namespace GrasscutterTools.Game.Mail
{
///
/// 附件
///
public struct MailItem
{
///
/// 物品ID
///
public int ItemId { get; set; }
///
/// 物品数量
///
public int ItemCount { get; set; }
///
/// 物品等级
///
public int ItemLevel { get; set; }
public override string ToString()
{
return $"{ItemId}:{GameData.Items[ItemId]} x{ItemCount} lv{ItemLevel}";
}
}
}