mirror of
https://github.com/jie65535/GrasscutterCommandGenerator.git
synced 2025-06-07 22:59:14 +08:00
1779 lines
61 KiB
C#
1779 lines
61 KiB
C#
//------------------------------------------------------------------------------
|
||
// <auto-generated>
|
||
// 此代码由工具生成。
|
||
// 运行时版本:4.0.30319.42000
|
||
//
|
||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||
// 重新生成代码,这些更改将会丢失。
|
||
// </auto-generated>
|
||
//------------------------------------------------------------------------------
|
||
|
||
namespace GrasscutterTools.Properties {
|
||
using System;
|
||
|
||
|
||
/// <summary>
|
||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||
/// </summary>
|
||
// 此类是由 StronglyTypedResourceBuilder
|
||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||
internal class Resources {
|
||
|
||
private static global::System.Resources.ResourceManager resourceMan;
|
||
|
||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||
|
||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||
internal Resources() {
|
||
}
|
||
|
||
/// <summary>
|
||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||
/// </summary>
|
||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||
get {
|
||
if (object.ReferenceEquals(resourceMan, null)) {
|
||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GrasscutterTools.Properties.Resources", typeof(Resources).Assembly);
|
||
resourceMan = temp;
|
||
}
|
||
return resourceMan;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||
/// </summary>
|
||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||
internal static global::System.Globalization.CultureInfo Culture {
|
||
get {
|
||
return resourceCulture;
|
||
}
|
||
set {
|
||
resourceCulture = value;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 80001:风与异乡人 - 使用风元素吹散一株蒲公英。
|
||
///80002:千嶂万仞 - 掌握「岩」的元素力。
|
||
///80003:流水叮咛 - 集齐全套《清泉之心》。
|
||
///80004:神戟狂言凌云霄 - 集齐全套《神霄折戟录》。
|
||
///80005:醉客与狼的相遇 - 集齐全套《醉客轶事》。
|
||
///80006:清泉、白马与月光 - 集齐全套《竹林月夜》。
|
||
///80007:人铸赋形 - 锻造一把四星武器。
|
||
///80008:生存专家 - 掌握10种菜肴的制作方法。
|
||
///80009:生存专家 - 掌握20种菜肴的制作方法。
|
||
///80010:生存专家 - 掌握40种菜肴的制作方法。
|
||
///80011:星级大厨 - 10个料理食谱达到熟练。
|
||
///80012:星级大厨 - 20个料理食谱达到熟练。
|
||
///80013:星级大厨 - 40个料理食谱达到熟练。
|
||
///80014:如日方升的旅程 - 角色首次突破至2阶。
|
||
///80015:如日方升的旅程 - 角色首次突破至4阶。
|
||
///80016:如日方升的旅程 - 角色首次突破至6阶。
|
||
///80017:百炼千锤 - 将一个武器突破至2阶。
|
||
///80018:百炼千锤 - 将一个武器突破至4阶。
|
||
///80019:百炼千锤 - 将一个武器 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Achievement {
|
||
get {
|
||
return ResourceManager.GetString("Achievement", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 //[Activity ids-3.8 by dplek]
|
||
///// Activity
|
||
///2001:1.1未归的熄星
|
||
///2002:1.3海灯节
|
||
///2003:1.4风花节
|
||
///2004:1.5导能原盘-诸论
|
||
///2005:1.6盛夏!海岛?大冒险!
|
||
///2006:2.0谒索雷痕
|
||
///2007:2.1韶光抚月
|
||
///2008:2.2雾海悬谜境
|
||
///2009:2.3皑尘与雪影
|
||
///2010:2.4飞彩镌流年
|
||
///2011:2.5三界路飨祭
|
||
///2012:2.6堇庭华彩
|
||
///2013:2.7荒梦藏虞渊
|
||
///2014:2.8远海诗夏游纪
|
||
///2015:3.0雕琢童心
|
||
///2016:3.1杯中遥吟之歌
|
||
///2017:3.2智巧灵蕈大竞逐
|
||
///2018:3.3秋津森夜试胆会
|
||
///2019:3.4磬弦奏华夜
|
||
///2020:3.5风花的呼吸
|
||
///2021:3.6盛典与慧业
|
||
///2022:3.7决战!召唤之巅!
|
||
///2023:3.8清夏!乐园?大秘境!
|
||
///2024:4.0机枢巧物前哨战
|
||
///// 1.0
|
||
///1001:海灯节
|
||
///5001:元素烘炉(test)
|
||
///5002:且试身手
|
||
///5003:百货奇货
|
||
///// 1.1
|
||
///5004:映天之章
|
||
///5005:元素烘炉
|
||
///5006:佳 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Activity {
|
||
get {
|
||
return ResourceManager.GetString("Activity", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 全部 的本地化字符串。
|
||
/// </summary>
|
||
internal static string All {
|
||
get {
|
||
return ResourceManager.GetString("All", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 20412:迷误者之灯
|
||
///20413:迷误者之灯
|
||
///20422:翠蔓的智者
|
||
///20423:翠蔓的智者
|
||
///20432:月桂的宝冠
|
||
///20433:月桂的宝冠
|
||
///20442:迷宫的游人
|
||
///20443:迷宫的游人
|
||
///20452:贤智的定期
|
||
///20453:贤智的定期
|
||
///20513:迷误者之灯
|
||
///20514:迷误者之灯
|
||
///20523:翠蔓的智者
|
||
///20524:翠蔓的智者
|
||
///20533:月桂的宝冠
|
||
///20534:月桂的宝冠
|
||
///20543:迷宫的游人
|
||
///20544:迷宫的游人
|
||
///20553:贤智的定期
|
||
///20554:贤智的定期
|
||
///21412:如蜜的终宴
|
||
///21413:如蜜的终宴
|
||
///21422:裁断的翎羽
|
||
///21423:裁断的翎羽
|
||
///21432:沙王的投影
|
||
///21433:沙王的投影
|
||
///21442:梦中的铁花
|
||
///21443:梦中的铁花
|
||
///21452:沉金的岁月
|
||
///21453:沉金的岁月
|
||
///21513:如蜜的终宴
|
||
///21514:如蜜的终宴
|
||
///21523:裁断的翎羽
|
||
///21524:裁断的翎羽
|
||
///21533:沙王的投影
|
||
///21534:沙王的投影
|
||
///21543:梦中的铁花
|
||
///21544:梦中的铁花
|
||
///21553:沉金的岁月
|
||
///21554 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Artifact {
|
||
get {
|
||
return ResourceManager.GetString("Artifact", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 20:深林的记忆
|
||
///21:饰金之梦
|
||
///27:沙上楼阁史话
|
||
///28:乐园遗落之花
|
||
///29:水仙之梦
|
||
///30:花海甘露之光
|
||
///31:逐影猎人
|
||
///32:黄金剧团
|
||
///51:行者之心
|
||
///52:勇士之心
|
||
///53:守护之心
|
||
///54:奇迹
|
||
///55:战狂
|
||
///56:武人
|
||
///57:教官
|
||
///58:赌徒
|
||
///59:流放者
|
||
///60:冒险家
|
||
///61:幸运儿
|
||
///62:学士
|
||
///63:游医
|
||
///71:冰风迷途的勇士
|
||
///72:平息鸣雷的尊者
|
||
///73:渡过烈火的贤人
|
||
///74:被怜爱的少女
|
||
///75:角斗士的终幕礼
|
||
///76:翠绿之影
|
||
///77:流浪大地的乐团
|
||
///78:冰之川与雪之砂
|
||
///79:如雷的盛怒
|
||
///80:炽烈的炎之魔女
|
||
///81:昔日宗室之仪
|
||
///82:染血的骑士道
|
||
///83:祭火之人
|
||
///84:祭水之人
|
||
///85:祭雷之人
|
||
///86:祭风之人
|
||
///87:祭冰之人
|
||
///88:悠古的磐岩
|
||
///89:逆飞的流星
|
||
///90:沉沦之心
|
||
///91:千岩牢固
|
||
///92:苍白之火
|
||
///93:追忆之注连
|
||
///94:绝缘之旗印
|
||
///95:华馆梦醒形骸记
|
||
///96:海染砗磲
|
||
///97:辰砂往生录
|
||
///98:来歆余响
|
||
///99:高天的风之主 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ArtifactCat {
|
||
get {
|
||
return ResourceManager.GetString("ArtifactCat", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 10001: 生命值
|
||
///10002: 生命值百分比
|
||
///10003: 攻击力
|
||
///10004: 攻击力百分比
|
||
///10005: 防御力
|
||
///10006: 防御力百分比
|
||
///10007: 元素充能效率
|
||
///10008: 元素精通
|
||
///10009: 火元素抗性
|
||
///10010: 雷元素抗性
|
||
///10011: 冰元素抗性
|
||
///10012: 水元素抗性
|
||
///10013: 风元素抗性
|
||
///10014: 岩元素抗性
|
||
///10015: 草元素抗性
|
||
///12001: 攻击力
|
||
///13001: 生命值
|
||
///13002: 生命值百分比
|
||
///13003: 攻击力
|
||
///13004: 攻击力百分比
|
||
///13005: 防御力
|
||
///13006: 防御力百分比
|
||
///13007: 暴击率
|
||
///13008: 暴击伤害
|
||
///13009: 治疗加成
|
||
///13010: 元素精通
|
||
///14001: 生命值
|
||
///15001: 生命值
|
||
///15002: 生命值百分比
|
||
///15003: 攻击力
|
||
///15004: 攻击力百分比
|
||
///15005: 防御力
|
||
///15006: 防御力百分比
|
||
///15007: 元素精通
|
||
///15008: 火元素伤害加成
|
||
///15009: 雷元素伤害加成
|
||
///15010: 冰元素伤害加成
|
||
///15011: [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ArtifactMainAttribution {
|
||
get {
|
||
return ResourceManager.GetString("ArtifactMainAttribution", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 空之杯,死之羽,理之冠,生之花,时之沙 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ArtifactPartLabels {
|
||
get {
|
||
return ResourceManager.GetString("ArtifactPartLabels", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 101021: 生命值+24
|
||
///101022: 生命值+30
|
||
///201021: 生命值+50
|
||
///201022: 生命值+61
|
||
///201023: 生命值+72
|
||
///301021: 生命值+100
|
||
///301022: 生命值+115
|
||
///301023: 生命值+129
|
||
///301024: 生命值+143
|
||
///401021: 生命值+167
|
||
///401022: 生命值+191
|
||
///401023: 生命值+215
|
||
///401024: 生命值+239
|
||
///501021: 生命值+209
|
||
///501022: 生命值+239
|
||
///501023: 生命值+269
|
||
///501024: 生命值+299
|
||
///101031: 生命值百分比+1.2%
|
||
///101032: 生命值百分比+1.5%
|
||
///201031: 生命值百分比+1.6%
|
||
///201032: 生命值百分比+2.0%
|
||
///201033: 生命值百分比+2.3%
|
||
///301031: 生命值百分比+2.4%
|
||
///301032: 生命值百分比+2.8%
|
||
///301033: 生命值百分比+3.2%
|
||
///301034: 生命值百分比+3.5%
|
||
///401031: 生命值百分比+3.3%
|
||
///401032: 生命值百分比+3.7 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ArtifactSubAttribution {
|
||
get {
|
||
return ResourceManager.GetString("ArtifactSubAttribution", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 确认删除? 的本地化字符串。
|
||
/// </summary>
|
||
internal static string AskConfirmDeletion {
|
||
get {
|
||
return ResourceManager.GetString("AskConfirmDeletion", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1002:神里绫华
|
||
///1003:琴
|
||
///1005:男主
|
||
///1006:丽莎
|
||
///1007:女主
|
||
///1014:芭芭拉
|
||
///1015:凯亚
|
||
///1016:迪卢克
|
||
///1020:雷泽
|
||
///1021:安柏
|
||
///1022:温迪
|
||
///1023:香菱
|
||
///1024:北斗
|
||
///1025:行秋
|
||
///1026:魈
|
||
///1027:凝光
|
||
///1029:可莉
|
||
///1030:钟离
|
||
///1031:菲谢尔
|
||
///1032:班尼特
|
||
///1033:达达利亚
|
||
///1034:诺艾尔
|
||
///1035:七七
|
||
///1036:重云
|
||
///1037:甘雨
|
||
///1038:阿贝多
|
||
///1039:迪奥娜
|
||
///1041:莫娜
|
||
///1042:刻晴
|
||
///1043:砂糖
|
||
///1044:辛焱
|
||
///1045:罗莎莉亚
|
||
///1046:胡桃
|
||
///1047:枫原万叶
|
||
///1048:烟绯
|
||
///1049:宵宫
|
||
///1050:托马
|
||
///1051:优菈
|
||
///1052:雷电将军
|
||
///1053:早柚
|
||
///1054:珊瑚宫心海
|
||
///1055:五郎
|
||
///1056:九条裟罗
|
||
///1057:荒泷一斗
|
||
///1058:八重神子
|
||
///1059:鹿野院平藏
|
||
///1060:夜兰
|
||
///1062:埃洛伊
|
||
///1063:申鹤
|
||
///1064:云堇
|
||
///1065:久岐忍
|
||
///1066:神里绫人
|
||
///1067:柯莱
|
||
///1068 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Avatar {
|
||
get {
|
||
return ResourceManager.GetString("Avatar", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1002:5
|
||
///1003:5
|
||
///1005:5
|
||
///1006:4
|
||
///1007:5
|
||
///1014:4
|
||
///1015:4
|
||
///1016:5
|
||
///1020:4
|
||
///1021:4
|
||
///1022:5
|
||
///1023:4
|
||
///1024:4
|
||
///1025:4
|
||
///1026:5
|
||
///1027:4
|
||
///1029:5
|
||
///1030:5
|
||
///1031:4
|
||
///1032:4
|
||
///1033:5
|
||
///1034:4
|
||
///1035:5
|
||
///1036:4
|
||
///1037:5
|
||
///1038:5
|
||
///1039:4
|
||
///1041:5
|
||
///1042:5
|
||
///1043:4
|
||
///1044:4
|
||
///1045:4
|
||
///1046:5
|
||
///1047:5
|
||
///1048:4
|
||
///1049:5
|
||
///1050:4
|
||
///1051:5
|
||
///1052:5
|
||
///1053:4
|
||
///1054:5
|
||
///1055:4
|
||
///1056:4
|
||
///1057:5
|
||
///1058:5
|
||
///1059:4
|
||
///1060:5
|
||
///1061:4
|
||
///1062:5
|
||
///1063:5
|
||
///1064:4
|
||
///1065:4
|
||
///1066:5
|
||
///1067:4
|
||
///1068:4
|
||
///1069:5
|
||
///1070:5
|
||
///1071:5
|
||
///1072:4
|
||
///1073:5
|
||
///1074:4
|
||
///1075:5
|
||
///1076:4
|
||
///1077:4
|
||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string AvatarColor {
|
||
get {
|
||
return ResourceManager.GetString("AvatarColor", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找 System.Byte[] 类型的本地化资源。
|
||
/// </summary>
|
||
internal static byte[] AvatarStats {
|
||
get {
|
||
object obj = ResourceManager.GetObject("AvatarStats", resourceCulture);
|
||
return ((byte[])(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找 System.Byte[] 类型的本地化资源。
|
||
/// </summary>
|
||
internal static byte[] Banners {
|
||
get {
|
||
object obj = ResourceManager.GetObject("Banners", resourceCulture);
|
||
return ((byte[])(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 浏览器打开失败,你可以通过以下链接手动访问: 的本地化字符串。
|
||
/// </summary>
|
||
internal static string BrowserOpenFailedTip {
|
||
get {
|
||
return ResourceManager.GetString("BrowserOpenFailedTip", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 检查到新版本 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CheckToNewVersion {
|
||
get {
|
||
return ResourceManager.GetString("CheckToNewVersion", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 无,晴天,多云,雨天,雷暴,雪天,雾天 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ClimateType {
|
||
get {
|
||
return ResourceManager.GetString("ClimateType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 {0} 秒后可重发 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CodeResendTip {
|
||
get {
|
||
return ResourceManager.GetString("CodeResendTip", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 发送中... 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CodeSending {
|
||
get {
|
||
return ResourceManager.GetString("CodeSending", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 命令内容不能为空 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CommandContentCannotBeEmpty {
|
||
get {
|
||
return ResourceManager.GetString("CommandContentCannotBeEmpty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 未找到该命令 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CommandNotFound {
|
||
get {
|
||
return ResourceManager.GetString("CommandNotFound", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 命令标签不能为空 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CommandTagCannotBeEmpty {
|
||
get {
|
||
return ResourceManager.GetString("CommandTagCannotBeEmpty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 现在你可以远程执行命令了哦! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ConnectedTip {
|
||
get {
|
||
return ResourceManager.GetString("ConnectedTip", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 无敌
|
||
////prop god on
|
||
///无限体力
|
||
////prop ns on
|
||
///无限能量
|
||
////prop ue on
|
||
///冒险等阶升60级
|
||
////give 102 x1880200
|
||
///尘歌壶信任值升到10级
|
||
////give 121 x10900
|
||
///设置世界等级8
|
||
////prop wl 8
|
||
///点亮地图
|
||
////prop unlockmap 1
|
||
///一键解锁深渊12层
|
||
////prop ut 12
|
||
///设置纪行等级50
|
||
////prop bp 50
|
||
///设置好感等级10
|
||
////setfetterlevel 10
|
||
///回血
|
||
////h
|
||
///自杀
|
||
////kill 0
|
||
///全队充能
|
||
////spawn 2008 x25
|
||
///查看坐标
|
||
////pos
|
||
///获取全部物品
|
||
////give all x9999 lv90 c6 r5 sl10
|
||
///一万纠缠
|
||
////give 223 x10000
|
||
///一万相遇
|
||
////give 224 x10000
|
||
///十万原石
|
||
////give 201 x100000
|
||
///一亿摩拉
|
||
////give 202 x100000000
|
||
///重载配置
|
||
////reload
|
||
///重登
|
||
////kick
|
||
///清空当前角色命之座(需重登)
|
||
////resetconst
|
||
///清空全部角色命之座(需重登)
|
||
////re [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string CustomCommands {
|
||
get {
|
||
return ResourceManager.GetString("CustomCommands", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1:[测试]空画面
|
||
///2:[测试]空画面
|
||
///3:[疑似剧情]风起地七天神像激活
|
||
///4:未知秘境内某门开启
|
||
///5:未知秘境内某门开启
|
||
///6:无画面(UI会闪一下)
|
||
///7:未知区域画面旋转
|
||
///8:进入风龙废墟秘境
|
||
///9:达达乌帕谷剑屏障解锁
|
||
///200201:[剧情]蒙德主线特瓦林最后战斗 秘境ID:20018(测试)或20025(正式)
|
||
///10:风龙废墟解除三层封印1
|
||
///11:风龙废墟解除三层封印2
|
||
///12:风龙废墟解除三层封印3
|
||
///13:秘境奖励领取时
|
||
///14:未知区域画面旋转
|
||
///15:不明地下视角
|
||
///16:不明地下视角
|
||
///17:忍冬之树普通
|
||
///18:忍冬之树形态1
|
||
///19:忍冬之树1升级2
|
||
///20:忍冬之树形态2
|
||
///21:忍冬之树2升级3
|
||
///22:雪山冰本进入时
|
||
///23:不明地下视角
|
||
///24:不明地下视角
|
||
///25:稻妻神樱树远景
|
||
///26:[世界任务]神樱大祓净化进度1
|
||
///27:[世界任务]神樱大祓净化进度2
|
||
///28:[世界任务]神樱大祓净化进度3
|
||
///29:[世界任务]神樱大祓净化进度4
|
||
///30:[世界任务]神樱大祓净化进度5
|
||
///31:稻妻荒海机关解锁
|
||
///32:稻妻八酝岛阵代屋敷秘境解锁
|
||
///33:稻妻清籁岛木 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Cutscene {
|
||
get {
|
||
return ResourceManager.GetString("Cutscene", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1:深入狼之殿
|
||
///2:丘丘人大本营(test)
|
||
///3:丘丘人巢穴(test)
|
||
///4:小岩洞据点(test)
|
||
///5:小岩洞据点(test)
|
||
///6:小岩洞秘境(test)
|
||
///7:遗迹遇险点(test)
|
||
///8:丘丘人小据点(test)
|
||
///9:丘丘人大据点(test)
|
||
///10:密林、废墟与龙之泪
|
||
///11:壶中天
|
||
///12:洞天云海地城玩法测试(test)
|
||
///13:角色战斗测试(test)
|
||
///15:低温关卡白盒(test)
|
||
///16:移动平台性能测试(test)
|
||
///17:战斗性能测试(test)
|
||
///18:电桩电源白盒(test)
|
||
///19:圣遗物新因子测试关卡3(test)
|
||
///20:圣遗物新因子测试关卡1(test)
|
||
///21:圣遗物新因子测试关卡2(test)
|
||
///24:黑夜循环地城(test)
|
||
///25:关卡玩法白盒CX(test)
|
||
///26:机关玩法白盒(test)
|
||
///27:怪物元素对抗地城(test)
|
||
///28:地城功能白盒测试(test)
|
||
///29:守护玩法白盒测试(test)
|
||
///30:夺回宝物
|
||
///31:岩元素白盒测试(test)
|
||
///32:蒙德圣遗物挑战1白盒测试(test)
|
||
///33:爬塔丘丘人模板(test)
|
||
///34:云海白 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Dungeon {
|
||
get {
|
||
return ResourceManager.GetString("Dungeon", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 输入不能为空! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string EmptyInputTip {
|
||
get {
|
||
return ResourceManager.GetString("EmptyInputTip", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 错误 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Error {
|
||
get {
|
||
return ResourceManager.GetString("Error", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 007:初行者推荐祈愿
|
||
///008:奔行世间
|
||
///009:杯装之诗
|
||
///010:黎明巡礼
|
||
///011:南风之眷
|
||
///012:靖妖傩舞
|
||
///013:神铸赋形
|
||
///015:闪焰的驻足
|
||
///016:初行者推荐祈愿
|
||
///017:奔行世间
|
||
///018:闪焰的驻足
|
||
///019:杯装之诗
|
||
///020:神铸赋形
|
||
///021:神铸赋形
|
||
///022:奔行世间
|
||
///023:暂别冬都
|
||
///024:陵薮市朝
|
||
///027:深秘之息
|
||
///028:浮生孰来
|
||
///031:烟火之邀
|
||
///032:鱼龙灯昼
|
||
///033:赤团开时
|
||
///036:杯装之诗
|
||
///037:暂别冬都
|
||
///040:陵薮市朝
|
||
///041:浪涌之瞬
|
||
///045:叶落风随
|
||
///048:白鹭之庭
|
||
///049:焰色天河
|
||
///052:影寂天下人
|
||
///053:浮岳虹珠
|
||
///061:鬼门斗宴
|
||
///065:出尘入世
|
||
///071:华紫樱绯
|
||
///076:苍流踏花
|
||
///081:素霓伣天
|
||
///091:巡御蘙荟-提纳里
|
||
///092:陵薮市朝-钟离
|
||
///093:神铸赋形-猎人贯虹
|
||
///097:雳裁冥昭-赛诺
|
||
///098:杯装之诗-温迪
|
||
///099:神铸赋形-赤沙终末
|
||
///0100:翩舞歈莲-妮露
|
||
///0103:月草的赐慧-纳西妲
|
||
///0109:余火变相-流浪者
|
||
///0115:敕诫枢谋-艾尔海森
|
||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GachaBannerTitle {
|
||
get {
|
||
return ResourceManager.GetString("GachaBannerTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 007:初行者推荐祈愿
|
||
///008:奔行世间
|
||
///009:杯装之诗
|
||
///010:黎明巡礼
|
||
///011:南风之眷
|
||
///012:靖妖傩舞
|
||
///013:神铸赋形
|
||
///015:闪焰的驻足
|
||
///016:初行者推荐祈愿
|
||
///017:奔行世间
|
||
///018:闪焰的驻足
|
||
///019:杯装之诗
|
||
///020:神铸赋形
|
||
///021:神铸赋形
|
||
///022:奔行世间
|
||
///023:暂别冬都
|
||
///024:陵薮市朝
|
||
///027:深秘之息
|
||
///028:浮生孰来
|
||
///031:烟火之邀
|
||
///032:鱼龙灯昼
|
||
///033:赤团开时
|
||
///036:杯装之诗
|
||
///037:暂别冬都
|
||
///040:陵薮市朝
|
||
///041:浪涌之瞬
|
||
///045:叶落风随
|
||
///048:白鹭之庭
|
||
///049:焰色天河
|
||
///052:影寂天下人
|
||
///053:浮岳虹珠
|
||
///061:鬼门斗宴
|
||
///065:出尘入世
|
||
///071:华紫樱绯
|
||
///076:苍流踏花
|
||
///081:素霓伣天
|
||
///091:巡御蘙荟-提纳里
|
||
///092:陵薮市朝-钟离
|
||
///093:神铸赋形-猎人贯虹
|
||
///097:雳裁冥昭-赛诺
|
||
///098:杯装之诗-温迪
|
||
///099:神铸赋形-赤沙终末
|
||
///100:翩舞歈莲-妮露
|
||
///101:深秘之息-阿贝多
|
||
///102:神铸赋形-圣显绿箭
|
||
///103:月草的赐慧-纳西妲
|
||
///104 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GachaBannerPrefab {
|
||
get {
|
||
return ResourceManager.GetString("GachaBannerPrefab", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 // 机关装置
|
||
///40000001:蒸汽桶炮
|
||
///70220032:风车机关
|
||
///70220033:风车机关02-永动风车机关
|
||
///70290584:升降铁栅栏0.8倍版-升降铁栅栏
|
||
///70310300:风元素交互 水方碑
|
||
///70310301:火元素交互 水方碑
|
||
///70320001:旋转喷火机关
|
||
///70320002:单面喷火机关
|
||
///70320003:地城循环点光源
|
||
///70330086:雷元素溢出洞口
|
||
///70330332:沙漠 火元素方碑-沙漠 火元素方碑
|
||
///70330400:沙漠 雷元素方碑
|
||
///70330401:沙漠 冰元素方碑
|
||
///70330402:沙漠 风元素方碑
|
||
///70330403:沙漠 水元素方碑
|
||
///70330404:沙漠 草元素方碑
|
||
///70330405:沙漠 岩元素方碑
|
||
///70330441:海市蜃楼-火元素方碑
|
||
///70350001:地城大门01-原始门(废弃)
|
||
///70350002:地城大门02-地城大门 倒品 大
|
||
///70350003:地城大门03-地城大门 倒品 小
|
||
///70350004:升降铁栅栏
|
||
///70350005:横向机关门
|
||
///70350006:升降铁栅栏-升降铁栅栏 大
|
||
///70350007:丘丘人升降 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Gadget {
|
||
get {
|
||
return ResourceManager.GetString("Gadget", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 导入成功! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GOODImportSuccess {
|
||
get {
|
||
return ResourceManager.GetString("GOODImportSuccess", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 是否导入 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GOODImportText {
|
||
get {
|
||
return ResourceManager.GetString("GOODImportText", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 导入GOOD档案 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GOODImportTitle {
|
||
get {
|
||
return ResourceManager.GetString("GOODImportTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 当前商品ID与其它商店中的ID存在冲突,请更换其它ID或自动生成ID 的本地化字符串。
|
||
/// </summary>
|
||
internal static string GoodsIDConflictPrompt {
|
||
get {
|
||
return ResourceManager.GetString("GoodsIDConflictPrompt", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 帮助 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Help {
|
||
get {
|
||
return ResourceManager.GetString("Help", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
|
||
/// </summary>
|
||
internal static System.Drawing.Icon IconGrasscutter {
|
||
get {
|
||
object obj = ResourceManager.GetObject("IconGrasscutter", resourceCulture);
|
||
return ((System.Drawing.Icon)(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||
/// </summary>
|
||
internal static System.Drawing.Bitmap ImgIconGrasscutter {
|
||
get {
|
||
object obj = ResourceManager.GetObject("ImgIconGrasscutter", resourceCulture);
|
||
return ((System.Drawing.Bitmap)(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找 System.Drawing.Bitmap 类型的本地化资源。
|
||
/// </summary>
|
||
internal static System.Drawing.Bitmap ImgSupport {
|
||
get {
|
||
object obj = ResourceManager.GetObject("ImgSupport", resourceCulture);
|
||
return ((System.Drawing.Bitmap)(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 // 虚拟道具
|
||
///101:角色经验
|
||
///102:冒险阅历
|
||
///105:好感经验
|
||
///106:原粹树脂
|
||
///107:传说钥匙
|
||
///108:(test)天体推演
|
||
///109:熄星能量
|
||
///110:熄星精粹
|
||
///111:微光精粹
|
||
///112:温暖精粹
|
||
///113:奇迹精粹
|
||
///114:铁钱
|
||
///115:平安玉符
|
||
///116:节庆热度
|
||
///117:奇术符
|
||
///118:庆典巡回券
|
||
///119:奇趣协力券
|
||
///120:纯水真心
|
||
///121:信任值
|
||
///122:碎果数据
|
||
///123:迷踪币
|
||
///124:亮闪闪的漂流物
|
||
///125:迷你「羽球」
|
||
///126:神秘齿轮
|
||
///127:鸣雷霰子
|
||
///128:鸣雷纯晶
|
||
///129:弈棋术经验
|
||
///130:灵妙玉符
|
||
///131:逐月节节庆热度
|
||
///132:残悴之式札
|
||
///133:虚损之拓本
|
||
///134:朽裂之庚牌
|
||
///135:踏雪章
|
||
///136:克险章
|
||
///137:逢福玉符
|
||
///138:完璧玉符
|
||
///139:降魔玉符
|
||
///140:幽蕴砺石
|
||
///141:花簇簇的漂流物
|
||
///142:战策碎珀
|
||
///143:巧思手记
|
||
///144:随想草稿
|
||
///145:古铁钱
|
||
///146:牌手经验
|
||
///147:节庆热度
|
||
///148:营业收入
|
||
///149:可用资金
|
||
///150:巧策灵感
|
||
///151:蘑菇宝钱 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Item {
|
||
get {
|
||
return ResourceManager.GetString("Item", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 将邮件发送给所有人在当前(v1.4.2)或更早版本可能导致服务器卡顿甚至耗尽资源而崩溃!
|
||
///实测在4H8G机器中向3k+账号发送邮件导致服务端卡死,在32H80G中仅获取所有玩家(2k+)就耗时40秒。
|
||
///目前已经提交了改进建议,在优化完成之前,请谨慎使用向所有玩家发送邮件! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string MailSendToAllWarning {
|
||
get {
|
||
return ResourceManager.GetString("MailSendToAllWarning", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 // 普通怪物
|
||
///20010101:草史莱姆
|
||
///20010201:大型草史莱姆
|
||
///20010202:大型草史莱姆-强攻强化
|
||
///20010301:风史莱姆
|
||
///20010302:风史莱姆(塔防)
|
||
///20010381:Slime_Wind_02 - [N/A] 1192875865
|
||
///20010401:大型风史莱姆
|
||
///20010402:大型风史莱姆(塔防)
|
||
///20010403:大型风史莱姆-强攻强化
|
||
///20010481:Slime_Wind_03 - [N/A] 401698273
|
||
///20010501:雷史莱姆
|
||
///20010502:雷史莱姆(塔防)
|
||
///20010503:Slime_Electric_02_SimpleStick - [N/A] 1834387465
|
||
///20010581:Slime_Electric_02 - [N/A] 3442560241
|
||
///20010601:大型雷史莱姆
|
||
///20010602:大型雷史莱姆(塔防)
|
||
///20010604:大型雷史莱姆-强攻强化
|
||
///20010605:Slime_Electric_03_SimpleStick - [N/A] 3051091649
|
||
///20010681:Sl [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Monsters {
|
||
get {
|
||
return ResourceManager.GetString("Monsters", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找 System.Byte[] 类型的本地化资源。
|
||
/// </summary>
|
||
internal static byte[] Newtonsoft_Json {
|
||
get {
|
||
object obj = ResourceManager.GetObject("Newtonsoft_Json", resourceCulture);
|
||
return ((byte[])(obj));
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 版本名:{0}
|
||
///更新时间:{1}
|
||
///更新内容:
|
||
///{2}
|
||
///--------------------------------------------
|
||
///是否查看更新?选择否将不再提醒该版本。 的本地化字符串。
|
||
/// </summary>
|
||
internal static string NewVersionInfo {
|
||
get {
|
||
return ResourceManager.GetString("NewVersionInfo", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1. 填写正确的UID
|
||
///2. 向玩家发送验证码
|
||
///3. 输入正确的验证码
|
||
///4. 连接
|
||
///5. 享受 的本地化字符串。
|
||
/// </summary>
|
||
internal static string OpenCommandHelp {
|
||
get {
|
||
return ResourceManager.GetString("OpenCommandHelp", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 关于 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageAboutTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageAboutTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 成就 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageAchievementTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageAchievementTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 角色 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageAvatarTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageAvatarTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 自定义 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageCustomCommandsTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageCustomCommandsTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 圣遗物 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageGetArtifactTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageGetArtifactTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 物品 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageGiveItemTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageGiveItemTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 武器 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageGiveWeaponTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageGiveWeaponTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 主页 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageHomeTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageHomeTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 快捷键 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageHotKey {
|
||
get {
|
||
return ResourceManager.GetString("PageHotKey", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 邮件 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageMailTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageMailTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 管理 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageManagementTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageManagementTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 远程 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageOpenCommandTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageOpenCommandTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 代理 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageProxyTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageProxyTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 任务 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageQuestTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageQuestTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 场景项 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageSceneTagTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageSceneTagTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 场景 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageSceneTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageSceneTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 属性 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageSetPropTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageSetPropTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 设置 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageSettingsTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageSettingsTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 生成 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageSpawnTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageSpawnTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 循环 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageTasksTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageTasksTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 天气 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PageWeatherTitle {
|
||
get {
|
||
return ResourceManager.GetString("PageWeatherTitle", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 要设置的权限不能为空! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PermissionCannotBeEmpty {
|
||
get {
|
||
return ResourceManager.GetString("PermissionCannotBeEmpty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 *
|
||
///player.*
|
||
///player.**
|
||
///server.*
|
||
///server.**
|
||
///permission
|
||
///player.clearinv
|
||
///player.clearinv.others
|
||
///player.enterdungeon
|
||
///player.enterdungeon.others
|
||
///player.give
|
||
///player.give.others
|
||
///player.heal
|
||
///player.heal.others
|
||
///player.killcharacter
|
||
///player.killcharacter.others
|
||
///player.quest
|
||
///player.quest.others
|
||
///player.resetconstellation
|
||
///player.resetconstellation.others
|
||
///player.setfetterlevel
|
||
///player.setfetterlevel.others
|
||
///player.setprop
|
||
///player.setprop.others
|
||
///player.setstats
|
||
///player.setstats.others
|
||
///player.settalent
|
||
///p [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Permissions {
|
||
get {
|
||
return ResourceManager.GetString("Permissions", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 EXP:经验:
|
||
///BREAK_LEVEL:突破等级:
|
||
///SATIATION_VAL:饱食度值:
|
||
///SATIATION_PENALTY_TIME:饥饿惩罚时间:
|
||
///LEVEL:等级:[0, 90]
|
||
///LAST_CHANGE_AVATAR_TIME:最后更换角色的时间:
|
||
///MAX_SPRING_VOLUME:神像的最大回血量:
|
||
///CUR_SPRING_VOLUME:当前神像剩余回血量:
|
||
///IS_SPRING_AUTO_USE:是否靠近神像自动回血:[0, 1]
|
||
///SPRING_AUTO_USE_PERCENT:自动回血百分比:[0, 100]
|
||
///IS_FLYABLE:是否能飞:是否拥有飞行能力的状态,例如 新玩家没风之翼不能飞行[0,1]
|
||
///IS_WEATHER_LOCKED:是否锁定天气:
|
||
///IS_GAME_TIME_LOCKED:是否锁定游戏时间:
|
||
///IS_TRANSFERABLE:是否允许传送:
|
||
///MAX_STAMINA:最大耐力:玩家的最大耐力[0, 24000]
|
||
///CUR_PERSIST_STAMINA:当前使用的耐力:[0, 最大耐力]
|
||
///CUR_TEMPORARY_STAMINA:当前临时耐力:
|
||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string PlayerProperty {
|
||
get {
|
||
return ResourceManager.GetString("PlayerProperty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 查询服务端状态失败: 的本地化字符串。
|
||
/// </summary>
|
||
internal static string QueryServerStatusFailed {
|
||
get {
|
||
return ResourceManager.GetString("QueryServerStatusFailed", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 30302:女神像解锁$HIDDEN - [N/A] 362713143
|
||
///30303:女神像解锁$HIDDEN - [N/A] 715511863
|
||
///30304:女神像解锁$HIDDEN - [N/A] 163018255
|
||
///30305:女神像解锁$HIDDEN - [N/A] 3694648119
|
||
///30306:女神像解锁$HIDDEN - [N/A] 3223799591
|
||
///30307:女神像解锁$HIDDEN - [N/A] 1232757671
|
||
///30308:女神像解锁$HIDDEN - [N/A] 3056513767
|
||
///30309:女神像解锁$HIDDEN - [N/A] 2426653367
|
||
///30310:女神像解锁$HIDDEN - [N/A] 2003131071
|
||
///30311:女神像解锁$HIDDEN - [N/A] 105277231
|
||
///30312:女神像解锁$HIDDEN - [N/A] 3391806215
|
||
///30313:女神像解锁$HIDDEN - [N/A] 1357500887
|
||
///30314:女神像解锁$HIDDEN - [N/A] 3054344935
|
||
///30315:女神像 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Quest {
|
||
get {
|
||
return ResourceManager.GetString("Quest", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 请先连接到支持[OpenCommand]的服务器 的本地化字符串。
|
||
/// </summary>
|
||
internal static string RequireOpenCommandTip {
|
||
get {
|
||
return ResourceManager.GetString("RequireOpenCommandTip", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 确认将自定义命令恢复到默认值? 的本地化字符串。
|
||
/// </summary>
|
||
internal static string RestoreCustomCommands {
|
||
get {
|
||
return ResourceManager.GetString("RestoreCustomCommands", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 1:BigWorld_LevelStreaming
|
||
///2:BigWorld_LevelStreaming
|
||
///3:提瓦特
|
||
///4:金苹果群岛(1.6)
|
||
///5:渊下宫
|
||
///6:层岩巨渊·地下矿区
|
||
///7:三界路飨祭
|
||
///9:金苹果群岛(2.8)
|
||
///10:Penumbra_LevelStreaming
|
||
///1001:移动平台性能测试(test)
|
||
///1002:攀爬测试2
|
||
///1003:TheBigWorld
|
||
///1004:Knight_Inside_Test
|
||
///1005:ChurchSteal
|
||
///1006:密林、废墟与龙之泪
|
||
///1008:ChurchLobby
|
||
///1009:AngelShare
|
||
///1011:角色战斗测试(test)
|
||
///1013:SneakAdvancedTest
|
||
///1015:飞翔是勇气的奖励
|
||
///1016:飞翔是勇气的奖励
|
||
///1017:壶中天
|
||
///1018:Chateau
|
||
///1019:洞天云海地城玩法测试(test)
|
||
///1023:Level_Yurenzhong
|
||
///1024:突破:清扫遗迹中的魔物(test)
|
||
///1030:TestIntercept_LiYue
|
||
///1031:爬塔丘丘人模板(test)
|
||
///1032:云海白 [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Scene {
|
||
get {
|
||
return ResourceManager.GetString("Scene", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 // 3
|
||
///101:Hdj
|
||
///102:JadeChamber (Default)
|
||
///103:JadeChamber
|
||
///104:Hdj
|
||
///105:Fhj
|
||
///107:KlinSeal (Default)
|
||
///111:Ruinup
|
||
///112:QLFightPlatform
|
||
///113:Lmboss_01 (Default)
|
||
///114:FlowerZone_01
|
||
///115:FlowerZone_02
|
||
///116:Lmboss_02
|
||
///117:LYDS_01 (Default)
|
||
///118:LYDS_02
|
||
///119:Zyj
|
||
///124:WinterCamp
|
||
///125:Hguan01 (Default)
|
||
///126:Hguan02
|
||
///127:Hguan03
|
||
///128:RBQyg_01
|
||
///129:RBQyg_02
|
||
///130:RBQyg_03
|
||
///131:RBQyg_04
|
||
///133:RBQyg_Stage
|
||
///134:TongqueTemple_Old (Default)
|
||
///135:TongqueTemple_New
|
||
///139:HZD01 (Default)
|
||
///140:HZD02
|
||
///141:CYJY_Phase1_ON (Default)
|
||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string SceneTag {
|
||
get {
|
||
return ResourceManager.GetString("SceneTag", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 请先选中任意项! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string SelectAnyItem {
|
||
get {
|
||
return ResourceManager.GetString("SelectAnyItem", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 加载设置时异常: 的本地化字符串。
|
||
/// </summary>
|
||
internal static string SettingLoadError {
|
||
get {
|
||
return ResourceManager.GetString("SettingLoadError", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 保存设置时异常: 的本地化字符串。
|
||
/// </summary>
|
||
internal static string SettingSaveError {
|
||
get {
|
||
return ResourceManager.GetString("SettingSaveError", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 仅允许以 Shop.json 格式保存!确定要覆盖当前指定文件吗? 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ShopJsonOverrideWarning {
|
||
get {
|
||
return ResourceManager.GetString("ShopJsonOverrideWarning", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 900:派蒙
|
||
///902:礼包商城
|
||
///903:礼包商城
|
||
///1001:尘辉兑换
|
||
///1002:荣光之风1
|
||
///1003:铁匠武器店
|
||
///1004:蒙德杂货铺
|
||
///1005:猎鹿人
|
||
///1006:海灯
|
||
///1007:原萃树脂
|
||
///1008:东升
|
||
///1009:岩之印商店
|
||
///1010:卯师傅
|
||
///1011:芙萝拉
|
||
///1012:查尔斯
|
||
///1013:石榴
|
||
///1014:舒茨
|
||
///1015:布洛克
|
||
///1016:神奇的霍普金斯
|
||
///1017:杜拉夫
|
||
///1018:克罗丽丝
|
||
///1019:璃彩
|
||
///1020:月疏
|
||
///1021:阿桂
|
||
///1022:老高
|
||
///1023:老孙
|
||
///1024:绮命
|
||
///1025:张顺
|
||
///1026:快刀陈
|
||
///1027:中原杂碎店
|
||
///1028:石头
|
||
///1029:纪芳
|
||
///1030:朱老板
|
||
///1031:小白
|
||
///1032:老周叔?或者凯叔?
|
||
///1033:琳琅
|
||
///1034:菲尔戈黛特
|
||
///1035:老周叔?或者凯叔?
|
||
///1036:一大袋摩拉(北国银行)
|
||
///1037:熄星活动
|
||
///1038:叶卡捷琳娜(存疑)
|
||
///1039:哈里斯雪山前营地
|
||
///1040:「白垩与黑龙」活动商店兑换
|
||
///1041:迷你仙灵活动
|
||
///1042:宜年 海灯节
|
||
///1043:某之印商店
|
||
/// [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string ShopType {
|
||
get {
|
||
return ResourceManager.GetString("ShopType", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 启动代理 的本地化字符串。
|
||
/// </summary>
|
||
internal static string StartProxy {
|
||
get {
|
||
return ResourceManager.GetString("StartProxy", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 关闭代理 的本地化字符串。
|
||
/// </summary>
|
||
internal static string StopProxy {
|
||
get {
|
||
return ResourceManager.GetString("StopProxy", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 任务已经启动,无法操作 的本地化字符串。
|
||
/// </summary>
|
||
internal static string TaskRunningCannotOperated {
|
||
get {
|
||
return ResourceManager.GetString("TaskRunningCannotOperated", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 提示 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Tips {
|
||
get {
|
||
return ResourceManager.GetString("Tips", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 Token不能为空 的本地化字符串。
|
||
/// </summary>
|
||
internal static string TokenCannotBeEmpty {
|
||
get {
|
||
return ResourceManager.GetString("TokenCannotBeEmpty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 已从缓存中恢复Token 的本地化字符串。
|
||
/// </summary>
|
||
internal static string TokenRestoredFromCache {
|
||
get {
|
||
return ResourceManager.GetString("TokenRestoredFromCache", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 必须先信任根证书才能继续! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string TrustedBeforeContinuing {
|
||
get {
|
||
return ResourceManager.GetString("TrustedBeforeContinuing", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 用户名不能为空! 的本地化字符串。
|
||
/// </summary>
|
||
internal static string UsernameCannotBeEmpty {
|
||
get {
|
||
return ResourceManager.GetString("UsernameCannotBeEmpty", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 警告 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Warning {
|
||
get {
|
||
return ResourceManager.GetString("Warning", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 11101:无锋剑
|
||
///11201:银剑
|
||
///11301:冷刃
|
||
///11302:黎明神剑
|
||
///11303:旅行剑
|
||
///11304:暗铁剑
|
||
///11305:吃虎鱼刀
|
||
///11306:飞天御剑
|
||
///11401:西风剑
|
||
///11402:笛剑
|
||
///11403:祭礼剑
|
||
///11404:宗室长剑
|
||
///11405:匣里龙吟
|
||
///11406:试作斩岩
|
||
///11407:铁蜂刺
|
||
///11408:黑岩长剑
|
||
///11409:黑剑
|
||
///11410:暗巷闪光
|
||
///11412:降临之剑
|
||
///11413:腐殖之剑
|
||
///11414:天目影打刀
|
||
///11415:辰砂之纺锤
|
||
///11416:笼钓瓶一心
|
||
///11417:原木刀
|
||
///11418:西福斯的月光
|
||
///11419:「一心传」名刀
|
||
///11420:「一心传」名刀
|
||
///11421:「一心传」名刀
|
||
///11422:东花坊时雨
|
||
///11424:狼牙
|
||
///11425:海渊终曲
|
||
///11426:灰河渡手
|
||
///11427:船坞长剑
|
||
///11501:风鹰剑
|
||
///11502:天空之刃
|
||
///11503:苍古自由之誓
|
||
///11504:斫峰之刃
|
||
///11505:磐岩结绿
|
||
///11509:雾切之回光
|
||
///11510:波乱月白经津
|
||
///11511:圣显之钥
|
||
///11512:裁叶萃光
|
||
///12101: [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Weapon {
|
||
get {
|
||
return ResourceManager.GetString("Weapon", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 11101:blue
|
||
///11201:blue
|
||
///11301:blue
|
||
///11302:blue
|
||
///11303:blue
|
||
///11304:blue
|
||
///11305:blue
|
||
///11306:blue
|
||
///11401:purple
|
||
///11402:purple
|
||
///11403:purple
|
||
///11404:purple
|
||
///11405:purple
|
||
///11406:purple
|
||
///11407:purple
|
||
///11408:purple
|
||
///11409:purple
|
||
///11410:purple
|
||
///11412:purple
|
||
///11413:purple
|
||
///11414:purple
|
||
///11415:purple
|
||
///11416:purple
|
||
///11417:purple
|
||
///11418:purple
|
||
///11419:purple
|
||
///11420:purple
|
||
///11421:purple
|
||
///11422:purple
|
||
///11424:purple
|
||
///11425:purple
|
||
///11426:purple
|
||
///11427:purple
|
||
///11501:yellow
|
||
///11502:yellow
|
||
///11503:yellow
|
||
///11504:yellow
|
||
///11505:yell [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string WeaponColor {
|
||
get {
|
||
return ResourceManager.GetString("WeaponColor", resourceCulture);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 查找类似 // 1
|
||
///2139:LP_Fog_Light
|
||
///2140:LP_Fog_Heavy
|
||
///2141:LP_Fog_Light
|
||
///2142:LP_Fog_Light
|
||
///2143:LP_Fog_Light
|
||
///4206:Dq_HeGuan_Doom
|
||
///4207:Dq_HeGuan_DoomHeavy
|
||
///4208:Dq_HeGuan_DoomHeavyest
|
||
///// 3
|
||
///1:Md_General
|
||
///2:Md_WindDragon
|
||
///3:Md_City_Storm
|
||
///4:Monster_LupiBoreas
|
||
///1000:Md_General
|
||
///1001:Md_General
|
||
///1002:Md_General
|
||
///1003:Md_General
|
||
///1004:Md_General
|
||
///1005:Md_General
|
||
///1006:Md_City_General
|
||
///1007:Md_WindDragon
|
||
///1008:Md_City_Fenghuajie
|
||
///1009:Md_General
|
||
///1010:ActivityArena_Fire
|
||
///1011:ActivityArena_Sunny
|
||
///1012:Md_General
|
||
///1013: [字符串的其余部分被截断]"; 的本地化字符串。
|
||
/// </summary>
|
||
internal static string Weather {
|
||
get {
|
||
return ResourceManager.GetString("Weather", resourceCulture);
|
||
}
|
||
}
|
||
}
|
||
}
|