namespace GrasscutterTools.Game.Mail { /// /// 附件 /// public struct MailItem { /// /// 物品ID /// public int ItemId { get; set; } /// /// 物品数量 /// public int ItemCount { get; set; } /// /// 物品等级 /// public int ItemLevel { get; set; } public override string ToString() { if (ItemLevel > 1) return $"{ItemId}:{GameData.Items[ItemId]} x{ItemCount} lv{ItemLevel}"; else if (ItemCount > 1) return $"{ItemId}:{GameData.Items[ItemId]} x{ItemCount}"; else return $"{ItemId}:{GameData.Items[ItemId]}"; } } }