2024-01-28
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@@ -100,14 +100,14 @@ Talent/talent_bountyevent_upgrade_des;"Upgrade Service (Call for Support): Selec
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Talent/talent_bountyevent_days_des;"After the Vacation Event, there is 15% chance of restoring the consumed days."
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Talent/talent_init_upgrade_init_des;"Upgrade all Initial Units at the start of the game."
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Talent/talent_init_treasure_des;"Gain 1 random Rare Treasure at the start of the game."
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Talent/talent_gethercoin_treasurechoice_des;"When accumulated {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure and Unit Sets."
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Talent/talent_gethercoin_treasurechoice_des;"When owning {0} Star Coins for the first time, gain Legendary Pick (Call for Support): Pick 1 out of 3 Legendary Treasure and Unit Sets."
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Talent/talent_crazyman_des;"At the start of the first turn, double the *Power* of all *Attack Units*."
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Talent/talent_init_bounty_discount_des;"The prices of goods will fluctuate between {0}% and {1}%."
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Talent/talent_init_bounty_recover_des;"Gain extra basic repair supplies (Call for Support) at the start of the game."
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Talent/talent_init_bounty_shop_des;"Gain extra basic shop (Call for Support) at the start of the game."
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Talent/talent_init_point_des;"Gain 1 [{0}-point] Energy Resource at the start of the game."
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Talent/talent_moneyandmoney_des;"At the end of the battle, you will receive Star Coins equal to 10% of your current amount of Star Coins."
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Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you get 1 chance to pick 1 out of 3 Common Treasures."
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Talent/talent_noshoppingtreasure_des;"If no items are purchased in the shop, you can pick 1 out of 3 Common Treasures."
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Talent/talent_showeventyype_des;"During vacations, all event types are revealed."
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Talent/talent_callforhelp_des;"After entering the last galaxy, all Call for Support chances are reset."
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Talent/talent_sameunitpoweradded_des;"At the start of the battle, for every 2 same Units equipped, all *Attack Units* gain 1 *Power*."
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@@ -116,7 +116,7 @@ Talent/talent_turnmaster_des;"At the start of the game, gain an exclusive Unit:
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Talent/talent_musician_des;"At the start of the battle, randomly draw 3 points from Energy Resources. When Energy in hand is loaded in the order of receiving these points, all *Attack Units* gain {0} Strength."
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Talent/talent_crazydiamond_des;"The first loaded Energy in hand will not be removed after the Showdown."
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Talent/talent_shopmaster_des;"Gain {0} Treasures related to the shop at the start of the game."
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Talent/talent_copytype_des;"After the first 2 boss battles, you can select 1 Unit to copy."
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Talent/talent_copytype_des;"After each of the first 2 boss battles, select 1 Unit to copy."
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Talent/talent_choiceking_des;"When choosing Unit rewards, you can select multiple Units."
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Talent/talent_rollcoin_des;"After the battle, your Star Coins will randomly fluctuate within the range of 1-50."
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Talent/talent_burnslot_des;"At the start of the game, gain an exclusive Unit: <UNIT>80809|1</UNIT>."
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@@ -129,7 +129,7 @@ Talent/talent_liar_des;"Upon claiming the bounty rewards, you can scam the crimi
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Talent/talent_changeunit_des;"After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged)."
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Talent/talent_ignorecolor_des;"Once per turn, the to-be-equipped Energy in hand can ignore color restrictions on slots."
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Talent/talent_dirextension_des;"All *directional* effects extend by 1 more grid."
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Talent/talent_makefriends_des;"After the first two elite battles, get 1 chance to choose 1 from 2 Inherent Talents."
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Talent/talent_makefriends_des;"After each of the first two elite battles, choose 1 from 2 Inherent Talents."
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Talent/talent_rareorder_des;"In the 1st/2nd/3rd galaxy, all randomly gained Units and Treasures are mandated to become Common/Rare/Legendary ones, with no limit on the quantity."
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Talent/talent_tutorial_des;"Gain {0} Max HP and {1} Max Fuel at the start of the game."
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Talent/talent_recover_addcoin_des;"When restoring HP, gain the same amount of Star Coins."
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@@ -159,14 +159,14 @@ Talent/talent_losecoin_heal_des;"Restore {0} HP when losing Star Coins."
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Talent/talent_hurt_getcoin_des;"Gain {0} Star Coins when receiving damage outside of the battle."
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Talent/talent_twice_sameevent_des;"A Vacation Event is allowed to be completed for 1 extra time."
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Talent/talent_doublecoin_butlimit_des;"Star Coins are doubled when gained, but you can only have a maximum of {0} Star Coins."
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Talent/talent_copyother_des;"At the start of the game, change to another Random Talent of the pilot."
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Talent/talent_copyother_des;"At the start of the game, turns into copy of the your other Random Talent."
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Talent/talent_vacationrefresh_des;"During a vacation, Vacation Events can be refreshed once."
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Talent/talent_resetpoint_des;"Outside of battle, you can spend 2 Star Coins to reassign Point Energy Resource."
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Talent/talent_normalguy_des;"For every 3 Common Units gained, gain 1 Common Treasure."
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Talent/talent_shopcopy_des;"Treasures in the shop can be purchased for 1 extra time."
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Talent/talent_reversecopy_des;"Change another Random talent into your Inherent Talent."
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Talent/talent_treasurecopy_des;"One More Please (Call for Support): Copy the last gained Common Treasure."
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Talent/talent_moveenemy_des;"You have a chance to move the enemy at no cost in the 1st turn."
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Talent/talent_moveenemy_des;"You have can move the enemy at no cost in the 1st turn."
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Talent/talent_dreamstart_des;"At the start of the game, gain the pilot's exclusive Treasure and lose {0}/{1}/{2} Max HP according to the rarity of the obtained Treasure."
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Talent/talent_backtoolddays_des;"Recall the Past (Call for support): Re-experience the last Vacation Event."
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Talent/talent_upgradecenter_des;"At the start of the battle, upgrade all *Support Units* in the middle column"
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@@ -178,14 +178,14 @@ Talent/talent_getsameunitbynum_des;"Every time you accumulate {0} Units, the {0}
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Talent/talent_unitrefitloadlimitbynum_des;"获得的第{0}个部件时,使其获得改造:负载-1。"
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Talent/talent_monk_des;"Units in the shop are free. But when entering the shop, remove all unequipped Units."
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Talent/talent_init_color_des;"Gain 1 [*Orange*] Energy Resource at the start of the game."
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Talent/talent_replace_unitbyrare_des;"Waste Conversion (Call for Support): Select 1 Unit to remove, get a chance to pick 1 out of 2 Units of the same rarity."
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Talent/talent_replace_unitbyrare_des;"Waste Conversion (Call for Support): Select 1 Unit to remove, pick 1 out of 2 Units of the same rarity."
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Talent/talent_init_treasure_recover_des;"Restore {0} HP after winning a battle."
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Talent/talent_init_exchange_des;"At the start of the game, increase Max *Swap* Chances by {0}."
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Talent/talent_gethercoin_goodshop_des;"Premium Shop (Call for Support): A shop that only sells a limited number of legendary items."
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VacationEventPanel/UpgradeTips;"<color=#FFFE51>Unit Upgrade</color>, select 1 Unit to upgrade, limited to use <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/RepairTips;"<color=#FFFE51>Fuel Refill</color> or <color=#FFFE51>Spaceship Repair</color> can only be used <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/ShopTips;"<color=#FFFE51>Shopping</color> can only be accessed <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/ReplaceUnit;"<color=#FFFE51>Waste Conversion</color>, select 1 Unit to remove, get a chance to pick 1 out of 2 Units of the same rarity, limited to use <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/ReplaceUnit;"<color=#FFFE51>Waste Conversion</color>, select 1 Unit to remove, pick 1 out of 2 Units of the same rarity, limited to use <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/TreasureChoice;"<color=#FFFE51>Legendary Pick</color>, pick 1 out of 3 random Legendary Treasures/Units (<color=#FFFE51>1 time</color> per run)."
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VacationEventPanel/GoodShop;"<color=#FFFE51>Premium Shop</color> only sells legendary items, limited to use <color=#FFFE51>1 time</color> per run."
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VacationEventPanel/BothSideMaster;"<color=#FFFE51>Build Scholar</color> provides an opportunity to pick between Overclock and Tripower Units (<color=#FFFE51>1 time</color> per run)."
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