GrasscutterCommandGenerator/Source/GrasscutterTools/Game/Shop/ShopInfo.cs
筱傑 c7898401ce Clean up all
Remvoe TextBoxXP
2022-11-27 16:51:47 +08:00

123 lines
3.6 KiB
C#

/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
namespace GrasscutterTools.Game.Shop
{
public class ShopInfo
{
public ShopInfo()
{
}
public ShopInfo(ShopGoodsData sgd)
{
GoodsId = sgd.GoodsId;
GoodsItem = new ItemParamData(sgd.ItemId, sgd.ItemCount);
SCoin = sgd.CostScoin;
MCoin = sgd.CostMcion;
HCoin = sgd.CostHcoin;
BuyLimit = sgd.BuyLimit;
MinLevel = sgd.MinPlayerLevel;
MaxLevel = sgd.MaxPlayerLevel;
CostItemList = sgd.CostItems.Where(it => it.Id != 0).ToList();
SecondarySheetId = sgd.SubTabId;
RefreshType = sgd.RefreshType;
ShopRefreshParam = sgd.RefreshParam;
if (sgd.BeginTime != null && sgd.EndTime != null)
{
BeginTime = (int)new DateTimeOffset(sgd.BeginTime.Value).ToUnixTimeSeconds();
EndTime = (int)new DateTimeOffset(sgd.EndTime.Value).ToUnixTimeSeconds();
}
}
[JsonProperty("goodsId")]
public int GoodsId { get; set; }
[JsonProperty("goodsItem")]
public ItemParamData GoodsItem { get; set; }
/// <summary>
/// 消耗摩拉
/// </summary>
[JsonProperty("scoin")]
public int SCoin { get; set; }
[JsonProperty("costItemList")]
public List<ItemParamData> CostItemList { get; set; }
[JsonProperty("boughtNum")]
public int BoughtNum { get; set; }
[JsonProperty("buyLimit")]
public int BuyLimit { get; set; }
[JsonProperty("beginTime")]
public int BeginTime { get; set; }
[JsonProperty("endTime")]
public int EndTime { get; set; } = 1924992000;
[JsonProperty("minLevel")]
public int MinLevel { get; set; }
[JsonProperty("maxLevel")]
public int MaxLevel { get; set; } = 61;
[JsonProperty("preGoodsIdList")]
public List<int> PreGoodsIdList { get; set; }
/// <summary>
/// 消耗创世结晶
/// </summary>
[JsonProperty("mcoin")]
public int MCoin { get; set; }
/// <summary>
/// 消耗原石
/// </summary>
[JsonProperty("hcoin")]
public int HCoin { get; set; }
[JsonProperty("disableType")]
public int DisableType { get; set; }
[JsonProperty("secondarySheetId")]
public int SecondarySheetId { get; set; }
[JsonProperty("refreshType"), JsonConverter(typeof(StringEnumConverter))]
public ShopRefreshType RefreshType { get; set; }
[JsonProperty("shopRefreshParam")]
public int ShopRefreshParam { get; set; }
public override string ToString()
{
return $"{GoodsId}:{GameData.Items[GoodsItem.Id]} x{GoodsItem.Count}";
}
}
}