From f87580a3445311911419e4de250af3af2aba9bd6 Mon Sep 17 00:00:00 2001 From: jie65535 Date: Thu, 25 Apr 2024 21:35:02 +0800 Subject: [PATCH] 2024-04-25 --- README.md | 24 +++++++++++++++++++ csv/encounterevents/EncounterEvents | 2 +- .../EnglishTextMap_BattleEvent | 2 +- 3 files changed, 26 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9ede879..26a61c6 100644 --- a/README.md +++ b/README.md @@ -9,6 +9,30 @@ dump文件目录 - sprites - textmap +# 2024年4月25日 本周更新 | 体验优化及bug修复,三号飞船稳步推进中 +各位赏金猎人们!大家好! +又到了周四啦! + +## 体验优化: +- 优化了天赋-初始升级的逻辑,以免同时升级大量部件可能会造成卡死的问题。 +- 优化了一场战斗内大量摧毁部件-增殖核心会造成卡顿的问题。 + +## 问题修复: +- 修复了自定义模式下勾选探测雷达后,天赋-刷新度假使用后会出现问号事件的问题。 +- 修复了自定义模式下,BOSS连战血量修改不生效的问题。 + +——— + +> 开发者碎碎念: +> +> 不出我们所料,上周自定义模式推出之后,果然涌现出了大量的bug。 +> +> 本周我们主要在修复各种bug。 +> +> 不过不要担心,三号飞船也在稳步推进中。 +> +> 目前,我们已经初步完成了85个部件的初步设计。但是不出意外的话,我们会在接下来的测试迭代中优化其中的一半,然后重做其中的另一半。 + # 2024年4月18日 更新日志 各位赏金猎人们!大家好! 又到了周四啦! diff --git a/csv/encounterevents/EncounterEvents b/csv/encounterevents/EncounterEvents index 1b1ad5e..641b7fc 100644 --- a/csv/encounterevents/EncounterEvents +++ b/csv/encounterevents/EncounterEvents @@ -647,7 +647,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void 1720,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_2,[拒绝体验],OC_Close,,,,1722,,,,,,,,,,, 1721,1720,EventName/1720,传奇推销,,,,,,EventDes/1721,这位传奇推销员露出了满意的笑容,并祝你试用愉快,留下了通讯方式后便离去了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,, 1722,1720,EventName/1720,传奇推销,,,,,,EventDes/1722,这位传奇推销员很惊讶你连试用都不愿意,他的推销成功率可是高达99%,你也不理会他的惊讶,毫不在意的转身离去了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,, -1723,1720,EventName/1720,传奇推销,,,,,,EventDes/1723,传奇推销员联络到了你,并询问你对试用的部件是否满意,并告知你试用期已到,你选择?,,,,EvenOptionDes/1720_3,[买下]失去{0}星币。,OC_StarCoin_1720,;15;;;,,1,1724,OC_ClearUnit_1720,,,2,,,,,,, +1723,1720,EventName/1720,传奇推销,,,,,,EventDes/1723,传奇推销员联络到了你,并询问你对试用的部件是否满意,并告知你试用期已到,你选择?,,,,EvenOptionDes/1720_3,[买下]失去{0}星币。,OC_StarCoin_1720,;15;;;,,,1724,,,,,,,,,,, 1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_4,[退货]失去[0]。,OC_LoseUnit_1720,,,,1725,,,,,,,,,,, 1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_5,[赖账]受到[0]点伤害。,OC_LoseHpToOne,,,1,1726,OC_ClearUnit_1720,,,2,,,,,,, 1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_6,[遗失]试用部件“不幸”遗失了。,OC_MissUnit_1720,,,,1727,,,,,,,,,,, diff --git a/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent b/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent index 588404e..4b75b01 100644 --- a/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent +++ b/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent @@ -61,7 +61,7 @@ BattleEvent/UnitTest_Des;"The Association needs your help in testing the perform BattleEvent/UnitTest_Effect;"At the start of the battle, equip an Attack Unit to a random empty grid. After loading this Unit 3 times, you'll gain it at the end of the battle." BattleEvent/SimpleColor_Name;"Simple Color" BattleEvent/SimpleColor_Des;"Simple Color is a well known cosmic organization, and they're investigating the pollution level of this battle." -BattleEvent/SimpleColor_Effect;"If you no more than 2 Energy Color in hand each turn, you can choose to remove 1 Color Energy Resource after battle." +BattleEvent/SimpleColor_Effect;"If you play no more than 2 Energy Color in hand each turn, you can choose to remove 1 Color Energy Resource after battle." BattleEvent/ExchangePower_Name;"Strength of Swapping" BattleEvent/ExchangePower_Des;"The energy in space is getting out of control!" BattleEvent/ExchangePower_Effect;"When *Attack Units* are *swapped*, apply {0} Strength."