Lonestar/textmap/englishtextmap_talent/EnglishTextMap_Talent
2024-01-24 23:54:02 +08:00

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Talent/talent_init_coin_name;"Extra Star Coins"
Talent/talent_init_shield_name;"Enhanced Shield"
Talent/talent_replace_enemy_name;"Intimidation"
Talent/talent_extrahp_name;"Extra Armor"
Talent/talent_init_move_name;"Enhanced Fuel"
Talent/talent_init_unit_name;"Initial Units"
Talent/talent_bountyevent_upgrade_name;"Upgrade Service"
Talent/talent_bountyevent_days_name;"Company Welfare"
Talent/talent_init_upgrade_init_name;"Initial Upgrade"
Talent/talent_init_treasure_name;"Legacies"
Talent/talent_gethercoin_treasurechoice_name;"Legendary Pick"
Talent/talent_crazyman_name;"Rage"
Talent/talent_init_bounty_discount_name;"Floating Price"
Talent/talent_init_bounty_recover_name;"Association Supply"
Talent/talent_init_bounty_shop_name;"Extra Shop"
Talent/talent_init_point_name;"6-point Energy Resource"
Talent/talent_moneyandmoney_name;"Compound Interest"
Talent/talent_noshoppingtreasure_name;"Treasure Compensation"
Talent/talent_showeventyype_name;"Radar Detector"
Talent/talent_callforhelp_name;"Multiple Support"
Talent/talent_sameunitpoweradded_name;"Stacked Speakers"
Talent/talent_unitcreatecolor_name;"Golden Dye"
Talent/talent_turnmaster_name;"Pocket Watch"
Talent/talent_musician_name;"Rogue Ballade"
Talent/talent_crazydiamond_name;"Eternal Wisdom"
Talent/talent_shopmaster_name;"SVIP Card"
Talent/talent_copytype_name;"Replicant"
Talent/talent_choiceking_name;"I Want Them All"
Talent/talent_rollcoin_name;"/roll 50"
Talent/talent_burnslot_name;"Source of Corruption"
Talent/talent_linedouble_name;"Eye of the Observer"
Talent/talent_limittimer_name;"Bronze Hourglass"
Talent/talent_drawacircle_name;"Vacation In A Circle"
Talent/talent_resonate_name;"Resonance"
Talent/talent_biggership_name;"Megaptain"
Talent/talent_liar_name;"Hello there!"
Talent/talent_changeunit_name;"变化魔术"
Talent/talent_ignorecolor_name;"颜色遮罩"
Talent/talent_dirextension_name;"Offset Goggles"
Talent/talent_makefriends_name;"交个朋友"
Talent/talent_rareorder_name;"错乱规则"
Talent/talent_tutorial_name;"Tenacity"
Talent/talent_recover_addcoin_name;"Repair Expert"
Talent/talent_centeradded_name;"Center-focused"
Talent/talent_traveler_name;"Traveler"
Talent/talent_theft_name;"Seasoned Thief"
Talent/talent_magic_name;"Disguise Mask"
Talent/talent_movemaster_name;"Helmsman"
Talent/talent_shieldmaster_name;"Shield Modification"
Talent/talent_copylegend_name;"Legendary Clone"
Talent/talent_bothsidemaster_name;"Build Scholar"
Talent/talent_talentother_name;"Two Friends"
Talent/talent_adviser_name;"Helpful Advice"
Talent/talent_treasurenumpower_name;"Master Collector"
Talent/talent_allrace_name;"Master of Disguise"
Talent/talent_removebreak_name;"Dismantler"
Talent/talent_stoneheart_name;"Heart of Stone"
Talent/talent_exchangeload_name;"Swap Energy"
Talent/talent_morechoice_name;"Detector"
Talent/talent_rocketgun_name;"Rocket Launcher"
Talent/talent_treasurehunter_name;"Tracking Skills"
Talent/talent_daydreamer_name;"Vacation Recharge"
Talent/talent_init_treasure2_name;"Double Treasures"
Talent/talent_legendgetcoin_name;"Legend Hunter"
Talent/talent_init_unit_limitzero_name;"Light Gear"
Talent/talent_losecoin_heal_name;"Repair Tape"
Talent/talent_hurt_getcoin_name;"Spaceship Insurance"
Talent/talent_twice_sameevent_name;"Return Marker"
Talent/talent_doublecoin_butlimit_name;"Star Coin Pouch"
Talent/talent_copyother_name;"Shifting Block"
Talent/talent_vacationrefresh_name;"Vacation Refresh"
Talent/talent_resetpoint_name;"Trajectory Reset"
Talent/talent_normalguy_name;"Trinity"
Talent/talent_shopcopy_name;"Have I Bought It?"
Talent/talent_reversecopy_name;"Ever-changing Badge"
Talent/talent_treasurecopy_name;"One More Please"
Talent/talent_moveenemy_name;"Control Chip"
Talent/talent_dreamstart_name;"Dreamy Start"
Talent/talent_backtoolddays_name;"Memories of the Past"
Talent/talent_upgradecenter_name;"Middle Column Upgrade"
Talent/talent_initother_name;"Can I Borrow It?"
Talent/talent_unitcoin_name;"Stamp Album"
Talent/talent_getoneloseone_name;"Can't Have It All"
Talent/talent_sameloadotherpower_name;"Attuned"
Talent/talent_getsameunitbynum_name;"Mirror of Duplication"
Talent/talent_unitrefitloadlimitbynum_name;"银牌"
Talent/talent_monk_name;"Alms Beggar"
Talent/talent_init_color_name;"Orange Energy Resource"
Talent/talent_replace_unitbyrare_name;"Waste Conversion"
Talent/talent_init_treasure_recover_name;"Auto Repair"
Talent/talent_init_exchange_name;"Swap Chance"
Talent/talent_gethercoin_goodshop_name;"Premium Shop"
Talent/talent_init_coin_des;"Gain {0} Star Coins at the start of the game."
Talent/talent_init_shield_des;"Gain {0} Max Shield Points at the start of the game."
Talent/talent_replace_enemy_des;"The first henchman enemy in each galaxy surrenders immediately in battle."
Talent/talent_extrahp_des;"Gain {0} Max HP at the start of the game."
Talent/talent_init_move_des;"Gain {0} Max Fuel at the start of the game."
Talent/talent_init_unit_des;"Gain 1 random Rare Unit at the start of the game."
Talent/talent_bountyevent_upgrade_des;"Upgrade Service (Call for Support): Select 1 Unit to upgrade."
Talent/talent_bountyevent_days_des;"After the Vacation Event, there is a low chance of restoring the consumed days."
Talent/talent_init_upgrade_init_des;"Upgrade all Initial Units at the start of the game."
Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure at the start of the game."
Talent/talent_gethercoin_treasurechoice_des;"When accumulated {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure and Unit Sets."
Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of all *Attack Units*."
Talent/talent_init_bounty_discount_des;"The prices of goods will fluctuate between {0}% and {1}%."
Talent/talent_init_bounty_recover_des;"Gain extra basic repair supplies (Call for Support) at the start of the game."
Talent/talent_init_bounty_shop_des;"Gain extra basic shop (Call for Support) at the start of the game."
Talent/talent_init_point_des;"Gain 1 [{0}-point] Energy Resource at the start of the game."
Talent/talent_moneyandmoney_des;"At the end of the battle, you will receive Star Coins equal to 10% of your current amount of Star Coins."
Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you get 1 chance to pick 1 out of 3 Common Treasures."
Talent/talent_showeventyype_des;"During vacations, all event types are revealed."
Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Support chances are reset."
Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 same Units equipped, all *Attack Units* gain 1 *Power*."
Talent/talent_unitcreatecolor_des;"The Energy generated by Units will be changed to [*Orange*]."
Talent/talent_turnmaster_des;"At the start of the game, gain an exclusive Unit: <UNIT>80804|2</UNIT>."
Talent/talent_musician_des;"At the start of the battle, randomly draw 3 points from Energy Resources. When Energy in hand is loaded in the order of receiving these points, all *Attack Units* gain {0} Strength."
Talent/talent_crazydiamond_des;"The first loaded Energy in hand will not be removed after the Showdown."
Talent/talent_shopmaster_des;"Gain {0} Treasures related to the shop at the start of the game."
Talent/talent_copytype_des;"After the first 2 boss battles, you can select 1 Unit to copy."
Talent/talent_choiceking_des;"When choosing Unit rewards, you can select multiple Units."
Talent/talent_rollcoin_des;"After the battle, the Star Coins will randomly fluctuate within the range of 1-50."
Talent/talent_burnslot_des;"At the start of the game, gain an exclusive Unit: <UNIT>80809|1</UNIT>."
Talent/talent_linedouble_des;"At the start of the game, gain an exclusive Unit: <UNIT>80010|1</UNIT>."
Talent/talent_limittimer_des;"Generate an additional {0} Energy per turn, but your turn will automatically end after {1} seconds."
Talent/talent_drawacircle_des;"Experiencing a Vacation Event will reduce the number of days consumed of other Vacation Events in the surrounding circular area by 1."
Talent/talent_resonate_des;"When loading Energy with the same point and color consecutively, the *Attack Unit* at the *Spaceship Center* gains {0} Strength."
Talent/talent_biggership_des;"The ship is replaced by Megaship that has more space."
Talent/talent_liar_des;"Upon claiming the bounty rewards, you can scam the criminals by contacting them."
Talent/talent_changeunit_des;"战斗结束后,使未装备的部件变换为随机部件(类型/稀有度/等级不变)。"
Talent/talent_ignorecolor_des;"每回合限1次装载的手牌能量可以无视装载槽位的颜色限制。"
Talent/talent_dirextension_des;"All *directional* effects extend by 1 more grid."
Talent/talent_makefriends_des;"前2场首领战斗结束后获得1次固有天赋2选1的机会。"
Talent/talent_rareorder_des;"在第1/2/3个星系中随机时强制变为普通/稀有/传说的部件和宝物,且宇宙中的部件和宝物没有数量限制。"
Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel at the start of the game."
Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins."
Talent/talent_centeradded_des;"At the start of the battle, the *Attack Unit* at the *Spaceship Center* gain {0} *Power*."
Talent/talent_traveler_des;"Each vacation increases by 1 day, and unspent days can be carried over to the next vacation."
Talent/talent_theft_des;"Inside the shop, you can steal 1 item for free, but you cannot purchase other items."
Talent/talent_magic_des;"At the start of the game, gain an exclusive Unit: <UNIT>80803|1</UNIT>."
Talent/talent_movemaster_des;"At the start of the game, gain {0} Max Fuel and can move twice per turn."
Talent/talent_shieldmaster_des;"Lose {0} Max HP but gain {1} Max Shield Points at the start of the game."
Talent/talent_copylegend_des;"When you gain a Legendary Unit, gain 1 copy of it."
Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, you can pick from different Builds (Call for Support): pick either *Overclock* or *Tripower* Units."
Talent/talent_talentother_des;"You acquire Random Talents from the Inherent Talents of other pilots."
Talent/talent_adviser_des;"Gain 2 matching Units at the start of the game."
Talent/talent_treasurenumpower_des;"At the start of the battle, for every {0} Treasures you own, 1 Energy is generated."
Talent/talent_allrace_des;"You are regarded as all races and can detect events with 1 race-exclusive option."
Talent/talent_removebreak_des;"At the start of the turn, reduce the enemy's *Durability* by {0} points."
Talent/talent_stoneheart_des;"During the showdown, nullify the damage received in the middle column the first time."
Talent/talent_exchangeload_des;"When *swapping*, the *swapped* Units load 1 [*Blue* 1-point] Energy."
Talent/talent_morechoice_des;"When choosing Units or Treasures, always have 1 more option."
Talent/talent_rocketgun_des;"At the start of the battle, for each unequipped Unit, deal 1 damage to the enemy."
Talent/talent_treasurehunter_des;"The time cost of revealed Treasure/Unit Events is reduced by 1 day."
Talent/talent_daydreamer_des;"When vacation days are insufficient, every {0} Star Coins can be used and equivalent to 1 day of vacation."
Talent/talent_init_treasure2_des;"Gain 2 random Common Treasures at the start of the game."
Talent/talent_legendgetcoin_des;"Gain {0} Star Coins when gaining a Legendary Treasure or Unit."
Talent/talent_init_unit_limitzero_des;"Gain 1 random Unit with 0 Weight at the start of the game."
Talent/talent_losecoin_heal_des;"Restore {0} HP when losing Star Coins."
Talent/talent_hurt_getcoin_des;"Gain {0} Star Coins when receiving damage outside of the battle."
Talent/talent_twice_sameevent_des;"A Vacation Event is allowed to be completed for 1 extra time."
Talent/talent_doublecoin_butlimit_des;"Star Coins are doubled when gained, but you can only have a maximum of {0} Star Coins."
Talent/talent_copyother_des;"At the start of the game, change to another Random Talent of the pilot."
Talent/talent_vacationrefresh_des;"During a vacation, Vacation Events can be refreshed once."
Talent/talent_resetpoint_des;"Outside of battle, you can spend 2 Star Coins to reassign Point Energy Resource."
Talent/talent_normalguy_des;"For every 3 Common Units gained, gain 1 Common Treasure."
Talent/talent_shopcopy_des;"Treasures in the shop can be purchased for 1 extra time."
Talent/talent_reversecopy_des;"Change another Random talent into your Inherent Talent."
Talent/talent_treasurecopy_des;"One More Please (Call for Support): Copy the last gained Common Treasure."
Talent/talent_moveenemy_des;"You have a chance to move the enemy at no cost in the 1st turn."
Talent/talent_dreamstart_des;"At the start of the game, gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP according to the rarity of the obtained Treasure."
Talent/talent_backtoolddays_des;"Recall the Past (Call for support): Re-experience the last Vacation Event."
Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the middle column"
Talent/talent_initother_des;"At the start of the game, gain the Initial Units of other ships."
Talent/talent_unitcoin_des;"When the number of Units owned reaches a multiple of 10, gain {0} Star Coins."
Talent/talent_getoneloseone_des;"Choose a Treasure instead of a Unit upon defeating a Henchman. "
Talent/talent_sameloadotherpower_des;"When an *Attack Unit* loads Energy and there's another same Unit on the ship, gain {0} Strength."
Talent/talent_getsameunitbynum_des;"Every time you accumulate {0} Units, the {0}th Unit will be duplicated."
Talent/talent_unitrefitloadlimitbynum_des;"获得的第{0}个部件时,使其获得改造:负载-1。"
Talent/talent_monk_des;"Units in the shop are free. But when entering the shop, remove all unequipped Units."
Talent/talent_init_color_des;"Gain 1 [*Orange*] Energy Resource at the start of the game."
Talent/talent_replace_unitbyrare_des;"Waste Conversion (Call for Support): Select 1 Unit to remove, get a chance to pick 1 out of 2 Units of the same rarity."
Talent/talent_init_treasure_recover_des;"Restore {0} HP after winning a battle."
Talent/talent_init_exchange_des;"At the start of the game, increase Max *Swap* Chances by {0}."
Talent/talent_gethercoin_goodshop_des;"Premium Shop (Call for Support): A shop that only sells a limited number of legendary items."
VacationEventPanel/UpgradeTips;"<color=#FFFE51>Unit Upgrade</color>, select 1 Unit to upgrade, limited to use <color=#FFFE51>1 time</color> per run."
VacationEventPanel/RepairTips;"<color=#FFFE51>Fuel Refill</color> or <color=#FFFE51>Spaceship Repairment</color> can only be used <color=#FFFE51>1 time</color> per run."
VacationEventPanel/ShopTips;"<color=#FFFE51>Shopping</color> can only be accessed <color=#FFFE51>1 time</color> per run."
VacationEventPanel/ReplaceUnit;"<color=#FFFE51>Waste Conversion</color>, select 1 Unit to remove, get a chance to pick 1 out of 2 Units of the same rarity, limited to use <color=#FFFE51>1 time</color> per run."
VacationEventPanel/TreasureChoice;"<color=#FFFE51>Legendary Pick</color>, pick 1 out of 3 random Legendary Treasures/Units (<color=#FFFE51>1 time</color> per run)."
VacationEventPanel/GoodShop;"<color=#FFFE51>Premium Shop</color> only sells legendary items, limited to use <color=#FFFE51>1 time</color> per run."
VacationEventPanel/BothSideMaster;"<color=#FFFE51>Build Scholar</color> provides an opportunity to pick between Overclock and Tripower Units (<color=#FFFE51>1 time</color> per run)."
VacationEventPanel/TeasureCopy;"<color=#FFFE51>One More Please</color>: Copy the last gained Common Treasure (<color=#FFFE51>1 time</color> per run)."
VacationEventPanel/BackToOldDays;"<color=#FFFE51>Recall the Past</color>: Re-experience the last vacation event (<color=#FFFE51>1 time</color> per run)."
VacationEventPanel/SavedBountyEvent1;"<color=#FFFE51>Mechanian Master</color>: You can restart the Mechanian Master event at any time."