ID,Type,Pros,UnlockLV,InGame,Name,Name_,Des,Des_,Args,WeightOffset,SkillPath,Image,InProcess,TalentBanList,BanEnemyList int,int,int[],int,bool,string,void,string,void,int[],int,string,string,bool,int[],int[] 10001,1,;7;;77;;;,5,,Talent/talent_init_coin_name,额外星币,Talent/talent_init_coin_des,初始获得{0}星币。,;15;;;,-20,TA_Init_ExtraCoin,extra_starcoin,,;50030;;;, 10002,1,;7;;77;;;,5,,Talent/talent_extrahp_name,额外装甲,Talent/talent_extrahp_des,初始获得{0}点血量上限。,;6;;;,-40,TA_Init_ExtraHpMax,extra_armor,,, 10003,1,;7;;77;;;,5,,Talent/talent_init_bounty_recover_name,协会补给,Talent/talent_init_bounty_recover_des,初始获得额外的基础维修补给(呼叫支援)。,;140;;;,-40,TA_BountyEvent,association_supply,,, 10004,1,;7;;77;;;,5,,Talent/talent_init_bounty_shop_name,额外商店,Talent/talent_init_bounty_shop_des,初始获得额外的基础商店(呼叫支援)。,;100;;;,,TA_BountyEvent,shop_normal,,, 10005,1,;7;;77;;;,58,,Talent/talent_replace_enemy_name,闻风丧胆,Talent/talent_replace_enemy_des,每个星系的第1个爪牙敌人在战斗时直接投降。,,,TA_FamouseSurrender,surrender,,,;415;;; 10006,1,;7;;77;;;,27,,Talent/talent_init_bounty_discount_name,浮动价格,Talent/talent_init_bounty_discount_des,商品的价格会在{0}%-{1}%之间浮动,;25;;150;;;,,TA_Init_BountyShopDiscount,discount_unit,,, 10008,1,;7;;77;;;,6,,Talent/talent_init_upgrade_init_name,初始升级,Talent/talent_init_upgrade_init_des,初始升级所有部件。,,,TA_Init_Upgrade,start_upgrade,,, 10009,1,;7;;77;;;,15,,Talent/talent_init_unit_name,初始部件,Talent/talent_init_unit_des,初始随机获得1个稀有部件。,;2;;;,,TA_Init_Unit,start_unit,,, 10010,1,;7;;77;;;,11,,Talent/talent_replace_unitbyrare_name,废物转换,Talent/talent_replace_unitbyrare_des,废物转换(呼叫支援):移除1个部件,获得1次该部件相同稀有度部件2选1的机会。,;180;;;,,TA_BountyEvent,unit_exchange_same_color,,, 10011,1,;7;;77;;;,21,,Talent/talent_bountyevent_days_name,老员工,Talent/talent_bountyevent_days_des,度假事件结束后,15%概率恢复其消耗的天数。,;15;;;,,TA_FreeVacation,extra_vacation,,, 10012,1,;7;;77;;;,13,,Talent/talent_init_move_name,强化燃料,Talent/talent_init_move_des,初始获得{0}点燃料上限。,;1;;;,-40,TA_Init_ExtraMove,extra_fuel,,, 10013,1,;7;;;,5,,Talent/talent_init_shield_name,护盾强化,Talent/talent_init_shield_des,初始获得{0}点护盾上限。,;2;;;,-40,TA_Init_Shield,extra_shield,,, 10014,1,;77;;;,17,,Talent/talent_init_treasure_recover_name,自动维修,Talent/talent_init_treasure_recover_des,战斗结束后,回复{0}点血量。,;3;;;,-20,TA_SelfHeal,auto_repair,,, 10015,1,;77;;;,34,,Talent/talent_init_exchange_name,换位次数,Talent/talent_init_exchange_des,初始获得{0}点换位次数上限。,;2;;;,,TA_Init_Exchange,extra_exchange,,, 10016,1,;7;;77;;;,14,,Talent/talent_gethercoin_goodshop_name,珍品商店,Talent/talent_gethercoin_goodshop_des,珍品商店(呼叫支援):只售卖少量传说物品的商店。,;240;;;,,TA_BountyEvent,shop_legend,,, 10017,1,;7;;77;;;,38,,Talent/talent_bountyevent_upgrade_name,升级服务,Talent/talent_bountyevent_upgrade_des,升级服务(呼叫支援):选择部件升级。,;110;;;,,TA_BountyEvent,association_upgrade,,, 10018,1,;7;;77;;;,20,,Talent/talent_init_treasure_name,遗留宝物,Talent/talent_init_treasure_des,初始随机获得1个稀有宝物。,;2;;;,,TA_Init_Treasure,remain_treasure,,, 10019,1,;7;;77;;;,40,,Talent/talent_init_color_name,橙色能量原料,Talent/talent_init_color_des,初始获得1个[橙色]能量原料。,;3;;;,,TA_Init_Color,material_orange,,, 10020,1,;7;;77;;;,24,,Talent/talent_init_point_name,6点能量原料,Talent/talent_init_point_des,初始获得1个[{0}点]能量原料。,;6;;;,-30,TA_Init_Point,material_six,,, 10021,1,;7;;77;;;,39,,Talent/talent_moneyandmoney_name,复利回报,Talent/talent_moneyandmoney_des,战斗结束后,获得当前拥有星币10%的星币。,,-30,TA_MoneyMoney,compound_interest,,;50030;;;, 10022,1,;7;;77;;;,7,,Talent/talent_noshoppingtreasure_name,宝物补偿,Talent/talent_noshoppingtreasure_des,若在商店中没有购买任何物品,则获得1次普通宝物3选1的机会。,,,TA_NoShoppingTreasure,shop_treasure,,;10039;;50017;;50027;;;, 10023,1,;7;;77;;;,18,FALSE,Talent/talent_showeventyype_name,探测雷达,Talent/talent_showeventyype_des,度假时,揭示所有事件类型。,,,TA_ShowEventType,radar,,, 10025,1,;7;;77;;;,8,,Talent/talent_callforhelp_name,多次支援,Talent/talent_callforhelp_des,进入最后1个星系后,恢复所有呼叫支援的使用次数。,,,TA_CallForHelp,multi_support,,, 10027,1,;7;;77;;;,10,,Talent/talent_morechoice_name,侦测器,Talent/talent_morechoice_des,部件或宝物选择时,增加1个选项。,,,TA_MoreChoice,detector,,, 10029,1,;7;;77;;;,60,FALSE,Talent/talent_rocketgun_name,火箭炮,Talent/talent_rocketgun_des,战斗开始时,每有1个未装备的部件,对敌方造成1点伤害。,,,TA_DamageEnemyByUnit,missile,,;50017;;;, 10031,1,;7;;77;;;,22,,Talent/talent_treasurehunter_name,追踪技巧,Talent/talent_treasurehunter_des,已揭示的宝物事件和部件事件的消耗天数减少1天。,,,TA_Init_TreasureHunter,treasure_seeker,,, 10032,1,;7;;77;;;,52,,Talent/talent_daydreamer_name,度假充值,Talent/talent_daydreamer_des,当度假天数不足时,可将{0}星币视为1天数消耗。,;5;;;,,TA_DayDreamer,vacation_charge,,, 10033,1,;7;;77;;;,9,,Talent/talent_init_treasure2_name,双重宝物,Talent/talent_init_treasure2_des,初始随机获得2个普通宝物。,;1;;;,,TA_Init_Treasure2,double_treasure,,, 10034,1,;7;;77;;;,12,,Talent/talent_legendgetcoin_name,传说猎手,Talent/talent_legendgetcoin_des,获得传说宝物或部件时,获得{0}星币。,;7;;;,,TA_LegendGetCoin,legend_hunter,,, 10035,1,;77;;;,16,,Talent/talent_init_unit_limitzero_name,轻装上阵,Talent/talent_init_unit_limitzero_des,初始随机获得1个0负载部件。,,,TA_Init_UnitZero,unit_0_weight,,, 10036,1,;7;;77;;;,19,,Talent/talent_losecoin_heal_name,维修胶带,Talent/talent_losecoin_heal_des,失去星币时,回复{0}点血量。,;4;;;,,TA_CostStarRecover,repair_tape,,, 10037,1,;7;;77;;;,8,FALSE,Talent/talent_hurt_getcoin_name,飞船保险,Talent/talent_hurt_getcoin_des,非战斗中受到伤害时,获得{0}星币。,;4;;;,,TA_DamagedOutBattleAddStar,ship_insurance,,, 10038,1,;7;;77;;;,30,,Talent/talent_twice_sameevent_name,回程路标,Talent/talent_twice_sameevent_des,度假事件可以额外前往1次。,,,TA_TwiceEvent,back_road,,, 10039,1,;7;;77;;;,32,,Talent/talent_doublecoin_butlimit_name,聚宝袋,Talent/talent_doublecoin_butlimit_des,获得的星币翻倍,但最多拥有{0}星币。,;50;;;,,TA_DoubleCoinButLimit,coin_bag,,;50030;;;, 10040,1,;7;;77;;;,60,,Talent/talent_copyother_name,变幻方块,Talent/talent_copyother_des,初始变为该驾驶员的另一个随机天赋。,,,TA_CopyOther,duplicate,FALSE,;10003;;10005;;10006;;10008;;10023;;10025;;10032;;10041;;10042;;10047;;10048;;10050;;10053;;;, 10041,1,;7;;77;;;,50,,Talent/talent_vacationrefresh_name,度假刷新,Talent/talent_vacationrefresh_des,度假时,可以刷新一次度假事件。,,,TA_VacationRefresh,event_refresh,,, 10042,1,;7;;77;;;,54,,Talent/talent_resetpoint_name,调整弹道,Talent/talent_resetpoint_des,在战斗外可以消耗2星币,重新随机分配点数能量原料。,,,TA_Resetpoint,material_point_reset,,, 10043,1,;7;;77;;;,42,,Talent/talent_normalguy_name,三位一体,Talent/talent_normalguy_des,每获得3个普通部件,获得1个普通宝物。,,,TA_NormalGuy,trinity,,, 10044,1,;7;;77;;;,28,,Talent/talent_shopcopy_name,我好像买过了?,Talent/talent_shopcopy_des,商店中的宝物可以额外购买1次。,,,TA_TwiceShopTreasure,hiden_treasure,,;50004;;;, 10045,1,;7;;77;;;,62,,Talent/talent_reversecopy_name,变幻徽章,Talent/talent_reversecopy_des,使另一个随机天赋变为自身的固有天赋。,,-30,TA_ReverseCopy,change_badge,FALSE,;50004;;50005;;50012;;50017;;50018;;50020;;50021;;50023;;50026;;50027;;50029;;50030;;50031;;50032;;50034;;50036;;50038;;50039;;50041;;50043;;;, 10046,1,;7;;77;;;,23,,Talent/talent_treasurecopy_name,再来一瓶,Talent/talent_treasurecopy_des,再来一瓶(呼叫支援):复制最后获得的普通宝物。,;310;;;,,TA_BountyEvent,treasure_duplicate,,, 10047,1,;7;;77;;;,56,,Talent/talent_moveenemy_name,控制芯片,Talent/talent_moveenemy_des,第1回合可以免费移动敌方1次。,,,TA_MoveEnemy,control_chip,,, 10048,1,;7;;77;;;,46,,Talent/talent_dreamstart_name,梦幻开局,Talent/talent_dreamstart_des,初始获得驾驶员专属宝物,根据其稀有度失去{0}/{1}/{2}点血量上限。,;0;;3;;6;;;,-30,TA_DreamStart,pilot_treasure,,, 10049,1,;7;;77;;;,48,,Talent/talent_backtoolddays_name,往昔回忆录,Talent/talent_backtoolddays_des,回忆过去(呼叫支援):重新经历最后1次经历的度假事件。,;320;;;,,TA_SignLastEvent,memory_book,,, 10050,1,;7;;77;;;,36,,Talent/talent_upgradecenter_name,中列升级,Talent/talent_upgradecenter_des,战斗开始时,使中列的辅助部件升级。,,,TA_UpgradeCenter,center_upgrade,,, 10051,1,;7;;77;;;,51,FALSE,Talent/talent_initother_name,借我用一下,Talent/talent_initother_des,初始获得其他飞船的初始部件。,,,TA_InitOtherUnit,other_units,,, 10052,1,;7;;77;;;,25,,Talent/talent_unitcoin_name,集邮册,Talent/talent_unitcoin_des,拥有的部件数量每到达10的倍数时,获得{0}星币。,;15;;;,,TA_UnitCoin,stamp,,;10053;;;, 10053,1,;7;;77;;;,51,,Talent/talent_getoneloseone_name,顾此失彼,Talent/talent_getoneloseone_des,爪牙战斗的部件选择奖励变为稀有宝物选择奖励。,,,TA_GetOneLoseOne,unit_to_treasure,,, 10054,1,;7;;77;;;,44,,Talent/talent_sameloadotherpower_name,同调,Talent/talent_sameloadotherpower_des,攻击部件装载能量时,若有其他同名部件,则自身获得{0}点威力。,;2;;;,,TA_SameLoadOtherPower,attuned,,, 10055,1,;7;;77;;;,26,,Talent/talent_getsameunitbynum_name,复制镜,Talent/talent_getsameunitbynum_des,每获得{0}个部件,复制第{0}个部件。,;4;;;,,TA_GetSameUnitByNum,copy_mirror,,, 10056,1,;77;;;,70,FALSE,Talent/talent_unitrefitloadlimitbynum_name,银牌,Talent/talent_unitrefitloadlimitbynum_des,获得的第{0}个部件时,使其获得改造:负载-1。,;2;;;,,TA_UnitRefitLoadLimitByNum,unit_to_treasure,,, ,,,,,,,,,,,,,,, 50000,2,;7;;77;;;,0,FALSE,Talent/talent_tutorial_name,坚韧,Talent/talent_tutorial_des,初始获得{0}点血量上限和{1}点燃料上限。,;10;;1;;;,,TA_Init_Tutorial,instructor,,, 50001,2,;7;;77;;;,1,,Talent/talent_recover_addcoin_name,维修达人,Talent/talent_recover_addcoin_des,回复血量时,获得相同数量的星币。,,,TA_Recover_Addcoin,repair_master,,, 50002,2,;7;;77;;;,1,,Talent/talent_centeradded_name,中心聚焦,Talent/talent_centeradded_des,战斗开始时,飞船中心的攻击部件获得{0}点功率。,;3;;;,,TA_CenterAdded,center_focus,,, 50003,2,;7;;77;;;,22,,Talent/talent_traveler_name,旅行家,Talent/talent_traveler_des,每次度假天数增加1天,未使用的天数可保留至下次度假。,,,TA_Traveler,traveler,,, 50004,2,;7;;77;;;,1,,Talent/talent_theft_name,惯偷,Talent/talent_theft_des,在商店内,无法购买商品,但可以免费窃取1件商品。,,,TA_Theft,thief,,;10006;;10021;;10034;;10037;;10039;;10052;;50001;;50017;;50027;;;, 50005,2,;7;;;,38,,Talent/talent_magic_name,伪装面具,Talent/talent_magic_des,初始获得专属部件:80803|1。,;80803;;1;;;,,TA_Init_AddUnit,magician,,;50031;;;, 50006,2,;7;;77;;;,36,,Talent/talent_movemaster_name,操船师,Talent/talent_movemaster_des,初始获得{0}点燃料上限,每回合可以移动2次。,;6;;;,,TA_Init_ExtraMoveAndTwice,ship_racer,,, 50007,2,;7;;;,4,,Talent/talent_shieldmaster_name,护盾改造,Talent/talent_shieldmaster_des,初始失去{0}点血量上限,获得{1}点护盾上限。,;8;;8;;;,,TA_Init_MasterShield,shield_refit,,, 50008,2,;7;;77;;;,12,,Talent/talent_copylegend_name,传说克隆,Talent/talent_copylegend_des,获得传说部件时,使其复制1份。,,,TA_Copylegend,legend_duplicate,,, 50009,2,;7;;77;;;,8,,Talent/talent_gethercoin_treasurechoice_name,传说优选,Talent/talent_gethercoin_treasurechoice_des,首次积累到{0}星币时,获得传说优选(呼叫支援):传说宝物部件组合3选1。,;50;;3;;;,,TA_Process_TreasureChoice,legend_seeker,,, 50010,2,;7;;77;;;,32,,Talent/talent_crazyman_name,狂怒,Talent/talent_crazyman_des,第1回合开始时,所有攻击部件功率翻倍。,,,TA_FirstTurnDoubleAdded,anger,,, 50011,2,;7;;;,2,,Talent/talent_bothsidemaster_name,流派学者,Talent/talent_bothsidemaster_des,每获得{0}星币,获得流派抉择(呼叫支援):超频/三重部件2选1。,;25;;300;;;,,TA_BothSideMaster,trebling_overclock,,, 50012,2,;7;;77;;;,40,,Talent/talent_talentother_name,两个朋友,Talent/talent_talentother_des,随机天赋变为从其他驾驶员的固有天赋中获取。,,,TA_TalentTheft,two_friends,FALSE,;50012;;;, 50013,2,;7;;77;;;,6,,Talent/talent_adviser_name,有用建议,Talent/talent_adviser_des,初始获得2个相互搭配的部件。,,,TA_Adviser,useful_advice,,, 50014,2,;7;;77;;;,1,,Talent/talent_treasurenumpower_name,收藏大师,Talent/talent_treasurenumpower_des,战斗开始时,每拥有{0}个宝物,生成1个能量。,;5;;;,,TA_TreasureCollector,treasure_collector,,, 50017,2,;7;;77;;;,14,,Talent/talent_monk_name,化缘,Talent/talent_monk_des,商店中的部件免费,但进入商店时,移除所有未装备部件。,,,TA_ShopFreeUnitClearUnit,monk,,;50004;;50029;;;, 50018,2,;7;;77;;;,30,,Talent/talent_allrace_name,变装大师,Talent/talent_allrace_des,被视为所有种族,并能侦测具有种族专属选项的事件。,,,TA_RaceAll,dress_master,,, 50019,2,;7;;77;;;,18,,Talent/talent_removebreak_name,拆卸工,Talent/talent_removebreak_des,回合开始时,削减敌方{0}点耐久。,;1;;;,,TA_RemoveBreak,start_break,,, 50020,2,;7;;77;;;,46,,Talent/talent_stoneheart_name,石之心,Talent/talent_stoneheart_des,对波时,中列第1次受到的伤害无效。,,,TA_StoneHeart,stone_heart,,, 50021,2,;77;;;,34,,Talent/talent_exchangeload_name,换位能源,Talent/talent_exchangeload_des,换位时,换位的部件装载1个[蓝色1点]能量。,,,TA_ExchangeLoad,change_energy,,, 50022,2,;7;;77;;;,26,,Talent/talent_sameunitpoweradded_name,叠加音响,Talent/talent_sameunitpoweradded_des,战斗开始时,每装备2个同名的部件,所有攻击部件获得1点功率。,,,TA_SameUnitPowerAdded,double_loudspeaker,,, 50023,2,;7;;77;;;,24,,Talent/talent_unitcreatecolor_name,金色染料,Talent/talent_unitcreatecolor_des,部件生成的能量将变为[橙色]。,,,TA_UnitPowerColored,gold_dye,,, 50024,2,;7;;77;;;,48,,Talent/talent_turnmaster_name,时间怀表,Talent/talent_turnmaster_des,初始获得专属部件:80804|2。,;80804;;2;;;,,TA_Init_AddUnit,clock,,, 50025,2,;7;;77;;;,54,,Talent/talent_musician_name,肉鸽乐章,Talent/talent_musician_des,战斗开始时,从点数能量原料中随机3个点数,当按其顺序装载手牌中的能量后,所有攻击部件获得{0}点威力。,;2;;;,,TA_Musician,musician,,;50033;;;, 50026,2,;7;;77;;;,60,,Talent/talent_crazydiamond_name,永恒哲思,Talent/talent_crazydiamond_des,装载的第1个手牌能量在对波结束后不会被移除。,,,TA_CrazyDiamond,eternity,,, 50027,2,;7;;77;;;,28,,Talent/talent_shopmaster_name,大会员卡,Talent/talent_shopmaster_des,初始获得{0}个与商店相关的宝物。,;4;;;,,TA_ShopMaster,shopping,,, 50028,2,;7;;77;;;,44,,Talent/talent_copytype_name,复制体,Talent/talent_copytype_des,前2场首领战斗结束后,可选择1个部件进行复制。,,,TA_CopyType,clone,,, 50029,2,;7;;77;;;,10,,Talent/talent_choiceking_name,我全都要,Talent/talent_choiceking_des,部件选择时,可以选择多个部件。,,,TA_ChoiceKing,i_want_all,,, 50030,2,;7;;77;;;,52,,Talent/talent_rollcoin_name,/roll 50,Talent/talent_rollcoin_des,战斗结束后,星币将在1-50范围内随机变化。,,,TA_RollCoin,roll_dice,,;50009;;50011;;;, 50031,2,;7;;;,58,,Talent/talent_burnslot_name,腐化之源,Talent/talent_burnslot_des,初始获得专属部件:80809|1。,;80809;;1;;;,,TA_Init_AddUnit,corrupt_source,,, 50032,2,;77;;;,56,,Talent/talent_linedouble_name,观者之眼,Talent/talent_linedouble_des,初始获得专属部件:80010|1。,;80010;;1;;;,,TA_Init_AddUnit,viewer,,, 50033,2,;7;;77;;;,62,,Talent/talent_limittimer_name,青铜沙漏,Talent/talent_limittimer_des,每回合额外生成{0}个能量,但在{1}秒后自动结束回合。,;1;;15;;;,,TA_LimitTimer,sand_clock,,, 50034,2,;7;;77;;;,50,,Talent/talent_drawacircle_name,画个圈圈去度假,Talent/talent_drawacircle_des,经历度假事件会使其周围圆形区域的其他度假事件消耗天数减少1天。,,,TA_DrawACircle,draw_circle,,;50025;;;, 50035,2,;7;;77;;;,20,,Talent/talent_resonate_name,共振,Talent/talent_resonate_des,连续装载点数和颜色都相同的手牌能量时,飞船中心的攻击部件获得{0}点威力。,;3;;;,,TA_Resonate,resonance,,, 50036,2,;7;;77;;;,16,,Talent/talent_biggership_name,大船长,Talent/talent_biggership_des,飞船替换为拥有更多位置的大船号。,,,TA_BiggerShip,mega_ship,,,;208;;511;;905;;906;;; 50037,2,;7;;77;;;,41,,Talent/talent_liar_name,喂?你好~,Talent/talent_liar_des,精英战斗结束后,可以联系罪犯进行诈骗。,,,TA_Liar,fraudster,,;50001;;;, 50038,2,;7;;77;;;,66,,Talent/talent_changeunit_name,变化魔术,Talent/talent_changeunit_des,战斗结束后,使未装备的部件变换为随机部件(类型/稀有度/等级不变)。,,,TA_ChangeUnit,magic_show,,, 50039,2,;7;;77;;;,68,,Talent/talent_ignorecolor_name,颜色遮罩,Talent/talent_ignorecolor_des,每回合装载的第1个手牌能量无视装载槽位的颜色限制。,,,TA_IgnoreColor,paintbrush,,, 50041,2,;7;;77;;;,42,,Talent/talent_dirextension_name,偏移的护目镜,Talent/talent_dirextension_des,所有方位的效果额外延长1格。,,,TA_DirExtension,goggles,,, 50042,2,;7;;77;;;,64,,Talent/talent_makefriends_name,交个朋友,Talent/talent_makefriends_des,前2场精英战斗结束后,获得1次固有天赋2选1的机会。,,,TA_MakeFriends,make_friends,,, 50043,2,;7;;77;;;,70,,Talent/talent_rareorder_name,错乱规则,Talent/talent_rareorder_des,在第1/2/3个星系中,随机部件和宝物时,稀有度强制变为普通/稀有/传说,且没有数量限制。,,,TA_RareOrder,disorder_rule,,;10016;;;, 50044,2,;7;;77;;;,51,,Talent/talent_bobo_name,重叠时间,Talent/talent_bobo_des,初始获得专属部件:80821|2。,;80821;;2;;;,,TA_Init_AddUnit,overlapping_time,,,