mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-06-07 22:59:14 +08:00
77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
/**
|
||
* Grasscutter Tools
|
||
* Copyright (C) 2022 jie65535
|
||
*
|
||
* This program is free software: you can redistribute it and/or modify
|
||
* it under the terms of the GNU Affero General Public License as published
|
||
* by the Free Software Foundation, either version 3 of the License, or
|
||
* (at your option) any later version.
|
||
*
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU Affero General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU Affero General Public License
|
||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
*
|
||
**/
|
||
using Newtonsoft.Json;
|
||
|
||
namespace GrasscutterTools.Game.Drop
|
||
{
|
||
public struct DropData
|
||
{
|
||
/// <summary>
|
||
/// 物品ID
|
||
/// </summary>
|
||
[JsonProperty("itemId")]
|
||
public int ItemId { get; set; }
|
||
|
||
/// <summary>
|
||
/// 最小数量
|
||
/// </summary>
|
||
[JsonProperty("minCount")]
|
||
public int MinCount { get; set; }
|
||
|
||
/// <summary>
|
||
/// 最大数量
|
||
/// </summary>
|
||
[JsonProperty("maxCount")]
|
||
public int MaxCount { get; set; }
|
||
|
||
/// <summary>
|
||
/// 最小权重,范围0~10000
|
||
/// </summary>
|
||
[JsonProperty("minWeight")]
|
||
public int MinWeight { get; set; }
|
||
|
||
/// <summary>
|
||
/// 最大权重,范围0~10000
|
||
/// </summary>
|
||
[JsonProperty("maxWeight")]
|
||
public int MaxWeight { get; set; }
|
||
|
||
// 以下属性可用但没有必要
|
||
|
||
///// <summary>
|
||
///// 是否共享?
|
||
///// </summary>
|
||
//[JsonProperty("share")]
|
||
//public bool IsShare { get; set; }
|
||
|
||
///// <summary>
|
||
///// 是否直接给予
|
||
///// </summary>
|
||
//[JsonProperty("give")]
|
||
//public bool IsGive { get; set; }
|
||
|
||
public override string ToString()
|
||
{
|
||
if (MinCount != MaxCount)
|
||
return $"{ItemId}:{GameData.Items[ItemId]} | x[{MinCount}~{MaxCount}] w[{MinWeight}~{MaxWeight}]";
|
||
else
|
||
return $"{ItemId}:{GameData.Items[ItemId]} | x{MinCount} w[{MinWeight}~{MaxWeight}]";
|
||
}
|
||
}
|
||
} |