/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*
**/
namespace GrasscutterTools.Game.Mail
{
///
/// 附件
///
public struct MailItem
{
///
/// 物品ID
///
public int ItemId { get; set; }
///
/// 物品数量
///
public int ItemCount { get; set; }
///
/// 物品等级
///
public int ItemLevel { get; set; }
public override string ToString()
{
var name = GameData.Items[ItemId];
if (name == ItemMap.EmptyName)
name = GameData.Weapons[ItemId];
if (name == ItemMap.EmptyName)
name = GameData.Artifacts[ItemId];
if (ItemLevel > 1)
return $"{ItemId}:{name} x{ItemCount} lv{ItemLevel}";
else if (ItemCount > 1)
return $"{ItemId}:{name} x{ItemCount}";
else
return $"{ItemId}:{name}";
}
}
}