Helpers/WinForm/Controls/TextBoxXP.cs
2022-05-31 09:16:34 +08:00

391 lines
12 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.ComponentModel;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace WinForm.Controls
{
[ToolboxItem(true)]
public class TextBoxXP : System.Windows.Forms.TextBox
{
/// <summary>
/// 获得当前进程,以便重绘控件
/// </summary>
/// <param name="hWnd"></param>
/// <returns></returns>
[DllImport("user32.dll")]
private static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
private const int EM_SETCUEBANNER = 0x1501;
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern Int32 SendMessage
(IntPtr hWnd, int msg, int wParam, [MarshalAs(UnmanagedType.LPWStr)] string lParam);
/// <summary>
/// 是否启用热点效果
/// </summary>
private bool _HotTrack = true;
/// <summary>
/// 边框颜色
/// </summary>
private Color _BorderColor = Color.FromArgb(0xFF, 0x77, 0x95);
/// <summary>
/// 热点边框颜色
/// </summary>
private Color _HotColor = Color.FromArgb(0xFF, 0x30, 0x60);
/// <summary>
/// 水印文本
/// </summary>
private string _Watermark = "";
/// <summary>
/// 是否鼠标MouseOver状态
/// </summary>
private bool _IsMouseOver = false;
private float maximum;
private float minimum;
#region
/// <summary>
/// 是否启用热点效果
/// </summary>
[Category("外观"),
Description("获取或设置输入框水印文本"),
DefaultValue("")]
public string Watermark
{
get
{
return this._Watermark;
}
set
{
this._Watermark = value;
SendMessage(Handle, EM_SETCUEBANNER, 0, _Watermark);
this.Invalidate();
}
}
/// <summary>
/// 是否启用热点效果
/// </summary>
[Category("行为"),
Description("获得或设置一个值指示当鼠标经过控件时控件边框是否发生变化。只在控件的BorderStyle为FixedSingle时有效"),
DefaultValue(true)]
public bool HotTrack
{
get
{
return this._HotTrack;
}
set
{
this._HotTrack = value;
//在该值发生变化时重绘控件,下同
//在设计模式下,更改该属性时,如果不调用该语句,
//则不能立即看到设计试图中该控件相应的变化
this.Invalidate();
}
}
/// <summary>
/// 边框颜色
/// </summary>
[Category("外观"),
Description("获得或设置控件的边框颜色"),
DefaultValue(typeof(Color), "#FF7795")]
public Color BorderColor
{
get
{
return this._BorderColor;
}
set
{
this._BorderColor = value;
this.Invalidate();
}
}
/// <summary>
/// 热点时边框颜色
/// </summary>
[Category("外观"),
Description("获得或设置当鼠标经过控件时控件的边框颜色。只在控件的BorderStyle为FixedSingle时有效"),
DefaultValue(typeof(Color), "#F55378")]
public Color HotColor
{
get
{
return this._HotColor;
}
set
{
this._HotColor = value;
this.Invalidate();
}
}
/// <summary>
/// 是否只能输入数字
/// </summary>
[Category("行为"),
Description("获取或设置TextBox是否只允许输入数字"),
DefaultValue(false)]
public bool DigitOnly { get; set; }
/// <summary>
/// 转为数值
/// </summary>
public float Number
{
get
{
if (float.TryParse(Text, out float value))
return value;
else
return 0f;
}
}
[Category("数据")]
[DefaultValue(0)]
[Description("指示小数点后位数")]
public int DecimalPlaces { get; set; }
[Category("数据")]
[Description("获取或设置限制的最大值")]
public float Maximum
{
get
{
return maximum;
}
set
{
maximum = value;
if (minimum > maximum)
{
minimum = maximum;
}
}
}
[Category("数据")]
[Description("获取或设置限制的最小值")]
public float Minimum
{
get
{
return minimum;
}
set
{
minimum = value;
if (minimum > maximum)
{
maximum = value;
}
}
}
#endregion
/// <summary>
///
/// </summary>
public TextBoxXP()
: base()
{
BorderStyle = BorderStyle.FixedSingle;
Font = Styles.StaticResources.DefaultFont;
}
/// <summary>
/// 鼠标移动到该控件上时
/// </summary>
/// <param name="e"></param>
protected override void OnMouseMove(MouseEventArgs e)
{
//鼠标状态
this._IsMouseOver = true;
//如果启用HotTrack则开始重绘
//如果不加判断这里不加判断则当不启用HotTrack
//鼠标在控件上移动时,控件边框会不断重绘,
//导致控件边框闪烁。下同
//谁有更好的办法Please tell me , Thanks。
if (this._HotTrack)
{
//重绘
this.Invalidate();
}
base.OnMouseMove(e);
}
/// <summary>
/// 当鼠标从该控件移开时
/// </summary>
/// <param name="e"></param>
protected override void OnMouseLeave(EventArgs e)
{
this._IsMouseOver = false;
if (this._HotTrack)
{
//重绘
this.Invalidate();
}
base.OnMouseLeave(e);
}
/// <summary>
/// 当该控件获得焦点时
/// </summary>
/// <param name="e"></param>
protected override void OnGotFocus(EventArgs e)
{
if (this._HotTrack)
{
//重绘
this.Invalidate();
}
base.OnGotFocus(e);
}
/// <summary>
/// 当该控件失去焦点时
/// </summary>
/// <param name="e"></param>
protected override void OnLostFocus(EventArgs e)
{
if (this._HotTrack)
{
//重绘
this.Invalidate();
}
base.OnLostFocus(e);
}
protected override void OnKeyPress(KeyPressEventArgs e)
{
base.OnKeyPress(e);
// 如果只允许输入数字,则判断输入是否为退格或者数字
if (DigitOnly)
{
//IsNumber指定字符串中位于指定位置的字符是否属于数字类别
//IsPunctuation指定字符串中位于指定位置的字符是否属于标点符号类别
//IsControl指定字符串中位于指定位置的字符是否属于控制字符类别
if (!Char.IsNumber(e.KeyChar) && !Char.IsPunctuation(e.KeyChar) && !Char.IsControl(e.KeyChar))
{
e.Handled = true; //获取或设置一个值指示是否处理过System.Windows.Forms.Control.KeyPress事件
}
else if (Char.IsPunctuation(e.KeyChar) && DecimalPlaces > 0)
{
if (e.KeyChar == '.')
{
if (Text.LastIndexOf('.') != -1)
{
e.Handled = true;
}
}
else
{
e.Handled = true;
}
}
}
}
protected override void OnLeave(EventArgs e)
{
base.OnLeave(e);
if (DigitOnly)
{
if (!string.IsNullOrWhiteSpace(Text))
{
if (Number > Maximum)
Text = Maximum.ToString("F" + DecimalPlaces);
if (Number < Minimum)
Text = Minimum.ToString("F" + DecimalPlaces);
}
}
}
/// <summary>
/// 获得操作系统消息
/// </summary>
/// <param name="m"></param>
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
if (m.Msg == 0xf || m.Msg == 0x133)
{
//拦截系统消息,获得当前控件进程以便重绘。
//一些控件如TextBox、Button等是由系统进程绘制重载OnPaint方法将不起作用.
//所有这里并没有使用重载OnPaint方法绘制TextBox边框。
//
//MSDN:重写 OnPaint 将禁止修改所有控件的外观。
//那些由 Windows 完成其所有绘图的控件(例如 Textbox从不调用它们的 OnPaint 方法,
//因此将永远不会使用自定义代码。请参见您要修改的特定控件的文档,
//查看 OnPaint 方法是否可用。如果某个控件未将 OnPaint 作为成员方法列出,
//则您无法通过重写此方法改变其外观。
//
//MSDN:要了解可用的 Message.Msg、Message.LParam 和 Message.WParam 值,
//请参考位于 MSDN Library 中的 Platform SDK 文档参考。可在 Platform SDK“Core SDK”一节
//下载中包含的 windows.h 头文件中找到实际常数值,该文件也可在 MSDN 上找到。
IntPtr hDC = GetWindowDC(m.HWnd);
if (hDC.ToInt32() == 0)
{
return;
}
//只有在边框样式为FixedSingle时自定义边框样式才有效
if (this.BorderStyle == BorderStyle.FixedSingle)
{
//边框Width为1个像素
System.Drawing.Pen pen = new Pen(this._BorderColor, 1); ;
if (this._HotTrack)
{
if (this.Focused)
{
pen.Color = this._HotColor;
}
else
{
if (this._IsMouseOver)
{
pen.Color = this._HotColor;
}
else
{
pen.Color = this._BorderColor;
}
}
}
//绘制边框
System.Drawing.Graphics g = Graphics.FromHdc(hDC);
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
g.DrawRectangle(pen, 0, 0, this.Width - 1, this.Height - 1);
pen.Dispose();
}
//返回结果
m.Result = IntPtr.Zero;
//释放
ReleaseDC(m.HWnd, hDC);
}
}
}
}