mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-06-09 23:29:14 +08:00

* Update images to the current version * Changing wording Slightly changing wording in 2 commands * Add files via upload * Add files via upload * Update README_en-US.md * Delete CustomWeapon.png * Add files via upload * Delete 1-CustomComands.png * Add files via upload * Update AvatarStats.json
195 lines
3.2 KiB
JSON
195 lines
3.2 KiB
JSON
[
|
|
{
|
|
"Name": "Max HP",
|
|
"ArgName": "maxhp",
|
|
"Percent": false,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Current HP",
|
|
"ArgName": "hp",
|
|
"Percent": false,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Current Atk",
|
|
"ArgName": "atk",
|
|
"Percent": false,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Base Atk",
|
|
"ArgName": "atkb",
|
|
"Percent": false,
|
|
"Tip": "This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff."
|
|
},
|
|
{
|
|
"Name": "Defense",
|
|
"ArgName": "def",
|
|
"Percent": false,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Element Mastery",
|
|
"ArgName": "em",
|
|
"Percent": false,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Energy Recharge",
|
|
"ArgName": "er",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Crit Rate",
|
|
"ArgName": "crate",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Crit Dmg",
|
|
"ArgName": "cdmg",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Add Dmg",
|
|
"ArgName": "dmg",
|
|
"Percent": true,
|
|
"Tip": "This seems to get reset after attacks"
|
|
},
|
|
{
|
|
"Name": "Anemo Dmg Bonus",
|
|
"ArgName": "eanemo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Cyro Dmg Bonus",
|
|
"ArgName": "ecryo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Dendro Dmg Bonus",
|
|
"ArgName": "edendro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Electro Dmg Bons",
|
|
"ArgName": "eelectro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Geo Dmg Bonus",
|
|
"ArgName": "egeo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Hydro Dmg Bonus",
|
|
"ArgName": "ehydro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Pyro Dmg Bonus",
|
|
"ArgName": "epyro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Physical Dmg Bonus",
|
|
"ArgName": "ephys",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Universal RES",
|
|
"ArgName": "resall",
|
|
"Percent": true,
|
|
"Tip": "This seems to get reset after attacks"
|
|
},
|
|
{
|
|
"Name": "Anemo RES",
|
|
"ArgName": "resanemo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Cryo RES",
|
|
"ArgName": "rescryo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Dendro RES",
|
|
"ArgName": "resdendro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Electro RES",
|
|
"ArgName": "reselectro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Geo RES",
|
|
"ArgName": "resgeo",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Hydro RES",
|
|
"ArgName": "reshydro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Pyro RES",
|
|
"ArgName": "respyro",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Physical RES",
|
|
"ArgName": "resphys",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "CD Reduction",
|
|
"ArgName": "cdr",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Healing Bonus",
|
|
"ArgName": "heal",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Incoming Healing Bonus",
|
|
"ArgName": "heali",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "Shield Strength",
|
|
"ArgName": "shield",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
},
|
|
{
|
|
"Name": "DEFENCE IGNORE RATIO",
|
|
"ArgName": "defi",
|
|
"Percent": true,
|
|
"Tip": ""
|
|
}
|
|
]
|