mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-06-07 22:59:14 +08:00
305 lines
12 KiB
XML
305 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<root>
|
|
<!--
|
|
Microsoft ResX Schema
|
|
|
|
Version 2.0
|
|
|
|
The primary goals of this format is to allow a simple XML format
|
|
that is mostly human readable. The generation and parsing of the
|
|
various data types are done through the TypeConverter classes
|
|
associated with the data types.
|
|
|
|
Example:
|
|
|
|
... ado.net/XML headers & schema ...
|
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
<resheader name="version">2.0</resheader>
|
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
</data>
|
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
<comment>This is a comment</comment>
|
|
</data>
|
|
|
|
There are any number of "resheader" rows that contain simple
|
|
name/value pairs.
|
|
|
|
Each data row contains a name, and value. The row also contains a
|
|
type or mimetype. Type corresponds to a .NET class that support
|
|
text/value conversion through the TypeConverter architecture.
|
|
Classes that don't support this are serialized and stored with the
|
|
mimetype set.
|
|
|
|
The mimetype is used for serialized objects, and tells the
|
|
ResXResourceReader how to depersist the object. This is currently not
|
|
extensible. For a given mimetype the value must be set accordingly:
|
|
|
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
that the ResXResourceWriter will generate, however the reader can
|
|
read any of the formats listed below.
|
|
|
|
mimetype: application/x-microsoft.net.object.binary.base64
|
|
value : The object must be serialized with
|
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
: and then encoded with base64 encoding.
|
|
|
|
mimetype: application/x-microsoft.net.object.soap.base64
|
|
value : The object must be serialized with
|
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
: and then encoded with base64 encoding.
|
|
|
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
value : The object must be serialized into a byte array
|
|
: using a System.ComponentModel.TypeConverter
|
|
: and then encoded with base64 encoding.
|
|
-->
|
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
<xsd:element name="root" msdata:IsDataSet="true">
|
|
<xsd:complexType>
|
|
<xsd:choice maxOccurs="unbounded">
|
|
<xsd:element name="metadata">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
<xsd:attribute name="type" type="xsd:string" />
|
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
<xsd:attribute ref="xml:space" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="assembly">
|
|
<xsd:complexType>
|
|
<xsd:attribute name="alias" type="xsd:string" />
|
|
<xsd:attribute name="name" type="xsd:string" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="data">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
<xsd:attribute ref="xml:space" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
<xsd:element name="resheader">
|
|
<xsd:complexType>
|
|
<xsd:sequence>
|
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
</xsd:sequence>
|
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
</xsd:choice>
|
|
</xsd:complexType>
|
|
</xsd:element>
|
|
</xsd:schema>
|
|
<resheader name="resmimetype">
|
|
<value>text/microsoft-resx</value>
|
|
</resheader>
|
|
<resheader name="version">
|
|
<value>2.0</value>
|
|
</resheader>
|
|
<resheader name="reader">
|
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
</resheader>
|
|
<resheader name="writer">
|
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
</resheader>
|
|
<data name="BtnCopy.Text" xml:space="preserve">
|
|
<value>Copy</value>
|
|
</data>
|
|
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
|
<data name="ChkAutoCopy.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>54, 21</value>
|
|
</data>
|
|
<data name="ChkAutoCopy.Text" xml:space="preserve">
|
|
<value>Auto</value>
|
|
</data>
|
|
<data name="BtnInvokeOpenCommand.Text" xml:space="preserve">
|
|
<value>Run(F5)</value>
|
|
</data>
|
|
<data name="GrpCommand.Text" xml:space="preserve">
|
|
<value>Command - [Ctrl] Autorun - [Shift] Append - [Alt] Only run - [|] Split multiple commands</value>
|
|
</data>
|
|
<data name="TPRemoteCall.Text" xml:space="preserve">
|
|
<value>Remote</value>
|
|
</data>
|
|
<data name="LblSupportDescription.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>387, 102</value>
|
|
</data>
|
|
<data name="LblSupportDescription.Text" xml:space="preserve">
|
|
<value>Grasscutter Tools
|
|
|
|
This is a free and open source project.
|
|
If you think this is helpful to you, you can give me a free Star.
|
|
If there is a problem with the command generation,
|
|
or there is a new feature request, you can file an issue on Github.</value>
|
|
</data>
|
|
<data name="TPAbout.Text" xml:space="preserve">
|
|
<value>About</value>
|
|
</data>
|
|
<data name="TPManage.Text" xml:space="preserve">
|
|
<value>Manage</value>
|
|
</data>
|
|
<data name="RbListDungeons.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>255, 7</value>
|
|
</data>
|
|
<data name="RbListDungeons.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>85, 21</value>
|
|
</data>
|
|
<data name="RbListDungeons.Text" xml:space="preserve">
|
|
<value>Dungeons</value>
|
|
</data>
|
|
<data name="RbListScene.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>183, 7</value>
|
|
</data>
|
|
<data name="RbListScene.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>66, 21</value>
|
|
</data>
|
|
<data name="RbListScene.Text" xml:space="preserve">
|
|
<value>Scenes</value>
|
|
</data>
|
|
<data name="ChkIncludeSceneId.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>91, 213</value>
|
|
</data>
|
|
<data name="ChkIncludeSceneId.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>122, 21</value>
|
|
</data>
|
|
<data name="ChkIncludeSceneId.Text" xml:space="preserve">
|
|
<value>Include scene Id</value>
|
|
</data>
|
|
<data name="LblTpZ.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>219, 184</value>
|
|
</data>
|
|
<data name="LblTpY.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>113, 184</value>
|
|
</data>
|
|
<data name="BtnTeleport.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>10, 211</value>
|
|
</data>
|
|
<data name="BtnTeleport.Text" xml:space="preserve">
|
|
<value>Teleport</value>
|
|
</data>
|
|
<data name="LblTpX.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>7, 184</value>
|
|
</data>
|
|
<data name="NUDTpZ.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>239, 182</value>
|
|
</data>
|
|
<data name="NUDTpY.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>133, 182</value>
|
|
</data>
|
|
<data name="NUDTpX.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>27, 182</value>
|
|
</data>
|
|
<data name="CmbClimateType.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>66, 61</value>
|
|
</data>
|
|
<data name="LblClimateType.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>6, 64</value>
|
|
</data>
|
|
<data name="LblClimateType.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>54, 17</value>
|
|
</data>
|
|
<data name="LblClimateType.Text" xml:space="preserve">
|
|
<value>weather</value>
|
|
</data>
|
|
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
<data name="LblSceneDescription.AutoSize" type="System.Boolean, mscorlib">
|
|
<value>False</value>
|
|
</data>
|
|
<data name="LblSceneDescription.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>287, 55</value>
|
|
</data>
|
|
<data name="LblSceneDescription.Text" xml:space="preserve">
|
|
<value>Scene control</value>
|
|
</data>
|
|
<data name="LblTp.AutoSize" type="System.Boolean, mscorlib">
|
|
<value>False</value>
|
|
</data>
|
|
<data name="LblTp.Location" type="System.Drawing.Point, System.Drawing">
|
|
<value>6, 89</value>
|
|
</data>
|
|
<data name="LblTp.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>337, 90</value>
|
|
</data>
|
|
<data name="LblTp.Text" xml:space="preserve">
|
|
<value>Teleporting
|
|
Tip: You can quickly teleport through the 'fishing hook' pin on the map in-game.
|
|
In the command, you can use ~ to indicate the current position, and ~N to indicate the relative current N</value>
|
|
</data>
|
|
<data name="TPScene.Text" xml:space="preserve">
|
|
<value>Scene</value>
|
|
</data>
|
|
<data name="TPItem.Text" xml:space="preserve">
|
|
<value>Items</value>
|
|
</data>
|
|
<data name="TPWeapon.Text" xml:space="preserve">
|
|
<value>Weapons</value>
|
|
</data>
|
|
<data name="TPAvatar.Text" xml:space="preserve">
|
|
<value>Avatar</value>
|
|
</data>
|
|
<data name="TPSpawn.Text" xml:space="preserve">
|
|
<value>Spawn</value>
|
|
</data>
|
|
<data name="ChkQuestFilterTEST.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>51, 21</value>
|
|
</data>
|
|
<data name="ChkQuestFilterTEST.Text" xml:space="preserve">
|
|
<value>Test</value>
|
|
</data>
|
|
<data name="ChkQuestFilterUNRELEASED.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>93, 21</value>
|
|
</data>
|
|
<data name="ChkQuestFilterUNRELEASED.Text" xml:space="preserve">
|
|
<value>Unreleased</value>
|
|
</data>
|
|
<data name="ChkQuestFilterHIDDEN.Size" type="System.Drawing.Size, System.Drawing">
|
|
<value>69, 21</value>
|
|
</data>
|
|
<data name="ChkQuestFilterHIDDEN.Text" xml:space="preserve">
|
|
<value>Hidden</value>
|
|
</data>
|
|
<data name="GrpQuestFilters.Text" xml:space="preserve">
|
|
<value>List Filter</value>
|
|
</data>
|
|
<data name="BtnFinishQuest.Text" xml:space="preserve">
|
|
<value>Finish</value>
|
|
</data>
|
|
<data name="BtnAddQuest.Text" xml:space="preserve">
|
|
<value>Add</value>
|
|
</data>
|
|
<data name="LblQuestDescription.Text" xml:space="preserve">
|
|
<value>Add or Finish Quest
|
|
Tip: Many quest require server-side scripting support
|
|
Therefore, the quest can be added and finished, but not necessarily work.</value>
|
|
</data>
|
|
<data name="TPQuest.Text" xml:space="preserve">
|
|
<value>Quest</value>
|
|
</data>
|
|
<data name="TPArtifact.Text" xml:space="preserve">
|
|
<value>Artifacts</value>
|
|
</data>
|
|
<data name="TPCustom.Text" xml:space="preserve">
|
|
<value>Custom</value>
|
|
</data>
|
|
<data name="TPHome.Text" xml:space="preserve">
|
|
<value>Home</value>
|
|
</data>
|
|
<data name="TPMail.Text" xml:space="preserve">
|
|
<value>Mail</value>
|
|
</data>
|
|
</root> |