Optimize: Chapter 3 (#77)

* Optimize: Chapter 3

not done

* Optimize: Chapter 3

not done

* Update FormMain.en-us.resx

* Update FormMain.ru-ru.resx

* Update FormMain.Designer.cs

* Update FormMain.resx

* Update GameData.cs

* Update FormMain.cs

* Delete Ornament.txt

* Delete Ornament.txt

* Delete Ornament.txt

* Update FormMain.cs

* Update FormMain.Designer.cs

* Update FormMain.resx

* Update FormMain.ru-ru.resx

* Update FormMain.en-us.resx

* Update FormMain

Fix Weapons search result id issue
Fix Resources errors

* Fix .csproj error

* Add /Announcement command

Co-authored-by: 筱傑 <jie65535@qq.com>
This commit is contained in:
Asayu233
2022-07-03 22:16:20 +08:00
committed by GitHub
parent f80be7608c
commit dfd93fcdb0
17 changed files with 1565 additions and 3474 deletions

View File

@@ -127,17 +127,11 @@
<data name="ChkAutoCopy.Text" xml:space="preserve">
<value>Auto</value>
</data>
<data name="GrpCommand.Text" xml:space="preserve">
<value>Command (Press and hold Ctrl to run automatically)</value>
</data>
<data name="BtnInvokeOpenCommand.Text" xml:space="preserve">
<value>Run(F5)</value>
</data>
<data name="TPRemoteCall.Text" xml:space="preserve">
<value>Remote</value>
</data>
<data name="GrpServerStatus.Text" xml:space="preserve">
<value>Server status</value>
<data name="GrpCommand.Text" xml:space="preserve">
<value>Command (Press and hold Ctrl to run automatically)</value>
</data>
<data name="LnkOpenCommandLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>13, 63</value>
@@ -175,11 +169,8 @@
<data name="LblPlayerCountLabel.Text" xml:space="preserve">
<value>Player count</value>
</data>
<data name="GrpRemoteCommand.Text" xml:space="preserve">
<value>Remote Cell</value>
</data>
<data name="TPPlayerCheck.Text" xml:space="preserve">
<value>Player</value>
<data name="GrpServerStatus.Text" xml:space="preserve">
<value>Server status</value>
</data>
<data name="LnkRCHelp.Size" type="System.Drawing.Size, System.Drawing">
<value>35, 17</value>
@@ -199,8 +190,8 @@
<data name="BtnSendVerificationCode.Text" xml:space="preserve">
<value>Send Code</value>
</data>
<data name="TPConsoleCheck.Text" xml:space="preserve">
<value>Console</value>
<data name="TPPlayerCheck.Text" xml:space="preserve">
<value>Player</value>
</data>
<data name="BtnConsoleConnect.Text" xml:space="preserve">
<value>Connect</value>
@@ -208,6 +199,12 @@
<data name="LblConsoleTip.Text" xml:space="preserve">
<value>Note that normal commands in the console state must specify the target (set include UID)</value>
</data>
<data name="TPConsoleCheck.Text" xml:space="preserve">
<value>Console</value>
</data>
<data name="GrpRemoteCommand.Text" xml:space="preserve">
<value>Remote Cell</value>
</data>
<data name="TxtHost.Location" type="System.Drawing.Point, System.Drawing">
<value>86, 36</value>
</data>
@@ -229,12 +226,8 @@
<data name="LblHost.Text" xml:space="preserve">
<value>Host</value>
</data>
<data name="TPAbout.Text" xml:space="preserve">
<value>About</value>
</data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="LnkGithub.Anchor" type="System.Windows.Forms.AnchorStyles, System.Windows.Forms">
<value>Bottom, Left</value>
<data name="TPRemoteCall.Text" xml:space="preserve">
<value>Remote</value>
</data>
<data name="LblSupportDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>110, 17</value>
@@ -242,11 +235,8 @@
<data name="LblSupportDescription.Text" xml:space="preserve">
<value>Grasscutter Tools</value>
</data>
<data name="TPManage.Text" xml:space="preserve">
<value>Manage</value>
</data>
<data name="GrpBanPlayer.Text" xml:space="preserve">
<value>Ban Management</value>
<data name="TPAbout.Text" xml:space="preserve">
<value>About</value>
</data>
<data name="BtnUnban.Text" xml:space="preserve">
<value>Unban</value>
@@ -266,8 +256,8 @@
<data name="LblBanUID.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="GrpAccount.Text" xml:space="preserve">
<value>Account Management</value>
<data name="GrpBanPlayer.Text" xml:space="preserve">
<value>Ban Management</value>
</data>
<data name="ChkAccountSetUid.Size" type="System.Drawing.Size, System.Drawing">
<value>49, 21</value>
@@ -302,8 +292,8 @@
<data name="TxtAccountUserName.Size" type="System.Drawing.Size, System.Drawing">
<value>127, 23</value>
</data>
<data name="GrpPermission.Text" xml:space="preserve">
<value>Permission Management</value>
<data name="GrpAccount.Text" xml:space="preserve">
<value>Account Management</value>
</data>
<data name="BtmPermRemove.Text" xml:space="preserve">
<value>Delete</value>
@@ -326,8 +316,11 @@
<data name="LblPermUID.Text" xml:space="preserve">
<value>UID</value>
</data>
<data name="TPScene.Text" xml:space="preserve">
<value>Scene</value>
<data name="GrpPermission.Text" xml:space="preserve">
<value>Permission Management</value>
</data>
<data name="TPManage.Text" xml:space="preserve">
<value>Manage</value>
</data>
<data name="ChkIncludeSceneId.Location" type="System.Drawing.Point, System.Drawing">
<value>91, 213</value>
@@ -399,8 +392,14 @@ In the command, you can use ~ to indicate the current position, and ~100 to indi
<value>Scene control
Tip: Most of the scenes have no effect and cannot be entered.</value>
</data>
<data name="TPItem.Text" xml:space="preserve">
<value>Items</value>
<data name="TPScene.Text" xml:space="preserve">
<value>Scene</value>
</data>
<data name="LblClearGiveItemLogs.Size" type="System.Drawing.Size, System.Drawing">
<value>50, 17</value>
</data>
<data name="LblClearGiveItemLogs.Text" xml:space="preserve">
<value>X Clear</value>
</data>
<data name="BtnSaveGiveItemLog.Text" xml:space="preserve">
<value>√ Record</value>
@@ -447,8 +446,8 @@ Tip: Most of the scenes have no effect and cannot be entered.</value>
<data name="LblGiveCommandDescription.Text" xml:space="preserve">
<value>Give item to player</value>
</data>
<data name="TPWeapon.Text" xml:space="preserve">
<value>Weapon</value>
<data name="TPItem.Text" xml:space="preserve">
<value>Items</value>
</data>
<data name="LblWeaponDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>93, 17</value>
@@ -489,20 +488,32 @@ Tip: Most of the scenes have no effect and cannot be entered.</value>
<data name="NUDWeaponLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>147, 216</value>
</data>
<data name="TPStats.Text" xml:space="preserve">
<value>Stats</value>
<data name="TPWeapon.Text" xml:space="preserve">
<value>Weapon</value>
</data>
<data name="GrpSetStats.Text" xml:space="preserve">
<value>Stats</value>
<data name="LblResetStatsCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>126, 135</value>
</data>
<data name="LblStatTip.Size" type="System.Drawing.Size, System.Drawing">
<value>26, 17</value>
<data name="LblResetStatsCommand.Size" type="System.Drawing.Size, System.Drawing">
<value>112, 17</value>
</data>
<data name="LblResetStatsCommand.Text" xml:space="preserve">
<value>When getting AEP</value>
</data>
<data name="LblResetStatsTip.Location" type="System.Drawing.Point, System.Drawing">
<value>235, 135</value>
</data>
<data name="LblResetStatsTip.Size" type="System.Drawing.Size, System.Drawing">
<value>243, 17</value>
</data>
<data name="LblResetStatsTip.Text" xml:space="preserve">
<value>the current character's stats will be reset</value>
</data>
<data name="LblStatTip.Text" xml:space="preserve">
<value>Tip</value>
</data>
<data name="GrpTalentLevel.Text" xml:space="preserve">
<value>Talent Level</value>
<data name="GrpSetStats.Text" xml:space="preserve">
<value>Stats</value>
</data>
<data name="LnkTalentE.Location" type="System.Drawing.Point, System.Drawing">
<value>283, 24</value>
@@ -534,17 +545,38 @@ Tip: Most of the scenes have no effect and cannot be entered.</value>
<data name="NUDTalentLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>128, 23</value>
</data>
<data name="GrpTalentLevel.Text" xml:space="preserve">
<value>Talent Level</value>
</data>
<data name="LblStatsDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>179, 17</value>
</data>
<data name="LblStatsDescription.Text" xml:space="preserve">
<value>Set current active Avatar data</value>
</data>
<data name="TPAvatar.Text" xml:space="preserve">
<value>Avatar</value>
<data name="TPStats.Text" xml:space="preserve">
<value>Stats</value>
</data>
<data name="LblAvatarGenWarning.Location" type="System.Drawing.Point, System.Drawing">
<value>88, 161</value>
<data name="LblNewCommandTip.Location" type="System.Drawing.Point, System.Drawing">
<value>360, 155</value>
</data>
<data name="LblNewCommandTip.Size" type="System.Drawing.Size, System.Drawing">
<value>178, 17</value>
</data>
<data name="LblNewCommandTip.Text" xml:space="preserve">
<value>※Available in New Command</value>
</data>
<data name="LblAvatarConstellation.Location" type="System.Drawing.Point, System.Drawing">
<value>360, 131</value>
</data>
<data name="LblAvatarConstellation.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 17</value>
</data>
<data name="LblAvatarConstellation.Text" xml:space="preserve">
<value>Constellation</value>
</data>
<data name="NUDAvatarConstellation.Location" type="System.Drawing.Point, System.Drawing">
<value>444, 129</value>
</data>
<data name="LblAvatarGenWarning.Size" type="System.Drawing.Size, System.Drawing">
<value>427, 51</value>
@@ -555,7 +587,7 @@ in a corrupted account save, making it impossible to play the game.
The data may not be cleared even if the account is recreated.</value>
</data>
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>135, 217</value>
<value>360, 37</value>
</data>
<data name="LblAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>45, 17</value>
@@ -563,26 +595,29 @@ The data may not be cleared even if the account is recreated.</value>
<data name="LblAvatar.Text" xml:space="preserve">
<value>Avatar</value>
</data>
<data name="LblLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>392, 216</value>
<data name="LblAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>360, 84</value>
</data>
<data name="LblLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>20, 17</value>
<data name="LblAvatarLevel.Size" type="System.Drawing.Size, System.Drawing">
<value>37, 17</value>
</data>
<data name="LblLevel.Text" xml:space="preserve">
<value>Lv</value>
<data name="LblAvatarLevel.Text" xml:space="preserve">
<value>Level</value>
</data>
<data name="NUDAvatarLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>418, 214</value>
<value>444, 82</value>
</data>
<data name="CmbAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>186, 214</value>
<value>444, 34</value>
</data>
<data name="CmbAvatar.Size" type="System.Drawing.Size, System.Drawing">
<value>200, 25</value>
<data name="TPAvatar.Text" xml:space="preserve">
<value>Avatar</value>
</data>
<data name="TPSpawn.Text" xml:space="preserve">
<value>Spawn</value>
<data name="LblClearSpawnLogs.Size" type="System.Drawing.Size, System.Drawing">
<value>50, 17</value>
</data>
<data name="LblClearSpawnLogs.Text" xml:space="preserve">
<value>X Clear</value>
</data>
<data name="BtnSaveSpawnLog.Text" xml:space="preserve">
<value>√ Record</value>
@@ -593,15 +628,6 @@ The data may not be cleared even if the account is recreated.</value>
<data name="GrpSpawnRecord.Text" xml:space="preserve">
<value>Records</value>
</data>
<data name="GrpEntityType.Text" xml:space="preserve">
<value>Class</value>
</data>
<data name="RbEntityOrnament.Size" type="System.Drawing.Size, System.Drawing">
<value>84, 21</value>
</data>
<data name="RbEntityOrnament.Text" xml:space="preserve">
<value>Ornament</value>
</data>
<data name="RbEntityAnimal.Size" type="System.Drawing.Size, System.Drawing">
<value>65, 21</value>
</data>
@@ -614,6 +640,9 @@ The data may not be cleared even if the account is recreated.</value>
<data name="RbEntityMonster.Text" xml:space="preserve">
<value>Monster</value>
</data>
<data name="GrpEntityType.Text" xml:space="preserve">
<value>Class</value>
</data>
<data name="LblSpawnDescription.Size" type="System.Drawing.Size, System.Drawing">
<value>81, 17</value>
</data>
@@ -641,11 +670,8 @@ The data may not be cleared even if the account is recreated.</value>
<data name="NUDEntityLevel.Location" type="System.Drawing.Point, System.Drawing">
<value>146, 216</value>
</data>
<data name="TPQuest.Text" xml:space="preserve">
<value>Quest</value>
</data>
<data name="GrpQuestFilters.Text" xml:space="preserve">
<value>List Filter</value>
<data name="TPSpawn.Text" xml:space="preserve">
<value>Spawn</value>
</data>
<data name="ChkQuestFilterTEST.Size" type="System.Drawing.Size, System.Drawing">
<value>51, 21</value>
@@ -665,6 +691,9 @@ The data may not be cleared even if the account is recreated.</value>
<data name="ChkQuestFilterHIDDEN.Text" xml:space="preserve">
<value>Hidden</value>
</data>
<data name="GrpQuestFilters.Text" xml:space="preserve">
<value>List Filter</value>
</data>
<data name="BtnFinishQuest.Text" xml:space="preserve">
<value>Finish</value>
</data>
@@ -676,8 +705,8 @@ The data may not be cleared even if the account is recreated.</value>
Tip: Many quest require server-side scripting support
Therefore, the quest can be add and finish, but not necessarily can be work</value>
</data>
<data name="TPArtifact.Text" xml:space="preserve">
<value>Artifact</value>
<data name="TPQuest.Text" xml:space="preserve">
<value>Quest</value>
</data>
<data name="BtnAddSubAttr.Text" xml:space="preserve">
<value>+ Add</value>
@@ -736,8 +765,8 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="LblArtifactStars.Text" xml:space="preserve">
<value>Stars</value>
</data>
<data name="TPCustom.Text" xml:space="preserve">
<value>Custom</value>
<data name="TPArtifact.Text" xml:space="preserve">
<value>Artifact</value>
</data>
<data name="BtnExportCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>533, 216</value>
@@ -763,9 +792,6 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="LblCustomName.Text" xml:space="preserve">
<value>Tag</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>List</value>
</data>
<data name="LnkResetCustomCommands.Location" type="System.Drawing.Point, System.Drawing">
<value>531, -1</value>
</data>
@@ -775,6 +801,9 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="LnkResetCustomCommands.Text" xml:space="preserve">
<value>Restore</value>
</data>
<data name="groupBox1.Text" xml:space="preserve">
<value>List</value>
</data>
<data name="BtnRemoveCustomCommand.Location" type="System.Drawing.Point, System.Drawing">
<value>393, 216</value>
</data>
@@ -796,8 +825,8 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="TxtCustomName.Size" type="System.Drawing.Size, System.Drawing">
<value>267, 23</value>
</data>
<data name="TPHome.Text" xml:space="preserve">
<value>Home</value>
<data name="TPCustom.Text" xml:space="preserve">
<value>Custom</value>
</data>
<data name="LblAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>74, 38</value>
@@ -817,9 +846,6 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="BtnOpenGachaBannerEditor.Text" xml:space="preserve">
<value>Banner editor</value>
</data>
<data name="GrpSettings.Text" xml:space="preserve">
<value>Settings</value>
</data>
<data name="ChkTopMost.Size" type="System.Drawing.Size, System.Drawing">
<value>83, 21</value>
</data>
@@ -832,4 +858,10 @@ Therefore, the quest can be add and finish, but not necessarily can be work</val
<data name="ChkIncludeUID.Text" xml:space="preserve">
<value>Include UID</value>
</data>
<data name="GrpSettings.Text" xml:space="preserve">
<value>Settings</value>
</data>
<data name="TPHome.Text" xml:space="preserve">
<value>Home</value>
</data>
</root>