return { descriptions = { Joker = { j_joker = { name = "Joker", text = { "{C:red,s:1.1}+#1#{} Mult" } }, j_jolly = { name = "Jolly Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_zany = { name = "Zany Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_mad = { name = "Mad Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_crazy = { name = "Crazy Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_droll = { name = "Droll Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_sly = { name = "Sly Joker", text = { "{C:chips}+#1#{} Chip jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_wily = { name = "Wily Joker", text = { "{C:chips}+#1#{} Chip jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_clever = { name = "Clever Joker", text = { "{C:chips}+#1#{} Chip jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_devious = { name = "Devious Joker", text = { "{C:chips}+#1#{} Chip jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_crafty = { name = "Crafty Joker", text = { "{C:chips}+#1#{} Chip jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" } }, j_half = { name = "Half Joker", text = { "{C:red}+#1#{} Mult jika hand", "yang dimainkan berisi", "{C:attention}#2#{} atau kartu lebih sedikit" } }, j_fortune_teller = { name = "Fortune Teller", text = { "{C:red}+#1#{} Mult per", "kartu {C:purple}Tarot{} dipakai", "{C:inactive}(Saat ini {C:red}+#2#{C:inactive})" } }, j_juggler = { name = "Juggler", text = { "{C:attention}+#1#{} ukuran hand" } }, j_drunkard = { name = "Drunkard", text = { "{C:red}+#1#{} discard", "tiap babak" } }, j_stone = { name = "Stone Joker", text = { "Memberikan {C:chips}+#1#{} Chip untuk", "setiap {C:attention}Stone Card", "di {C:attention}deck lengkap kamu", "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" } }, j_golden = { name = "Golden Joker", text = { "Dapatkan {C:money}$#1#{} di", "akhir babak" } }, j_stencil = { name = "Joker Stencil", text = { "{X:red,C:white} X1 {} Mult untuk setiap", "slot {C:attention}Joker{} yang kosong", "{s:0.8}termasuk Joker Stencil", "{C:inactive}(Saat ini {X:red,C:white} X#1# {C:inactive})" } }, j_four_fingers = { name = "Four Fingers", text = { "Semua {C:attention}Flush{} dan", "{C:attention}Straight{} bisa", "dilakukan dengan {C:attention}4{} kartu" } }, j_mime = { name = "Mime", text = { "Picu lagi semua", "kartu yang {C:attention}disimpan dalam", "kemampuan {C:attention}hand{}" } }, j_credit_card = { name = "Credit Card", text = { "Tingkatkan ke", "{C:red}-$#1#{} berutang" } }, j_greedy_joker = { name = "Greedy Joker", text = { "Kartu yang dimainkan dengan", "{C:diamonds}#2#{} rupa memberikan", "{C:mult}+#1#{} Mult saat menang", } }, j_lusty_joker = { name = "Lusty Joker", text = { "Kartu yang dimainkan dengan", "{C:hearts}#2#{} rupa memberikan", "{C:mult}+#1#{} Mult saat menang", } }, j_wrathful_joker = { name = "Wrathful Joker", text = { "Kartu yang dimainkan dengan", "{C:spades}#2#{} rupa memberikan", "{C:mult}+#1#{} Mult saat menang", } }, j_gluttenous_joker = { name = "Gluttonous Joker", text = { "Kartu yang dimainkan dengan", "{C:clubs}#2#{} rupa memberikan", "{C:mult}+#1#{} Mult saat menang", } }, j_ceremonial = { name = "Ceremonial Dagger", text = { "Ketika {C:attention}Blind{} dipilih,", "menghancurkan Joker ke sebelah kanan", "dan secara permanen {C:attention}menggandakan", "nilai jualnya ke Mult {C:red}ini", "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)" } }, j_banner = { name = "Banner", text = { "{C:chips}+#1#{} Chip untuk", "setiap sisa", "{C:attention}discard" } }, j_mystic_summit = { name = "Mystic Summit", text = { "{C:mult}+#1#{} Mult ketika", "{C:attention}#2#{} discard", "sisa" } }, j_marble = { name = "Marble Joker", text = { "Menambah satu kartu {C:attention}Stone{}", "ke deck saat", "{C:attention}Blind{} dipilih" } }, j_loyalty_card = { name = "Loyalty Card", text = { "{X:red,C:white} X#1# {} Mult setiap", "{C:attention}#2#{} hand yang dimainkan", "{C:inactive}#3#" } }, j_8_ball = { name = "8 Ball", text = { "{C:green}#1# di #2#{} peluang untuk setiap", "8 {C:attention}yang dimainkan{} untuk membuat kartu", "{C:tarot}Tarot{} saat menang", "{C:inactive}(Harus memiliki tempat)" } }, j_dusk = { name = "Dusk", text = { "Picu lagi semua kartu", "kartu di {C:attention}final", "{C:attention}hand{} dari babak" } }, j_chaos = { name = "Chaos the Clown", text = { "{C:attention}#1#{} Reroll {C:green}gratis", "per toko" } }, j_misprint = { name = "Misprint", text = { "" } }, j_raised_fist = { name = "Raised Fist", text = { "Menambahkan {C:attention}dua kali{} peringkat", "dari {C:attention}kartu{} dengan peringkat terendah", "yang ada di hand untuk Mult" } }, j_fibonacci = { name = "Fibonacci", text = { "Setiap {C:attention}As{} yang dimainkan,", "{C:attention}2{}, {C:attention}3{}, {C:attention}5{}, atau {C:attention}8{} memberikan", "{C:mult}+#1#{} Mult saat menang" } }, j_steel_joker = { name = "Steel Joker", text = { "Memberikan {X:mult,C:white} X#1# {} Mult", "untuk setiap {C:attention}Steel Card", "di {C:attention}deck lengkap kamu", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_scary_face = { name = "Scary Face", text = { "Face {C:attention}card{} yang dimainkan", "memberikan {C:chips}+#1#{} Chip", "saat menang" } }, j_abstract = { name = "Abstract Joker", text = { "{C:mult}+#1#{} Mult untuk", "setiap kartu {C:attention}Joker{}", "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" } }, j_delayed_grat = { name = "Delayed Gratification", text = { "Dapatkan {C:money}$#1#{} per {C:attention}discard{} jika", "tidak ada discard yang dipakai", "pada akhir babak" } }, j_pareidolia = { name = "Pareidolia", text = { "Semua kartu", "dianggap", "{C:attention}Kartu{} Wajah" } }, j_hack = { name = "Impostor", text = { "Picu lagi", "setiap dimainkan", "{C:attention}2{}, {C:attention}3{}, {C:attention}4{}, atau {C:attention}5{}" } }, j_gros_michel = { name = "Gros Michel", text = { "{C:mult}+#1#{} Mult", "{C:green}#2# dalam #3#{} peluang kartu", "ini dihancurkan", "di akhir babak" } }, j_even_steven = { name = "Even Steven", text = { "Kartu yang dimainkan dengan", "peringkat {C:attention}genap{} memberikan", "{C:mult}+#1#{} Mult saat menang", "{C:inactive}(10, 8, 6, 4, 2)" } }, j_odd_todd = { name = "Odd Todd", text = { "Kartu yang dimainkan dengan", "peringkat {C:attention}ganjil{} memberikan", "{C:chips}+#1#{} Chip saat menang", "{C:inactive}(A, 9, 7, 5, 3)" } }, j_scholar = { name = "Scholar", text = { "Setiap {C:attention}As{} yang dimainkan", "memberi {C:chips}+#2#{} Chip", "and {C:mult}+#1#{} Mult", "saat menang" } }, j_business = { name = "Business Card", text = { "Face {C:attention}card{} yang dimainkan memiliki", "sebuah {C:green}#1# dalam #2#{} peluang untuk", "memberikan {C:money}$2{} saat menang" } }, j_supernova = { name = "Supernova", text = { "Menambahkan berapa kali", "{C:attention}poker hand{} telah", "memainkan giliran ini ke Mult" } }, j_superposition = { name = "Superposition", text = { "Memunculkan sebuah kartu {C:tarot}Tarot{} jika", "poker hand berisi sebuah", "{C:attention}As{} dan sebuah {C:attention}Straight{}", "{C:inactive}(Harus memiliki tempat)" } }, j_ride_the_bus = { name = "Ride the Bus", text = { "Joker ini memperoleh {C:mult}+#1#{} Mult", "per {C:attention}hand{} yang dimainkan", "berturut-turut tanpa", "mencetak skor {C:attention}face{} card", "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)" } }, j_space = { name = "Space Joker", text = { "{C:green}#1# dalam #2#{} peluang untuk", "upgrade level dari", "{C:attention}poker hand{} yang dimainkan" } }, j_egg = { name = "Egg", text = { "Memperoleh {C:money}$#1#{} dari", "{C:attention}nilai jual{} di", "akhir babak" } }, j_burglar = { name = "Burglar", text = { "Ketika {C:attention}Blind{} dipilih,", "memperoleh {C:blue}+#1#{} Hand dan", "{C:attention}kehilangan semua discard" } }, j_blackboard = { name = "Blackboard", text = { "{X:red,C:white} X#1# {} Mult jika semua", "kartu yang ada di hand", "adalah {C:spades}#2#{} atau {C:clubs}#3#{}" } }, j_runner = { name = "Runner", text = { "Memperoleh {C:chips}+#2#{} Chip", "jika hand yang dimainkan", "berisi sebuah {C:attention}Straight{}", "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)" } }, j_ice_cream = { name = "Ice Cream", text = { "{C:chips}+#1#{} Chip", "{C:chips}-#2#{} Chip untuk", "setiap hand yang dimainkan" } }, j_dna = { name = "DNA", text = { "Jika {C:attention}hand pertama{} dari babak", "hanya memiliki {C:attention}1{} kartu, tambahkan", "salinan permanen ke deck", "dan ambil ke {C:attention}hand" } }, j_splash = { name = "Splash", text = { "Setiap {C:attention}kartu yang dimainkan", "dihitung dalam kemenangan" } }, j_blue_joker = { name = "Blue Joker", text = { "{C:chips}+#1#{} Chip untuk setiap", "kartu yang tersisa di {C:attention}deck", "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" } }, j_sixth_sense = { name = "Sixth Sense", text = { "Jika {C:attention}hand pertama{} dari babak ini adalah", "sebuah {C:attention}6{}, menghancurkannya dan", "memunculkan sebuah kartu {C:spectral}Spectral{}", "{C:inactive}(Harus memiliki tempat)" } }, j_constellation = { name = "Constellation", text = { "Joker ini mendapatkan", "{X:mult,C:white} X#1# {} Mult setiap kali", "kartu {C:planet}Planet{} digunakan", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_hiker = { name = "Hiker", text = { "Setiap {C:attention}card{} yang dimainkan", "secara permanen memperoleh", "{C:chips}+#1#{} Chip saat menang" } }, j_faceless = { name = "Faceless Joker", text = { "Dapatkan {C:money}$#1#{} jika {C:attention}#2#{} atau", "lebih banyak {C:attention}kartu wajah{}", "yang dibuang", "pada saat bersamaan" } }, j_todo_list = { name = "To Do List", text = { "Dapatkan {C:money}$#1#{} jika {C:attention}poker hand{}", "merupakan {C:attention}#2#{},", "poker hand berubah", "di akhir babak" } }, j_ticket = { name = "Golden Ticket", text = { "Kartu {C:attention}Gold{} yang dimainkan", "mendapatkan {C:money}$#1#{} saat menang" }, unlock = { "Ketika 5 kartu hand", "yang hanya memiliki", "kartu {C:attention,E:1}Gold{}" } }, j_mr_bones = { name = "Mr. Bones", text = { "Prevents Death", "jika chip yang didapat", "paling sedikit {C:attention}25%", "dari chip yang diperlukan", "{S:1.1,C:red,E:2}penghancuran diri{}" }, unlock = { "Kalah {C:attention,E:1}#1#{} giliran", "{C:inactive}(#2#)" } }, j_acrobat = { name = "Acrobat", text = { "{X:red,C:white} X#1# {} Mult di {C:attention}final", "{C:attention}hand{} dari babak" }, unlock = { "Mainkan {C:attention,E:1}#1#{} hand", "{C:inactive}(#2#)" } }, j_sock_and_buskin = { name = "Sock and Buskin", text = { "Picu lagi semua", "face {C:attention}card{} yang dimainkan" }, unlock = { "Mainkan total", "{C:attention,E:1}#1#{} kartu wajah", "{C:inactive}(#2#)" } }, j_green_joker = { name = "Green Joker", text = { "{C:mult}+#1#{} Mult per hand yang dimainkan", "{C:mult}-#2#{} Mult per discard", "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)" } }, j_swashbuckler = { name = "Swashbuckler", text = { "Menambah nilai jual", "semua", "{C:attention}Joker{} lain yang dimiliki ke Mult", "{C:inactive}(Saat ini {C:mult}+#1#{C:inactive} Mult)" }, unlock = { "Jual hingga total", "Kartu {C:attention,E:1}#1#{} Joker", "{C:inactive}(#2#)" } }, j_troubadour = { name = "Troubadour", text = { "{C:attention}+#1#{} ukuran hand,", "{C:blue}-#2#{} hand setiap babak" }, unlock = { "Menangi {C:attention,E:1}#1#{} babak", "berturut-turut dengan memainkan", "1 hand saja" } }, j_certificate = { name = "Certificate", text = { "Saat babak dimulai,", "tambahkan sebuah {C:attention}acak memainkan", "{C:attention}kartu{} dengan acak", "{C:attention}seal{} ke hand Anda" }, unlock = { "Have a Gold", "memainkan kartu dengan", "sebuah {C:attention,E:1}Gold Seal" } }, j_smeared = { name = "Smeared Joker", text = { "{C:hearts}Hati{} dan {C:diamonds}Wajik", "dianggap sebagai rupa yang sama,", "{C:spades}Sekop{} dan {C:clubs}Keriting", "dianggap sebagai rupa yang sama" }, unlock = { "Miliki setidaknya {C:attention}#1#", "{E:1,C:attention}#2#{} di", "ke deck Anda di" } }, j_throwback = { name = "Throwback", text = { "{X:mult,C:white} X#1# {} Mult untuk setiap", "{C:attention}Blind{} yang dilewati pada giliran ini", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" }, unlock = { "Lanjutkan giliran yang tersimpan", "dari menu utama" } }, j_hanging_chad = { name = "Hanging Chad", text = { "Picu lagi {C:attention}kartu pertama{} yang dimainkan", "yang digunakan dalam memenangkan", "{C:attention}#1#{} kali tambahan" }, unlock = { "Kalahkan satu Boss Blind", "dengan sebuah {E:1,C:attention}#1#" } }, j_rough_gem = { name = "Rough Gem", text = { "Kartu yang dimainkan dengan", "rupa {C:diamonds}Wajik{} mendapatkan", "{C:money}$#1#{} saat menang", }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "kartu dengan {E:1,C:attention}#2#", "rupa di deck Anda" } }, j_bloodstone = { name = "Bloodstone", text = { "{C:mult}+#1# dalam #2#{} peluang untuk", "kartu yang dimainkan dengan", "rupa {C:hearts}Hati{} memberikan", "{X:mult,C:white} X#3# {} Mult saat menang,", }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "kartu dengan {E:1,C:attention}#2#", "rupa di deck Anda" } }, j_arrowhead = { name = "Arrowhead", text = { "Kartu yang dimainkan dengan", "rupa {C:spades}Sekop{} memberikan", "{C:chips}+#1#{} Chip saat menang" }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "kartu dengan {E:1,C:attention}#2#", "rupa di deck Anda" } }, j_onyx_agate = { name = "Onyx Agate", text = { "Kartu yang dimainkan dengan", "rupa {C:clubs}Club{} memberikan", "{C:mult}+#1#{} Mult saat menang", }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "kartu dengan {E:1,C:attention}#2#", "rupa di deck Anda" } }, j_glass = { name = "Glass Joker", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "untuk setiap {C:attention}Glass Card", "yang dihancurkan", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "{E:1,C:attention}#2#s{} di", "deck Anda" } }, j_ring_master = { name = "Ring Master", text = { "kartu {C:attention}Joker{}, {C:tarot}Tarot{}, {C:planet}Planet{}", "dan {C:spectral}Spectral{} dapat", "muncul berkali-kali" }, unlock = { "Reach Ante", "level {E:1,C:attention}#1#" } }, j_flower_pot = { name = "Flower Pot", text = { "{X:mult,C:white} X#1# {} Mult jika poker", "hand berisi", "{C:diamonds}Diamond{} card, {C:clubs}Club{} card,", "{C:hearts}Heart{} card, dan {C:spades}Spade{} card" }, unlock = { "Reach Ante", "level {E:1,C:attention}#1#" } }, j_blueprint = { name = "Blueprint", text = { "Salin kemampuan dari", "{C:attention}Joker{} ke sebelah kanan" }, unlock = { "Menangi giliran" } }, j_wee = { name = "Wee Joker", text = { "Joker ini memperoleh", "{C:chips}+#2#{} Chip ketika setiap", "{C:attention}2{} yang dimainkan menang", "{C:inactive}(Saat ini {C:chips}+#1#{C:inactive} Chip)" }, unlock = { "Menangi giliran dalam {E:1,C:attention}#1#", "atau lebih sedikit babak" } }, j_merry_andy = { name = "Merry Andy", text = { "{C:red}+#1#{} membuang", "setiap babak,", "{C:red}#2#{} ukuran hand" }, unlock = { "Menangi giliran dalam {E:1,C:attention}#1#", "atau lebih sedikit babak" } }, j_oops = { name = "Oops! All 6s", text = { "Menggandakan semua {C:attention}yang terdaftar", "{C:green,E:1,S:1.1}probabilitas", "{C:inactive}(mis.: {C:green}1 in 3{C:inactive} -> {C:green}2 in 3{C:inactive})" }, unlock = { "Dalam satu hand,", "mendapat setidaknya", "{E:1,C:attention}#1#{} chip" } }, j_idol = { name = "The Idol", text = { "Setiap {C:attention}#2# yang dimainkan", "dari {V:1}#3#{} memberikan", "{X:mult,C:white} X#1# {} Mult saat menang", "{s:0.8}Kartu berubah setiap babak" }, unlock = { "Dalam satu hand,", "mendapat setidaknya", "{E:1,C:attention}#1#{} chip" } }, j_seeing_double = { name = "Seeing Double", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan memiliki sebuah kemenangan", "kartu{C:clubs}Keriting{} dan kartu", "yang menang dari rupa {C:attention}lainnya" }, unlock = { "Mainkan sebuah hand", "yang memiliki", "{E:1,C:attention}#1#" } }, j_matador = { name = "Matador", text = { "Dapatkan {C:money}$#1#{} jika memainkan", "hand memicu", "kemampuan {C:attention}Boss Blind{}" }, unlock = { "Kalahkan satu Boss Blind", "dalam {E:1,C:attention}1 hand{} tanpa", "memakai discard apa pun" } }, j_hit_the_road = { name = "Hit the Road", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "untuk setiap {C:attention}Jack{}", "yang dibuang di babak ini", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" }, unlock = { "Buang {E:1,C:attention}5", "{E:1,C:attention}Jack{} pada", "saat bersamaan" } }, j_duo = { name = "The Idol", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" }, unlock = { "Menangi giliran", "tanpa memainkan", "sebuah {E:1,C:attention}#1#" } }, j_trio = { name = "The Trio", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" }, unlock = { "Menangi giliran", "tanpa memainkan", "sebuah {E:1,C:attention}#1#" } }, j_family = { name = "The Family", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" }, unlock = { "Menangi giliran", "tanpa memainkan", "sebuah {E:1,C:attention}#1#" } }, j_order = { name = "The Order", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" }, unlock = { "Menangi giliran", "tanpa memainkan", "sebuah {E:1,C:attention}#1#" } }, j_tribe = { name = "The Tribe", text = { "{X:mult,C:white} X#1# {} Mult jika hand", "yang dimainkan berisi", "sebuah {C:attention}#2#" }, unlock = { "Menangi giliran", "tanpa memainkan", "sebuah {E:1,C:attention}#1#" } }, j_cavendish = { name = "Cavendish", text = { "{X:mult,C:white} X#1# {} Mult", "{C:green}#2# dalam #3#{} peluang kartu", "ini dihancurkan", "di akhir babak" } }, j_card_sharp = { name = "Card Sharp", text = { "{X:mult,C:white} X#1# {} Mult jika", "{C:attention}poker hand{} yang telah", "dimainkan pada babak ini" } }, j_red_card = { name = "Red Card", text = { "Joker ini mendapatkan", "{C:red}+#1#{} Mult jika ada", "{C:attention}Booster Pack{} yang dilewati", "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" } }, j_madness = { name = "Madness", text = { "Jika {C:attention}Small Blind{} atau {C:attention}Big Blind{}", "dipilih, akan didapat {X:mult,C:white} X#1# {} Mult", "dan {C:attention}menghancurkan{} Joker acak", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_square = { name = "Square Joker", text = { "Joker ini mendapatkan {C:chips}+#2#{} Chip", "jika hand yang dimainkan memiliki", "tepat {C:attention}4{} kartu", "{C:inactive}(Saat ini {C:chips}#1#{C:inactive} Chip)" } }, j_seance = { name = "Séance", text = { "Jika {C:attention}poker hand{} adalah sebuah", "{C:attention}#1#{}, memunculkan sebuah", "kartu {C:spectral}Spectral{} secara acak", "{C:inactive}(Harus memiliki tempat)" } }, j_riff_raff = { name = "Riff-raff", text = { "Ketika {C:attention}Blind{} dipilih,", "memunculkan {C:attention}#1# {C:blue}Common{C:attention} Joker", "{C:inactive}(Harus memiliki tempat)" } }, j_vampire = { name = "Vampire", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "tiap mencetak skor {C:attention}Peningkatan kartu{} yang dimainkan,", "membuang {C:attention}Enhancement", "{C:inactive}kartu (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_shortcut = { name = "Shortcut", text = { "Memungkinkan {C:attention}Straight{} agar", "dibuat dengan selisih {C:attention}1 peringkat", "{C:inactive}(misalnya: {C:attention}10 8 6 5 3{C:inactive})" } }, j_hologram = { name = "Hologram", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "setiap kali {C:attention}kartu yang dimainkan{}", "ditambahkan ke deck kamu", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_vagabond = { name = "Vagabond", text = { "Buat sebuah kartu {C:purple}Tarot{}", "jika hand dimainkan", "dengan {C:money}$#1#{} atau kurang" } }, j_baron = { name = "Baron", text = { "Setiap {C:attention}King{}", "yang ada di hand", "memberi {X:mult,C:white} X#1# {} Mult" } }, j_cloud_9 = { name = "Cloud 9", text = { "Dapatkan {C:money}$#1#{} untuk setiap", "{C:attention}9{} di deck {C:attention}lengkap Anda", "di akhir babak", "{C:inactive}(Saat ini {C:money}$#2#{}{C:inactive})" } }, j_rocket = { name = "Rocket", text = { "Perolehan {C:money}$#1#{} di akhir babak", "Payout meningkat sebesar {C:money}$#2#{}", "jika {C:attention}Boss Blind{} dikalahkan" } }, j_obelisk = { name = "Obelisk", text = { "Joker ini memperoleh {X:mult,C:white} X#1# {} Mult", "per hand yang {C:attention}berturut-turut{} dimainkan", "tanpa memainkan", "{C:attention}poker hand", "{C:inactive}yang paling sering dimainkan (Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_midas_mask = { name = "Midas Mask", text = { "Semua kartu {C:attention}wajah{} yang dimainkan", "menjadi {C:attention}kartu{} Gold", "jika mendapatkan skor" } }, j_luchador = { name = "Luchador", text = { "Jual kartu ini untuk", "menonaktifkan", "{C:attention}Boss Blind{} saat ini" } }, j_photograph = { name = "Photograph", text = { "Face card {C:attention}pertama", "yang dimainkan memberi {X:mult,C:white} X#1# {} Mult", "saat menang" } }, j_gift = { name = "Gift Card", text = { "Menambah {C:money}$#1#{} dari {C:attention}nilai jual", "ke setiap kartu {C:attention}Joker{} dan", "{C:attention}Habis Pakai{} di", "akhir babak" } }, j_turtle_bean = { name = "Turtle Bean", text = { "{C:attention}+#1#{} ukuran hand,", "berkurang sebanyak", "{C:red}#2#{} setiap babak" } }, j_erosion = { name = "Erosion", text = { "{C:red}+#1#{} Mult untuk setiap", "kartu di bawah {C:attention}#3#{}", "di deck lengkap Anda", "{C:inactive}(Saat ini {C:red}+#2#{C:inactive} Mult)" } }, j_reserved_parking = { name = "Reserved Parking", text = { "Setiap {C:attention}kartu{} wajah", "yang ada di hand memiliki", "sebuah peluang {C:green}#2# dalam #3#{}", "memberi {C:money}$#1#{}" } }, j_mail = { name = "Mail-In Rebate", text = { "Dapatkan {C:money}$#1#{} untuk setiap", "{C:attention}#2#{} yang dibuang, peringkat", "berubah setiap babak" } }, j_to_the_moon = { name = "To the Moon", text = { "Dapatkan ekstra {C:money}$#1#{} dari", "{C:attention}keuntungan{} untuk setiap {C:money}$5{} yang Anda", "miliki di akhir babak" } }, j_hallucination = { name = "Hallucination", text = { "{C:green}#1# dalam #2#{} peluang untuk membuat", "sebuah kartu {C:tarot}Tarot{} ketika", "{C:attention}Booster Pack{} dibuka", "{C:inactive}(Harus memiliki tempat)" } }, j_lucky_cat = { name = "Lucky Card", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "setiap kali {C:attention}Lucky{} card", "{C:green}sukses{} terpicu", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_baseball = { name = "Baseball Card", text = { "Setiap {C:green}Uncommon{} Joker", "memberikan {X:mult,C:white} X#1# {} Mult" } }, j_bull = { name = "Bull", text = { "{C:chips}+#1#{} Chip untuk", "setiap {C:money}$1{} yang dimiliki", "{C:inactive}(Saat ini {C:chips}+#2#{C:inactive} Chip)" } }, j_diet_cola = { name = "Diet Cola", text = { "Jual kartu ini untuk", "membuat sebuah", "{C:attention}#1# gratis" } }, j_trading = { name = "Trading Card", text = { "Jika {C:attention}discard pertama{} dari babak", "hanya memiliki {C:attention}1{} kartu, hancurkanlah", "dan dapatkan {C:money}$#1#" } }, j_flash = { name = "Flash Card", text = { "Joker ini mendapatkan {C:mult}+#1#{} Mult", "tiap {C:attention}reroll{} di toko ", "{C:inactive}(Saat ini {C:mult}+#2#{C:inactive} Mult)" } }, j_popcorn= { name = "Popcorn", text = { "{C:mult}+#1#{} Mult", "{C:mult}-#2#{} Mult setiap", "babak yang dimainkan" } }, j_ramen= { name = "Ramen", text = { "{X:mult,C:white} X#1# {} Mult,", "kehilangan {X:mult,C:white} X#2# {} Mult", "setiap {C:attention}kartu{} yang dibuang" } }, j_trousers= { name = "Spare Trousers", text = { "Joker ini mendapatkan {C:mult}+#1#{} Mult", "jika hand yang dimainkan berisi", "satu {C:attention}#2#", "{C:inactive}(Saat ini {C:red}+#3#{C:inactive} Mult)" } }, j_ancient= { name = "Ancient Joker", text = { "Setiap kartu yang dimainkan dengan", "{V:1}#2#{} rupa memberikan", "{X:mult,C:white} X#1# {} Mult saat menang,", "{s:0.8}rupa berubah di akhir babak" } }, j_walkie_talkie = { name = "Walkie Talkie", text = { "Setiap {C:attention}10{} atau {C:attention}4 yang dimainkan", "memberi {C:chips}+#1#{} Chip dan", "{C:mult}+#2#{} Mult saat menang" }, }, j_selzer= { name = "Seltzer", text = { "Memicu lagi semua", "kartu yang dimainkan untuk", "hand {C:attention}#1#{} berikutnya" } }, j_castle = { name = "Castle", text = { "Joker ini memperoleh {C:chips}+#1#{} Chip", "setiap kartu {V:1}#2#{} yang dibuang,", "rupa berubah setiap babak", "{C:inactive}(Saat ini {C:chips}+#3#{C:inactive} Chip)" }, }, j_smiley = { name = "Smiley Face", text = { "Kartu {C:attention}wajah{} yang dimainkan", "memberi {C:mult}+#1#{} Mult", "saat menang" } }, j_campfire = { name = "Campfire", text = { "Joker ini memperoleh {X:mult,C:white}X#1#{} Mult", "untuk setiap kartu {C:attention}yang dijual{}, mengatur ulang", "ketika {C:attention}Boss Blind{} dikalahkan", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" } }, j_stuntman = { name = "Stuntman", text = { "{C:chips}+#1#{} Chip,", "{C:attention}-#2#{} ukuran hand" }, unlock = { "Dalam satu hand,", "dapatkan setidaknya", "{E:1,C:attention}#1#{} chip" } }, j_invisible = { name = "Invisible Joker", text = { "Setelah {C:attention}#1#{} babak,", "jual kartu ini untuk", "{C:attention}Duplicate{} Joker secara acak", "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" }, unlock = { "Menangi giliran tanpa", "pernah memiliki lebih", "dari {E:1,C:attention}4 Joker{}" } }, j_brainstorm = { name = "Brainstorm", text = { "Menyalin kemampuan", "dari {C:attention}Joker paling kiri" }, unlock = { "Buang sebuah", "{E:1,C:attention}Royal Flush" } }, j_satellite = { name = "Satellite", text = { "Dapatkan {C:money}$#1#{} di akhir", "babak per {C:planet}Planet unik", "kartu yang dipakai pada giliran ini", "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})" }, unlock = { "Miliki {E:1,C:money}$#1#", "atau lebih" } }, j_shoot_the_moon = { name = "Shoot the Moon", text = { "Setiap {C:attention}Queen{}", "yang ada di hand", "memberikan {C:mult}+#1#{} Mult" }, unlock = { "Mainkan setiap {E:1,C:attention}Hati", "di deck Anda dalam", "satu babak" } }, j_drivers_license = { name = "Driver's License", text = { "{X:mult,C:white} X#1# {} Mult jika Anda", "memiliki setidaknya {C:attention}16", "kartu enhanced", "{C:inactive}(Saat ini {C:attention}#2#{C:inactive})" }, unlock = { "Tingkatkan {E:1,C:attention}#1#{} kartu", "di deck Anda" } }, j_cartomancer = { name = "Cartomancer", text = { "Memunculkan sebuah kartu {C:tarot}Tarot{}", "ketika {C:attention}Blind{} dipilih", "{C:inactive}(Harus memiliki tempat)" }, unlock = { "Temukan setiap", "kartu {E:1,C:tarot}Tarot{}" } }, j_astronomer = { name = "Astronomer", text = { "Semua kartu {C:planet}Planet{} dan", "{C:planet}Celestial Packs{} dalam", "toko itu {C:attention}gratis" }, unlock = { "Temukan setiap", "kartu{E:1,C:planet}Planet{}" } }, j_burnt = { name = "Burnt Joker", text = { "Upgrade level dari", "poker hand pertama {C:attention}yang dibuang", "setiap babak" }, unlock = { "Jual hingga total", "dari {E:1,C:attention}#1#{} kartu", "{C:inactive}(#2#)" } }, j_bootstraps = { name = "Bootstraps", text = { "{C:mult}+#1#{} Mult untuk setiap", "{C:money}$#2#{} yang kamu miliki", "{C:inactive}(Saat ini {C:mult}+#3#{C:inactive} Mult)" }, unlock = { "Miliki setidaknya {E:1,C:attention}#1#", "Joker{C:dark_edition}Polychrome{}" } }, j_caino = { name = "Canio", text = { "Joker ini mendapatkan {X:mult,C:white} X#1# {} Mult", "jika {C:attention}face{} card", "dihancurkan", "{C:inactive}(Saat ini {X:mult,C:white} X#2# {C:inactive} Mult)" }, unlock = { "{E:1,s:1.3}?????" } }, j_triboulet = { name = "Triboulet", text = { "{C:attention}King{} dan", "{C:attention}Queen{} yang dimainkan memberi", "{X:mult,C:white} X#1# {} Mult saat menang," }, unlock = { "{E:1,s:1.3}?????" } }, j_yorick = { name = "Yorick", text = { "Joker ini mendapatkan", "{X:mult,C:white} X#1# {} Mult setiap {C:attention}#2#{C:inactive} [#3#]{}", "kartu dibuang", "{C:inactive}(Saat ini {X:mult,C:white} X#4# {C:inactive} Mult)" }, unlock = { "{E:1,s:1.3}?????" } }, j_chicot = { name = "Chicot", text = { "Nonaktifkan efek dari", "setiap {C:attention}Boss Blind" }, unlock = { "{E:1,s:1.3}?????" } }, j_perkeo = { name = "Perkeo", text = { "Memunculkan sebuah salinan {C:dark_edition}Negatif{} dari", "{C:attention}1{} kartu {C:attention}habis pakai{} secara acak", "yang Anda miliki", "di akhir dari {C:attention}toko" }, unlock = { "{E:1,s:1.3}?????" } } }, Voucher = { v_overstock_norm = { name = "Overstock", text = { "{C:attention}+1{} slot kartu", "tersedia di toko" } }, v_clearance_sale = { name = "Clearance Sale", text = { "Semua kartu dan paket di", "toko itu diskon {C:attention}#1#%{}" } }, v_tarot_merchant = { name = "Tarot Merchant", text = { "Kartu {C:tarot}Tarot{} muncul", "{C:attention}#1#X{} lebih sering", "di toko" } }, v_planet_merchant = { name = "Planet Merchant", text = { "Kartu {C:planet}Planet{} muncul", "{C:attention}#1#X{} lebih sering", "di toko" } }, v_hone = { name = "Hone", text = { "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", "{C:dark_edition}Polychrome{}", "muncul {C:attention}#1#X{} lebih sering" } }, v_reroll_surplus = { name = "Reroll Surplus", text = { "Biaya reroll", "kurang dari {C:money}$#1#{}" } }, v_crystal_ball = { name = "Crystal Ball", text = { "{C:attention}+1{} slot habis pakai" } }, v_telescope = { name = "Telescope", text = { "{C:attention}Celestial Pack{} selalu", "berisi kartu {C:planet}Planet{}", "untuk", "poker hand {C:attention}yang paling banyak dimainkan" } }, v_grabber = { name = "Grabber", text = { "Secara permanen", "memperoleh {C:blue}+#1#{} hand", "per babak" } }, v_wasteful = { name = "Wasteful", text = { "Secara permanen", "mendapatkan {C:red}+#1#{} discard", "setiap babak" } }, v_seed_money = { name = "Seed Money", text = { "Naikkan batas", "bunga yang diperoleh di", "setiap babak menjadi {C:money}$#1#{}" } }, v_blank = { name = "Blank", text = { "{C:inactive}Tidak apa-apa?" } }, v_magic_trick = { name = "Magic Trick", text = { "{C:attention}Kartu permainan{} bisa", "dibeli", "dari {C:attention}toko" } }, v_hieroglyph = { name = "Hieroglyph", text = { "{C:attention}-#1#{} Ante,", "{C:blue}-#1#{} hand", "setiap babak" } }, v_directors_cut = { name = "Director's Cut", text = { "Reroll Boss Blind", "{C:attention}1{} kali per Ante,", "{C:money}$#1#{} per roll" } }, v_paint_brush = { name = "Paint Brush", text = { "{C:attention}+#1#{} ukuran hand" } }, v_overstock_plus = { name = "Overstock Plus", text = { "{C:attention}+1{} slot kartu", "tersedia di toko" }, unlock = { "Belanjakan total", "{C:money}$#1#{} di toko", "{C:inactive}($#2#)" } }, v_liquidation = { name = "Liquidation", text = { "Semua kartu dan paket di", "toko itu diskon {C:attention}#1#%{}" }, unlock = { "Tukarkan setidaknya", "kartu {C:attention}#1#{C:voucher} Voucher{}", "dalam satu giliran" } }, v_tarot_tycoon = { name = "Tarot Tycoon", text = { "Kartu {C:tarot}Tarot{} muncul", "{C:attention}#1#X{} lebih sering", "di toko" }, unlock = { "Beli total", "kartu {C:attention}#1#{C:tarot} Tarot{}", "dari toko", "{C:inactive}(#2#)" } }, v_planet_tycoon = { name = "Planet Tycoon", text = { "Kartu {C:planet}Planet{} muncul", "{C:attention}#1#X{} lebih sering", "di toko" }, unlock = { "Beli total", "kartu{C:attention}#1#{C:planet} Planet{}", "dari toko", "{C:inactive}(#2#)" } }, v_glow_up = { name = "Glow Up", text = { "Kartu {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", "{C:dark_edition}Polychrome{}", "muncul {C:attention}#1#X{} lebih sering" }, unlock = { "Miliki setidaknya {C:attention}#1#", "kartu{C:attention}Joker{} dengan", "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", "{C:dark_edition}Polychrome{}" } }, v_reroll_glut = { name = "Reroll Glut", text = { "Biaya reroll", "kurang dari {C:money}$#1#{}" }, unlock = { "Reroll toko", "total {C:attention}#1#{} kali", "{C:inactive}(#2#)" } }, v_omen_globe = { name = "Omen Globe", text = { "Kartu {C:spectral}Spectral{} bisa juga", "muncul dalam", "{C:attention}Arcana Pack apa pun" }, unlock = { "Pakai total {C:attention}#1#", "kartu {C:tarot}Tarot{} dari", "{C:tarot}Arcana Pack apa pun", "{C:inactive}(#2#)" } }, v_observatory = { name = "Observatory", text = { "kartu {C:planet}Planet{} di", "area{C:attention}habis pakai{} Anda memberikan", "{X:red,C:white} X#1# {} Mult untuk", "{C:attention}poker hand tertentu" }, unlock = { "Pakai total {C:attention}#1#", "kartu {C:planet}Planet{} dari", "{C:planet}Celestial Pack apa pun", "{C:inactive}(#2#)" } }, v_nacho_tong = { name = "Nacho Tong", text = { "Secara permanen", "memperoleh {C:blue}+#1#{} hand", "per babak" }, unlock = { "Mainkan total", "dari {C:attention}#1#{} kartu", "{C:inactive}(#2#)" } }, v_recyclomancy = { name = "Recyclomancy", text = { "Secara permanen", "mendapatkan {C:red}+#1#{} discard", "setiap babak" }, unlock = { "Buang total", "dari {C:attention}#1#{} kartu", "{C:inactive}(#2#)" } }, v_money_tree = { name = "Money Tree", text = { "Naikkan batas", "bunga yang diperoleh di", "setiap babak menjadi {C:money}$#1#{}" }, unlock = { "Maksimalkan keuntungan", "pendapatan per babak selama", "{C:attention}#1#{} babak berturut-turut", "{C:inactive}(#2#)" } }, v_antimatter = { name = "Antimatter", text = { "{C:dark_edition}+1{} Joker Slot" }, unlock = { "Tukarkan {C:voucher}Blank{}", "total {C:attention}#1#{} kali", "{C:inactive}(#2#)" } }, v_illusion = { name = "Illusion", text = { "{C:attention}Kartu permainan{} di toko", "mungkin memiliki sebuah {C:enhanced}Enhancement{},", "{C:dark_edition}Edition{}, dan/atau sebuah {C:attention}Seal{}" }, unlock = { "Beli total", "{C:attention}#1#{} kartu permainan", "dari toko", "{C:inactive}(#2#)" } }, v_petroglyph = { name = "Petroglyph", text = { "{C:attention}-#1#{} Ante,", "{C:red}-#1#{} discard", "setiap babak" }, unlock = { "Reach Ante", "level {E:1,C:attention}#1#" } }, v_retcon = { name = "Retcon", text = { "Reroll Boss Blind", "{C:attention}tanpa batas{} waktu,", "{C:money}$#1#{} per roll" }, unlock = { "Discover", "{C:attention}#1#{} Blind" } }, v_palette = { name = "Palette", text = { "{C:attention}+#1#{} ukuran hand" }, unlock = { "Kurangi ukuran hand", "hingga {C:attention}#1#{} kartu" } } }, Tarot = { c_fool = { name = "The Fool", text = { "Memunculkan", "kartu {C:tarot}Tarot{} atau {C:planet} Planet{}", "dipakai pada giliran ini", "{s:0.8,C:tarot}The Fool{s:0.8} tidak termasuk" } }, c_magician = { name = "The Magician", text = { "Meningkatkan {C:attention}#1#{}", "kartu pilihan hingga", "{C:attention}#2#" } }, c_high_priestess = { name = "The High Priestess", text = { "Memunculkan hingga {C:attention}#1#", "kartu {C:planet}Planet{} secara acak", "{C:inactive}(Harus memiliki tempat)" } }, c_empress = { name = "The Empress", text = { "Meningkatkan {C:attention}#1#", "kartu pilihan hingga", "{C:attention}#2#s" } }, c_emperor = { name = "The Emperor", text = { "Memunculkan hingga {C:attention}#1#", "kartu {C:tarot}Tarot{} secara acak", "{C:inactive}(Harus memiliki tempat)" } }, c_heirophant = { name = "The Hierophant", text = { "Meningkatkan {C:attention}#1#", "kartu pilihan hingga", "{C:attention}#2#s" } }, c_lovers = { name = "The Lovers", text = { "Meningkatkan {C:attention}#1#{} kartu", "pilihan ke dalam", "{C:attention}#2#" } }, c_chariot = { name = "The Chariot", text = { "Meningkatkan {C:attention}#1#{} kartu", "pilihan ke dalam", "{C:attention}#2#" } }, c_justice = { name = "Justice", text = { "Meningkatkan {C:attention}#1#{} kartu", "pilihan ke dalam", "{C:attention}#2#" } }, c_hermit = { name = "The Hermit", text = { "Menggandakan uang", "{C:inactive}(Maks {C:money}$#1#{C:inactive})" } }, c_wheel_of_fortune = { name = "The Wheel of Fortune", text = { "{C:green}#1# dalam #2#{} peluang untuk menambah", "edisi {C:dark_edition}Foil{}, {C:dark_edition}Holographic{}, dan", "{C:dark_edition}Polychrome{}", "menghancurkan sebuah {C:attention}Joker secara acak" } }, c_strength = { name = "Strength", text = { "Menaikkan peringkat", "hingga {C:attention}#1#{} kartu", "pilihan sebanyak {C:attention}1" } }, c_hanged_man = { name = "The Hanged Man", text = { "Menghancurkan hingga", "{C:attention}#1#{} kartu pilihan" } }, c_death = { name = "Death", text = { "Pilih {C:attention}#1#{} kartu,", "mengubah kartu {C:attention}kiri{}", "menjadi kartu {C:attention}kanan{}", "{C:inactive}(Seret untuk mengatur kembali)" } }, c_temperance = { name = "Temperance", text = { "Memberikan total nilai", "jual semua", "Joker saat ini {C:inactive}(Maks {C:money}$#1#{C:inactive})", "{C:inactive}(Saat ini {C:money}$#2#{C:inactive})" } }, c_devil = { name = "The Devil", text = { "Meningkatkan {C:attention}#1#{} kartu", "pilihan ke dalam", "{C:attention}#2#" } }, c_tower = { name = "The Tower", text = { "Meningkatkan {C:attention}#1#{} kartu", "pilihan ke dalam", "{C:attention}#2#" } }, c_star = { name = "The Star", text = { "Mengubah hingga", "{C:attention}#1#{} kartu pilihan", "menjadi {V:1}#2#{}" } }, c_moon = { name = "The Moon", text = { "Mengubah hingga", "{C:attention}#1#{} kartu pilihan", "menjadi {V:1}#2#{}" } }, c_sun = { name = "The Sun", text = { "Mengubah hingga", "{C:attention}#1#{} kartu pilihan", "menjadi {V:1}#2#{}" } }, c_judgement = { name = "Judgement", text = { "Memunculkan secara acak", "kartu {C:attention}Joker{}", "{C:inactive}(Harus memiliki tempat)" } }, c_world = { name = "The World", text = { "Mengubah hingga", "{C:attention}#1#{} kartu pilihan", "menjadi {V:1}#2#{}" } } }, Planet = { c_mercury = { name = "Mercury", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_venus = { name = "Venus", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_earth = { name = "Earth", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_mars = { name = "Mars", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_jupiter = { name = "Jupiter", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_saturn = { name = "Saturn", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_uranus = { name = "Uranus", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_neptune = { name = "Neptune", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_pluto = { name = "Pluto", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_ceres = { name = "Ceres", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_planet_x = { name = "Planet X", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, c_eris = { name = "Eris", text = { "{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Menaikkan level", "{C:attention}#2#", "{C:mult}+#3#{} Mult dan", "{C:chips}+#4#{} chip" } }, }, Spectral = { c_familiar = { name = "Familiar", text = { "Hancurkan {C:attention}1{} kartu", "kartu di hand Anda, menambah", "{C:attention}#1#{} secara acak {C:attention}Enhanced face", "{C:attention}kartu{} ke hand Anda" } }, c_grim = { name = "Grim", text = { "Hancurkan {C:attention}1{} kartu", "kartu di hand Anda,", "menambah {C:attention}#1#{} secara acak {C:attention}As", "{C:attention}As{} ke hand Anda" } }, c_incantation = { name = "Incantation", text = { "Hancurkan {C:attention}1{} kartu", "kartu di hand Anda, menambah {C:attention}#1#", "secara acak {C:attention}kartu bernomor", "{C:attention}bernomor{} ke hand Anda" } }, c_talisman = { name = "Talisman", text = { "Tambahkan sebuah {C:attention}Gold Seal{}", "ke {C:attention}1{} kartu", "kartu di hand Anda" } }, c_aura = { name = "Aura", text = { "Tambahkan efek {C:dark_edition}Foil{}, {C:dark_edition}Holographic{},", "atau {C:dark_edition}Polychrome{} ke", "{C:attention}1{} kartu pilihan di hand" } }, c_wraith = { name = "Wraith", text = { "Memunculkan secara acak", "{C:red}Rare{C:attention} Joker{},", "membuat uang hingga {C:money}$0" } }, c_sigil = { name = "Sigil", text = { "Mengubah semua kartu", "di hand menjadi sebuah", "rupa {C:attention}secara acak" } }, c_ouija = { name = "Ouija", text = { "Mengubah semua kartu", "di hand menjadi sebuah", "peringkat {C:attention}secara acak", "{C:red}-1{} ukuran hand" } }, c_ectoplasm = { name = "Ectoplasm", text = { "Menambah {C:dark_edition}Negatif{} ke", "{C:attention}Joker secara acak,", "{C:red}-1{} ukuran hand" } }, c_immolate = { name = "Immolate", text = { "Menghancurkan {C:attention}#1#{} kartu", "kartu di hand,", "dapatkan {C:money}$#2#" } }, c_ankh = { name = "Ankh", text = { "Buat sebuah salinan", "acak {C:attention}Joker{}, hancurkan", "seluruh Joker lainnya" } }, c_deja_vu = { name = "Deja Vu", text = { "Tambahkan sebuah {C:red}Red Seal{}", "hingga {C:attention}1{} kartu", "kartu di hand Anda" } }, c_hex = { name = "Hex", text = { "Tambahkan {C:dark_edition}Polychrome{} ke sebuah", "acak {C:attention}Joker{}, hancurkan", "seluruh Joker lainnya" } }, c_trance = { name = "Trance", text = { "Tambahkan sebuah {C:blue}Blue Seal{}", "ke {C:attention}1{} kartu", "kartu di hand Anda" } }, c_medium = { name = "Medium", text = { "Tambahkan sebuah {C:purple}Purple Seal{}", "ke {C:attention}1{} kartu", "kartu di hand Anda" } }, c_cryptid = { name = "Cryptid", text = { "Buat {C:attention}#1#{} salinan", "{C:attention}1{} kartu pilihan", "di hand Anda" } }, c_soul = { name = "The Soul", text = { "Membuat sebuah", "{C:legendary,E:1}Legendary{} Joker", "{C:inactive}(Harus memiliki tempat)" } }, c_black_hole = { name = "Black Hole", text = { "Upgrade setiap", "{C:legendary,E:1}poker hand", "sebanyak {C:attention}1{} level" } } }, Edition = { e_base = { name = "Base", text = { "Tanpa efek tambahan" } }, e_foil = { name = "Foil", text = { "{C:chips}+#1#{} chip" } }, e_holo = { name = "Holographic", text = { "{C:mult}+#1#{} Mult" } }, e_polychrome = { name = "Polychrome", text = { "{X:mult,C:white} X#1# {} Mult" } }, e_negative = { name = "Negatif", text = { "{C:dark_edition}+#1#{} slot Joker" } }, e_negative_consumable = { name = "Negatif", text = { "{C:dark_edition}+#1#{} slot habis pakai" } } }, Enhanced = { m_bonus = { name = "Bonus Card", text = {} }, m_mult = { name = "Mult Card", text = { "{C:mult}+#1#{} Mult" } }, m_wild = { name = "Wild Card", text = { "Bisa dipakai", "sebagai rupa apa pun" } }, m_glass = { name = "Glass Card", text = { "{X:mult,C:white} X#1# {} Mult", "{C:green}#2# dalam #3#{} peluang untuk", "menghancurkan kartu" } }, m_steel = { name = "Steel Card", text = { "{X:mult,C:white} X#1# {} Mult", "sedangkan kartu ini", "tetap di hand" } }, m_stone = { name = "Stone Card", text = { "{C:chips}+#1#{} Chip", "tanpa peringkat atau rupa" } }, m_gold = { name = "Gold Card", text = { "{C:money}$#1#{} jika ini", "ini ada di hand", "di akhir babak" } }, m_lucky = { name = "Lucky Card", text = { "{C:green}#1# dalam #3#{} peluang", "untuk {C:mult}+#2#{} Mult", "{C:green}#1# dalam #5#{} peluang", "untuk memenangi {C:money}$#4#" } } }, Stake = { stake_white = { name = "White Stake", text = { "Kesulitan Dasar" } }, stake_red = { name = "Red Stake", text = { "{C:attention}Small Blind{} memberikan", "tanpa hadiah uang", "{s:0.8}Memakai semua Stake sebelumnya" } }, stake_green = { name = "Green Stake", text = { "Memerlukan skala menang", "yang lebih cepat untuk setiap {C:attention}Ante", "{s:0.8}Memakai semua Stake sebelumnya" } }, stake_blue = { name = "Blue Stake", text = { "{C:red}-1{} Discard", "{s:0.8}Memakai semua Stake sebelumnya" } }, stake_black = { name = "Black Stake", text = { "Toko dapat memiliki {C:attention}Eternal{} Joker", "{C:inactive,s:0.8}{Tidak bisa dijual atau dihancurkan}", "{s:0.8}Memakai semua Stake sebelumnya" } }, stake_purple = { name = "Purple Stake", text = { "Memerlukan skala menang", "yang lebih cepat untuk setiap {C:attention}Ante", "{s:0.8}Memakai semua Stake sebelumnya" } }, stake_orange = { name = "Orange Stake", text = { "Shop bisa memiliki {C:attention}Perishable{} Joker", "{C:inactive,s:0.8}(Terkena debuff setelah 5 Babak)", "{s:0.8}Berlaku untuk semua Stake sebelumnya" } }, stake_gold = { name = "Gold Stake", text = { "Shop bisa memiliki {C:attention}Rental{} Joker", "{C:inactive,s:0.8}(Berbiaya {C:money,s:0.8}$3{C:inactive,s:0.8} per babak)", "{s:0.8}Berlaku untuk semua Stake sebelumnya" } } }, Tag = { tag_uncommon = { name = "Uncommon Tag", text = { "Shop memiliki", "{C:green}Uncommon Joker gratis" } }, tag_rare = { name = "Rare Tag", text = { "Shop memiliki", "{C:red}Rare Joker gratis" } }, tag_negative = { name = "Tag Negatif", text = { "Joker", "shop edisi dasar selanjutnya gratis dan", "menjadi {C:dark_edition}Negatif" } }, tag_foil = { name = "Foil Tag", text = { "Joker", "shop edisi dasar selanjutnya gratis dan", "menjadi {C:dark_edition}Foil" } }, tag_holo = { name = "Holographic Tag", text = { "Joker", "shop edisi dasar selanjutnya gratis dan", "menjadi {C:dark_edition}Holographic" } }, tag_polychrome = { name = "Polychrome Tag", text = { "Joker", "shop edisi dasar selanjutnya gratis dan", "menjadi {C:dark_edition}Polychrome" } }, tag_investment = { name = "Investment Tag", text = { "Setelah mengalahkan", "si Boss Blind,", "dapatkan {C:money}$#1#" } }, tag_voucher = { name = "Voucher Tag", text = { "Menambah satu {C:voucher}Voucher", "ke babak berikutnya" } }, tag_boss = { name = "Boss Tag", text = { "Reroll", "{C:attention}Boss Blind" } }, tag_standard = { name = "Standard Tag", text = { "Memberikan gratis", "{C:attention}Mega Standard Pack" } }, tag_charm = { name = "Charm Tag", text = { "Memberikan gratis", "{C:tarot}Mega Arcana Pack" } }, tag_meteor = { name = "Meteor Tag", text = { "Memberikan gratis", "{C:planet}Mega Celestial Pack" } }, tag_buffoon = { name = "Buffoon Tag", text = { "Memberikan gratis", "{C:attention}Buffoon Pack" } }, tag_handy = { name = "Handy Tag", text = { "Memberikan {C:money}$#1#{} per hand", "{C:blue}yang dimainkan{} pada giliran ini", "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" } }, tag_garbage = { name = "Garbage Tag", text = { "Memberikan {C:money}$#1#{} per discard", "{C:red}yang tidak dipakai{} pada giliran ini", "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" } }, tag_coupon = { name = "Coupon Tag", text = { "Kartu perdana dan", "paket booster di toko", "toko itu gratis" } }, tag_double = { name = "Double Tag", text = { "Memberikan sebuah salinan", "{C:attention}Tag{} pilihan berikutnya", "{s:0.8}tidak termasuk {s:0.8,C:attention}Double Tag" } }, tag_juggle = { name = "Juggle Tag", text = { "{C:attention}+#1#{} ukuran hand", "babak berikutnya" } }, tag_d_six = { name = "D6 Tag", text = { "Reroll di babak berikutnya", "mulai dari {C:money}$0" } }, tag_top_up = { name = "Top-up Tag", text = { "Memunculkan hingga {C:attention}#1#", "{C:blue}Common{} Joker", "{C:inactive}(Harus memiliki tempat)" } }, tag_skip = { name = "Speed Tag", text = { "Memberikan {C:money}$#1#{} per", "Blind yang dilewati pada giliran ini", "{C:inactive}(Akan memberi {C:money}$#2#{C:inactive})" } }, tag_orbital = { name = "Orbital Tag", text = { "Upgrade {C:attention}#1#", "sebanyak {C:attention}#2# level" } }, tag_economy = { name = "Economy Tag", text = { "Menggandakan uang Anda", "{C:inactive}(Maks {C:money}$#1#{C:inactive})" } }, tag_ethereal = { name = "Ethereal Tag", text = { "Memberikan gratis", "{C:planet}Spectral Pack" } } }, Blind = { bl_small = { name = "Small Blind", text = {} }, bl_big = { name = "Big Blind", text = {} }, bl_hook = { name = "The Hook", text = { "Membuang 2 kartu secara", "acak per hand yang dimainkan" } }, bl_wall = { name = "The Wall", text = { "Blind ekstra besar" } }, bl_wheel = { name = "The Wheel", text = { " dalam 7 kartu menarik", "ditarik menghadap ke bawah" } }, bl_arm = { name = "The Arm", text = { "Turunkan level", "poker hand yang dimainkan" } }, bl_psychic = { name = "The Psychic", text = { "Harus memainkan 5 kartu" } }, bl_goad = { name = "The Goad", text = { "Semua kartu Sekop", "di-debuff" } }, bl_water = { name = "The Water", text = { "Mulai dengan", "0 discard" } }, bl_eye = { name = "The Eye", text = { "Tidak ada jenis", "repeat hand pada babak ini" } }, bl_mouth = { name = "The Mouth", text = { "Mainkan 1 jenis hand", "saja pada babak ini" } }, bl_plant = { name = "The Plant", text = { "Semua kartu wajah", "di-debuff" } }, bl_needle = { name = "The Needle", text = { "Mainkan 1 hand saja" } }, bl_head = { name = "The Head", text = { "Semua kartu Hati", "di-debuff" } }, bl_tooth = { name = "The Tooth", text = { "Kehilangan $1 per", "kartu yang dimainkan" } }, bl_final_leaf = { name = "Verdant Leaf", text = { "Semua kartu di-debuff", "hingga 1 Joker dijual" } }, bl_final_vessel = { name = "Violet Vessel", text = { "Blind sangat besar" } }, bl_ox = { name = "The Ox", text = { "Memainkan sebuah #1#", "membuat uang hingga $0" } }, bl_house = { name = "The House", text = { "Hand pertama adalah", "ditarik menghadap ke bawah" } }, bl_club = { name = "The Club", text = { "Semua kartu Keriting", "di-debuff" } }, bl_fish = { name = "The Fish", text = { "Kartu yang ditarik menghadap ke bawah", "setelah setiap hand dimainkan" } }, bl_window = { name = "The Window", text = { "Semua kartu Hati", "di-debuff" } }, bl_manacle = { name = "The Manacle", text = { "-1 Ukuran Hand" } }, bl_serpent = { name = "The Serpent", text = { "Setelah Bermain atau Membuang,", "harus menarik 3 kartu" } }, bl_pillar = { name = "The Pillar", text = { "Kartu yang dimainkan sebelumnya", "sebelum Ante ini di-debuff" } }, bl_flint = { name = "The Flint", text = { "Base Chip dan", "Mult dibagi dua" } }, bl_mark = { name = "The Mark", text = { "Semua kartu wajah", "ditarik menghadap ke bawah" } }, bl_final_acorn = { name = "Amber Acorn", text = { "Balik dan kocok", "semua kartu Joker" } }, bl_final_heart = { name = "Crimson Heart", text = { "Sebuah Joker secara acak", "dinonaktifkan setiap hand" } }, bl_final_bell = { name = "Cerulean Bell", text = { "Memaksakan 1 kartu pada", "kartu yang selalu dipilih" } } }, Back = { b_red = { name = "Red Deck", text = { "{C:red}+#1#{} discard", "setiap babak" } }, b_blue = { name = "Blue Deck", text = { "{C:blue}+#1#{} hand", "setiap babak" } }, b_yellow = { name = "Yellow Deck", text = { "Mulai dengan", "ekstra {C:money}$#1#" } }, b_green = { name = "Green Deck", text = { "Di akhir setiap Babak:", "{C:money}$#1#{s:0.85} per sisa {C:blue}Hand", "{C:money}$#2#{s:0.85} per sisa {C:red}Discard", "Tidak mendapat {C:attention}Keuntungan" } }, b_black = { name = "Black Deck", text = { "{C:attention}+#1#{} slot Joker", "", "{C:blue}-#2#{} hand", "setiap babak" } }, b_magic = { name = "Magic Deck", text = { "Mulai giliran dengan", "{C:tarot,T:v_crystal_ball}#1#{} voucher", "dan {C:attention}2{} salinan", "dari {C:tarot,T:c_fool}#2#" } }, b_nebula = { name = "Nebula Deck", text = { "Mulai giliran dengan", "{C:planet,T:v_telescope}#1#{} voucher", "", "{C:red}#2#{} slot habis pakai" } }, b_ghost = { name = "Ghost Deck", text = { "Kartu {C:spectral}Spectral{} bisa juga", "muncul di toko,", "mulai dengan kartu {C:spectral,T:c_hex}Hex{}" } }, b_abandoned = { name = "Abandoned Deck", text = { "Mulai giliran dengan", "tidak ada {C:attention}Kartu Wajah", "di deck Anda" } }, b_checkered = { name = "Checkered Deck", text = { "Mulai giliran dengan", "{C:attention}26{C:spades} Sekop{} dan", "{C:attention}26{C:hearts} Hati{} di deck" } }, b_zodiac = { name = "Zodiac Deck", text = { "Mulai giliran dengan", "{C:tarot,T:v_tarot_merchant}#1#{},", "{C:planet,T:v_planet_merchant}#2#{},", "dan {C:attention,T:v_overstock_norm}#3#" } }, b_painted = { name = "Painted Deck", text = { "{C:attention}+#1#{} ukuran hand", "{C:red}#2#{} slot Joker" } }, b_anaglyph = { name = "Anaglyph Deck", text = { "Setelah mengalahkan setiap", "{C:attention}Boss Blind{}, memperoleh sebuah", "{C:attention,T:tag_double}#1#" } }, b_plasma = { name = "Plasma Deck", text = { "Saldo {C:blue}Chip{} dan", "{C:red}Mult{} saat menghitung", "skor untuk hand yang dimainkan", "{C:red}X#1#{} ukuran Blind base" } }, b_erratic = { name = "Erratic Deck", text = { "Semua {C:attention}Peringkat{} dan", "{C:attention}Rupa{} di deck", "diacak" } }, b_challenge = { name = "Challenge Deck", text = { "" } } }, Other = { gold_seal = { name = "Gold Seal", text = { "Dapatkan {C:money}$3{} saat kartu", "ini dimainkan", "dan menang" } }, red_seal = { name = "Red Seal", text = { "Picu lagi kartu", "ini {C:attention}1{} kali" } }, blue_seal = { name = "Blue Seal", text = { "Membuat kartu {C:planet}Planet{}", "untuk {C:attention}poker hand{}", "terakhir yang dimainkan pada babak tersebut jika {C:attention}ada{} di hand", "{C:inactive}(Harus memiliki tempat)" } }, purple_seal = { name = "Purple Seal", text = { "Membuat sebuah kartu {C:tarot}Tarot{}", "ketika {C:attention}dibuang", "{C:inactive}(Harus memiliki tempat)" } }, eternal = { name = "Eternal", text = { "Tidak bisa dijual", "atau dihancurkan" } }, perishable = { name = "Perishable", text = { "Di-debuff setelah", "{C:attention}#1#{} babak", "{C:inactive}({C:attention}#2#{C:inactive} tersisa)" } }, rental = { name = "Rental", text = { "Kehilangan {C:money}$#1#{} pada", "akhir babak" } }, white_sticker = { name = "White Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}White", "{C:attention}Stake{}" } }, red_sticker = { name = "Red Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Red", "{C:attention}Stake{}" } }, green_sticker = { name = "Green Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Green", "{C:attention}Stake{}" } }, blue_sticker = { name = "Blue Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Blue", "{C:attention}Stake{}" } }, black_sticker = { name = "Black Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Black", "{C:attention}Stake{}" } }, purple_sticker = { name = "Purple Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Purple", "{C:attention}Stake{}" } }, orange_sticker = { name = "Orange Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Orange", "{C:attention}Stake{}" } }, gold_sticker = { name = "Gold Sticker", text = { "Dipakai Joker ini", "untuk menang di kesulitan {C:attention}Gold", "{C:attention}Stake{}" } }, playing_card = { text = { " {C:light_black}#1# dari {V:1}#2# " } }, card_chips = { text = { "{C:chips}+#1#{} chip" } }, card_extra_chips = { text = { "{C:chips}+#1#{} chip ekstra" } }, remove_negative = { name = "Negatif", text = { "{C:inactive,s:0.9}(Hapus {C:dark_edition,s:0.9}Negatif{C:inactive,s:0.9} dari salinan)" } }, locked = { name = "Dikunci", text = {} }, debuffed_default = { name = "Di-debuff", text = { "Semua kemampuan", "dinonaktifkan" } }, debuffed_playing_card = { name = "Di-debuff", text = { "Tidak mendapat chip", "dan semua kemampuan", "dinonaktifkan" } }, demo_locked = { name = "Dikunci", text = { "Tidak tersedia", "dalam demo ini" } }, challenge_locked = { name = "Dikunci", text = { "Menangi giliran dengan setidaknya", "#1# deck lain untuk membuka", "Mode tantangan", "{C:attention,s:2}#2#/#1#" } }, demo_shop_locked = { name = "Dikunci", text = { "Kartu dari {C:attention}koleksi", "pribadi Jimbo,", "tersedia di versi", "lengkapnya {E:1,C:red}Balatro" } }, wip_locked = { name = "Dikunci", text = { "Pekerjaan sedang", "berlangsung" } }, deck_locked_win = { name = "Dikunci", text = { "Menangi giliran dengan", "{C:attention}#1#{}", "pada kesulitan apa pun" } }, deck_locked_discover = { name = "Dikunci", text = { "Temukan setidaknya", "{C:attention}#1#{} item dari", "koleksi Anda" } }, deck_locked_stake = { name = "Dikunci", text = { "Menangi giliran dengan", "deck apa pun setidaknya pada", "kesulitan {V:1}#1#{}" } }, joker_locked_legendary = { name = "Dikunci", text = { "Temukan Joker ini", "dari kartu {C:spectral}Soul{}" } }, undiscovered_joker = { name = "Belum Ditemukan", text = { "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_tarot = { name = "Belum Ditemukan", text = { "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_planet = { name = "Belum Ditemukan", text = { "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_spectral = { name = "Belum Ditemukan", text = { "Beli atau pakai", "kartu ini dalam sebuah", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_voucher = { name = "Belum Ditemukan", text = { "Tukarkan voucher", "ini dalam sebuah", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_booster = { name = "Belum Ditemukan", text = { "Buka paket ini", "saat giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_edition = { name = "Belum Ditemukan", text = { "Temukan edisi ini", "saat giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, undiscovered_tag = { name = "Belum Ditemukan", text = { "Pakai tag ini saat", "giliran yang tidak diunggulkan untuk", "mempelajari apa fungsinya" } }, p_arcana_normal = { name = "Arcana Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", "segera dipakai" } }, p_arcana_jumbo = { name = "Jumbo Arcana Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", "segera dipakai" } }, p_arcana_mega = { name = "Mega Arcana Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:tarot} kartu{} Tarot untuk", "segera dipakai" } }, p_celestial_normal = { name = "Celestial Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:planet} kartu{} Planet untuk", "segera dipakai" } }, p_celestial_jumbo = { name = "Jumbo Celestial Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:planet} kartu{} Planet untuk", "segera dipakai" } }, p_celestial_mega = { name = "Mega Celestial Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:planet} kartu{} Planet untuk", "segera dipakai" } }, p_spectral_normal = { name = "Spectral Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", "segera dipakai" } }, p_spectral_jumbo = { name = "Jumbo Spectral Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", "segera dipakai" } }, p_spectral_mega = { name = "Mega Spectral Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:spectral} kartu{} Spectral untuk", "segera dipakai" } }, p_standard_normal = { name = "Standard Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:attention} kartu{} Permainan untuk", "ditambahkan ke deck Anda" } }, p_standard_jumbo = { name = "Jumbo Standard Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:attention} kartu{} Permainan untuk", "ditambahkan ke deck Anda" } }, p_standard_mega = { name = "Mega Standard Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:attention} kartu{} Permainan untuk", "ditambahkan ke deck Anda" } }, p_buffoon_normal = { name = "Buffoon Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:joker} kartu{} Joker" } }, p_buffoon_jumbo = { name = "Jumbo Buffoon Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:joker} kartu{} Joker" } }, p_buffoon_mega = { name = "Mega Buffoon Pack", text = { "Pilih sampai {C:attention}#1#{} dari", "{C:attention}#2#{C:joker} kartu{} Joker" } }, pinned_left = { name = "Disematkan", text = { "Joker ini tetap", "disematkan ke", "posisi paling kiri" } } } }, UI = {}, tutorial = {}, misc = { suits_singular = { Spades = "Sekop", Hearts = "Hati", Clubs = "Keriting", Diamonds = "Wajik" }, suits_plural = { Spades = "Sekop", Hearts = "Hati", Clubs = "Keriting", Diamonds = "Wajik" }, blind_states = { Select = "Pilih", Skipped = "Dilewati", Current = "Saat ini", Defeated = "Dikalahkan", Upcoming = "Mendatang", Selected = "Pilihan" }, ranks = { Ace = "As", King = "King", Queen = "Queen", Jack = "Jack", ['10'] = "10", ['9'] = "9", ['8'] = "8", ['7'] = "7", ['6'] = "6", ['5'] = "5", ['4'] = "4", ['3'] = "3", ['2'] = "2" }, high_scores = { hand = "Best Hand", furthest_round = "Highest Round", furthest_ante = "Highest Ante", most_money = "Most Money", boss_streak = "Most Bosses dalam sebuah Row", collection = "Koleksi", win_streak = "Best Win Streak", current_streak = "", poker_hand = "Most Played Hand" }, achievement_names = { ante_up = "Ante Naik!", ante_upper = "Ante Naik Lagi!", heads_up = "Duel", low_stakes = "Taruhan Kecil", mid_stakes = "Taruhan Sedang", high_stakes = "Taruhan Besar", card_player = "Pemain Kartu", card_discarder = "Pembuang Kartu", nest_egg = "Nest Egg", flushed = "Flush", speedrunner = "Speedrunner", roi = "ROI", shattered = "Shattered", royale = "Royale", retrograde = "Retrograde", _10k = "10K", _1000k = "1.000K", _100000k = "100.000K", tiny_hands = "Hand Kecil", big_hands = "Hand Besar", you_get_what_you_get = "Anda Mendapat Apa yang Didapat", rule_bender = "Rule Bender", rule_breaker = "Rule Breaker", legendary = "Legendaris", astronomy = "Astronomi", cartomancy = "Ramalan Kartu", clairvoyance = "Kewaskitaan", extreme_couponer = "Pemilik Kupon Ekstrem", completionist = "Completionist", completionist_plus = "Completionist+", completionist_plus_plus = "Completionist++", }, achievement_descriptions = { ante_up = "Raih Ante 4", ante_upper = "Raih Ante 8", heads_up = "Menangi Giliran", low_stakes = "Menangi giliran setidaknya kesulitan Red Stake", mid_stakes = "Menangi giliran setidaknya kesulitan Black Stake", high_stakes = "Menangi giliran setidaknya kesulitan Gold Stake", card_player = "Memainkan setidaknya 2500 Kartu", card_discarder = "Buang setidaknya 2500 Kartu", nest_egg = "Miliki $400 atau lebih selama sekali giliran", flushed = "Mainkan Flush dengan 5 Wild Card", speedrunner = "Menangi giliran dalam 12 babak atau kurang", roi = "Beli 5 Voucer dengan Ante 4", shattered = "Pecahkan 2 Glass Card dengan sekali hand", royale = "Mainkan Royal Flush", retrograde = "Dapatkan poker hand apa pun hingga level 10", _10k = "Menangi 10.000 Chip dengan sekali hand", _1000k = "Menangi 1.000.000 Chip dengan sekali hand", _100000k = "Menangi 100.000.000 Chip dengan sekali hand", tiny_hands = "Kurangi deck Anda hingga 20 kartu atau kurang", big_hands = "Miliki 80 kartu atau lebih di deck Anda", you_get_what_you_get = "Menangi giliran tanpa reroll toko", rule_bender = "Selesaikan giliran tantangan apa pun", rule_breaker = "Selesaikan setiap giliran tantangan", legendary = "Temukan Legendary Joker", astronomy = "Temukan setiap kartu Planet", cartomancy = "Temukan setiap kartu Tarot", clairvoyance = "Temukan setiap kartu Spectral", extreme_couponer = "Temukan setiap Voucer", completionist = "Temukan 100% dari koleksi Anda", completionist_plus = "Menangi dengan setiap deck di kesulitan Gold Stake", completionist_plus_plus = "Dapatkan Stiker Gold di setiap Joker", }, challenge_names = { c_omelette_1 = "Dadar", c_city_1 = "Kota 15 Menit", c_rich_1 = "Kaya makin Kaya", c_knife_1 = "Di Mata Pisau", c_xray_1 = "Penglihatan sinar-X", c_mad_world_1 = "Dunia Gila", c_luxury_1 = "Pajak Barang Mewah", c_non_perishable_1 = "Tidak Mudah Rusak", c_medusa_1 = "Medusa", c_double_nothing_1 = "Dobel atau Tidak", c_typecast_1 = "Typecast", c_inflation_1 = "Inflasi", c_bram_poker_1 = "Bram Poker", c_fragile_1 = "Rapuh", c_monolith_1 = "Monolit", c_blast_off_1 = "Meluncur", c_five_card_1 = "Tarik Lima Kartu", c_golden_needle_1 = "Jarum Emas", c_cruelty_1 = "Kekejaman", c_jokerless_1 = "Tanpa Joker" }, poker_hands = { ['Flush Five'] = "Flush Five", ['Flush House'] = "Flush House", ['Five of a Kind'] = "Five of a Kind", ['Royal Flush'] = "Royal Flush", ['Straight Flush'] = "Straight Flush", ['Four of a Kind'] = "Four of a Kind", ['Full House'] = "Full House", ['Flush'] = "Flush", ['Straight'] = "Straight", ['Three of a Kind'] = "Three of a Kind", ['Two Pair'] = "Two Pair", ['Pair'] = "Pair", ['High Card'] = "High Card" }, poker_hand_descriptions = { ['Flush Five'] = { "5 kartu dengan peringkat dan rupa yang sama" }, ['Flush House'] = { "Sebuah Three of a Kind dan sebuah Pair dengan", "semua kartu memiliki rupa yang sama" }, ['Five of a Kind'] = { "5 kartu dengan peringkat yang sama" }, ['Royal Flush'] = { "5 kartu berturut-turut {peringkat berurutan} dengan", "semua kartu memiliki rupa yang sama" }, ['Straight Flush'] = { "5 kartu berturut-turut {peringkat berurutan} dengan", "semua kartu memiliki rupa yang sama" }, ['Four of a Kind'] = { "4 kartu dengan peringkat yang sama. Keempatnya mungkin", "dimainkan dengan 1 kartu tanpa kemenangan lainnya" }, ['Full House'] = { "Sebuah Three of a Kind dan sebuah Pair dengan" }, ['Flush'] = { "5 kartu yang memiliki rupa yang sama" }, ['Straight'] = { "5 kartu berturut-turut {peringkat berurutan}" }, ['Three of a Kind'] = { "3 kartu dengan peringkat yang sama. Ketiganya mungkin", "dimainkan dengan 2 kartu tanpa kemenangan lainnya" }, ['Two Pair'] = { "2 pasang kartu dengan peringkat berbeda, mungkin", "dimainkan dengan 1 kartu tanpa kemenangan lainnya" }, ['Pair'] = { "2 kartu yang memiliki peringkat yang sama. Keduanya mungkin", "dimainkan dengan hingga 3 kartu tanpa kemenangan lainnya" }, ['High Card'] = { "Jika hand yang dimainkan bukan salah satu hand", "yang di atas, hanya kartu berperingkat tertinggi yang menang" } }, labels = { common = "Common", uncommon = "Uncommon", rare = "Rare", legendary = "Legendary", tarot = "Tarot", planet = "Planet", pluto_planet = "Dwarf Planet", voucher = "Voucher", foil = "Foil", holographic = "Holographic", polychrome = "Polychrome", negative = "Negatif", gold_seal = "Gold Seal", blue_seal = "Blue Seal", red_seal = "Red Seal", purple_seal = "Purple Seal", locked = "Dikunci", eternal = "Eternal", perishable = "Perishable", rental = "Rental", pinned_left = "Disematkan" }, dictionary = { b_sell = "JUAL", b_use = "PAKAI", b_select = "PILIH", b_buy = "BELI", b_redeem = "TUKAR", b_open = "BUKA", b_and_use = "& PAKAI", b_next_round_1 = "Berikutnya", b_next_round_2 = "Babak", b_play_hand = "Mainkan Hand", b_discard = "Buang", b_sort_hand = "Sortir Hand", b_run_info_1 = "Giliran", b_run_info_2 = "Info", b_options = "Opsi", b_reroll_boss = "Reroll Boss", b_skip_blind = "Lewati Blind", b_skip_reward = "Lewati Hadiah", b_skip = "Lewati", b_start_new_run = "Giliran Baru", b_main_menu = "Menu Utama", b_collection = "Koleksi", b_seed = "Unggul", b_copy_seed = "Salin Unggul", b_copy = "Salin", b_credits = "Kredit", b_stats = "Stat", b_settings = "Pengaturan", b_set_game = "Game", b_set_video = "Video", b_set_graphics = "Grafik", b_set_audio = "Audio", b_set_gamespeed = "Kecepatan Game", b_set_play_discard_pos = "Putar/Buang Posisi Tombol", b_set_screenshake = "Goyangan layar", b_high_contrast_cards = "Kartu High Contrast", b_reduced_motion = "Mengurangi Gerakan", b_set_rumble = "Controller Rumble", b_set_crash_reports = "Laporan Crash", b_set_monitor = "Monitor Tampilan", b_set_windowmode = "Mode Jendela", b_set_apply = "Terapkan", b_set_master_vol = "Volume Utama", b_set_music_vol = "Volume Musik", b_set_game_vol = "Volume Game", b_set_shadows = "Bayangan", b_set_pixel_smoothing = "Penghalusan Seni Piksel", b_set_CRT = "CRT", b_set_CRT_bloom = "CRT Bloom", b_stat_jokers = "Joker", b_stat_consumables = "Habis Pakai", b_stat_tarots = "Tarot", b_stat_planets = "Planet", b_stat_spectrals = "Spectral", b_stat_vouchers = "Voucher", b_next = "Berikutnya", b_endless = "Mode Tanpa Henti", b_wishlist = "Wishlist di Steam", b_playbalatro = "Kunjungi playbalatro.com", b_remaining = "Sisa", b_full_deck = "Deck Lengkap", b_poker_hands = "Poker Hand", b_blinds = "Blind", b_vouchers = "Voucher", b_stake = "Stake", b_jokers = "Joker", b_tarot_cards = "Kartu Tarot", b_planet_cards = "Kartu Planet", b_spectral_cards = "Kartu Spectral", b_enhanced_cards = "Kartu Enhanced", b_editions = "Edisi", b_booster_packs = "Booster Pack", b_tags = "Tag", b_decks = "Decks", b_seals = "Seal", b_continue = "Lanjutkan", b_back = "Kembali", b_music = "Musik", b_sounds = "Suara", b_imagery = "Citra", b_new_run = "Giliran Baru", b_challenges = "Tantangan", b_new_challenge = "Mulai Tantangan Baru", b_current_profile = "Profil Saat Ini", b_load_profile = "Muat Profil", b_create_profile = "Buat Profil", b_delete_profile = "Hapus Profil", b_reset_profile = "Reset Profil", b_rules = "Aturan", b_restrictions = "Larangan", b_deck = "Deck", b_play_cap = "MAINKAN", b_options_cap = "OPSI", b_collection_cap = "KOLEKSI", b_quit_cap = "KELUAR", b_cash_out = "Ambil Taruhan", b_unlock_all = "Buka Semua", k_unknown = "?????", k_compatible = "kompatibel", k_incompatible = "tidak kompatibel", k_active = "aktif", k_round = "Babak", k_ante = "Ante", k_seed = "Unggul", k_reroll = "Reroll", k_mult = "Mult", k_rank = "Peringkat", k_suit = "Rupa", k_stake = "Stake", k_common = "Common", k_uncommon = "Uncommon", k_rare = "Rare", k_legendary = "Legendary", k_debuffed = "Di-debuff", k_locked = "Dikunci", k_undisovered = "Belum Ditemukan", k_joker = "Joker", k_voucher = "Voucher", k_tarot = "Tarot", k_planet = "Planet", k_deck = "Deck", k_dwarf_planet = "Dwarf Planet", k_planet_q = "Planet?", k_spectral = "Spectral", k_booster = "Booster", k_edition = "Edisi", k_hud_hands = "Hand", k_hud_discards = "Discard", k_lower_score = "menang", k_arcana_pack = "Arcana Pack", k_celestial_pack = "Celestial Pack", k_spectral_pack = "Spectral Pack", k_standard_pack = "Standard Pack", k_buffoon_pack = "Buffoon Pack", k_enter_text = "Masukkan Teks", k_defeated_by = "Dikalahkan Oleh", k_level_prefix = "lvl.", k_also_applied = "Juga berlaku", k_base_cards = "Base Card", k_effective = "Efektif", k_aces = "As", k_face_cards = "Kartu Wajah", k_numbered_cards = "Kartu Bernomor", k_cap_consumables = "HABIS PAKAI", k_page = "Halaman", k_ante_cap = "ANTE", k_base_cap = "BASE", k_jokers_cap = "JOKER", k_vouchers_cap = "VOUCHER", k_x_base = "X Base", k_not_discovered = "Belum Ditemukan", k_unlocked_ex = "Terbuka!", k_achievement = "Prestasi", k_trophy = "Trofi", k_challenge_mode = "Mode Tantangan", k_daily_run = "Giliran Harian", k_profile = "Profil", k_wins = "Menang", k_empty_caps = "KOSONG", k_collection = "Koleksi", k_progress = "Progres", k_challenges = "Tantangan", k_joker_stickers = "Stiker Joker", k_deck_stake_wins = "Taruhan Deck Menang", k_stake_level = "Level Stake", k_none = "Tidak Ada", k_game_modifiers = "Pengubah Game", k_custom_rules = "Aturan Kustom", k_banned_cards = "Kartu Terlarang", k_banned_tags = "Tag Terlarang", k_other = "Lainnya", k_money = "Uang", k_best_hand = "Best Hand", k_seeded_run = "Giliran yang Diunggulkan", k_enter_seed = "Masukkan Unggulan", k_enter_name = "Masukkan Nama", k_lvl = "lvl.", k_skipped_cap = "DILEWATI", k_no_reward = "Tidak ada Hadiah", k_reward = "Hadiah", k_nope_ex = "Tidak!", k_not_allowed_ex = "Tidak Diperbolehkan!", k_or = "atau", k_poker_hand = "poker hand", k_gold = "Gold", k_card_stats = "Stat Kartu", k_balanced = "Seimbang", k_view = "Tampilan", k_all_hands = "Semua Hand", k_high_score_ex = "Menang Besar!", k_demo_version_ex = "Versi Demo!", k_playing_as = "Bermain sebagai", k_choose = "Memilih", k_achievements_disabled = "Prestasi Dinonaktifkan", k_trophies_disabled = "Trofi Dinonaktifkan", ph_improve_run = "Perbaiki giliran Anda!", ph_no_boss_active = "tak ada bos aktif", ph_sneak_peek = "Intip Sekilas", ph_deck_preview_stones = "Stone", ph_deck_preview_effective = "Total efektif karena Joker, Blind, dan peningkatan kartu", ph_blind_score_at_least = "Menang Setidaknya", ph_blind_reward = "Hadiah: ", ph_4_7_of_clubs = "empat 7 dari Keriting", ph_up_ante_1 = "Naikkan Ante", ph_up_ante_2 = "Naikkan semua Blind", ph_up_ante_3 = "Refresh Blind", ph_select_challenge = "Pilih Tantangan", ph_stat_joker = "Total babak yang diselesaikan dengan kartu ini", ph_stat_consumable = "Berapa kali kartu ini telah dipakai", ph_stat_voucher = "Berapa kali Voucher ini telah ditukarkan", ph_demo_thanks_1 = "Terima kasih sudah memutar", ph_demo_thanks_2 = "DEMO BALATRO", ph_game_over = "GAME OVER", ph_you_win = "ANDA MENANG!", ph_you_win_demo = "ANDA MENANG DEMO!", ph_vouchers_redeemed = "Voucher yang ditukarkan pada giliran ini", ph_no_vouchers = "Tidak ada voucher yang ditukarkan pada giliran ini", ph_defeat_this_blind_1 = "Kalahkan blind ini", ph_defeat_this_blind_2 = "untuk menemukannya", ph_click_confirm = "Klik lagi untuk mengonfirmasi", ph_choose_blind_1 = "Pilih Blind", ph_choose_blind_2 = "Anda berikutnya", ph_mr_bones = "Diselamatkan oleh Mr. Bones", ph_score_at_least = "Menang Setidaknya", ph_all_poker_hand = "Semua Poker Hand", ph_1_level = "+1 Tingkat", ph_boss_disabled = "Boss Dinonaktifkan!", ph_most_played = "(poker hand yang paling banyak dimainkan)", ph_defeat_the_boss = "Kalahkan Boss Blind", ph_score_furthest_ante = "Ante", ph_score_furthest_round = "Babak", ph_score_hand = "Hand Terbaik", ph_score_poker_hand = "Hand yang Paling Sering Dimainkan", ph_score_new_collection = "Penemuan Baru", ph_score_cards_played = "Kartu yang Dimainkan", ph_score_cards_discarded = "Kartu yang Dibuang", ph_score_times_rerolled = "Reroll Waktu", ph_score_cards_purchased = "Kartu yang Dibeli", ph_unscored_hand = "Hand tidak akan menang", ph_alert_debuff_confirm = "Tekan 'Mainkan' lagi untuk mengonfirmasi", ml_demo_thanks_message = { "Harap pertimbangkan wishlist", "Balatro di Steam dan mendaftar agar", "menerima buletin di playbalatro.com" }, ml_eternal = { "Eternal", "Tidak bisa dijual", "atau dihancurkan" }, ml_gold_seal_desc = { "Gold Seal", "kembali ke hand", "saat dimainkan" }, ml_crash_report_info = { "Laporan crash akan dikirim ke pengembang", "agar kelak mengurangi masalah. Tidak ada", "identifikasi atau info pribadi yang akan dikirim." }, ml_play_discard_pos_opt = { "Buang/Putar", "Putar/Buang" }, ml_windowmode_opt = { "Berjendela", "Layar Penuh", "Tanpa Batas" }, ml_vsync_opt = { "VSync Nyala", "VSync Mati" }, ml_shadow_opt = { "Nyala", "Mati" }, ml_smoothing_opt = { "Mati", "Nyala" }, ml_bloom_opt = { "Mati", "Nyala" }, ml_card_stats = { "Kartu", "Stat" }, ml_paste_seed = { "Tempel", "Unggul" }, ml_disabled_seed = { "Semua Terbuka dan", "Penemuan dinonaktifkan" }, ml_edition_seal_enhancement_explanation = { "Mungkin setiap kartu yang dimainkan punya satu", "Enhancement, Edisi, dan Seal" }, ml_unlock_all_explanation = { "PERINGATAN! Membuka Koleksi lengkap", "akan menonaktifkan prestasi untuk profil ini!" }, ml_unlock_all_trophies = { "PERINGATAN! Membuka Koleksi lengkap", "akan menonaktifkan trofi untuk profil ini!" }, ['$'] = "$", k_redeemed_ex = "Ditukarkan!", k_duplicated_ex = "Diduplikasi!", k_no_room_ex = "Tak Ada Tempat!", k_no_space_ex = "Tak Ada Ruang!", k_no_other_jokers = "Tak boleh Joker lagi!", k_plus_tarot = "+1 Tarot", k_plus_stone = "+1 Stone", k_plus_planet = "+1 Planet", k_plus_spectral = "+1 Spectral", k_plus_joker = "+1 Joker", k_active_ex = "Aktif!", k_level_up_ex = "Level Naik!", k_upgrade_ex = "Upgrade!", k_again_ex = "Lagi!", k_val_up = "Nilai Naik!", k_reset = "Reset", k_extinct_ex = "Punah!", k_disabled_ex = "Dinonaktifkan!", k_safe_ex = "Aman!", k_saved_ex = "Disimpan!", k_swapped_ex = "Ditukar!", k_copied_ex = "Disalin!", k_melted_ex = "Meleleh!", k_eaten_ex = "Dimakan!", k_drank_ex = "Mabuk!", k_eroded_ex = "Terkikis!" }, v_dictionary = { a_xmult = " X#1# Mult", a_xmult_minus = "-X#1# Mult", a_mult = "+#1# Mult", a_mult_minus = "-#1# Mult", a_chips = "+#1#", a_chips_minus = "-#1#", a_handsize = "+#1# ukuran hand", a_handsize_minus = "-#1# Ukuran Hand", a_hands = "+#1# Hand", a_sold_tally = "Terjual #1#/#2#", a_remaining = "Tersisa #1#", ante_x_voucher = "VOUCHER #1# ANTE", loyalty_active = "Aktif!", loyalty_inactive = "tersisa #1#", deck_preview_wheel_singular = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", deck_preview_wheel_plural = "Jumlahnya mungkin lebih rendah karena #1# kartu yang ditarik menghadap ke bawah", challenges_completed = "Tantangan #1#/#2# Selesai", unlocked = "#1#/#2# Terbuka", completed = "#1#/#2# Lengkap", interest = "#1# keuntungan setiap $#2# (#3# maks)", remaining_hand_money = "Sisa Hands (masing-masing #1#$)", remaining_discard_money = "Sisa Discard (masing-masing #1#$)", ml_foil_desc = { "Foil", "+#1# Chip" }, ml_holo_desc = { "Holographic", "+#1# Mult" }, ml_polychrome_desc = { "Polychrome", " X#1# Mult" }, ml_negative_desc = { "Negatif", "+#1# slot Joker" }, ml_negative_consumable_desc = { "Negatif", "+#1# Slot habis pakai" } }, v_text = { ch_m_dollars = { "Mulai dengan {C:money}$#1#" }, ch_m_hands = { "{C:blue}#1#{} hand per babak" }, ch_m_discards = { "{C:red}#1#{} discard per babak" }, ch_m_reroll_cost = { "{C:money}$#1#{} biaya reroll dasar" }, ch_m_joker_slots = { "{C:attention}#1#{} Joker Slot" }, ch_m_consumable_slots = { "{C:attention}#1#{} Slot Habis Pakai" }, ch_m_hand_size = { "{C:attention}#1#{} ukuran hand" }, ch_m_none = { "{C:inactive}Tidak ada" }, ch_c_no_reward = { "Semua {C:attention}Blind{} tidak memberikan hadiah uang" }, ch_c_no_reward_specific = { "{C:attention}#1# Blind{} tidak memberikan hadiah uang" }, ch_c_no_extra_hand_money = { "Ekstra {C:blue}Hand{} tidak lagi mendapat uang" }, ch_c_no_interest = { "Tidak mendapat {C:attention}Keuntungan{} di akhir babak" }, ch_c_daily = { "{E:1,s:1.2,C:red}Tantangan Harian!" }, ch_c_set_seed = { "1 upaya dengan set Seed: {C:inactive}{Hidden}" }, ch_c_chips_dollar_cap = { "{C:blue}Chip{} tidak dapat melebihi {C:money}$ saat ini" }, ch_c_none = { "{C:inactive}Tidak ada" }, ch_c_no_shop_jokers = { "Joker tidak lagi muncul di {C:attention}toko" }, ch_c_inflation = { "Naikkan harga secara permanen sebesar {C:money}$1{} di setiap pembelian" }, ch_c_discard_cost = { "Buang setiap harga {C:money}$#1#{}" }, ch_c_all_eternal = { "Semua Joker toko adalah {C:eternal}Eternal{}" }, ch_c_flipped_cards = { "{C:green}1 di #1#{} kartu ditarik menghadap ke bawah" }, ch_c_debuff_played_cards = { "Semua kartu yang {C:attention}Dimainkan{} terkena {C:attention}debuff{} setelah menang" }, ch_c_minus_hand_size_per_X_dollar = { "Pegang {C:red}-1{} kartu di hand untuk setiap {C:money}$#1#{} yang Anda miliki" }, ch_c_set_eternal_ante = { "Saat ante {C:attention}#1#{} bos dikalahkan, semua Joker menjadi {C:attention}eternal" }, ch_c_set_joker_slots_ante = { "Saat ante {C:attention}#1#{} bos dikalahkan, setel slot Joker menjadi {C:attention}0" } }, quips = { wq_1 = {"Anda berhasil!"}, wq_2 = {"Anda menghadapinya","dengan cukup baik!"}, wq_3 = {"Sepertinya Anda","tidak menggertak!"}, wq_4 = {"Sayangnya semua","chip ini","virtual..."}, wq_5 = {"Sepertinya aku telah","mengajarimu dengan baik!"}, wq_6 = {"Anda membuat", "permainan duel!"}, wq_7 = {"Untungnya","aku tak bertaruh", "melawanmu!"}, lq_1 = {"Mungkin Go Fish", "itu menambah", "kecepatan kita..."}, lq_2 = {"Kita dilipat seperti", "jas murahan!"}, lq_3 = {"Saatnya kita", "menghindar", "dan mencoba lagi!"}, lq_4 = {"Engkau tahu apa", "kata mereka,", "house selalu menang!"}, lq_5 = {"Sepertinya kita", "tahu siapa", "sebenarnya Joker itu!"}, lq_6 = {"Oh tidak, Anda", "juga menggertak?"}, lq_7 = {"Sepertinya kita","menjadi lawakan!"}, lq_8 = {"Andai aku punya tangan,","aku pasti akan", "menutup mataku!"}, lq_9 = {"Aku memang", "bodoh, apa", "alasanmu?"}, lq_10 = {"Gagal total!"}, dq_1 = {"Astaga! Kuharap kau","punya trik-trik","rahasia untuk","tantangan final ini!"} }, tutorial = { sb_1 = { "Halo! Namaku", "{C:attention}Jimbo{}, aku siap membantu", "Anda mempelajari cara bermain!" }, sb_2 = { "Tujuan Anda adalah mendapatkan", "{C:blue}Chip{} untuk mengalahkan", "musuh {C:attention}Blind" }, sb_3 = { "Di sini ada sebuah {C:blue}Small Blind{},", "Anda hanya perlu mendapat", "{C:attention}300 Chip{} untuk mengalahkannya." }, sb_4 = { "Pilih {C:blue}Small Blind", "untuk memulai babak!" }, bb_1 = { "Memilih {C:attention}Big Blind", "akan mendapat sejumlah uang tunai" }, bb_2 = { "Atau memilih untuk {C:attention}melewatinya", "agar mendapat sebuah {C:attention}Tag{}! Setiap", "{C:attention}Tag{} memiliki efek unik" }, bb_3 = { "Namun perhatikan", "si {C:attention}Boss Blind{}. Ia", "punya kemampuan yang akan", "diperlukan untuk membuat rencana." }, bb_4 = { "Jika Anda mengalahkannya,", "{C:attention}Ante{} naik dan semua", "{C:attention}Blind{} menjadi lebih sulit" }, bb_5 = { "Kalahkan {C:attention}Ante{} #1# agar menang.", "Sekarang pilih jalur Anda!" }, fh_1 = { "Anda mendapat chip dengan", "memainkan {C:attention}Poker hand" }, fh_2 = { "Setiap {C:attention}Poker hand{} mendapatkan", "sejumlah dasar {C:blue}Chip", "diperbanyak oleh sejumlah {C:red}Mult" }, fh_3 = { "Lihat {C:attention}Poker hand Anda", "di area {C:attention}Info Giliran{},", "bersama dengan info lainnya", "tentang giliran Anda saat ini" }, fh_4 = { "Beberapa kartu juga memberi Anda", "sejumlah {C:blue}Chip{},", "arahkan kursor ke atas untuk melihatnya!" }, fh_5 = { "Sekarang pilih hingga", "{C:attention}5{} kartu untuk dimainkan", "dan tekan {C:blue}'Mainkan Hand'" }, fh_6 = { "Anda juga dapat {C:red}'Membuang'{} hingga", "{C:attention}5{} kartu pilihan", "untuk mencoba dan memperkuat", "hand lagi. Cobalah!" }, fh_7 = { "Awas! Anda cuma punya", "sejumlah terbatas {C:blue}Hand", "dan {C:red}Discard{} per babak" }, fh_8 = { "Dapatkan {C:attention}300 Chip{} sebelum", "Anda kehabisan {C:blue}Hand", "untuk memenangi babak ini.", "Semoga berhasil!" }, sh_1 = { "Saat Anda mendapatkan lebih banyak kartu,", "jangan lupa kalau Anda bisa mengaturnya kembali.", "{C:attention}Joker{} memicu secara", "berurutan dari kiri ke kanan" }, sh_2 = { "Dan memastikan bahwa Anda", "{C:attention}MEMAKAI{} habis pakai Anda!" }, sh_3 = { "Pilih hingga {C:attention}2{} kartu", "di hand Anda dan tekan", "{C:attention}'GUNAKAN'{} di kartu {C:tarot}Tarot{}", "untuk meningkatkannya!" }, s_1 = { "Bagus sekali! Sekarang", "Anda {E:1}melimpah{} dengan {C:money}Uang Tunai{},", "Anda bisa membeli beberapa kartu", "baru dari {C:attention}Toko" }, s_2 = { "Cobalah membeli", "Iblis ganteng ini" }, s_3 = { "Ini merupakan salah satu {C:attention}#1#", "{C:attention}Joker{} yang bisa ditambahkan ke", "giliran Anda. Setiap {C:attention}Joker", "membuat sesuatu yang berbeda" }, s_4 = { "Yang satu ini menambahkan {C:red}+4 Mult{} ke", "setiap hand yang Anda mainkan!" }, s_5 = { "Jadilah pemilih, Anda cuma dapat", "membawa {C:attention}5 kartu{} Joker", "pada saat bersamaan" }, s_6 = { "Sekarang belilah kartu", "lainnya dari {C:attention}Toko" }, s_7 = { "Kartu {C:tarot}Tarot{} ini merupakan suatu", "{C:attention}habis pakai{}. Yang satu ini akan", "meningkatkan permainan kartu", "Anda! Pertahankanlah." }, s_8 = { "Sekarang pilihlah hingga", "{C:attention}2 kartu{} habis pakai", "pada suatu saat" }, s_9 = { "Jika Anda cukup banyak menyimpan,", "Anda bisa membeli sebuah {C:attention}Voucher{}.", "{C:attention}Voucher{} secara pasif", "meng-upgrade giliran Anda!" }, s_10 = { "Stok {C:attention}Voucher{} diisi kembali", "setelah Anda mengalahkan", "{C:attention}Boss Blind{}." }, s_11 = { "Dan periksalah", "{C:booster}Booster Packs{} di", "setiap toko. Paketnya", "penuh pernak-pernik!" }, s_12 = { "Marilah kita maju ke", "{C:attention}babak berikutnya{}." } } } }