diff --git a/README.md b/README.md
index 9ede879..26a61c6 100644
--- a/README.md
+++ b/README.md
@@ -9,6 +9,30 @@ dump文件目录
- sprites
- textmap
+# 2024年4月25日 本周更新 | 体验优化及bug修复,三号飞船稳步推进中
+各位赏金猎人们!大家好!
+又到了周四啦!
+
+## 体验优化:
+- 优化了天赋-初始升级的逻辑,以免同时升级大量部件可能会造成卡死的问题。
+- 优化了一场战斗内大量摧毁部件-增殖核心会造成卡顿的问题。
+
+## 问题修复:
+- 修复了自定义模式下勾选探测雷达后,天赋-刷新度假使用后会出现问号事件的问题。
+- 修复了自定义模式下,BOSS连战血量修改不生效的问题。
+
+———
+
+> 开发者碎碎念:
+>
+> 不出我们所料,上周自定义模式推出之后,果然涌现出了大量的bug。
+>
+> 本周我们主要在修复各种bug。
+>
+> 不过不要担心,三号飞船也在稳步推进中。
+>
+> 目前,我们已经初步完成了85个部件的初步设计。但是不出意外的话,我们会在接下来的测试迭代中优化其中的一半,然后重做其中的另一半。
+
# 2024年4月18日 更新日志
各位赏金猎人们!大家好!
又到了周四啦!
diff --git a/csv/encounterevents/EncounterEvents b/csv/encounterevents/EncounterEvents
index 1b1ad5e..641b7fc 100644
--- a/csv/encounterevents/EncounterEvents
+++ b/csv/encounterevents/EncounterEvents
@@ -647,7 +647,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
1720,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_2,[拒绝体验],OC_Close,,,,1722,,,,,,,,,,,
1721,1720,EventName/1720,传奇推销,,,,,,EventDes/1721,这位传奇推销员露出了满意的笑容,并祝你试用愉快,留下了通讯方式后便离去了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
1722,1720,EventName/1720,传奇推销,,,,,,EventDes/1722,这位传奇推销员很惊讶你连试用都不愿意,他的推销成功率可是高达99%,你也不理会他的惊讶,毫不在意的转身离去了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
-1723,1720,EventName/1720,传奇推销,,,,,,EventDes/1723,传奇推销员联络到了你,并询问你对试用的部件是否满意,并告知你试用期已到,你选择?,,,,EvenOptionDes/1720_3,[买下]失去{0}星币。,OC_StarCoin_1720,;15;;;,,1,1724,OC_ClearUnit_1720,,,2,,,,,,,
+1723,1720,EventName/1720,传奇推销,,,,,,EventDes/1723,传奇推销员联络到了你,并询问你对试用的部件是否满意,并告知你试用期已到,你选择?,,,,EvenOptionDes/1720_3,[买下]失去{0}星币。,OC_StarCoin_1720,;15;;;,,,1724,,,,,,,,,,,
1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_4,[退货]失去[0]。,OC_LoseUnit_1720,,,,1725,,,,,,,,,,,
1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_5,[赖账]受到[0]点伤害。,OC_LoseHpToOne,,,1,1726,OC_ClearUnit_1720,,,2,,,,,,,
1723,1720,EventName/1720,传奇推销,,,,,,,,,,,EvenOptionDes/1720_6,[遗失]试用部件“不幸”遗失了。,OC_MissUnit_1720,,,,1727,,,,,,,,,,,
diff --git a/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent b/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent
index 588404e..4b75b01 100644
--- a/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent
+++ b/textmap/englishtextmap_battleevent/EnglishTextMap_BattleEvent
@@ -61,7 +61,7 @@ BattleEvent/UnitTest_Des;"The Association needs your help in testing the perform
BattleEvent/UnitTest_Effect;"At the start of the battle, equip an Attack Unit to a random empty grid. After loading this Unit 3 times, you'll gain it at the end of the battle."
BattleEvent/SimpleColor_Name;"Simple Color"
BattleEvent/SimpleColor_Des;"Simple Color is a well known cosmic organization, and they're investigating the pollution level of this battle."
-BattleEvent/SimpleColor_Effect;"If you no more than 2 Energy Color in hand each turn, you can choose to remove 1 Color Energy Resource after battle."
+BattleEvent/SimpleColor_Effect;"If you play no more than 2 Energy Color in hand each turn, you can choose to remove 1 Color Energy Resource after battle."
BattleEvent/ExchangePower_Name;"Strength of Swapping"
BattleEvent/ExchangePower_Des;"The energy in space is getting out of control!"
BattleEvent/ExchangePower_Effect;"When *Attack Units* are *swapped*, apply {0} Strength."