%
|
||||
201201: 暴击率+1.1%
|
||||
201202: 暴击率+1.3%
|
||||
201203: 暴击率+1.5%
|
||||
301201: 暴击率+1.6%
|
||||
301202: 暴击率+1.9%
|
||||
301203: 暴击率+2.1%
|
||||
301204: 暴击率+2.3%
|
||||
401201: 暴击率+2.2%
|
||||
401202: 暴击率+2.5%
|
||||
401203: 暴击率+2.8%
|
||||
401204: 暴击率+3.1%
|
||||
501201: 暴击率+2.7%
|
||||
501202: 暴击率+3.1%
|
||||
501203: 暴击率+3.5%
|
||||
501204: 暴击率+3.9%
|
||||
101221: 暴击伤害+1.5%
|
||||
101222: 暴击伤害+1.9%
|
||||
201221: 暴击伤害+2.2%
|
||||
201222: 暴击伤害+2.6%
|
||||
201223: 暴击伤害+3.1%
|
||||
301221: 暴击伤害+3.3%
|
||||
301222: 暴击伤害+3.7%
|
||||
301223: 暴击伤害+4.2%
|
||||
301224: 暴击伤害+4.7%
|
||||
401221: 暴击伤害+4.3%
|
||||
401222: 暴击伤害+5.0%
|
||||
401223: 暴击伤害+5.6%
|
||||
401224: 暴击伤害+6.2%
|
||||
501221: 暴击伤害+5.4%
|
||||
501222: 暴击伤害+6.2%
|
||||
501223: 暴击伤害+7.0%
|
||||
501224: 暴击伤害+7.8%
|
||||
999001: 暴击伤害+350.0%
|
||||
999002: 暴击率+100.0%
|
||||
999003: 攻击力+233333
|
||||
999004: 防御力+233333
|
||||
998001: 生命值百分比+14.6%
|
||||
998002: 攻击力百分比+14.6%
|
||||
998003: 防御力百分比+18.2%
|
||||
998004: 暴击率+9.7%
|
||||
998005: 元素充能效率+16.2%
|
||||
998006: 元素精通+58
|
||||
998007: 暴击伤害+19.4%
|
||||
995001: 生命值百分比+14.6%
|
||||
995002: 攻击力百分比+14.6%
|
||||
995003: 防御力百分比+18.2%
|
||||
995004: 暴击率+9.7%
|
||||
995005: 元素充能效率+16.2%
|
||||
995006: 元素精通+58
|
||||
995007: 暴击伤害+19.4%
|
||||
997001: 生命值百分比+9.3%
|
||||
997002: 攻击力百分比+9.3%
|
||||
997003: 防御力百分比+11.7%
|
||||
997004: 暴击率+6.2%
|
||||
997005: 元素充能效率+10.4%
|
||||
997006: 元素精通+37
|
||||
997007: 暴击伤害+12.4%
|
||||
996001: 生命值百分比+9.3%
|
||||
996002: 攻击力百分比+9.3%
|
||||
996003: 防御力百分比+11.7%
|
||||
996004: 暴击率+6.2%
|
||||
996005: 元素充能效率+10.4%
|
||||
996006: 元素精通+37
|
||||
996007: 暴击伤害+12.4%
|
||||
994001: 暴击率+80.0%
|
||||
993001: 暴击伤害+80.0%
|
||||
992001: 护盾强效+80.0%
|
||||
991001: 治疗加成+80.0%
|
||||
990001: 受治疗加成+80.0%
|
||||
989001: 冷却缩减+50.0%
|
||||
988001: 移动速度百分比+30.0%
|
||||
987001: 火元素伤害加成+80.0%
|
||||
986001: 雷元素伤害加成+80.0%
|
||||
985001: 水元素伤害加成+80.0%
|
||||
984001: 草元素伤害加成+80.0%
|
||||
983001: 风元素伤害加成+80.0%
|
||||
982001: 岩元素伤害加成+80.0%
|
||||
981001: 冰元素伤害加成+80.0%
|
||||
980001: 物理伤害加成+80.0%
|
||||
979001: 火元素抗性+80.0%
|
||||
978001: 雷元素抗性+80.0%
|
||||
977001: 水元素抗性+80.0%
|
||||
976001: 草元素抗性+80.0%
|
||||
975001: 风元素抗性+80.0%
|
||||
974001: 岩元素抗性+80.0%
|
||||
973001: 冰元素抗性+80.0%
|
||||
972001: 物理抗性+80.0%
|
||||
971001: 伤害增加+80.0%
|
||||
970001: 受伤减免+80.0%
|
||||
969001: 防御力+-500
|
||||
968001: 元素精通+-300
|
||||
951001: 生命值百分比+14.6%
|
||||
951002: 攻击力百分比+14.6%
|
||||
951003: 防御力百分比+18.2%
|
||||
951004: 暴击率+9.7%
|
||||
951005: 元素充能效率+16.2%
|
||||
951006: 元素精通+58
|
||||
951007: 暴击伤害+19.4%
|
||||
952001: 生命值百分比+14.6%
|
||||
952002: 攻击力百分比+14.6%
|
||||
952003: 防御力百分比+18.2%
|
||||
952004: 暴击率+9.7%
|
||||
952005: 元素充能效率+16.2%
|
||||
952006: 元素精通+58
|
||||
952007: 暴击伤害+19.4%
|
||||
953001: 生命值百分比+14.6%
|
||||
953002: 攻击力百分比+14.6%
|
||||
953003: 防御力百分比+18.2%
|
||||
953004: 暴击率+9.7%
|
||||
953005: 元素充能效率+16.2%
|
||||
953006: 元素精通+58
|
||||
953007: 暴击伤害+19.4%
|
||||
956001: 生命值百分比+14.6%
|
||||
956002: 攻击力百分比+14.6%
|
||||
956003: 防御力百分比+18.2%
|
||||
956004: 暴击率+9.7%
|
||||
956005: 元素充能效率+16.2%
|
||||
956006: 元素精通+58
|
||||
956007: 暴击伤害+19.4%
|
||||
941001: 生命值百分比+9.3%
|
||||
941002: 攻击力百分比+9.3%
|
||||
941003: 防御力百分比+11.7%
|
||||
941004: 暴击率+6.2%
|
||||
941005: 元素充能效率+10.4%
|
||||
941006: 元素精通+37
|
||||
941007: 暴击伤害+12.4%
|
||||
942001: 生命值百分比+9.3%
|
||||
942002: 攻击力百分比+9.3%
|
||||
942003: 防御力百分比+11.7%
|
||||
942004: 暴击率+6.2%
|
||||
942005: 元素充能效率+10.4%
|
||||
942006: 元素精通+37
|
||||
942007: 暴击伤害+12.4%
|
||||
943001: 生命值百分比+9.3%
|
||||
943002: 攻击力百分比+9.3%
|
||||
943003: 防御力百分比+11.7%
|
||||
943004: 暴击率+6.2%
|
||||
943005: 元素充能效率+10.4%
|
||||
943006: 元素精通+37
|
||||
943007: 暴击伤害+12.4%
|
||||
946001: 生命值百分比+9.3%
|
||||
946002: 攻击力百分比+9.3%
|
||||
946003: 防御力百分比+11.7%
|
||||
946004: 暴击率+6.2%
|
||||
946005: 元素充能效率+10.4%
|
||||
946006: 元素精通+37
|
||||
946007: 暴击伤害+12.4%
|
||||
961001: 生命值百分比+14.6%
|
||||
961002: 攻击力百分比+14.6%
|
||||
961003: 防御力百分比+18.2%
|
||||
961004: 暴击率+9.7%
|
||||
961005: 元素充能效率+16.2%
|
||||
961006: 元素精通+58
|
||||
961007: 暴击伤害+19.4%
|
||||
961008: 生命值+747
|
||||
961009: 攻击力+49
|
||||
961010: 防御力+58
|
||||
962001: 生命值百分比+14.6%
|
||||
962002: 攻击力百分比+14.6%
|
||||
962003: 防御力百分比+18.2%
|
||||
962004: 暴击率+9.7%
|
||||
962005: 元素充能效率+16.2%
|
||||
962006: 元素精通+58
|
||||
962007: 暴击伤害+19.4%
|
||||
962008: 生命值+747
|
||||
962009: 攻击力+49
|
||||
962010: 防御力+58
|
||||
963001: 生命值百分比+14.6%
|
||||
963002: 攻击力百分比+14.6%
|
||||
963003: 防御力百分比+18.2%
|
||||
963004: 暴击率+9.7%
|
||||
963005: 元素充能效率+16.2%
|
||||
963006: 元素精通+58
|
||||
963007: 暴击伤害+19.4%
|
||||
963008: 生命值+747
|
||||
963009: 攻击力+49
|
||||
963010: 防御力+58
|
||||
964001: 生命值百分比+14.6%
|
||||
964002: 攻击力百分比+14.6%
|
||||
964003: 防御力百分比+18.2%
|
||||
964004: 暴击率+9.7%
|
||||
964005: 元素充能效率+16.2%
|
||||
964006: 元素精通+58
|
||||
964007: 暴击伤害+19.4%
|
||||
964008: 生命值+747
|
||||
964009: 攻击力+49
|
||||
964010: 防御力+58
|
||||
965001: 生命值百分比+14.6%
|
||||
965002: 攻击力百分比+14.6%
|
||||
965003: 防御力百分比+18.2%
|
||||
965004: 暴击率+9.7%
|
||||
965005: 元素充能效率+16.2%
|
||||
965006: 元素精通+58
|
||||
965007: 暴击伤害+19.4%
|
||||
965008: 生命值+747
|
||||
965009: 攻击力+49
|
||||
965010: 防御力+58
|
||||
101021: HP+24
|
||||
101022: HP+30
|
||||
201021: HP+50
|
||||
201022: HP+61
|
||||
201023: HP+72
|
||||
301021: HP+100
|
||||
301022: HP+115
|
||||
301023: HP+129
|
||||
301024: HP+143
|
||||
401021: HP+167
|
||||
401022: HP+191
|
||||
401023: HP+215
|
||||
401024: HP+239
|
||||
501021: HP+209
|
||||
501022: HP+239
|
||||
501023: HP+269
|
||||
501024: HP+299
|
||||
101031: HP Percentage+1.2%
|
||||
101032: HP Percentage+1.5%
|
||||
201031: HP Percentage+1.6%
|
||||
201032: HP Percentage+2.0%
|
||||
201033: HP Percentage+2.3%
|
||||
301031: HP Percentage+2.4%
|
||||
301032: HP Percentage+2.8%
|
||||
301033: HP Percentage+3.2%
|
||||
301034: HP Percentage+3.5%
|
||||
401031: HP Percentage+3.3%
|
||||
401032: HP Percentage+3.7%
|
||||
401033: HP Percentage+4.2%
|
||||
401034: HP Percentage+4.7%
|
||||
501031: HP Percentage+4.1%
|
||||
501032: HP Percentage+4.7%
|
||||
501033: HP Percentage+5.2%
|
||||
501034: HP Percentage+5.8%
|
||||
101051: ATK+2
|
||||
101052: ATK+2
|
||||
201051: ATK+3
|
||||
201052: ATK+4
|
||||
201053: ATK+5
|
||||
301051: ATK+7
|
||||
301052: ATK+7
|
||||
301053: ATK+8
|
||||
301054: ATK+9
|
||||
401051: ATK+11
|
||||
401052: ATK+12
|
||||
401053: ATK+14
|
||||
401054: ATK+16
|
||||
501051: ATK+14
|
||||
501052: ATK+16
|
||||
501053: ATK+18
|
||||
501054: ATK+19
|
||||
101061: ATK Percentage+1.2%
|
||||
101062: ATK Percentage+1.5%
|
||||
201061: ATK Percentage+1.6%
|
||||
201062: ATK Percentage+2.0%
|
||||
201063: ATK Percentage+2.3%
|
||||
301061: ATK Percentage+2.4%
|
||||
301062: ATK Percentage+2.8%
|
||||
301063: ATK Percentage+3.2%
|
||||
301064: ATK Percentage+3.5%
|
||||
401061: ATK Percentage+3.3%
|
||||
401062: ATK Percentage+3.7%
|
||||
401063: ATK Percentage+4.2%
|
||||
401064: ATK Percentage+4.7%
|
||||
501061: ATK Percentage+4.1%
|
||||
501062: ATK Percentage+4.7%
|
||||
501063: ATK Percentage+5.2%
|
||||
501064: ATK Percentage+5.8%
|
||||
101081: DEF+2
|
||||
101082: DEF+2
|
||||
201081: DEF+4
|
||||
201082: DEF+5
|
||||
201083: DEF+6
|
||||
301081: DEF+8
|
||||
301082: DEF+9
|
||||
301083: DEF+10
|
||||
301084: DEF+11
|
||||
401081: DEF+13
|
||||
401082: DEF+15
|
||||
401083: DEF+17
|
||||
401084: DEF+19
|
||||
501081: DEF+16
|
||||
501082: DEF+19
|
||||
501083: DEF+21
|
||||
501084: DEF+23
|
||||
101091: DEF Percentage+1.5%
|
||||
101092: DEF Percentage+1.8%
|
||||
201091: DEF Percentage+2.0%
|
||||
201092: DEF Percentage+2.5%
|
||||
201093: DEF Percentage+2.9%
|
||||
301091: DEF Percentage+3.1%
|
||||
301092: DEF Percentage+3.5%
|
||||
301093: DEF Percentage+3.9%
|
||||
301094: DEF Percentage+4.4%
|
||||
401091: DEF Percentage+4.1%
|
||||
401092: DEF Percentage+4.7%
|
||||
401093: DEF Percentage+5.2%
|
||||
401094: DEF Percentage+5.8%
|
||||
501091: DEF Percentage+5.1%
|
||||
501092: DEF Percentage+5.8%
|
||||
501093: DEF Percentage+6.6%
|
||||
501094: DEF Percentage+7.3%
|
||||
101231: Energy Recharge+1.3%
|
||||
101232: Energy Recharge+1.6%
|
||||
201231: Energy Recharge+1.8%
|
||||
201232: Energy Recharge+2.2%
|
||||
201233: Energy Recharge+2.6%
|
||||
301231: Energy Recharge+2.7%
|
||||
301232: Energy Recharge+3.1%
|
||||
301233: Energy Recharge+3.5%
|
||||
301234: Energy Recharge+3.9%
|
||||
401231: Energy Recharge+3.6%
|
||||
401232: Energy Recharge+4.1%
|
||||
401233: Energy Recharge+4.7%
|
||||
401234: Energy Recharge+5.2%
|
||||
501231: Energy Recharge+4.5%
|
||||
501232: Energy Recharge+5.2%
|
||||
501233: Energy Recharge+5.8%
|
||||
501234: Energy Recharge+6.5%
|
||||
101241: Elemental Mastery+5
|
||||
101242: Elemental Mastery+6
|
||||
201241: Elemental Mastery+7
|
||||
201242: Elemental Mastery+8
|
||||
201243: Elemental Mastery+9
|
||||
301241: Elemental Mastery+10
|
||||
301242: Elemental Mastery+11
|
||||
301243: Elemental Mastery+13
|
||||
301244: Elemental Mastery+14
|
||||
401241: Elemental Mastery+13
|
||||
401242: Elemental Mastery+15
|
||||
401243: Elemental Mastery+17
|
||||
401244: Elemental Mastery+19
|
||||
501241: Elemental Mastery+16
|
||||
501242: Elemental Mastery+19
|
||||
501243: Elemental Mastery+21
|
||||
501244: Elemental Mastery+23
|
||||
101201: CRIT Rate+0.8%
|
||||
101202: CRIT Rate+1.0%
|
||||
201201: CRIT Rate+1.1%
|
||||
201202: CRIT Rate+1.3%
|
||||
201203: CRIT Rate+1.5%
|
||||
301201: CRIT Rate+1.6%
|
||||
301202: CRIT Rate+1.9%
|
||||
301203: CRIT Rate+2.1%
|
||||
301204: CRIT Rate+2.3%
|
||||
401201: CRIT Rate+2.2%
|
||||
401202: CRIT Rate+2.5%
|
||||
401203: CRIT Rate+2.8%
|
||||
401204: CRIT Rate+3.1%
|
||||
501201: CRIT Rate+2.7%
|
||||
501202: CRIT Rate+3.1%
|
||||
501203: CRIT Rate+3.5%
|
||||
501204: CRIT Rate+3.9%
|
||||
101221: CRIT DMG+1.5%
|
||||
101222: CRIT DMG+1.9%
|
||||
201221: CRIT DMG+2.2%
|
||||
201222: CRIT DMG+2.6%
|
||||
201223: CRIT DMG+3.1%
|
||||
301221: CRIT DMG+3.3%
|
||||
301222: CRIT DMG+3.7%
|
||||
301223: CRIT DMG+4.2%
|
||||
301224: CRIT DMG+4.7%
|
||||
401221: CRIT DMG+4.3%
|
||||
401222: CRIT DMG+5.0%
|
||||
401223: CRIT DMG+5.6%
|
||||
401224: CRIT DMG+6.2%
|
||||
501221: CRIT DMG+5.4%
|
||||
501222: CRIT DMG+6.2%
|
||||
501223: CRIT DMG+7.0%
|
||||
501224: CRIT DMG+7.8%
|
||||
999001: CRIT DMG+350.0%
|
||||
999002: CRIT Rate+100.0%
|
||||
999003: ATK+233333
|
||||
999004: DEF+233333
|
||||
998001: HP Percentage+14.6%
|
||||
998002: ATK Percentage+14.6%
|
||||
998003: DEF Percentage+18.2%
|
||||
998004: CRIT Rate+9.7%
|
||||
998005: Energy Recharge+16.2%
|
||||
998006: Elemental Mastery+58
|
||||
998007: CRIT DMG+19.4%
|
||||
995001: HP Percentage+14.6%
|
||||
995002: ATK Percentage+14.6%
|
||||
995003: DEF Percentage+18.2%
|
||||
995004: CRIT Rate+9.7%
|
||||
995005: Energy Recharge+16.2%
|
||||
995006: Elemental Mastery+58
|
||||
995007: CRIT DMG+19.4%
|
||||
997001: HP Percentage+9.3%
|
||||
997002: ATK Percentage+9.3%
|
||||
997003: DEF Percentage+11.7%
|
||||
997004: CRIT Rate+6.2%
|
||||
997005: Energy Recharge+10.4%
|
||||
997006: Elemental Mastery+37
|
||||
997007: CRIT DMG+12.4%
|
||||
996001: HP Percentage+9.3%
|
||||
996002: ATK Percentage+9.3%
|
||||
996003: DEF Percentage+11.7%
|
||||
996004: CRIT Rate+6.2%
|
||||
996005: Energy Recharge+10.4%
|
||||
996006: Elemental Mastery+37
|
||||
996007: CRIT DMG+12.4%
|
||||
994001: CRIT Rate+80.0%
|
||||
993001: CRIT DMG+80.0%
|
||||
992001: Shield Strength+80.0%
|
||||
991001: Healing Bonus+80.0%
|
||||
990001: Incoming Healing Bonus+80.0%
|
||||
989001: CD Reduction+50.0%
|
||||
988001: Movement SPD+30.0%
|
||||
987001: Pyro DMG Bonus+80.0%
|
||||
986001: Electro DMG Bonus+80.0%
|
||||
985001: Hydro DMG Bonus+80.0%
|
||||
984001: Dendro DMG Bonus+80.0%
|
||||
983001: Anemo DMG Bonus+80.0%
|
||||
982001: Geo DMG Bonus+80.0%
|
||||
981001: Cryo DMG Bonus+80.0%
|
||||
980001: Physical DMG Bonus+80.0%
|
||||
979001: Pyro RES+80.0%
|
||||
978001: Electro RES+80.0%
|
||||
977001: Hydro RES+80.0%
|
||||
976001: Dendro RES+80.0%
|
||||
975001: Anemo RES+80.0%
|
||||
974001: Geo RES+80.0%
|
||||
973001: Cryo RES+80.0%
|
||||
972001: Physical RES+80.0%
|
||||
971001: DMG Bonus+80.0%
|
||||
970001: DMG Reduction+80.0%
|
||||
969001: DEF+-500
|
||||
968001: Elemental Mastery+-300
|
||||
951001: HP Percentage+14.6%
|
||||
951002: ATK Percentage+14.6%
|
||||
951003: DEF Percentage+18.2%
|
||||
951004: CRIT Rate+9.7%
|
||||
951005: Energy Recharge+16.2%
|
||||
951006: Elemental Mastery+58
|
||||
951007: CRIT DMG+19.4%
|
||||
952001: HP Percentage+14.6%
|
||||
952002: ATK Percentage+14.6%
|
||||
952003: DEF Percentage+18.2%
|
||||
952004: CRIT Rate+9.7%
|
||||
952005: Energy Recharge+16.2%
|
||||
952006: Elemental Mastery+58
|
||||
952007: CRIT DMG+19.4%
|
||||
953001: HP Percentage+14.6%
|
||||
953002: ATK Percentage+14.6%
|
||||
953003: DEF Percentage+18.2%
|
||||
953004: CRIT Rate+9.7%
|
||||
953005: Energy Recharge+16.2%
|
||||
953006: Elemental Mastery+58
|
||||
953007: CRIT DMG+19.4%
|
||||
956001: HP Percentage+14.6%
|
||||
956002: ATK Percentage+14.6%
|
||||
956003: DEF Percentage+18.2%
|
||||
956004: CRIT Rate+9.7%
|
||||
956005: Energy Recharge+16.2%
|
||||
956006: Elemental Mastery+58
|
||||
956007: CRIT DMG+19.4%
|
||||
941001: HP Percentage+9.3%
|
||||
941002: ATK Percentage+9.3%
|
||||
941003: DEF Percentage+11.7%
|
||||
941004: CRIT Rate+6.2%
|
||||
941005: Energy Recharge+10.4%
|
||||
941006: Elemental Mastery+37
|
||||
941007: CRIT DMG+12.4%
|
||||
942001: HP Percentage+9.3%
|
||||
942002: ATK Percentage+9.3%
|
||||
942003: DEF Percentage+11.7%
|
||||
942004: CRIT Rate+6.2%
|
||||
942005: Energy Recharge+10.4%
|
||||
942006: Elemental Mastery+37
|
||||
942007: CRIT DMG+12.4%
|
||||
943001: HP Percentage+9.3%
|
||||
943002: ATK Percentage+9.3%
|
||||
943003: DEF Percentage+11.7%
|
||||
943004: CRIT Rate+6.2%
|
||||
943005: Energy Recharge+10.4%
|
||||
943006: Elemental Mastery+37
|
||||
943007: CRIT DMG+12.4%
|
||||
946001: HP Percentage+9.3%
|
||||
946002: ATK Percentage+9.3%
|
||||
946003: DEF Percentage+11.7%
|
||||
946004: CRIT Rate+6.2%
|
||||
946005: Energy Recharge+10.4%
|
||||
946006: Elemental Mastery+37
|
||||
946007: CRIT DMG+12.4%
|
||||
961001: HP Percentage+14.6%
|
||||
961002: ATK Percentage+14.6%
|
||||
961003: DEF Percentage+18.2%
|
||||
961004: CRIT Rate+9.7%
|
||||
961005: Energy Recharge+16.2%
|
||||
961006: Elemental Mastery+58
|
||||
961007: CRIT DMG+19.4%
|
||||
961008: HP+747
|
||||
961009: ATK+49
|
||||
961010: DEF+5787.0%
|
||||
962001: HP Percentage+14.6%
|
||||
962002: ATK Percentage+14.6%
|
||||
962003: DEF Percentage+18.2%
|
||||
962004: CRIT Rate+9.7%
|
||||
962005: Energy Recharge+16.2%
|
||||
962006: Elemental Mastery+58
|
||||
962007: CRIT DMG+19.4%
|
||||
962008: HP+747
|
||||
962009: ATK+49
|
||||
962010: DEF+58
|
||||
963001: HP Percentage+14.6%
|
||||
963002: ATK Percentage+14.6%
|
||||
963003: DEF Percentage+18.2%
|
||||
963004: CRIT Rate+9.7%
|
||||
963005: Energy Recharge+16.2%
|
||||
963006: Elemental Mastery+58
|
||||
963007: CRIT DMG+19.4%
|
||||
963008: HP+747
|
||||
963009: ATK+49
|
||||
963010: DEF+58
|
||||
964001: HP Percentage+14.6%
|
||||
964002: ATK Percentage+14.6%
|
||||
964003: DEF Percentage+18.2%
|
||||
964004: CRIT Rate+9.7%
|
||||
964005: Energy Recharge+16.2%
|
||||
964006: Elemental Mastery+58
|
||||
964007: CRIT DMG+19.4%
|
||||
964008: HP+747
|
||||
964009: ATK+49
|
||||
964010: DEF+58
|
||||
965001: HP Percentage+14.6%
|
||||
965002: ATK Percentage+14.6%
|
||||
965003: DEF Percentage+18.2%
|
||||
965004: CRIT Rate+9.7%
|
||||
965005: Energy Recharge+16.2%
|
||||
965006: Elemental Mastery+58
|
||||
965007: CRIT DMG+19.4%
|
||||
965008: HP+747
|
||||
965009: ATK+49
|
||||
965010: DEF+58
|
||||
|
194
Source/GrasscutterTools/Resources/en-us/AvatarStats.json
Normal file
@@ -0,0 +1,194 @@
|
||||
[
|
||||
{
|
||||
"Name": "MAX HP",
|
||||
"ArgName": "maxhp",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "CUR HP",
|
||||
"ArgName": "hp",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "CUR Attack",
|
||||
"ArgName": "atk",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "Base Attack",
|
||||
"ArgName": "atkb",
|
||||
"Percent": false,
|
||||
"Tip": "This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff."
|
||||
},
|
||||
{
|
||||
"Name": "DEFENSE",
|
||||
"ArgName": "def",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ELEMENT MASTERY",
|
||||
"ArgName": "em",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "CHARGE EFFICIENCY",
|
||||
"ArgName": "er",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "CRITICAL",
|
||||
"ArgName": "crate",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "CRITICAL HURT",
|
||||
"ArgName": "cdmg",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ADD HURT",
|
||||
"ArgName": "dmg",
|
||||
"Percent": true,
|
||||
"Tip": "This seems to get reset after attacks"
|
||||
},
|
||||
{
|
||||
"Name": "WIND ADD HURT",
|
||||
"ArgName": "eanemo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ICE ADD HURT",
|
||||
"ArgName": "ecryo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "GRASS ADD HURT",
|
||||
"ArgName": "edendro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ELEC ADD HURT",
|
||||
"ArgName": "eelectro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ROCK ADD HURT",
|
||||
"ArgName": "egeo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "WATER ADD HURT",
|
||||
"ArgName": "ehydro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "FIRE ADD HURT",
|
||||
"ArgName": "epyro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "PHYSICAL ADD HURT",
|
||||
"ArgName": "ephys",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "SUB HURT",
|
||||
"ArgName": "resall",
|
||||
"Percent": true,
|
||||
"Tip": "This seems to get reset after attacks"
|
||||
},
|
||||
{
|
||||
"Name": "WIND SUB HURT",
|
||||
"ArgName": "resanemo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ICE SUB HURT",
|
||||
"ArgName": "rescryo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "GRASS SUB HURT",
|
||||
"ArgName": "resdendro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ELEC SUB HURT",
|
||||
"ArgName": "reselectro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "ROCK SUB HURT",
|
||||
"ArgName": "resgeo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "WATER SUB HURT",
|
||||
"ArgName": "reshydro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "FIRE SUB HURT",
|
||||
"ArgName": "respyro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "PHYSICAL SUB HURT",
|
||||
"ArgName": "resphys",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "SKILL CD MINUS RATIO",
|
||||
"ArgName": "cdr",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "HEAL ADD",
|
||||
"ArgName": "heal",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "HEALED ADD",
|
||||
"ArgName": "heali",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "SHIELD COST MINUS RATIO",
|
||||
"ArgName": "shield",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "DEFENCE IGNORE RATIO",
|
||||
"ArgName": "defi",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
}
|
||||
]
|
@@ -1,52 +1,56 @@
|
||||
无敌
|
||||
God Mode
|
||||
/godmode
|
||||
升到60级
|
||||
NoStamina
|
||||
/nostamina
|
||||
Level up to 60
|
||||
/give 102 1880200
|
||||
奶
|
||||
Heal
|
||||
/heal
|
||||
我全都要!
|
||||
Give me ALL!
|
||||
/giveall
|
||||
我在哪?
|
||||
Where am I?
|
||||
/position
|
||||
设置世界等级
|
||||
Set World Level
|
||||
/setworldlevel 8
|
||||
设置羁绊等级
|
||||
Set Fetter Level
|
||||
/setfetterlevel 1
|
||||
清空背包
|
||||
Clear Backpack(ALL)
|
||||
/clear all
|
||||
清空武器
|
||||
Clear Weapons
|
||||
/clear wp
|
||||
清空圣物
|
||||
Clear Artifacts
|
||||
/clear art
|
||||
清空材料
|
||||
Clear Materials
|
||||
/clear mat
|
||||
发送广播
|
||||
/broadcast 大家好啊~
|
||||
清空当前角色命之座(需重登)
|
||||
Broadcast
|
||||
/broadcast Hello everyone~
|
||||
Reset Current Constellation(Need Re-login)
|
||||
/resetconst
|
||||
清空全部角色命之座(需重登)
|
||||
Reset ALL Constellation(Need Re-login)
|
||||
/resetconst all
|
||||
一万纠缠
|
||||
100k Intertwined Fates
|
||||
/give 223 10000
|
||||
一万相遇
|
||||
100k Acquaint Fate
|
||||
/give 224 10000
|
||||
十万原石
|
||||
100k Primogem
|
||||
/give 201 100000
|
||||
十万摩拉
|
||||
100k Mora
|
||||
/give 202 100000
|
||||
速速集合!
|
||||
TP Everyone
|
||||
/tpall
|
||||
拔线
|
||||
Restart Server
|
||||
/restart
|
||||
私信
|
||||
Send PM
|
||||
/say <player> <message>
|
||||
进来吧你
|
||||
/coop <playerId> <target playerId>
|
||||
自杀
|
||||
Pull in team
|
||||
/coop @targetId
|
||||
Suicide
|
||||
/killcharacter
|
||||
暗杀
|
||||
Kill Somebody
|
||||
/killcharacter <playerId>
|
||||
都有谁在?
|
||||
List ALL users
|
||||
/list uid
|
||||
重载服务配置
|
||||
/reload
|
||||
Reload service config
|
||||
/reload
|
||||
KillAll
|
||||
/killall
|
@@ -0,0 +1,35 @@
|
||||
007: Beginners' wish
|
||||
008: Wanderlust Invocation
|
||||
009: Ballad in Goblets
|
||||
010: Dawn Pilgrimage
|
||||
011: Grace of Southwind
|
||||
012: Bane of All Evil
|
||||
013: Epitome Invocation
|
||||
015: Sparkling Steps
|
||||
016: Beginners' wish
|
||||
017: Wanderlust Invocation
|
||||
018: Sparkling Steps
|
||||
019: Ballad in Goblets
|
||||
020: Epitome Invocation
|
||||
021: Epitome Invocation
|
||||
022: Wanderlust Invocation
|
||||
023: Farewell of Snezhnaya
|
||||
024: Gentry of Hermitage
|
||||
027: Secretum Secretorum
|
||||
028: Adrift in the Harbor
|
||||
031: Invitation to Mundane Life
|
||||
032: Dance of Lanterns
|
||||
033: Moment of Bloom
|
||||
036: Ballad in Goblets
|
||||
037: Farewell of Snezhnaya
|
||||
040: Gentry of Hermitage
|
||||
041: Born of Ocean Swell
|
||||
045: Leaves in the Wind
|
||||
048: The Heron's Court
|
||||
049: Tapestry of Golden Flames
|
||||
052: Reign of Serenity
|
||||
053: Drifting Luminescence
|
||||
061: Oni's Royale
|
||||
065: The Transcendent One Returns
|
||||
071: Everbloom Violet
|
||||
076: Azure Excursion
|
@@ -1,568 +1,330 @@
|
||||
20010101 : Dendro Slime
|
||||
20010201 : Large Dendro Slime
|
||||
20010202 :
|
||||
20010301 : Anemo Slime
|
||||
20010302 : Anemo Slime (Mechanicus)
|
||||
20010401 : Large Anemo Slime
|
||||
20010402 : Large Anemo Slime (Mechanicus)
|
||||
20010403 :
|
||||
20010501 : Electro Slime
|
||||
20010502 : Electro Slime (Mechanicus)
|
||||
20010601 : Large Electro Slime
|
||||
20010602 : Large Electro Slime (Mechanicus)
|
||||
20010604 :
|
||||
20010701 : Mutant Electro Slime
|
||||
20010702 :
|
||||
20010703 : Mutant Electro Slime (Mechanicus)
|
||||
20010801 : Cryo Slime
|
||||
20010802 : Cryo Slime - Dragonspine Event
|
||||
20010803 : Cryo Slime (Mechanicus)
|
||||
20010901 : Large Cryo Slime
|
||||
20010902 : Large Cryo Slime - Snowy Mountain Event
|
||||
20010903 : Large Cryo Slime (Mechanicus)
|
||||
20010904 :
|
||||
20011001 : Hydro Slime
|
||||
20011002 : Hydro Slime (Mechanicus)
|
||||
20011101 : Large Hydro Slime
|
||||
20011102 : Large Hydro Slime (Mechanicus)
|
||||
20011103 :
|
||||
20011201 : Pyro Slime
|
||||
20011202 : Pyro Slime
|
||||
20011203 : Pyro Slime (Mechanicus)
|
||||
20011301 : Large Pyro Slime
|
||||
20011302 : Large Pyro Slime (Mechanicus)
|
||||
20011304 :
|
||||
20011401 : Geo Slime
|
||||
20011402 : Geo Slime (Mechanicus)
|
||||
20011501 : Large Geo Slime
|
||||
20011502 :
|
||||
20011503 : Large Geo Slime (Mechanicus)
|
||||
20011601 : Hydro Hypostasis Summon: Split (L)
|
||||
20011701 : Hydro Hypostasis Summon: Split (S)
|
||||
20011801 : Hydro Hypostasis Summon: Self-Destruct
|
||||
20011901 : Hydro Hypostasis Summon: Heal
|
||||
20020101 : Eye of the Storm
|
||||
20040101 : Electro Hypostasis - Aleph
|
||||
20040102 : (Event) Electro Hypostasis - Aleph
|
||||
20040201 : Anemo Hypostasis - Beth
|
||||
20040202 : (Event) Anemo Hypostasis - Beth
|
||||
20040301 : Geo Hypostasis: Gimel
|
||||
20040302 : (Event) Geo Hypostasis - Gimel
|
||||
20040401 : Hydro Hypostasis
|
||||
20040501 : Cryo Hypostasis - Daleth
|
||||
20040601 : Pyro Hypostasis: Ayin
|
||||
20050101 : Oceanid
|
||||
20050102 : Oceanid (Main Body)
|
||||
20050201 : Oceanid Boar
|
||||
20050202 : Oceanid Boar (Enhanced)
|
||||
20050203 :
|
||||
20050301 : Oceanid Crane
|
||||
20050302 :
|
||||
20050401 : Oceanid Crab
|
||||
20050402 : Oceanid Crab (Enhanced)
|
||||
20050403 :
|
||||
20050501 : Oceanid Finch
|
||||
20050502 :
|
||||
20050601 : Oceanid Mallard
|
||||
20050602 : Oceanid Mallard (Landwalker Version)
|
||||
20050603 :
|
||||
20050701 : Oceanid Ferret
|
||||
20050702 : Oceanid Ferret (Enhanced)
|
||||
20050703 :
|
||||
20050801 : Oceanid Frog
|
||||
20050802 :
|
||||
20050901 : Oceanid Raptor
|
||||
20060101 : Hydro Specter
|
||||
20060201 : Geo Specter
|
||||
20060301 : Anemo Specter
|
||||
20060401 : null
|
||||
20060501 : null
|
||||
20060601 : null
|
||||
20070101 : Thunder Manifestation
|
||||
21010101 : Hilichurl
|
||||
21010102 : Hilichurl (Mechanicus)
|
||||
21010201 : Hilichurl Fighter
|
||||
21010301 : Wooden Shield Hilichurl Guard
|
||||
21010302 : Wooden Shield Hilichurl Guard (Mechanicus)
|
||||
21010401 : Hilichurl Shooter
|
||||
21010402 : Test_Varied Hilichurl Shooter
|
||||
21010501 : Pyro Hilichurl Shooter
|
||||
21010502 : Test_Varied Pyro Hilichurl Shooter
|
||||
21010601 : Hilichurl Grenadier
|
||||
21010603 :
|
||||
21010701 : Hilichurl Berserker
|
||||
21010702 : Hilichurl Berserker (Mechanicus)
|
||||
21010901 : Cryo Hilichurl Shooter
|
||||
21010902 : Test_Varied Cryo Hilichurl Shooter
|
||||
21011001 : Electro Hilichurl Shooter
|
||||
21011002 : Test_Varied Electro Hilichurl Shooter
|
||||
21011201 : Rock Shield Hilichurl Guard
|
||||
21011202 : Rock Shield Hilichurl Guard (Mechanicus)
|
||||
21011301 : Cryo Hilichurl Grenadier
|
||||
21011302 : Cryo Hilichurl Grenadier - Enhanced Attack
|
||||
21011401 : Ice Shield Hilichurl Guard
|
||||
21011402 : Ice Shield Hilichurl Guard (Mechanicus)
|
||||
21011403 : Ice Shield Hilichurl Guard: Dragonspine Event
|
||||
21011501 : Unusual Unarmed Hilichurl
|
||||
21011601 : Electro Hilichurl Grenadier
|
||||
21011602 : Electro Hilichurl Grenadier - Enhanced Attack
|
||||
21020101 : Wooden Shieldwall Mitachurl
|
||||
21020102 : Wooden Shieldwall Mitachurl (Mechanicus)
|
||||
21020201 : Blazing Axe Mitachurl
|
||||
21020202 :
|
||||
21020203 : Blazing Axe Mitachurl (Mechanicus)
|
||||
21020301 : Rock Shieldwall Mitachurl
|
||||
21020302 : Rock Shieldwall Mitachurl (Mechanicus)
|
||||
21020401 : Frostarm Lawachurl
|
||||
21020402 : Frostarm Lawachurl (Mechanicus)
|
||||
21020501 : Stonehide Lawachurl
|
||||
21020502 : Stonehide Lawachurl (Mechanicus)
|
||||
21020601 : Ice Shieldwall Mitachurl
|
||||
21020602 : Ice Shieldwall Mitachurl (Mechanicus)
|
||||
21020701 : Crackling Axe Mitachurl
|
||||
21020702 : Crackling Axe Mitachurl (Mechanicus)
|
||||
21020703 : Crackling Axe Mitachurl - Enhanced Attack
|
||||
21020801 : Thunderhelm Lawachurl
|
||||
21020802 : Thunderhelm Lawachurl (Mechanicus)
|
||||
21030101 : Hydro Samachurl
|
||||
21030102 : Hydro Samachurl (Mechanicus)
|
||||
21030103 : Test_Movement Healing Hydro Samachurl
|
||||
21030201 : Dendro Samachurl
|
||||
21030202 : Dendro Samachurl (Mechanicus)
|
||||
21030203 :
|
||||
21030301 : Anemo Samachurl
|
||||
21030302 : Anemo Samachurl (Mechanicus)
|
||||
21030303 : Test_Wind Current Enhanced Anemo Samachurl
|
||||
21030304 :
|
||||
21030401 : Geo Samachurl
|
||||
21030402 :
|
||||
21030403 : Geo Samachurl (Mechanicus)
|
||||
21030501 : Cryo Samachurl
|
||||
21030502 : Cryo Samachurl (Mechanicus)
|
||||
21030601 : Electro Samachurl
|
||||
21030602 : Electro Samachurl (Mechanicus)
|
||||
21030603 : Electro Samachurl - Enhanced Support
|
||||
22010101 : Pyro Abyss Mage
|
||||
22010102 : Test_Shield-Enhanced Pyro Abyss Mage
|
||||
22010103 : Test_Teleport-Enhanced Pyro Abyss Mage
|
||||
22010104 : Test_Attacking-Enhanced Pyro Abyss Mage
|
||||
22010105 : Pyro Abyss Mage (Mechanicus)
|
||||
22010201 : Cryo Abyss Mage
|
||||
22010202 : Test_Shield-Enhanced Cryo Abyss Mage
|
||||
22010203 : Test_Teleport-Enhanced Cryo Abyss Mage
|
||||
22010204 : Test_Attacking-Enhanced Cryo Abyss Mage
|
||||
22010205 : Cryo Abyss Mage (Mechanicus)
|
||||
22010301 : Hydro Abyss Mage
|
||||
22010302 : Test_Shield-Enhanced Hydro Abyss Mage
|
||||
22010303 : Test_Teleport-Enhanced Hydro Abyss Mage
|
||||
22010304 : Test_Attacking-Enhanced Hydro Abyss Mage
|
||||
22010305 : Hydro Abyss Mage (Mechanicus)
|
||||
22010401 : Electro Abyss Mage
|
||||
22010402 : Electro Abyss Mage (Mechanicus)
|
||||
22010403 : Electro Abyss Mage - Enhanced Shield
|
||||
22010404 : Electro Abyss Mage - Enhanced Attack
|
||||
22020101 : Abyss Herald: Wicked Torrents (Disappearing)
|
||||
22020102 : Abyss Herald: Wicked Torrents (Permanent)
|
||||
22030101 : Abyss Lector: Violet Lightning (Disappearing)
|
||||
22030102 : Abyss Lector: Violet Lightning (Permanent)
|
||||
22030201 : null
|
||||
22030202 : null
|
||||
22040101 : Rockfond Rifthound Whelp
|
||||
22040201 : Thundercraven Rifthound Whelp
|
||||
22050101 : Rockfond Rifthound
|
||||
22050201 : Thundercraven Rifthound
|
||||
22060101 : Golden Wolflord
|
||||
22070101 : null
|
||||
22070102 : null
|
||||
22070201 : null
|
||||
22070202 : null
|
||||
22070301 : null
|
||||
22070302 : null
|
||||
22080101 : null
|
||||
23010101 :
|
||||
23010201 :
|
||||
23010301 :
|
||||
23010401 :
|
||||
23010501 :
|
||||
23010601 :
|
||||
23020101 : Fatui Agent
|
||||
23020102 :
|
||||
23030101 : Fatui Electro Cicin Mage
|
||||
23030102 :
|
||||
23040101 : Fatui Cryo Cicin Mage
|
||||
23040102 : Fatui Cryo Cicin Mage - Enhanced Attack
|
||||
23050101 : Fatui Mirror Maiden
|
||||
24010101 : Ruin Guard
|
||||
24010102 : Ruin Guard (Mechanicus)
|
||||
24010108 :
|
||||
24010109 :
|
||||
24010201 : Ruin Hunter
|
||||
24010202 : Ruin Hunter (Mechanicus)
|
||||
24010301 : Ruin Grader
|
||||
24010302 : Ruin Grader (Mechanicus)
|
||||
24010303 : Ruin Grader (Mining Version)
|
||||
24010401 : null
|
||||
24020101 : Ruin Cruiser
|
||||
24020102 : Ruin Cruiser (Weakened)
|
||||
24020103 : Ruin Cruiser (Enhanced)
|
||||
24020201 : Ruin Destroyer
|
||||
24020202 : Ruin Destroyer (Weakened)
|
||||
24020203 : Ruin Destroyer (Enhanced)
|
||||
24020301 : Ruin Defender
|
||||
24020302 : Ruin Defender (Weakened)
|
||||
24020303 : Ruin Defender (Enhanced)
|
||||
24020401 : Ruin Scout
|
||||
24020402 : Ruin Scout (Weakened)
|
||||
24020403 : Ruin Scout (Enhanced)
|
||||
24021101 : Perpetual Mechanical Array
|
||||
24021102 : Perpetual Mechanical Array (Inazuma Event-Only)
|
||||
25010101 : Liuliu
|
||||
25010102 : Mystery Man
|
||||
25010103 :
|
||||
25010104 :
|
||||
25010105 : null
|
||||
25010106 : null
|
||||
25010201 : Treasure Hoarder Scout
|
||||
25010203 :
|
||||
25010204 :
|
||||
25010205 :
|
||||
25010206 :
|
||||
25010207 :
|
||||
25010208 :
|
||||
25010301 :
|
||||
25010302 :
|
||||
25010401 :
|
||||
25010501 :
|
||||
25010601 :
|
||||
25010701 :
|
||||
25020101 : Raptor
|
||||
25020102 :
|
||||
25020201 : Treasure Hoarder Marksman
|
||||
25020204 :
|
||||
25030101 : Carmen
|
||||
25030102 : null
|
||||
25030103 : null
|
||||
25030201 : Treasure Hoarder Gravedigger
|
||||
25030301 : Treasure Hoarder Oarsman
|
||||
25040101 : Boss
|
||||
25040102 : null
|
||||
25040103 : null
|
||||
25050101 : Millelith Soldier
|
||||
25050201 : Millelith Sergeant
|
||||
25050301 : Shogunate Infantry
|
||||
25050401 : Shogunate Infantry Captain
|
||||
25050402 :
|
||||
25050501 : Sangonomiya Cohort
|
||||
25050502 :
|
||||
25060101 :
|
||||
25060102 :
|
||||
25070101 :
|
||||
25070201 : null
|
||||
25070202 : null
|
||||
25080101 : Ronin
|
||||
25080201 : Ronin: Sanzoku
|
||||
25080202 : null
|
||||
25080301 : Ronin: Anbu
|
||||
25080401 : Shogunate Samurai
|
||||
25080402 : null
|
||||
25090101 : Marionette General
|
||||
25090102 : Marionette General: Wind Bunshin
|
||||
25090103 : Marionette General: Ice Bunshin
|
||||
25090104 : Marionette General: Masked Bunshin
|
||||
25090201 : Marionette General: Wind Bunshin (With Icon)
|
||||
25090301 : Marionette General: Ice Bunshin (With Icon)
|
||||
25090401 : Marionette General: Masked Bunshin (With Icon)
|
||||
25100101 : Electro Kairagi
|
||||
25100102 : null
|
||||
25100201 : Pyro Kairagi
|
||||
25100301 : Thunderwraith Kairagi
|
||||
25100302 : null
|
||||
25100401 : Flameghoul Kairagi
|
||||
26010101 : Cryo Whopperflower
|
||||
26010102 : Cryo Whopperflower (Dragonspine Event)
|
||||
26010103 : Giant Cryo Whopperflower (2.3 Dragonspine Event)
|
||||
26010104 :
|
||||
26010201 : Pyro Whopperflower
|
||||
26010301 : Electro Whopperflower
|
||||
26020101 : Cryo Regisvine
|
||||
26020102 : Cryo Regisvine (Dragonspine Event)
|
||||
26020201 : Pyro Regisvine
|
||||
26030101 : Geovishap Hatchling
|
||||
26040101 : Geovishap: Hydro
|
||||
26040102 : Geovishap: Pyro
|
||||
26040103 : Geovishap: Cryo
|
||||
26040104 : Geovishap: Electro
|
||||
26040105 : Geovishap: Hydro (Mechanicus)
|
||||
26050101 : Primo Geovishap: Hydro
|
||||
26050201 : Primo Geovishap: Pyro
|
||||
26050301 : Primo Geovishap: Cryo
|
||||
26050401 : Primo Geovishap: Electro
|
||||
26050501 : Primo Geovishap (Event)
|
||||
26050601 : null
|
||||
26050701 : null
|
||||
26050702 : null
|
||||
26050801 : null
|
||||
26050802 : null
|
||||
26050901 : null
|
||||
26051001 : null
|
||||
26051101 : null
|
||||
26060101 : Electro Cicin
|
||||
26060201 : Hydro Cicin
|
||||
26060301 : Cryo Cicin
|
||||
26080101 : null
|
||||
26090101 : null
|
||||
28010101 : Golden Crab
|
||||
28010102 : Sun Crab
|
||||
28010103 : Ocean Crab
|
||||
28010104 : General Crab
|
||||
28010105 : Pale Red Crab
|
||||
28010106 : Crab
|
||||
28010201 : Blue Horned Lizard
|
||||
28010202 : Red Horned Lizard
|
||||
28010203 : Green Horned Lizard
|
||||
28010204 : Sunset Loach
|
||||
28010205 : Golden Loach
|
||||
28010206 : Sunny Loach
|
||||
28010207 : Pith Lizard
|
||||
28010301 : Frog
|
||||
28010302 : Mud Frog
|
||||
28010303 : Blue Frog
|
||||
28010401 :
|
||||
28010402 : null
|
||||
28010403 :
|
||||
28020101 : Snow Fox
|
||||
28020102 : Crimson Fox
|
||||
28020103 : Gifting Snow Fox
|
||||
28020104 : Super-Gifting Snow Fox
|
||||
28020105 : null
|
||||
28020106 : null
|
||||
28020201 : Squirrel
|
||||
28020301 : Forest Boar
|
||||
28020302 : Forest Piglet
|
||||
28020303 : Snowboar
|
||||
28020304 : Great Snowboar King
|
||||
28020305 : Frozen Snowboar
|
||||
28020306 : null
|
||||
28020307 : null
|
||||
28020308 : null
|
||||
28020309 : null
|
||||
28020401 : Northland Hound
|
||||
28020402 : Forest-Patrol Hound
|
||||
28020403 : Shiba
|
||||
28020404 : Black-Back Hound
|
||||
28020405 : Shiba
|
||||
28020406 : Northland Hound (Dog Event Special, Extended LoS Range)
|
||||
28020407 : null
|
||||
28020408 : null
|
||||
28020409 : null
|
||||
28020410 : null
|
||||
28020501 : Sapphire
|
||||
28020502 : Jade-Eyed Cat
|
||||
28020503 : Gray Snow Cat
|
||||
28020504 : Northland Cat
|
||||
28020505 : Tiger-Striped Cat
|
||||
28020506 : Sheriff Cat
|
||||
28020507 : Black Cat
|
||||
28020508 : Sapphire
|
||||
28020509 : Gray Snow Cat (Dog Event Special, Extended LoS Range)
|
||||
28020510 : null
|
||||
28020511 : null
|
||||
28020512 : null
|
||||
28020513 : null
|
||||
28020601 : Snow Weasel
|
||||
28020602 : Red-Tailed Weasel
|
||||
28020603 : Boot Weasel
|
||||
28020604 : Masked Weasel
|
||||
28020605 : null
|
||||
28020701 : Kitsune
|
||||
28020702 : Kitsune (Dog Event Special, Extended LoS Range)
|
||||
28020801 : Bake-Danuki
|
||||
28020802 : null
|
||||
28020803 : null
|
||||
28020901 : Samurai Dog (Patrol)
|
||||
28020902 : Samurai Dog (Combat)
|
||||
28020903 : null
|
||||
28030101 : Azure Crane
|
||||
28030102 : Violet Ibis
|
||||
28030201 : Brownwing Falcon
|
||||
28030202 : Umbertail Falcon
|
||||
28030203 : Lapis Glede
|
||||
28030204 : Silkwhite Falcon
|
||||
28030301 : White Pigeon
|
||||
28030302 : Brightcrown Pigeon
|
||||
28030303 : Graywing Pigeon
|
||||
28030304 : Crimsonflank Pigeon
|
||||
28030305 : Black King Pigeon
|
||||
28030306 : Duck
|
||||
28030307 : White Pigeon
|
||||
28030308 : Brightcrown Pigeon
|
||||
28030309 : Graywing Pigeon
|
||||
28030310 : Crimsonflank Pigeon
|
||||
28030311 : Black King Pigeon
|
||||
28030401 : Crimson Finch
|
||||
28030402 : Golden Finch
|
||||
28030403 : Snow Finch
|
||||
28030404 : Emerald Finch
|
||||
28030405 : null
|
||||
28030406 : null
|
||||
28030407 : null
|
||||
28030408 : null
|
||||
28030409 : null
|
||||
28030501 : Scarletbeak Duck
|
||||
28030502 : Emerald Duck
|
||||
28030503 : Golden Duck
|
||||
28030504 : null
|
||||
28040101 : Black-Back Bass
|
||||
28040102 : Blue-Fin Bass
|
||||
28040103 : Golden Bass
|
||||
28040104 : Black-Back Bass
|
||||
28040105 : Black-Back Bass
|
||||
28040106 : Blue-Fin Bass
|
||||
28040107 : Golden Bass
|
||||
28040108 : null
|
||||
28040201 : Medaka
|
||||
28040202 : Glaze Medaka
|
||||
28040203 : Sweet-Flower Medaka
|
||||
28040204 : Aizen Medaka
|
||||
28040205 : Dawncatcher
|
||||
28040206 : Crystalfish
|
||||
28040301 : Lunged Stickleback
|
||||
28040302 : Betta
|
||||
28040303 : Venomspine Fish
|
||||
28040304 : Akai Maou
|
||||
28040305 : Snowstrider
|
||||
28040401 : Golden Koi
|
||||
28040402 : Rusty Koi
|
||||
28040501 : Brown Shirakodai
|
||||
28040502 : Purple Shirakodai
|
||||
28040503 : Tea-Colored Shirakodai
|
||||
28040504 : Abiding Angelfish
|
||||
28040505 : Raimei Angelfish
|
||||
28040506 : Moonfin
|
||||
28040601 : Pufferfish
|
||||
28040602 : Bitter Pufferfish
|
||||
28040701 : null
|
||||
28040702 : null
|
||||
28040703 : null
|
||||
28050101 : Anemo Crystalfly
|
||||
28050102 : Geo Crystalfly
|
||||
28050103 : Cryo Crystalfly
|
||||
28050104 : Electro Crystalfly
|
||||
28050105 : null
|
||||
28050201 : Amateur Weasel Thief
|
||||
28050202 : Hoarder Weasel Thief
|
||||
28050203 : Golden Weasel Thief
|
||||
28050204 : null
|
||||
28050211 : Amateur Weasel Thief
|
||||
28050212 : Hoarder Weasel Thief
|
||||
28050213 : Golden Weasel Thief
|
||||
28050221 : null
|
||||
28050222 : null
|
||||
28050223 : null
|
||||
28050301 : null
|
||||
28210101 : Domestic Golden Crab
|
||||
28210102 : Domestic Sun Crab
|
||||
28210103 : Domestic Ocean Crab
|
||||
28210104 : Domestic General Crab
|
||||
28210105 : Domestic Pale Red Crab
|
||||
28210201 : Domestic Blue Horned Lizard
|
||||
28210202 : Domestic Red Horned Lizard
|
||||
28210203 : Domestic Green Horned Lizard
|
||||
28210204 : Domestic Sunset Loach
|
||||
28210205 : Domestic Golden Loach
|
||||
28210206 : Domestic Sunny Loach
|
||||
28210207 : Domestic Marrow Lizard
|
||||
28210301 : Domestic Frog
|
||||
28210302 : Domestic Mud Frog
|
||||
28210303 : Domestic Blue Frog
|
||||
28210401 : Domestic Adorned Unagi
|
||||
28210402 : null
|
||||
28210403 : Domestic Red-Finned Unagi
|
||||
28220101 : Domestic Snow Fox
|
||||
28220102 : Domestic Crimson Fox
|
||||
28220201 : Domestic Squirrel
|
||||
28220301 : Domestic Forest Boar
|
||||
28220303 : Domestic Snowboar
|
||||
28220401 : Domestic Northland Hound
|
||||
28220402 : Domestic Forest-Patrol Hound
|
||||
28220403 : Domestic Shiba
|
||||
28220404 : Domestic Black-Back Hound
|
||||
28220501 : Domestic Sapphire
|
||||
28220502 : Domestic Jade-Eyed Cat
|
||||
28220503 : Domestic Gray Snow Cat
|
||||
28220504 : Domestic Northland Cat
|
||||
28220505 : Domestic Tiger-Striped Cat
|
||||
28220506 : Domestic Sheriff Cat
|
||||
28220601 : Domestic Snow Weasel
|
||||
28220602 : Domestic Red-Tailed Weasel
|
||||
28220603 : Domestic Boot Weasel
|
||||
28220605 : null
|
||||
28220701 : Domestic Kitsune
|
||||
28220901 : Domestic Samurai Dog
|
||||
28230101 : Domestic Azure Crane
|
||||
28230102 : Domestic Violet Ibis
|
||||
28230301 : Domestic White Pigeon
|
||||
28230302 : Domestic Brightcrown Pigeon
|
||||
28230303 : Domestic Graywing Pigeon
|
||||
28230304 : Domestic Crimsonflank Pigeon
|
||||
28230305 : Domestic Black King Pigeon
|
||||
28230306 : Domestic Crow
|
||||
28230401 : Domestic Crimson Finch
|
||||
28230402 : Domestic Golden Finch
|
||||
28230403 : Domestic Snow Finch
|
||||
28230404 : Domestic Emerald Finch
|
||||
28240201 : Domestic Medaka
|
||||
28240202 : Domestic Glaze Medaka
|
||||
28240203 : Domestic Sweet-Flower Medaka
|
||||
28240204 : Domestic Aizen Medaka
|
||||
28240205 : Domestic Dawncatcher
|
||||
28240206 : Domestic Crystalfish
|
||||
28240301 : Domestic Lunged Stickleback
|
||||
28240302 : Domestic Betta
|
||||
28240303 : Domestic Venomspine Fish
|
||||
28240304 : Domestic Akai Maou
|
||||
28240305 : Domestic Snowstrider
|
||||
28240401 : Domestic Golden Koi
|
||||
28240402 : Domestic Rusty Koi
|
||||
28240501 : Domestic Brown Shirakodai
|
||||
28240502 : Domestic Purple Shirakodai
|
||||
28240503 : Domestic Tea-Colored Shirakodai
|
||||
28240504 : Domestic Abiding Angelfish
|
||||
28240505 : Domestic Raimei Angelfish
|
||||
28240506 : Domestic Moonfin
|
||||
28240601 : Domestic Pufferfish
|
||||
28240602 : Domestic Bitter Pufferfish
|
||||
28240701 : null
|
||||
28240702 : null
|
||||
28250101 : Domestic Anemo Crystalfly
|
||||
28250102 : Domestic Geo Crystalfly
|
||||
28250103 : Domestic Cryo Crystalfly
|
||||
28250104 : Domestic Electro Crystalfly
|
||||
28250105 : null
|
||||
28250301 : null
|
||||
29010101 : Stormterror
|
||||
29010102 : Stormterror
|
||||
29010103 : Stormterror
|
||||
29010104 : Stormterror
|
||||
29020101 : Boreas, Great Wolf King of the North
|
||||
29020102 : Andrius, Dominator of Wolves
|
||||
29030101 : Eleventh of the Fatui Harbingers - Tartaglia
|
||||
29030102 : Delusion Unleashed - Childe
|
||||
29030103 : Childe
|
||||
29030104 : Eleventh of the Fatui Harbingers - Tartaglia
|
||||
29030105 : Delusion Unleashed - Childe
|
||||
29030106 : Childe
|
||||
29040101 : Azhdaha
|
||||
29040102 : Azhdaha
|
||||
29040103 : Azhdaha
|
||||
29040104 : Azhdaha
|
||||
29040111 : Azhdaha
|
||||
29050101 : Signora
|
||||
29050102 : Crimson Witch of Embers
|
||||
29050103 : Signora
|
||||
29050104 : Crimson Witch of Embers
|
||||
29060101 : Raiden Shogun
|
||||
29060102 : Raiden Ei
|
||||
29060201 : null
|
||||
29060202 : null
|
||||
29060203 : null
|
||||
21010101: Hilichurl
|
||||
21020101: Wooden Shieldwall Mitachurl
|
||||
21020201: Blazing Axe Mitachurl
|
||||
21020202: Blazing Axe Mitachurl
|
||||
21020301: Rock Shieldwall Mitachurl
|
||||
21020401: Frostarm Lawachurl
|
||||
21020501: Stonehide Lawachurl
|
||||
21020601: Ice Shieldwall Mitachurl
|
||||
21020701: Crackling Axe Mitachurl
|
||||
21020703: Crackling Axe Mitachurl
|
||||
21020801: Thunderhelm Lawachurl
|
||||
20010101: Dendro Slime
|
||||
20010201: Large Dendro Slime
|
||||
20010202: Large Dendro Slime
|
||||
20010301: Anemo Slime
|
||||
20010401: Large Anemo Slime
|
||||
20010403: Large Anemo Slime
|
||||
29010101: Stormterror
|
||||
29010102: Stormterror
|
||||
29010103: Stormterror
|
||||
29010104: Stormterror
|
||||
29020101: Lupus Boreas, Dominator of Wolves
|
||||
29020102: Lupus Boreas, Dominator of Wolves
|
||||
29030103: Childe
|
||||
29030106: Childe
|
||||
29040101: Azhdaha
|
||||
29040102: Azhdaha
|
||||
29040103: Azhdaha
|
||||
29040104: Azhdaha
|
||||
29040111: Azhdaha
|
||||
29050102: La Signora
|
||||
29050104: La Signora
|
||||
29060202: Magatsu Mitake Narukami no Mikoto
|
||||
29060203: Magatsu Mitake Narukami no Mikoto
|
||||
20020101: Eye of the Storm
|
||||
20040101: Electro Hypostasis
|
||||
20040102: Electro Hypostasis
|
||||
20040201: Anemo Hypostasis
|
||||
20040202: Anemo Hypostasis
|
||||
20040301: Geo Hypostasis
|
||||
20040302: Geo Hypostasis
|
||||
20040401: Hydro Hypostasis
|
||||
20040501: Cryo Hypostasis
|
||||
20040601: Pyro Hypostasis
|
||||
20010501: Electro Slime
|
||||
20010601: Large Electro Slime
|
||||
20010604: Large Electro Slime
|
||||
20010701: Mutant Electro Slime
|
||||
20010702: Mutant Electro Slime
|
||||
20010801: Cryo Slime
|
||||
20010802: Cryo Slime
|
||||
20010901: Large Cryo Slime
|
||||
20010902: Large Cryo Slime
|
||||
20010904: Large Cryo Slime
|
||||
20011001: Hydro Slime
|
||||
20011101: Large Hydro Slime
|
||||
20011103: Large Hydro Slime
|
||||
20011601: Hydro Hypostasis Summon
|
||||
20011701: Hydro Hypostasis Summon
|
||||
20011801: Hydro Hypostasis Summon
|
||||
20011901: Hydro Hypostasis Summon
|
||||
20050101: Oceanid
|
||||
20050102: Oceanid
|
||||
20050201: Hydro Mimic Boar
|
||||
20050202: Hydro Mimic Boar
|
||||
20050203: Hydro Mimic Boar
|
||||
20050301: Hydro Mimic Crane
|
||||
20050302: Hydro Mimic Crane
|
||||
20050401: Hydro Mimic Crab
|
||||
20050402: Hydro Mimic Crab
|
||||
20050403: Hydro Mimic Crab
|
||||
20050501: Hydro Mimic Finch
|
||||
20050502: Hydro Mimic Finch
|
||||
20050601: Hydro Mimic Mallard
|
||||
20050602: Hydro Mimic Mallard
|
||||
20050603: Hydro Mimic Mallard
|
||||
20050701: Hydro Mimic Ferret
|
||||
20050702: Hydro Mimic Ferret
|
||||
20050703: Hydro Mimic Ferret
|
||||
20050801: Hydro Mimic Frog
|
||||
20050802: Hydro Mimic Frog
|
||||
20050901: Hydro Mimic Raptor
|
||||
20070101: Thunder Manifestation
|
||||
21010201: Hilichurl Fighter
|
||||
21010301: Wooden Shield Hilichurl Guard
|
||||
21010401: Hilichurl Shooter
|
||||
21010402: Hilichurl Shooter
|
||||
21010501: Pyro Hilichurl Shooter
|
||||
21010502: Pyro Hilichurl Shooter
|
||||
21010601: Hilichurl Grenadier
|
||||
21010603: Hilichurl Grenadier
|
||||
21010701: Hilichurl Berserker
|
||||
21010901: Cryo Hilichurl Shooter
|
||||
21010902: Cryo Hilichurl Shooter
|
||||
21011001: Electro Hilichurl Shooter
|
||||
21011002: Electro Hilichurl Shooter
|
||||
21011201: Rock Shield Hilichurl Guard
|
||||
21011301: Cryo Hilichurl Grenadier
|
||||
21011302: Cryo Hilichurl Grenadier
|
||||
21011401: Ice Shield Hilichurl Guard
|
||||
21011403: Ice Shield Hilichurl Guard
|
||||
21011501: Unusual Hilichurl
|
||||
21011601: Electro Hilichurl Grenadier
|
||||
21011602: Electro Hilichurl Grenadier
|
||||
20011201: Pyro Slime
|
||||
20011202: Pyro Slime
|
||||
20011301: Large Pyro Slime
|
||||
20011304: Large Pyro Slime
|
||||
20011401: Geo Slime
|
||||
20011501: Large Geo Slime
|
||||
20011502: Large Geo Slime
|
||||
22010101: Pyro Abyss Mage
|
||||
22010102: Pyro Abyss Mage
|
||||
22010103: Pyro Abyss Mage
|
||||
22010104: Pyro Abyss Mage
|
||||
22010201: Cryo Abyss Mage
|
||||
22010202: Cryo Abyss Mage
|
||||
22010203: Cryo Abyss Mage
|
||||
22010204: Cryo Abyss Mage
|
||||
22010301: Hydro Abyss Mage
|
||||
22010302: Hydro Abyss Mage
|
||||
22010303: Hydro Abyss Mage
|
||||
22010304: Hydro Abyss Mage
|
||||
22010401: Electro Abyss Mage
|
||||
22010403: Electro Abyss Mage
|
||||
22010404: Electro Abyss Mage
|
||||
22020101: Abyss Herald: Wicked Torrents
|
||||
22020102: Abyss Herald: Wicked Torrents
|
||||
22030101: Abyss Lector: Violet Lightning
|
||||
22030102: Abyss Lector: Violet Lightning
|
||||
22030201: Abyss Lector: Fathomless Flames
|
||||
22030202: Abyss Lector: Fathomless Flames
|
||||
22040101: Rockfond Rifthound Whelp
|
||||
22040201: Thundercraven Rifthound Whelp
|
||||
22050101: Rockfond Rifthound
|
||||
22050201: Thundercraven Rifthound
|
||||
22060101: Golden Wolflord
|
||||
22070101: Shadowy Husk: Standard Bearer
|
||||
22070102: Shadowy Husk: Standard Bearer
|
||||
22070201: Shadowy Husk: Line Breaker
|
||||
22070202: Shadowy Husk: Line Breaker
|
||||
22070301: Shadowy Husk: Defender
|
||||
22070302: Shadowy Husk: Defender
|
||||
22080101: Black Serpent Knight: Windcutter
|
||||
21030101: Hydro Samachurl
|
||||
21030103: Hydro Samachurl
|
||||
21030201: Dendro Samachurl
|
||||
21030203: Dendro Samachurl
|
||||
21030301: Anemo Samachurl
|
||||
21030303: Anemo Samachurl
|
||||
21030304: Anemo Samachurl
|
||||
21030401: Geo Samachurl
|
||||
21030402: Geo Samachurl
|
||||
21030501: Cryo Samachurl
|
||||
21030601: Electro Samachurl
|
||||
21030603: Electro Samachurl
|
||||
24010101: Ruin Guard
|
||||
24010108: Ruin Guard
|
||||
24010109: Ruin Guard
|
||||
24010201: Ruin Hunter
|
||||
24010301: Ruin Grader
|
||||
24010303: Ruin Grader
|
||||
24010401: Ruin Serpent
|
||||
24020101: Ruin Cruiser
|
||||
24020102: Ruin Cruiser
|
||||
24020103: Ruin Cruiser
|
||||
24020201: Ruin Destroyer
|
||||
24020202: Ruin Destroyer
|
||||
24020203: Ruin Destroyer
|
||||
24020301: Ruin Defender
|
||||
24020302: Ruin Defender
|
||||
24020303: Ruin Defender
|
||||
24020401: Ruin Scout
|
||||
24020402: Ruin Scout
|
||||
24020403: Ruin Scout
|
||||
24021101: Perpetual Mechanical Array
|
||||
24021102: Perpetual Mechanical Array
|
||||
23010101: Fatui Skirmisher - Cryogunner Legionnaire
|
||||
23010201: Fatui Skirmisher - Hydrogunner Legionnaire
|
||||
23010301: Fatui Skirmisher - Electrohammer Vanguard
|
||||
23010401: Fatui Skirmisher - Geochanter Bracer
|
||||
23010501: Fatui Skirmisher - Anemoboxer Vanguard
|
||||
23010601: Fatui Skirmisher - Pyroslinger Bracer
|
||||
23020101: Fatui Pyro Agent
|
||||
23020102: Fatui Pyro Agent
|
||||
23030101: Fatui Electro Cicin Mage
|
||||
23030102: Fatui Electro Cicin Mage
|
||||
23040101: Fatui Cryo Cicin Mage
|
||||
23040102: Fatui Cryo Cicin Mage
|
||||
23050101: Mirror Maiden
|
||||
25010101: Treasure Hoarders - Liuliu
|
||||
25010102: Treasure Hoarders - Liuliu
|
||||
25010103: Treasure Hoarders - Liuliu
|
||||
25010104: Treasure Hoarders - Liuliu
|
||||
25010105: Treasure Hoarders - Liuliu
|
||||
25010106: Treasure Hoarders - Liuliu
|
||||
25010201: Treasure Hoarders - Scout
|
||||
25010203: Treasure Hoarders - Scout
|
||||
25010204: Treasure Hoarders - Scout
|
||||
25010205: Treasure Hoarders - Scout
|
||||
25010206: Treasure Hoarders - Scout
|
||||
25010207: Treasure Hoarders - Scout
|
||||
25010208: Treasure Hoarders - Scout
|
||||
25010301: Treasure Hoarders: Pyro Potioneer
|
||||
25010302: Treasure Hoarders: Pyro Potioneer
|
||||
25010401: Treasure Hoarders: Hydro Potioneer
|
||||
25010501: Treasure Hoarders: Electro Potioneer
|
||||
25010601: Treasure Hoarders: Cryo Potioneer
|
||||
25010701: Treasure Hoarders: Handyman
|
||||
25020101: Treasure Hoarders - Raptor
|
||||
25020102: Treasure Hoarders - Raptor
|
||||
25020201: Treasure Hoarders - Marksman
|
||||
25020204: Treasure Hoarders - Marksman
|
||||
25030101: Treasure Hoarders - Carmen
|
||||
25030102: Treasure Hoarders - Carmen
|
||||
25030103: Treasure Hoarders - Carmen
|
||||
25030201: Treasure Hoarders: Gravedigger
|
||||
25030301: Treasure Hoarders - Seaman
|
||||
25040101: Treasure Hoarders - Boss
|
||||
25040102: Treasure Hoarders - Boss
|
||||
25040103: Treasure Hoarders - Boss
|
||||
25050101: Millelith Soldier
|
||||
25050201: Millelith Sergeant
|
||||
25050301: Shogunate Infantry
|
||||
25050401: Shogunate Infantry Captain
|
||||
25050402: Shogunate Infantry Captain
|
||||
25050501: Sangonomiya Cohort
|
||||
25050502: Sangonomiya Cohort
|
||||
25060101: Treasure Hoarders - Pugilist
|
||||
25060102: Treasure Hoarders - Pugilist
|
||||
25070101: Treasure Hoarders - Crusher
|
||||
25070201: Treasure Hoarder: Wallenstein
|
||||
25070202: Treasure Hoarder: Wallenstein
|
||||
25080101: Nobushi: Jintouban
|
||||
25080201: Nobushi: Hitsukeban
|
||||
25080202: Nobushi: Hitsukeban
|
||||
25080301: Nobushi: Kikouban
|
||||
25080401: Yoriki Samurai
|
||||
25080402: Yoriki Samurai
|
||||
25090101: Maguu Kenki
|
||||
25090102: Maguu Kenki
|
||||
25090103: Maguu Kenki
|
||||
25090104: Maguu Kenki
|
||||
25090201: Maguu Kenki: Lone Gale
|
||||
25090301: Maguu Kenki: Galloping Frost
|
||||
25090401: Maguu Kenki: Mask of Terror
|
||||
25100101: Kairagi: Dancing Thunder
|
||||
25100301: Ochimusha: Ensorcelled Thunder
|
||||
25100201: Kairagi: Fiery Might
|
||||
25100401: Ochimusha: Cankered Flame
|
||||
25100102: Kairagi: Dancing Thunder
|
||||
25100302: Ochimusha: Ensorcelled Thunder
|
||||
26010101: Cryo Whopperflower
|
||||
26010102: Cryo Whopperflower
|
||||
26010103: Cryo Whopperflower
|
||||
26010104: Cryo Whopperflower
|
||||
26010201: Pyro Whopperflower
|
||||
26010301: Electro Whopperflower
|
||||
26020101: Cryo Regisvine
|
||||
26020102: Cryo Regisvine
|
||||
26020201: Pyro Regisvine
|
||||
26030101: Geovishap Hatchling
|
||||
26040101: Geovishap
|
||||
26040102: Geovishap
|
||||
26040103: Geovishap
|
||||
26040104: Geovishap
|
||||
26050101: Primo Geovishap
|
||||
26050201: Primo Geovishap
|
||||
26050301: Primo Geovishap
|
||||
26050401: Primo Geovishap
|
||||
26050501: Primo Geovishap
|
||||
26050601: Primordial Bathysmal Vishap
|
||||
26050901: Primordial Bathysmal Vishap
|
||||
26050701: Rimebiter Bathysmal Vishap
|
||||
26051001: Rimebiter Bathysmal Vishap
|
||||
26050702: Rimebiter Bathysmal Vishap
|
||||
26050801: Bolteater Bathysmal Vishap
|
||||
26051101: Bolteater Bathysmal Vishap
|
||||
26050802: Bolteater Bathysmal Vishap
|
||||
26060101: Electro Cicin
|
||||
26060201: Hydro Cicin
|
||||
26060301: Cryo Cicin
|
||||
26080101: Beisht
|
||||
26090101: Floating Hydro Fungus
|
||||
20060101: Hydro Specter
|
||||
20060201: Geo Specter
|
||||
20060301: Anemo Specter
|
||||
20060401: Cryo Specter
|
||||
20060501: Electro Specter
|
||||
20060601: Pyro Specter
|
||||
21010102: Hilichurl
|
||||
21020102: Wooden Shieldwall Mitachurl
|
||||
21020203: Blazing Axe Mitachurl
|
||||
21020702: Crackling Axe Mitachurl
|
||||
21020302: Rock Shieldwall Mitachurl
|
||||
21020402: Frostarm Lawachurl
|
||||
21020502: Stonehide Lawachurl
|
||||
21020802: Thunderhelm Lawachurl
|
||||
21020602: Ice Shieldwall Mitachurl
|
||||
20010302: Anemo Slime
|
||||
20010402: Large Anemo Slime
|
||||
20010502: Electro Slime
|
||||
20010602: Large Electro Slime
|
||||
20010703: Mutant Electro Slime
|
||||
20010803: Cryo Slime
|
||||
20010903: Large Cryo Slime
|
||||
20011002: Hydro Slime
|
||||
20011102: Large Hydro Slime
|
||||
21010302: Wooden Shield Hilichurl Guard
|
||||
21010702: Hilichurl Berserker
|
||||
21011202: Rock Shield Hilichurl Guard
|
||||
21011402: Ice Shield Hilichurl Guard
|
||||
20011203: Pyro Slime
|
||||
20011302: Large Pyro Slime
|
||||
20011402: Geo Slime
|
||||
20011503: Large Geo Slime
|
||||
22010105: Pyro Abyss Mage
|
||||
22010205: Cryo Abyss Mage
|
||||
22010305: Hydro Abyss Mage
|
||||
22010402: Electro Abyss Mage
|
||||
21030102: Hydro Samachurl
|
||||
21030202: Dendro Samachurl
|
||||
21030302: Anemo Samachurl
|
||||
21030403: Geo Samachurl
|
||||
21030502: Cryo Samachurl
|
||||
21030602: Electro Samachurl
|
||||
24010102: Ruin Guard
|
||||
24010202: Ruin Hunter
|
||||
24010302: Ruin Grader
|
||||
26040105: Geovishap
|
11128
Source/GrasscutterTools/Resources/en-us/Quest.txt
Normal file
@@ -1,142 +1,145 @@
|
||||
11101: 无锋剑
|
||||
11201: 银剑
|
||||
11301: 冷刃
|
||||
11302: 黎明神剑
|
||||
11303: 旅行剑
|
||||
11304: 暗铁剑
|
||||
11305: 吃虎鱼刀
|
||||
11306: 飞天御剑
|
||||
11401: 西风剑
|
||||
11402: 笛剑
|
||||
11403: 祭礼剑
|
||||
11404: 宗室长剑
|
||||
11405: 匣里龙吟
|
||||
11406: 试作斩岩
|
||||
11407: 铁蜂刺
|
||||
11408: 黑岩长剑
|
||||
11409: 黑剑
|
||||
11410: 暗巷闪光
|
||||
11412: 降临之剑
|
||||
11413: 腐殖之剑
|
||||
11414: 天目影打刀
|
||||
11415: 辰砂之纺锤
|
||||
11501: 风鹰剑
|
||||
11502: 天空之刃
|
||||
11503: 苍古自由之誓
|
||||
11504: 斫峰之刃
|
||||
11505: 磐岩结绿
|
||||
11509: 雾切之回光
|
||||
11510: 波乱月白经津
|
||||
12101: 训练大剑
|
||||
12201: 佣兵重剑
|
||||
12301: 铁影阔剑
|
||||
12302: 沐浴龙血的剑
|
||||
12303: 白铁大剑
|
||||
12304: 石英大剑
|
||||
12305: 以理服人
|
||||
12306: 飞天大御剑
|
||||
12401: 西风大剑
|
||||
12402: 钟剑
|
||||
12403: 祭礼大剑
|
||||
12404: 宗室大剑
|
||||
12405: 雨裁
|
||||
12406: 试作古华
|
||||
12407: 白影剑
|
||||
12408: 黑岩斩刀
|
||||
12409: 螭骨剑
|
||||
12410: 千岩古剑
|
||||
12411: 雪葬的星银
|
||||
12412: 衔珠海皇
|
||||
12414: 桂木斩长正
|
||||
12416: 恶王丸
|
||||
12501: 天空之傲
|
||||
12502: 狼的末路
|
||||
12503: 松籁响起之时
|
||||
12504: 无工之剑
|
||||
12510: 赤角石溃杵
|
||||
13101: 新手长枪
|
||||
13201: 铁尖枪
|
||||
13301: 白缨枪
|
||||
13302: 钺矛
|
||||
13303: 黑缨枪
|
||||
13304: 「旗杆」
|
||||
13401: 匣里灭辰
|
||||
13402: 试作星镰
|
||||
13403: 流月针
|
||||
13404: 黑岩刺枪
|
||||
13405: 决斗之枪
|
||||
13406: 千岩长枪
|
||||
13407: 西风长枪
|
||||
13408: 宗室猎枪
|
||||
13409: 龙脊长枪
|
||||
13414: 喜多院十文字
|
||||
13415: 「渔获」
|
||||
13416: 断浪长鳍
|
||||
13501: 护摩之杖
|
||||
13502: 天空之脊
|
||||
13504: 贯虹之槊
|
||||
13505: 和璞鸢
|
||||
13507: 息灾
|
||||
13509: 薙草之稻光
|
||||
14101: 学徒笔记
|
||||
14201: 口袋魔导书
|
||||
14301: 魔导绪论
|
||||
14302: 讨龙英杰谭
|
||||
14303: 异世界行记
|
||||
14304: 翡玉法球
|
||||
14305: 甲级宝珏
|
||||
14306: 琥珀玥
|
||||
14401: 西风秘典
|
||||
14402: 流浪乐章
|
||||
14403: 祭礼残章
|
||||
14404: 宗室秘法录
|
||||
14405: 匣里日月
|
||||
14406: 试作金珀
|
||||
14407: 万国诸海图谱
|
||||
14408: 黑岩绯玉
|
||||
14409: 昭心
|
||||
14410: 暗巷的酒与诗
|
||||
14412: 忍冬之果
|
||||
14413: 嘟嘟可故事集
|
||||
14414: 白辰之环
|
||||
14415: 证誓之明瞳
|
||||
14501: 天空之卷
|
||||
14502: 四风原典
|
||||
14504: 尘世之锁
|
||||
14506: 不灭月华
|
||||
14509: 神乐之真意
|
||||
15101: 猎弓
|
||||
15201: 历练的猎弓
|
||||
15301: 鸦羽弓
|
||||
15302: 神射手之誓
|
||||
15303: 反曲弓
|
||||
15304: 弹弓
|
||||
15305: 信使
|
||||
15306: 黑檀弓
|
||||
15401: 西风猎弓
|
||||
15402: 绝弦
|
||||
15403: 祭礼弓
|
||||
15404: 宗室长弓
|
||||
15405: 弓藏
|
||||
15406: 试作澹月
|
||||
15407: 钢轮弓
|
||||
15408: 黑岩战弓
|
||||
15409: 苍翠猎弓
|
||||
15410: 暗巷猎手
|
||||
15412: 幽夜华尔兹
|
||||
15413: 风花之颂
|
||||
15414: 破魔之弓
|
||||
15415: 掠食者
|
||||
15416: 曚云之月
|
||||
15501: 天空之翼
|
||||
15502: 阿莫斯之弓
|
||||
15503: 终末嗟叹之诗
|
||||
15507: 冬极白星
|
||||
15509: 飞雷之弦振
|
||||
20001: (test)竿测试
|
||||
10002: (test)穿模测试
|
||||
10003: (test)穿模测试
|
||||
10004: (test)穿模测试
|
||||
10005: (test)穿模测试
|
||||
10006: (test)穿模测试
|
||||
10008: (test)穿模测试
|
||||
11101: Dull Blade
|
||||
11201: Silver Sword
|
||||
11301: Cool Steel
|
||||
11302: Harbinger of Dawn
|
||||
11303: Traveler's Handy Sword
|
||||
11304: Dark Iron Sword
|
||||
11305: Fillet Blade
|
||||
11306: Skyrider Sword
|
||||
11401: Favonius Sword
|
||||
11402: The Flute
|
||||
11403: Sacrificial Sword
|
||||
11404: Royal Longsword
|
||||
11405: Lion's Roar
|
||||
11406: Prototype Rancour
|
||||
11407: Iron Sting
|
||||
11408: Blackcliff Longsword
|
||||
11409: The Black Sword
|
||||
11410: The Alley Flash
|
||||
11412: Sword of Descension
|
||||
11413: Festering Desire
|
||||
11414: Amenoma Kageuchi
|
||||
11415: Cinnabar Spindle
|
||||
11501: Aquila Favonia
|
||||
11502: Skyward Blade
|
||||
11503: Freedom-Sworn
|
||||
11504: Summit Shaper
|
||||
11505: Primordial Jade Cutter
|
||||
11506: Primordial Jade Cutter
|
||||
11507: One Side
|
||||
11509: Mistsplitter Reforged
|
||||
11510: Haran Geppaku Futsu
|
||||
12101: Waster Greatsword
|
||||
12201: Old Merc's Pal
|
||||
12301: Ferrous Shadow
|
||||
12302: Bloodtainted Greatsword
|
||||
12303: White Iron Greatsword
|
||||
12304: Quartz
|
||||
12305: Debate Club
|
||||
12306: Skyrider Greatsword
|
||||
12401: Favonius Greatsword
|
||||
12402: The Bell
|
||||
12403: Sacrificial Greatsword
|
||||
12404: Royal Greatsword
|
||||
12405: Rainslasher
|
||||
12406: Prototype Archaic
|
||||
12407: Whiteblind
|
||||
12408: Blackcliff Slasher
|
||||
12409: Serpent Spine
|
||||
12410: Lithic Blade
|
||||
12411: Snow-Tombed Starsilver
|
||||
12412: Luxurious Sea-Lord
|
||||
12414: Katsuragikiri Nagamasa
|
||||
12416: Akuoumaru
|
||||
12501: Skyward Pride
|
||||
12502: Wolf's Gravestone
|
||||
12503: Song of Broken Pines
|
||||
12504: The Unforged
|
||||
12505: Primordial Jade Greatsword
|
||||
12506: The Other Side
|
||||
12510: Redhorn Stonethresher
|
||||
13101: Beginner's Protector
|
||||
13201: Iron Point
|
||||
13301: White Tassel
|
||||
13302: Halberd
|
||||
13303: Black Tassel
|
||||
13304: The Flagstaff
|
||||
13401: Dragon's Bane
|
||||
13402: Prototype Starglitter
|
||||
13403: Crescent Pike
|
||||
13404: Blackcliff Pole
|
||||
13405: Deathmatch
|
||||
13406: Lithic Spear
|
||||
13407: Favonius Lance
|
||||
13408: Royal Spear
|
||||
13409: Dragonspine Spear
|
||||
13414: Kitain Cross Spear
|
||||
13415: "The Catch"
|
||||
13416: Wavebreaker's Fin
|
||||
13501: Staff of Homa
|
||||
13502: Skyward Spine
|
||||
13504: Vortex Vanquisher
|
||||
13505: Primordial Jade Winged-Spear
|
||||
13506: Deicide
|
||||
13507: Calamity Queller
|
||||
13509: Engulfing Lightning
|
||||
14101: Apprentice's Notes
|
||||
14201: Pocket Grimoire
|
||||
14301: Magic Guide
|
||||
14302: Thrilling Tales of Dragon Slayers
|
||||
14303: Otherworldly Story
|
||||
14304: Emerald Orb
|
||||
14305: Twin Nephrite
|
||||
14306: Amber Bead
|
||||
14401: Favonius Codex
|
||||
14402: The Widsith
|
||||
14403: Sacrificial Fragments
|
||||
14404: Royal Grimoire
|
||||
14405: Solar Pearl
|
||||
14406: Prototype Amber
|
||||
14407: Mappa Mare
|
||||
14408: Blackcliff Agate
|
||||
14409: Eye of Perception
|
||||
14410: Wine and Song
|
||||
14412: Frostbearer
|
||||
14413: Dodoco Tales
|
||||
14414: Hakushin Ring
|
||||
14415: Oathsworn Eye
|
||||
14501: Skyward Atlas
|
||||
14502: Lost Prayer to the Sacred Winds
|
||||
14503: Lost Ballade
|
||||
14504: Memory of Dust
|
||||
14505: Primordial Jade Regalia
|
||||
14506: Everlasting Moonglow
|
||||
14509: Kagura's Verity
|
||||
15101: Hunter's Bow
|
||||
15201: Seasoned Hunter's Bow
|
||||
15301: Raven Bow
|
||||
15302: Sharpshooter's Oath
|
||||
15303: Recurve Bow
|
||||
15304: Slingshot
|
||||
15305: Messenger
|
||||
15306: Ebony Bow
|
||||
15401: Favonius Warbow
|
||||
15402: The Stringless
|
||||
15403: Sacrificial Bow
|
||||
15404: Royal Bow
|
||||
15405: Rust
|
||||
15406: Prototype Crescent
|
||||
15407: Compound Bow
|
||||
15408: Blackcliff Warbow
|
||||
15409: The Viridescent Hunt
|
||||
15410: Alley Hunter
|
||||
15412: Mitternachts Waltz
|
||||
15413: Windblume Ode
|
||||
15414: Hamayumi
|
||||
15415: Predator
|
||||
15416: Mouun's Moon
|
||||
15501: Skyward Harp
|
||||
15502: Amos' Bow
|
||||
15503: Elegy for the End
|
||||
15504: Kunwu's Wyrmbane
|
||||
15505: Primordial Jade Vista
|
||||
15506: Mirror Breaker
|
||||
15507: Polar Star
|
||||
15509: Thundering Pulse
|
194
Source/GrasscutterTools/Resources/zh-cn/AvatarStats.json
Normal file
@@ -0,0 +1,194 @@
|
||||
[
|
||||
{
|
||||
"Name": "最大生命值",
|
||||
"ArgName": "maxhp",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "当前生命值",
|
||||
"ArgName": "hp",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "当前攻击力",
|
||||
"ArgName": "atk",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "基础攻击力",
|
||||
"ArgName": "atkb",
|
||||
"Percent": false,
|
||||
"Tip": "这似乎不会重新计算攻击力,可能只对buff类有效。"
|
||||
},
|
||||
{
|
||||
"Name": "防御力",
|
||||
"ArgName": "def",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "元素精通",
|
||||
"ArgName": "em",
|
||||
"Percent": false,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "元素充能效率",
|
||||
"ArgName": "er",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "暴击率",
|
||||
"ArgName": "crate",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "暴击伤害",
|
||||
"ArgName": "cdmg",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "伤害加成",
|
||||
"ArgName": "dmg",
|
||||
"Percent": true,
|
||||
"Tip": "这似乎在攻击后被重置"
|
||||
},
|
||||
{
|
||||
"Name": "风元素伤害加成",
|
||||
"ArgName": "eanemo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "冰元素伤害加成",
|
||||
"ArgName": "ecryo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "草元素伤害加成",
|
||||
"ArgName": "edendro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "雷元素伤害加成",
|
||||
"ArgName": "eelectro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "土元素伤害加成",
|
||||
"ArgName": "egeo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "水元素伤害加成",
|
||||
"ArgName": "ehydro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "火元素伤害加成",
|
||||
"ArgName": "epyro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "物理伤害加成",
|
||||
"ArgName": "ephys",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "伤害减免",
|
||||
"ArgName": "resall",
|
||||
"Percent": true,
|
||||
"Tip": "这似乎在攻击后被重置"
|
||||
},
|
||||
{
|
||||
"Name": "风元素伤害减免",
|
||||
"ArgName": "resanemo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "冰元素伤害减免",
|
||||
"ArgName": "rescryo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "草元素伤害减免",
|
||||
"ArgName": "resdendro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "雷元素伤害减免",
|
||||
"ArgName": "reselectro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "土元素伤害减免",
|
||||
"ArgName": "resgeo",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "水元素伤害减免",
|
||||
"ArgName": "reshydro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "火元素伤害减免",
|
||||
"ArgName": "respyro",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "物理伤害减免",
|
||||
"ArgName": "resphys",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "冷却缩减",
|
||||
"ArgName": "cdr",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "治疗加成",
|
||||
"ArgName": "heal",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "受治疗加成",
|
||||
"ArgName": "heali",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "护盾强效",
|
||||
"ArgName": "shield",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
},
|
||||
{
|
||||
"Name": "忽略防御",
|
||||
"ArgName": "defi",
|
||||
"Percent": true,
|
||||
"Tip": ""
|
||||
}
|
||||
]
|
@@ -1,5 +1,7 @@
|
||||
无敌
|
||||
/godmode
|
||||
无限耐力
|
||||
/nostamina
|
||||
升到60级
|
||||
/give 102 1880200
|
||||
奶
|
||||
@@ -41,7 +43,7 @@
|
||||
私信
|
||||
/say <player> <message>
|
||||
进来吧你
|
||||
/coop <playerId> <target playerId>
|
||||
/coop @targetId
|
||||
自杀
|
||||
/killcharacter
|
||||
暗杀
|
||||
@@ -49,4 +51,6 @@
|
||||
都有谁在?
|
||||
/list uid
|
||||
重载服务配置
|
||||
/reload
|
||||
/reload
|
||||
清场
|
||||
/killall
|
@@ -0,0 +1,35 @@
|
||||
007: 初行者推荐祈愿
|
||||
008: 奔行世间
|
||||
009: 杯装之诗
|
||||
010: 黎明巡礼
|
||||
011: 南风之眷
|
||||
012: 靖妖傩舞
|
||||
013: 神铸赋形
|
||||
015: 闪焰的驻足
|
||||
016: 初行者推荐祈愿
|
||||
017: 奔行世间
|
||||
018: 闪焰的驻足
|
||||
019: 杯装之诗
|
||||
020: 神铸赋形
|
||||
021: 神铸赋形
|
||||
022: 奔行世间
|
||||
023: 暂别冬都
|
||||
024: 陵薮市朝
|
||||
027: 深秘之息
|
||||
028: 浮生孰来
|
||||
031: 烟火之邀
|
||||
032: 鱼龙灯昼
|
||||
033: 赤团开时
|
||||
036: 杯装之诗
|
||||
037: 暂别冬都
|
||||
040: 陵薮市朝
|
||||
041: 浪涌之瞬
|
||||
045: 叶落风随
|
||||
048: 白鹭之庭
|
||||
049: 焰色天河
|
||||
052: 影寂天下人
|
||||
053: 浮岳虹珠
|
||||
061: 鬼门斗宴
|
||||
065: 出尘入世
|
||||
071: 华紫樱绯
|
||||
076: 苍流踏花
|
11128
Source/GrasscutterTools/Resources/zh-cn/Quest.txt
Normal file
88
Source/GrasscutterTools/Utils/HttpHelper.cs
Normal file
@@ -0,0 +1,88 @@
|
||||
/**
|
||||
* Grasscutter Tools
|
||||
* Copyright (C) 2022 jie65535
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published
|
||||
* by the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
**/
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace GrasscutterTools.Utils
|
||||
{
|
||||
public static class HttpHelper
|
||||
{
|
||||
public static readonly HttpClient HttpClient = new HttpClient
|
||||
{
|
||||
Timeout = TimeSpan.FromSeconds(10),
|
||||
};
|
||||
|
||||
static HttpHelper()
|
||||
{
|
||||
ServicePointManager.ServerCertificateValidationCallback = (_, _1, _2, _3) => true;
|
||||
}
|
||||
|
||||
public static async Task<T> GetAsync<T>(string url)
|
||||
{
|
||||
try
|
||||
{
|
||||
var responseMessage = await HttpClient.GetAsync(url);
|
||||
if (responseMessage.IsSuccessStatusCode)
|
||||
{
|
||||
var responseString = await responseMessage.Content.ReadAsStringAsync();
|
||||
return JsonConvert.DeserializeObject<T>(responseString);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new HttpRequestException(responseMessage.ReasonPhrase);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex.InnerException != null)
|
||||
throw ex.InnerException;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<T> PostAsync<T>(string url, object obj)
|
||||
{
|
||||
try
|
||||
{
|
||||
var content = new StringContent(JsonConvert.SerializeObject(obj), Encoding.UTF8, "application/json");
|
||||
var responseMessage = await HttpClient.PostAsync(url, content);
|
||||
if (responseMessage.IsSuccessStatusCode)
|
||||
{
|
||||
var responseString = await responseMessage.Content.ReadAsStringAsync();
|
||||
return JsonConvert.DeserializeObject<T>(responseString);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new HttpRequestException(responseMessage.ReasonPhrase);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (ex.InnerException != null)
|
||||
throw ex.InnerException;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Costura.Fody" version="5.7.0" targetFramework="net48" developmentDependency="true" />
|
||||
<package id="Fody" version="6.5.5" targetFramework="net48" developmentDependency="true" />
|
||||
<package id="Fody" version="6.6.1" targetFramework="net48" developmentDependency="true" />
|
||||
<package id="Microsoft.NETCore.Platforms" version="1.1.0" targetFramework="net48" />
|
||||
<package id="Microsoft.Win32.Primitives" version="4.3.0" targetFramework="net48" />
|
||||
<package id="NETStandard.Library" version="1.6.1" targetFramework="net48" />
|
||||
<package id="NETStandard.Library" version="2.0.3" targetFramework="net48" />
|
||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net452" />
|
||||
<package id="Resource.Embedder" version="2.2.0" targetFramework="net48" />
|
||||
<package id="System.AppContext" version="4.3.0" targetFramework="net48" />
|
||||
<package id="System.Collections" version="4.3.0" targetFramework="net48" />
|
||||
<package id="System.Collections.Concurrent" version="4.3.0" targetFramework="net48" />
|
||||
|