/** * Grasscutter Tools * Copyright (C) 2022 jie65535 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * **/ using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using GrasscutterTools.DispatchServer; using GrasscutterTools.Game; using GrasscutterTools.GOOD; using GrasscutterTools.OpenCommand; using GrasscutterTools.Properties; using GrasscutterTools.Utils; using Newtonsoft.Json; namespace GrasscutterTools.Forms { public partial class FormMain : Form { #region - 初始化 Init - public FormMain() { InitializeComponent(); Icon = Resources.IconGrasscutter; // 加载版本信息 LoadVersion(); // 加载设置 LoadSettings(); #if !DEBUG // 仅正式版 // 检查更新,但不要弹窗 Task.Run(async () => { try { await LoadUpdate(); } catch { /* 启动时检查更新,忽略异常 */ }}); #endif } private void FormMain_Load(object sender, EventArgs e) { #if DEBUG Text += " - by jie65535 - v" + AppVersion.ToString(3) + "-debug"; #else Text += " - by jie65535 - v" + AppVersion.ToString(3); #endif GameData.LoadResources(); LoadCustomCommands(); InitArtifactList(); InitGameItemList(); InitWeapons(); InitAvatars(); InitEntityList(); InitScenes(); InitStatList(); InitPermList(); InitQuestList(); ChangeTPArtifact(); } private void FormMain_FormClosed(object sender, FormClosedEventArgs e) { SaveSettings(); } /// /// 应用版本 /// private Version AppVersion; /// /// 加载应用版本 /// private void LoadVersion() { AppVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version; } /// /// 载入设置 /// private void LoadSettings() { try { // 恢复自动复制选项状态 ChkAutoCopy.Checked = Settings.Default.AutoCopy; // 初始化首页设置 InitHomeSettings(); // 初始化获取物品记录 InitGiveItemRecord(); // 初始化生成记录 InitSpawnRecord(); // 初始化开放命令 InitOpenCommand(); } catch (Exception ex) { MessageBox.Show(Resources.SettingLoadError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } } /// /// 保存设置 /// private void SaveSettings() { try { Settings.Default.AutoCopy = ChkAutoCopy.Checked; SaveCustomCommands(); SaveGiveItemRecord(); SaveSpawnRecord(); SaveOpenCommand(); Settings.Default.Save(); } catch (Exception ex) { MessageBox.Show(Resources.SettingSaveError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } } private ReleaseAPI.ReleaseInfo LastestInfo = null; private Version lastestVersion = null; private async Task LoadUpdate() { var info = await ReleaseAPI.GetReleasesLastest("jie65535", "GrasscutterCommandGenerator"); if (Version.TryParse(info.TagName.Substring(1), out lastestVersion) && AppVersion < lastestVersion) { if (!string.IsNullOrEmpty(Settings.Default.CheckedLastVersion) && Version.TryParse(Settings.Default.CheckedLastVersion, out Version checkedVersion) && checkedVersion >= lastestVersion) return; LastestInfo = info; BeginInvoke(new Action(() => { LnkNewVersion.Visible = true; LnkNewVersion.Text = Resources.CheckToNewVersion; this.Text += " - " + Resources.CheckToNewVersion; })); } } #endregion - 初始化 Init - #region - 主页 Home - /// /// 命令版本 /// private CommandVersion CommandVersion; /// /// 卡池编辑器窗口实例 /// private Form GachaBannerEditor; /// /// 初始化首页设置 /// private void InitHomeSettings() { // 玩家UID NUDUid.Value = Settings.Default.Uid; NUDUid.ValueChanged += (o, e) => Settings.Default.Uid = NUDUid.Value; // 置顶 ChkTopMost.Checked = Settings.Default.IsTopMost; ChkTopMost.CheckedChanged += (o, e) => Settings.Default.IsTopMost = TopMost = ChkTopMost.Checked; // 命令版本初始化 CommandVersion = Version.TryParse(Settings.Default.CommandVersion, out Version current) ? new CommandVersion(current) : CommandVersion.Latest(); CmbGcVersions.DataSource = CommandVersion.List.Select(it => it.ToString(3)).ToList(); CmbGcVersions.SelectedIndex = Array.IndexOf(CommandVersion.List, CommandVersion.Current); CmbGcVersions.SelectedIndexChanged += (o, e) => CommandVersion.Current = CommandVersion.List[CmbGcVersions.SelectedIndex]; CommandVersion.VersionChanged += OnCommandVersionChanged; // 初始化多语言 CmbLanguage.DataSource = MultiLanguage.LanguageNames; if (string.IsNullOrEmpty(Settings.Default.DefaultLanguage)) { // 如果未选择语言,则默认载入本地语言 var i = Array.IndexOf(MultiLanguage.Languages, Thread.CurrentThread.CurrentUICulture); // 仅支持时切换,避免重复加载 if (i > 0) CmbLanguage.SelectedIndex = i; } else { CmbLanguage.SelectedIndex = Array.IndexOf(MultiLanguage.Languages, Settings.Default.DefaultLanguage); } CmbLanguage.SelectedIndexChanged += CmbLanguage_SelectedIndexChanged; } /// /// 点击打开卡池编辑器时触发 /// private void BtnOpenGachaBannerEditor_Click(object sender, EventArgs e) { if (GachaBannerEditor == null || GachaBannerEditor.IsDisposed) { GachaBannerEditor = new FormGachaBannerEditor2(); GachaBannerEditor.Show(); } else { GachaBannerEditor.TopMost = true; GachaBannerEditor.TopMost = false; } } /// /// 文本浏览器窗口实例 /// private FormTextMapBrowser TextMapBrowser; private void BtnOpenTextMap_Click(object sender, EventArgs e) { if (TextMapBrowser == null || TextMapBrowser.IsDisposed) { TextMapBrowser = new FormTextMapBrowser(); TextMapBrowser.Show(); } else { TextMapBrowser.TopMost = true; TextMapBrowser.TopMost = false; } } /// /// 语言选中项改变时触发 /// private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e) { if (CmbLanguage.SelectedIndex < 0) return; // 切换默认语言 MultiLanguage.SetDefaultLanguage(MultiLanguage.Languages[CmbLanguage.SelectedIndex]); // 动态更改语言 MultiLanguage.LoadLanguage(this, typeof(FormMain)); // 重新载入页面资源 FormMain_Load(this, EventArgs.Empty); } /// /// 命令版本改变时触发 /// /// /// private void OnCommandVersionChanged(object sender, EventArgs e) { Settings.Default.CommandVersion = CommandVersion.Current.ToString(3); ChangeTPArtifact(); } /// /// 点击检查更新时触发 /// private void LnkNewVersion_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { if (LastestInfo != null) { var r = MessageBox.Show( string.Format(Resources.NewVersionInfo, LastestInfo.Name, LastestInfo.CraeteTime.ToLocalTime(), LastestInfo.Body), Resources.CheckToNewVersion, MessageBoxButtons.YesNo, MessageBoxIcon.Information); if (r == DialogResult.Yes) OpenURL(LastestInfo.Url); else if (r == DialogResult.No) Settings.Default.CheckedLastVersion = lastestVersion.ToString(); } else { // 没有更新,隐藏 LnkNewVersion.Visible = false; } } #endregion - 主页 Home - #region - 自定义 Custom - /// /// 自定义命令保存位置 /// private readonly string CustomCommandsFilePath = Path.Combine(Application.LocalUserAppDataPath, "CustomCommands.txt"); /// /// 自定义命令是否存在更改 /// private bool CustomCommandsChanged; /// /// 加载自定义命令 /// private void LoadCustomCommands() { if (File.Exists(CustomCommandsFilePath)) LoadCustomCommandControls(File.ReadAllText(CustomCommandsFilePath)); else LoadCustomCommandControls(Resources.CustomCommands); } /// /// 加载自定义命令控件列表 /// /// 命令集(示例:"标签1\n命令1\n标签2\n命令2") private void LoadCustomCommandControls(string commands) { FLPCustomCommands.Controls.Clear(); var lines = commands.Split('\n'); for (int i = 0; i < lines.Length - 1; i += 2) AddCustomCommand(lines[i].Trim(), lines[i + 1].Trim()); } /// /// 保存自定义命令 /// private void SaveCustomCommands() { if (CustomCommandsChanged) File.WriteAllText(CustomCommandsFilePath, SaveCustomCommandControls()); } /// /// 保存自定义命令控件列表 /// /// 命令集(示例:"标签1\n命令1\n标签2\n命令2") private string SaveCustomCommandControls() { StringBuilder builder = new StringBuilder(); foreach (LinkLabel lnk in FLPCustomCommands.Controls) { builder.AppendLine(lnk.Text); builder.AppendLine(lnk.Tag as string); } return builder.ToString(); } /// /// 自定义命令点击时触发 /// private void CustomCommand_Click(object sender, LinkLabelLinkClickedEventArgs e) { if (sender is LinkLabel lnk && lnk.Tag is string command) { TxtCustomName.Text = lnk.Text; SetCommand(command); } } /// /// 点击保存自定义命令列表时触发 /// /// /// private async void BtnSaveCustomCommand_Click(object sender, EventArgs e) { if (string.IsNullOrWhiteSpace(TxtCustomName.Text)) { MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } if (string.IsNullOrWhiteSpace(TxtCommand.Text)) { MessageBox.Show(Resources.CommandContentCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } var name = TxtCustomName.Text.Trim(); var command = TxtCommand.Text.Trim(); foreach (LinkLabel lnk in FLPCustomCommands.Controls) { if (lnk.Text == name) { lnk.Tag = command; CustomCommandsChanged = true; await ButtonComplete(BtnSaveCustomCommand); return; } } CustomCommandsChanged = true; AddCustomCommand(name, command); await ButtonComplete(BtnSaveCustomCommand); } /// /// 添加自定义命令 /// /// 标签 /// 命令 private void AddCustomCommand(string name, string command) { var lnk = new LinkLabel { Text = name, Tag = command, AutoSize = true, }; lnk.LinkClicked += CustomCommand_Click; FLPCustomCommands.Controls.Add(lnk); } /// /// 点击移除自定义命令按钮时触发 /// private async void BtnRemoveCustomCommand_Click(object sender, EventArgs e) { if (string.IsNullOrWhiteSpace(TxtCustomName.Text)) { MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } var name = TxtCustomName.Text.Trim(); foreach (LinkLabel lnk in FLPCustomCommands.Controls) { if (lnk.Text == name && MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { FLPCustomCommands.Controls.Remove(lnk); CustomCommandsChanged = true; //TxtCustomName.Text = ""; //TxtCommand.Text = ""; await ButtonComplete(BtnRemoveCustomCommand); return; } } MessageBox.Show(Resources.CommandNotFound, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } /// /// 点击导入自定义命令时触发 /// private void BtnImport_Click(object sender, EventArgs e) { var dialog = new OpenFileDialog { Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*" }; if (dialog.ShowDialog() == DialogResult.OK) { using (var stream = dialog.OpenFile()) using (var reader = new StreamReader(stream)) { LoadCustomCommandControls(reader.ReadToEnd()); CustomCommandsChanged = true; } } } /// /// 点击导出自定义命令时触发 /// /// /// private void BtnExport_Click(object sender, EventArgs e) { var dialog = new SaveFileDialog { FileName = "Commands.txt", Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*" }; if (dialog.ShowDialog() == DialogResult.OK) { using (var stream = dialog.OpenFile()) using (var writer = new StreamWriter(stream)) { writer.Write(SaveCustomCommandControls()); } } } /// /// 点击重置链接按钮时触发 /// private void LnkResetCustomCommands_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { if (MessageBox.Show(Resources.RestoreCustomCommands, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes) { if (File.Exists(CustomCommandsFilePath)) File.Delete(CustomCommandsFilePath); LoadCustomCommandControls(Resources.CustomCommands); } } #endregion - 自定义 Custom - #region - 圣遗物 Artifact - /// /// 副词条集 /// private Dictionary>> subAttrs; /// /// 部位标签集 /// private string[] ArtifactPartLabels; /// /// 初始化圣遗物列表 /// private void InitArtifactList() { CmbArtifactSet.Items.Clear(); CmbArtifactSet.Items.AddRange(GameData.ArtifactCats.Names); CmbMainAttribution.Items.Clear(); CmbMainAttribution.Items.AddRange(GameData.ArtifactMainAttribution.Lines); subAttrs = new Dictionary>>(); for (int i = 0; i < GameData.ArtifactSubAttribution.Count; i++) { var name = GameData.ArtifactSubAttribution.Names[i]; var pi = name.IndexOf('+'); var prefix = name.Substring(0, pi); var value = name.Substring(pi); if (!subAttrs.TryGetValue(prefix, out List> list)) { list = new List>(); subAttrs[prefix] = list; } list.Add(new KeyValuePair(GameData.ArtifactSubAttribution.Ids[i], value)); } CmbSubAttribution.Items.Clear(); CmbSubAttribution.Items.AddRange(subAttrs.Keys.ToArray()); ArtifactPartLabels = Resources.ArtifactPartLabels.Split(','); } /// /// 福词条下拉框选中项改变时触发 /// private void CmbSubAttribution_SelectedIndexChanged(object sender, EventArgs e) { CmbSubAttributionValue.Items.Clear(); if (CmbSubAttribution.SelectedIndex >= 0) { CmbSubAttributionValue.Items.AddRange(subAttrs[CmbSubAttribution.SelectedItem as string].Select(kv => kv.Value).ToArray()); CmbSubAttributionValue.SelectedIndex = 0; } } /// /// 点击添加副词条按钮时触发 /// private void BtnAddSubAttr_Click(object sender, EventArgs e) { if (CmbSubAttribution.SelectedIndex >= 0 && CmbSubAttributionValue.SelectedIndex >= 0) { var name = CmbSubAttribution.SelectedItem as string; var kv = subAttrs[name][CmbSubAttributionValue.SelectedIndex]; ListSubAttributionChecked.Items.Add($"{kv.Key}:{name}{kv.Value} x{NUDSubAttributionTimes.Value}"); ArtifactInputChanged(null, EventArgs.Empty); } } /// /// 圣遗物套装下拉框选中项改变时触发 /// private void CmbArtifactSet_SelectedIndexChanged(object sender, EventArgs e) { if (CmbArtifactSet.SelectedIndex < 0) return; var setId = GameData.ArtifactCats.Ids[CmbArtifactSet.SelectedIndex]; var beginIndex = Array.FindIndex(GameData.Artifacts.Ids, id => id / 1000 == setId); var endIndex = Array.FindLastIndex(GameData.Artifacts.Ids, id => id / 1000 == setId); // 限制星级输入范围 NUDArtifactStars.Minimum = GameData.Artifacts.Ids[beginIndex] / 100 % 10; NUDArtifactStars.Maximum = GameData.Artifacts.Ids[endIndex] / 100 % 10; var parts = GameData.Artifacts.Names.Skip(beginIndex).Take(endIndex - beginIndex + 1).Distinct().ToArray(); var i = CmbArtifactPart.SelectedIndex; CmbArtifactPart.Items.Clear(); CmbArtifactPart.Items.AddRange(parts); if (i < parts.Length) // 重新选中 CmbArtifactPart.SelectedIndex = i; ArtifactInputChanged(sender, e); } /// /// 圣遗物部件选中项改变时触发 /// private void CmbArtifactPart_SelectedIndexChanged(object sender, EventArgs e) { if (CmbArtifactPart.SelectedIndex < 0) { LblArtifactName.Text = ""; return; } var name = CmbArtifactPart.SelectedItem as string; var id = GameData.Artifacts.Ids[Array.IndexOf(GameData.Artifacts.Names, name)]; var pardIndex = id / 10 % 10 - 1; if (pardIndex < ArtifactPartLabels?.Length) LblArtifactName.Text = ArtifactPartLabels[pardIndex]; else LblArtifactName.Text = ""; ArtifactInputChanged(sender, e); } /// /// 圣遗物页面输入改变时调用 /// private void ArtifactInputChanged(object sender, EventArgs e) { // 圣遗物ID五位数,ABCDE,其中AB是圣遗物类型(魔女/水/风套......) // C是星级(5就是五星),D是圣遗物部位,E是初始词条数量 if (CmbArtifactSet.SelectedIndex < 0 || CmbArtifactPart.SelectedIndex < 0) return; //var setId = GameData.ArtifactCats.Ids[CmbArtifactSet.SelectedIndex]; //var part = CmbArtifactPart.SelectedIndex+1; //var index = Array.FindLastIndex( // GameData.Artifacts.Ids, // it => it / 1000 == setId // 套装ID // //&& it / 100 % 10 == NUDArtifactStars.Value // 星级 // && it / 10 % 10 == part // 部位 // ); var name = CmbArtifactPart.SelectedItem as string; var id = GameData.Artifacts.Ids[Array.LastIndexOf(GameData.Artifacts.Names, name)]; id = id / 1000 * 1000 + (int)NUDArtifactStars.Value * 100 + id % 100; if (CmbMainAttribution.SelectedIndex < 0) { if (Check(CommandVersion.V1_2_2)) SetCommand("/give", $"{id} lv{NUDArtifactLevel.Value}"); else SetCommand("/giveart", $"{id} {NUDArtifactLevel.Value}"); } else { var t = CmbMainAttribution.SelectedItem as string; var mainAttr = t.Substring(0, t.IndexOf(':')).Trim(); var subAttrs = ""; if (ListSubAttributionChecked.Items.Count > 0) { var subAttrDir = new Dictionary(ListSubAttributionChecked.Items.Count); foreach (string item in ListSubAttributionChecked.Items) { var subId = item.Substring(0, item.IndexOf(':')).Trim(); var times = int.Parse(item.Substring(item.LastIndexOf('x') + 1)); if (subAttrDir.ContainsKey(subId)) subAttrDir[subId] += times; else subAttrDir[subId] = times; } foreach (var kv in subAttrDir) { if (kv.Value > 1) subAttrs += $"{kv.Key},{kv.Value} "; else subAttrs += $"{kv.Key} "; } } if (Check(CommandVersion.V1_2_2)) SetCommand("/give", $"{id} lv{NUDArtifactLevel.Value} {mainAttr} {subAttrs}"); else SetCommand("/giveart", $"{id} {mainAttr} {subAttrs}{NUDArtifactLevel.Value}"); } } /// /// 已添加的副词条列表选中项改变时触发 /// private void ListSubAttributionChecked_SelectedIndexChanged(object sender, EventArgs e) { if (ListSubAttributionChecked.SelectedIndex >= 0) { ListSubAttributionChecked.Items.RemoveAt(ListSubAttributionChecked.SelectedIndex); ListSubAttributionChecked.ClearSelected(); ArtifactInputChanged(null, EventArgs.Empty); } } /// /// 清除词条链接标签点击时触发 /// /// /// private void LblClearSubAttrCheckedList_Click(object sender, EventArgs e) { CmbMainAttribution.SelectedIndex = -1; ListSubAttributionChecked.Items.Clear(); ArtifactInputChanged(null, EventArgs.Empty); } /// /// 改变圣遗物等级输入范围(旧版本范围是1-21) /// private void ChangeTPArtifact() { if (Check(CommandVersion.V1_2_2)) { NUDArtifactLevel.Minimum = 0; NUDArtifactLevel.Maximum = 20; } else { NUDArtifactLevel.Minimum = 1; NUDArtifactLevel.Maximum = 21; } LblArtifactLevelTip.Text = $"[{NUDArtifactLevel.Minimum}-{NUDArtifactLevel.Maximum}]"; } #endregion - 圣遗物 Artifact - #region - 武器 Weapons - /// /// 初始化武器列表 /// private void InitWeapons() { ListWeapons.Items.Clear(); ListWeapons.Items.AddRange(GameData.Weapons.Lines); } /// /// 武器列表过滤器文本改变时触发 /// private void TxtWeaponFilter_TextChanged(object sender, EventArgs e) { var filter = TxtWeaponFilter.Text.Trim(); ListWeapons.BeginUpdate(); ListWeapons.Items.Clear(); ListWeapons.Items.AddRange(GameData.Weapons.Lines.Where(n => n.Contains(filter)).ToArray()); ListWeapons.EndUpdate(); } /// /// 武器页面输入改变时触发 /// private void WeaponValueChanged(object sender, EventArgs e) { var name = ListWeapons.SelectedItem as string; if (!string.IsNullOrEmpty(name)) { var id = name.Substring(0, name.IndexOf(':')).Trim(); if (Check(CommandVersion.V1_2_2)) SetCommand("/give", $"{id} x{NUDWeaponAmout.Value} lv{NUDWeaponLevel.Value} r{NUDWeaponRefinement.Value}"); else SetCommand("/give", $"{id} {NUDWeaponAmout.Value} {NUDWeaponLevel.Value} {NUDWeaponRefinement.Value}"); } } /// /// 点击获取所有武器按钮时触发 /// private void BtnGiveAllWeapons_Click(object sender, EventArgs e) { SetCommand("/give", $"weapons x{NUDWeaponAmout.Value} lv{NUDWeaponLevel.Value} r{NUDWeaponRefinement.Value}"); } #endregion - 武器 Weapons - #region - 物品 Items - /// /// 初始化游戏物品列表 /// private void InitGameItemList() { ListGameItems.Items.Clear(); ListGameItems.Items.AddRange(GameData.Items.Lines); } /// /// 物品列表过滤器文本改变时触发 /// private void TxtGameItemFilter_TextChanged(object sender, EventArgs e) { var filter = TxtGameItemFilter.Text.Trim(); ListGameItems.BeginUpdate(); ListGameItems.Items.Clear(); ListGameItems.Items.AddRange(GameData.Items.Lines.Where(n => n.Contains(filter)).ToArray()); ListGameItems.EndUpdate(); } /// /// 生成获取物品命令 /// /// 是否生成成功 private bool GenGiveItemCommand() { var name = ListGameItems.SelectedItem as string; if (!string.IsNullOrEmpty(name)) { var id = name.Substring(0, name.IndexOf(':')).Trim(); if (ChkDrop.Checked) { NUDGameItemLevel.Enabled = false; SetCommand("/drop", $"{id} {NUDGameItemAmout.Value}"); } else { NUDGameItemLevel.Enabled = true; if (Check(CommandVersion.V1_2_2)) SetCommand("/give", $"{id} x{NUDGameItemAmout.Value} lv{NUDGameItemLevel.Value}"); else SetCommand("/give", $"{id} {NUDGameItemAmout.Value} {NUDGameItemLevel.Value}"); } return true; } return false; } /// /// 获取物品输入改变时触发 /// private void GiveItemsInputChanged(object sender, EventArgs e) { GenGiveItemCommand(); } #region -- 物品记录 -- /// /// 获取物品记录文件路径 /// private readonly string GiveItemCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "GiveItemCommands.txt"); /// /// 获取物品记录 /// private List GiveItemCommands; /// /// 初始化获取物品记录 /// private void InitGiveItemRecord() { if (File.Exists(GiveItemCommandsRecordPath)) { GiveItemCommands = GetCommands(File.ReadAllText(GiveItemCommandsRecordPath)); ListGiveItemLogs.Items.AddRange(GiveItemCommands.Select(c => c.Name).ToArray()); } else { GiveItemCommands = new List(); } } /// /// 保存获取物品记录 /// private void SaveGiveItemRecord() { File.WriteAllText(GiveItemCommandsRecordPath, GetCommandsText(GiveItemCommands)); } /// /// 获取物品记录列表选中项改变时触发 /// private void ListGiveItemLogs_SelectedIndexChanged(object sender, EventArgs e) { if (ListGiveItemLogs.SelectedIndex >= 0) { BtnRemoveGiveItemLog.Enabled = true; SetCommand(GiveItemCommands[ListGiveItemLogs.SelectedIndex].Command); } else { BtnRemoveGiveItemLog.Enabled = false; } } /// /// 点击保存记录按钮时触发 /// private void BtnSaveGiveItemLog_Click(object sender, EventArgs e) { if (GenGiveItemCommand()) { var cmd = new GameCommand($"{ListGameItems.SelectedItem} x{NUDGameItemAmout.Value}", TxtCommand.Text); GiveItemCommands.Add(cmd); ListGiveItemLogs.Items.Add(cmd.Name); } } /// /// 点击移除获取物品记录时触发 /// private void BtnRemoveGiveItemLog_Click(object sender, EventArgs e) { if (ListGiveItemLogs.SelectedIndex >= 0) { GiveItemCommands.RemoveAt(ListGiveItemLogs.SelectedIndex); ListGiveItemLogs.Items.RemoveAt(ListGiveItemLogs.SelectedIndex); } } /// /// 点击清空获取物品记录时触发 /// private void LblClearGiveItemLogs_Click(object sender, EventArgs e) { if (MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { GiveItemCommands.Clear(); ListGiveItemLogs.Items.Clear(); } } #endregion -- 物品记录 -- #endregion - 物品 Items - #region - 角色 Avatars - /// /// 初始化角色列表 /// private void InitAvatars() { CmbAvatar.Items.Clear(); CmbAvatar.Items.AddRange(GameData.Avatars.Names); } /// /// 角色下拉框选中项改变时触发 /// /// /// private void CmbAvatar_SelectedIndexChanged(object sender, EventArgs e) { // TODO: Load Avatar Image AvatarInputChanged(); } /// /// 角色等级输入框数值改变时触发 /// private void NUDAvatarLevel_ValueChanged(object sender, EventArgs e) { AvatarInputChanged(); } /// /// 角色命座输入框数值改变时触发 /// private void NUDAvatarConstellation_ValueChanged(object sender, EventArgs e) { AvatarInputChanged(); } /// /// 角色页面输入改变时触发 /// private void AvatarInputChanged() { if (CmbAvatar.SelectedIndex >= 0) GenAvatar((int)NUDAvatarLevel.Value, (int)NUDAvatarConstellation.Value); } /// /// 获取角色命令 /// /// 等级 private void GenAvatar(int level, int constellation) { if (Check(CommandVersion.V1_2_2)) { int avatarId = GameData.Avatars.Ids[CmbAvatar.SelectedIndex]; SetCommand("/give", $"{avatarId} lv{level} c{constellation}"); } else { int avatarId = GameData.Avatars.Ids[CmbAvatar.SelectedIndex] - 1000 + 10000000; SetCommand("/givechar", $"{avatarId} {level}"); } } /// /// 点击获取所有角色按钮时触发 /// /// /// private void BtnGiveAllChar_Click(object sender, EventArgs e) { var level = NUDAvatarLevel.Value; var constellation = NUDAvatarConstellation.Value; SetCommand("/give avatars", $"lv{level} c{constellation}"); } #endregion - 角色 Avatars - #region - 生成 Spawns - /// /// 初始化实体列表 /// private void InitEntityList() { RbEntityMonster.Tag = GameData.Monsters.Lines; RbEntityAnimal.Tag = GameData.Animals.Lines; RbEntityMonster.Checked = true; LoadEntityList(); } /// /// 加载实体列表 /// private void LoadEntityList() { var rb = RbEntityAnimal.Checked ? RbEntityAnimal : RbEntityMonster; if (rb.Checked) { ListEntity.BeginUpdate(); ListEntity.Items.Clear(); ListEntity.Items.AddRange(rb.Tag as string[]); ListEntity.EndUpdate(); } } /// /// 实体列表过滤器文本改变时触发 /// private void TxtEntityFilter_TextChanged(object sender, EventArgs e) { var filter = TxtEntityFilter.Text.Trim(); var rb = RbEntityAnimal.Checked ? RbEntityAnimal : RbEntityMonster; var data = rb.Tag as string[]; ListEntity.BeginUpdate(); ListEntity.Items.Clear(); ListEntity.Items.AddRange(data.Where(n => n.Contains(filter)).ToArray()); ListEntity.EndUpdate(); } /// /// 生成召唤实体命令 /// /// 是否生成成功 private bool GenSpawnEntityCommand() { var selectedItem = ListEntity.SelectedItem as string; if (!string.IsNullOrEmpty(selectedItem)) { var id = selectedItem.Substring(0, selectedItem.IndexOf(':')).Trim(); if (Check(CommandVersion.V1_3_1)) SetCommand("/spawn", $"{id} x{NUDEntityAmout.Value} lv{NUDEntityLevel.Value}" + (ChkInfiniteHP.Checked ? " hp0" : "")); else SetCommand("/spawn", $"{id} {NUDEntityAmout.Value} {NUDEntityLevel.Value}"); return true; } return false; } /// /// 生成页面输入改变时触发 /// private void SpawnEntityInputChanged(object sender, EventArgs e) { GenSpawnEntityCommand(); } /// /// 列表过滤选项切换时触发 /// private void RbEntity_CheckedChanged(object sender, EventArgs e) { LoadEntityList(); } #region -- 生成记录 -- /// /// 生成命令记录文件路径 /// private readonly string SpawnCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "SpawnCommands.txt"); /// /// 生成命令记录 /// private List SpawnCommands; /// /// 初始化生成记录 /// private void InitSpawnRecord() { if (File.Exists(SpawnCommandsRecordPath)) { SpawnCommands = GetCommands(File.ReadAllText(SpawnCommandsRecordPath)); ListSpawnLogs.Items.AddRange(SpawnCommands.Select(c => c.Name).ToArray()); } else { SpawnCommands = new List(); } } /// /// 保存生成记录 /// private void SaveSpawnRecord() { File.WriteAllText(SpawnCommandsRecordPath, GetCommandsText(SpawnCommands)); } /// /// 生成记录列表选中项改变时触发 /// private void ListSpawnLogs_SelectedIndexChanged(object sender, EventArgs e) { if (ListSpawnLogs.SelectedIndex >= 0) { BtnRemoveSpawnLog.Enabled = true; SetCommand(SpawnCommands[ListSpawnLogs.SelectedIndex].Command); } else { BtnRemoveSpawnLog.Enabled = false; } } /// /// 点击保存生成记录按钮时触发 /// private void BtnSaveSpawnLog_Click(object sender, EventArgs e) { if (GenSpawnEntityCommand()) { var cmd = new GameCommand($"{ListEntity.SelectedItem} Lv{NUDEntityLevel.Value} x{NUDEntityAmout.Value}", TxtCommand.Text); SpawnCommands.Add(cmd); ListSpawnLogs.Items.Add(cmd.Name); } } /// /// 点击移除生成记录按钮时触发 /// private void BtnRemoveSpawnLog_Click(object sender, EventArgs e) { if (ListSpawnLogs.SelectedIndex >= 0) { SpawnCommands.RemoveAt(ListSpawnLogs.SelectedIndex); ListSpawnLogs.Items.RemoveAt(ListSpawnLogs.SelectedIndex); } } /// /// 点击清空生成记录按钮时触发 /// private void LblClearSpawnLogs_Click(object sender, EventArgs e) { if (MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes) { SpawnCommands.Clear(); ListSpawnLogs.Items.Clear(); } } #endregion -- 生成记录 -- #endregion - 生成 Spawns - #region - 场景 Scenes - /// /// 初始化场景列表 /// private void InitScenes() { ListScenes.Items.Clear(); ListScenes.Items.AddRange(GameData.Scenes.Lines); CmbClimateType.Items.Clear(); CmbClimateType.Items.AddRange(Resources.ClimateType.Split(',')); } /// /// 场景列表过滤器输入项改变时触发 /// private void TxtSceneFilter_TextChanged(object sender, EventArgs e) { var filter = TxtSceneFilter.Text.Trim(); ListScenes.BeginUpdate(); ListScenes.Items.Clear(); ListScenes.Items.AddRange(GameData.Scenes.Lines.Where(n => n.Contains(filter)).ToArray()); ListScenes.EndUpdate(); } /// /// 场景列表选中项改变时触发 /// private void ListScenes_SelectedIndexChanged(object sender, EventArgs e) { if (ListScenes.SelectedIndex < 0) { ChkIncludeSceneId.Enabled = false; return; } ChkIncludeSceneId.Enabled = true; // 可以直接弃用 scene 命令 var name = ListScenes.SelectedItem as string; var id = name.Substring(0, name.IndexOf(':')).Trim(); if (Check(CommandVersion.V1_2_2)) { SetCommand("/scene", id.ToString()); } else { SetCommand("/tp ~ ~ ~", id.ToString()); } } /// /// 气候类型列表 /// static readonly string[] climateTypes = { "none", "sunny", "cloudy", "rain", "thunderstorm", "snow", "mist" }; /// /// 气候类型下拉框选中项改变时触发 /// private void CmbClimateType_SelectedIndexChanged(object sender, EventArgs e) { if (CmbClimateType.SelectedIndex < 0) return; if (Check(CommandVersion.V1_2_2)) SetCommand("/weather", CmbClimateType.SelectedIndex < climateTypes.Length ? climateTypes[CmbClimateType.SelectedIndex] : "none"); else SetCommand("/weather", $"0 {CmbClimateType.SelectedIndex}"); } /// /// 点击传送按钮时触发 /// private void BtnTeleport_Click(object sender, EventArgs e) { string args = $"{NUDTpX.Value} {NUDTpY.Value} {NUDTpZ.Value}"; if (ChkIncludeSceneId.Checked && ListScenes.SelectedIndex != -1) args += $" {GameData.Scenes.Ids[ListScenes.SelectedIndex]}"; SetCommand("/tp", args); } #endregion - 场景 Scenes - #region - 数据 Stats - /// /// 初始化数据列表 /// private void InitStatList() { LblStatTip.Text = ""; SetStatsCommand.InitStats(); CmbStat.Items.Clear(); CmbStat.Items.AddRange(SetStatsCommand.Stats.Select(s => s.Name).ToArray()); } /// /// 数据页面输入改变时触发 /// private void SetStatsInputChanged(object sender, EventArgs e) { if (CmbStat.SelectedIndex < 0) return; else BtnLockStat.Enabled = BtnUnlockStat.Enabled = true; var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex]; LblStatPercent.Visible = stat.Percent; LblStatTip.Text = stat.Tip; SetCommand("/setstats", $"{stat.ArgName} {NUDStat.Value}{(stat.Percent ? "%" : "")}"); } /// /// 点击锁定按钮时触发 /// private void BtnLockStat_Click(object sender, EventArgs e) { var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex]; SetCommand("/setstats", $"lock {stat.ArgName} {NUDStat.Value}{(stat.Percent ? "%" : "")}"); } /// /// 点击解锁按钮时触发 /// private void BtnUnlockStat_Click(object sender, EventArgs e) { var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex]; SetCommand("/setstats", $"unlock {stat.ArgName}"); } /// /// 点击设置技能按钮时触发 /// private void LnkSetTalentClicked(object sender, LinkLabelLinkClickedEventArgs e) { SetCommand("/talent", $"{(sender as LinkLabel).Tag} {NUDTalentLevel.Value}"); } #endregion - 数据 Stats - #region - 管理 Management - /// /// 初始化权限列表 /// private void InitPermList() { CmbPerm.Items.Clear(); CmbPerm.Items.AddRange(Resources.Permissions.Split('\n').Select(l => l.Trim()).ToArray()); } /// /// 点击授权按钮时触发 /// private void BtnPermClick(object sender, EventArgs e) { var uid = NUDPermUID.Value; var perm = CmbPerm.Text.Trim(); var act = (sender as Button).Tag.ToString(); if (act == "list" || act == "clear") { SetCommand($"/permission {act} @{uid}"); } else { if (string.IsNullOrEmpty(perm)) { MessageBox.Show(Resources.PermissionCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } SetCommand($"/permission {act} @{uid} {perm}"); } } /// /// 账号相关按钮点击时触发,Tag包含子命令 /// private void AccountButtonClicked(object sender, EventArgs e) { var username = TxtAccountUserName.Text.Trim(); if (string.IsNullOrEmpty(username)) { MessageBox.Show(Resources.UsernameCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } SetCommand($"/account {(sender as Button).Tag} {username} {(ChkAccountSetUid.Checked ? NUDAccountUid.Value.ToString() : "")}"); } /// /// 点击封禁按钮时触发 /// private void BtnBan_Click(object sender, EventArgs e) { var uid = NUDBanUID.Value; var endTime = DTPBanEndTime.Value; var command = $"/ban @{uid} {new DateTimeOffset(endTime).ToUnixTimeSeconds()}"; var reaseon = Regex.Replace(TxtBanReason.Text.Trim(), @"\s+", "-"); if (!string.IsNullOrEmpty(reaseon)) command += $" {reaseon}"; SetCommand(command); } /// /// 点击解封按钮时触发 /// private void BtnUnban_Click(object sender, EventArgs e) { SetCommand($"/unban @{NUDBanUID.Value}"); } #endregion - 管理 Management - #region - 关于 About - /// /// 点击Github链接时触发 /// private void LnkGithub_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { OpenURL("https://github.com/jie65535/GrasscutterCommandGenerator"); } #endregion - 关于 About - #region - 命令 Command - /// /// 设置命令 /// /// 命令 private void SetCommand(string command) { TxtCommand.Text = command; if (ChkAutoCopy.Checked) CopyCommand(); if (ModifierKeys == Keys.Control) OnOpenCommandInvoke(); } /// /// 设置带参数的命令 /// /// 命令 /// 参数 private void SetCommand(string command, string args) { if (ChkIncludeUID.Checked) SetCommand($"{command} @{NUDUid.Value} {args.Trim()}"); else SetCommand($"{command} {args.Trim()}"); } /// /// 点击复制按钮时触发 /// private async void BtnCopy_Click(object sender, EventArgs e) { CopyCommand(); await ButtonComplete(BtnCopy); } /// /// 复制命令 /// private void CopyCommand() { if (!string.IsNullOrEmpty(TxtCommand.Text)) Clipboard.SetText(TxtCommand.Text); } /// /// 开放命令执行时触发 /// private void OnOpenCommandInvoke() { BtnInvokeOpenCommand_Click(BtnInvokeOpenCommand, EventArgs.Empty); } /// /// 点击执行开放命令按钮时触发 /// private async void BtnInvokeOpenCommand_Click(object sender, EventArgs e) { if (!BtnInvokeOpenCommand.Enabled) return; if (TxtCommand.Text.Length < 2) { ShowTip(Resources.CommandContentCannotBeEmpty, TxtCommand); return; } await RunCommands(TxtCommand.Text); } /// /// 运行命令 /// /// 命令列表 /// 是否执行成功 private async Task RunCommands(params string[] commands) { if (OC == null || !OC.CanInvoke) { ShowTip(Resources.RequireOpenCommandTip, BtnInvokeOpenCommand); TCMain.SelectedTab = TPRemoteCall; return false; } ExpandCommandRunLog(); try { BtnInvokeOpenCommand.Enabled = false; BtnInvokeOpenCommand.Cursor = Cursors.WaitCursor; int i = 0; foreach (var command in commands) { TxtCommandRunLog.AppendText(">"); TxtCommandRunLog.AppendText(command); if (commands.Length > 1) TxtCommandRunLog.AppendText($" ({++i}/{commands.Length})"); TxtCommandRunLog.AppendText(Environment.NewLine); var cmd = command.Substring(1); try { var msg = await OC.Invoke(cmd); TxtCommandRunLog.AppendText(string.IsNullOrEmpty(msg) ? "OK" : msg); TxtCommandRunLog.AppendText(Environment.NewLine); } catch (Exception ex) { TxtCommandRunLog.AppendText("Error: "); TxtCommandRunLog.AppendText(ex.Message); TxtCommandRunLog.AppendText(Environment.NewLine); MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return false; } TxtCommandRunLog.ScrollToCaret(); } } finally { BtnInvokeOpenCommand.Cursor = Cursors.Default; BtnInvokeOpenCommand.Enabled = true; } return true; } /// /// 命令日志最小高度 /// private const int TxtCommandRunLogMinHeight = 150; /// /// 命令日志文本框 /// private TextBox TxtCommandRunLog; /// /// 展开命令记录(可重入) /// private void ExpandCommandRunLog() { if (GrpCommand.Height < TxtCommandRunLogMinHeight) { if (WindowState == FormWindowState.Maximized) WindowState = FormWindowState.Normal; TCMain.Anchor &= ~AnchorStyles.Bottom; GrpCommand.Anchor |= AnchorStyles.Top; Size = new Size(Width, Height + TxtCommandRunLogMinHeight); MinimumSize = new Size(MinimumSize.Width, MinimumSize.Height + TxtCommandRunLogMinHeight); TCMain.Anchor |= AnchorStyles.Bottom; GrpCommand.Anchor &= ~AnchorStyles.Top; } if (TxtCommandRunLog == null) { TxtCommandRunLog = new TextBox { Anchor = AnchorStyles.Left | AnchorStyles.Top | AnchorStyles.Right | AnchorStyles.Bottom, Multiline = true, Font = new Font("Consolas", 9F), Location = new Point(BtnInvokeOpenCommand.Left, BtnInvokeOpenCommand.Bottom + 6), Size = new Size(GrpCommand.Width - BtnInvokeOpenCommand.Left * 2, TxtCommandRunLogMinHeight), ReadOnly = true, BackColor = Color.White, ScrollBars = ScrollBars.Vertical, }; GrpCommand.Controls.Add(TxtCommandRunLog); } } #endregion - 命令 Command - #region - 通用 General - /// /// 播放按钮完成动画 /// /// /// private async Task ButtonComplete(Button btn) { var t = btn.Text; btn.Text = "√"; btn.Enabled = false; await Task.Delay(300); btn.Text = t; btn.Enabled = true; } /// /// 窗口按键按下时触发 /// private void FormMain_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.F5) { // F5 为执行命令 OnOpenCommandInvoke(); } } /// /// 提示气泡对象 /// private readonly ToolTip TTip = new ToolTip(); /// /// 在指定控件上显示提示气泡 /// /// 消息 /// 控件 private void ShowTip(string message, Control control) { TTip.Show(message, control, 0, control.Size.Height, 3000); } /// /// 检查命令版本 /// /// 最低要求版本 /// 当前版本是否满足 private bool Check(Version version) => CommandVersion.Current >= version; #endregion - 通用 General - #region - 命令记录 Command Logs - /// /// 获取命令记录 /// (反序列化) /// /// 命令记录文本(示例:"标签1\n命令1\n标签2\n命令2...") /// 命令列表 private List GetCommands(string commandsText) { var lines = commandsText.Split('\n'); List commands = new List(lines.Length / 2); for (int i = 0; i < lines.Length - 1; i += 2) commands.Add(new GameCommand(lines[i].Trim(), lines[i + 1].Trim())); return commands; } /// /// 获取命令记录文本 /// (序列化) /// /// 命令列表 /// 命令记录文本(示例:"标签1\n命令1\n标签2\n命令2...") private string GetCommandsText(List commands) { StringBuilder builder = new StringBuilder(); foreach (var cmd in commands) { builder.AppendLine(cmd.Name); builder.AppendLine(cmd.Command); } return builder.ToString(); } #endregion - 命令记录 Command Logs - #region - 远程 Remote - /// /// 开放命令接口 /// private OpenCommandAPI OC; /// /// 进入远程页面时触发 /// private void TPRemoteCall_Enter(object sender, EventArgs e) { #if !DEBUG if (string.IsNullOrEmpty(Settings.Default.Host) || string.IsNullOrEmpty(Settings.Default.TokenCache)) { // 自动尝试查询本地服务端地址,降低使用门槛 Task.Run(async () => { var localhosts = new string[] { "http://127.0.0.1:443", "https://127.0.0.1", "http://127.0.0.1", "https://127.0.0.1:80", "http://127.0.0.1:8080", "https://127.0.0.1:8080", }; foreach (var host in localhosts) { try { await UpdateServerStatus(host); // 自动填写本地服务端地址 TxtHost.Text = host; break; } catch (Exception) { // Ignore } } }); } #endif } /// /// 初始化开放命令 /// private void InitOpenCommand() { NUDRemotePlayerId.Value = Settings.Default.RemoteUid; TxtHost.Text = Settings.Default.Host; if (!string.IsNullOrEmpty(Settings.Default.Host) && !string.IsNullOrEmpty(Settings.Default.TokenCache)) { OC = new OpenCommandAPI(Settings.Default.Host, Settings.Default.TokenCache); TxtToken.Text = Settings.Default.TokenCache; Task.Run(async () => { await Task.Delay(1000); BeginInvoke(new Action(() => ShowTip(Resources.TokenRestoredFromCache, BtnInvokeOpenCommand))); }); } } /// /// 保存开放命令参数 /// private void SaveOpenCommand() { Settings.Default.RemoteUid = NUDRemotePlayerId.Value; Settings.Default.Host = TxtHost.Text; Settings.Default.TokenCache = OC?.Token; } /// /// 更新服务器状态 /// /// 主机地址 private async Task UpdateServerStatus(string host) { // "http://127.0.0.1/" -> "http://127.0.0.1" host = host.TrimEnd('/'); var status = await DispatchServerAPI.QueryServerStatus(host); LblServerVersion.Text = status.Version; if (status.MaxPlayer >= 0) LblPlayerCount.Text = $"{status.PlayerCount}/{status.MaxPlayer}"; else LblPlayerCount.Text = status.PlayerCount.ToString(); } /// /// 点击查询服务器状态按钮时触发 /// private async void BtnQueryServerStatus_Click(object sender, EventArgs e) { var btn = sender as Button; btn.Enabled = false; btn.Cursor = Cursors.WaitCursor; try { try { await UpdateServerStatus(TxtHost.Text); } catch (Exception ex) { MessageBox.Show(Resources.QueryServerStatusFailed + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } OC = new OpenCommandAPI(TxtHost.Text); if (await OC.Ping()) { LblOpenCommandSupport.Text = "√"; LblOpenCommandSupport.ForeColor = Color.Green; GrpRemoteCommand.Enabled = true; } else { LblOpenCommandSupport.Text = "×"; LblOpenCommandSupport.ForeColor = Color.Red; GrpRemoteCommand.Enabled = false; } } catch (Exception ex) { MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } finally { btn.Cursor = Cursors.Default; btn.Enabled = true; } } /// /// 点击发送校验码按钮时触发 /// private async void BtnSendVerificationCode_Click(object sender, EventArgs e) { var btn = sender as Button; var t = btn.Text; btn.Enabled = false; NUDRemotePlayerId.Enabled = false; try { btn.Text = Resources.CodeSending; await OC.SendCode((int)NUDRemotePlayerId.Value); BtnConnectOpenCommand.Enabled = true; NUDVerificationCode.Enabled = true; NUDVerificationCode.Focus(); for (int i = 60; i > 0 && !OC.CanInvoke; i--) { btn.Text = string.Format(Resources.CodeResendTip, i); await Task.Delay(1000); } } catch (Exception ex) { MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } finally { btn.Text = t; btn.Enabled = true; NUDRemotePlayerId.Enabled = true; } } /// /// 点击连接到开放命令按钮时触发 /// /// /// private async void BtnConnectOpenCommand_Click(object sender, EventArgs e) { var btn = sender as Button; btn.Enabled = false; try { await OC.Verify((int)NUDVerificationCode.Value); GrpRemoteCommand.Enabled = false; BtnInvokeOpenCommand.Focus(); ShowTip(Resources.ConnectedTip, BtnInvokeOpenCommand); ButtonOpenGOODImport.Enabled = true; } catch (Exception ex) { MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } finally { btn.Cursor = Cursors.Default; btn.Enabled = true; } } /// /// 点击控制台连接按钮时触发 /// private void BtnConsoleConnect_Click(object sender, EventArgs e) { if (string.IsNullOrEmpty(TxtToken.Text)) { MessageBox.Show(Resources.TokenCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); return; } OC.Token = TxtToken.Text; BtnConnectOpenCommand_Click(sender, e); } /// /// 点击开放命令标签时触发 /// private void LnkOpenCommandLabel_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { OpenURL("https://github.com/jie65535/gc-opencommand-plugin"); } /// /// 点击帮助连接标签时触发 /// private void LnkRCHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { MessageBox.Show(Resources.OpenCommandHelp, Resources.Help, MessageBoxButtons.OK, MessageBoxIcon.Information); } /// /// 点击库存扫描链接标签时触发 /// private void LnkInventoryKamera_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { OpenURL("https://github.com/Andrewthe13th/Inventory_Kamera"); } /// /// 点击GOOD帮助链接标签时触发 /// private void LnkGOODHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { OpenURL("https://frzyc.github.io/genshin-optimizer/#/doc"); } /// /// 点击链接帮助标签时触发 /// private void LnkLinks_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { var links = new List { "https://frzyc.github.io/genshin-optimizer/", "https://genshin.aspirine.su/", "https://genshin.mingyulab.com/", "https://genshin-center.com/", "https://github.com/Andrewthe13th/Inventory_Kamera", "https://github.com/daydreaming666/Amenoma", "https://seelie.me/", "https://www.mona-uranai.com/", }; MessageBox.Show(string.Join("\n", links), "Links", MessageBoxButtons.OK, MessageBoxIcon.Information); } /// /// 使用浏览器打开网址 /// /// 网址 private void OpenURL(string url) { try { System.Diagnostics.Process.Start(url); } catch (Exception) { MessageBox.Show(Resources.BrowserOpenFailedTip + "\n " + url, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning); } } #endregion - 远程 Remote - #region - GOOD - /// /// 点击GOOD导入存档按钮时触发 /// async private void ButtonOpenGOODImport_Click(object sender, EventArgs e) { OpenFileDialog openFileDialog1 = new OpenFileDialog { Filter = "GOOD file (*.GOOD;*.json)|*.GOOD;*.json|All files (*.*)|*.*", }; if (openFileDialog1.ShowDialog() == DialogResult.OK) { if (DialogResult.Yes != MessageBox.Show(Resources.GOODImportText + openFileDialog1.FileName + "?", Resources.GOODImportTitle, MessageBoxButtons.YesNo)) return; try { GOOD.GOOD good = JsonConvert.DeserializeObject(File.ReadAllText(openFileDialog1.FileName)); var commands_list = new List(); var missingItems = new List(); if (good.Characters != null) { foreach (var character in good.Characters) { if (character.Name != "Traveler") { if (GOODData.Avatars.TryGetValue(character.Name, out var character_id)) commands_list.Add("/give " + character_id + " lv" + character.Level + "c" + character.Constellation); else missingItems.Add(character.Name); // TODO: Implement command to set talent level when giving character in Grasscutter } } } if (good.Weapons != null) { foreach (var weapon in good.Weapons) { if (GOODData.Weapons.TryGetValue(weapon.Name, out var weapon_id)) commands_list.Add("/give " + weapon_id + " lv" + weapon.Level + "r" + weapon.RefinementLevel); else missingItems.Add(weapon.Name); // TODO: Implement command to give weapon directly to character in Grasscutter } } if (good.Artifacts != null) { foreach (var artifact in good.Artifacts) { // Format: set rarity slot if (!GOODData.ArtifactCats.TryGetValue(artifact.SetName, out var artifact_set_id)) { missingItems.Add(artifact.SetName); continue; } var artifact_id = artifact_set_id.ToString() + artifact.Rarity.ToString() + GOODData.ArtifactSlotMap[artifact.GearSlot] + "4"; var artifact_mainStat_id = GOODData.ArtifactMainAttribution[artifact.MainStat]; var artifact_substats = ""; var artifact_substat_prefix = artifact.Rarity + "0"; int substat_count = 0; foreach (var substat in artifact.SubStats) { if (substat.Value <= 0) continue; substat_count++; var substat_key = substat.Stat; var substat_key_id = GOODData.ArtifactSubAttribution[substat_key]; var substat_indices = ArtifactUtils.SplitSubstats(substat_key, artifact.Rarity, substat.Value); foreach (int index in substat_indices) { artifact_substats += artifact_substat_prefix + substat_key_id + index.ToString() + " "; } } // HACK: Add def+2 substat to counteract Grasscutter automatically adding another substat if (substat_count == 4) artifact_substats += "101081 "; commands_list.Add("/give " + artifact_id + " lv" + artifact.Level + " " + artifact_mainStat_id + " " + artifact_substats); // TODO: Implement command to give artifact directly to character in Grasscutter } } // TODO: Materials //if (good.Materials != null) //{ // foreach (var material in good.Materials) // { // } //} var msg = string.Format("Loaded {0} Characters\nLoaded {1} Weapons\nLoaded {2} Artifacts\n", good.Characters?.Count ?? 0, good.Weapons?.Count ?? 0, good.Artifacts?.Count ?? 0 ); if (missingItems.Count > 0) { msg += string.Format("There are {0} pieces of data that cannot be parsed, including:\n{1}", missingItems.Count, string.Join("\n", missingItems.Take(10))); if (missingItems.Count > 10) msg += "......"; } msg += "Do you want to start?"; if (DialogResult.Yes != MessageBox.Show(msg, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Information)) return; if (await RunCommands(commands_list.ToArray())) MessageBox.Show(Resources.GOODImportSuccess); } catch (Exception ex) { MessageBox.Show(ex.ToString(), Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error); } } } #endregion #region - 任务 Quests - /// /// 初始化任务列表 /// private void InitQuestList() { QuestFilterChanged(null, EventArgs.Empty); } /// /// 任务列表过滤器文本改变时触发 /// private void QuestFilterChanged(object sender, EventArgs e) { ListQuest.BeginUpdate(); ListQuest.Items.Clear(); ListQuest.Items.AddRange(GameData.Quests.Lines.Where(l => { if (!ChkQuestFilterHIDDEN.Checked && l.Contains((string)ChkQuestFilterHIDDEN.Tag)) return false; if (!ChkQuestFilterUNRELEASED.Checked && l.Contains((string)ChkQuestFilterUNRELEASED.Tag)) return false; if (!ChkQuestFilterTEST.Checked && l.Contains((string)ChkQuestFilterTEST.Tag)) return false; if (!string.IsNullOrEmpty(TxtQuestFilter.Text)) return l.Contains(TxtQuestFilter.Text); return true; }).ToArray()); ListQuest.EndUpdate(); } /// /// 任务相关按钮点击时触发(Tag带子命令) /// private void QuestButsClicked(object sender, EventArgs e) { if (ListQuest.SelectedIndex == -1) return; var item = ListQuest.SelectedItem as string; var id = item.Substring(0, item.IndexOf(':')).Trim(); SetCommand("/quest", $"{(sender as Button).Tag} {id}"); } #endregion - 任务 Quests - } }