2024-05-30
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@@ -972,7 +972,7 @@ Des/11815_1;"At the start of the battle, upgrade *adjacent* Units. Upgrade Devic
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Des/11815_2;"At the start of the battle, upgrade all Units. Upgrade Device excluded."
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Des/11816_1;"At the start of the battle, gain {0} Fuel for this battle."
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Des/11819_1;"Whenever *Attack Units* in the *same lane* load energy, apply {0} Strength."
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Des/11820_1;"When any Unit *activates*, apply {0} Strength to the *Attack Unit* *behind*."
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Des/11820_1;"When any Unit *activates*, apply {0} Strength to the *Attack Unit* *behind* self."
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Des/11821_1;"*Activate* ({0}): Consume 1 Fuel to generate 1 [*Blue* 9-point] Energy."
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Des/11821_2;"*Activate* ({0}): Consume 1 Fuel to generate 1 [*Orange* 9-point] Energy."
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Des/11822_1;"At the start of the battle, degrade the highest-graded slot of every Unit."
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@@ -1120,7 +1120,7 @@ Des/22805_2;"At the start of the turn, apply {0}-{1} temporary *Power* to every
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Des/23001_1;"*Fully Loaded*: If loaded Energy Points form a straight, gain {0} Strength."
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Des/23003_1;"*Fully Loaded*: Gain *Double Strength*."
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Des/23004_1;"*Fully Loaded*: Gain {0} Strength and upgrade the lowest-graded slot."
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Des/23005_1;"Whenever a *Fully Loaded* Unit loads Energy, this Unit gains {0} Strength."
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Des/23005_1;"Whenever a Unit with a *Fully Loaded* effect loads Energy, this Unit gains {0} Strength."
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Des/23006_1;"*Fully Loaded*: Gain {0} *Power*."
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Des/23801_1;"*Fully Loaded*: Generate 1 [*Orange* {0}-point] Energy."
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Des/23802_1;"*Fully Loaded*: Apply {0} *Power* to every *Attack Unit*."
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