/** * Grasscutter Tools * Copyright (C) 2022 jie65535 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . * **/ namespace GrasscutterTools.Game.Mail { /// /// 附件 /// public struct MailItem { /// /// 物品ID /// public int ItemId { get; set; } /// /// 物品数量 /// public int ItemCount { get; set; } /// /// 物品等级 /// public int ItemLevel { get; set; } public override string ToString() { var name = GameData.Items[ItemId]; if (name == ItemMap.EmptyName) name = GameData.Weapons[ItemId]; if (name == ItemMap.EmptyName) name = GameData.Artifacts[ItemId]; if (ItemLevel > 1) return $"{ItemId}:{name} x{ItemCount} lv{ItemLevel}"; else if (ItemCount > 1) return $"{ItemId}:{name} x{ItemCount}"; else return $"{ItemId}:{name}"; } } }