GrasscutterCommandGenerator/Source/GrasscutterTools/Properties/Resources.zh-TW.resx
筱傑 eda70a2aae Add Settings page
Add Page tab order setting
Add Window opacity setting
2023-10-13 22:45:24 +08:00

381 lines
18 KiB
XML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Artifact" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Artifact.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactCat" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\ArtifactCat.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactMainAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\ArtifactMainAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="ArtifactPartLabels" xml:space="preserve">
<value>空之杯,死之羽,理之冠,生之花,時之沙</value>
</data>
<data name="ArtifactSubAttribution" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\ArtifactSubAttribution.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AskConfirmDeletion" xml:space="preserve">
<value>確認刪除?</value>
</data>
<data name="Avatar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Avatar.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\AvatarColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="AvatarStats" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\AvatarStats.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="BrowserOpenFailedTip" xml:space="preserve">
<value>瀏覽器打開失敗,你可以通過以下鏈接手動訪問:</value>
</data>
<data name="CheckToNewVersion" xml:space="preserve">
<value>檢查到新版本</value>
</data>
<data name="ClimateType" xml:space="preserve">
<value>無,晴天,多雲,雨天,雷暴,雪天,霧天</value>
</data>
<data name="CodeResendTip" xml:space="preserve">
<value>{0} 秒後可重發</value>
</data>
<data name="CodeSending" xml:space="preserve">
<value>發送中...</value>
</data>
<data name="CommandContentCannotBeEmpty" xml:space="preserve">
<value>命令內容不能為空</value>
</data>
<data name="CommandNotFound" xml:space="preserve">
<value>未找到該命令</value>
</data>
<data name="CommandTagCannotBeEmpty" xml:space="preserve">
<value>命令標籤不能為空</value>
</data>
<data name="ConnectedTip" xml:space="preserve">
<value>現在你可以遠程執行命令了哦!</value>
</data>
<data name="CustomCommands" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\CustomCommands.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Error" xml:space="preserve">
<value>錯誤</value>
</data>
<data name="GachaBennerPrefab" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\GachaBennerPrefab.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Help" xml:space="preserve">
<value>幫助</value>
</data>
<data name="Item" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Item.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Monsters" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Monsters.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="NewVersionInfo" xml:space="preserve">
<value>版本名:{0}
更新時間:{1}
更新內容:
{2}
--------------------------------------------
是否查看更新?選擇否將不再提醒該版本。</value>
</data>
<data name="OpenCommandHelp" xml:space="preserve">
<value>1. 填寫正確的UID
2. 向玩家發送驗證碼
3. 輸入正確的驗證碼
4. 連接
5. 享受</value>
</data>
<data name="PermissionCannotBeEmpty" xml:space="preserve">
<value>要設置的權限不能為空!</value>
</data>
<data name="Permissions" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Permissions.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="QueryServerStatusFailed" xml:space="preserve">
<value>查詢伺服器狀態失敗:</value>
</data>
<data name="Quest" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Quest.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="RequireOpenCommandTip" xml:space="preserve">
<value>請先連接到支持[OpenCommand]的伺服器</value>
</data>
<data name="RestoreCustomCommands" xml:space="preserve">
<value>確認將自定義命令恢復到默認值?</value>
</data>
<data name="Scene" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Scene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="SettingLoadError" xml:space="preserve">
<value>加載設置時異常:</value>
</data>
<data name="SettingSaveError" xml:space="preserve">
<value>保存設置時異常:</value>
</data>
<data name="Tips" xml:space="preserve">
<value>提示</value>
</data>
<data name="TokenCannotBeEmpty" xml:space="preserve">
<value>Token不能為空</value>
</data>
<data name="TokenRestoredFromCache" xml:space="preserve">
<value>已從緩存中恢復Token</value>
</data>
<data name="UsernameCannotBeEmpty" xml:space="preserve">
<value>用戶名不能為空!</value>
</data>
<data name="Weapon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Weapon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="WeaponColor" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\WeaponColor.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="GOODImportText" xml:space="preserve">
<value>是否導入 </value>
</data>
<data name="GOODImportTitle" xml:space="preserve">
<value>導入GOOD檔案</value>
</data>
<data name="GOODImportSuccess" xml:space="preserve">
<value>導入成功!</value>
</data>
<data name="EmptyInputTip" xml:space="preserve">
<value>輸入不能為空!</value>
</data>
<data name="MailSendToAllWarning" xml:space="preserve">
<value>將郵件發送給所有人在當前(v1.4.2)或更早版本可能導致服務器卡頓甚至耗盡資源而崩潰!
實測在4H8G機器中向3k+賬號發送郵件導致服務端卡死在32H80G中僅獲取所有玩家(2k+)就耗時40秒。
目前已經提交了改進建議,在優化完成之前,請謹慎使用向所有玩家發送郵件!</value>
</data>
<data name="Warning" xml:space="preserve">
<value>警告</value>
</data>
<data name="ShopType" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\ShopType.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="GoodsIDConflictPrompt" xml:space="preserve">
<value>當前商品ID與其它商店中的ID存在衝突請更換其它ID或自動生成ID</value>
</data>
<data name="ShopJsonOverrideWarning" xml:space="preserve">
<value>僅允許以 Shop.json 格式保存!確定要覆蓋當前指定文件嗎?</value>
</data>
<data name="GachaBennerTitle" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\GachaBennerTitle.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Dungeon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Dungeon.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="All" xml:space="preserve">
<value>全部</value>
</data>
<data name="TaskRunningCannotOperated" xml:space="preserve">
<value>任務已經啟動,無法操作</value>
</data>
<data name="PageAboutTitle" xml:space="preserve">
<value>關於</value>
</data>
<data name="PageAvatarTitle" xml:space="preserve">
<value>角色</value>
</data>
<data name="PageCustomCommandsTitle" xml:space="preserve">
<value>自定義</value>
</data>
<data name="PageGetArtifactTitle" xml:space="preserve">
<value>聖遺物</value>
</data>
<data name="PageGiveItemTitle" xml:space="preserve">
<value>物品</value>
</data>
<data name="PageGiveWeaponTitle" xml:space="preserve">
<value>武器</value>
</data>
<data name="PageHomeTitle" xml:space="preserve">
<value>主頁</value>
</data>
<data name="PageMailTitle" xml:space="preserve">
<value>郵件</value>
</data>
<data name="PageManagementTitle" xml:space="preserve">
<value>管理</value>
</data>
<data name="PageOpenCommandTitle" xml:space="preserve">
<value>遠程</value>
</data>
<data name="PageQuestTitle" xml:space="preserve">
<value>任務</value>
</data>
<data name="PageSceneTitle" xml:space="preserve">
<value>場景</value>
</data>
<data name="PageSpawnTitle" xml:space="preserve">
<value>生成</value>
</data>
<data name="PageTasksTitle" xml:space="preserve">
<value>循環</value>
</data>
<data name="Achievement" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Achievement.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="SelectAnyItem" xml:space="preserve">
<value>請先選中任意項!</value>
</data>
<data name="PageAchievementTitle" xml:space="preserve">
<value>成就</value>
</data>
<data name="PlayerProperty" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\PlayerProperty.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="PageSetPropTitle" xml:space="preserve">
<value>屬性</value>
</data>
<data name="Cutscene" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Cutscene.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="Activity" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Activity.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="PageHotKey" xml:space="preserve">
<value>快捷鍵</value>
</data>
<data name="Gadget" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\zh-tw\Gadget.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="StartProxy" xml:space="preserve">
<value>啟動代理</value>
</data>
<data name="StopProxy" xml:space="preserve">
<value>關閉代理</value>
</data>
<data name="PageSceneTagTitle" xml:space="preserve">
<value>場景項</value>
</data>
<data name="TrustedBeforeContinuing" xml:space="preserve">
<value>必須先信任根憑證才能繼續!</value>
</data>
<data name="PageProxyTitle" xml:space="preserve">
<value>代理</value>
</data>
<data name="PageSettingsTitle" xml:space="preserve">
<value>設定</value>
</data>
</root>