GrasscutterCommandGenerator/Source/GrasscutterTools/Game/TextMapData.cs
2023-08-24 15:18:12 +08:00

117 lines
4.1 KiB
C#

/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
**/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
namespace GrasscutterTools.Game
{
internal class TextMapData
{
public TextMapData(string resourcesDirPath)
{
LoadManualTextMap(Path.Combine(resourcesDirPath, "ExcelBinOutput", "ManualTextMapConfigData.json"));
LoadTextMaps(Path.Combine(resourcesDirPath, "TextMap"));
LoadTextMap(TextMapFilePaths[Array.IndexOf(TextMapFiles, "TextMapCHS")]);
DefaultTextMap = TextMap;
}
public Dictionary<string, string> ManualTextMap;
public Dictionary<string, string> DefaultTextMap;
public Dictionary<string, string> TextMap;
public string[] TextMapFilePaths;
public string[] TextMapFiles;
private void LoadManualTextMap(string manualTextMapPath)
{
if (!File.Exists(manualTextMapPath)) return;
using (var fs = File.OpenRead(manualTextMapPath))
using (var sr = new StreamReader(fs))
using (var reader = new JsonTextReader(sr))
{
ManualTextMap = new Dictionary<string, string>();
while (reader.Read())
{
if (reader.TokenType == JsonToken.PropertyName && ((string)reader.Value == "TextMapId" || (string)reader.Value == "textMapId"))
{
var textMapId = reader.ReadAsString();
reader.Read();
ManualTextMap.Add(reader.ReadAsString(), textMapId);
}
}
}
}
private void LoadTextMaps(string textMapDirPath)
{
TextMapFilePaths = Directory.GetFiles(textMapDirPath, "TextMap*.json");
if (TextMapFilePaths.Length == 0)
throw new FileNotFoundException("TextMap*.json Not Found");
TextMapFiles = TextMapFilePaths.Select(n => Path.GetFileNameWithoutExtension(n)).ToArray();
}
public void LoadTextMap(string textMapPath)
{
using (var fs = File.OpenRead(textMapPath))
using (var sr = new StreamReader(fs))
using (var reader = new JsonTextReader(sr))
{
TextMap = new Dictionary<string, string>();
while (reader.Read())
{
if (reader.TokenType == JsonToken.PropertyName)
{
TextMap.Add((string)reader.Value, reader.ReadAsString());
}
}
}
}
public bool Contains(string textMapPath) => TextMap.ContainsKey(textMapPath) || DefaultTextMap.ContainsKey(textMapPath);
public string GetText(string textMapHash)
{
return TextMap.TryGetValue(textMapHash, out var text) ? text
: DefaultTextMap.TryGetValue(textMapHash, out text) ? "[CHS] - " + text
: "[N/A] " + textMapHash;
}
public bool TryGetText(string textMapHash, out string text)
{
if (TextMap.TryGetValue(textMapHash, out text))
{
return true;
}
if (DefaultTextMap.TryGetValue(textMapHash, out text))
{
text = "[CHS] - " + text;
return true;
}
text = "[N/A] " + textMapHash;
return false;
}
}
}