Talent/talent_init_coin_name;"Extra Star Coins" Talent/talent_init_shield_name;"Enhanced Shield" Talent/talent_replace_enemy_name;"Intimidation" Talent/talent_extrahp_name;"Extra Armor" Talent/talent_init_move_name;"Enhanced Fuel" Talent/talent_init_unit_name;"Initial Units" Talent/talent_bountyevent_upgrade_name;"Upgrade Service" Talent/talent_bountyevent_days_name;"Company Welfare" Talent/talent_init_upgrade_init_name;"Initial Upgrade" Talent/talent_init_treasure_name;"Legacies" Talent/talent_gethercoin_treasurechoice_name;"Legendary Pick" Talent/talent_crazyman_name;"Rage" Talent/talent_init_bounty_discount_name;"Floating Price" Talent/talent_init_bounty_recover_name;"Association Supply" Talent/talent_init_bounty_shop_name;"Extra Shop" Talent/talent_init_point_name;"6-point Energy Resource" Talent/talent_moneyandmoney_name;"Compound Interest" Talent/talent_noshoppingtreasure_name;"Treasure Compensation" Talent/talent_showeventyype_name;"Radar Detector" Talent/talent_callforhelp_name;"Multiple Support" Talent/talent_sameunitpoweradded_name;"Stacked Speakers" Talent/talent_unitcreatecolor_name;"Golden Dye" Talent/talent_turnmaster_name;"Pocket Watch" Talent/talent_musician_name;"Rogue Ballade" Talent/talent_crazydiamond_name;"Eternal Wisdom" Talent/talent_shopmaster_name;"SVIP Card" Talent/talent_copytype_name;"Replicant" Talent/talent_choiceking_name;"I Want Them All" Talent/talent_rollcoin_name;"/roll 50" Talent/talent_burnslot_name;"Source of Corruption" Talent/talent_linedouble_name;"Eye of the Observer" Talent/talent_limittimer_name;"Bronze Hourglass" Talent/talent_drawacircle_name;"Vacation In A Circle" Talent/talent_resonate_name;"Resonance" Talent/talent_biggership_name;"Megaptain" Talent/talent_liar_name;"Hello there!" Talent/talent_changeunit_name;"Transformation Magic" Talent/talent_ignorecolor_name;"Color Mask" Talent/talent_dirextension_name;"Offset Goggles" Talent/talent_makefriends_name;"Make Friends" Talent/talent_rareorder_name;"Disrupted Rules" Talent/talent_tutorial_name;"Tenacity" Talent/talent_recover_addcoin_name;"Repair Expert" Talent/talent_centeradded_name;"Center-focused" Talent/talent_traveler_name;"Traveler" Talent/talent_theft_name;"Seasoned Thief" Talent/talent_magic_name;"Disguise Mask" Talent/talent_movemaster_name;"Helmsman" Talent/talent_shieldmaster_name;"Shield Modification" Talent/talent_copylegend_name;"Legendary Clone" Talent/talent_bothsidemaster_name;"Build Scholar" Talent/talent_talentother_name;"Two Friends" Talent/talent_adviser_name;"Helpful Advice" Talent/talent_treasurenumpower_name;"Master Collector" Talent/talent_allrace_name;"Master of Disguise" Talent/talent_removebreak_name;"Dismantler" Talent/talent_stoneheart_name;"Heart of Stone" Talent/talent_exchangeload_name;"Swap Energy" Talent/talent_morechoice_name;"Detector" Talent/talent_rocketgun_name;"Rocket Launcher" Talent/talent_treasurehunter_name;"Tracking Skills" Talent/talent_daydreamer_name;"Vacation Recharge" Talent/talent_init_treasure2_name;"Double Treasures" Talent/talent_legendgetcoin_name;"Legend Hunter" Talent/talent_init_unit_limitzero_name;"Light Gear" Talent/talent_losecoin_heal_name;"Repair Tape" Talent/talent_hurt_getcoin_name;"Spaceship Insurance" Talent/talent_twice_sameevent_name;"Return Marker" Talent/talent_doublecoin_butlimit_name;"Star Coin Pouch" Talent/talent_copyother_name;"Shifting Block" Talent/talent_vacationrefresh_name;"Vacation Refresh" Talent/talent_resetpoint_name;"Trajectory Reset" Talent/talent_normalguy_name;"Trinity" Talent/talent_shopcopy_name;"Have I Bought It?" Talent/talent_reversecopy_name;"Ever-changing Badge" Talent/talent_treasurecopy_name;"One More Please" Talent/talent_moveenemy_name;"Control Chip" Talent/talent_dreamstart_name;"Dreamy Start" Talent/talent_backtoolddays_name;"Memories of the Past" Talent/talent_upgradecenter_name;"Middle Lane Upgrade" Talent/talent_initother_name;"Can I Borrow It?" Talent/talent_unitcoin_name;"Stamp Album" Talent/talent_getoneloseone_name;"Can't Have It All" Talent/talent_sameloadotherpower_name;"Attuned" Talent/talent_getsameunitbynum_name;"Mirror of Duplication" Talent/talent_unitrefitloadlimitbynum_name;"银牌" Talent/talent_monk_name;"Alms Beggar" Talent/talent_init_color_name;"Orange Energy Resource" Talent/talent_replace_unitbyrare_name;"Waste Conversion" Talent/talent_init_treasure_recover_name;"Auto Repair" Talent/talent_init_exchange_name;"Swap Chance" Talent/talent_gethercoin_goodshop_name;"Premium Shop" Talent/talent_init_coin_des;"Gain {0} Star Coins at the start of the run." Talent/talent_init_shield_des;"Gain {0} Max Shield Points at the start of the run." Talent/talent_replace_enemy_des;"The first henchman enemy in each galaxy surrenders immediately in battle." Talent/talent_extrahp_des;"Gain {0} Max HP at the start of the run." Talent/talent_init_move_des;"Gain {0} Max Fuel at the start of the run." Talent/talent_init_unit_des;"Gain 1 random Rare Unit at the start of the run." Talent/talent_bountyevent_upgrade_des;"Upgrade Service (Call for Support): Select 1 Unit to upgrade." Talent/talent_bountyevent_days_des;"After the Vacation Event, there is 15% chance of restoring the consumed days." Talent/talent_init_upgrade_init_des;"Upgrade all Initial Units at the start of the run." Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure at the start of the run." Talent/talent_gethercoin_treasurechoice_des;"When owning {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure and Unit Sets." Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of all *Attack Units*." Talent/talent_init_bounty_discount_des;"The prices of goods will fluctuate between {0}% and {1}%." Talent/talent_init_bounty_recover_des;"Gain extra basic repair supplies (Call for Support) at the start of the run." Talent/talent_init_bounty_shop_des;"Gain extra basic shop (Call for Support) at the start of the run." Talent/talent_init_point_des;"Gain 1 [{0}-point] Energy Resource at the start of the run." Talent/talent_moneyandmoney_des;"At the end of the battle, you will receive Star Coins equal to 10% of your current amount of Star Coins." Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you can pick 1 out of 3 Common Treasures." Talent/talent_showeventyype_des;"During vacations, all event types are revealed." Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Support chances are reset." Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 same Units equipped, all *Attack Units* gain 1 *Power*." Talent/talent_unitcreatecolor_des;"The Energy generated by Units will be changed to [*Orange*]." Talent/talent_turnmaster_des;"At the start of the run, gain an exclusive Unit: 80804|2." Talent/talent_musician_des;"At the start of the battle, randomly draw 3 points from Energy Resources. When Energy in hand is loaded in the order of receiving these points, all *Attack Units* gain {0} Strength." Talent/talent_crazydiamond_des;"The first loaded Energy in hand will not be removed after the Showdown." Talent/talent_shopmaster_des;"Gain {0} Treasures related to the shop at the start of the run." Talent/talent_copytype_des;"After each of the first 2 boss battles, select 1 Unit to copy." Talent/talent_choiceking_des;"When choosing Unit rewards, you can select multiple Units." Talent/talent_rollcoin_des;"After the battle, your Star Coins will randomly fluctuate within the range of 1-50." Talent/talent_burnslot_des;"At the start of the run, gain an exclusive Unit: 80809|1." Talent/talent_linedouble_des;"At the start of the run, gain an exclusive Unit: 80010|1." Talent/talent_limittimer_des;"Generate an additional {0} Energy per turn, but your turn will automatically end after {1} seconds." Talent/talent_drawacircle_des;"Experiencing a Vacation Event will reduce the number of days consumed of other Vacation Events in the surrounding circular area by 1." Talent/talent_resonate_des;"When loading Energy with the same point and color consecutively, the *Attack Unit* at the *Spaceship Center* gains {0} Strength." Talent/talent_biggership_des;"The ship is replaced by Megaship that has more space." Talent/talent_liar_des;"Upon claiming the bounty rewards, you can scam the criminals by contacting them." Talent/talent_changeunit_des;"After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged)." Talent/talent_ignorecolor_des;"Once per turn, the to-be-equipped Energy in hand can ignore color restrictions on slots." Talent/talent_dirextension_des;"All *directional* effects extend by 1 more grid." Talent/talent_makefriends_des;"After each of the first two elite battles, choose 1 from 2 Inherent Talents." Talent/talent_rareorder_des;"In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures are mandated to be Common/Rare/Legendary ones, with no limit on the quantity." Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel at the start of the run." Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins." Talent/talent_centeradded_des;"At the start of the battle, the *Attack Unit* at the *Spaceship Center* gains {0} *Power*." Talent/talent_traveler_des;"Each vacation increases by 1 day, and unspent days can be carried over to the next vacation." Talent/talent_theft_des;"Inside the shop, you cannot purchase any items, but you can steal 1 item for free." Talent/talent_magic_des;"At the start of the run, gain an exclusive Unit: 80803|1." Talent/talent_movemaster_des;"At the start of the run, gain {0} Max Fuel and can move twice per turn." Talent/talent_shieldmaster_des;"Lose {0} Max HP but gain {1} Max Shield Points at the start of the run." Talent/talent_copylegend_des;"When you gain a Legendary Unit, gain 1 copy of it." Talent/talent_bothsidemaster_des;"For every {0} Star Coins gained, you can pick from different Builds (Call for Support): pick either *Overclock* or *Tripower* Units." Talent/talent_talentother_des;"You acquire Random Talents from the Inherent Talents of other pilots." Talent/talent_adviser_des;"Gain 2 matching Units at the start of the run." Talent/talent_treasurenumpower_des;"At the start of the battle, for every {0} Treasures you own, 1 Energy is generated." Talent/talent_allrace_des;"You are regarded as all races and can detect events with 1 race-exclusive option." Talent/talent_removebreak_des;"At the start of the turn, reduce the enemy's *Durability* by {0} points." Talent/talent_stoneheart_des;"During the showdown, nullify the damage received in the Middle Lane the first time." Talent/talent_exchangeload_des;"When *swapping*, the *swapped* Units load 1 [*Blue* 1-point] Energy." Talent/talent_morechoice_des;"When choosing Units or Treasures, always have 1 more option." Talent/talent_rocketgun_des;"At the start of the battle, for each unequipped Unit, deal 1 damage to the enemy." Talent/talent_treasurehunter_des;"The time cost of revealed Treasure/Unit Events is reduced by 1 day." Talent/talent_daydreamer_des;"When vacation days are insufficient, every {0} Star Coins can be used and equivalent to 1 day of vacation." Talent/talent_init_treasure2_des;"Gain 2 random Common Treasures at the start of the run." Talent/talent_legendgetcoin_des;"Gain {0} Star Coins when gaining a Legendary Treasure or Unit." Talent/talent_init_unit_limitzero_des;"Gain 1 random Unit with 0 Weight at the start of the run." Talent/talent_losecoin_heal_des;"Restore {0} HP when losing Star Coins." Talent/talent_hurt_getcoin_des;"Gain {0} Star Coins when receiving damage outside of the battle." Talent/talent_twice_sameevent_des;"A Vacation Event is allowed to be completed for 1 extra time." Talent/talent_doublecoin_butlimit_des;"Star Coins are doubled when gained, but you can only have a maximum of {0} Star Coins." Talent/talent_copyother_des;"At the start of the run, turns into another copy of your other Random Talent." Talent/talent_vacationrefresh_des;"During a vacation, Vacation Events can be refreshed once." Talent/talent_resetpoint_des;"Outside of battle, you can spend 2 Star Coins to reassign Point Energy Resource." Talent/talent_normalguy_des;"For every 3 Common Units gained, gain 1 Common Treasure." Talent/talent_shopcopy_des;"Treasures in the shop can be purchased for 1 extra time." Talent/talent_reversecopy_des;"Change another Random talent into your Inherent Talent." Talent/talent_treasurecopy_des;"One More Please (Call for Support): Copy the last gained Common Treasure." Talent/talent_moveenemy_des;"You can move the enemy at no cost in the 1st turn." Talent/talent_dreamstart_des;"At the start of the run, gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP according to the rarity of the obtained Treasure." Talent/talent_backtoolddays_des;"Recall the Past (Call for support): Re-experience the last Vacation Event." Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the Middle Lane" Talent/talent_initother_des;"At the start of the run, gain the Initial Units of other ships." Talent/talent_unitcoin_des;"When the number of Units owned reaches a multiple of 10, gain {0} Star Coins." Talent/talent_getoneloseone_des;"Choose a Treasure instead of a Unit upon defeating a Henchman. " Talent/talent_sameloadotherpower_des;"When an *Attack Unit* loads Energy and there's another same Unit on the ship, gain {0} Strength." Talent/talent_getsameunitbynum_des;"Every time you accumulate {0} Units, the {0}th Unit will be duplicated." Talent/talent_unitrefitloadlimitbynum_des;"获得的第{0}个部件时,使其获得改造:负载-1。" Talent/talent_monk_des;"Units in the shop are free. But when entering the shop, remove all unequipped Units." Talent/talent_init_color_des;"Gain 1 [*Orange*] Energy Resource at the start of the run." Talent/talent_replace_unitbyrare_des;"Waste Conversion (Call for Support): Select 1 Unit to remove, pick 1 out of 2 Units of the same rarity." Talent/talent_init_treasure_recover_des;"Restore {0} HP after winning a battle." Talent/talent_init_exchange_des;"At the start of the run, increase Max *Swap* Chances by {0}." Talent/talent_gethercoin_goodshop_des;"Premium Shop (Call for Support): A shop that only sells a limited number of legendary items." VacationEventPanel/UpgradeTips;"Unit Upgrade, select 1 Unit to upgrade, limited to use 1 time per run." VacationEventPanel/RepairTips;"Fuel Refill or Spaceship Repair can only be used 1 time per run." VacationEventPanel/ShopTips;"Shopping can only be accessed 1 time per run." VacationEventPanel/ReplaceUnit;"Waste Conversion, select 1 Unit to remove, pick 1 out of 2 Units of the same rarity, limited to use 1 time per run." VacationEventPanel/TreasureChoice;"Legendary Pick, pick 1 out of 3 random Legendary Treasures/Units (1 time per run)." VacationEventPanel/GoodShop;"Premium Shop only sells legendary items, limited to use 1 time per run." VacationEventPanel/BothSideMaster;"Build Scholar provides an opportunity to pick between Overclock and Tripower Units (1 time per run)." VacationEventPanel/TeasureCopy;"One More Please: Copy the last gained Common Treasure (1 time per run)." VacationEventPanel/BackToOldDays;"Recall the Past: Re-experience the last vacation event (1 time per run)." VacationEventPanel/SavedBountyEvent1;"Mechanian Master: You can restart the Mechanian Master event at any time."