Fix Windows Defender virus reporting problem

by Remove Costuar/Fody
This commit is contained in:
2022-08-25 22:02:43 +08:00
parent 7dc7c7c8ac
commit a0cc908983
6 changed files with 1182 additions and 1136 deletions

View File

@ -42,6 +42,12 @@
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>Resources\Newtonsoft.Json.dll</HintPath>
<EmbedInteropTypes>False</EmbedInteropTypes>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
@ -220,6 +226,7 @@
<Content Include="Resources\en-us\Quest.txt" />
<Content Include="Resources\en-us\Scene.txt" />
<Content Include="Resources\en-us\Weapon.txt" />
<None Include="Resources\Newtonsoft.Json.dll" />
<Content Include="Resources\ru-ru\Animal.txt" />
<Content Include="Resources\ru-ru\Artifact.txt" />
<Content Include="Resources\ru-ru\ArtifactCat.txt" />
@ -278,17 +285,6 @@
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Costura.Fody">
<Version>5.7.0</Version>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Fody">
<Version>6.6.3</Version>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json">
<Version>13.0.1</Version>
</PackageReference>
<PackageReference Include="Resource.Embedder">
<Version>2.2.0</Version>
</PackageReference>

View File

@ -17,6 +17,8 @@
*
**/
using System;
using System.Globalization;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Windows.Forms;
@ -27,6 +29,33 @@ namespace GrasscutterTools
{
internal static class Program
{
static Program()
{
AppDomain.CurrentDomain.AssemblyResolve += OnResolveAssembly;
}
private static Assembly OnResolveAssembly(object sender, ResolveEventArgs args)
{
//var executingAssembly = Assembly.GetExecutingAssembly();
//var assemblyName = new AssemblyName(args.Name);
//var path = assemblyName.Name + ".dll";
//if (assemblyName.CultureInfo.Equals(CultureInfo.InvariantCulture) == false)
// path = $@"{assemblyName.CultureInfo}\{path}";
//using (var stream = executingAssembly.GetManifestResourceStream(path))
//{
// if (stream == null) return null;
// var assemblyRawBytes = new byte[stream.Length];
// stream.Read(assemblyRawBytes, 0, assemblyRawBytes.Length);
// return Assembly.Load(assemblyRawBytes);
//}
// 手工加载嵌入的dll文件
if (new AssemblyName(args.Name).Name == "Newtonsoft.Json")
return Assembly.Load(Resources.Newtonsoft_Json);
return null;
}
/// <summary>
/// 应用程序的主入口点。
/// </summary>

View File

@ -5,12 +5,12 @@ using System.Runtime.InteropServices;
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("GrasscutterTools")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyDescription("Grasscutter Command Generator")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCompany("jie65535")]
[assembly: AssemblyProduct("GrasscutterTools")]
[assembly: AssemblyCopyright("Copyright © jie65535 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyTrademark("jie65535")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.6.0")]
[assembly: AssemblyVersion("1.6.1")]
[assembly: AssemblyFileVersion("1.0.0")]

View File

@ -94,7 +94,10 @@ namespace GrasscutterTools.Properties {
///28020305:冰冻雪猪
///28020306:雪猪
///28020307:野林猪
///28020308: 冰冻雪 [字符串的其余部分被截断]&quot;; 的本地化字符串。
///28020308:冰冻雪猪
///28020309:「大雪猪王」
///28020401:北地犬
/// [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Animal {
get {
@ -103,46 +106,46 @@ namespace GrasscutterTools.Properties {
}
/// <summary>
/// 查找类似 51110: 异国之盏
///51111: 异国之盏
///51112: 异国之盏
///51113: 异国之盏
///51114: 异国之盏
///51120: 归乡之羽
///51121: 归乡之羽
///51122: 归乡之羽
///51123: 归乡之羽
///51124: 归乡之羽
///51130: 感别之冠
///51131: 感别之冠
///51132: 感别之冠
///51133: 感别之冠
///51134: 感别之
///51140: 故人之心
///51141: 故人之心
///51142: 故人之心
///51143: 故人之心
///51144: 故人之心
///51150: 逐光之石
///51151: 逐光之石
///51152: 逐光之石
///51153: 逐光之石
///51154: 逐光之石
///51210: 异国之盏
///51211: 异国之盏
///51212: 异国之盏
///51213: 异国之盏
///51214: 异国之盏
///51220: 归乡之羽
///51221: 归乡之羽
///51222: 归乡之
///51223: 归乡之
///51224: 归乡之羽
///51230: 感别之冠
///51231: 感别之冠
///51232: 感别之冠
///51233: 感别之冠
///51234 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// 查找类似 20412:迷误者之灯
///20413:迷误者之灯
///20422:翠蔓的智者
///20423:翠蔓的智者
///20432:月桂的宝冠
///20433:月桂的宝冠
///20442:迷宫的游人
///20443:迷宫的游人
///20452:贤智的定期
///20453:贤智的定期
///20513:迷误者之灯
///20514:迷误者之灯
///20523:翠蔓的智者
///20524:翠蔓的智者
///20533:月桂的宝
///20534:月桂的宝冠
///20543:迷宫的游人
///20544:迷宫的游人
///20553:贤智的定期
///20554:贤智的定期
///21412:如蜜的终宴
///21413:如蜜的终宴
///21422:裁断的翎羽
///21423:裁断的翎羽
///21432:沙王的投影
///21433:沙王的投影
///21442:梦中的铁花
///21443:梦中的铁花
///21452:沉金的岁月
///21453:沉金的岁月
///21513:如蜜的终宴
///21514:如蜜的终宴
///21523:裁断的翎
///21524:裁断的翎
///21533:沙王的投影
///21534:沙王的投影
///21543:梦中的铁花
///21544:梦中的铁花
///21553:沉金的岁月
///21554 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Artifact {
get {
@ -151,7 +154,9 @@ namespace GrasscutterTools.Properties {
}
/// <summary>
/// 查找类似 51: 行者之心
/// 查找类似 20:深林的记忆
///21:饰金之梦
///51:行者之心
///52:勇士之心
///53:守护之心
///54:奇迹
@ -346,10 +351,15 @@ namespace GrasscutterTools.Properties {
///1056:九条裟罗
///1057:荒泷一斗
///1058:八重神子
///1059:鹿野院平藏
///1060:夜兰
///1062:埃洛伊
///1063:申鹤
///1064: 云堇 /// [字符串的其余部分被截断]&quot;; 的本地化字符串。
///1064:云堇
///1065:久岐忍
///1066:神里绫人
///1067:柯莱
///1068:多 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Avatar {
get {
@ -507,6 +517,8 @@ namespace GrasscutterTools.Properties {
////give 102 x1880200
///设置世界等级
////prop wl 8
///点亮地图
////prop unlockmap 1
///一键解锁深渊
////prop ut 12
///设置纪行等级
@ -529,8 +541,8 @@ namespace GrasscutterTools.Properties {
////give 224 x10000
///十万原石
////give 201 x100000
///十万摩拉
////give 202 x100000
///一亿摩拉
////give 202 x100000000
///重载配置
////reload
///重登
@ -542,9 +554,7 @@ namespace GrasscutterTools.Properties {
///清空背包
////clear all lv90 r5 5*
///清空武器
////clear wp lv90 r5 5*
///清空圣遗物
/// [字符串的其余部分被截断]&quot;; 的本地化字符串。
//// [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string CustomCommands {
get {
@ -598,7 +608,9 @@ namespace GrasscutterTools.Properties {
///071:华紫樱绯
///076:苍流踏花
///081:素霓伣天
/// 的本地化字符串。
///091:提纳里池(非原名)
///092:钟离池(非原名)
///093:猎人之径池(非原名) 的本地化字符串。
/// </summary>
internal static string GachaBennerPrefab {
get {
@ -685,8 +697,6 @@ namespace GrasscutterTools.Properties {
/// <summary>
/// 查找类似 101:角色经验
///102:冒险阅历
///103: 星尘
///104: 星辉
///105:好感经验
///106:原粹树脂
///107:传说钥匙
@ -723,12 +733,18 @@ namespace GrasscutterTools.Properties {
///138:完璧玉符
///139:降魔玉符
///140:幽蕴砺石
///141:花簇簇的漂流物
///142:战策碎珀
///143:巧思手记
///144:随想草稿
///145:古铁钱
///201:原石
///202:摩拉
///203:创世结晶
///204:洞天宝钱
///210: 原粹精珀(废弃 [字符串的其余部分被截断]&quot;; 的本地化字符串。
///314:声望经验·稻妻
///315:声望经验·蒙德
///316:声 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Item {
get {
@ -737,36 +753,38 @@ namespace GrasscutterTools.Properties {
}
/// <summary>
/// 查找类似 21010101: 丘丘人
///21020101: 木盾丘丘暴徒
///21020201: 火斧丘丘暴徒
///21020202: 火斧丘丘暴徒
///21020301: 岩盾丘丘暴徒
///21020401: 丘丘霜铠王
///21020501: 丘丘岩盔王
///21020601: 冰盾丘丘暴徒
///21020701: 雷斧丘丘暴徒
///21020703: 雷斧丘丘暴徒
///21020801: 丘丘雷兜王
///20010101: 草史莱姆
/// 查找类似 20010101:草史莱姆
///20010201:大型草史莱姆
///20010202:大型草史莱姆
///20010301:风史莱姆
///20010302:风史莱姆
///20010401:大型风史莱姆
///20010402:大型风史莱姆
///20010403:大型风史莱姆
///29010101: 裂空的魔龙
///29010102: 裂空的魔龙
///29010103: 裂空的魔龙
///29010104: 裂空的魔龙
///29020101: 北风的王狼,奔狼的领主
///29020102: 北风的王狼,奔狼的领主
///29030103: 「公子」
///29030106: 「公子」
///29040101: 若陀龙王
///29040102: 若陀龙王
///29040103: 若陀龙王
///29040104: 若陀龙王
///290401 [字符串的其余部分被截断]&quot;; 的本地化字符串。
///20010501:雷史莱姆
///20010502:雷史莱姆
///20010601:大型雷史莱姆
///20010602:大型雷史莱姆
///20010604:大型雷史莱姆
///20010701:变异雷史莱姆
///20010702:变异雷史莱姆
///20010703:变异雷史莱姆
///20010801:冰史莱姆
///20010802:冰史莱姆
///20010803:冰史莱姆
///20010901:大型冰史莱姆
///20010902:大型冰史莱姆
///20010903:大型冰史莱姆
///20010904:大型冰史莱姆
///20011001:水史莱姆
///20011002:水史莱姆
///20011101:大型水史莱姆
///20011102:大型水史莱姆
///20011103:大型水史莱姆
///20011201:火史莱姆
///20011202:火史莱姆
///20011203:火史莱姆
///20011301:大型 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Monster {
get {
@ -774,6 +792,16 @@ namespace GrasscutterTools.Properties {
}
}
/// <summary>
/// 查找 System.Byte[] 类型的本地化资源。
/// </summary>
internal static byte[] Newtonsoft_Json {
get {
object obj = ResourceManager.GetObject("Newtonsoft_Json", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// 查找类似 版本名:{0}
///更新时间:{1}
@ -841,13 +869,13 @@ namespace GrasscutterTools.Properties {
///player.**
///server.*
///server.**
///player.changescene
///player.clear
///permission
///player.clearinv
///player.clearinv.others
///player.enterdungeon
///player.enterdungeon.others
///player.give
///player.give.others
///player.godmode
///player.heal
///player.heal.others
///player.killcharacter
@ -863,7 +891,7 @@ namespace GrasscutterTools.Properties {
///player.setstats
///player.setstats.others
///player.settalent
///play [字符串的其余部分被截断]&quot;; 的本地化字符串。
///p [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Permissions {
get {
@ -881,28 +909,20 @@ namespace GrasscutterTools.Properties {
}
/// <summary>
/// 查找类似 30302: 女神像解锁$HIDDEN -
///30303: 女神像解锁$HIDDEN -
///30304: 女神像解锁$HIDDEN -
///30305: 女神像解锁$HIDDEN -
///30306: 女神像解锁$HIDDEN -
///30307: 女神像解锁$HIDDEN -
///30308: 女神像解锁$HIDDEN -
///30309: 女神像解锁$HIDDEN -
///30310: 女神像解锁$HIDDEN -
///30311: 女神像解锁$HIDDEN -
///30312: 女神像解锁$HIDDEN -
///30313: 女神像解锁$HIDDEN -
///30314: 女神像解锁$HIDDEN -
///30315: 女神像解锁$HIDDEN -
///30316: 女神像解锁$HIDDEN -
///30317: 女神像解锁$HIDDEN -
///30600: 昔日的风 - 在庙宇门口跟安柏见面
///30601: 昔日的风 - 与安柏对话
///30602: 昔日的风 - 进入庙宇
///30603: 昔日的风 - 探索庙宇深处
///30604: 昔日的风 - 退出秘境
///30607: 昔日的风 - (test [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// 查找类似 30302:女神像解锁$HIDDEN - [N/A] 362713143
///30303:女神像解锁$HIDDEN - [N/A] 715511863
///30304:女神像解锁$HIDDEN - [N/A] 163018255
///30305:女神像解锁$HIDDEN - [N/A] 3694648119
///30306:女神像解锁$HIDDEN - [N/A] 3223799591
///30307:女神像解锁$HIDDEN - [N/A] 1232757671
///30308:女神像解锁$HIDDEN - [N/A] 3056513767
///30309:女神像解锁$HIDDEN - [N/A] 2426653367
///30310:女神像解锁$HIDDEN - [N/A] 2003131071
///30311:女神像解锁$HIDDEN - [N/A] 105277231
///30312:女神像解锁$HIDDEN - [N/A] 3391806215
///30313:女神像解锁$HIDDEN - [N/A] 1357500887
///30314:女神像解锁$HIDDEN - [N/A] 3054344935
///30315:女神像 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Quest {
get {
@ -929,38 +949,34 @@ namespace GrasscutterTools.Properties {
}
/// <summary>
/// 查找类似 1: 提瓦特
///2: 提瓦特
/// 查找类似 1: BigWorld_LevelStreaming
///2: BigWorld_LevelStreaming
///3: 提瓦特
///4: 金苹果群岛
///4: 金苹果群岛(1.6)
///5: 渊下宫
///6: 层岩巨渊·地下矿区
///7: 三界路飨祭
///2001: 罗浮洞
///2002: 翠黛峰
///2003: 清琼岛
///2004: 绘绮庭
///2201: 尘歌壶室内_蒙德
///2202: 尘歌壶室内_璃月
///2203: 尘歌壶室内_稻妻
///20008: 深入狼之殿
///20008: 丘丘人大本营(test)
///20008: 丘丘人巢穴(test)
///20007: 小岩洞据点(test)
///20007: 小岩洞据点(test)
///20007: 小岩洞秘境(test)
///20006: 遗迹遇险点(test)
///20006: 丘丘人小据点(test)
///20006: 丘丘人大据点(test)
///1006: 密林、废墟与龙之泪
///1017: 壶中天
///1019: 洞天云海地城玩法测试(test)
///1011: 角色战斗测试(test)
///50002: 低温关卡白盒(test)
///9: 金苹果群岛(2.8)
///1001: 移动平台性能测试(test)
///50003: 战斗性能测试(test)
///50004: 电桩电源白盒(test)
///50027: 圣遗物新因子测试关卡3(t [字符串的其余部分被截断]&quot;; 的本地化字符串。
///1002: ClimbTest2
///1003: TheBigWorld
///1004: Knight_Inside_Test
///1005: ChurchSteal
///1006: 密林、废墟与龙之泪
///1008: ChurchLobby
///1009: AngelShare
///1011: 角色战斗测试(test)
///1013: SneakAdvancedTest
///1015: 飞翔是勇气的奖励
///1016: 飞翔是勇气的奖励
///1017: 壶中天
///1018: Chateau
///1019: 洞天云海地城玩法测试(test)
///1023: Level_Yurenzhong
///1024: 黑夜循环地城(test)
///1030: TestIntercept_LiYue
///1031: 爬塔丘丘人模板(test)
///1032: 云海白 [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Scene {
get {
@ -1045,11 +1061,16 @@ namespace GrasscutterTools.Properties {
///11413:腐殖之剑
///11414:天目影打刀
///11415:辰砂之纺锤
///11416:笼钓瓶一心
///11419:「一心传」名刀
///11420:「一心传」名刀
///11421:「一心传」名刀
///11501:风鹰剑
///11502:天空之刃
///11503:苍古自由之誓
///11504:斫峰之刃
///11505:磐岩结绿
///11506:磐岩结绿
///11507:凭虚
///11509:雾切之回光
///11510:波乱月白经津
@ -1060,10 +1081,7 @@ namespace GrasscutterTools.Properties {
///12303:白铁大剑
///12304:石英大剑
///12305:以理服人
///12306: 飞天大御剑
///12401: 西风大剑
///12402: 钟剑
///1 [字符串的其余部分被截断]&quot;; 的本地化字符串。
///12306: [字符串的其余部分被截断]&quot;; 的本地化字符串。
/// </summary>
internal static string Weapon {
get {

View File

@ -273,4 +273,7 @@
<data name="GOODImportSuccess" xml:space="preserve">
<value>导入成功!</value>
</data>
<data name="Newtonsoft_Json" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Newtonsoft.Json.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>

Binary file not shown.