using System;
using GrasscutterTools.Game;
using GrasscutterTools.OpenCommand;
namespace GrasscutterTools.Utils
{
internal static class Common
{
///
/// 应用版本
///
public static Version AppVersion { get; set; }
///
/// 命令版本
///
public static CommandVersion CommandVersion { get; } = CommandVersion.Latest();
///
/// 开放命令接口
///
public static OpenCommandAPI OC { get; set; }
}
}