GrasscutterCommandGenerator/Source/GrasscutterTools/GOOD/Character.cs
2023-08-24 15:18:12 +08:00

73 lines
2.1 KiB
C#

/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using Newtonsoft.Json;
namespace GrasscutterTools.GOOD
{
/// <summary>
/// Character data representation
/// Doc: https://frzyc.github.io/genshin-optimizer/#/doc
/// Modified from https://github.com/Andrewthe13th/Inventory_Kamera/blob/master/InventoryKamera/game/Character.cs
/// </summary>
internal class Character
{
/// <summary>
/// e.g. "Rosaria"
/// </summary>
[JsonProperty("key")]
public string Name { get; set; }
/// <summary>
/// 1-90 inclusive
/// </summary>
[JsonProperty("level")]
public int Level { get; set; }
/// <summary>
/// 0-6 inclusive
/// </summary>
[JsonProperty("constellation")]
public int Constellation { get; set; }
/// <summary>
/// 0-6 inclusive. need to disambiguate 80/90 or 80/80
/// </summary>
[JsonProperty("ascension")]
public int Ascension { get; set; }
/// <summary>
/// does not include boost from constellations. 1-15 inclusive
/// </summary>
[JsonProperty("talent")]
public Talents Talents { get; set; }
}
public struct Talents
{
[JsonProperty("auto")]
public int Auto { get; set; }
[JsonProperty("skill")]
public int Skill { get; set; }
[JsonProperty("burst")]
public int Burst { get; set; }
}
}