2024-01-25

This commit is contained in:
2024-01-25 12:15:58 +08:00
parent b0fe861612
commit 969e3ac758
19 changed files with 240 additions and 231 deletions

View File

@@ -211,8 +211,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
21005,Name/21005_2,微粒力场+,2,Text/21005,微粒力场,0,1,,FALSE,0,;77;;;,;1;;;,,,1,Des/21005_1,生成1个[1点]能量时,获得{0}点威力。,,;2;;;,,,1,Cannon_Player/Skill_CreateOnePowerExtra,cannon_debris_swirl,DebrisSwirl
21008,Name/21008_1,轻型核心,1,Text/Empty,,0,0,,FALSE,0,;77;;;,;2;;1;;;,-1,,0,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_lithe,
21008,Name/21008_2,轻型核心+,2,Text/Empty,,0,0,,FALSE,0,;77;;;,;2;;1;;1;;;,-1,,0,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_lithe,
21010,Name/21010_1,自装核心,1,Text/21010,自装,0,1,;9;;;,,0,;77;;;,;1;;1;;;,,,0,Des/21010_1,回合开始时,自身所有槽位装载1个[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Player/Skill_SelfLoadEnergy,cannon_self_load,
21010,Name/21010_2,自装核心+,2,Text/21010,自装,0,1,;9;;;,,0,;77;;;,;1;;1;;1;;;,,,0,Des/21010_1,回合开始时,自身所有槽位装载1个[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Player/Skill_SelfLoadEnergy,cannon_self_load,
21010,Name/21010_1,自装核心,1,Text/21010,自装,0,1,;9;;;,,0,;77;;;,;1;;1;;;,,,0,Des/21010_1,回合开始时,自身所有槽位装载[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Player/Skill_SelfLoadEnergy,cannon_self_load,
21010,Name/21010_2,自装核心+,2,Text/21010,自装,0,1,;9;;;,,0,;77;;;,;1;;1;;1;;;,,,0,Des/21010_1,回合开始时,自身所有槽位装载[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Player/Skill_SelfLoadEnergy,cannon_self_load,
21012,Name/21012_1,月刃核心,1,Text/21012,月刃,3,1,,FALSE,0,;77;;;,;2;;1;;1;;;,,,1,Des/21012_1,装载后,若同列的总威力已超过对方,则获得{0}点威力。,,;2;;;,,,1,Cannon_Player/Skill_OverPowerCannon,cannon_moon,
21012,Name/21012_2,月刃核心+,2,Text/21012,月刃,3,1,,FALSE,0,;77;;;,;2;;1;;1;;;,,,1,Des/21012_1,装载后,若同列的总威力已超过敌方,则获得{0}点威力。,,;3;;;,,,1,Cannon_Player/Skill_OverPowerCannon,cannon_moon,
21016,Name/21016_1,超重核心,1,Text/21016,超重,0,2,,,0,;77;;;,;2;;;,,,3,Des/21016_1,装载后额外获得装载点数2倍的威力。,,,,,1,Cannon_Player/Skill_OverWeightTriple,cannon_giant,
@@ -483,7 +483,7 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
91007,Name/91007_1,位移监测核心,1,Text/91007,位移监测,0,1,,FALSE,5,,;1;;;,,,1,Des/91007_1,敌方移动时,自身获得{0}点功率。,,;1;;;,,,1,Cannon_Enemy/Skill_BanMove,cannon_chain,
91008,Name/91008_1,基础核心,1,Text/Empty,,0,0,,FALSE,5,,;1;;1;;1;;;,,,1,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_basic_duel,
91008,Name/91008_2,基础核心+,2,Text/Empty,,0,0,,FALSE,5,,;1;;1;;1;;1;;;,,,1,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_basic_duel,
91009,Name/91009_1,复仇者,1,Text/91009,复仇者,0,2,,FALSE,5,,;1;;1;;;,,,1,Des/91009_1,同列的一次性防御装置被摧毁时,自身在下回合开始时,获得{0}点威力。,,;10;;;,,,1,Cannon_Enemy/Skill_RevengeCannon,cannon_revenge,
91009,Name/91009_1,复仇者,1,Text/91009,复仇者,0,2,,FALSE,5,,;1;;1;;;,,,1,Des/91009_1,同列的一次性防御装置被摧毁时,自身在下回合开始时,获得{0}点威力。,,;8;;;,,,1,Cannon_Enemy/Skill_RevengeCannon,cannon_revenge,
91009,Name/91009_2,复仇者+,2,Text/91009,复仇者,0,2,,FALSE,5,,;1;;1;;1;;1;;;,,,1,Des/91009_1,同列的一次性防御装置被摧毁时,自身在下回合开始时,获得{0}点威力。,,;10;;;,,,1,Cannon_Enemy/Skill_RevengeCannon,cannon_revenge,
91009,Name/91009_3,复仇者++,3,Text/91009,复仇者,0,2,,FALSE,5,,;1;;1;;1;;1;;;,,,1,Des/91009_1,同列的一次性防御装置被摧毁时,自身在下回合开始时,获得{0}点威力。,,;13;;;,,,1,Cannon_Enemy/Skill_RevengeCannon,cannon_revenge,
91010,Name/91010_1,基础核心,1,Text/Empty,,0,0,,FALSE,5,,;1;;;,,,1,Des/Empty,,,,,,1,Cannon_Player/Skill_Null,cannon_basic_ghost,
@@ -510,12 +510,12 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
91025,Name/91025_1,隐忍核心,1,Text/91025,隐忍,0,0,,FALSE,5,,;1;;;,,,1,Des/91025_1,失败:获得{0}点功率。,,;1;;;,,,1,Cannon_Enemy/Skill_CurlUpCannon,cannon_enhance_ghost,
91025,Name/91025_1,隐忍核心,2,Text/91025,隐忍,0,0,,FALSE,5,,;1;;1;;1;;;,,,1,Des/91025_1,失败:获得{0}点功率。,,;1;;;,,,1,Cannon_Enemy/Skill_CurlUpCannon,cannon_enhance_ghost,
91025,Name/91025_2,隐忍核心+,3,Text/91025,隐忍,0,0,,FALSE,5,,;1;;1;;1;;;,,,1,Des/91025_1,失败:获得{0}点功率。,,;2;;;,,,1,Cannon_Enemy/Skill_CurlUpCannon,cannon_enhance_ghost,
91027,Name/91027_1,小蓄力核心,1,Text/91027,小蓄力,0,1,,FALSE,5,,,,,1,Des/91027_1,计时({0}):获得{1}点威力。,;CD:2;;;,;11;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange2,Countdown2Orange
91027,Name/91027_2,小蓄力核心+,2,Text/91027,小蓄力,0,1,,FALSE,5,,,,,1,Des/91027_1,计时({0}):获得{1}点威力。,;CD:2;;;,;14;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange2,Countdown2Orange
91027,Name/91027_1,小蓄力核心,1,Text/91027,小蓄力,0,1,,FALSE,5,,,,,1,Des/91027_1,计时({0}):获得{1}点威力。,;CD:2;;;,;10;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange2,Countdown2Orange
91027,Name/91027_2,小蓄力核心+,2,Text/91027,小蓄力,0,1,,FALSE,5,,,,,1,Des/91027_1,计时({0}):获得{1}点威力。,;CD:2;;;,;13;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange2,Countdown2Orange
91027,Name/91027_3,小蓄力核心++,3,Text/91027,小蓄力,0,1,,FALSE,5,,,,,1,Des/91027_1,计时({0}):获得{1}点威力。,;CD:2;;;,;17;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange2,Countdown2Orange
91028,Name/91028_1,大蓄力核心,1,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;21;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91028,Name/91028_2,大蓄力核心+,2,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;27;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91028,Name/91028_3,大蓄力核心++,3,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;33;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91028,Name/91028_1,大蓄力核心,1,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;20;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91028,Name/91028_2,大蓄力核心+,2,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;26;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91028,Name/91028_3,大蓄力核心++,3,Text/91028,大蓄力,0,1,,FALSE,5,,,,,1,Des/91028_1,计时({0}):获得{1}点威力。,;CD:3;;;,;32;;;,,,1,Cannon_Enemy/Skill_CountDownPower,cannon_countdown_orange3,Countdown3Orange
91029,Name/91029_1,战损核心,1,Text/91029,蜕变,0,1,,FALSE,5,,;1;;1;;;,,,1,Des/91029_1,回合开始时,若飞船血量首次≤{0}%,获得{1}点功率。,,;50;;4;;;,,,1,Cannon_Enemy/Skill_BattleDamagedCannon,cannon_broken_shell,
91031,Name/91031_1,触手核心,1,Text/91031,休眠,0,2,,FALSE,5,,;1;;1;;;,,,1,Des/91031_1,回合开始时,获得{0}点功率;同列受到伤害达到{1}点后,功率清零,并在下回合开始时,休眠{2}回合。,,;1;;6;;1;;;,ExtraDes/91032_1,受伤:{0}/{1}。,1,Cannon_Enemy/Skill_TakeDamageSleep,cannon_octopus_s,Octopus_HandUp
91031,Name/91031_2,触手核心+,2,Text/91031,休眠,0,2,,FALSE,5,,;1;;1;;1;;1;;;,,,1,Des/91031_1,回合开始时,获得{0}点功率;同列受到伤害达到{1}点后,功率清零,并在下回合开始时,休眠{2}回合。,,;1;;15;;1;;;,ExtraDes/91032_1,受伤:{0}/{1}。,1,Cannon_Enemy/Skill_TakeDamageSleep,cannon_octopus_s,Octopus_HandUp
@@ -564,8 +564,8 @@ int,string,void,int,string,void,int,int,int[],bool,int,int[],int[],int,int,int,s
91062,Name/91062_2,橙色星钻+,2,Text/91062,橙色星钻,0,2,,FALSE,5,,;3;;3;;;,,,1,Des/91062_1,装载后,额外获得装载点数的威力。,,,,,1,Cannon_Enemy/Skill_PurpleDoubleEnemy,cannon_orange_core,
91063,Name/91063_1,三棱核心,1,Text/91063,三棱,0,1,,FALSE,5,,;2;;2;;;,,,1,Des/91063_1,三重:获得{0}点功率。,,;2;;;,,,1,Cannon_Enemy/Skill_TrianglePowerCannonEnemy,cannon_triangle,
91063,Name/91063_2,三棱核心+,2,Text/91063,三棱,0,1,,FALSE,5,,;2;;2;;;,,,1,Des/91063_1,三重:获得{0}点功率。,,;3;;;,,,1,Cannon_Enemy/Skill_TrianglePowerCannonEnemy,cannon_triangle,
91064,Name/91064_1,自装核心,1,Text/91064,自装,0,1,,FALSE,5,,;1;;1;;;,,,0,Des/91064_1,回合开始时,为自身所有槽位装载1个[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Enemy/Skill_SelfLoadEnergyEnemy,cannon_self_load,
91064,Name/91064_2,自装核心+,2,Text/91064,自装,0,1,,FALSE,5,,;1;;1;;1;;;,,,0,Des/91064_1,回合开始时,为自身所有槽位装载1个[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Enemy/Skill_SelfLoadEnergyEnemy,cannon_self_load,
91064,Name/91064_1,自装核心,1,Text/91064,自装,0,1,,FALSE,5,,;1;;1;;;,,,0,Des/91064_1,回合开始时,为自身所有槽位装载[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Enemy/Skill_SelfLoadEnergyEnemy,cannon_self_load,
91064,Name/91064_2,自装核心+,2,Text/91064,自装,0,1,,FALSE,5,,;1;;1;;1;;;,,,0,Des/91064_1,回合开始时,为自身所有槽位装载[橙色{0}点]能量。,,;1;;;,,,1,Cannon_Enemy/Skill_SelfLoadEnergyEnemy,cannon_self_load,
91066,Name/91066_1,稳定光束,1,Text/91066,稳定,0,0,,FALSE,5,,;3;;2;;;,,,1,Des/91066_1,装载的能量点数视为{0}点。,,;4;;;,,,1,Cannon_Enemy/Skill_StabilityEnemy,cannon_stable_red,
91066,Name/91066_2,稳定光束+,2,Text/91066,稳定,0,0,,FALSE,5,,;3;;2;;;,,,1,Des/91066_1,装载的能量点数视为{0}点。,,;5;;;,,,1,Cannon_Enemy/Skill_StabilityEnemy,cannon_stable_red,
91067,Name/91067_1,女王之冠,1,Text/91067,移除,0,1,,FALSE,5,,;1;;1;;1;;;,,,1,Des/91067_1,敌方装载与自身已装载点数相同的能量时,移除自身的对应能量。,,;2;;;,,,1,Cannon_Enemy/Skill_EnemyLoadRemoveSelf,cannon_queen_crown,