#include #include using namespace std; void intersect(double x1, double z1, double f1, double x2, double z2, double f2, double &x, double &z) { const double pi = 3.14159265358; double k1 = tan((f1*-1/360)*(2*pi)); double b1 = (x1*-1*k1)+z1; double k2 = tan((f2*-1/360)*(2*pi)); double b2 = (x2*-1*k2)+z2; z = (b2+b1*-1)/(k1+k2*-1); x = k1 * z + b1; } int main(){ double x1 = 0.0, z1 = 0.0, f1 = 0.0; double x2 = 0.0, z2 = 0.0, f2 = 0.0; double x = 0.0, z = 0.0; cout << "x1 = "; cin >> x1; cout << "z1 = "; cin >> z1; cout << "f1 = "; cin >> f1; cout << "x2 = "; cin >> x2; cout << "z2 = "; cin >> z2; cout << "f2 = "; cin >> f2; intersect(x1, z1, f1, x2, z2, f2, x, z); cout << "(x, z) = (" << x << ", " << z << ")" << endl; return 0; }