2024-02-22

This commit is contained in:
2024-02-22 12:21:17 +08:00
parent 13578fc42f
commit ab61d6f059
16 changed files with 103 additions and 101 deletions

View File

@@ -54,7 +54,7 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
960,960,EventName/960,拨打电话,0,0,FALSE,;7;;77;;;,,EventDes/960,在旅行途中,你突然想起来还留了这么一个智械主教的电话。人生应该追求深度还是广度呢?也许你现在已经有了答案...,;10;;;,,,EvenOptionDes/960_1,[加量]<g>选择1个部件增加1个橙色槽位。</g><b>消耗</b>本次支援),OC_SlotRefit,;2;;;,,1,961,OC_SetBountyFinished,,,2,,,,,,,
960,960,EventName/960,拨打电话,,,,,,,,,,,EvenOptionDes/960_2,[求质]<g>选择1个部件降低2次最高颜色槽位。</g><b>消耗</b>本次支援),OC_SlotRefit,;7;;7;;;,,1,961,OC_SetBountyFinished,,,2,,,,,,,
960,960,EventName/960,拨打电话,,,,,,,,,,,EvenOptionDes/CloseBounty,[离开]<g>不消耗</g>本次支援),OC_Close,,,,,,,,,,,,,,,
961,961,EventName/960,拨打电话,,,,,,EventDes/961,你拨打电话告诉了主教你的答案,主教表示很高兴听到答案并邮寄了你一个自动改造机器人,最后还小声的问了一句:“你是哪位?”,,,,EvenOptionDes/Close,[离开],OC_Close,,,,,,,,,,,,,,,
961,960,EventName/960,拨打电话,,,,,,EventDes/961,你拨打电话告诉了主教你的答案,主教表示很高兴听到答案并邮寄了你一个自动改造机器人,最后还小声的问了一句:“你是哪位?”,,,,EvenOptionDes/Close,[离开],OC_Close,,,,,,,,,,,,,,,
970,970,EventName/970,移除服务,0,0,FALSE,;7;;77;;;,,EventDes/970,可以进行点数能量原料或颜色能量原料移除。,;4;;;,,,EvenOptionDes/970_1,[点数移除]<g>移除1个最低的点数能量原料。</g>,OC_RemoveLowestPower,,,,,,,,,,,,,,,
970,970,EventName/970,移除服务,,,,,,,,,,,EvenOptionDes/970_2,[颜色移除]<g>移除1个最低的颜色能量原料。</g>,OC_RemoveLowestPowerColor,,,,,,,,,,,,,,,
970,970,EventName/970,移除服务,,,,,,,,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
@@ -243,8 +243,9 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
1221,1220,EventName/1220,业余飙船,,,,,,EventDes/1221,你凭借高超的技巧赢得了冠军奖金,不过在一个急转弯处你险些烧了引擎,看来飞船要大修了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
1222,1220,EventName/1220,业余飙船,,,,,,EventDes/1222,星际警察及时赶到,逮捕了飙船党,授予你宇宙优秀公民称号,并发了一小笔奖金。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
1230,1230,EventName/1230,大收藏家,0,2,,;7;;77;;;,,EventDes/1230,一位自称收藏家的人类拦住了你,他说正在收藏各类赏金猎人的部件,等到这些赏金猎人声名显赫后就可以卖出大价钱。找到你是觉得你有成为传奇的潜质,将来甚至能在孤星牌中出一张单独的人物卡。他想要交换你的部件,附带条件是你得在部件上签名。,;1;;2;;3;;;,,,EvenOptionDes/1230_1,[我要换这个]<b>失去[0]。</b><g>获得[1]。</g>,OC_RemoveRandomShipUnit,,,1,1231,OC_RandomTreasure,,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,,,,,,,,,,,EvenOptionDes/1230_2,[我要换这个]<b>失去[0]。</b><g>获得[1]。</g>,OC_RemoveRandomShipUnitSignDic,,,1,1231,OC_RandomShipUnitIgnoreSignDic,;0;;0;;1;;;,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,0,2,,;7;;77;;;,,EventDes/1230,一位自称收藏家的人类拦住了你,他说正在收藏各类赏金猎人的部件,等到这些赏金猎人声名显赫后就可以卖出大价钱。找到你是觉得你有成为传奇的潜质,将来甚至能在孤星牌中出一张单独的人物卡。他想要交换你的部件,附带条件是你得在部件上签名。,;1;;2;;3;;;,,,EvenOptionDes/1230_1,[我要换这个]<b>失去[0]。</b><g>获得[1]。</g>,OC_RemoveRandomShipUnit,,,1,1231,OC_RandomTreasure,;2;;;,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,,,,,,,,,,,EvenOptionDes/1230_2,[我要换这个]<b>失去[0]。</b><g>获得[1]。</g>,OC_RemoveRandomShipUnitSignDic,,,1,1231,OC_RandomShipUnitIgnoreSignDic,;2;;0;;1;;;,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,,,,,,,,,,,EvenOptionDes/1230_2,[我要换这个]<b>失去[0]。</b><g>获得[1]。</g>,OC_RemoveRandomShipUnitSignDic,,,1,1231,OC_RandomShipUnitIgnoreSignDic,;2;;0;;1;;;,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,,,,,,,,,,,EvenOptionDes/1230_3,[我要换这个]<b>失去[0]。</b><g>获得{0}星币。</g>,OC_RemoveRandomShipUnit,,,1,1232,OC_StarCoin,;12;;;,,2,,,,,,,
1230,1230,EventName/1230,大收藏家,,,,,,,,,,,EvenOptionDes/1230_4,[不换],OC_Close,,,,1233,,,,,,,,,,,
1231,1230,EventName/1230,大收藏家,,,,,,EventDes/1231,你在{0}上签名后交换了{1}回来,不禁称赞这位收藏家的眼光是真的好。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
@@ -929,23 +930,23 @@ int,int,string,void,int,int,bool,int[],int,string,void,int[],int,int,string,void
2090,2090,EventName/2090,店主答谢,,,,,,,,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
2091,2090,EventName/2090,店主答谢,,,,,,EventDes/2091, 一通消费之后,你感谢了店主的热情,不过总感觉哪里好像有点不对。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
2100,2100,EventName/2100,珍品拍卖,3,4,,;7;;77;;;,,EventDes/2100,这个星球上正在举办号称十年一度的珍品拍卖会身为小有名气的赏金猎人你受邀来到了VIP席位。本次拍卖会共有传说宝物和传说部件两件拍品第一件拍品出现了是<OP0>[2]!每人只有一次出价机会。,;1;;2;;;,,,EvenOptionDes/2100_1,[低价捡漏]25%概率<b>失去{0}星币</b><g>并获得[2]。</g>,OC_StarCoinLose,;5;;;,25,1,2101,OC_Jump,,75,1,2102,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,
2100,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_2,[平价竞拍]50%概率<b>失去{0}星币</b><g>并获得[2]。</g>,OC_StarCoinLose,;12;;;,50,1,2103,OC_Jump,,50,1,2104,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,
2100,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_3,[高价拿下]<b>失去{0}星币。</b><g>获得[1]。</g>,OC_StarCoinLose,;26;;;,,1,2105,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,,,,,,
2100,2100,EventName/2100,珍品拍卖,3,4,,;7;;77;;;,,EventDes/2100,这个星球上正在举办号称十年一度的珍品拍卖会身为小有名气的赏金猎人你受邀来到了VIP席位。本次拍卖会共有传说宝物和传说部件两件拍品第一件拍品出现了是<OP0>[2]!每人只有一次出价机会。,;1;;2;;;,,,EvenOptionDes/2100_1,[低价捡漏]25%概率<b>失去{0}星币</b><g>并获得[2]。</g>,OC_StarCoinLose,;4;;;,25,1,2101,OC_Jump,,75,1,2102,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,
2100,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_2,[平价竞拍]50%概率<b>失去{0}星币</b><g>并获得[2]。</g>,OC_StarCoinLose,;9;;;,50,1,2103,OC_Jump,,50,1,2104,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,
2100,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_3,[高价拿下]<b>失去{0}星币。</b><g>获得[1]。</g>,OC_StarCoinLose,;20;;;,,1,2105,OC_RandomTreasureSignDicEventID,;2100;;3;;;,,2,,,,,,,
2100,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_4,[等待竞拍]等下一件拍品[0]。,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,2106,,,,,,,,,,,
2101,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2101,你竟然是全程唯一出价的人,而且还是以这么低的价格,这简直是奇迹!,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_TreasureByDicEventID,;2100;;;,,,2106,,,,,,,,,,,
2102,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2102,你想以低价格捡漏,但这显然没有那么容易。,,,,EvenOptionDes/2100_6,[竞拍失败]等下一件拍品[0]。,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,2106,,,,,,,,,,,
2103,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2103,这件商品似乎没有想象中那么抢手你以1星币的微弱优势赢得了竞拍。,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_TreasureByDicEventID,;2100;;;,,,2106,,,,,,,,,,,
2104,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2104,你中肯的竞拍价格压倒了大部分的竞争者但是竟然有一个29星币的高价,你也只能暗自叹息。,,,,EvenOptionDes/2100_6,[竞拍失败]等下一件拍品[0]。,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,2106,,,,,,,,,,,
2104,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2104,你中肯的竞拍价格压倒了大部分的竞争者但是竟然有一个20星币的高价,你也只能暗自叹息。,,,,EvenOptionDes/2100_6,[竞拍失败]等下一件拍品[0]。,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,2106,,,,,,,,,,,
2105,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2105,你第一手直接拍出了天价,整个拍卖场都陷入了寂静,竟没有一人站出来竞拍,<OP0>[0]被你顺利拿下。,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_TreasureByDicEventID,;2100;;;,,,2106,,,,,,,,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2106,第二件藏品终于揭晓了,是<OP0>[2]!还是一样,每人只有一次出价机会。,,,,EvenOptionDes/2100_1,[低价捡漏]25%概率<b>失去{0}星币。</b><g>获得[2]。</g>,OC_StarCoinLose,;5;;;,25,1,2107,OC_Jump,,75,1,2108,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_2,[平价竞拍]50%概率<b>失去{0}星币。</b><g>获得[2]。</g>,OC_StarCoinLose,;12;;;,50,1,2109,OC_Jump,,50,1,2110,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_3,[高价拿下]<b>失去{0}星币。</b><g>获得[1]。</g>,OC_StarCoinLose,;26;;;,,1,2111,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,2,,,,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2106,第二件藏品终于揭晓了,是<OP0>[2]!还是一样,每人只有一次出价机会。,,,,EvenOptionDes/2100_1,[低价捡漏]25%概率<b>失去{0}星币。</b><g>获得[2]。</g>,OC_StarCoinLose,;4;;;,25,1,2107,OC_Jump,,75,1,2108,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_2,[平价竞拍]50%概率<b>失去{0}星币。</b><g>获得[2]。</g>,OC_StarCoinLose,;9;;;,50,1,2109,OC_Jump,,50,1,2110,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_3,[高价拿下]<b>失去{0}星币。</b><g>获得[1]。</g>,OC_StarCoinLose,;20;;;,,1,2111,OC_RandomShipUnitSignDicListEventID,;2106;;3;;;,,2,,,,,,,
2106,2100,EventName/2100,珍品拍卖,,,,,,,,,,,EvenOptionDes/2100_7,[放弃竞拍],OC_Jump,,,,2112,,,,,,,,,,,
2107,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2107,也许是幸运女神的眷顾,没想到这件拍品竟然无人出高价,你成功的拿下拍品。,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_ShipUnitByDicListEventID,;2106;;;,,,,,,,,,,,,,,
2108,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2108,你的捡漏策略没有成功,这件拍品被一个树人以高价买走了。,,,,EvenOptionDes/2100_8,[竞拍失败],,,,,,,,,,,,,,,,
2109,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2109,大家的出价都在伯仲之间,你以微弱的优势赢得了这件拍品。,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_ShipUnitByDicListEventID,;2106;;;,,,,,,,,,,,,,,
2110,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2110,太可惜了居然有人出了13星币,你对此悔恨不已。,,,,EvenOptionDes/2100_8,[竞拍失败],,,,,,,,,,,,,,,,
2110,2100,EventName/2100,珍品拍卖,,,,,1,EventDes/2110,太可惜了居然有人出了10星币,你对此悔恨不已。,,,,EvenOptionDes/2100_8,[竞拍失败],,,,,,,,,,,,,,,,
2111,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2111,你直接拍出了全场最高价,大家被你的财力所震惊,纷纷投来了嫉妒的目光,<OP0>[0]被你顺利拿下。,,,,EvenOptionDes/2100_5,[竞拍成功]<g>获得[0]。</g>,OC_ShipUnitByDicListEventID,;2106;;;,,,,,,,,,,,,,,
2112,2100,EventName/2100,珍品拍卖,,,,,,EventDes/2112,看来这个拍卖会也没啥好东西,你摇了摇头离开了。,,,,EvenOptionDes/Close,[离开],,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

View File

@@ -67,7 +67,7 @@ int,string,void,string,string,void,int,string,void,int,int,int,int,int,int,strin
705,EnemyName/705,战斧号,ship_frog,EnemyPilotName/705,伊万,0,EnemyDes/705,熊熊族的伊万曾是名健身教练,因为给一名树人推销了五百年的健身卡而遭到通缉。不过就算成了星际海盗,他也不忘督促所有人(和他自己)锻炼。,58,76,5,6,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_BattleAxe,ScriptableAssets/EnemyShipAssets/Ship_BattleAxe_1,ScriptableAssets/EnemyShipAssets/Ship_BattleAxe_2,;92029;;91060;;;,;1;;1;;;,;92029;;91060;;;,;1;;1;;;,;92029;;91060;;;,;2;;1;;;,Frog,,,StartYell/705_1,你这个小身板还得锻炼锻炼才能当好赏金猎人!,EndYell/705_1,看来最近我的锻炼有所松懈。,WinYell/705_1,你还需要多多锻炼!
706,EnemyName/706,决斗号,ship_wall,EnemyPilotName/706,格瑞,0,EnemyDes/706,性如烈火的爆裂牛仔格瑞从不会占人便宜!他只会在完全公平的条件下和人对决,然后再用自己的强大火力征服一切!,1,1,2,2,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_Duel,ScriptableAssets/EnemyShipAssets/Ship_Duel_1,ScriptableAssets/EnemyShipAssets/Ship_Duel_2,;92034;;;,;1;;;,;92034;;;,;1;;;,;92034;;;,;1;;;,Wall,,,StartYell/706_1,如果有人想要战争!我就给他战争!,EndYell/706_1,这便是战士的宿命。,,
707,EnemyName/707,赛马号,ship_spinner,EnemyPilotName/707,田因齐,3,EnemyDes/707,田因齐是一个赛马高手,他将自己的赛马经验带到了飞船对波之中。尽管他的飞船看上去并不强,但是总能让很多赏金猎人浑身难受。,140,170,8,9,1,13,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_AdvancedHorse,ScriptableAssets/EnemyShipAssets/Ship_AdvancedHorse_1,ScriptableAssets/EnemyShipAssets/Ship_AdvancedHorse_2,;91078;;;,;1;;;,;91078;;;,;1;;;,;91078;;;,;1;;;,Spinner,,,StartYell/707_1,让我看看,你的薄弱处在哪!,EndYell/707_1,我的策略,失效了…,,
708,EnemyName/708,一拳号,ship_razor,EnemyPilotName/708,友藏,0,EnemyDes/708,能挡下友藏一拳的,都会被他当做真正的男人所敬重。顺带一提,这个猥琐的光头有个很可爱的孙女。,90,110,7,8,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_OneWave,ScriptableAssets/EnemyShipAssets/Ship_OneWave_1,ScriptableAssets/EnemyShipAssets/Ship_OneWave_2,;92033;;;,;1;;;,;92033;;;,;2;;;,;92033;;;,;2;;;,Crest,,,StartYell/708_1,找我茬是吧,看我不莽死你!,EndYell/708_1,这这这…我还没开始莽呢…,,
708,EnemyName/708,一拳号,ship_razor,EnemyPilotName/708,友藏,0,EnemyDes/708,能挡下友藏一拳的,都会被他当做真正的男人所敬重。顺带一提,这个猥琐的光头有个很可爱的孙女。,90,110,7,8,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_OneWave,ScriptableAssets/EnemyShipAssets/Ship_OneWave_1,ScriptableAssets/EnemyShipAssets/Ship_OneWave_2,;92033;;;,;1;;;,;92033;;;,;1;;;,;92033;;;,;1;;;,Crest,,,StartYell/708_1,找我茬是吧,看我不莽死你!,EndYell/708_1,这这这…我还没开始莽呢…,,
709,EnemyName/703,女王号,ship_spinner,EnemyPilotName/703,安蒂,0,EnemyDes/703,安蒂是一个时尚的宇宙海盗,她对时尚的理解就是独一无二,她无法忍受和别人穿一样的衣服,吃一样的食物,甚至不愿意和别人用相同点数的能量。,64,80,6,7,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_BloodyMoon_yt,ScriptableAssets/EnemyShipAssets/Ship_BloodyMoon_yt_1,ScriptableAssets/EnemyShipAssets/Ship_BloodyMoon_yt_2,;91067;;;,;1;;;,;91067;;;,;1;;;,;91067;;;,;1;;;,Spinner,,;77;;;,StartYell/703_1,又一个老土的赏金猎人...,EndYell/703_1,别送我去星际监狱!我无法忍受制式的囚服!,,
710,EnemyName/710,本源号,ship_wall_blue,EnemyPilotName/710,L,0,EnemyDes/710,万物本源皆为混沌吾道天道皆为虚妄。L在天门星立誓要扫清一切花里胡哨的部件。然后…他就被通缉了。,42,55,5,6,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_Basic,ScriptableAssets/EnemyShipAssets/Ship_Basic_1,ScriptableAssets/EnemyShipAssets/Ship_Basic_2,;92058;;;,;1;;;,;92058;;;,;1;;;,;92058;;;,;1;;;,Wall_Blue,FALSE,,StartYell/710_1,万物本源,皆为混沌,吾道天道,皆为虚妄。,EndYell/710_1,尘归尘…土归土…,,
712,EnemyName/712,跳蛙号,ship_builder,EnemyPilotName/712,瑞文,0,EnemyDes/712,跳蛙号是瑞文精心研发的飞船,以战斗力的不稳定著称,强的时候谁都打不过,弱的时候谁都打不过。,50,62,7,8,0,3,Battleground_3,ScriptableAssets/EnemyShipAssets/Ship_JumpFrog,ScriptableAssets/EnemyShipAssets/Ship_JumpFrog_1,ScriptableAssets/EnemyShipAssets/Ship_JumpFrog_2,;91053;;;,;1;;;,;91053;;;,;1;;;,;91053;;;,;1;;;,Builder,,,StartYell/712_1,注意你的回合时间,因为我的过场可能长到演不完!,EndYell/712_1,我的回合,结…结束了?,,

View File

@@ -39,3 +39,4 @@ int,string,void,string,void,int[],string,void,int,int,int,int,bool,string,void,s
10039,PilotTitle/10039,画家,PilotName/10039,PS003,;7;;77;;;,PilotDes/10039,PS003原来是个菜鸡策划后来被迫转行成为了一个菜鸡画家。,1,68,50039,2,,Sprites/Head/robot_painter,每回合装载的第1个手牌能量无视装载槽位的颜色限制。,PM_10039
10041,PilotTitle/10041,测距员,PilotName/10041,巴迪,;7;;77;;;,PilotDes/10041,巴迪是曾是一名宇宙天体测距员,但是不知为何他测出的距离总是比实际上要多一格。,2,42,50041,2,,Sprites/Head/monster_golden_retriever,所有方位的效果额外延长1格。,PM_10041
10042,PilotTitle/10042,ESTP,PilotName/10042,乘风,;7;;77;;;,PilotDes/10042,乘风作为兽族中的SSR种——熊猫族几乎受到所有生物的喜欢ESTP性格的他随随便便就能交到朋友。,2,64,50042,2,,Sprites/Head/monster_panda,首领战斗结束后获得1次固有天赋2选1的机会。,PM_10042
10043,PilotTitle/10043,黑客,PilotName/10043,暗影,;7;;77;;;,PilotDes/10043,有一次天才黑客暗影意外黑进了一个从未见过的资料库,在随意修改了几个参数之后,她发现整个世界的规则都变了。,0,70,50043,2,,Sprites/Head/human_hacker,在第1/2/3个星系中随机部件和宝物时稀有度强制变为普通/稀有/传说,且没有数量限制。,PM_10043

View File

@@ -182,17 +182,17 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
14807,Name/14807_2,槽位指针+,2,Text/14807,指针,2,0,;8;;;,,0,;7;;;,;1;;1;;1;;;,-1,,1,Des/14807_1,三重攻击部件每拥有1个槽位获得{0}点威力。,,;2;;;,,,2,Support_Player/Skill_TriangleWhiteSlotPower,device_power_pointer,PowerPointer
,,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,
15001,Name/15001_1,冲击压缩者,1,Text/15001,冲击压缩,1,0,,,0,;7;;;,;1;;1;;;,,,1,Des/15001_1,装载后,获得当前护盾值与上回合的护盾值之差的威力。,,,ExtraDes/15001_1,差值{0}。,1,Cannon_Player/Skill_ShieldOffsetPower,cannon_shield_shock,Shield_shock
15001,Name/15001_2,冲击压缩者+,2,Text/15001,冲击压缩,1,0,,,0,;7;;;,;2;;1;;1;;;,,,1,Des/15001_1,装载后,获得当前护盾值与上回合的护盾值之差的威力。,,,ExtraDes/15001_1,差值{0}。,1,Cannon_Player/Skill_ShieldOffsetPower,cannon_shield_shock,Shield_shock
15002,Name/15002_1,护盾感应,1,Text/15002,护盾感应,1,1,,,0,;7;;;,;3;;;,,,1,Des/15002_1,护盾值减少时,获得{0}点功率。,,;2;;;,,,1,Cannon_Player/Skill_LoseShieldPowerUp,cannon_break_shield,
15002,Name/15002_2,护盾感应+,2,Text/15002,护盾感应,1,1,,,0,;7;;;,;1;;;,,,1,Des/15002_1,护盾值减少时,获得{0}点功率。,,;2;;;,,,1,Cannon_Player/Skill_LoseShieldPowerUp,cannon_break_shield,
15003,Name/15003_1,紧急核心,1,Text/15003,紧急,1,1,,,0,;7;;;,;3;;1;;;,,,1,Des/15003_1,护盾值归0时,获得威力翻倍。,,,,,1,Cannon_Player/Skill_ShieldToZeroPowerRate,cannon_emergency,
15003,Name/15003_2,紧急核心+,2,Text/15003,紧急,1,1,,,0,;7;;;,;3;;1;;1;;;,,,1,Des/15003_1,护盾值归0时,获得威力翻倍。,,,,,1,Cannon_Player/Skill_ShieldToZeroPowerRate,cannon_emergency,
15001,Name/15001_1,冲击压缩者,1,Text/15001,冲击压缩,1,0,,,0,;7;;;,;1;;1;;;,,,1,Des/15001_1,装载后,获得与上次对波至现在受到的总伤害相等的威力。,,,ExtraDes/15001_1,受伤{0}。,1,Cannon_Player/Skill_ShieldOffsetPower,cannon_shield_shock,Shield_shock
15001,Name/15001_2,冲击压缩者+,2,Text/15001,冲击压缩,1,0,,,0,;7;;;,;2;;1;;1;;;,,,1,Des/15001_1,装载后,获得与上次对波至现在受到的总伤害相等的威力。,,,ExtraDes/15001_1,受伤{0}。,1,Cannon_Player/Skill_ShieldOffsetPower,cannon_shield_shock,Shield_shock
15002,Name/15002_1,护盾感应,1,Text/15002,护盾感应,1,1,,,0,;7;;;,;2;;;,,,1,Des/15002_1,护盾值减少时,获得{0}点功率。,,;2;;;,,,1,Cannon_Player/Skill_LoseShieldPowerUp,cannon_break_shield,
15002,Name/15002_2,护盾感应+,2,Text/15002,护盾感应,1,1,,,0,;7;;;,;2;;1;;;,,,1,Des/15002_1,护盾值减少时,获得{0}点功率。,,;2;;;,,,1,Cannon_Player/Skill_LoseShieldPowerUp,cannon_break_shield,
15003,Name/15003_1,护盾爆发核心,1,Text/15003,护盾爆发,1,1,,,0,;7;;;,;2;;;,,,1,Des/15003_1,护盾值变化时,获得威力翻倍。,,,,,1,Cannon_Player/Skill_ShieldToZeroPowerRate,cannon_emergency,
15003,Name/15003_2,护盾爆发核心+,2,Text/15003,护盾爆发,1,1,,,0,;7;;;,;2;;2;;;,,,1,Des/15003_1,护盾值变化时,获得威力翻倍。,,,,,1,Cannon_Player/Skill_ShieldToZeroPowerRate,cannon_emergency,
,,,,,,,,,,,,,,,,,,,,,,,,,
15801,Name/15801_1,护盾转化器,1,Text/15801,回复,1,1,,,0,;7;;;,;2;;1;;;,,,1,Des/15801_1,装载后,回复{0}点护盾值。,,;4;;;,,,2,Support_Player/Skill_RecoverShield,device_shield,
15801,Name/15801_2,护盾转化器+,2,Text/15801,回复,1,1,,,0,;7;;;,;2;;1;;;,,,1,Des/15801_1,装载后,回复{0}点护盾值。,,;6;;;,,,2,Support_Player/Skill_RecoverShield,device_shield,
15802,Name/15802_1,间歇防护器,1,Text/15802,防护,1,0,;3;;;,,0,;7;;;,,,,1,Des/15802_1,发动({0}):回复{1}点护盾值。,;US:3;;;,;4;;;,,,2,Support_Player/Skill_RecoverShieldByUse,device_shield_restore,ShieldRestore
15802,Name/15802_2,间歇防护器+,2,Text/15802,防护,1,0,;3;;;,,0,;7;;;,,,,1,Des/15802_2,发动({0})回复所有护盾值。,;US:3;;;,,,,2,Support_Player/Skill_RecoverShieldByUse,device_shield_restore,ShieldRestore
15802,Name/15802_1,延迟防护装置,1,Text/15802,防护,1,0,;9;;;,,0,;7;;;,,-1,,1,Des/15802_1,第2回合开始时在本场战斗中获得{0}点护盾值上限并回复所有护盾值。,,;3;;;,,,2,Support_Player/Skill_RecoverShieldByUse,device_shield_restore,ShieldRestore
15802,Name/15802_2,延迟防护装置+,2,Text/15802,防护,1,0,;9;;;,,0,;7;;;,,-1,,1,Des/15802_1,第2回合开始时在本场战斗中获得{0}点护盾值上限并回复所有护盾值。,,;5;;;,,,2,Support_Player/Skill_RecoverShieldByUse,device_shield_restore,ShieldRestore
15803,Name/15803_1,护盾点燃器,1,Text/15803,点燃,3,2,,,0,;7;;;,,,,1,Des/15803_1,发动({0})使后方攻击部件获得当前护盾值2倍的威力并受到当前护盾值相等的伤害。,;US:1;;;,,,,2,Support_Player/Skill_DamageSelfPowerAround,device_shield_lighter,
15803,Name/15803_2,护盾点燃器+,2,Text/15803,点燃,3,2,,,0,;7;;;,,,,1,Des/15803_1,发动({0})使后方攻击部件获得当前护盾值2倍的威力并受到当前护盾值相等的伤害。,;US:0;;;,,,,2,Support_Player/Skill_DamageSelfPowerAround,device_shield_lighter,
,,,,,,,,,,,,,,,,,,,,,,,,,
@@ -607,7 +607,7 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
92034,Name/92034_1,决斗,1,Text/92034,决斗,0,2,,FALSE,5,,,,,1,Des/92034_1,回合开始时使敌我双方生成能量至10个。,,,,,2,Support_Enemy/Skill_DuelTen,device_duel,
92035,Name/92035_1,断电开关,1,Text/92035,断电,0,2,,FALSE,5,,,,,1,Des/92035_1,回合开始时对随机1个敌方部件造成{0}回合休眠,优先选择辅助部件。,,;3;;;,,,2,Support_Enemy/Skill_SleepEnemy,device_power_switch,PowerSwitch
92036,Name/92036_1,一点之蝶,1,Text/92036,一点,0,1,,FALSE,5,,,,,1,Des/92036_1,回合开始时,使敌方不断生成[1点]能量直到其手牌中有9个能量为止。,,,,,2,Support_Enemy/Skill_EnemyOnePointToNine,device_butterfly,DeviceButterfly
92038,Name/92038_1,耐久导弹,1,Text/92038,耐久导弹,0,2,,FALSE,5,,,,,1,Des/92038_1,对波结算时,对敌方造成当前耐久值的伤害。,,,,,2,Support_Enemy/Skill_EndCaculateDamageByBreak,device_missile,
92038,Name/92038_1,耐久导弹,1,Text/92038,耐久导弹,0,2,,FALSE,5,,,,,1,Des/92038_1,对波结束后,对敌方造成当前耐久值的伤害。,,,,,2,Support_Enemy/Skill_EndCaculateDamageByBreak,device_missile,
92039,Name/92039_1,黄金装置,1,Text/92039,黄金,0,2,,FALSE,5,,,,,1,Des/92039_1,每回合敌方装载的第1个[非橙色]槽位时,提升该槽位颜色。 ,,,,,2,Support_Enemy/Skill_UpEnemySlotLevel,device_gold,
92040,Name/92040_1,燃料窃取装置,1,Text/92040,燃料窃取,0,1,,FALSE,5,,,,,1,Des/92040_1,回合开始时消耗敌方1点燃料。若敌方没有燃料则将自身替换为<UNIT>92045|1</UNIT>。,,,,,2,Support_Enemy/Skill_ConsumeMove,device_steal_fuel,
92042,Name/92042_1,月隐,1,Text/92042,切刃,0,2,,FALSE,5,,,,,1,Des/92042_1,耐久归0后切换攻击模式。,,,,,2,Support_Enemy/Skill_SwtichMode,device_moon_ghost,
@@ -624,8 +624,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
92058,Name/92058_1,基础重置,1,Text/92058,基础重置,0,2,,FALSE,5,,,,,1,Des/92058_1,计时({0}):使所有敌方攻击部件变为<UNIT>11001|1</UNIT>。,;CD:3;;;,,,,2,Support_Enemy/Skill_ChangeEnemyUnitToBase,device_basic_reset,BasicReset
92059,Name/92059_1,孵化装置,1,Text/92059,设置炸弹,0,2,,FALSE,5,,,,,1,Des/92059_1,回合开始时在敌方空位装备1个<UNIT>92060|1</UNIT>。,,,,,2,Support_Enemy/Skill_KillerSet,device_hatch,
92059,Name/92059_2,孵化装置+,2,Text/92059,设置炸弹,0,2,,FALSE,5,,,,,1,Des/92059_2,回合开始时在敌方空位装备1个<UNIT>92060|2</UNIT>。,,,,,2,Support_Enemy/Skill_KillerSet,device_hatch,
92060,Name/92060_1,蜘蛛炸弹,1,Text/92060,爆炸,0,2,,FALSE,5,,;1;;;,,,1,Des/92060_1,回合结束时,若未装载能量,对自身造成{0}点伤害。,,;2;;;,,,2,Support_Enemy/Skill_KillerBomb,device_spider_bomb,SpiderBomb
92060,Name/92060_2,蜘蛛炸弹+,2,Text/92060,爆炸,0,2,,FALSE,5,,;1;;;,,,1,Des/92060_1,回合结束时,若未装载能量,对自身造成{0}点伤害。,,;3;;;,,,2,Support_Enemy/Skill_KillerBomb,device_spider_bomb,SpiderBomb
92060,Name/92060_1,蜘蛛炸弹,1,Text/92060,爆炸,0,2,,FALSE,5,,;1;;;,,,1,Des/92060_1,若本回合未装载能量,对波结束后对自身造成{0}点伤害。,,;2;;;,,,2,Support_Enemy/Skill_KillerBomb,device_spider_bomb,SpiderBomb
92060,Name/92060_2,蜘蛛炸弹+,2,Text/92060,爆炸,0,2,,FALSE,5,,;1;;;,,,1,Des/92060_1,若本回合未装载能量,对波结束后对自身造成{0}点伤害。,,;3;;;,,,2,Support_Enemy/Skill_KillerBomb,device_spider_bomb,SpiderBomb
92061,Name/92061_1,一次性防御装置,1,Text/92061,一次性防御,0,1,,FALSE,5,,,,,1,Des/92061_1,对波失败只受到1点伤害并摧毁自身。,,,,,2,Support_Enemy/Skill_OnceDefence,device_once_defence,
92062,Name/92062_1,建造装置,1,Text/92062,建造,0,2,,FALSE,5,,;3;;;,,,2,Des/92062_1,装载后在前方空位装备1个<UNIT>92061|1</UNIT>。,,;92061;;1;;;,,,2,Support_Enemy/Skill_CreateOnceDefence,device_builder,DeviceBuilder
92063,Name/92063_1,点数衰变仪,1,Text/92063,点数衰变,0,2,,FALSE,5,,;1;;;,,,1,Des/92063_1,装载后使敌方所有点数能量原料在本回合临时变为1点。,,,,,2,Support_Enemy/Skill_TurnCoreToOne,device_decay_red,DecayPoint
@@ -636,8 +636,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
92068,Name/92068_1,折射镜面,1,Text/92068,伤害反射,0,2,,FALSE,5,,,,,1,Des/92068_1,计时({0}):本回合受到对波伤害时,敌方受到同等伤害。,;CD:3;;;,,,,2,Support_Enemy/Skill_CDSameDamageToEnemy,device_mirror,
92069,Name/92069_1,黑洞发生器,1,Text/92069,毁灭,0,2,,FALSE,5,,,,,1,Des/92069_1,计时({0}):摧毁敌我双方最前排的部件和位置。,;CD:3;;;,,ExtraDes/92069_1,摧毁计时:{0},2,Support_Enemy/Skill_Snap,device_dark_hole,DarkHole
92070,Name/92070_1,星币宝箱,1,Text/92070,星币散落,0,1,,FALSE,5,,,,,1,Des/92070_1,对波失败:敌方战斗奖励额外获得{0}星币。,,;2;;;,,,2,Support_Enemy/Skill_StarCoinBox,device_starcoin_chest,StarcoinChest
92074,Name/92074_1,镜像装置,1,Text/92074,镜像,0,1,,FALSE,5,,,,,1,Des/92074_1,敌方回合结束时,若敌方镜像位置的部件没有装载能量,对敌方造成{0}点伤害。,,;2;;;,,,2,Support_Enemy/Skill_Mirror,device_damage_mirror,DamageMirror
92074,Name/92074_2,镜像装置+,2,Text/92074,镜像,0,1,,FALSE,5,,,,,1,Des/92074_1,敌方回合结束时,若敌方镜像位置的部件没有装载能量,对敌方造成{0}点伤害。,,;3;;;,,,2,Support_Enemy/Skill_Mirror,device_damage_mirror,DamageMirror
92074,Name/92074_1,镜像装置,1,Text/92074,镜像,0,1,,FALSE,5,,,,,1,Des/92074_1,若敌方镜像位置的部件本回合没有装载能量,对波结束后对敌方造成{0}点伤害。,,;2;;;,,,2,Support_Enemy/Skill_Mirror,device_damage_mirror,DamageMirror
92074,Name/92074_2,镜像装置+,2,Text/92074,镜像,0,1,,FALSE,5,,,,,1,Des/92074_1,若敌方镜像位置的部件本回合没有装载能量,对波结束后对敌方造成{0}点伤害。,,;3;;;,,,2,Support_Enemy/Skill_Mirror,device_damage_mirror,DamageMirror
92075,Name/92075_1,扰乱装置,1,Text/92075,扰乱,0,1,,FALSE,5,,,,,1,Des/92075_1,回合开始时,打乱自身部件放置顺序。,,,,,2,Support_Enemy/Skill_DisorderSelfUnitPos,device_shuffle_position,ShufflePosition
92076,Name/92076_1,雾气制造机,1,Text/92076,迷雾,0,2,,FALSE,5,,;1;;1;;1;;;,,,1,Des/92076_1,装载后在同列随机位置释放1团迷雾遮挡部件。,;DY:2;;;,,,,2,Support_Enemy/Skill_Mist,device_mist_maker,MistMaker
92077,Name/92077_1,颜色盾发生器,1,Text/92077,颜色盾,0,2,,FALSE,5,,;3;;2;;1;;;,,,1,Des/92077_1,装载后制造1个颜色盾本回合抵挡同列伤害颜色盾在敌方同列装载相同颜色的能量时消失。,,,,,2,Support_Enemy/Skill_ColorShield,device_color_shield,ColorShield

View File

@@ -56,7 +56,7 @@ int,int,int[],int,bool,string,void,string,void,int[],int,string,string,bool,int[
50001,2,;7;;77;;;,1,,Talent/talent_recover_addcoin_name,维修达人,Talent/talent_recover_addcoin_des,回复血量时,获得相同数量的星币。,,,TA_Recover_Addcoin,repair_master,,,
50002,2,;7;;77;;;,1,,Talent/talent_centeradded_name,中心聚焦,Talent/talent_centeradded_des,战斗开始时,飞船中心的攻击部件获得{0}点功率。,;3;;;,,TA_CenterAdded,center_focus,,,
50003,2,;7;;77;;;,22,,Talent/talent_traveler_name,旅行家,Talent/talent_traveler_des,每次度假天数增加1天未使用的天数可保留至下次度假。,,,TA_Traveler,traveler,,,
50004,2,;7;;77;;;,1,,Talent/talent_theft_name,惯偷,Talent/talent_theft_des,在商店内可以免费窃取1件商品,但无法购买商品。,,,TA_Theft,thief,,;10006;;10021;;10034;;10037;;10039;;10052;;50001;;50017;;50027;;;,
50004,2,;7;;77;;;,1,,Talent/talent_theft_name,惯偷,Talent/talent_theft_des,在商店内,无法购买商品,但可以免费窃取1件商品。,,,TA_Theft,thief,,;10006;;10021;;10034;;10037;;10039;;10052;;50001;;50017;;50027;;;,
50005,2,;7;;;,38,,Talent/talent_magic_name,伪装面具,Talent/talent_magic_des,初始获得专属部件:<UNIT>80803|1</UNIT>。,;80803;;1;;;,,TA_Init_AddUnit,magician,,;50031;;;,
50006,2,;7;;77;;;,36,,Talent/talent_movemaster_name,操船师,Talent/talent_movemaster_des,初始获得{0}点燃料上限每回合可以移动2次。,;6;;;,,TA_Init_ExtraMoveAndTwice,ship_racer,,,
50007,2,;7;;;,4,,Talent/talent_shieldmaster_name,护盾改造,Talent/talent_shieldmaster_des,初始失去{0}点血量上限,获得{1}点护盾上限。,;8;;8;;;,,TA_Init_MasterShield,shield_refit,,,
@@ -90,4 +90,5 @@ int,int,int[],int,bool,string,void,string,void,int[],int,string,string,bool,int[
50038,2,;7;;77;;;,66,,Talent/talent_changeunit_name,变化魔术,Talent/talent_changeunit_des,战斗结束后,使未装备的部件变换为随机部件(类型/稀有度/等级不变)。,,,TA_ChangeUnit,magic_show,,,
50039,2,;7;;77;;;,68,,Talent/talent_ignorecolor_name,颜色遮罩,Talent/talent_ignorecolor_des,每回合装载的第1个手牌能量无视装载槽位的颜色限制。,,,TA_IgnoreColor,paintbrush,,,
50041,2,;7;;77;;;,42,,Talent/talent_dirextension_name,偏移的护目镜,Talent/talent_dirextension_des,所有方位的效果额外延长1格。,,,TA_DirExtension,goggles,,,
50042,2,;7;;77;;;,64,,Talent/talent_makefriends_name,交个朋友,Talent/talent_makefriends_des,前2场首领战斗结束后获得1次固有天赋2选1的机会。,,,TA_MakeFriends,make_friends,,,
50042,2,;7;;77;;;,64,,Talent/talent_makefriends_name,交个朋友,Talent/talent_makefriends_des,前2场精英战斗结束后获得1次固有天赋2选1的机会。,,,TA_MakeFriends,make_friends,,,
50043,2,;7;;77;;;,70,,Talent/talent_rareorder_name,错乱规则,Talent/talent_rareorder_des,在第1/2/3个星系中随机部件和宝物时稀有度强制变为普通/稀有/传说,且没有数量限制。,,,TA_RareOrder,disorder_rule,,;10016;;;,