/**
* Grasscutter Tools
* Copyright (C) 2022 jie65535
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*
**/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using GrasscutterTools.DispatchServer;
using GrasscutterTools.Game;
using GrasscutterTools.GOOD;
using GrasscutterTools.OpenCommand;
using GrasscutterTools.Properties;
using GrasscutterTools.Utils;
using Newtonsoft.Json;
namespace GrasscutterTools.Forms
{
public partial class FormMain : Form
{
#region - 初始化 Init -
public FormMain()
{
InitializeComponent();
Icon = Resources.IconGrasscutter;
// 加载版本信息
LoadVersion();
// 加载设置
LoadSettings();
#if !DEBUG // 仅正式版
// 检查更新,但不要弹窗
Task.Run(async () => { try { await LoadUpdate(); } catch { /* 启动时检查更新,忽略异常 */ }});
#endif
}
private void FormMain_Load(object sender, EventArgs e)
{
#if DEBUG
Text += " - by jie65535 - v" + AppVersion.ToString(3) + "-debug";
#else
Text += " - by jie65535 - v" + AppVersion.ToString(3);
#endif
GameData.LoadResources();
LoadCustomCommands();
InitArtifactList();
InitGameItemList();
InitWeapons();
InitAvatars();
InitEntityList();
InitScenes();
InitStatList();
InitPermList();
InitQuestList();
ChangeTPArtifact();
}
private void FormMain_FormClosed(object sender, FormClosedEventArgs e)
{
SaveSettings();
}
///
/// 应用版本
///
private Version AppVersion;
///
/// 加载应用版本
///
private void LoadVersion()
{
AppVersion = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
}
///
/// 载入设置
///
private void LoadSettings()
{
try
{
// 恢复自动复制选项状态
ChkAutoCopy.Checked = Settings.Default.AutoCopy;
// 初始化首页设置
InitHomeSettings();
// 初始化获取物品记录
InitGiveItemRecord();
// 初始化生成记录
InitSpawnRecord();
// 初始化开放命令
InitOpenCommand();
}
catch (Exception ex)
{
MessageBox.Show(Resources.SettingLoadError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
///
/// 保存设置
///
private void SaveSettings()
{
try
{
Settings.Default.AutoCopy = ChkAutoCopy.Checked;
SaveCustomCommands();
SaveGiveItemRecord();
SaveSpawnRecord();
SaveOpenCommand();
Settings.Default.Save();
}
catch (Exception ex)
{
MessageBox.Show(Resources.SettingSaveError + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private ReleaseAPI.ReleaseInfo LastestInfo = null;
private Version lastestVersion = null;
private async Task LoadUpdate()
{
var info = await ReleaseAPI.GetReleasesLastest("jie65535", "GrasscutterCommandGenerator");
if (Version.TryParse(info.TagName.Substring(1), out lastestVersion) && AppVersion < lastestVersion)
{
if (!string.IsNullOrEmpty(Settings.Default.CheckedLastVersion)
&& Version.TryParse(Settings.Default.CheckedLastVersion, out Version checkedVersion)
&& checkedVersion >= lastestVersion)
return;
LastestInfo = info;
BeginInvoke(new Action(() =>
{
LnkNewVersion.Visible = true;
LnkNewVersion.Text = Resources.CheckToNewVersion;
this.Text += " - " + Resources.CheckToNewVersion;
}));
}
}
#endregion - 初始化 Init -
#region - 主页 Home -
///
/// 命令版本
///
private CommandVersion CommandVersion;
///
/// 卡池编辑器窗口实例
///
private Form GachaBannerEditor;
///
/// 初始化首页设置
///
private void InitHomeSettings()
{
// 玩家UID
NUDUid.Value = Settings.Default.Uid;
NUDUid.ValueChanged += (o, e) => Settings.Default.Uid = NUDUid.Value;
// 置顶
ChkTopMost.Checked = Settings.Default.IsTopMost;
ChkTopMost.CheckedChanged += (o, e) => Settings.Default.IsTopMost = TopMost = ChkTopMost.Checked;
// 命令版本初始化
CommandVersion = Version.TryParse(Settings.Default.CommandVersion, out Version current) ? new CommandVersion(current) : CommandVersion.Latest();
CmbGcVersions.DataSource = CommandVersion.List.Select(it => it.ToString(3)).ToList();
CmbGcVersions.SelectedIndex = Array.IndexOf(CommandVersion.List, CommandVersion.Current);
CmbGcVersions.SelectedIndexChanged += (o, e) => CommandVersion.Current = CommandVersion.List[CmbGcVersions.SelectedIndex];
CommandVersion.VersionChanged += OnCommandVersionChanged;
// 初始化多语言
CmbLanguage.DataSource = MultiLanguage.LanguageNames;
if (string.IsNullOrEmpty(Settings.Default.DefaultLanguage))
{
// 如果未选择语言,则默认载入本地语言
var i = Array.IndexOf(MultiLanguage.Languages, Thread.CurrentThread.CurrentUICulture);
// 仅支持时切换,避免重复加载
if (i > 0) CmbLanguage.SelectedIndex = i;
}
else
{
CmbLanguage.SelectedIndex = Array.IndexOf(MultiLanguage.Languages, Settings.Default.DefaultLanguage);
}
CmbLanguage.SelectedIndexChanged += CmbLanguage_SelectedIndexChanged;
}
///
/// 点击打开卡池编辑器时触发
///
private void BtnOpenGachaBannerEditor_Click(object sender, EventArgs e)
{
if (GachaBannerEditor == null || GachaBannerEditor.IsDisposed)
{
GachaBannerEditor = new FormGachaBannerEditor2();
GachaBannerEditor.Show();
}
else
{
GachaBannerEditor.TopMost = true;
GachaBannerEditor.TopMost = false;
}
}
///
/// 文本浏览器窗口实例
///
private FormTextMapBrowser TextMapBrowser;
private void BtnOpenTextMap_Click(object sender, EventArgs e)
{
if (TextMapBrowser == null || TextMapBrowser.IsDisposed)
{
TextMapBrowser = new FormTextMapBrowser();
TextMapBrowser.Show();
}
else
{
TextMapBrowser.TopMost = true;
TextMapBrowser.TopMost = false;
}
}
///
/// 语言选中项改变时触发
///
private void CmbLanguage_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbLanguage.SelectedIndex < 0) return;
// 切换默认语言
MultiLanguage.SetDefaultLanguage(MultiLanguage.Languages[CmbLanguage.SelectedIndex]);
// 动态更改语言
MultiLanguage.LoadLanguage(this, typeof(FormMain));
// 重新载入页面资源
FormMain_Load(this, EventArgs.Empty);
}
///
/// 命令版本改变时触发
///
///
///
private void OnCommandVersionChanged(object sender, EventArgs e)
{
Settings.Default.CommandVersion = CommandVersion.Current.ToString(3);
ChangeTPArtifact();
}
///
/// 点击检查更新时触发
///
private void LnkNewVersion_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
if (LastestInfo != null)
{
var r = MessageBox.Show(
string.Format(Resources.NewVersionInfo, LastestInfo.Name, LastestInfo.CraeteTime.ToLocalTime(), LastestInfo.Body),
Resources.CheckToNewVersion,
MessageBoxButtons.YesNo,
MessageBoxIcon.Information);
if (r == DialogResult.Yes)
OpenURL(LastestInfo.Url);
else if (r == DialogResult.No)
Settings.Default.CheckedLastVersion = lastestVersion.ToString();
}
else
{
// 没有更新,隐藏
LnkNewVersion.Visible = false;
}
}
#endregion - 主页 Home -
#region - 自定义 Custom -
///
/// 自定义命令保存位置
///
private readonly string CustomCommandsFilePath = Path.Combine(Application.LocalUserAppDataPath, "CustomCommands.txt");
///
/// 自定义命令是否存在更改
///
private bool CustomCommandsChanged;
///
/// 加载自定义命令
///
private void LoadCustomCommands()
{
if (File.Exists(CustomCommandsFilePath))
LoadCustomCommandControls(File.ReadAllText(CustomCommandsFilePath));
else
LoadCustomCommandControls(Resources.CustomCommands);
}
///
/// 加载自定义命令控件列表
///
/// 命令集(示例:"标签1\n命令1\n标签2\n命令2")
private void LoadCustomCommandControls(string commands)
{
FLPCustomCommands.Controls.Clear();
var lines = commands.Split('\n');
for (int i = 0; i < lines.Length - 1; i += 2)
AddCustomCommand(lines[i].Trim(), lines[i + 1].Trim());
}
///
/// 保存自定义命令
///
private void SaveCustomCommands()
{
if (CustomCommandsChanged)
File.WriteAllText(CustomCommandsFilePath, SaveCustomCommandControls());
}
///
/// 保存自定义命令控件列表
///
/// 命令集(示例:"标签1\n命令1\n标签2\n命令2")
private string SaveCustomCommandControls()
{
StringBuilder builder = new StringBuilder();
foreach (LinkLabel lnk in FLPCustomCommands.Controls)
{
builder.AppendLine(lnk.Text);
builder.AppendLine(lnk.Tag as string);
}
return builder.ToString();
}
///
/// 自定义命令点击时触发
///
private void CustomCommand_Click(object sender, LinkLabelLinkClickedEventArgs e)
{
if (sender is LinkLabel lnk && lnk.Tag is string command)
{
TxtCustomName.Text = lnk.Text;
SetCommand(command);
}
}
///
/// 点击保存自定义命令列表时触发
///
///
///
private async void BtnSaveCustomCommand_Click(object sender, EventArgs e)
{
if (string.IsNullOrWhiteSpace(TxtCustomName.Text))
{
MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
if (string.IsNullOrWhiteSpace(TxtCommand.Text))
{
MessageBox.Show(Resources.CommandContentCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
var name = TxtCustomName.Text.Trim();
var command = TxtCommand.Text.Trim();
foreach (LinkLabel lnk in FLPCustomCommands.Controls)
{
if (lnk.Text == name)
{
lnk.Tag = command;
CustomCommandsChanged = true;
await ButtonComplete(BtnSaveCustomCommand);
return;
}
}
CustomCommandsChanged = true;
AddCustomCommand(name, command);
await ButtonComplete(BtnSaveCustomCommand);
}
///
/// 添加自定义命令
///
/// 标签
/// 命令
private void AddCustomCommand(string name, string command)
{
var lnk = new LinkLabel
{
Text = name,
Tag = command,
AutoSize = true,
};
lnk.LinkClicked += CustomCommand_Click;
FLPCustomCommands.Controls.Add(lnk);
}
///
/// 点击移除自定义命令按钮时触发
///
private async void BtnRemoveCustomCommand_Click(object sender, EventArgs e)
{
if (string.IsNullOrWhiteSpace(TxtCustomName.Text))
{
MessageBox.Show(Resources.CommandTagCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
var name = TxtCustomName.Text.Trim();
foreach (LinkLabel lnk in FLPCustomCommands.Controls)
{
if (lnk.Text == name && MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
FLPCustomCommands.Controls.Remove(lnk);
CustomCommandsChanged = true;
//TxtCustomName.Text = "";
//TxtCommand.Text = "";
await ButtonComplete(BtnRemoveCustomCommand);
return;
}
}
MessageBox.Show(Resources.CommandNotFound, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
///
/// 点击导入自定义命令时触发
///
private void BtnImport_Click(object sender, EventArgs e)
{
var dialog = new OpenFileDialog
{
Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"
};
if (dialog.ShowDialog() == DialogResult.OK)
{
using (var stream = dialog.OpenFile())
using (var reader = new StreamReader(stream))
{
LoadCustomCommandControls(reader.ReadToEnd());
CustomCommandsChanged = true;
}
}
}
///
/// 点击导出自定义命令时触发
///
///
///
private void BtnExport_Click(object sender, EventArgs e)
{
var dialog = new SaveFileDialog
{
FileName = "Commands.txt",
Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"
};
if (dialog.ShowDialog() == DialogResult.OK)
{
using (var stream = dialog.OpenFile())
using (var writer = new StreamWriter(stream))
{
writer.Write(SaveCustomCommandControls());
}
}
}
///
/// 点击重置链接按钮时触发
///
private void LnkResetCustomCommands_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
if (MessageBox.Show(Resources.RestoreCustomCommands, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Warning) == DialogResult.Yes)
{
if (File.Exists(CustomCommandsFilePath))
File.Delete(CustomCommandsFilePath);
LoadCustomCommandControls(Resources.CustomCommands);
}
}
#endregion - 自定义 Custom -
#region - 圣遗物 Artifact -
///
/// 副词条集
///
private Dictionary>> subAttrs;
///
/// 部位标签集
///
private string[] ArtifactPartLabels;
///
/// 初始化圣遗物列表
///
private void InitArtifactList()
{
CmbArtifactSet.Items.Clear();
CmbArtifactSet.Items.AddRange(GameData.ArtifactCats.Names);
CmbMainAttribution.Items.Clear();
CmbMainAttribution.Items.AddRange(GameData.ArtifactMainAttribution.Lines);
subAttrs = new Dictionary>>();
for (int i = 0; i < GameData.ArtifactSubAttribution.Count; i++)
{
var name = GameData.ArtifactSubAttribution.Names[i];
var pi = name.IndexOf('+');
var prefix = name.Substring(0, pi);
var value = name.Substring(pi);
if (!subAttrs.TryGetValue(prefix, out List> list))
{
list = new List>();
subAttrs[prefix] = list;
}
list.Add(new KeyValuePair(GameData.ArtifactSubAttribution.Ids[i], value));
}
CmbSubAttribution.Items.Clear();
CmbSubAttribution.Items.AddRange(subAttrs.Keys.ToArray());
ArtifactPartLabels = Resources.ArtifactPartLabels.Split(',');
}
///
/// 福词条下拉框选中项改变时触发
///
private void CmbSubAttribution_SelectedIndexChanged(object sender, EventArgs e)
{
CmbSubAttributionValue.Items.Clear();
if (CmbSubAttribution.SelectedIndex >= 0)
{
CmbSubAttributionValue.Items.AddRange(subAttrs[CmbSubAttribution.SelectedItem as string].Select(kv => kv.Value).ToArray());
CmbSubAttributionValue.SelectedIndex = 0;
}
}
///
/// 点击添加副词条按钮时触发
///
private void BtnAddSubAttr_Click(object sender, EventArgs e)
{
if (CmbSubAttribution.SelectedIndex >= 0 && CmbSubAttributionValue.SelectedIndex >= 0)
{
var name = CmbSubAttribution.SelectedItem as string;
var kv = subAttrs[name][CmbSubAttributionValue.SelectedIndex];
ListSubAttributionChecked.Items.Add($"{kv.Key}:{name}{kv.Value} x{NUDSubAttributionTimes.Value}");
ArtifactInputChanged(null, EventArgs.Empty);
}
}
///
/// 圣遗物套装下拉框选中项改变时触发
///
private void CmbArtifactSet_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbArtifactSet.SelectedIndex < 0)
return;
var setId = GameData.ArtifactCats.Ids[CmbArtifactSet.SelectedIndex];
var beginIndex = Array.FindIndex(GameData.Artifacts.Ids, id => id / 1000 == setId);
var endIndex = Array.FindLastIndex(GameData.Artifacts.Ids, id => id / 1000 == setId);
// 限制星级输入范围
NUDArtifactStars.Minimum = GameData.Artifacts.Ids[beginIndex] / 100 % 10;
NUDArtifactStars.Maximum = GameData.Artifacts.Ids[endIndex] / 100 % 10;
var parts = GameData.Artifacts.Names.Skip(beginIndex).Take(endIndex - beginIndex + 1).Distinct().ToArray();
var i = CmbArtifactPart.SelectedIndex;
CmbArtifactPart.Items.Clear();
CmbArtifactPart.Items.AddRange(parts);
if (i < parts.Length) // 重新选中
CmbArtifactPart.SelectedIndex = i;
ArtifactInputChanged(sender, e);
}
///
/// 圣遗物部件选中项改变时触发
///
private void CmbArtifactPart_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbArtifactPart.SelectedIndex < 0)
{
LblArtifactName.Text = "";
return;
}
var name = CmbArtifactPart.SelectedItem as string;
var id = GameData.Artifacts.Ids[Array.IndexOf(GameData.Artifacts.Names, name)];
var pardIndex = id / 10 % 10 - 1;
if (pardIndex < ArtifactPartLabels?.Length)
LblArtifactName.Text = ArtifactPartLabels[pardIndex];
else
LblArtifactName.Text = "";
ArtifactInputChanged(sender, e);
}
///
/// 圣遗物页面输入改变时调用
///
private void ArtifactInputChanged(object sender, EventArgs e)
{
// 圣遗物ID五位数,ABCDE,其中AB是圣遗物类型(魔女/水/风套......)
// C是星级(5就是五星),D是圣遗物部位,E是初始词条数量
if (CmbArtifactSet.SelectedIndex < 0 || CmbArtifactPart.SelectedIndex < 0)
return;
//var setId = GameData.ArtifactCats.Ids[CmbArtifactSet.SelectedIndex];
//var part = CmbArtifactPart.SelectedIndex+1;
//var index = Array.FindLastIndex(
// GameData.Artifacts.Ids,
// it => it / 1000 == setId // 套装ID
// //&& it / 100 % 10 == NUDArtifactStars.Value // 星级
// && it / 10 % 10 == part // 部位
// );
var name = CmbArtifactPart.SelectedItem as string;
var id = GameData.Artifacts.Ids[Array.LastIndexOf(GameData.Artifacts.Names, name)];
id = id / 1000 * 1000 + (int)NUDArtifactStars.Value * 100 + id % 100;
if (CmbMainAttribution.SelectedIndex < 0)
{
if (Check(CommandVersion.V1_2_2))
SetCommand("/give", $"{id} lv{NUDArtifactLevel.Value}");
else
SetCommand("/giveart", $"{id} {NUDArtifactLevel.Value}");
}
else
{
var t = CmbMainAttribution.SelectedItem as string;
var mainAttr = t.Substring(0, t.IndexOf(':')).Trim();
var subAttrs = "";
if (ListSubAttributionChecked.Items.Count > 0)
{
var subAttrDir = new Dictionary(ListSubAttributionChecked.Items.Count);
foreach (string item in ListSubAttributionChecked.Items)
{
var subId = item.Substring(0, item.IndexOf(':')).Trim();
var times = int.Parse(item.Substring(item.LastIndexOf('x') + 1));
if (subAttrDir.ContainsKey(subId))
subAttrDir[subId] += times;
else
subAttrDir[subId] = times;
}
foreach (var kv in subAttrDir)
{
if (kv.Value > 1)
subAttrs += $"{kv.Key},{kv.Value} ";
else
subAttrs += $"{kv.Key} ";
}
}
if (Check(CommandVersion.V1_2_2))
SetCommand("/give", $"{id} lv{NUDArtifactLevel.Value} {mainAttr} {subAttrs}");
else
SetCommand("/giveart", $"{id} {mainAttr} {subAttrs}{NUDArtifactLevel.Value}");
}
}
///
/// 已添加的副词条列表选中项改变时触发
///
private void ListSubAttributionChecked_SelectedIndexChanged(object sender, EventArgs e)
{
if (ListSubAttributionChecked.SelectedIndex >= 0)
{
ListSubAttributionChecked.Items.RemoveAt(ListSubAttributionChecked.SelectedIndex);
ListSubAttributionChecked.ClearSelected();
ArtifactInputChanged(null, EventArgs.Empty);
}
}
///
/// 清除词条链接标签点击时触发
///
///
///
private void LblClearSubAttrCheckedList_Click(object sender, EventArgs e)
{
CmbMainAttribution.SelectedIndex = -1;
ListSubAttributionChecked.Items.Clear();
ArtifactInputChanged(null, EventArgs.Empty);
}
///
/// 改变圣遗物等级输入范围(旧版本范围是1-21)
///
private void ChangeTPArtifact()
{
if (Check(CommandVersion.V1_2_2))
{
NUDArtifactLevel.Minimum = 0;
NUDArtifactLevel.Maximum = 20;
}
else
{
NUDArtifactLevel.Minimum = 1;
NUDArtifactLevel.Maximum = 21;
}
LblArtifactLevelTip.Text = $"[{NUDArtifactLevel.Minimum}-{NUDArtifactLevel.Maximum}]";
}
#endregion - 圣遗物 Artifact -
#region - 武器 Weapons -
///
/// 初始化武器列表
///
private void InitWeapons()
{
ListWeapons.Items.Clear();
ListWeapons.Items.AddRange(GameData.Weapons.Lines);
}
///
/// 武器列表过滤器文本改变时触发
///
private void TxtWeaponFilter_TextChanged(object sender, EventArgs e)
{
var filter = TxtWeaponFilter.Text.Trim();
ListWeapons.BeginUpdate();
ListWeapons.Items.Clear();
ListWeapons.Items.AddRange(GameData.Weapons.Lines.Where(n => n.Contains(filter)).ToArray());
ListWeapons.EndUpdate();
}
///
/// 武器页面输入改变时触发
///
private void WeaponValueChanged(object sender, EventArgs e)
{
var name = ListWeapons.SelectedItem as string;
if (!string.IsNullOrEmpty(name))
{
var id = name.Substring(0, name.IndexOf(':')).Trim();
if (Check(CommandVersion.V1_2_2))
SetCommand("/give", $"{id} x{NUDWeaponAmout.Value} lv{NUDWeaponLevel.Value} r{NUDWeaponRefinement.Value}");
else
SetCommand("/give", $"{id} {NUDWeaponAmout.Value} {NUDWeaponLevel.Value} {NUDWeaponRefinement.Value}");
}
}
///
/// 点击获取所有武器按钮时触发
///
private void BtnGiveAllWeapons_Click(object sender, EventArgs e)
{
SetCommand("/give", $"weapons x{NUDWeaponAmout.Value} lv{NUDWeaponLevel.Value} r{NUDWeaponRefinement.Value}");
}
#endregion - 武器 Weapons -
#region - 物品 Items -
///
/// 初始化游戏物品列表
///
private void InitGameItemList()
{
ListGameItems.Items.Clear();
ListGameItems.Items.AddRange(GameData.Items.Lines);
}
///
/// 物品列表过滤器文本改变时触发
///
private void TxtGameItemFilter_TextChanged(object sender, EventArgs e)
{
var filter = TxtGameItemFilter.Text.Trim();
ListGameItems.BeginUpdate();
ListGameItems.Items.Clear();
ListGameItems.Items.AddRange(GameData.Items.Lines.Where(n => n.Contains(filter)).ToArray());
ListGameItems.EndUpdate();
}
///
/// 生成获取物品命令
///
/// 是否生成成功
private bool GenGiveItemCommand()
{
var name = ListGameItems.SelectedItem as string;
if (!string.IsNullOrEmpty(name))
{
var id = name.Substring(0, name.IndexOf(':')).Trim();
if (ChkDrop.Checked)
{
NUDGameItemLevel.Enabled = false;
SetCommand("/drop", $"{id} {NUDGameItemAmout.Value}");
}
else
{
NUDGameItemLevel.Enabled = true;
if (Check(CommandVersion.V1_2_2))
SetCommand("/give", $"{id} x{NUDGameItemAmout.Value} lv{NUDGameItemLevel.Value}");
else
SetCommand("/give", $"{id} {NUDGameItemAmout.Value} {NUDGameItemLevel.Value}");
}
return true;
}
return false;
}
///
/// 获取物品输入改变时触发
///
private void GiveItemsInputChanged(object sender, EventArgs e)
{
GenGiveItemCommand();
}
#region -- 物品记录 --
///
/// 获取物品记录文件路径
///
private readonly string GiveItemCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "GiveItemCommands.txt");
///
/// 获取物品记录
///
private List GiveItemCommands;
///
/// 初始化获取物品记录
///
private void InitGiveItemRecord()
{
if (File.Exists(GiveItemCommandsRecordPath))
{
GiveItemCommands = GetCommands(File.ReadAllText(GiveItemCommandsRecordPath));
ListGiveItemLogs.Items.AddRange(GiveItemCommands.Select(c => c.Name).ToArray());
}
else
{
GiveItemCommands = new List();
}
}
///
/// 保存获取物品记录
///
private void SaveGiveItemRecord()
{
File.WriteAllText(GiveItemCommandsRecordPath, GetCommandsText(GiveItemCommands));
}
///
/// 获取物品记录列表选中项改变时触发
///
private void ListGiveItemLogs_SelectedIndexChanged(object sender, EventArgs e)
{
if (ListGiveItemLogs.SelectedIndex >= 0)
{
BtnRemoveGiveItemLog.Enabled = true;
SetCommand(GiveItemCommands[ListGiveItemLogs.SelectedIndex].Command);
}
else
{
BtnRemoveGiveItemLog.Enabled = false;
}
}
///
/// 点击保存记录按钮时触发
///
private void BtnSaveGiveItemLog_Click(object sender, EventArgs e)
{
if (GenGiveItemCommand())
{
var cmd = new GameCommand($"{ListGameItems.SelectedItem} x{NUDGameItemAmout.Value}", TxtCommand.Text);
GiveItemCommands.Add(cmd);
ListGiveItemLogs.Items.Add(cmd.Name);
}
}
///
/// 点击移除获取物品记录时触发
///
private void BtnRemoveGiveItemLog_Click(object sender, EventArgs e)
{
if (ListGiveItemLogs.SelectedIndex >= 0)
{
GiveItemCommands.RemoveAt(ListGiveItemLogs.SelectedIndex);
ListGiveItemLogs.Items.RemoveAt(ListGiveItemLogs.SelectedIndex);
}
}
///
/// 点击清空获取物品记录时触发
///
private void LblClearGiveItemLogs_Click(object sender, EventArgs e)
{
if (MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
GiveItemCommands.Clear();
ListGiveItemLogs.Items.Clear();
}
}
#endregion -- 物品记录 --
#endregion - 物品 Items -
#region - 角色 Avatars -
///
/// 初始化角色列表
///
private void InitAvatars()
{
CmbAvatar.Items.Clear();
CmbAvatar.Items.AddRange(GameData.Avatars.Names);
}
///
/// 角色下拉框选中项改变时触发
///
///
///
private void CmbAvatar_SelectedIndexChanged(object sender, EventArgs e)
{
// TODO: Load Avatar Image
AvatarInputChanged();
}
///
/// 角色等级输入框数值改变时触发
///
private void NUDAvatarLevel_ValueChanged(object sender, EventArgs e)
{
AvatarInputChanged();
}
///
/// 角色命座输入框数值改变时触发
///
private void NUDAvatarConstellation_ValueChanged(object sender, EventArgs e)
{
AvatarInputChanged();
}
///
/// 角色页面输入改变时触发
///
private void AvatarInputChanged()
{
if (CmbAvatar.SelectedIndex >= 0)
GenAvatar((int)NUDAvatarLevel.Value, (int)NUDAvatarConstellation.Value);
}
///
/// 获取角色命令
///
/// 等级
private void GenAvatar(int level, int constellation)
{
if (Check(CommandVersion.V1_2_2))
{
int avatarId = GameData.Avatars.Ids[CmbAvatar.SelectedIndex];
SetCommand("/give", $"{avatarId} lv{level} c{constellation}");
}
else
{
int avatarId = GameData.Avatars.Ids[CmbAvatar.SelectedIndex] - 1000 + 10000000;
SetCommand("/givechar", $"{avatarId} {level}");
}
}
///
/// 点击获取所有角色按钮时触发
///
///
///
private void BtnGiveAllChar_Click(object sender, EventArgs e)
{
var level = NUDAvatarLevel.Value;
var constellation = NUDAvatarConstellation.Value;
SetCommand("/give avatars", $"lv{level} c{constellation}");
}
#endregion - 角色 Avatars -
#region - 生成 Spawns -
///
/// 初始化实体列表
///
private void InitEntityList()
{
RbEntityMonster.Tag = GameData.Monsters.Lines;
RbEntityAnimal.Tag = GameData.Animals.Lines;
RbEntityMonster.Checked = true;
LoadEntityList();
}
///
/// 加载实体列表
///
private void LoadEntityList()
{
var rb = RbEntityAnimal.Checked ? RbEntityAnimal : RbEntityMonster;
if (rb.Checked)
{
ListEntity.BeginUpdate();
ListEntity.Items.Clear();
ListEntity.Items.AddRange(rb.Tag as string[]);
ListEntity.EndUpdate();
}
}
///
/// 实体列表过滤器文本改变时触发
///
private void TxtEntityFilter_TextChanged(object sender, EventArgs e)
{
var filter = TxtEntityFilter.Text.Trim();
var rb = RbEntityAnimal.Checked ? RbEntityAnimal : RbEntityMonster;
var data = rb.Tag as string[];
ListEntity.BeginUpdate();
ListEntity.Items.Clear();
ListEntity.Items.AddRange(data.Where(n => n.Contains(filter)).ToArray());
ListEntity.EndUpdate();
}
///
/// 生成召唤实体命令
///
/// 是否生成成功
private bool GenSpawnEntityCommand()
{
var selectedItem = ListEntity.SelectedItem as string;
if (!string.IsNullOrEmpty(selectedItem))
{
var id = selectedItem.Substring(0, selectedItem.IndexOf(':')).Trim();
if (Check(CommandVersion.V1_3_1))
SetCommand("/spawn", $"{id} x{NUDEntityAmout.Value} lv{NUDEntityLevel.Value}" + (ChkInfiniteHP.Checked ? " hp0" : ""));
else
SetCommand("/spawn", $"{id} {NUDEntityAmout.Value} {NUDEntityLevel.Value}");
return true;
}
return false;
}
///
/// 生成页面输入改变时触发
///
private void SpawnEntityInputChanged(object sender, EventArgs e)
{
GenSpawnEntityCommand();
}
///
/// 列表过滤选项切换时触发
///
private void RbEntity_CheckedChanged(object sender, EventArgs e)
{
LoadEntityList();
}
#region -- 生成记录 --
///
/// 生成命令记录文件路径
///
private readonly string SpawnCommandsRecordPath = Path.Combine(Application.LocalUserAppDataPath, "SpawnCommands.txt");
///
/// 生成命令记录
///
private List SpawnCommands;
///
/// 初始化生成记录
///
private void InitSpawnRecord()
{
if (File.Exists(SpawnCommandsRecordPath))
{
SpawnCommands = GetCommands(File.ReadAllText(SpawnCommandsRecordPath));
ListSpawnLogs.Items.AddRange(SpawnCommands.Select(c => c.Name).ToArray());
}
else
{
SpawnCommands = new List();
}
}
///
/// 保存生成记录
///
private void SaveSpawnRecord()
{
File.WriteAllText(SpawnCommandsRecordPath, GetCommandsText(SpawnCommands));
}
///
/// 生成记录列表选中项改变时触发
///
private void ListSpawnLogs_SelectedIndexChanged(object sender, EventArgs e)
{
if (ListSpawnLogs.SelectedIndex >= 0)
{
BtnRemoveSpawnLog.Enabled = true;
SetCommand(SpawnCommands[ListSpawnLogs.SelectedIndex].Command);
}
else
{
BtnRemoveSpawnLog.Enabled = false;
}
}
///
/// 点击保存生成记录按钮时触发
///
private void BtnSaveSpawnLog_Click(object sender, EventArgs e)
{
if (GenSpawnEntityCommand())
{
var cmd = new GameCommand($"{ListEntity.SelectedItem} Lv{NUDEntityLevel.Value} x{NUDEntityAmout.Value}", TxtCommand.Text);
SpawnCommands.Add(cmd);
ListSpawnLogs.Items.Add(cmd.Name);
}
}
///
/// 点击移除生成记录按钮时触发
///
private void BtnRemoveSpawnLog_Click(object sender, EventArgs e)
{
if (ListSpawnLogs.SelectedIndex >= 0)
{
SpawnCommands.RemoveAt(ListSpawnLogs.SelectedIndex);
ListSpawnLogs.Items.RemoveAt(ListSpawnLogs.SelectedIndex);
}
}
///
/// 点击清空生成记录按钮时触发
///
private void LblClearSpawnLogs_Click(object sender, EventArgs e)
{
if (MessageBox.Show(Resources.AskConfirmDeletion, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
SpawnCommands.Clear();
ListSpawnLogs.Items.Clear();
}
}
#endregion -- 生成记录 --
#endregion - 生成 Spawns -
#region - 场景 Scenes -
///
/// 初始化场景列表
///
private void InitScenes()
{
ListScenes.Items.Clear();
ListScenes.Items.AddRange(GameData.Scenes.Lines);
CmbClimateType.Items.Clear();
CmbClimateType.Items.AddRange(Resources.ClimateType.Split(','));
}
///
/// 场景列表过滤器输入项改变时触发
///
private void TxtSceneFilter_TextChanged(object sender, EventArgs e)
{
var filter = TxtSceneFilter.Text.Trim();
ListScenes.BeginUpdate();
ListScenes.Items.Clear();
ListScenes.Items.AddRange(GameData.Scenes.Lines.Where(n => n.Contains(filter)).ToArray());
ListScenes.EndUpdate();
}
///
/// 场景列表选中项改变时触发
///
private void ListScenes_SelectedIndexChanged(object sender, EventArgs e)
{
if (ListScenes.SelectedIndex < 0)
{
ChkIncludeSceneId.Enabled = false;
return;
}
ChkIncludeSceneId.Enabled = true;
// 可以直接弃用 scene 命令
var name = ListScenes.SelectedItem as string;
var id = name.Substring(0, name.IndexOf(':')).Trim();
if (Check(CommandVersion.V1_2_2))
{
SetCommand("/scene", id.ToString());
}
else
{
SetCommand("/tp ~ ~ ~", id.ToString());
}
}
///
/// 气候类型列表
///
static readonly string[] climateTypes = { "none", "sunny", "cloudy", "rain", "thunderstorm", "snow", "mist" };
///
/// 气候类型下拉框选中项改变时触发
///
private void CmbClimateType_SelectedIndexChanged(object sender, EventArgs e)
{
if (CmbClimateType.SelectedIndex < 0)
return;
if (Check(CommandVersion.V1_2_2))
SetCommand("/weather", CmbClimateType.SelectedIndex < climateTypes.Length ? climateTypes[CmbClimateType.SelectedIndex] : "none");
else
SetCommand("/weather", $"0 {CmbClimateType.SelectedIndex}");
}
///
/// 点击传送按钮时触发
///
private void BtnTeleport_Click(object sender, EventArgs e)
{
string args = $"{NUDTpX.Value} {NUDTpY.Value} {NUDTpZ.Value}";
if (ChkIncludeSceneId.Checked && ListScenes.SelectedIndex != -1)
args += $" {GameData.Scenes.Ids[ListScenes.SelectedIndex]}";
SetCommand("/tp", args);
}
#endregion - 场景 Scenes -
#region - 数据 Stats -
///
/// 初始化数据列表
///
private void InitStatList()
{
LblStatTip.Text = "";
SetStatsCommand.InitStats();
CmbStat.Items.Clear();
CmbStat.Items.AddRange(SetStatsCommand.Stats.Select(s => s.Name).ToArray());
}
///
/// 数据页面输入改变时触发
///
private void SetStatsInputChanged(object sender, EventArgs e)
{
if (CmbStat.SelectedIndex < 0)
return;
else
BtnLockStat.Enabled = BtnUnlockStat.Enabled = true;
var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex];
LblStatPercent.Visible = stat.Percent;
LblStatTip.Text = stat.Tip;
SetCommand("/setstats", $"{stat.ArgName} {NUDStat.Value}{(stat.Percent ? "%" : "")}");
}
///
/// 点击锁定按钮时触发
///
private void BtnLockStat_Click(object sender, EventArgs e)
{
var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex];
SetCommand("/setstats", $"lock {stat.ArgName} {NUDStat.Value}{(stat.Percent ? "%" : "")}");
}
///
/// 点击解锁按钮时触发
///
private void BtnUnlockStat_Click(object sender, EventArgs e)
{
var stat = SetStatsCommand.Stats[CmbStat.SelectedIndex];
SetCommand("/setstats", $"unlock {stat.ArgName}");
}
///
/// 点击设置技能按钮时触发
///
private void LnkSetTalentClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
SetCommand("/talent", $"{(sender as LinkLabel).Tag} {NUDTalentLevel.Value}");
}
#endregion - 数据 Stats -
#region - 管理 Management -
///
/// 初始化权限列表
///
private void InitPermList()
{
CmbPerm.Items.Clear();
CmbPerm.Items.AddRange(Resources.Permissions.Split('\n').Select(l => l.Trim()).ToArray());
}
///
/// 点击授权按钮时触发
///
private void BtnPermClick(object sender, EventArgs e)
{
var uid = NUDPermUID.Value;
var perm = CmbPerm.Text.Trim();
var act = (sender as Button).Tag.ToString();
if (act == "list" || act == "clear")
{
SetCommand($"/permission {act} @{uid}");
}
else
{
if (string.IsNullOrEmpty(perm))
{
MessageBox.Show(Resources.PermissionCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
SetCommand($"/permission {act} @{uid} {perm}");
}
}
///
/// 账号相关按钮点击时触发,Tag包含子命令
///
private void AccountButtonClicked(object sender, EventArgs e)
{
var username = TxtAccountUserName.Text.Trim();
if (string.IsNullOrEmpty(username))
{
MessageBox.Show(Resources.UsernameCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
SetCommand($"/account {(sender as Button).Tag} {username} {(ChkAccountSetUid.Checked ? NUDAccountUid.Value.ToString() : "")}");
}
///
/// 点击封禁按钮时触发
///
private void BtnBan_Click(object sender, EventArgs e)
{
var uid = NUDBanUID.Value;
var endTime = DTPBanEndTime.Value;
var command = $"/ban @{uid} {new DateTimeOffset(endTime).ToUnixTimeSeconds()}";
var reaseon = Regex.Replace(TxtBanReason.Text.Trim(), @"\s+", "-");
if (!string.IsNullOrEmpty(reaseon))
command += $" {reaseon}";
SetCommand(command);
}
///
/// 点击解封按钮时触发
///
private void BtnUnban_Click(object sender, EventArgs e)
{
SetCommand($"/unban @{NUDBanUID.Value}");
}
#endregion - 管理 Management -
#region - 关于 About -
///
/// 点击Github链接时触发
///
private void LnkGithub_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
OpenURL("https://github.com/jie65535/GrasscutterCommandGenerator");
}
#endregion - 关于 About -
#region - 命令 Command -
///
/// 设置命令
///
/// 命令
private void SetCommand(string command)
{
TxtCommand.Text = command;
if (ChkAutoCopy.Checked)
CopyCommand();
if (ModifierKeys == Keys.Control)
OnOpenCommandInvoke();
}
///
/// 设置带参数的命令
///
/// 命令
/// 参数
private void SetCommand(string command, string args)
{
if (ChkIncludeUID.Checked)
SetCommand($"{command} @{NUDUid.Value} {args.Trim()}");
else
SetCommand($"{command} {args.Trim()}");
}
///
/// 点击复制按钮时触发
///
private async void BtnCopy_Click(object sender, EventArgs e)
{
CopyCommand();
await ButtonComplete(BtnCopy);
}
///
/// 复制命令
///
private void CopyCommand()
{
if (!string.IsNullOrEmpty(TxtCommand.Text))
Clipboard.SetText(TxtCommand.Text);
}
///
/// 开放命令执行时触发
///
private void OnOpenCommandInvoke()
{
BtnInvokeOpenCommand_Click(BtnInvokeOpenCommand, EventArgs.Empty);
}
///
/// 点击执行开放命令按钮时触发
///
private async void BtnInvokeOpenCommand_Click(object sender, EventArgs e)
{
if (!BtnInvokeOpenCommand.Enabled) return;
if (TxtCommand.Text.Length < 2)
{
ShowTip(Resources.CommandContentCannotBeEmpty, TxtCommand);
return;
}
await RunCommands(TxtCommand.Text);
}
///
/// 运行命令
///
/// 命令列表
/// 是否执行成功
private async Task RunCommands(params string[] commands)
{
if (OC == null || !OC.CanInvoke)
{
ShowTip(Resources.RequireOpenCommandTip, BtnInvokeOpenCommand);
TCMain.SelectedTab = TPRemoteCall;
return false;
}
ExpandCommandRunLog();
try
{
BtnInvokeOpenCommand.Enabled = false;
BtnInvokeOpenCommand.Cursor = Cursors.WaitCursor;
int i = 0;
foreach (var command in commands)
{
TxtCommandRunLog.AppendText(">");
TxtCommandRunLog.AppendText(command);
if (commands.Length > 1)
TxtCommandRunLog.AppendText($" ({++i}/{commands.Length})");
TxtCommandRunLog.AppendText(Environment.NewLine);
var cmd = command.Substring(1);
try
{
var msg = await OC.Invoke(cmd);
TxtCommandRunLog.AppendText(string.IsNullOrEmpty(msg) ? "OK" : msg);
TxtCommandRunLog.AppendText(Environment.NewLine);
}
catch (Exception ex)
{
TxtCommandRunLog.AppendText("Error: ");
TxtCommandRunLog.AppendText(ex.Message);
TxtCommandRunLog.AppendText(Environment.NewLine);
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return false;
}
TxtCommandRunLog.ScrollToCaret();
}
}
finally
{
BtnInvokeOpenCommand.Cursor = Cursors.Default;
BtnInvokeOpenCommand.Enabled = true;
}
return true;
}
///
/// 命令日志最小高度
///
private const int TxtCommandRunLogMinHeight = 150;
///
/// 命令日志文本框
///
private TextBox TxtCommandRunLog;
///
/// 展开命令记录(可重入)
///
private void ExpandCommandRunLog()
{
if (GrpCommand.Height < TxtCommandRunLogMinHeight)
{
if (WindowState == FormWindowState.Maximized)
WindowState = FormWindowState.Normal;
TCMain.Anchor &= ~AnchorStyles.Bottom;
GrpCommand.Anchor |= AnchorStyles.Top;
Size = new Size(Width, Height + TxtCommandRunLogMinHeight);
MinimumSize = new Size(MinimumSize.Width, MinimumSize.Height + TxtCommandRunLogMinHeight);
TCMain.Anchor |= AnchorStyles.Bottom;
GrpCommand.Anchor &= ~AnchorStyles.Top;
}
if (TxtCommandRunLog == null)
{
TxtCommandRunLog = new TextBox
{
Anchor = AnchorStyles.Left | AnchorStyles.Top | AnchorStyles.Right | AnchorStyles.Bottom,
Multiline = true,
Font = new Font("Consolas", 9F),
Location = new Point(BtnInvokeOpenCommand.Left, BtnInvokeOpenCommand.Bottom + 6),
Size = new Size(GrpCommand.Width - BtnInvokeOpenCommand.Left * 2, TxtCommandRunLogMinHeight),
ReadOnly = true,
BackColor = Color.White,
ScrollBars = ScrollBars.Vertical,
};
GrpCommand.Controls.Add(TxtCommandRunLog);
}
}
#endregion - 命令 Command -
#region - 通用 General -
///
/// 播放按钮完成动画
///
///
///
private async Task ButtonComplete(Button btn)
{
var t = btn.Text;
btn.Text = "√";
btn.Enabled = false;
await Task.Delay(300);
btn.Text = t;
btn.Enabled = true;
}
///
/// 窗口按键按下时触发
///
private void FormMain_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.F5)
{
// F5 为执行命令
OnOpenCommandInvoke();
}
}
///
/// 提示气泡对象
///
private readonly ToolTip TTip = new ToolTip();
///
/// 在指定控件上显示提示气泡
///
/// 消息
/// 控件
private void ShowTip(string message, Control control)
{
TTip.Show(message, control, 0, control.Size.Height, 3000);
}
///
/// 检查命令版本
///
/// 最低要求版本
/// 当前版本是否满足
private bool Check(Version version) => CommandVersion.Current >= version;
#endregion - 通用 General -
#region - 命令记录 Command Logs -
///
/// 获取命令记录
/// (反序列化)
///
/// 命令记录文本(示例:"标签1\n命令1\n标签2\n命令2...")
/// 命令列表
private List GetCommands(string commandsText)
{
var lines = commandsText.Split('\n');
List commands = new List(lines.Length / 2);
for (int i = 0; i < lines.Length - 1; i += 2)
commands.Add(new GameCommand(lines[i].Trim(), lines[i + 1].Trim()));
return commands;
}
///
/// 获取命令记录文本
/// (序列化)
///
/// 命令列表
/// 命令记录文本(示例:"标签1\n命令1\n标签2\n命令2...")
private string GetCommandsText(List commands)
{
StringBuilder builder = new StringBuilder();
foreach (var cmd in commands)
{
builder.AppendLine(cmd.Name);
builder.AppendLine(cmd.Command);
}
return builder.ToString();
}
#endregion - 命令记录 Command Logs -
#region - 远程 Remote -
///
/// 开放命令接口
///
private OpenCommandAPI OC;
///
/// 进入远程页面时触发
///
private void TPRemoteCall_Enter(object sender, EventArgs e)
{
#if !DEBUG
if (string.IsNullOrEmpty(Settings.Default.Host) || string.IsNullOrEmpty(Settings.Default.TokenCache))
{
// 自动尝试查询本地服务端地址,降低使用门槛
Task.Run(async () =>
{
var localhosts = new string[] {
"http://127.0.0.1:443",
"https://127.0.0.1",
"http://127.0.0.1",
"https://127.0.0.1:80",
"http://127.0.0.1:8080",
"https://127.0.0.1:8080",
};
foreach (var host in localhosts)
{
try
{
await UpdateServerStatus(host);
// 自动填写本地服务端地址
TxtHost.Text = host;
break;
}
catch (Exception)
{
// Ignore
}
}
});
}
#endif
}
///
/// 初始化开放命令
///
private void InitOpenCommand()
{
NUDRemotePlayerId.Value = Settings.Default.RemoteUid;
TxtHost.Text = Settings.Default.Host;
if (!string.IsNullOrEmpty(Settings.Default.Host) && !string.IsNullOrEmpty(Settings.Default.TokenCache))
{
OC = new OpenCommandAPI(Settings.Default.Host, Settings.Default.TokenCache);
TxtToken.Text = Settings.Default.TokenCache;
Task.Run(async () =>
{
await Task.Delay(1000);
BeginInvoke(new Action(() => ShowTip(Resources.TokenRestoredFromCache, BtnInvokeOpenCommand)));
});
}
}
///
/// 保存开放命令参数
///
private void SaveOpenCommand()
{
Settings.Default.RemoteUid = NUDRemotePlayerId.Value;
Settings.Default.Host = TxtHost.Text;
Settings.Default.TokenCache = OC?.Token;
}
///
/// 更新服务器状态
///
/// 主机地址
private async Task UpdateServerStatus(string host)
{
// "http://127.0.0.1/" -> "http://127.0.0.1"
host = host.TrimEnd('/');
var status = await DispatchServerAPI.QueryServerStatus(host);
LblServerVersion.Text = status.Version;
if (status.MaxPlayer >= 0)
LblPlayerCount.Text = $"{status.PlayerCount}/{status.MaxPlayer}";
else
LblPlayerCount.Text = status.PlayerCount.ToString();
}
///
/// 点击查询服务器状态按钮时触发
///
private async void BtnQueryServerStatus_Click(object sender, EventArgs e)
{
var btn = sender as Button;
btn.Enabled = false;
btn.Cursor = Cursors.WaitCursor;
try
{
try
{
await UpdateServerStatus(TxtHost.Text);
}
catch (Exception ex)
{
MessageBox.Show(Resources.QueryServerStatusFailed + ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
OC = new OpenCommandAPI(TxtHost.Text);
if (await OC.Ping())
{
LblOpenCommandSupport.Text = "√";
LblOpenCommandSupport.ForeColor = Color.Green;
GrpRemoteCommand.Enabled = true;
}
else
{
LblOpenCommandSupport.Text = "×";
LblOpenCommandSupport.ForeColor = Color.Red;
GrpRemoteCommand.Enabled = false;
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
finally
{
btn.Cursor = Cursors.Default;
btn.Enabled = true;
}
}
///
/// 点击发送校验码按钮时触发
///
private async void BtnSendVerificationCode_Click(object sender, EventArgs e)
{
var btn = sender as Button;
var t = btn.Text;
btn.Enabled = false;
NUDRemotePlayerId.Enabled = false;
try
{
btn.Text = Resources.CodeSending;
await OC.SendCode((int)NUDRemotePlayerId.Value);
BtnConnectOpenCommand.Enabled = true;
NUDVerificationCode.Enabled = true;
NUDVerificationCode.Focus();
for (int i = 60; i > 0 && !OC.CanInvoke; i--)
{
btn.Text = string.Format(Resources.CodeResendTip, i);
await Task.Delay(1000);
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
finally
{
btn.Text = t;
btn.Enabled = true;
NUDRemotePlayerId.Enabled = true;
}
}
///
/// 点击连接到开放命令按钮时触发
///
///
///
private async void BtnConnectOpenCommand_Click(object sender, EventArgs e)
{
var btn = sender as Button;
btn.Enabled = false;
try
{
await OC.Verify((int)NUDVerificationCode.Value);
GrpRemoteCommand.Enabled = false;
BtnInvokeOpenCommand.Focus();
ShowTip(Resources.ConnectedTip, BtnInvokeOpenCommand);
ButtonOpenGOODImport.Enabled = true;
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
finally
{
btn.Cursor = Cursors.Default;
btn.Enabled = true;
}
}
///
/// 点击控制台连接按钮时触发
///
private void BtnConsoleConnect_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(TxtToken.Text))
{
MessageBox.Show(Resources.TokenCannotBeEmpty, Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
OC.Token = TxtToken.Text;
BtnConnectOpenCommand_Click(sender, e);
}
///
/// 点击开放命令标签时触发
///
private void LnkOpenCommandLabel_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
OpenURL("https://github.com/jie65535/gc-opencommand-plugin");
}
///
/// 点击帮助连接标签时触发
///
private void LnkRCHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
MessageBox.Show(Resources.OpenCommandHelp, Resources.Help, MessageBoxButtons.OK, MessageBoxIcon.Information);
}
///
/// 点击库存扫描链接标签时触发
///
private void LnkInventoryKamera_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
OpenURL("https://github.com/Andrewthe13th/Inventory_Kamera");
}
///
/// 点击GOOD帮助链接标签时触发
///
private void LnkGOODHelp_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
OpenURL("https://frzyc.github.io/genshin-optimizer/#/doc");
}
///
/// 点击链接帮助标签时触发
///
private void LnkLinks_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
var links = new List
{
"https://frzyc.github.io/genshin-optimizer/",
"https://genshin.aspirine.su/",
"https://genshin.mingyulab.com/",
"https://genshin-center.com/",
"https://github.com/Andrewthe13th/Inventory_Kamera",
"https://github.com/daydreaming666/Amenoma",
"https://seelie.me/",
"https://www.mona-uranai.com/",
};
MessageBox.Show(string.Join("\n", links), "Links", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
///
/// 使用浏览器打开网址
///
/// 网址
private void OpenURL(string url)
{
try
{
System.Diagnostics.Process.Start(url);
}
catch (Exception)
{
MessageBox.Show(Resources.BrowserOpenFailedTip + "\n " + url,
Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
}
#endregion - 远程 Remote -
#region - GOOD -
///
/// 点击GOOD导入存档按钮时触发
///
async private void ButtonOpenGOODImport_Click(object sender, EventArgs e)
{
OpenFileDialog openFileDialog1 = new OpenFileDialog
{
Filter = "GOOD file (*.GOOD;*.json)|*.GOOD;*.json|All files (*.*)|*.*",
};
if (openFileDialog1.ShowDialog() == DialogResult.OK)
{
if (DialogResult.Yes != MessageBox.Show(Resources.GOODImportText + openFileDialog1.FileName + "?",
Resources.GOODImportTitle, MessageBoxButtons.YesNo))
return;
try
{
GOOD.GOOD good = JsonConvert.DeserializeObject(File.ReadAllText(openFileDialog1.FileName));
var commands_list = new List();
var missingItems = new List();
if (good.Characters != null)
{
foreach (var character in good.Characters)
{
if (character.Name != "Traveler")
{
if (GOODData.Avatars.TryGetValue(character.Name, out var character_id))
commands_list.Add("/give " + character_id + " lv" + character.Level + "c" + character.Constellation);
else
missingItems.Add(character.Name);
// TODO: Implement command to set talent level when giving character in Grasscutter
}
}
}
if (good.Weapons != null)
{
foreach (var weapon in good.Weapons)
{
if (GOODData.Weapons.TryGetValue(weapon.Name, out var weapon_id))
commands_list.Add("/give " + weapon_id + " lv" + weapon.Level + "r" + weapon.RefinementLevel);
else
missingItems.Add(weapon.Name);
// TODO: Implement command to give weapon directly to character in Grasscutter
}
}
if (good.Artifacts != null)
{
foreach (var artifact in good.Artifacts)
{
// Format: set rarity slot
if (!GOODData.ArtifactCats.TryGetValue(artifact.SetName, out var artifact_set_id))
{
missingItems.Add(artifact.SetName);
continue;
}
var artifact_id = artifact_set_id.ToString() + artifact.Rarity.ToString() + GOODData.ArtifactSlotMap[artifact.GearSlot] + "4";
var artifact_mainStat_id = GOODData.ArtifactMainAttribution[artifact.MainStat];
var artifact_substats = "";
var artifact_substat_prefix = artifact.Rarity + "0";
int substat_count = 0;
foreach (var substat in artifact.SubStats)
{
if (substat.Value <= 0)
continue;
substat_count++;
var substat_key = substat.Stat;
var substat_key_id = GOODData.ArtifactSubAttribution[substat_key];
var substat_indices = ArtifactUtils.SplitSubstats(substat_key, artifact.Rarity, substat.Value);
foreach (int index in substat_indices)
{
artifact_substats += artifact_substat_prefix + substat_key_id + index.ToString() + " ";
}
}
// HACK: Add def+2 substat to counteract Grasscutter automatically adding another substat
if (substat_count == 4)
artifact_substats += "101081 ";
commands_list.Add("/give " + artifact_id + " lv" + artifact.Level + " " + artifact_mainStat_id + " " + artifact_substats);
// TODO: Implement command to give artifact directly to character in Grasscutter
}
}
// TODO: Materials
//if (good.Materials != null)
//{
// foreach (var material in good.Materials)
// {
// }
//}
var msg = string.Format("Loaded {0} Characters\nLoaded {1} Weapons\nLoaded {2} Artifacts\n",
good.Characters?.Count ?? 0,
good.Weapons?.Count ?? 0,
good.Artifacts?.Count ?? 0
);
if (missingItems.Count > 0)
{
msg += string.Format("There are {0} pieces of data that cannot be parsed, including:\n{1}",
missingItems.Count,
string.Join("\n", missingItems.Take(10)));
if (missingItems.Count > 10)
msg += "......";
}
msg += "Do you want to start?";
if (DialogResult.Yes != MessageBox.Show(msg, Resources.Tips, MessageBoxButtons.YesNo, MessageBoxIcon.Information))
return;
if (await RunCommands(commands_list.ToArray()))
MessageBox.Show(Resources.GOODImportSuccess);
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString(), Resources.Error, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
#endregion
#region - 任务 Quests -
///
/// 初始化任务列表
///
private void InitQuestList()
{
QuestFilterChanged(null, EventArgs.Empty);
}
///
/// 任务列表过滤器文本改变时触发
///
private void QuestFilterChanged(object sender, EventArgs e)
{
ListQuest.BeginUpdate();
ListQuest.Items.Clear();
ListQuest.Items.AddRange(GameData.Quests.Lines.Where(l =>
{
if (!ChkQuestFilterHIDDEN.Checked && l.Contains((string)ChkQuestFilterHIDDEN.Tag))
return false;
if (!ChkQuestFilterUNRELEASED.Checked && l.Contains((string)ChkQuestFilterUNRELEASED.Tag))
return false;
if (!ChkQuestFilterTEST.Checked && l.Contains((string)ChkQuestFilterTEST.Tag))
return false;
if (!string.IsNullOrEmpty(TxtQuestFilter.Text))
return l.Contains(TxtQuestFilter.Text);
return true;
}).ToArray());
ListQuest.EndUpdate();
}
///
/// 任务相关按钮点击时触发(Tag带子命令)
///
private void QuestButsClicked(object sender, EventArgs e)
{
if (ListQuest.SelectedIndex == -1)
return;
var item = ListQuest.SelectedItem as string;
var id = item.Substring(0, item.IndexOf(':')).Trim();
SetCommand("/quest", $"{(sender as Button).Tag} {id}");
}
#endregion - 任务 Quests -
}
}