update Drop, Shop and Main forms (partially)

This commit is contained in:
Егор Брон
2022-11-06 21:21:18 +03:00
parent 096fe4e944
commit 481ceb3d38
4 changed files with 79 additions and 79 deletions

View File

@@ -122,16 +122,16 @@
<value>99, 17</value> <value>99, 17</value>
</data> </data>
<data name="LblDropPathLabel.Text" xml:space="preserve"> <data name="LblDropPathLabel.Text" xml:space="preserve">
<value>Drop.json Путь:</value> <value>Путь до Drop.json:</value>
</data> </data>
<data name="BtnLoad.Text" xml:space="preserve"> <data name="BtnLoad.Text" xml:space="preserve">
<value>Нагрузка</value> <value>Загрузить</value>
</data> </data>
<data name="BtnSave.Text" xml:space="preserve"> <data name="BtnSave.Text" xml:space="preserve">
<value>Сохранять</value> <value>Сохранить</value>
</data> </data>
<data name="GrpDropList.Text" xml:space="preserve"> <data name="GrpDropList.Text" xml:space="preserve">
<value>Drop list</value> <value>Список дропа</value>
</data> </data>
<data name="BtnCopyAll.Location" type="System.Drawing.Point, System.Drawing"> <data name="BtnCopyAll.Location" type="System.Drawing.Point, System.Drawing">
<value>94, 202</value> <value>94, 202</value>
@@ -170,7 +170,7 @@
<value>62, 17</value> <value>62, 17</value>
</data> </data>
<data name="LblItemLabel.Text" xml:space="preserve"> <data name="LblItemLabel.Text" xml:space="preserve">
<value>предмет:</value> <value>Предмет:</value>
</data> </data>
<data name="LblWeightLabel.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblWeightLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>39, 17</value> <value>39, 17</value>

View File

@@ -149,7 +149,7 @@
<value>Выполнить (F5)</value> <value>Выполнить (F5)</value>
</data> </data>
<data name="GrpCommand.Text" xml:space="preserve"> <data name="GrpCommand.Text" xml:space="preserve">
<value>Команды - [Ctrl] Автозапуск - [|] Разделить несколько команд</value> <value>Команды: [Ctrl] - Автозапуск; [|] - Разделить несколько команд</value>
</data> </data>
<data name="LnkInventoryKamera.Text" xml:space="preserve"> <data name="LnkInventoryKamera.Text" xml:space="preserve">
<value>InventoryKamera</value> <value>InventoryKamera</value>
@@ -266,8 +266,8 @@
<value>275, 48</value> <value>275, 48</value>
</data> </data>
<data name="LblConsoleTip.Text" xml:space="preserve"> <data name="LblConsoleTip.Text" xml:space="preserve">
<value>Обратите внимание, что обычные команды в состоянии консоли должны указывать цель <value>Обратите внимание, что обычные команды в консоли должны указывать UID цели
(установите галочку галочку "Включить UID")</value> (установите галочку галочку "Включить UID" на главной)</value>
</data> </data>
<data name="TPConsoleCheck.Text" xml:space="preserve"> <data name="TPConsoleCheck.Text" xml:space="preserve">
<value>Консоль</value> <value>Консоль</value>
@@ -629,7 +629,7 @@
<value>89, 17</value> <value>89, 17</value>
</data> </data>
<data name="LblWeaponDescription.Text" xml:space="preserve"> <data name="LblWeaponDescription.Text" xml:space="preserve">
<value>Дать Оружие</value> <value>Дать оружие</value>
</data> </data>
<data name="LblWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblWeaponRefinement.Location" type="System.Drawing.Point, System.Drawing">
<value>207, 218</value> <value>207, 218</value>
@@ -782,7 +782,7 @@
<value>155, 17</value> <value>155, 17</value>
</data> </data>
<data name="LblAvatarSkillLevelLabel.Text" xml:space="preserve"> <data name="LblAvatarSkillLevelLabel.Text" xml:space="preserve">
<value>Уровень квалификации</value> <value>Уровень таланта</value>
</data> </data>
<data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblAvatar.Location" type="System.Drawing.Point, System.Drawing">
<value>36, 19</value> <value>36, 19</value>
@@ -815,7 +815,7 @@
<value>114, 23</value> <value>114, 23</value>
</data> </data>
<data name="GrpGiveAvatar.Text" xml:space="preserve"> <data name="GrpGiveAvatar.Text" xml:space="preserve">
<value>Дать Персонаж</value> <value>Выдать персонажа</value>
</data> </data>
<data name="TPAvatar.Text" xml:space="preserve"> <data name="TPAvatar.Text" xml:space="preserve">
<value>Персонаж</value> <value>Персонаж</value>
@@ -1084,7 +1084,7 @@
<value>187, 23</value> <value>187, 23</value>
</data> </data>
<data name="BtnOpenDropEditor.Text" xml:space="preserve"> <data name="BtnOpenDropEditor.Text" xml:space="preserve">
<value>Редактор перетаскивания</value> <value>Редактор дропа</value>
</data> </data>
<data name="LblAbout.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblAbout.Location" type="System.Drawing.Point, System.Drawing">
<value>12, 41</value> <value>12, 41</value>
@@ -1192,7 +1192,7 @@
<value>- Удалить</value> <value>- Удалить</value>
</data> </data>
<data name="tabPage2.Text" xml:space="preserve"> <data name="tabPage2.Text" xml:space="preserve">
<value>Почтовый ящик</value> <value>Почта</value>
</data> </data>
<data name="BtnSendMail.Location" type="System.Drawing.Point, System.Drawing"> <data name="BtnSendMail.Location" type="System.Drawing.Point, System.Drawing">
<value>304, 213</value> <value>304, 213</value>

View File

@@ -158,7 +158,7 @@
<value>62, 17</value> <value>62, 17</value>
</data> </data>
<data name="LblBuyLevelLabel.Text" xml:space="preserve"> <data name="LblBuyLevelLabel.Text" xml:space="preserve">
<value>Buy level:</value> <value>Уровень:</value>
</data> </data>
<data name="LblEndTimeLabel.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblEndTimeLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>1, 183</value> <value>1, 183</value>
@@ -182,25 +182,25 @@
<value>76, 17</value> <value>76, 17</value>
</data> </data>
<data name="LblCostItem4Label.Text" xml:space="preserve"> <data name="LblCostItem4Label.Text" xml:space="preserve">
<value>Cast item 4:</value> <value>Стоимость 4:</value>
</data> </data>
<data name="LblCostItem3Label.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblCostItem3Label.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value> <value>76, 17</value>
</data> </data>
<data name="LblCostItem3Label.Text" xml:space="preserve"> <data name="LblCostItem3Label.Text" xml:space="preserve">
<value>Cast item 3:</value> <value>Стоимость 3:</value>
</data> </data>
<data name="LblCostItem2Label.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblCostItem2Label.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value> <value>76, 17</value>
</data> </data>
<data name="LblCostItem2Label.Text" xml:space="preserve"> <data name="LblCostItem2Label.Text" xml:space="preserve">
<value>Cast item 2:</value> <value>Стоимость 2:</value>
</data> </data>
<data name="LblCostItem1Label.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblCostItem1Label.Size" type="System.Drawing.Size, System.Drawing">
<value>76, 17</value> <value>76, 17</value>
</data> </data>
<data name="LblCostItem1Label.Text" xml:space="preserve"> <data name="LblCostItem1Label.Text" xml:space="preserve">
<value>Cast item 1:</value> <value>Стоимость 1:</value>
</data> </data>
<data name="LblCostMcoinLabel.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblCostMcoinLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>46, 298</value> <value>46, 298</value>
@@ -209,7 +209,7 @@
<value>67, 17</value> <value>67, 17</value>
</data> </data>
<data name="LblCostMcoinLabel.Text" xml:space="preserve"> <data name="LblCostMcoinLabel.Text" xml:space="preserve">
<value>Кристалл:</value> <value>Кристаллы:</value>
</data> </data>
<data name="LblCostScoinLabel.Location" type="System.Drawing.Point, System.Drawing"> <data name="LblCostScoinLabel.Location" type="System.Drawing.Point, System.Drawing">
<value>67, 269</value> <value>67, 269</value>
@@ -227,19 +227,19 @@
<value>104, 17</value> <value>104, 17</value>
</data> </data>
<data name="LblCostHcoinLabel.Text" xml:space="preserve"> <data name="LblCostHcoinLabel.Text" xml:space="preserve">
<value>Камень Истока:</value> <value>Камни истока:</value>
</data> </data>
<data name="LblBuyLimitLabel.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblBuyLimitLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>60, 17</value> <value>60, 17</value>
</data> </data>
<data name="LblBuyLimitLabel.Text" xml:space="preserve"> <data name="LblBuyLimitLabel.Text" xml:space="preserve">
<value>Buy limit:</value> <value>Лимит:</value>
</data> </data>
<data name="LblGoodsIdLabel.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblGoodsIdLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>66, 17</value> <value>66, 17</value>
</data> </data>
<data name="LblGoodsIdLabel.Text" xml:space="preserve"> <data name="LblGoodsIdLabel.Text" xml:space="preserve">
<value>Goods Id:</value> <value>Goods ID:</value>
</data> </data>
<data name="LblGoodsItemLabel.Size" type="System.Drawing.Size, System.Drawing"> <data name="LblGoodsItemLabel.Size" type="System.Drawing.Size, System.Drawing">
<value>50, 17</value> <value>50, 17</value>
@@ -254,7 +254,7 @@
<value>Создать ID</value> <value>Создать ID</value>
</data> </data>
<data name="BtnSave.Text" xml:space="preserve"> <data name="BtnSave.Text" xml:space="preserve">
<value>Сохранять</value> <value>Сохранить</value>
</data> </data>
<data name="BtnLoad.Text" xml:space="preserve"> <data name="BtnLoad.Text" xml:space="preserve">
<value>Загрузить</value> <value>Загрузить</value>
@@ -269,6 +269,6 @@
<value>127, 17</value> <value>127, 17</value>
</data> </data>
<data name="LblShopPathLabel.Text" xml:space="preserve"> <data name="LblShopPathLabel.Text" xml:space="preserve">
<value>Shop.json дорожка:</value> <value>Путь до Shop.json:</value>
</data> </data>
</root> </root>

View File

@@ -1,23 +1,23 @@
900:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 900:Паймон
902:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 902:Комплект
903:Mcoin 903:Кристаллы сотворения
1001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1001:Рекомендованное
1002:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1002:Город
1003:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1003:Кузница
1004:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1004:Бакалейный магазин
1005:<EFBFBD><EFBFBD><EFBFBD> 1005:Еда
1006:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1006:Морской фонарь
1007:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1007:Виртуальный магазин
1008:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> 1008:Бакалейный магазин Ли Юэ
1009:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> 1009:Сувениры Ли Юэ
1010:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> 1010:Ресторан Ли Юэ
1011:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1011:Флора (NPC)
1012:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1012:Чарли (NPC)
1013:Shiliu (NPC) 1013:Shiliu (NPC)
1014:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1014:Шульц (NPC)
1015:<EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1015:Брук (NPC)
1016:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1016:Хопкинс (NPC)
1017:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1017:Драфф (NPC)
1018:Chloris (NPC) 1018:Chloris (NPC)
1019:Licai (NPC) 1019:Licai (NPC)
1020:Yueshu (NPC) 1020:Yueshu (NPC)
@@ -36,49 +36,49 @@
1033:Linglang (NPC) 1033:Linglang (NPC)
1034:Verrgoldet (NPC) 1034:Verrgoldet (NPC)
1035:Zhou (NPC) 1035:Zhou (NPC)
1036:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1036:Екатерина (задание)
1037:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1037:Эстер (активность)
1038:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1038:Тарталья (задание)
1039:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1039:Харрис (NPC)
1040:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1040:Драконий хребет (активность)
1041:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1041:Карта сокровищ (активность)
1042:Yinian (NPC) 1042:Yinian (NPC)
1043:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1043:Морской фонарь (активность)
1044:<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1044:Флер Фэйр (активность)
1045:Changshun (NPC) 1045:Changshun (NPC)
1046:<EFBFBD><EFBFBD> <20><><EFBFBD> (NPC) 1046:Бо Лай (NPC)
1047:Ashanpo (NPC) 1047:Ashanpo (NPC)
1048:<EFBFBD><EFBFBD><EFBFBD> 1048:Дом
1049:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> 1049:Лимит дома
1050:Masterlu (NPC) 1050:Masterlu (NPC)
1051:Goth (NPC) 1051:Goth (NPC)
1052:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1052:Костюм
1053:Obata (NPC) 1053:Obata (NPC)
1054:Qiuyue (NPC) 1054:Qiuyue (NPC)
1055:Ryouko (NPC) 1055:Ryouko (NPC)
1056:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1056:Бакалейный магазин Инадзумы
1057:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1057:Сувениры Инадхумы
1058:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1058:Ресторан Инадзумы
1059:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1059:Курода (NPC)
1060:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> (NPC) 1060:Киминами Анна (NPC)
1061:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1061:Томоки (NPC)
1062:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (NPC) 1062:Каприлла (NPC)
1063:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1063:Кузница Инадзумы
1064:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1064:Рыбалка
1065:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><> <20><>) 1065:Рыбалка (Ли Юэ)
1066:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1066:Рыбалка (Инадзума)
1067:Kiyoko (NPC) 1067:Kiyoko (NPC)
1068:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 1068:Просроченный виджет Менгде (перевод неточен)
1069:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1069:Магазин сетей всевездесущности
1070:Yamashirokenta (NPC) 1070:Yamashirokenta (NPC)
15001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Channeller (Channeler Slab) (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 15001:Плита Channeller (Channeler Slab) (активность) (перевод неточен)
16001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 16001:Лето (активность)
16002:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 16002:Заклинание отскока (активность)
20001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 20001:Блиц-бросок (активность)
20002:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 20002:Шахматы (активность)
20004:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 20004:Зимний лагерь (активность)
20005:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 20005:Обряд фонарей (активность)
22001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 22001:Подземелье бродяг (активность) (перевод неточен)
27001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 27001:Дневник бродяги (активность)
28001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD> V2 (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) 28001:Лето V2 (активность)
30001:<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>) 30001:Невинность на могиле (активность) (перевод не точен)