Talent/talent_init_coin_name;"Extra Star Coins" Talent/talent_init_shield_name;"Enhanced Shield" Talent/talent_replace_enemy_name;"Intimidation" Talent/talent_extrahp_name;"Extra Armor" Talent/talent_init_move_name;"Enhanced Fuel" Talent/talent_init_unit_name;"Initial Units" Talent/talent_bountyevent_upgrade_name;"Upgrade Service" Talent/talent_bountyevent_days_name;"Company Welfare" Talent/talent_init_upgrade_init_name;"Initial Upgrade" Talent/talent_init_treasure_name;"Legacies" Talent/talent_gethercoin_treasurechoice_name;"Legendary Pick" Talent/talent_crazyman_name;"Rage" Talent/talent_init_bounty_discount_name;"Floating Price" Talent/talent_init_bounty_recover_name;"Association Supply" Talent/talent_init_bounty_shop_name;"Extra Shop" Talent/talent_init_point_name;"6-point Energy Resource" Talent/talent_moneyandmoney_name;"Compound Interest" Talent/talent_noshoppingtreasure_name;"Treasure Compensation" Talent/talent_showeventyype_name;"Radar Detector" Talent/talent_callforhelp_name;"Multiple Support" Talent/talent_sameunitpoweradded_name;"Stacked Speakers" Talent/talent_unitcreatecolor_name;"Golden Dye" Talent/talent_turnmaster_name;"Pocket Watch" Talent/talent_musician_name;"Rogue Ballade" Talent/talent_crazydiamond_name;"Eternal Wisdom" Talent/talent_shopmaster_name;"SVIP Card" Talent/talent_copytype_name;"Replicant" Talent/talent_choiceking_name;"I Want Them All" Talent/talent_rollcoin_name;"/roll 50" Talent/talent_burnslot_name;"Source of Corruption" Talent/talent_linedouble_name;"Eye of the Observer" Talent/talent_limittimer_name;"Bronze Hourglass" Talent/talent_drawacircle_name;"Vacation In A Circle" Talent/talent_resonate_name;"Resonance" Talent/talent_biggership_name;"Megaptain" Talent/talent_liar_name;"Hello there!" Talent/talent_changeunit_name;"Transformation Magic" Talent/talent_ignorecolor_name;"Color Mask" Talent/talent_dirextension_name;"Offset Goggles" Talent/talent_makefriends_name;"Make Friends" Talent/talent_rareorder_name;"Disrupted Rules" Talent/talent_bobo_name;"Overlapping Time" Talent/talent_colorequal_name;"OCD" Talent/talent_otherunit_name;"Colorful Prism" Talent/talent_work_name;"Time Rollback" Talent/talent_cleanover_name;"Grand Finale" Talent/talent_tritreasure_name;"Accident Maker" Talent/talent_linecol_name;"Cross Structure" Talent/talent_colormaster_name;"Colorist" Talent/talent_nitpick_name;"Discerning Eyes" Talent/talent_kingcopy_name;"Double or Nothing" Talent/talent_kingback_name;"Rebirth" Talent/talent_handpowerup_name;"Meticulous Calculation" Talent/talent_lightinglink_name;"Chain of Lightning" Talent/talent_luckyenergy_name;"Lucky Strike" Talent/talent_tutorial_name;"Tenacity" Talent/talent_recover_addcoin_name;"Repair Expert" Talent/talent_centeradded_name;"Center-focused" Talent/talent_traveler_name;"Traveler" Talent/talent_theft_name;"Seasoned Thief" Talent/talent_magic_name;"Disguise Mask" Talent/talent_movemaster_name;"Helmsman" Talent/talent_shieldmaster_name;"Shield Modification" Talent/talent_copylegend_name;"Legendary Clone" Talent/talent_bothsidemaster_name;"Build Scholar" Talent/talent_talentother_name;"Two Friends" Talent/talent_adviser_name;"Helpful Advice" Talent/talent_treasurenumpower_name;"Master Collector" Talent/talent_allrace_name;"Master of Disguise" Talent/talent_removebreak_name;"Dismantler" Talent/talent_stoneheart_name;"Heart of Stone" Talent/talent_exchangeload_name;"Swap Energy" Talent/talent_morechoice_name;"Detector" Talent/talent_rocketgun_name;"Rocket Launcher" Talent/talent_treasurehunter_name;"Tracking Skills" Talent/talent_daydreamer_name;"Vacation Recharge" Talent/talent_init_treasure2_name;"Double Treasures" Talent/talent_legendgetcoin_name;"Legend Hunter" Talent/talent_init_unit_limitzero_name;"Light Gear" Talent/talent_losecoin_heal_name;"Repair Tape" Talent/talent_hurt_getcoin_name;"Spaceship Insurance" Talent/talent_twice_sameevent_name;"Return Marker" Talent/talent_doublecoin_butlimit_name;"Star Coin Pouch" Talent/talent_copyother_name;"Shifting Block" Talent/talent_vacationrefresh_name;"Vacation Refresh" Talent/talent_resetpoint_name;"Trajectory Reset" Talent/talent_normalguy_name;"Trinity" Talent/talent_shopcopy_name;"Have I Bought It?" Talent/talent_reversecopy_name;"Ever-changing Badge" Talent/talent_treasurecopy_name;"One More Please" Talent/talent_moveenemy_name;"Control Chip" Talent/talent_dreamstart_name;"Dreamy Start" Talent/talent_backtoolddays_name;"Memories of the Past" Talent/talent_upgradecenter_name;"Middle Lane Upgrade" Talent/talent_initother_name;"Can I Borrow It?" Talent/talent_unitcoin_name;"Stamp Album" Talent/talent_getoneloseone_name;"Can't Have It All" Talent/talent_sameloadotherpower_name;"Attuned" Talent/talent_getsameunitbynum_name;"Mirror of Duplication" Talent/talent_unitrefitloadlimitbynum_name;"Silver Medal" Talent/talent_doubletreasure_name;"Double Surprise" Talent/talent_monk_name;"Alms Beggar" Talent/talent_init_color_name;"Orange Energy Resource" Talent/talent_replace_unitbyrare_name;"Waste Conversion" Talent/talent_init_treasure_recover_name;"Auto Repair" Talent/talent_init_exchange_name;"Swap Chance" Talent/talent_gethercoin_goodshop_name;"Premium Shop" Talent/talent_init_coin_des;"Gain {0} extra Star Coins." Talent/talent_init_shield_des;"Add {0} Max Shield." Talent/talent_replace_enemy_des;"The first henchman in each galaxy will surrender immediately." Talent/talent_extrahp_des;"Add {0} Max HP." Talent/talent_init_move_des;"Add {0} Max Fuel." Talent/talent_init_unit_des;"Gain 1 random Rare Unit." Talent/talent_bountyevent_upgrade_des;"Gain Upgrade Service**: Upgrade 1 Unit." Talent/talent_bountyevent_days_des;"After Vacation Events, 15% chance to restore consumed days." Talent/talent_init_upgrade_init_des;"At the start of the run, upgrade all Units you own." Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure." Talent/talent_gethercoin_treasurechoice_des;"When owning ≥ {0} Star Coins for the first time, gain Legendary Pick**: Pick 1 out of 3 Legendary Treasure-Unit combinations." Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of every *Attack Unit*." Talent/talent_init_bounty_discount_des;"The prices of items in the shop will fluctuate between {0}% and {1}%." Talent/talent_init_bounty_recover_des;"Gain another Repair Supply**." Talent/talent_init_bounty_shop_des;"Gain another Shop Call**." Talent/talent_init_point_des;"Gain a [{0}-point] Energy Resource." Talent/talent_moneyandmoney_des;"After the battle, gain 10% Star Coins as interest. (Rounded up)" Talent/talent_noshoppingtreasure_des;"When no items are purchased in the shop, you can pick 1 out of 3 Common Treasures." Talent/talent_showeventyype_des;"During vacations, all event types are revealed." Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Supports** are reset." Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 of the same Units equipped, add 1 *Power* to all *Attack Units*." Talent/talent_unitcreatecolor_des;"All Energy generated by Units will be changed to [*Orange*]." Talent/talent_turnmaster_des;"Gain the exclusive Unit: 80804|2." Talent/talent_musician_des;"Each battle, draw 3 points from Energy Resources. When you load Energy from hand in that order, add {0} Strength to all *Attack Units*." Talent/talent_crazydiamond_des;"The first loaded Energy from hand will not be removed after the Showdown." Talent/talent_shopmaster_des;"Gain {0} shop-related Treasures." Talent/talent_copytype_des;"After each of the first 2 boss battles, select 1 Unit to copy." Talent/talent_choiceking_des;"When choosing Unit rewards, you may gain any number of them." Talent/talent_rollcoin_des;"After the battle, your Star Coins will randomly fluctuate within the range of 1-50." Talent/talent_burnslot_des;"Gain the exclusive Unit: 80809|1." Talent/talent_linedouble_des;"Gain the exclusive Unit: 80010|1." Talent/talent_limittimer_des;"Generate {0} additional Energy per turn, but your turns are only {1} seconds each." Talent/talent_drawacircle_des;"Visiting a Vacation Event will reduce the days of other Vacation Events in a circular area by 1." Talent/talent_resonate_des;"When loading Energy in hand with the same point and color consecutively, add {0} Strength to the *central* *Attack Unit*." Talent/talent_biggership_des;"Replace your ship with the Megaship, which has more space." Talent/talent_liar_des;"After elite battles, you can scam the criminals by contacting them." Talent/talent_changeunit_des;"After the battle, transform unequipped Units into new ones (with Type/Rarity/Level unchanged)." Talent/talent_ignorecolor_des;"Once per turn, you can load Energy from hand into any colored slot." Talent/talent_dirextension_des;"All *directional* effects are extended by 1 more position." Talent/talent_makefriends_des;"After each of the first two elite battles, choose 1 out of 2 Inherent Talents." Talent/talent_rareorder_des;"In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures will be Common/Rare/Legendary, respectively, with no limit on the quantity." Talent/talent_bobo_des;"Gain the exclusive Unit: 80821|2." Talent/talent_colorequal_des;"Generate 2 additional Energy per turn. Energy in hand can only be loaded into slots of the corresponding color." Talent/talent_otherunit_des;"After elite battles, gain Shop from Another Dimension**: Items from other spaceships on sale." Talent/talent_work_des;"You may revisit vacation events at the cost of days (Increasing from 1), but you cannot choose previously selected options." Talent/talent_cleanover_des;"When the last Energy from hand is loaded, while all Unit slots are loaded, add {0} *Power* to all *Attack Units*." Talent/talent_tritreasure_des;"Choose from 2 emergency events in the Wanted Panel before each battle." Talent/talent_linecol_des;"Gain the exclusive Unit: 80825|2." Talent/talent_colormaster_des;"Remove all [*Blue*] and [*Orange*] Energy Resources. At the end of the Showdown, add an [*Orange*], a [*Blue*] and a [*White*] *Paint*." Talent/talent_nitpick_des;"After the battle, gain a reward to pick 1 out of 3 treasures. When you have more than {0} treasures, you lose the leftmost treasure. You can reorder treasures." Talent/talent_kingcopy_des;"Choose from 2 effects on gaining a Unit or a Treasure: Gain double, -{0} Max HP. Or: Gain nothing, +{1} Max HP." Talent/talent_kingback_des;"Lose {0} Max HP. Revive with full health one additional time per battle." Talent/talent_handpowerup_des;"When loading the {0}th leftmost Energy from hand, add {1} points." Talent/talent_lightinglink_des;"When loading Energy from hand, load a [*White* {0}-point] Energy to the EXACT middle Unit between the current and previous units loaded with Energy from hand." Talent/talent_luckyenergy_des;"When loading Energy from hand, {0}% chance to generate an Energy copy. (+{1}% chance on failure, resets on success.)" Talent/talent_tutorial_des;"Add {0} Max HP and {1} Max Fuel." Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins." Talent/talent_centeradded_des;"At the start of the battle, add {0} *Power* to the *central* *Attack Unit*." Talent/talent_traveler_des;"Each vacation has 1 more day. Unspent days may be carried over to the next vacation." Talent/talent_theft_des;"You may steal an item in the shop, but you cannot purchase any items." Talent/talent_magic_des;"Gain the exclusive Unit: 80803|1." Talent/talent_movemaster_des;"Add {0} Max Fuel.\nYou may move twice per turn." Talent/talent_shieldmaster_des;"When losing Max HP, add Max Shield. Lose {0} Max HP." Talent/talent_copylegend_des;"When you gain a Legendary Unit, gain a copy." Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, gain Build Scholar**: Pick either an *Overclock* or a *Tripower* Unit." Talent/talent_talentother_des;"Your Random Talents are replaced by Inherent Talents of other pilots." Talent/talent_adviser_des;"Gain 2 matching Units." Talent/talent_treasurenumpower_des;"At the start of the battle, for every {0} Treasures you own, generate an Energy." Talent/talent_allrace_des;"You are regarded as all races and can detect events with race-exclusive options." Talent/talent_removebreak_des;"At the start of the turn, reduce the enemy's *Durability* by {0} point." Talent/talent_stoneheart_des;"During the Showdown, nullify the first damage taken from the middle lane." Talent/talent_exchangeload_des;"When *swapping*, load a [*Blue* 1-point] Energy into *swapped* Units." Talent/talent_morechoice_des;"Units and Treasures choices have one more option." Talent/talent_rocketgun_des;"At the start of the battle, for each unequipped Unit, deal 1 damage to the enemy." Talent/talent_treasurehunter_des;"Revealed Treasure/Unit Vacation Events take 1 less day." Talent/talent_daydreamer_des;"When vacation days run short, you can pay {0} Star Coins for each extended day." Talent/talent_init_treasure2_des;"Gain 2 random Common Treasures." Talent/talent_legendgetcoin_des;"Whenever you gain a Legendary Treasure or Unit, gain {0} Star Coins." Talent/talent_init_unit_limitzero_des;"Gain 1 random Unit of 0 weight." Talent/talent_losecoin_heal_des;"Restore {0} HP when losing Star Coins." Talent/talent_hurt_getcoin_des;"Gain {0} Star Coins when taking damage outside of the battle." Talent/talent_twice_sameevent_des;"You can revisit Vacation Events 1 extra time." Talent/talent_doublecoin_butlimit_des;"When you gain Star Coins, double them, but you can only hold {0} of them." Talent/talent_copyother_des;"Copies the ability of the other Random Talent." Talent/talent_vacationrefresh_des;"You can refresh Vacation Events once." Talent/talent_resetpoint_des;"Outside of the battle, you can pay 2 Star Coins to reassign Point Energy Resource." Talent/talent_normalguy_des;"For every 3rd Common Unit gained, gain a Common Treasure." Talent/talent_shopcopy_des;"You can purchase Treasures in the shop one more time." Talent/talent_reversecopy_des;"Change the other Random talent into your Inherent Talent." Talent/talent_treasurecopy_des;"Gain One More Please**: Copy the last gained Common Treasure." Talent/talent_moveenemy_des;"You can move the enemy once at no cost on the 1st turn." Talent/talent_dreamstart_des;"Gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP respective to its rarity." Talent/talent_backtoolddays_des;"Gain Recall the Past**: Re-experience the last Vacation Event." Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the middle lane." Talent/talent_initother_des;"Gain Initial Units of other ships." Talent/talent_unitcoin_des;"When the number of Units owned reaches a multiple of 10, gain {0} Star Coins." Talent/talent_getoneloseone_des;"When you defeat a henchman, lose the Unit reward and gain the treasure reward." Talent/talent_sameloadotherpower_des;"When an *Attack Unit* loads Energy, while there is an equippied copy of the loaded Unit, add {0} Strength." Talent/talent_getsameunitbynum_des;"Duplicate every {0}th Unit gained." Talent/talent_unitrefitloadlimitbynum_des;"Apply "Modification: Weight -1" to the {0}nd gained Unit." Talent/talent_doubletreasure_des;"The first treasure you gain will be copied." Talent/talent_monk_des;"Units in the shop are free.\nWhen you enter the shop, remove all unequipped Units." Talent/talent_init_color_des;"Gain an [*Orange*] Energy Resource." Talent/talent_replace_unitbyrare_des;"Gain Waste Conversion**: Lose the selected Unit, pick 1 out of 2 Units of the same rarity." Talent/talent_init_treasure_recover_des;"Restore {0} HP after the battle." Talent/talent_init_exchange_des;"Add {0} Max *Swap*." Talent/talent_gethercoin_goodshop_des;"Gain Premium Shop**: A shop selling only a limited number of legendary items." VacationEventPanel/UpgradeTips;"Unit Upgrade: Upgrade an Unit. Limited to 1 use per run." VacationEventPanel/RepairTips;"Fuel Refill or Spaceship Repair. Limited to 1 use per run." VacationEventPanel/ShopTips;"Shopping. Limited to 1 use per run." VacationEventPanel/ReplaceUnit;"Waste Conversion: Lose the selected Unit, pick 1 out of 2 Units of the same rarity. Limited to 1 use per run." VacationEventPanel/TreasureChoice;"Legendary Pick: Pick 1 out of 3 Legendary Treasure-Unit combinations. Limited to 1 use per run." VacationEventPanel/GoodShop;"Premium Shop: A shop that only sells legendary items. Limited to 1 use per run." VacationEventPanel/BothSideMaster;"Build Scholar: Pick from 1 Overclock and 1 Tripower Unit. Limited to 1 use per run." VacationEventPanel/TeasureCopy;"One More Please: Copy the last gained Common Treasure. Limited to 1 use per run." VacationEventPanel/BackToOldDays;"Recall the Past: Re-experience the last vacation event. Limited to 1 use per run." VacationEventPanel/SavedBountyEvent1;"Mechanian Master: You can restart the Mechanian Master event at any time." VacationEventPanel/OtherUnit;"Shop from Another Dimension: Items from other spaceships for sale. Limited to 1 use per run." VacationEventPanel/OCD;"Customization: Convert all slots of a selected Unit into a same color. Limited to 1 use per run." VacationEventPanel/RareOrder;"Shade's Pick: Pick from 2 random Treasure Unit combinations. Limited to 1 use per run." VacationEventPanel/CopyType;"X's Shop: Copies of your Units and treasures are for sale, excluding My Computer. Limited to 1 use per run."