Balatro/localization/id.lua
2024-05-24 22:01:27 +08:00

4171 lines
147 KiB
Lua

return {
descriptions = {
Joker = {
j_joker = {
name = "Joker",
text = {
"{C:red,s:1.1}+#1#{} Mult"
}
},
j_jolly = {
name = "Jolly Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_zany = {
name = "Zany Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_mad = {
name = "Mad Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_crazy = {
name = "Crazy Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_droll = {
name = "Droll Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_sly = {
name = "Sly Joker",
text = {
"{C:chips}+#1#{} Chip jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_wily = {
name = "Wily Joker",
text = {
"{C:chips}+#1#{} Chip jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_clever = {
name = "Clever Joker",
text = {
"{C:chips}+#1#{} Chip jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_devious = {
name = "Devious Joker",
text = {
"{C:chips}+#1#{} Chip jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_crafty = {
name = "Crafty Joker",
text = {
"{C:chips}+#1#{} Chip jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
}
},
j_half = {
name = "Half Joker",
text = {
"{C:red}+#1#{} Mult jika hand",
"yang dimainkan berisi",
"{C:attention}#2#{} atau kartu lebih sedikit"
}
},
j_fortune_teller = {
name = "Fortune Teller",
text = {
"{C:red}+#1#{} Mult per",
"kartu {C:purple}Tarot{} dipakai",
"{C:inactive}(Saat ini {C:red}+#2#{C:inactive})"
}
},
j_juggler = {
name = "Juggler",
text = {
"{C:attention}+#1#{} ukuran hand"
}
},
j_drunkard = {
name = "Drunkard",
text = {
"{C:red}+#1#{} discard",
"tiap babak"
}
},
j_stone = {
name = "Stone Joker",
text = {
"Memberikan {C:chips}+#1#{} Chip untuk",
"setiap {C:attention}Stone Card",
"di {C:attention}deck lengkap kamu",
"{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)"
}
},
j_golden = {
name = "Golden Joker",
text = {
"Dapatkan {C:money}$#1#{} di",
"akhir babak"
}
},
j_stencil = {
name = "Joker Stencil",
text = {
"{X:red,C:white} X1 {} Mult untuk setiap",
"slot {C:attention}Joker{} yang kosong",
"{s:0.8}termasuk Joker Stencil",
"{C:inactive}(Saat ini {X:red,C:white} X#1# {C:inactive})"
}
},
j_four_fingers = {
name = "Four Fingers",
text = {
"Semua {C:attention}Flush{} dan",
"{C:attention}Straight{} bisa",
"dilakukan dengan {C:attention}4{} kartu"
}
},
j_mime = {
name = "Mime",
text = {
"Picu lagi semua",
"kartu yang {C:attention}disimpan dalam",
"kemampuan {C:attention}hand{}"
}
},
j_credit_card = {
name = "Credit Card",
text = {
"Tingkatkan ke",
"{C:red}-$#1#{} berutang"
}
},
j_greedy_joker = {
name = "Greedy Joker",
text = {
"Kartu yang dimainkan dengan",
"{C:diamonds}#2#{} rupa memberikan",
"{C:mult}+#1#{} Mult saat menang",
}
},
j_lusty_joker = {
name = "Lusty Joker",
text = {
"Kartu yang dimainkan dengan",
"{C:hearts}#2#{} rupa memberikan",
"{C:mult}+#1#{} Mult saat menang",
}
},
j_wrathful_joker = {
name = "Wrathful Joker",
text = {
"Kartu yang dimainkan dengan",
"{C:spades}#2#{} rupa memberikan",
"{C:mult}+#1#{} Mult saat menang",
}
},
j_gluttenous_joker = {
name = "Gluttonous Joker",
text = {
"Kartu yang dimainkan dengan",
"{C:clubs}#2#{} rupa memberikan",
"{C:mult}+#1#{} Mult saat menang",
}
},
j_ceremonial = {
name = "Ceremonial Dagger",
text = {
"Ketika {C:attention}Blind{} dipilih,",
"menghancurkan Joker ke sebelah kanan",
"dan secara permanen {C:attention}menggandakan",
"nilai jualnya ke Mult {C:red}ini",
"{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)"
}
},
j_banner = {
name = "Banner",
text = {
"{C:chips}+#1#{} Chip untuk",
"setiap sisa",
"{C:attention}discard"
}
},
j_mystic_summit = {
name = "Mystic Summit",
text = {
"{C:mult}+#1#{} Mult ketika",
"{C:attention}#2#{} discard",
"sisa"
}
},
j_marble = {
name = "Marble Joker",
text = {
"Menambah satu kartu {C:attention}Stone{}",
"ke deck saat",
"{C:attention}Blind{} dipilih"
}
},
j_loyalty_card = {
name = "Loyalty Card",
text = {
"{X:red,C:white} X#1# {} Mult setiap",
"{C:attention}#2#{} hand yang dimainkan",
"{C:inactive}#3#"
}
},
j_8_ball = {
name = "8 Ball",
text = {
"{C:green}#1# di #2#{} peluang untuk setiap",
"8 {C:attention}yang dimainkan{} untuk membuat kartu",
"{C:tarot}Tarot{} saat menang",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_dusk = {
name = "Dusk",
text = {
"Picu lagi semua kartu",
"kartu di {C:attention}final",
"{C:attention}hand{} dari babak"
}
},
j_chaos = {
name = "Chaos the Clown",
text = {
"{C:attention}#1#{} Reroll {C:green}gratis",
"per toko"
}
},
j_misprint = {
name = "Misprint",
text = {
""
}
},
j_raised_fist = {
name = "Raised Fist",
text = {
"Menambahkan {C:attention}dua kali{} peringkat",
"dari {C:attention}kartu{} dengan peringkat terendah",
"yang ada di hand untuk Mult"
}
},
j_fibonacci = {
name = "Fibonacci",
text = {
"Setiap {C:attention}As{} yang dimainkan,",
"{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, atau {C:attention}8{} memberikan",
"{C:mult}+#1#{} Mult saat menang"
}
},
j_steel_joker = {
name = "Steel Joker",
text = {
"Memberikan {X:mult,C:white} X#1# {} Mult",
"untuk setiap {C:attention}Steel Card",
"di {C:attention}deck lengkap kamu",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_scary_face = {
name = "Scary Face",
text = {
"Face {C:attention}card{} yang dimainkan",
"memberikan {C:chips}+#1#{} Chip",
"saat menang"
}
},
j_abstract = {
name = "Abstract Joker",
text = {
"{C:mult}+#1#{} Mult untuk",
"setiap kartu {C:attention}Joker{}",
"{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)"
}
},
j_delayed_grat = {
name = "Delayed Gratification",
text = {
"Dapatkan {C:money}$#1#{} per {C:attention}discard{} jika",
"tidak ada discard yang dipakai",
"pada akhir babak"
}
},
j_pareidolia = {
name = "Pareidolia",
text = {
"Semua kartu",
"dianggap",
"{C:attention}Kartu{} Wajah"
}
},
j_hack = {
name = "Impostor",
text = {
"Picu lagi",
"setiap dimainkan",
"{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, atau {C:attention}5{}"
}
},
j_gros_michel = {
name = "Gros Michel",
text = {
"{C:mult}+#1#{} Mult",
"{C:green}#2# dalam #3#{} peluang kartu",
"ini dihancurkan",
"di akhir babak"
}
},
j_even_steven = {
name = "Even Steven",
text = {
"Kartu yang dimainkan dengan",
"peringkat {C:attention}genap{} memberikan",
"{C:mult}+#1#{} Mult saat menang",
"{C:inactive}(10, 8, 6, 4, 2)"
}
},
j_odd_todd = {
name = "Odd Todd",
text = {
"Kartu yang dimainkan dengan",
"peringkat {C:attention}ganjil{} memberikan",
"{C:chips}+#1#{} Chip saat menang",
"{C:inactive}(A, 9, 7, 5, 3)"
}
},
j_scholar = {
name = "Scholar",
text = {
"Setiap {C:attention}As{} yang dimainkan",
"memberi {C:chips}+#2#{} Chip",
"and {C:mult}+#1#{} Mult",
"saat menang"
}
},
j_business = {
name = "Business Card",
text = {
"Face {C:attention}card{} yang dimainkan memiliki",
"sebuah {C:green}#1# dalam #2#{} peluang untuk",
"memberikan {C:money}$2{} saat menang"
}
},
j_supernova = {
name = "Supernova",
text = {
"Menambahkan berapa kali",
"{C:attention}poker hand{} telah",
"memainkan giliran ini ke Mult"
}
},
j_superposition = {
name = "Superposition",
text = {
"Memunculkan sebuah kartu {C:tarot}Tarot{} jika",
"poker hand berisi sebuah",
"{C:attention}As{} dan sebuah {C:attention}Straight{}",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_ride_the_bus = {
name = "Ride the Bus",
text = {
"Joker ini memperoleh {C:mult}+#1#{} Mult",
"per {C:attention}hand{} yang dimainkan",
"berturut-turut tanpa",
"mencetak skor {C:attention}face{} card",
"{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)"
}
},
j_space = {
name = "Space Joker",
text = {
"{C:green}#1# dalam #2#{} peluang untuk",
"upgrade level dari",
"{C:attention}poker hand{} yang dimainkan"
}
},
j_egg = {
name = "Egg",
text = {
"Memperoleh {C:money}$#1#{} dari",
"{C:attention}nilai jual{} di",
"akhir babak"
}
},
j_burglar = {
name = "Burglar",
text = {
"Ketika {C:attention}Blind{} dipilih,",
"memperoleh {C:blue}+#1#{} Hand dan",
"{C:attention}kehilangan semua discard"
}
},
j_blackboard = {
name = "Blackboard",
text = {
"{X:red,C:white} X#1# {} Mult jika semua",
"kartu yang ada di hand",
"adalah {C:spades}#2#{} atau {C:clubs}#3#{}"
}
},
j_runner = {
name = "Runner",
text = {
"Memperoleh {C:chips}+#2#{} Chip",
"jika hand yang dimainkan",
"berisi sebuah {C:attention}Straight{}",
"{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)"
}
},
j_ice_cream = {
name = "Ice Cream",
text = {
"{C:chips}+#1#{} Chip",
"{C:chips}-#2#{} Chip untuk",
"setiap hand yang dimainkan"
}
},
j_dna = {
name = "DNA",
text = {
"Jika {C:attention}hand pertama{} dari babak",
"hanya memiliki {C:attention}1{} kartu, tambahkan",
"salinan permanen ke deck",
"dan ambil ke {C:attention}hand"
}
},
j_splash = {
name = "Splash",
text = {
"Setiap {C:attention}kartu yang dimainkan",
"dihitung dalam kemenangan"
}
},
j_blue_joker = {
name = "Blue Joker",
text = {
"{C:chips}+#1#{} Chip untuk setiap",
"kartu yang tersisa di {C:attention}deck",
"{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)"
}
},
j_sixth_sense = {
name = "Sixth Sense",
text = {
"Jika {C:attention}hand pertama{} dari babak ini adalah",
"sebuah {C:attention}6{}, menghancurkannya dan",
"memunculkan sebuah kartu {C:spectral}Spectral{}",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_constellation = {
name = "Constellation",
text = {
"Joker ini mendapatkan",
"{X:mult,C:white} X#1# {} Mult setiap kali",
"kartu {C:planet}Planet{} digunakan",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_hiker = {
name = "Hiker",
text = {
"Setiap {C:attention}card{} yang dimainkan",
"secara permanen memperoleh",
"{C:chips}+#1#{} Chip saat menang"
}
},
j_faceless = {
name = "Faceless Joker",
text = {
"Dapatkan {C:money}$#1#{} jika {C:attention}#2#{} atau",
"lebih banyak {C:attention}kartu wajah{}",
"yang dibuang",
"pada saat bersamaan"
}
},
j_todo_list = {
name = "To Do List",
text = {
"Dapatkan {C:money}$#1#{} jika {C:attention}poker hand{}",
"merupakan {C:attention}#2#{},",
"poker hand berubah",
"di akhir babak"
}
},
j_ticket = {
name = "Golden Ticket",
text = {
"Kartu {C:attention}Gold{} yang dimainkan",
"mendapatkan {C:money}$#1#{} saat menang"
},
unlock = {
"Ketika 5 kartu hand",
"yang hanya memiliki",
"kartu {C:attention,E:1}Gold{}"
}
},
j_mr_bones = {
name = "Mr. Bones",
text = {
"Prevents Death",
"jika chip yang didapat",
"paling sedikit {C:attention}25%",
"dari chip yang diperlukan",
"{S:1.1,C:red,E:2}penghancuran diri{}"
},
unlock = {
"Kalah {C:attention,E:1}#1#{} giliran",
"{C:inactive}(#2#)"
}
},
j_acrobat = {
name = "Acrobat",
text = {
"{X:red,C:white} X#1# {} Mult di {C:attention}final",
"{C:attention}hand{} dari babak"
},
unlock = {
"Mainkan {C:attention,E:1}#1#{} hand",
"{C:inactive}(#2#)"
}
},
j_sock_and_buskin = {
name = "Sock and Buskin",
text = {
"Picu lagi semua",
"face {C:attention}card{} yang dimainkan"
},
unlock = {
"Mainkan total",
"{C:attention,E:1}#1#{} kartu wajah",
"{C:inactive}(#2#)"
}
},
j_green_joker = {
name = "Green Joker",
text = {
"{C:mult}+#1#{} Mult per hand yang dimainkan",
"{C:mult}-#2#{} Mult per discard",
"{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)"
}
},
j_swashbuckler = {
name = "Swashbuckler",
text = {
"Menambah nilai jual",
"semua",
"{C:attention}Joker{} lain yang dimiliki ke Mult",
"{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)"
},
unlock = {
"Jual hingga total",
"Kartu {C:attention,E:1}#1#{} Joker",
"{C:inactive}(#2#)"
}
},
j_troubadour = {
name = "Troubadour",
text = {
"{C:attention}+#1#{} ukuran hand,",
"{C:blue}-#2#{} hand setiap babak"
},
unlock = {
"Menangi {C:attention,E:1}#1#{} babak",
"berturut-turut dengan memainkan",
"1 hand saja"
}
},
j_certificate = {
name = "Certificate",
text = {
"Saat babak dimulai,",
"tambahkan sebuah {C:attention}acak memainkan",
"{C:attention}kartu{} dengan acak",
"{C:attention}seal{} ke hand Anda"
},
unlock = {
"Have a Gold",
"memainkan kartu dengan",
"sebuah {C:attention,E:1}Gold Seal"
}
},
j_smeared = {
name = "Smeared Joker",
text = {
"{C:hearts}Hati{} dan {C:diamonds}Wajik",
"dianggap sebagai rupa yang sama,",
"{C:spades}Sekop{} dan {C:clubs}Keriting",
"dianggap sebagai rupa yang sama"
},
unlock = {
"Miliki setidaknya {C:attention}#1#",
"{E:1,C:attention}#2#{} di",
"ke deck Anda di"
}
},
j_throwback = {
name = "Throwback",
text = {
"{X:mult,C:white} X#1# {} Mult untuk setiap",
"{C:attention}Blind{} yang dilewati pada giliran ini",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
},
unlock = {
"Lanjutkan giliran yang tersimpan",
"dari menu utama"
}
},
j_hanging_chad = {
name = "Hanging Chad",
text = {
"Picu lagi {C:attention}kartu pertama{} yang dimainkan",
"yang digunakan dalam memenangkan",
"{C:attention}#1#{} kali tambahan"
},
unlock = {
"Kalahkan satu Boss Blind",
"dengan sebuah {E:1,C:attention}#1#"
}
},
j_rough_gem = {
name = "Rough Gem",
text = {
"Kartu yang dimainkan dengan",
"rupa {C:diamonds}Wajik{} mendapatkan",
"{C:money}$#1#{} saat menang",
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"kartu dengan {E:1,C:attention}#2#",
"rupa di deck Anda"
}
},
j_bloodstone = {
name = "Bloodstone",
text = {
"{C:mult}+#1# dalam #2#{} peluang untuk",
"kartu yang dimainkan dengan",
"rupa {C:hearts}Hati{} memberikan",
"{X:mult,C:white} X#3# {} Mult saat menang,",
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"kartu dengan {E:1,C:attention}#2#",
"rupa di deck Anda"
}
},
j_arrowhead = {
name = "Arrowhead",
text = {
"Kartu yang dimainkan dengan",
"rupa {C:spades}Sekop{} memberikan",
"{C:chips}+#1#{} Chip saat menang"
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"kartu dengan {E:1,C:attention}#2#",
"rupa di deck Anda"
}
},
j_onyx_agate = {
name = "Onyx Agate",
text = {
"Kartu yang dimainkan dengan",
"rupa {C:clubs}Club{} memberikan",
"{C:mult}+#1#{} Mult saat menang",
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"kartu dengan {E:1,C:attention}#2#",
"rupa di deck Anda"
}
},
j_glass = {
name = "Glass Joker",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"untuk setiap {C:attention}Glass Card",
"yang dihancurkan",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"{E:1,C:attention}#2#s{} di",
"deck Anda"
}
},
j_ring_master = {
name = "Ring Master",
text = {
"kartu {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{}",
"dan {C:spectral}Spectral{} dapat",
"muncul berkali-kali"
},
unlock = {
"Reach Ante",
"level {E:1,C:attention}#1#"
}
},
j_flower_pot = {
name = "Flower Pot",
text = {
"{X:mult,C:white} X#1# {} Mult jika poker",
"hand berisi",
"{C:diamonds}Diamond{} card, {C:clubs}Club{} card,",
"{C:hearts}Heart{} card, dan {C:spades}Spade{} card"
},
unlock = {
"Reach Ante",
"level {E:1,C:attention}#1#"
}
},
j_blueprint = {
name = "Blueprint",
text = {
"Salin kemampuan dari",
"{C:attention}Joker{} ke sebelah kanan"
},
unlock = {
"Menangi giliran"
}
},
j_wee = {
name = "Wee Joker",
text = {
"Joker ini memperoleh",
"{C:chips}+#2#{} Chip ketika setiap",
"{C:attention}2{} yang dimainkan menang",
"{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)"
},
unlock = {
"Menangi giliran dalam {E:1,C:attention}#1#",
"atau lebih sedikit babak"
}
},
j_merry_andy = {
name = "Merry Andy",
text = {
"{C:red}+#1#{} membuang",
"setiap babak,",
"{C:red}#2#{} ukuran hand"
},
unlock = {
"Menangi giliran dalam {E:1,C:attention}#1#",
"atau lebih sedikit babak"
}
},
j_oops = {
name = "Oops! All 6s",
text = {
"Menggandakan semua {C:attention}yang terdaftar",
"{C:green,E:1,S:1.1}probabilitas",
"{C:inactive}(mis.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})"
},
unlock = {
"Dalam satu hand,",
"mendapat setidaknya",
"{E:1,C:attention}#1#{} chip"
}
},
j_idol = {
name = "The Idol",
text = {
"Setiap {C:attention}#2# yang dimainkan",
"dari {V:1}#3#{} memberikan",
"{X:mult,C:white} X#1# {} Mult saat menang",
"{s:0.8}Kartu berubah setiap babak"
},
unlock = {
"Dalam satu hand,",
"mendapat setidaknya",
"{E:1,C:attention}#1#{} chip"
}
},
j_seeing_double = {
name = "Seeing Double",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan memiliki sebuah kemenangan",
"kartu{C:clubs}Keriting{} dan kartu",
"yang menang dari rupa {C:attention}lainnya"
},
unlock = {
"Mainkan sebuah hand",
"yang memiliki",
"{E:1,C:attention}#1#"
}
},
j_matador = {
name = "Matador",
text = {
"Dapatkan {C:money}$#1#{} jika memainkan",
"hand memicu",
"kemampuan {C:attention}Boss Blind{}"
},
unlock = {
"Kalahkan satu Boss Blind",
"dalam {E:1,C:attention}1 hand{} tanpa",
"memakai discard apa pun"
}
},
j_hit_the_road = {
name = "Hit the Road",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"untuk setiap {C:attention}Jack{}",
"yang dibuang di babak ini",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
},
unlock = {
"Buang {E:1,C:attention}5",
"{E:1,C:attention}Jack{} pada",
"saat bersamaan"
}
},
j_duo = {
name = "The Idol",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
},
unlock = {
"Menangi giliran",
"tanpa memainkan",
"sebuah {E:1,C:attention}#1#"
}
},
j_trio = {
name = "The Trio",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
},
unlock = {
"Menangi giliran",
"tanpa memainkan",
"sebuah {E:1,C:attention}#1#"
}
},
j_family = {
name = "The Family",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
},
unlock = {
"Menangi giliran",
"tanpa memainkan",
"sebuah {E:1,C:attention}#1#"
}
},
j_order = {
name = "The Order",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
},
unlock = {
"Menangi giliran",
"tanpa memainkan",
"sebuah {E:1,C:attention}#1#"
}
},
j_tribe = {
name = "The Tribe",
text = {
"{X:mult,C:white} X#1# {} Mult jika hand",
"yang dimainkan berisi",
"sebuah {C:attention}#2#"
},
unlock = {
"Menangi giliran",
"tanpa memainkan",
"sebuah {E:1,C:attention}#1#"
}
},
j_cavendish = {
name = "Cavendish",
text = {
"{X:mult,C:white} X#1# {} Mult",
"{C:green}#2# dalam #3#{} peluang kartu",
"ini dihancurkan",
"di akhir babak"
}
},
j_card_sharp = {
name = "Card Sharp",
text = {
"{X:mult,C:white} X#1# {} Mult jika",
"{C:attention}poker hand{} yang telah",
"dimainkan pada babak ini"
}
},
j_red_card = {
name = "Red Card",
text = {
"Joker ini mendapatkan",
"{C:red}+#1#{} Mult jika ada",
"{C:attention}Booster Pack{} yang dilewati",
"{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)"
}
},
j_madness = {
name = "Madness",
text = {
"Jika {C:attention}Small Blind{} atau {C:attention}Big Blind{}",
"dipilih, akan didapat {X:mult,C:white} X#1# {} Mult",
"dan {C:attention}menghancurkan{} Joker acak",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_square = {
name = "Square Joker",
text = {
"Joker ini mendapatkan {C:chips}+#2#{} Chip",
"jika hand yang dimainkan memiliki",
"tepat {C:attention}4{} kartu",
"{C:inactive}(Saat ini {C:chips}#1#{C:inactive} Chip)"
}
},
j_seance = {
name = "Séance",
text = {
"Jika {C:attention}poker hand{} adalah sebuah",
"{C:attention}#1#{}, memunculkan sebuah",
"kartu {C:spectral}Spectral{} secara acak",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_riff_raff = {
name = "Riff-raff",
text = {
"Ketika {C:attention}Blind{} dipilih,",
"memunculkan {C:attention}#1# {C:blue}Common{C:attention} Joker",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_vampire = {
name = "Vampire",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"tiap mencetak skor {C:attention}Peningkatan kartu{} yang dimainkan,",
"membuang {C:attention}Enhancement",
"{C:inactive}kartu (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_shortcut = {
name = "Shortcut",
text = {
"Memungkinkan {C:attention}Straight{} agar",
"dibuat dengan selisih {C:attention}1 peringkat",
"{C:inactive}(misalnya: {C:attention}10 8 6 5 3{C:inactive})"
}
},
j_hologram = {
name = "Hologram",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"setiap kali {C:attention}kartu yang dimainkan{}",
"ditambahkan ke deck kamu",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_vagabond = {
name = "Vagabond",
text = {
"Buat sebuah kartu {C:purple}Tarot{}",
"jika hand dimainkan",
"dengan {C:money}$#1#{} atau kurang"
}
},
j_baron = {
name = "Baron",
text = {
"Setiap {C:attention}King{}",
"yang ada di hand",
"memberi {X:mult,C:white} X#1# {} Mult"
}
},
j_cloud_9 = {
name = "Cloud 9",
text = {
"Dapatkan {C:money}$#1#{} untuk setiap",
"{C:attention}9{} di deck {C:attention}lengkap Anda",
"di akhir babak",
"{C:inactive}(Saat ini {C:money}$#2#{}{C:inactive})"
}
},
j_rocket = {
name = "Rocket",
text = {
"Perolehan {C:money}$#1#{} di akhir babak",
"Payout meningkat sebesar {C:money}$#2#{}",
"jika {C:attention}Boss Blind{} dikalahkan"
}
},
j_obelisk = {
name = "Obelisk",
text = {
"Joker ini memperoleh {X:mult,C:white} X#1# {} Mult",
"per hand yang {C:attention}berturut-turut{} dimainkan",
"tanpa memainkan",
"{C:attention}poker hand",
"{C:inactive}yang paling sering dimainkan (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_midas_mask = {
name = "Midas Mask",
text = {
"Semua kartu {C:attention}wajah{} yang dimainkan",
"menjadi {C:attention}kartu{} Gold",
"jika mendapatkan skor"
}
},
j_luchador = {
name = "Luchador",
text = {
"Jual kartu ini untuk",
"menonaktifkan",
"{C:attention}Boss Blind{} saat ini"
}
},
j_photograph = {
name = "Photograph",
text = {
"Face card {C:attention}pertama",
"yang dimainkan memberi {X:mult,C:white} X#1# {} Mult",
"saat menang"
}
},
j_gift = {
name = "Gift Card",
text = {
"Menambah {C:money}$#1#{} dari {C:attention}nilai jual",
"ke setiap kartu {C:attention}Joker{} dan",
"{C:attention}Habis Pakai{} di",
"akhir babak"
}
},
j_turtle_bean = {
name = "Turtle Bean",
text = {
"{C:attention}+#1#{} ukuran hand,",
"berkurang sebanyak",
"{C:red}#2#{} setiap babak"
}
},
j_erosion = {
name = "Erosion",
text = {
"{C:red}+#1#{} Mult untuk setiap",
"kartu di bawah {C:attention}#3#{}",
"di deck lengkap Anda",
"{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)"
}
},
j_reserved_parking = {
name = "Reserved Parking",
text = {
"Setiap {C:attention}kartu{} wajah",
"yang ada di hand memiliki",
"sebuah peluang {C:green}#2# dalam #3#{}",
"memberi {C:money}$#1#{}"
}
},
j_mail = {
name = "Mail-In Rebate",
text = {
"Dapatkan {C:money}$#1#{} untuk setiap",
"{C:attention}#2#{} yang dibuang, peringkat",
"berubah setiap babak"
}
},
j_to_the_moon = {
name = "To the Moon",
text = {
"Dapatkan ekstra {C:money}$#1#{} dari",
"{C:attention}keuntungan{} untuk setiap {C:money}$5{} yang Anda",
"miliki di akhir babak"
}
},
j_hallucination = {
name = "Hallucination",
text = {
"{C:green}#1# dalam #2#{} peluang untuk membuat",
"sebuah kartu {C:tarot}Tarot{} ketika",
"{C:attention}Booster Pack{} dibuka",
"{C:inactive}(Harus memiliki tempat)"
}
},
j_lucky_cat = {
name = "Lucky Card",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"setiap kali {C:attention}Lucky{} card",
"{C:green}sukses{} terpicu",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_baseball = {
name = "Baseball Card",
text = {
"Setiap {C:green}Uncommon{} Joker",
"memberikan {X:mult,C:white} X#1# {} Mult"
}
},
j_bull = {
name = "Bull",
text = {
"{C:chips}+#1#{} Chip untuk",
"setiap {C:money}$1{} yang dimiliki",
"{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)"
}
},
j_diet_cola = {
name = "Diet Cola",
text = {
"Jual kartu ini untuk",
"membuat sebuah",
"{C:attention}#1# gratis"
}
},
j_trading = {
name = "Trading Card",
text = {
"Jika {C:attention}discard pertama{} dari babak",
"hanya memiliki {C:attention}1{} kartu, hancurkanlah",
"dan dapatkan {C:money}$#1#"
}
},
j_flash = {
name = "Flash Card",
text = {
"Joker ini mendapatkan {C:mult}+#1#{} Mult",
"tiap {C:attention}reroll{} di toko ",
"{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)"
}
},
j_popcorn= {
name = "Popcorn",
text = {
"{C:mult}+#1#{} Mult",
"{C:mult}-#2#{} Mult setiap",
"babak yang dimainkan"
}
},
j_ramen= {
name = "Ramen",
text = {
"{X:mult,C:white} X#1# {} Mult,",
"kehilangan {X:mult,C:white} X#2# {} Mult",
"setiap {C:attention}kartu{} yang dibuang"
}
},
j_trousers= {
name = "Spare Trousers",
text = {
"Joker ini mendapatkan {C:mult}+#1#{} Mult",
"jika hand yang dimainkan berisi",
"satu {C:attention}#2#",
"{C:inactive}(Saat ini {C:red}+#3#{C:inactive} Mult)"
}
},
j_ancient= {
name = "Ancient Joker",
text = {
"Setiap kartu yang dimainkan dengan",
"{V:1}#2#{} rupa memberikan",
"{X:mult,C:white} X#1# {} Mult saat menang,",
"{s:0.8}rupa berubah di akhir babak"
}
},
j_walkie_talkie = {
name = "Walkie Talkie",
text = {
"Setiap {C:attention}10{} atau {C:attention}4 yang dimainkan",
"memberi {C:chips}+#1#{} Chip dan",
"{C:mult}+#2#{} Mult saat menang"
},
},
j_selzer= {
name = "Seltzer",
text = {
"Memicu lagi semua",
"kartu yang dimainkan untuk",
"hand {C:attention}#1#{} berikutnya"
}
},
j_castle = {
name = "Castle",
text = {
"Joker ini memperoleh {C:chips}+#1#{} Chip",
"setiap kartu {V:1}#2#{} yang dibuang,",
"rupa berubah setiap babak",
"{C:inactive}(Saat ini {C:chips}+#3#{C:inactive} Chip)"
},
},
j_smiley = {
name = "Smiley Face",
text = {
"Kartu {C:attention}wajah{} yang dimainkan",
"memberi {C:mult}+#1#{} Mult",
"saat menang"
}
},
j_campfire = {
name = "Campfire",
text = {
"Joker ini memperoleh {X:mult,C:white}X#1#{} Mult",
"untuk setiap kartu {C:attention}yang dijual{}, mengatur ulang",
"ketika {C:attention}Boss Blind{} dikalahkan",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
}
},
j_stuntman = {
name = "Stuntman",
text = {
"{C:chips}+#1#{} Chip,",
"{C:attention}-#2#{} ukuran hand"
},
unlock = {
"Dalam satu hand,",
"dapatkan setidaknya",
"{E:1,C:attention}#1#{} chip"
}
},
j_invisible = {
name = "Invisible Joker",
text = {
"Setelah {C:attention}#1#{} babak,",
"jual kartu ini untuk",
"{C:attention}Duplicate{} Joker secara acak",
"{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)"
},
unlock = {
"Menangi giliran tanpa",
"pernah memiliki lebih",
"dari {E:1,C:attention}4 Joker{}"
}
},
j_brainstorm = {
name = "Brainstorm",
text = {
"Menyalin kemampuan",
"dari {C:attention}Joker paling kiri"
},
unlock = {
"Buang sebuah",
"{E:1,C:attention}Royal Flush"
}
},
j_satellite = {
name = "Satellite",
text = {
"Dapatkan {C:money}$#1#{} di akhir",
"babak per {C:planet}Planet unik",
"kartu yang dipakai pada giliran ini",
"{C:inactive}(Saat ini {C:money}$#2#{C:inactive})"
},
unlock = {
"Miliki {E:1,C:money}$#1#",
"atau lebih"
}
},
j_shoot_the_moon = {
name = "Shoot the Moon",
text = {
"Setiap {C:attention}Queen{}",
"yang ada di hand",
"memberikan {C:mult}+#1#{} Mult"
},
unlock = {
"Mainkan setiap {E:1,C:attention}Hati",
"di deck Anda dalam",
"satu babak"
}
},
j_drivers_license = {
name = "Driver's License",
text = {
"{X:mult,C:white} X#1# {} Mult jika Anda",
"memiliki setidaknya {C:attention}16",
"kartu enhanced",
"{C:inactive}(Saat ini {C:attention}#2#{C:inactive})"
},
unlock = {
"Tingkatkan {E:1,C:attention}#1#{} kartu",
"di deck Anda"
}
},
j_cartomancer = {
name = "Cartomancer",
text = {
"Memunculkan sebuah kartu {C:tarot}Tarot{}",
"ketika {C:attention}Blind{} dipilih",
"{C:inactive}(Harus memiliki tempat)"
},
unlock = {
"Temukan setiap",
"kartu {E:1,C:tarot}Tarot{}"
}
},
j_astronomer = {
name = "Astronomer",
text = {
"Semua kartu {C:planet}Planet{} dan",
"{C:planet}Celestial Packs{} dalam",
"toko itu {C:attention}gratis"
},
unlock = {
"Temukan setiap",
"kartu{E:1,C:planet}Planet{}"
}
},
j_burnt = {
name = "Burnt Joker",
text = {
"Upgrade level dari",
"poker hand pertama {C:attention}yang dibuang",
"setiap babak"
},
unlock = {
"Jual hingga total",
"dari {E:1,C:attention}#1#{} kartu",
"{C:inactive}(#2#)"
}
},
j_bootstraps = {
name = "Bootstraps",
text = {
"{C:mult}+#1#{} Mult untuk setiap",
"{C:money}$#2#{} yang kamu miliki",
"{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)"
},
unlock = {
"Miliki setidaknya {E:1,C:attention}#1#",
"Joker{C:dark_edition}Polychrome{}"
}
},
j_caino = {
name = "Canio",
text = {
"Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult",
"jika {C:attention}face{} card",
"dihancurkan",
"{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)"
},
unlock = {
"{E:1,s:1.3}?????"
}
},
j_triboulet = {
name = "Triboulet",
text = {
"{C:attention}King{} dan",
"{C:attention}Queen{} yang dimainkan memberi",
"{X:mult,C:white} X#1# {} Mult saat menang,"
},
unlock = {
"{E:1,s:1.3}?????"
}
},
j_yorick = {
name = "Yorick",
text = {
"Joker ini mendapatkan",
"{X:mult,C:white} X#1# {} Mult setiap {C:attention}#2#{C:inactive} [#3#]{}",
"kartu dibuang",
"{C:inactive}(Saat ini {X:mult,C:white} X#4# {C:inactive} Mult)"
},
unlock = {
"{E:1,s:1.3}?????"
}
},
j_chicot = {
name = "Chicot",
text = {
"Nonaktifkan efek dari",
"setiap {C:attention}Boss Blind"
},
unlock = {
"{E:1,s:1.3}?????"
}
},
j_perkeo = {
name = "Perkeo",
text = {
"Memunculkan sebuah salinan {C:dark_edition}Negatif{} dari",
"{C:attention}1{} kartu {C:attention}habis pakai{} secara acak",
"yang Anda miliki",
"di akhir dari {C:attention}toko"
},
unlock = {
"{E:1,s:1.3}?????"
}
}
},
Voucher = {
v_overstock_norm = {
name = "Overstock",
text = {
"{C:attention}+1{} slot kartu",
"tersedia di toko"
}
},
v_clearance_sale = {
name = "Clearance Sale",
text = {
"Semua kartu dan paket di",
"toko itu diskon {C:attention}#1#%{}"
}
},
v_tarot_merchant = {
name = "Tarot Merchant",
text = {
"Kartu {C:tarot}Tarot{} muncul",
"{C:attention}#1#X{} lebih sering",
"di toko"
}
},
v_planet_merchant = {
name = "Planet Merchant",
text = {
"Kartu {C:planet}Planet{} muncul",
"{C:attention}#1#X{} lebih sering",
"di toko"
}
},
v_hone = {
name = "Hone",
text = {
"Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan",
"{C:dark_edition}Polychrome{}",
"muncul {C:attention}#1#X{} lebih sering"
}
},
v_reroll_surplus = {
name = "Reroll Surplus",
text = {
"Biaya reroll",
"kurang dari {C:money}$#1#{}"
}
},
v_crystal_ball = {
name = "Crystal Ball",
text = {
"{C:attention}+1{} slot habis pakai"
}
},
v_telescope = {
name = "Telescope",
text = {
"{C:attention}Celestial Pack{} selalu",
"berisi kartu {C:planet}Planet{}",
"untuk",
"poker hand {C:attention}yang paling banyak dimainkan"
}
},
v_grabber = {
name = "Grabber",
text = {
"Secara permanen",
"memperoleh {C:blue}+#1#{} hand",
"per babak"
}
},
v_wasteful = {
name = "Wasteful",
text = {
"Secara permanen",
"mendapatkan {C:red}+#1#{} discard",
"setiap babak"
}
},
v_seed_money = {
name = "Seed Money",
text = {
"Naikkan batas",
"bunga yang diperoleh di",
"setiap babak menjadi {C:money}$#1#{}"
}
},
v_blank = {
name = "Blank",
text = {
"{C:inactive}Tidak apa-apa?"
}
},
v_magic_trick = {
name = "Magic Trick",
text = {
"{C:attention}Kartu permainan{} bisa",
"dibeli",
"dari {C:attention}toko"
}
},
v_hieroglyph = {
name = "Hieroglyph",
text = {
"{C:attention}-#1#{} Ante,",
"{C:blue}-#1#{} hand",
"setiap babak"
}
},
v_directors_cut = {
name = "Director's Cut",
text = {
"Reroll Boss Blind",
"{C:attention}1{} kali per Ante,",
"{C:money}$#1#{} per roll"
}
},
v_paint_brush = {
name = "Paint Brush",
text = {
"{C:attention}+#1#{} ukuran hand"
}
},
v_overstock_plus = {
name = "Overstock Plus",
text = {
"{C:attention}+1{} slot kartu",
"tersedia di toko"
},
unlock = {
"Belanjakan total",
"{C:money}$#1#{} di toko",
"{C:inactive}($#2#)"
}
},
v_liquidation = {
name = "Liquidation",
text = {
"Semua kartu dan paket di",
"toko itu diskon {C:attention}#1#%{}"
},
unlock = {
"Tukarkan setidaknya",
"kartu {C:attention}#1#{C:voucher} Voucher{}",
"dalam satu giliran"
}
},
v_tarot_tycoon = {
name = "Tarot Tycoon",
text = {
"Kartu {C:tarot}Tarot{} muncul",
"{C:attention}#1#X{} lebih sering",
"di toko"
},
unlock = {
"Beli total",
"kartu {C:attention}#1#{C:tarot} Tarot{}",
"dari toko",
"{C:inactive}(#2#)"
}
},
v_planet_tycoon = {
name = "Planet Tycoon",
text = {
"Kartu {C:planet}Planet{} muncul",
"{C:attention}#1#X{} lebih sering",
"di toko"
},
unlock = {
"Beli total",
"kartu{C:attention}#1#{C:planet} Planet{}",
"dari toko",
"{C:inactive}(#2#)"
}
},
v_glow_up = {
name = "Glow Up",
text = {
"Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan",
"{C:dark_edition}Polychrome{}",
"muncul {C:attention}#1#X{} lebih sering"
},
unlock = {
"Miliki setidaknya {C:attention}#1#",
"kartu{C:attention}Joker{} dengan",
"edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan",
"{C:dark_edition}Polychrome{}"
}
},
v_reroll_glut = {
name = "Reroll Glut",
text = {
"Biaya reroll",
"kurang dari {C:money}$#1#{}"
},
unlock = {
"Reroll toko",
"total {C:attention}#1#{} kali",
"{C:inactive}(#2#)"
}
},
v_omen_globe = {
name = "Omen Globe",
text = {
"Kartu {C:spectral}Spectral{} bisa juga",
"muncul dalam",
"{C:attention}Arcana Pack apa pun"
},
unlock = {
"Pakai total {C:attention}#1#",
"kartu {C:tarot}Tarot{} dari",
"{C:tarot}Arcana Pack apa pun",
"{C:inactive}(#2#)"
}
},
v_observatory = {
name = "Observatory",
text = {
"kartu {C:planet}Planet{} di",
"area{C:attention}habis pakai{} Anda memberikan",
"{X:red,C:white} X#1# {} Mult untuk",
"{C:attention}poker hand tertentu"
},
unlock = {
"Pakai total {C:attention}#1#",
"kartu {C:planet}Planet{} dari",
"{C:planet}Celestial Pack apa pun",
"{C:inactive}(#2#)"
}
},
v_nacho_tong = {
name = "Nacho Tong",
text = {
"Secara permanen",
"memperoleh {C:blue}+#1#{} hand",
"per babak"
},
unlock = {
"Mainkan total",
"dari {C:attention}#1#{} kartu",
"{C:inactive}(#2#)"
}
},
v_recyclomancy = {
name = "Recyclomancy",
text = {
"Secara permanen",
"mendapatkan {C:red}+#1#{} discard",
"setiap babak"
},
unlock = {
"Buang total",
"dari {C:attention}#1#{} kartu",
"{C:inactive}(#2#)"
}
},
v_money_tree = {
name = "Money Tree",
text = {
"Naikkan batas",
"bunga yang diperoleh di",
"setiap babak menjadi {C:money}$#1#{}"
},
unlock = {
"Maksimalkan keuntungan",
"pendapatan per babak selama",
"{C:attention}#1#{} babak berturut-turut",
"{C:inactive}(#2#)"
}
},
v_antimatter = {
name = "Antimatter",
text = {
"{C:dark_edition}+1{} Joker Slot"
},
unlock = {
"Tukarkan {C:voucher}Blank{}",
"total {C:attention}#1#{} kali",
"{C:inactive}(#2#)"
}
},
v_illusion = {
name = "Illusion",
text = {
"{C:attention}Kartu permainan{} di toko",
"mungkin memiliki sebuah {C:enhanced}Enhancement{},",
"{C:dark_edition}Edition{}, dan/atau sebuah {C:attention}Seal{}"
},
unlock = {
"Beli total",
"{C:attention}#1#{} kartu permainan",
"dari toko",
"{C:inactive}(#2#)"
}
},
v_petroglyph = {
name = "Petroglyph",
text = {
"{C:attention}-#1#{} Ante,",
"{C:red}-#1#{} discard",
"setiap babak"
},
unlock = {
"Reach Ante",
"level {E:1,C:attention}#1#"
}
},
v_retcon = {
name = "Retcon",
text = {
"Reroll Boss Blind",
"{C:attention}tanpa batas{} waktu,",
"{C:money}$#1#{} per roll"
},
unlock = {
"Discover",
"{C:attention}#1#{} Blind"
}
},
v_palette = {
name = "Palette",
text = {
"{C:attention}+#1#{} ukuran hand"
},
unlock = {
"Kurangi ukuran hand",
"hingga {C:attention}#1#{} kartu"
}
}
},
Tarot = {
c_fool = {
name = "The Fool",
text = {
"Memunculkan",
"kartu {C:tarot}Tarot{} atau {C:planet} Planet{}",
"dipakai pada giliran ini",
"{s:0.8,C:tarot}The Fool{s:0.8} tidak termasuk"
}
},
c_magician = {
name = "The Magician",
text = {
"Meningkatkan {C:attention}#1#{}",
"kartu pilihan hingga",
"{C:attention}#2#"
}
},
c_high_priestess = {
name = "The High Priestess",
text = {
"Memunculkan hingga {C:attention}#1#",
"kartu {C:planet}Planet{} secara acak",
"{C:inactive}(Harus memiliki tempat)"
}
},
c_empress = {
name = "The Empress",
text = {
"Meningkatkan {C:attention}#1#",
"kartu pilihan hingga",
"{C:attention}#2#s"
}
},
c_emperor = {
name = "The Emperor",
text = {
"Memunculkan hingga {C:attention}#1#",
"kartu {C:tarot}Tarot{} secara acak",
"{C:inactive}(Harus memiliki tempat)"
}
},
c_heirophant = {
name = "The Hierophant",
text = {
"Meningkatkan {C:attention}#1#",
"kartu pilihan hingga",
"{C:attention}#2#s"
}
},
c_lovers = {
name = "The Lovers",
text = {
"Meningkatkan {C:attention}#1#{} kartu",
"pilihan ke dalam",
"{C:attention}#2#"
}
},
c_chariot = {
name = "The Chariot",
text = {
"Meningkatkan {C:attention}#1#{} kartu",
"pilihan ke dalam",
"{C:attention}#2#"
}
},
c_justice = {
name = "Justice",
text = {
"Meningkatkan {C:attention}#1#{} kartu",
"pilihan ke dalam",
"{C:attention}#2#"
}
},
c_hermit = {
name = "The Hermit",
text = {
"Menggandakan uang",
"{C:inactive}(Maks {C:money}$#1#{C:inactive})"
}
},
c_wheel_of_fortune = {
name = "The Wheel of Fortune",
text = {
"{C:green}#1# dalam #2#{} peluang untuk menambah",
"edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan",
"{C:dark_edition}Polychrome{}",
"menghancurkan sebuah {C:attention}Joker secara acak"
}
},
c_strength = {
name = "Strength",
text = {
"Menaikkan peringkat",
"hingga {C:attention}#1#{} kartu",
"pilihan sebanyak {C:attention}1"
}
},
c_hanged_man = {
name = "The Hanged Man",
text = {
"Menghancurkan hingga",
"{C:attention}#1#{} kartu pilihan"
}
},
c_death = {
name = "Death",
text = {
"Pilih {C:attention}#1#{} kartu,",
"mengubah kartu {C:attention}kiri{}",
"menjadi kartu {C:attention}kanan{}",
"{C:inactive}(Seret untuk mengatur kembali)"
}
},
c_temperance = {
name = "Temperance",
text = {
"Memberikan total nilai",
"jual semua",
"Joker saat ini {C:inactive}(Maks {C:money}$#1#{C:inactive})",
"{C:inactive}(Saat ini {C:money}$#2#{C:inactive})"
}
},
c_devil = {
name = "The Devil",
text = {
"Meningkatkan {C:attention}#1#{} kartu",
"pilihan ke dalam",
"{C:attention}#2#"
}
},
c_tower = {
name = "The Tower",
text = {
"Meningkatkan {C:attention}#1#{} kartu",
"pilihan ke dalam",
"{C:attention}#2#"
}
},
c_star = {
name = "The Star",
text = {
"Mengubah hingga",
"{C:attention}#1#{} kartu pilihan",
"menjadi {V:1}#2#{}"
}
},
c_moon = {
name = "The Moon",
text = {
"Mengubah hingga",
"{C:attention}#1#{} kartu pilihan",
"menjadi {V:1}#2#{}"
}
},
c_sun = {
name = "The Sun",
text = {
"Mengubah hingga",
"{C:attention}#1#{} kartu pilihan",
"menjadi {V:1}#2#{}"
}
},
c_judgement = {
name = "Judgement",
text = {
"Memunculkan secara acak",
"kartu {C:attention}Joker{}",
"{C:inactive}(Harus memiliki tempat)"
}
},
c_world = {
name = "The World",
text = {
"Mengubah hingga",
"{C:attention}#1#{} kartu pilihan",
"menjadi {V:1}#2#{}"
}
}
},
Planet = {
c_mercury = {
name = "Mercury",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_venus = {
name = "Venus",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_earth = {
name = "Earth",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_mars = {
name = "Mars",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_jupiter = {
name = "Jupiter",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_saturn = {
name = "Saturn",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_uranus = {
name = "Uranus",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_neptune = {
name = "Neptune",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_pluto = {
name = "Pluto",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_ceres = {
name = "Ceres",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_planet_x = {
name = "Planet X",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
c_eris = {
name = "Eris",
text = {
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level",
"{C:attention}#2#",
"{C:mult}+#3#{} Mult dan",
"{C:chips}+#4#{} chip"
}
},
},
Spectral = {
c_familiar = {
name = "Familiar",
text = {
"Hancurkan {C:attention}1{} kartu",
"kartu di hand Anda, menambah",
"{C:attention}#1#{} secara acak {C:attention}Enhanced face",
"{C:attention}kartu{} ke hand Anda"
}
},
c_grim = {
name = "Grim",
text = {
"Hancurkan {C:attention}1{} kartu",
"kartu di hand Anda,",
"menambah {C:attention}#1#{} secara acak {C:attention}As",
"{C:attention}As{} ke hand Anda"
}
},
c_incantation = {
name = "Incantation",
text = {
"Hancurkan {C:attention}1{} kartu",
"kartu di hand Anda, menambah {C:attention}#1#",
"secara acak {C:attention}kartu bernomor",
"{C:attention}bernomor{} ke hand Anda"
}
},
c_talisman = {
name = "Talisman",
text = {
"Tambahkan sebuah {C:attention}Gold Seal{}",
"ke {C:attention}1{} kartu",
"kartu di hand Anda"
}
},
c_aura = {
name = "Aura",
text = {
"Tambahkan efek {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},",
"atau {C:dark_edition}Polychrome{} ke",
"{C:attention}1{} kartu pilihan di hand"
}
},
c_wraith = {
name = "Wraith",
text = {
"Memunculkan secara acak",
"{C:red}Rare{C:attention} Joker{},",
"membuat uang hingga {C:money}$0"
}
},
c_sigil = {
name = "Sigil",
text = {
"Mengubah semua kartu",
"di hand menjadi sebuah",
"rupa {C:attention}secara acak"
}
},
c_ouija = {
name = "Ouija",
text = {
"Mengubah semua kartu",
"di hand menjadi sebuah",
"peringkat {C:attention}secara acak",
"{C:red}-1{} ukuran hand"
}
},
c_ectoplasm = {
name = "Ectoplasm",
text = {
"Menambah {C:dark_edition}Negatif{} ke",
"{C:attention}Joker secara acak,",
"{C:red}-1{} ukuran hand"
}
},
c_immolate = {
name = "Immolate",
text = {
"Menghancurkan {C:attention}#1#{} kartu",
"kartu di hand,",
"dapatkan {C:money}$#2#"
}
},
c_ankh = {
name = "Ankh",
text = {
"Buat sebuah salinan",
"acak {C:attention}Joker{}, hancurkan",
"seluruh Joker lainnya"
}
},
c_deja_vu = {
name = "Deja Vu",
text = {
"Tambahkan sebuah {C:red}Red Seal{}",
"hingga {C:attention}1{} kartu",
"kartu di hand Anda"
}
},
c_hex = {
name = "Hex",
text = {
"Tambahkan {C:dark_edition}Polychrome{} ke sebuah",
"acak {C:attention}Joker{}, hancurkan",
"seluruh Joker lainnya"
}
},
c_trance = {
name = "Trance",
text = {
"Tambahkan sebuah {C:blue}Blue Seal{}",
"ke {C:attention}1{} kartu",
"kartu di hand Anda"
}
},
c_medium = {
name = "Medium",
text = {
"Tambahkan sebuah {C:purple}Purple Seal{}",
"ke {C:attention}1{} kartu",
"kartu di hand Anda"
}
},
c_cryptid = {
name = "Cryptid",
text = {
"Buat {C:attention}#1#{} salinan",
"{C:attention}1{} kartu pilihan",
"di hand Anda"
}
},
c_soul = {
name = "The Soul",
text = {
"Membuat sebuah",
"{C:legendary,E:1}Legendary{} Joker",
"{C:inactive}(Harus memiliki tempat)"
}
},
c_black_hole = {
name = "Black Hole",
text = {
"Upgrade setiap",
"{C:legendary,E:1}poker hand",
"sebanyak {C:attention}1{} level"
}
}
},
Edition = {
e_base = {
name = "Base",
text = {
"Tanpa efek tambahan"
}
},
e_foil = {
name = "Foil",
text = {
"{C:chips}+#1#{} chip"
}
},
e_holo = {
name = "Holographic",
text = {
"{C:mult}+#1#{} Mult"
}
},
e_polychrome = {
name = "Polychrome",
text = {
"{X:mult,C:white} X#1# {} Mult"
}
},
e_negative = {
name = "Negatif",
text = {
"{C:dark_edition}+#1#{} slot Joker"
}
},
e_negative_consumable = {
name = "Negatif",
text = {
"{C:dark_edition}+#1#{} slot habis pakai"
}
}
},
Enhanced = {
m_bonus = {
name = "Bonus Card",
text = {}
},
m_mult = {
name = "Mult Card",
text = {
"{C:mult}+#1#{} Mult"
}
},
m_wild = {
name = "Wild Card",
text = {
"Bisa dipakai",
"sebagai rupa apa pun"
}
},
m_glass = {
name = "Glass Card",
text = {
"{X:mult,C:white} X#1# {} Mult",
"{C:green}#2# dalam #3#{} peluang untuk",
"menghancurkan kartu"
}
},
m_steel = {
name = "Steel Card",
text = {
"{X:mult,C:white} X#1# {} Mult",
"sedangkan kartu ini",
"tetap di hand"
}
},
m_stone = {
name = "Stone Card",
text = {
"{C:chips}+#1#{} Chip",
"tanpa peringkat atau rupa"
}
},
m_gold = {
name = "Gold Card",
text = {
"{C:money}$#1#{} jika ini",
"ini ada di hand",
"di akhir babak"
}
},
m_lucky = {
name = "Lucky Card",
text = {
"{C:green}#1# dalam #3#{} peluang",
"untuk {C:mult}+#2#{} Mult",
"{C:green}#1# dalam #5#{} peluang",
"untuk memenangi {C:money}$#4#"
}
}
},
Stake = {
stake_white = {
name = "White Stake",
text = {
"Kesulitan Dasar"
}
},
stake_red = {
name = "Red Stake",
text = {
"{C:attention}Small Blind{} memberikan",
"tanpa hadiah uang",
"{s:0.8}Memakai semua Stake sebelumnya"
}
},
stake_green = {
name = "Green Stake",
text = {
"Memerlukan skala menang",
"yang lebih cepat untuk setiap {C:attention}Ante",
"{s:0.8}Memakai semua Stake sebelumnya"
}
},
stake_blue = {
name = "Blue Stake",
text = {
"{C:red}-1{} Discard",
"{s:0.8}Memakai semua Stake sebelumnya"
}
},
stake_black = {
name = "Black Stake",
text = {
"Toko dapat memiliki {C:attention}Eternal{} Joker",
"{C:inactive,s:0.8}{Tidak bisa dijual atau dihancurkan}",
"{s:0.8}Memakai semua Stake sebelumnya"
}
},
stake_purple = {
name = "Purple Stake",
text = {
"Memerlukan skala menang",
"yang lebih cepat untuk setiap {C:attention}Ante",
"{s:0.8}Memakai semua Stake sebelumnya"
}
},
stake_orange = {
name = "Orange Stake",
text = {
"Shop bisa memiliki {C:attention}Perishable{} Joker",
"{C:inactive,s:0.8}(Terkena debuff setelah 5 Babak)",
"{s:0.8}Berlaku untuk semua Stake sebelumnya"
}
},
stake_gold = {
name = "Gold Stake",
text = {
"Shop bisa memiliki {C:attention}Rental{} Joker",
"{C:inactive,s:0.8}(Berbiaya {C:money,s:0.8}$3{C:inactive,s:0.8} per babak)",
"{s:0.8}Berlaku untuk semua Stake sebelumnya"
}
}
},
Tag = {
tag_uncommon = {
name = "Uncommon Tag",
text = {
"Shop memiliki",
"{C:green}Uncommon Joker gratis"
}
},
tag_rare = {
name = "Rare Tag",
text = {
"Shop memiliki",
"{C:red}Rare Joker gratis"
}
},
tag_negative = {
name = "Tag Negatif",
text = {
"Joker",
"shop edisi dasar selanjutnya gratis dan",
"menjadi {C:dark_edition}Negatif"
}
},
tag_foil = {
name = "Foil Tag",
text = {
"Joker",
"shop edisi dasar selanjutnya gratis dan",
"menjadi {C:dark_edition}Foil"
}
},
tag_holo = {
name = "Holographic Tag",
text = {
"Joker",
"shop edisi dasar selanjutnya gratis dan",
"menjadi {C:dark_edition}Holographic"
}
},
tag_polychrome = {
name = "Polychrome Tag",
text = {
"Joker",
"shop edisi dasar selanjutnya gratis dan",
"menjadi {C:dark_edition}Polychrome"
}
},
tag_investment = {
name = "Investment Tag",
text = {
"Setelah mengalahkan",
"si Boss Blind,",
"dapatkan {C:money}$#1#"
}
},
tag_voucher = {
name = "Voucher Tag",
text = {
"Menambah satu {C:voucher}Voucher",
"ke babak berikutnya"
}
},
tag_boss = {
name = "Boss Tag",
text = {
"Reroll",
"{C:attention}Boss Blind"
}
},
tag_standard = {
name = "Standard Tag",
text = {
"Memberikan gratis",
"{C:attention}Mega Standard Pack"
}
},
tag_charm = {
name = "Charm Tag",
text = {
"Memberikan gratis",
"{C:tarot}Mega Arcana Pack"
}
},
tag_meteor = {
name = "Meteor Tag",
text = {
"Memberikan gratis",
"{C:planet}Mega Celestial Pack"
}
},
tag_buffoon = {
name = "Buffoon Tag",
text = {
"Memberikan gratis",
"{C:attention}Buffoon Pack"
}
},
tag_handy = {
name = "Handy Tag",
text = {
"Memberikan {C:money}$#1#{} per hand",
"{C:blue}yang dimainkan{} pada giliran ini",
"{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})"
}
},
tag_garbage = {
name = "Garbage Tag",
text = {
"Memberikan {C:money}$#1#{} per discard",
"{C:red}yang tidak dipakai{} pada giliran ini",
"{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})"
}
},
tag_coupon = {
name = "Coupon Tag",
text = {
"Kartu perdana dan",
"paket booster di toko",
"toko itu gratis"
}
},
tag_double = {
name = "Double Tag",
text = {
"Memberikan sebuah salinan",
"{C:attention}Tag{} pilihan berikutnya",
"{s:0.8}tidak termasuk {s:0.8,C:attention}Double Tag"
}
},
tag_juggle = {
name = "Juggle Tag",
text = {
"{C:attention}+#1#{} ukuran hand",
"babak berikutnya"
}
},
tag_d_six = {
name = "D6 Tag",
text = {
"Reroll di babak berikutnya",
"mulai dari {C:money}$0"
}
},
tag_top_up = {
name = "Top-up Tag",
text = {
"Memunculkan hingga {C:attention}#1#",
"{C:blue}Common{} Joker",
"{C:inactive}(Harus memiliki tempat)"
}
},
tag_skip = {
name = "Speed Tag",
text = {
"Memberikan {C:money}$#1#{} per",
"Blind yang dilewati pada giliran ini",
"{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})"
}
},
tag_orbital = {
name = "Orbital Tag",
text = {
"Upgrade {C:attention}#1#",
"sebanyak {C:attention}#2# level"
}
},
tag_economy = {
name = "Economy Tag",
text = {
"Menggandakan uang Anda",
"{C:inactive}(Maks {C:money}$#1#{C:inactive})"
}
},
tag_ethereal = {
name = "Ethereal Tag",
text = {
"Memberikan gratis",
"{C:planet}Spectral Pack"
}
}
},
Blind = {
bl_small = {
name = "Small Blind",
text = {}
},
bl_big = {
name = "Big Blind",
text = {}
},
bl_hook = {
name = "The Hook",
text = {
"Membuang 2 kartu secara",
"acak per hand yang dimainkan"
}
},
bl_wall = {
name = "The Wall",
text = {
"Blind ekstra besar"
}
},
bl_wheel = {
name = "The Wheel",
text = {
" dalam 7 kartu menarik",
"ditarik menghadap ke bawah"
}
},
bl_arm = {
name = "The Arm",
text = {
"Turunkan level",
"poker hand yang dimainkan"
}
},
bl_psychic = {
name = "The Psychic",
text = {
"Harus memainkan 5 kartu"
}
},
bl_goad = {
name = "The Goad",
text = {
"Semua kartu Sekop",
"di-debuff"
}
},
bl_water = {
name = "The Water",
text = {
"Mulai dengan",
"0 discard"
}
},
bl_eye = {
name = "The Eye",
text = {
"Tidak ada jenis",
"repeat hand pada babak ini"
}
},
bl_mouth = {
name = "The Mouth",
text = {
"Mainkan 1 jenis hand",
"saja pada babak ini"
}
},
bl_plant = {
name = "The Plant",
text = {
"Semua kartu wajah",
"di-debuff"
}
},
bl_needle = {
name = "The Needle",
text = {
"Mainkan 1 hand saja"
}
},
bl_head = {
name = "The Head",
text = {
"Semua kartu Hati",
"di-debuff"
}
},
bl_tooth = {
name = "The Tooth",
text = {
"Kehilangan $1 per",
"kartu yang dimainkan"
}
},
bl_final_leaf = {
name = "Verdant Leaf",
text = {
"Semua kartu di-debuff",
"hingga 1 Joker dijual"
}
},
bl_final_vessel = {
name = "Violet Vessel",
text = {
"Blind sangat besar"
}
},
bl_ox = {
name = "The Ox",
text = {
"Memainkan sebuah #1#",
"membuat uang hingga $0"
}
},
bl_house = {
name = "The House",
text = {
"Hand pertama adalah",
"ditarik menghadap ke bawah"
}
},
bl_club = {
name = "The Club",
text = {
"Semua kartu Keriting",
"di-debuff"
}
},
bl_fish = {
name = "The Fish",
text = {
"Kartu yang ditarik menghadap ke bawah",
"setelah setiap hand dimainkan"
}
},
bl_window = {
name = "The Window",
text = {
"Semua kartu Hati",
"di-debuff"
}
},
bl_manacle = {
name = "The Manacle",
text = {
"-1 Ukuran Hand"
}
},
bl_serpent = {
name = "The Serpent",
text = {
"Setelah Bermain atau Membuang,",
"harus menarik 3 kartu"
}
},
bl_pillar = {
name = "The Pillar",
text = {
"Kartu yang dimainkan sebelumnya",
"sebelum Ante ini di-debuff"
}
},
bl_flint = {
name = "The Flint",
text = {
"Base Chip dan",
"Mult dibagi dua"
}
},
bl_mark = {
name = "The Mark",
text = {
"Semua kartu wajah",
"ditarik menghadap ke bawah"
}
},
bl_final_acorn = {
name = "Amber Acorn",
text = {
"Balik dan kocok",
"semua kartu Joker"
}
},
bl_final_heart = {
name = "Crimson Heart",
text = {
"Sebuah Joker secara acak",
"dinonaktifkan setiap hand"
}
},
bl_final_bell = {
name = "Cerulean Bell",
text = {
"Memaksakan 1 kartu pada",
"kartu yang selalu dipilih"
}
}
},
Back = {
b_red = {
name = "Red Deck",
text = {
"{C:red}+#1#{} discard",
"setiap babak"
}
},
b_blue = {
name = "Blue Deck",
text = {
"{C:blue}+#1#{} hand",
"setiap babak"
}
},
b_yellow = {
name = "Yellow Deck",
text = {
"Mulai dengan",
"ekstra {C:money}$#1#"
}
},
b_green = {
name = "Green Deck",
text = {
"Di akhir setiap Babak:",
"{C:money}$#1#{s:0.85} per sisa {C:blue}Hand",
"{C:money}$#2#{s:0.85} per sisa {C:red}Discard",
"Tidak mendapat {C:attention}Keuntungan"
}
},
b_black = {
name = "Black Deck",
text = {
"{C:attention}+#1#{} slot Joker",
"",
"{C:blue}-#2#{} hand",
"setiap babak"
}
},
b_magic = {
name = "Magic Deck",
text = {
"Mulai giliran dengan",
"{C:tarot,T:v_crystal_ball}#1#{} voucher",
"dan {C:attention}2{} salinan",
"dari {C:tarot,T:c_fool}#2#"
}
},
b_nebula = {
name = "Nebula Deck",
text = {
"Mulai giliran dengan",
"{C:planet,T:v_telescope}#1#{} voucher",
"",
"{C:red}#2#{} slot habis pakai"
}
},
b_ghost = {
name = "Ghost Deck",
text = {
"Kartu {C:spectral}Spectral{} bisa juga",
"muncul di toko,",
"mulai dengan kartu {C:spectral,T:c_hex}Hex{}"
}
},
b_abandoned = {
name = "Abandoned Deck",
text = {
"Mulai giliran dengan",
"tidak ada {C:attention}Kartu Wajah",
"di deck Anda"
}
},
b_checkered = {
name = "Checkered Deck",
text = {
"Mulai giliran dengan",
"{C:attention}26{C:spades} Sekop{} dan",
"{C:attention}26{C:hearts} Hati{} di deck"
}
},
b_zodiac = {
name = "Zodiac Deck",
text = {
"Mulai giliran dengan",
"{C:tarot,T:v_tarot_merchant}#1#{},",
"{C:planet,T:v_planet_merchant}#2#{},",
"dan {C:attention,T:v_overstock_norm}#3#"
}
},
b_painted = {
name = "Painted Deck",
text = {
"{C:attention}+#1#{} ukuran hand",
"{C:red}#2#{} slot Joker"
}
},
b_anaglyph = {
name = "Anaglyph Deck",
text = {
"Setelah mengalahkan setiap",
"{C:attention}Boss Blind{}, memperoleh sebuah",
"{C:attention,T:tag_double}#1#"
}
},
b_plasma = {
name = "Plasma Deck",
text = {
"Saldo {C:blue}Chip{} dan",
"{C:red}Mult{} saat menghitung",
"skor untuk hand yang dimainkan",
"{C:red}X#1#{} ukuran Blind base"
}
},
b_erratic = {
name = "Erratic Deck",
text = {
"Semua {C:attention}Peringkat{} dan",
"{C:attention}Rupa{} di deck",
"diacak"
}
},
b_challenge = {
name = "Challenge Deck",
text = {
""
}
}
},
Other = {
gold_seal = {
name = "Gold Seal",
text = {
"Dapatkan {C:money}$3{} saat kartu",
"ini dimainkan",
"dan menang"
}
},
red_seal = {
name = "Red Seal",
text = {
"Picu lagi kartu",
"ini {C:attention}1{} kali"
}
},
blue_seal = {
name = "Blue Seal",
text = {
"Membuat kartu {C:planet}Planet{}",
"untuk {C:attention}poker hand{}",
"terakhir yang dimainkan pada babak tersebut jika {C:attention}ada{} di hand",
"{C:inactive}(Harus memiliki tempat)"
}
},
purple_seal = {
name = "Purple Seal",
text = {
"Membuat sebuah kartu {C:tarot}Tarot{}",
"ketika {C:attention}dibuang",
"{C:inactive}(Harus memiliki tempat)"
}
},
eternal = {
name = "Eternal",
text = {
"Tidak bisa dijual",
"atau dihancurkan"
}
},
perishable = {
name = "Perishable",
text = {
"Di-debuff setelah",
"{C:attention}#1#{} babak",
"{C:inactive}({C:attention}#2#{C:inactive} tersisa)"
}
},
rental = {
name = "Rental",
text = {
"Kehilangan {C:money}$#1#{} pada",
"akhir babak"
}
},
white_sticker = {
name = "White Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}White",
"{C:attention}Stake{}"
}
},
red_sticker = {
name = "Red Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Red",
"{C:attention}Stake{}"
}
},
green_sticker = {
name = "Green Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Green",
"{C:attention}Stake{}"
}
},
blue_sticker = {
name = "Blue Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Blue",
"{C:attention}Stake{}"
}
},
black_sticker = {
name = "Black Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Black",
"{C:attention}Stake{}"
}
},
purple_sticker = {
name = "Purple Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Purple",
"{C:attention}Stake{}"
}
},
orange_sticker = {
name = "Orange Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Orange",
"{C:attention}Stake{}"
}
},
gold_sticker = {
name = "Gold Sticker",
text = {
"Dipakai Joker ini",
"untuk menang di kesulitan {C:attention}Gold",
"{C:attention}Stake{}"
}
},
playing_card = {
text = {
" {C:light_black}#1# dari {V:1}#2# "
}
},
card_chips = {
text = {
"{C:chips}+#1#{} chip"
}
},
card_extra_chips = {
text = {
"{C:chips}+#1#{} chip ekstra"
}
},
remove_negative = {
name = "Negatif",
text = {
"{C:inactive,s:0.9}(Hapus {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} dari salinan)"
}
},
locked = {
name = "Dikunci",
text = {}
},
debuffed_default = {
name = "Di-debuff",
text = {
"Semua kemampuan",
"dinonaktifkan"
}
},
debuffed_playing_card = {
name = "Di-debuff",
text = {
"Tidak mendapat chip",
"dan semua kemampuan",
"dinonaktifkan"
}
},
demo_locked = {
name = "Dikunci",
text = {
"Tidak tersedia",
"dalam demo ini"
}
},
challenge_locked = {
name = "Dikunci",
text = {
"Menangi giliran dengan setidaknya",
"#1# deck lain untuk membuka",
"Mode tantangan",
"{C:attention,s:2}#2#/#1#"
}
},
demo_shop_locked = {
name = "Dikunci",
text = {
"Kartu dari {C:attention}koleksi",
"pribadi Jimbo,",
"tersedia di versi",
"lengkapnya {E:1,C:red}Balatro"
}
},
wip_locked = {
name = "Dikunci",
text = {
"Pekerjaan sedang",
"berlangsung"
}
},
deck_locked_win = {
name = "Dikunci",
text = {
"Menangi giliran dengan",
"{C:attention}#1#{}",
"pada kesulitan apa pun"
}
},
deck_locked_discover = {
name = "Dikunci",
text = {
"Temukan setidaknya",
"{C:attention}#1#{} item dari",
"koleksi Anda"
}
},
deck_locked_stake = {
name = "Dikunci",
text = {
"Menangi giliran dengan",
"deck apa pun setidaknya pada",
"kesulitan {V:1}#1#{}"
}
},
joker_locked_legendary = {
name = "Dikunci",
text = {
"Temukan Joker ini",
"dari kartu {C:spectral}Soul{}"
}
},
undiscovered_joker = {
name = "Belum Ditemukan",
text = {
"Beli atau pakai",
"kartu ini dalam sebuah",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_tarot = {
name = "Belum Ditemukan",
text = {
"Beli atau pakai",
"kartu ini dalam sebuah",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_planet = {
name = "Belum Ditemukan",
text = {
"Beli atau pakai",
"kartu ini dalam sebuah",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_spectral = {
name = "Belum Ditemukan",
text = {
"Beli atau pakai",
"kartu ini dalam sebuah",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_voucher = {
name = "Belum Ditemukan",
text = {
"Tukarkan voucher",
"ini dalam sebuah",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_booster = {
name = "Belum Ditemukan",
text = {
"Buka paket ini",
"saat giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_edition = {
name = "Belum Ditemukan",
text = {
"Temukan edisi ini",
"saat giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
undiscovered_tag = {
name = "Belum Ditemukan",
text = {
"Pakai tag ini saat",
"giliran yang tidak diunggulkan untuk",
"mempelajari apa fungsinya"
}
},
p_arcana_normal = {
name = "Arcana Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:tarot} kartu{} Tarot untuk",
"segera dipakai"
}
},
p_arcana_jumbo = {
name = "Jumbo Arcana Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:tarot} kartu{} Tarot untuk",
"segera dipakai"
}
},
p_arcana_mega = {
name = "Mega Arcana Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:tarot} kartu{} Tarot untuk",
"segera dipakai"
}
},
p_celestial_normal = {
name = "Celestial Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:planet} kartu{} Planet untuk",
"segera dipakai"
}
},
p_celestial_jumbo = {
name = "Jumbo Celestial Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:planet} kartu{} Planet untuk",
"segera dipakai"
}
},
p_celestial_mega = {
name = "Mega Celestial Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:planet} kartu{} Planet untuk",
"segera dipakai"
}
},
p_spectral_normal = {
name = "Spectral Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:spectral} kartu{} Spectral untuk",
"segera dipakai"
}
},
p_spectral_jumbo = {
name = "Jumbo Spectral Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:spectral} kartu{} Spectral untuk",
"segera dipakai"
}
},
p_spectral_mega = {
name = "Mega Spectral Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:spectral} kartu{} Spectral untuk",
"segera dipakai"
}
},
p_standard_normal = {
name = "Standard Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:attention} kartu{} Permainan untuk",
"ditambahkan ke deck Anda"
}
},
p_standard_jumbo = {
name = "Jumbo Standard Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:attention} kartu{} Permainan untuk",
"ditambahkan ke deck Anda"
}
},
p_standard_mega = {
name = "Mega Standard Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:attention} kartu{} Permainan untuk",
"ditambahkan ke deck Anda"
}
},
p_buffoon_normal = {
name = "Buffoon Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:joker} kartu{} Joker"
}
},
p_buffoon_jumbo = {
name = "Jumbo Buffoon Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:joker} kartu{} Joker"
}
},
p_buffoon_mega = {
name = "Mega Buffoon Pack",
text = {
"Pilih sampai {C:attention}#1#{} dari",
"{C:attention}#2#{C:joker} kartu{} Joker"
}
},
pinned_left = {
name = "Disematkan",
text = {
"Joker ini tetap",
"disematkan ke",
"posisi paling kiri"
}
}
}
},
UI = {},
tutorial = {},
misc = {
suits_singular = {
Spades = "Sekop",
Hearts = "Hati",
Clubs = "Keriting",
Diamonds = "Wajik"
},
suits_plural = {
Spades = "Sekop",
Hearts = "Hati",
Clubs = "Keriting",
Diamonds = "Wajik"
},
blind_states = {
Select = "Pilih",
Skipped = "Dilewati",
Current = "Saat ini",
Defeated = "Dikalahkan",
Upcoming = "Mendatang",
Selected = "Pilihan"
},
ranks = {
Ace = "As",
King = "King",
Queen = "Queen",
Jack = "Jack",
['10'] = "10",
['9'] = "9",
['8'] = "8",
['7'] = "7",
['6'] = "6",
['5'] = "5",
['4'] = "4",
['3'] = "3",
['2'] = "2"
},
high_scores = {
hand = "Best Hand",
furthest_round = "Highest Round",
furthest_ante = "Highest Ante",
most_money = "Most Money",
boss_streak = "Most Bosses dalam sebuah Row",
collection = "Koleksi",
win_streak = "Best Win Streak",
current_streak = "",
poker_hand = "Most Played Hand"
},
achievement_names = {
ante_up = "Ante Naik!",
ante_upper = "Ante Naik Lagi!",
heads_up = "Duel",
low_stakes = "Taruhan Kecil",
mid_stakes = "Taruhan Sedang",
high_stakes = "Taruhan Besar",
card_player = "Pemain Kartu",
card_discarder = "Pembuang Kartu",
nest_egg = "Nest Egg",
flushed = "Flush",
speedrunner = "Speedrunner",
roi = "ROI",
shattered = "Shattered",
royale = "Royale",
retrograde = "Retrograde",
_10k = "10K",
_1000k = "1.000K",
_100000k = "100.000K",
tiny_hands = "Hand Kecil",
big_hands = "Hand Besar",
you_get_what_you_get = "Anda Mendapat Apa yang Didapat",
rule_bender = "Rule Bender",
rule_breaker = "Rule Breaker",
legendary = "Legendaris",
astronomy = "Astronomi",
cartomancy = "Ramalan Kartu",
clairvoyance = "Kewaskitaan",
extreme_couponer = "Pemilik Kupon Ekstrem",
completionist = "Completionist",
completionist_plus = "Completionist+",
completionist_plus_plus = "Completionist++",
},
achievement_descriptions = {
ante_up = "Raih Ante 4",
ante_upper = "Raih Ante 8",
heads_up = "Menangi Giliran",
low_stakes = "Menangi giliran setidaknya kesulitan Red Stake",
mid_stakes = "Menangi giliran setidaknya kesulitan Black Stake",
high_stakes = "Menangi giliran setidaknya kesulitan Gold Stake",
card_player = "Memainkan setidaknya 2500 Kartu",
card_discarder = "Buang setidaknya 2500 Kartu",
nest_egg = "Miliki $400 atau lebih selama sekali giliran",
flushed = "Mainkan Flush dengan 5 Wild Card",
speedrunner = "Menangi giliran dalam 12 babak atau kurang",
roi = "Beli 5 Voucer dengan Ante 4",
shattered = "Pecahkan 2 Glass Card dengan sekali hand",
royale = "Mainkan Royal Flush",
retrograde = "Dapatkan poker hand apa pun hingga level 10",
_10k = "Menangi 10.000 Chip dengan sekali hand",
_1000k = "Menangi 1.000.000 Chip dengan sekali hand",
_100000k = "Menangi 100.000.000 Chip dengan sekali hand",
tiny_hands = "Kurangi deck Anda hingga 20 kartu atau kurang",
big_hands = "Miliki 80 kartu atau lebih di deck Anda",
you_get_what_you_get = "Menangi giliran tanpa reroll toko",
rule_bender = "Selesaikan giliran tantangan apa pun",
rule_breaker = "Selesaikan setiap giliran tantangan",
legendary = "Temukan Legendary Joker",
astronomy = "Temukan setiap kartu Planet",
cartomancy = "Temukan setiap kartu Tarot",
clairvoyance = "Temukan setiap kartu Spectral",
extreme_couponer = "Temukan setiap Voucer",
completionist = "Temukan 100% dari koleksi Anda",
completionist_plus = "Menangi dengan setiap deck di kesulitan Gold Stake",
completionist_plus_plus = "Dapatkan Stiker Gold di setiap Joker",
},
challenge_names = {
c_omelette_1 = "Dadar",
c_city_1 = "Kota 15 Menit",
c_rich_1 = "Kaya makin Kaya",
c_knife_1 = "Di Mata Pisau",
c_xray_1 = "Penglihatan sinar-X",
c_mad_world_1 = "Dunia Gila",
c_luxury_1 = "Pajak Barang Mewah",
c_non_perishable_1 = "Tidak Mudah Rusak",
c_medusa_1 = "Medusa",
c_double_nothing_1 = "Dobel atau Tidak",
c_typecast_1 = "Typecast",
c_inflation_1 = "Inflasi",
c_bram_poker_1 = "Bram Poker",
c_fragile_1 = "Rapuh",
c_monolith_1 = "Monolit",
c_blast_off_1 = "Meluncur",
c_five_card_1 = "Tarik Lima Kartu",
c_golden_needle_1 = "Jarum Emas",
c_cruelty_1 = "Kekejaman",
c_jokerless_1 = "Tanpa Joker"
},
poker_hands = {
['Flush Five'] = "Flush Five",
['Flush House'] = "Flush House",
['Five of a Kind'] = "Five of a Kind",
['Royal Flush'] = "Royal Flush",
['Straight Flush'] = "Straight Flush",
['Four of a Kind'] = "Four of a Kind",
['Full House'] = "Full House",
['Flush'] = "Flush",
['Straight'] = "Straight",
['Three of a Kind'] = "Three of a Kind",
['Two Pair'] = "Two Pair",
['Pair'] = "Pair",
['High Card'] = "High Card"
},
poker_hand_descriptions = {
['Flush Five'] = {
"5 kartu dengan peringkat dan rupa yang sama"
},
['Flush House'] = {
"Sebuah Three of a Kind dan sebuah Pair dengan",
"semua kartu memiliki rupa yang sama"
},
['Five of a Kind'] = {
"5 kartu dengan peringkat yang sama"
},
['Royal Flush'] = {
"5 kartu berturut-turut {peringkat berurutan} dengan",
"semua kartu memiliki rupa yang sama"
},
['Straight Flush'] = {
"5 kartu berturut-turut {peringkat berurutan} dengan",
"semua kartu memiliki rupa yang sama"
},
['Four of a Kind'] = {
"4 kartu dengan peringkat yang sama. Keempatnya mungkin",
"dimainkan dengan 1 kartu tanpa kemenangan lainnya"
},
['Full House'] = {
"Sebuah Three of a Kind dan sebuah Pair dengan"
},
['Flush'] = {
"5 kartu yang memiliki rupa yang sama"
},
['Straight'] = {
"5 kartu berturut-turut {peringkat berurutan}"
},
['Three of a Kind'] = {
"3 kartu dengan peringkat yang sama. Ketiganya mungkin",
"dimainkan dengan 2 kartu tanpa kemenangan lainnya"
},
['Two Pair'] = {
"2 pasang kartu dengan peringkat berbeda, mungkin",
"dimainkan dengan 1 kartu tanpa kemenangan lainnya"
},
['Pair'] = {
"2 kartu yang memiliki peringkat yang sama. Keduanya mungkin",
"dimainkan dengan hingga 3 kartu tanpa kemenangan lainnya"
},
['High Card'] = {
"Jika hand yang dimainkan bukan salah satu hand",
"yang di atas, hanya kartu berperingkat tertinggi yang menang"
}
},
labels = {
common = "Common",
uncommon = "Uncommon",
rare = "Rare",
legendary = "Legendary",
tarot = "Tarot",
planet = "Planet",
pluto_planet = "Dwarf Planet",
voucher = "Voucher",
foil = "Foil",
holographic = "Holographic",
polychrome = "Polychrome",
negative = "Negatif",
gold_seal = "Gold Seal",
blue_seal = "Blue Seal",
red_seal = "Red Seal",
purple_seal = "Purple Seal",
locked = "Dikunci",
eternal = "Eternal",
perishable = "Perishable",
rental = "Rental",
pinned_left = "Disematkan"
},
dictionary = {
b_sell = "JUAL",
b_use = "PAKAI",
b_select = "PILIH",
b_buy = "BELI",
b_redeem = "TUKAR",
b_open = "BUKA",
b_and_use = "& PAKAI",
b_next_round_1 = "Berikutnya",
b_next_round_2 = "Babak",
b_play_hand = "Mainkan Hand",
b_discard = "Buang",
b_sort_hand = "Sortir Hand",
b_run_info_1 = "Giliran",
b_run_info_2 = "Info",
b_options = "Opsi",
b_reroll_boss = "Reroll Boss",
b_skip_blind = "Lewati Blind",
b_skip_reward = "Lewati Hadiah",
b_skip = "Lewati",
b_start_new_run = "Giliran Baru",
b_main_menu = "Menu Utama",
b_collection = "Koleksi",
b_seed = "Unggul",
b_copy_seed = "Salin Unggul",
b_copy = "Salin",
b_credits = "Kredit",
b_stats = "Stat",
b_settings = "Pengaturan",
b_set_game = "Game",
b_set_video = "Video",
b_set_graphics = "Grafik",
b_set_audio = "Audio",
b_set_gamespeed = "Kecepatan Game",
b_set_play_discard_pos = "Putar/Buang Posisi Tombol",
b_set_screenshake = "Goyangan layar",
b_high_contrast_cards = "Kartu High Contrast",
b_reduced_motion = "Mengurangi Gerakan",
b_set_rumble = "Controller Rumble",
b_set_crash_reports = "Laporan Crash",
b_set_monitor = "Monitor Tampilan",
b_set_windowmode = "Mode Jendela",
b_set_apply = "Terapkan",
b_set_master_vol = "Volume Utama",
b_set_music_vol = "Volume Musik",
b_set_game_vol = "Volume Game",
b_set_shadows = "Bayangan",
b_set_pixel_smoothing = "Penghalusan Seni Piksel",
b_set_CRT = "CRT",
b_set_CRT_bloom = "CRT Bloom",
b_stat_jokers = "Joker",
b_stat_consumables = "Habis Pakai",
b_stat_tarots = "Tarot",
b_stat_planets = "Planet",
b_stat_spectrals = "Spectral",
b_stat_vouchers = "Voucher",
b_next = "Berikutnya",
b_endless = "Mode Tanpa Henti",
b_wishlist = "Wishlist di Steam",
b_playbalatro = "Kunjungi playbalatro.com",
b_remaining = "Sisa",
b_full_deck = "Deck Lengkap",
b_poker_hands = "Poker Hand",
b_blinds = "Blind",
b_vouchers = "Voucher",
b_stake = "Stake",
b_jokers = "Joker",
b_tarot_cards = "Kartu Tarot",
b_planet_cards = "Kartu Planet",
b_spectral_cards = "Kartu Spectral",
b_enhanced_cards = "Kartu Enhanced",
b_editions = "Edisi",
b_booster_packs = "Booster Pack",
b_tags = "Tag",
b_decks = "Decks",
b_seals = "Seal",
b_continue = "Lanjutkan",
b_back = "Kembali",
b_music = "Musik",
b_sounds = "Suara",
b_imagery = "Citra",
b_new_run = "Giliran Baru",
b_challenges = "Tantangan",
b_new_challenge = "Mulai Tantangan Baru",
b_current_profile = "Profil Saat Ini",
b_load_profile = "Muat Profil",
b_create_profile = "Buat Profil",
b_delete_profile = "Hapus Profil",
b_reset_profile = "Reset Profil",
b_rules = "Aturan",
b_restrictions = "Larangan",
b_deck = "Deck",
b_play_cap = "MAINKAN",
b_options_cap = "OPSI",
b_collection_cap = "KOLEKSI",
b_quit_cap = "KELUAR",
b_cash_out = "Ambil Taruhan",
b_unlock_all = "Buka Semua",
k_unknown = "?????",
k_compatible = "kompatibel",
k_incompatible = "tidak kompatibel",
k_active = "aktif",
k_round = "Babak",
k_ante = "Ante",
k_seed = "Unggul",
k_reroll = "Reroll",
k_mult = "Mult",
k_rank = "Peringkat",
k_suit = "Rupa",
k_stake = "Stake",
k_common = "Common",
k_uncommon = "Uncommon",
k_rare = "Rare",
k_legendary = "Legendary",
k_debuffed = "Di-debuff",
k_locked = "Dikunci",
k_undisovered = "Belum Ditemukan",
k_joker = "Joker",
k_voucher = "Voucher",
k_tarot = "Tarot",
k_planet = "Planet",
k_deck = "Deck",
k_dwarf_planet = "Dwarf Planet",
k_planet_q = "Planet?",
k_spectral = "Spectral",
k_booster = "Booster",
k_edition = "Edisi",
k_hud_hands = "Hand",
k_hud_discards = "Discard",
k_lower_score = "menang",
k_arcana_pack = "Arcana Pack",
k_celestial_pack = "Celestial Pack",
k_spectral_pack = "Spectral Pack",
k_standard_pack = "Standard Pack",
k_buffoon_pack = "Buffoon Pack",
k_enter_text = "Masukkan Teks",
k_defeated_by = "Dikalahkan Oleh",
k_level_prefix = "lvl.",
k_also_applied = "Juga berlaku",
k_base_cards = "Base Card",
k_effective = "Efektif",
k_aces = "As",
k_face_cards = "Kartu Wajah",
k_numbered_cards = "Kartu Bernomor",
k_cap_consumables = "HABIS PAKAI",
k_page = "Halaman",
k_ante_cap = "ANTE",
k_base_cap = "BASE",
k_jokers_cap = "JOKER",
k_vouchers_cap = "VOUCHER",
k_x_base = "X Base",
k_not_discovered = "Belum Ditemukan",
k_unlocked_ex = "Terbuka!",
k_achievement = "Prestasi",
k_trophy = "Trofi",
k_challenge_mode = "Mode Tantangan",
k_daily_run = "Giliran Harian",
k_profile = "Profil",
k_wins = "Menang",
k_empty_caps = "KOSONG",
k_collection = "Koleksi",
k_progress = "Progres",
k_challenges = "Tantangan",
k_joker_stickers = "Stiker Joker",
k_deck_stake_wins = "Taruhan Deck Menang",
k_stake_level = "Level Stake",
k_none = "Tidak Ada",
k_game_modifiers = "Pengubah Game",
k_custom_rules = "Aturan Kustom",
k_banned_cards = "Kartu Terlarang",
k_banned_tags = "Tag Terlarang",
k_other = "Lainnya",
k_money = "Uang",
k_best_hand = "Best Hand",
k_seeded_run = "Giliran yang Diunggulkan",
k_enter_seed = "Masukkan Unggulan",
k_enter_name = "Masukkan Nama",
k_lvl = "lvl.",
k_skipped_cap = "DILEWATI",
k_no_reward = "Tidak ada Hadiah",
k_reward = "Hadiah",
k_nope_ex = "Tidak!",
k_not_allowed_ex = "Tidak Diperbolehkan!",
k_or = "atau",
k_poker_hand = "poker hand",
k_gold = "Gold",
k_card_stats = "Stat Kartu",
k_balanced = "Seimbang",
k_view = "Tampilan",
k_all_hands = "Semua Hand",
k_high_score_ex = "Menang Besar!",
k_demo_version_ex = "Versi Demo!",
k_playing_as = "Bermain sebagai",
k_choose = "Memilih",
k_achievements_disabled = "Prestasi Dinonaktifkan",
k_trophies_disabled = "Trofi Dinonaktifkan",
ph_improve_run = "Perbaiki giliran Anda!",
ph_no_boss_active = "tak ada bos aktif",
ph_sneak_peek = "Intip Sekilas",
ph_deck_preview_stones = "Stone",
ph_deck_preview_effective = "Total efektif karena Joker, Blind, dan peningkatan kartu",
ph_blind_score_at_least = "Menang Setidaknya",
ph_blind_reward = "Hadiah: ",
ph_4_7_of_clubs = "empat 7 dari Keriting",
ph_up_ante_1 = "Naikkan Ante",
ph_up_ante_2 = "Naikkan semua Blind",
ph_up_ante_3 = "Refresh Blind",
ph_select_challenge = "Pilih Tantangan",
ph_stat_joker = "Total babak yang diselesaikan dengan kartu ini",
ph_stat_consumable = "Berapa kali kartu ini telah dipakai",
ph_stat_voucher = "Berapa kali Voucher ini telah ditukarkan",
ph_demo_thanks_1 = "Terima kasih sudah memutar",
ph_demo_thanks_2 = "DEMO BALATRO",
ph_game_over = "GAME OVER",
ph_you_win = "ANDA MENANG!",
ph_you_win_demo = "ANDA MENANG DEMO!",
ph_vouchers_redeemed = "Voucher yang ditukarkan pada giliran ini",
ph_no_vouchers = "Tidak ada voucher yang ditukarkan pada giliran ini",
ph_defeat_this_blind_1 = "Kalahkan blind ini",
ph_defeat_this_blind_2 = "untuk menemukannya",
ph_click_confirm = "Klik lagi untuk mengonfirmasi",
ph_choose_blind_1 = "Pilih Blind",
ph_choose_blind_2 = "Anda berikutnya",
ph_mr_bones = "Diselamatkan oleh Mr. Bones",
ph_score_at_least = "Menang Setidaknya",
ph_all_poker_hand = "Semua Poker Hand",
ph_1_level = "+1 Tingkat",
ph_boss_disabled = "Boss Dinonaktifkan!",
ph_most_played = "(poker hand yang paling banyak dimainkan)",
ph_defeat_the_boss = "Kalahkan Boss Blind",
ph_score_furthest_ante = "Ante",
ph_score_furthest_round = "Babak",
ph_score_hand = "Hand Terbaik",
ph_score_poker_hand = "Hand yang Paling Sering Dimainkan",
ph_score_new_collection = "Penemuan Baru",
ph_score_cards_played = "Kartu yang Dimainkan",
ph_score_cards_discarded = "Kartu yang Dibuang",
ph_score_times_rerolled = "Reroll Waktu",
ph_score_cards_purchased = "Kartu yang Dibeli",
ph_unscored_hand = "Hand tidak akan menang",
ph_alert_debuff_confirm = "Tekan 'Mainkan' lagi untuk mengonfirmasi",
ml_demo_thanks_message = {
"Harap pertimbangkan wishlist",
"Balatro di Steam dan mendaftar agar",
"menerima buletin di playbalatro.com"
},
ml_eternal = {
"Eternal",
"Tidak bisa dijual",
"atau dihancurkan"
},
ml_gold_seal_desc = {
"Gold Seal",
"kembali ke hand",
"saat dimainkan"
},
ml_crash_report_info = {
"Laporan crash akan dikirim ke pengembang",
"agar kelak mengurangi masalah. Tidak ada",
"identifikasi atau info pribadi yang akan dikirim."
},
ml_play_discard_pos_opt = {
"Buang/Putar",
"Putar/Buang"
},
ml_windowmode_opt = {
"Berjendela",
"Layar Penuh",
"Tanpa Batas"
},
ml_vsync_opt = {
"VSync Nyala",
"VSync Mati"
},
ml_shadow_opt = {
"Nyala",
"Mati"
},
ml_smoothing_opt = {
"Mati",
"Nyala"
},
ml_bloom_opt = {
"Mati",
"Nyala"
},
ml_card_stats = {
"Kartu",
"Stat"
},
ml_paste_seed = {
"Tempel",
"Unggul"
},
ml_disabled_seed = {
"Semua Terbuka dan",
"Penemuan dinonaktifkan"
},
ml_edition_seal_enhancement_explanation = {
"Mungkin setiap kartu yang dimainkan punya satu",
"Enhancement, Edisi, dan Seal"
},
ml_unlock_all_explanation = {
"PERINGATAN! Membuka Koleksi lengkap",
"akan menonaktifkan prestasi untuk profil ini!"
},
ml_unlock_all_trophies = {
"PERINGATAN! Membuka Koleksi lengkap",
"akan menonaktifkan trofi untuk profil ini!"
},
['$'] = "$",
k_redeemed_ex = "Ditukarkan!",
k_duplicated_ex = "Diduplikasi!",
k_no_room_ex = "Tak Ada Tempat!",
k_no_space_ex = "Tak Ada Ruang!",
k_no_other_jokers = "Tak boleh Joker lagi!",
k_plus_tarot = "+1 Tarot",
k_plus_stone = "+1 Stone",
k_plus_planet = "+1 Planet",
k_plus_spectral = "+1 Spectral",
k_plus_joker = "+1 Joker",
k_active_ex = "Aktif!",
k_level_up_ex = "Level Naik!",
k_upgrade_ex = "Upgrade!",
k_again_ex = "Lagi!",
k_val_up = "Nilai Naik!",
k_reset = "Reset",
k_extinct_ex = "Punah!",
k_disabled_ex = "Dinonaktifkan!",
k_safe_ex = "Aman!",
k_saved_ex = "Disimpan!",
k_swapped_ex = "Ditukar!",
k_copied_ex = "Disalin!",
k_melted_ex = "Meleleh!",
k_eaten_ex = "Dimakan!",
k_drank_ex = "Mabuk!",
k_eroded_ex = "Terkikis!"
},
v_dictionary = {
a_xmult = " X#1# Mult",
a_xmult_minus = "-X#1# Mult",
a_mult = "+#1# Mult",
a_mult_minus = "-#1# Mult",
a_chips = "+#1#",
a_chips_minus = "-#1#",
a_handsize = "+#1# ukuran hand",
a_handsize_minus = "-#1# Ukuran Hand",
a_hands = "+#1# Hand",
a_sold_tally = "Terjual #1#/#2#",
a_remaining = "Tersisa #1#",
ante_x_voucher = "VOUCHER #1# ANTE",
loyalty_active = "Aktif!",
loyalty_inactive = "tersisa #1#",
deck_preview_wheel_singular = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah",
deck_preview_wheel_plural = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah",
challenges_completed = "Tantangan #1#/#2# Selesai",
unlocked = "#1#/#2# Terbuka",
completed = "#1#/#2# Lengkap",
interest = "#1# keuntungan setiap $#2# (#3# maks)",
remaining_hand_money = "Sisa Hands (masing-masing #1#$)",
remaining_discard_money = "Sisa Discard (masing-masing #1#$)",
ml_foil_desc = {
"Foil",
"+#1# Chip"
},
ml_holo_desc = {
"Holographic",
"+#1# Mult"
},
ml_polychrome_desc = {
"Polychrome",
" X#1# Mult"
},
ml_negative_desc = {
"Negatif",
"+#1# slot Joker"
},
ml_negative_consumable_desc = {
"Negatif",
"+#1# Slot habis pakai"
}
},
v_text = {
ch_m_dollars = {
"Mulai dengan {C:money}$#1#"
},
ch_m_hands = {
"{C:blue}#1#{} hand per babak"
},
ch_m_discards = {
"{C:red}#1#{} discard per babak"
},
ch_m_reroll_cost = {
"{C:money}$#1#{} biaya reroll dasar"
},
ch_m_joker_slots = {
"{C:attention}#1#{} Joker Slot"
},
ch_m_consumable_slots = {
"{C:attention}#1#{} Slot Habis Pakai"
},
ch_m_hand_size = {
"{C:attention}#1#{} ukuran hand"
},
ch_m_none = {
"{C:inactive}Tidak ada"
},
ch_c_no_reward = {
"Semua {C:attention}Blind{} tidak memberikan hadiah uang"
},
ch_c_no_reward_specific = {
"{C:attention}#1# Blind{} tidak memberikan hadiah uang"
},
ch_c_no_extra_hand_money = {
"Ekstra {C:blue}Hand{} tidak lagi mendapat uang"
},
ch_c_no_interest = {
"Tidak mendapat {C:attention}Keuntungan{} di akhir babak"
},
ch_c_daily = {
"{E:1,s:1.2,C:red}Tantangan Harian!"
},
ch_c_set_seed = {
"1 upaya dengan set Seed: {C:inactive}{Hidden}"
},
ch_c_chips_dollar_cap = {
"{C:blue}Chip{} tidak dapat melebihi {C:money}$ saat ini"
},
ch_c_none = {
"{C:inactive}Tidak ada"
},
ch_c_no_shop_jokers = {
"Joker tidak lagi muncul di {C:attention}toko"
},
ch_c_inflation = {
"Naikkan harga secara permanen sebesar {C:money}$1{} di setiap pembelian"
},
ch_c_discard_cost = {
"Buang setiap harga {C:money}$#1#{}"
},
ch_c_all_eternal = {
"Semua Joker toko adalah {C:eternal}Eternal{}"
},
ch_c_flipped_cards = {
"{C:green}1 di #1#{} kartu ditarik menghadap ke bawah"
},
ch_c_debuff_played_cards = {
"Semua kartu yang {C:attention}Dimainkan{} terkena {C:attention}debuff{} setelah menang"
},
ch_c_minus_hand_size_per_X_dollar = {
"Pegang {C:red}-1{} kartu di hand untuk setiap {C:money}$#1#{} yang Anda miliki"
},
ch_c_set_eternal_ante = {
"Saat ante {C:attention}#1#{} bos dikalahkan, semua Joker menjadi {C:attention}eternal"
},
ch_c_set_joker_slots_ante = {
"Saat ante {C:attention}#1#{} bos dikalahkan, setel slot Joker menjadi {C:attention}0"
}
},
quips = {
wq_1 = {"Anda berhasil!"},
wq_2 = {"Anda menghadapinya","dengan cukup baik!"},
wq_3 = {"Sepertinya Anda","tidak menggertak!"},
wq_4 = {"Sayangnya semua","chip ini","virtual..."},
wq_5 = {"Sepertinya aku telah","mengajarimu dengan baik!"},
wq_6 = {"Anda membuat", "permainan duel!"},
wq_7 = {"Untungnya","aku tak bertaruh", "melawanmu!"},
lq_1 = {"Mungkin Go Fish", "itu menambah", "kecepatan kita..."},
lq_2 = {"Kita dilipat seperti", "jas murahan!"},
lq_3 = {"Saatnya kita", "menghindar", "dan mencoba lagi!"},
lq_4 = {"Engkau tahu apa", "kata mereka,", "house selalu menang!"},
lq_5 = {"Sepertinya kita", "tahu siapa", "sebenarnya Joker itu!"},
lq_6 = {"Oh tidak, Anda", "juga menggertak?"},
lq_7 = {"Sepertinya kita","menjadi lawakan!"},
lq_8 = {"Andai aku punya tangan,","aku pasti akan", "menutup mataku!"},
lq_9 = {"Aku memang", "bodoh, apa", "alasanmu?"},
lq_10 = {"Gagal total!"},
dq_1 = {"Astaga! Kuharap kau","punya trik-trik","rahasia untuk","tantangan final ini!"}
},
tutorial = {
sb_1 = {
"Halo! Namaku",
"{C:attention}Jimbo{}, aku siap membantu",
"Anda mempelajari cara bermain!"
},
sb_2 = {
"Tujuan Anda adalah mendapatkan",
"{C:blue}Chip{} untuk mengalahkan",
"musuh {C:attention}Blind"
},
sb_3 = {
"Di sini ada sebuah {C:blue}Small Blind{},",
"Anda hanya perlu mendapat",
"{C:attention}300 Chip{} untuk mengalahkannya."
},
sb_4 = {
"Pilih {C:blue}Small Blind",
"untuk memulai babak!"
},
bb_1 = {
"Memilih {C:attention}Big Blind",
"akan mendapat sejumlah uang tunai"
},
bb_2 = {
"Atau memilih untuk {C:attention}melewatinya",
"agar mendapat sebuah {C:attention}Tag{}! Setiap",
"{C:attention}Tag{} memiliki efek unik"
},
bb_3 = {
"Namun perhatikan",
"si {C:attention}Boss Blind{}. Ia",
"punya kemampuan yang akan",
"diperlukan untuk membuat rencana."
},
bb_4 = {
"Jika Anda mengalahkannya,",
"{C:attention}Ante{} naik dan semua",
"{C:attention}Blind{} menjadi lebih sulit"
},
bb_5 = {
"Kalahkan {C:attention}Ante{} #1# agar menang.",
"Sekarang pilih jalur Anda!"
},
fh_1 = {
"Anda mendapat chip dengan",
"memainkan {C:attention}Poker hand"
},
fh_2 = {
"Setiap {C:attention}Poker hand{} mendapatkan",
"sejumlah dasar {C:blue}Chip",
"diperbanyak oleh sejumlah {C:red}Mult"
},
fh_3 = {
"Lihat {C:attention}Poker hand Anda",
"di area {C:attention}Info Giliran{},",
"bersama dengan info lainnya",
"tentang giliran Anda saat ini"
},
fh_4 = {
"Beberapa kartu juga memberi Anda",
"sejumlah {C:blue}Chip{},",
"arahkan kursor ke atas untuk melihatnya!"
},
fh_5 = {
"Sekarang pilih hingga",
"{C:attention}5{} kartu untuk dimainkan",
"dan tekan {C:blue}'Mainkan Hand'"
},
fh_6 = {
"Anda juga dapat {C:red}'Membuang'{} hingga",
"{C:attention}5{} kartu pilihan",
"untuk mencoba dan memperkuat",
"hand lagi. Cobalah!"
},
fh_7 = {
"Awas! Anda cuma punya",
"sejumlah terbatas {C:blue}Hand",
"dan {C:red}Discard{} per babak"
},
fh_8 = {
"Dapatkan {C:attention}300 Chip{} sebelum",
"Anda kehabisan {C:blue}Hand",
"untuk memenangi babak ini.",
"Semoga berhasil!"
},
sh_1 = {
"Saat Anda mendapatkan lebih banyak kartu,",
"jangan lupa kalau Anda bisa mengaturnya kembali.",
"{C:attention}Joker{} memicu secara",
"berurutan dari kiri ke kanan"
},
sh_2 = {
"Dan memastikan bahwa Anda",
"{C:attention}MEMAKAI{} habis pakai Anda!"
},
sh_3 = {
"Pilih hingga {C:attention}2{} kartu",
"di hand Anda dan tekan",
"{C:attention}'GUNAKAN'{} di kartu {C:tarot}Tarot{}",
"untuk meningkatkannya!"
},
s_1 = {
"Bagus sekali! Sekarang",
"Anda {E:1}melimpah{} dengan {C:money}Uang Tunai{},",
"Anda bisa membeli beberapa kartu",
"baru dari {C:attention}Toko"
},
s_2 = {
"Cobalah membeli",
"Iblis ganteng ini"
},
s_3 = {
"Ini merupakan salah satu {C:attention}#1#",
"{C:attention}Joker{} yang bisa ditambahkan ke",
"giliran Anda. Setiap {C:attention}Joker",
"membuat sesuatu yang berbeda"
},
s_4 = {
"Yang satu ini menambahkan {C:red}+4 Mult{} ke",
"setiap hand yang Anda mainkan!"
},
s_5 = {
"Jadilah pemilih, Anda cuma dapat",
"membawa {C:attention}5 kartu{} Joker",
"pada saat bersamaan"
},
s_6 = {
"Sekarang belilah kartu",
"lainnya dari {C:attention}Toko"
},
s_7 = {
"Kartu {C:tarot}Tarot{} ini merupakan suatu",
"{C:attention}habis pakai{}. Yang satu ini akan",
"meningkatkan permainan kartu",
"Anda! Pertahankanlah."
},
s_8 = {
"Sekarang pilihlah hingga",
"{C:attention}2 kartu{} habis pakai",
"pada suatu saat"
},
s_9 = {
"Jika Anda cukup banyak menyimpan,",
"Anda bisa membeli sebuah {C:attention}Voucher{}.",
"{C:attention}Voucher{} secara pasif",
"meng-upgrade giliran Anda!"
},
s_10 = {
"Stok {C:attention}Voucher{} diisi kembali",
"setelah Anda mengalahkan",
"{C:attention}Boss Blind{}."
},
s_11 = {
"Dan periksalah",
"{C:booster}Booster Packs{} di",
"setiap toko. Paketnya",
"penuh pernak-pernik!"
},
s_12 = {
"Marilah kita maju ke",
"{C:attention}babak berikutnya{}."
}
}
}
}