namespace GrasscutterTools.Game.Mail
{
///
/// 附件
///
public struct MailItem
{
///
/// 物品ID
///
public int ItemId { get; set; }
///
/// 物品数量
///
public int ItemCount { get; set; }
///
/// 物品等级
///
public int ItemLevel { get; set; }
public override string ToString()
{
if (ItemLevel > 1)
return $"{ItemId}:{GameData.Items[ItemId]} x{ItemCount} lv{ItemLevel}";
else if (ItemCount > 1)
return $"{ItemId}:{GameData.Items[ItemId]} x{ItemCount}";
else
return $"{ItemId}:{GameData.Items[ItemId]}";
}
}
}